swagbeki css settings, config & cfg 2013
| Full Name | - |
| Nickname | swagbeki |
| Birthday | - |
| Nationality | |
| Game | |
| Since | 2013-08-22 |
| Last Update | 2013-08-22 |
swagbeki screenshot
swagbeki Gear
| Mouse | - |
| Mousepad | - |
| Keyboard | - |
| Headset | - |
| Earbuds | - |
| Monitor | - |
| Chair | - |
| Controller | - |
| Case | - |
swagbeki Gaming PC Setup
| GPU | - |
| CPU | - |
| Memory | - |
| Motherboard | - |
| Power Supply | - |
| Storage | - |
| Fan | - |
| Cooler | - |
swagbeki config
The Counter-Strike Source config file of swagbeki has been downloaded 40 times. Download autoexec.cfg by clicking the download button below.
How to install swagbeki css config
1. Download autoexec.cfg by clicking the download button above.
2. Extract and/or copy file(s) into your Counter-Strike Source folder (Example: C:\Program Files (x86)\Steam\steamapps\[account]\counter-strike source\cstrike\cfg).
3. Launch the game and type in "exec configname.cfg" in console to load the config or make sure to add "exec autoexec.cfg", "exec userconfig.cfg" or "exec swagbeki.cfg" to config.cfg file in your Counter-Strike Source folder.
2. Extract and/or copy file(s) into your Counter-Strike Source folder (Example: C:\Program Files (x86)\Steam\steamapps\[account]\counter-strike source\cstrike\cfg).
3. Launch the game and type in "exec configname.cfg" in console to load the config or make sure to add "exec autoexec.cfg", "exec userconfig.cfg" or "exec swagbeki.cfg" to config.cfg file in your Counter-Strike Source folder.
Social Media
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| YouTube | - |
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| TikTok | - |
| Steam | - |
| Discord | - |
swagbeki Settings
FAQ
Summary
This page contains the in-game settings, config files (cfg) and hardware setup of swagbeki. The swagbeki css settings page has been viewed for 1.462 since it was added on 2013-08-22. The last time the settings of swagbeki were on 2013-08-22. Visit the css settings page to view more Counter-Strike Source settings like swagbeki or visit upload section to add your own css settings.
Other Counter-Strike Source settings
| # | Name | Country | Last Update | |
| 1 | 2022-09-16 | |||
| 2 | 2022-08-27 | |||
| 3 | 2022-08-27 | |||
| 4 | 2024-02-15 | |||
| 5 | 2021-08-23 |
Other Martinique gaming settings
| # | Name | Country | Last Update | |
| 1 | 2013-08-22 |
swagbeki CFG file
// ____________________________________________________
// | sWbky1337's CFG 1337 edition|
// ----------------------------------------------------
//crosshair
cl_crosshaircolor "4"
cl_dynamiccrosshair "0"
cl_crosshairspreadscale "0.5"
cl_scalecrosshair "1"
cl_crosshairscale "1400"
cl_crosshairalpha "255"
cl_crosshairusealpha "1"
cl_crosshairsize "4"
cl_crosshairthickness "0.5"
cl_crosshairdot "0"
cl_crosshaircolor_r "50.000000"
cl_crosshaircolor_g "250.000000"
cl_crosshaircolor_b "250.000000"
cl_legacy_crosshair_recoil "0"
cl_legacy_crosshair_scale "1"
//BIND weapon
bind KP_INS "buy deagle"
bind "KP_END" "buy awp"
bind "KP_DOWNARROW" "buy m4a1;buy ak47"
bind "KP_PGDN" "buy m4a1;buy ak47"
bind "KP_LEFTARROW" "buy flashbang;"
bind "KP_5" "buy hegrenade"
bind "KP_RIGHTARROW" "buy smokegrenade"
//CVARS
zoom_sensitivity_ratio "1.0"
cl_downloadfilter "nosounds"
cl_dynamiccrosshair "0"
cl_minmodels "0"
cl_min_ct "4"
cl_min_t "2"
jpeg_quality "100"
fps_max "999"
net_graph "0"
clientport "1337"
// CL_
cl_clearhinthistory "1"
cl_debugrumble "0"
cl_detaildist "0"
cl_detailfade "400"
cl_drawmonitors "0"
cl_ejectbrass "0"
cl_forcepreload "1"
cl_phys_props_enable "0"
cl_phys_props_max "0"
cl_playerspraydisable "1"
cl_ragdoll_collide "0"
cl_ragdoll_physics_enable "0"// players may wish to change this value
cl_rumblescale "0"
cl_show_splashes "0"
cl_showhelp "0"
cl_showpluginmessages "0"
// VIOLENCE
violence_ablood "1"
violence_agibs "1"
violence_hblood "1"
violence_hgibs "1"
// MAT_
mat_aaquality "0"
mat_alphacoverage "0"
