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el3ktra rtcw settings, config & cfg 2024

Full Name -
Nickname el3ktra
Birthday -
Nationality ChileChile
Game Return to Castle WolfensteinReturn to Castle Wolfenstein
Since 2024-10-29
Last Update 2024-10-29
el3ktra screenshot

el3ktra Gear

Mouse -
Mousepad -
Keyboard -
Headset -
Monitor -
Chair -
Controller -
Case -

el3ktra Gaming PC Setup

GPU -
CPU -
Memory -
Motherboard -
Power Supply -
Storage -
Fan -
Cooler -

el3ktra config

The Return to Castle Wolfenstein config file of el3ktra has been downloaded 7 times. Download cfg_el3ktra.cfg by clicking the download button below.
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el3ktra Settings

Monitor
Resolution: -
Aspect Ratio: -
Sensitivity
Sensitivity: -
Crosshair
Color: -
Size: -
FAQ
Summary
This page contains the in-game settings, config files (cfg) and hardware setup of el3ktra. The el3ktra rtcw settings page has been viewed for 105 since it was added on 2024-10-29. The last time the settings of el3ktra were on 2024-10-29. Visit the rtcw settings page to view more Return to Castle Wolfenstein settings like el3ktra or visit upload section to add your own rtcw settings.
Other Return to Castle Wolfenstein settings
# Name Country Last Update
1rtcwUnited KingdomUnited Kingdom2020-07-14
2rtcwUnited KingdomUnited Kingdom2020-06