mat_antialias "0"
mat_autoexposure_max "0"
mat_autoexposure_min "0"
mat_bloom_scalefactor_scalar "0"
mat_bloomscale "0"
mat_bufferprimitives "0"
mat_bumpmap "0"
mat_clipz "1"
mat_colorcorrection "0"
mat_compressedtextures "1"
mat_debugdepthval "0"
mat_debugdepthvalmax "0"
mat_diffuse "1"
mat_disable_bloom "1"
mat_disable_fancy_blending "1"
mat_disable_lightwarp "1"
mat_disable_ps_patch "1"
mat_envmapsize "0"
mat_envmaptgasize "0"
mat_fastspecular "1"
mat_filterlightmaps "0"
mat_filtertextures "1"// players may wish to change this value
mat_forceaniso "0"
mat_forcehardwaresync "0"
mat_forcemanagedtextureintohardware "0"
mat_framebuffercopyoverlaysize "0"
mat_hdr_enabled "0"
mat_hdr_level "0"
mat_max_worldmesh_vertices "0"
mat_maxframelatency "0"
mat_mipmaptextures "1"
mat_non_hdr_bloom_scalefactor "0"
mat_parallaxmap "0"
mat_picmip "2"
mat_reducefillrate "1"
mat_shadowstate "0"
mat_software_aa_blur_one_pixel_lines "0"
mat_software_aa_strength "0"
mat_software_aa_strength_vgui "0"
mat_software_aa_tap_offset "0"
mat_softwarelighting "0"
mat_specular "0"
mat_trilinear "0"
mat_use_compressed_hdr_textures "0"
mat_wateroverlaysize "0"
// MISC
adsp_debug "0"
budget_show_history "0"
commentary "0"
flex_smooth "0"
func_break_max_pieces "0"
g_ragdoll_fadespeed "0"
g_ragdoll_lvfadespeed "0"
gl_clear "0"
jpeg_quality "100"
lod_transitiondist "0"
mp_decals "200"
muzzleflash_light "0"
overview_mode "0"
prop_active_gib_limit "0"
props_break_max_pieces "0"
showhitlocation "1"
sv_forcepreload "1"
// MULTICORE
cl_interp_threadmodeticks "0"
cl_threaded_bone_setup "0"
cl_threaded_client_leaf_system "0"
host_thread_mode "0"
mat_queue_mode "2"
mp_usehwmmodels "-1"
mp_usehwmvcds "-1"
r_queued_decals "0"
r_queued_post_processing "0"
r_queued_ropes "0"
r_threaded_client_shadow_manager "0"
r_threaded_particles "1"
r_threaded_renderables "0"
threadpool_affinity "0"
// NETCODE
cl_cmdrate "66"
cl_interp_ratio "1"
cl_interp "0"
cl_lagcompensation "1"
cl_pred_optimize "2"
cl_predict "1"
cl_predictweapons "1"
cl_smooth "0"
cl_smoothtime "0.02"
cl_updaterate "66"
cl_wpn_sway_interp "0"
rate "1048576"
// MonitorGamma differents Maps
alias nnuke "mat_monitorgamma_tv_enabled 1;mat_monitorgamma_tv_exp 2"
alias dd2 "mat_monitorgamma_tv_enabled 1;mat_monitorgamma_tv_exp 1.8"
alias ttrain "mat_monitorgamma_tv_enabled 1;mat_monitorgamma_tv_exp 2.2"
alias ddisable "mat_monitorgamma_tv_enabled 0"
// R_
r_3dsky "0"
r_PhysPropStaticLighting "0"
r_ambientboost "0"
r_ambientfactor "0"
r_ambientmin "0"
r_bloomtintb "0"
r_bloomtintexponent "0"
r_bloomtintg "0"
r_bloomtintr "0"
r_cheapwaterend "1"
r_cheapwaterstart "1"
r_decal_cullsize "15"
r_decals "200"
r_decalstaticprops "0"
r_dopixelvisibility "0"
r_drawbatchdecals "0"
r_drawdetailprops "0"
r_drawflecks "0"
r_drawmodeldecals "0"
r_dynamic "0"
r_eyes "0"
r_fastzreject "1"
r_flex "0"
r_forcewaterleaf "1"
r_hunkalloclightmaps "0"
r_lightaverage "0"
r_lightcache_zbuffercache "0"
r_lod "2"
r_maxdlights "0"
r_maxmodeldecal "0"
r_maxnewsamples "0"
r_maxsampledist "0"
r_minnewsamples "0"
r_occlusion "1"
r_propsmaxdist "0"
r_renderoverlayfragment "0"
r_rootlod "2"
r_ropetranslucent "0"
r_shadowmaxrendered "32"
r_shadowrendertotexture "1"
r_shadows "1"
r_spray_lifetime "0"
r_staticprop_lod "3"
r_teeth "0"
r_waterdrawreflection "0"
r_waterdrawrefraction "0"
r_waterforceexpensive "0"
r_waterforcereflectentities "0"
r_worldlights "0"
// ROPES
rope_averagelight "0"
rope_collide "0"
rope_smooth "0"
rope_smooth_enlarge "0"
rope_subdiv "0"
rope_wind_dist "0"
// SENS
m_customaccel "0"
m_customaccel_exponent "1"
m_customaccel_max "0"
m_customaccel_scale "0.04"
m_filter "0"
m_mouseaccel1 "0"
m_mouseaccel2 "0"
m_pitch "0.022"
m_yaw "0.022"
// SOUND
dsp_enhance_stereo "0"
dsp_slow_cpu "1"
dsp_spatial "40"
dsp_speaker "50"
dsp_volume "1"
dsp_water "14"
snd_mixahead "0.05"
soundscape_flush "1"
// ZBLOCK
setinfo zb_wantautocashcalling 1
name "sWbky1337"
Skype:fredo.beki
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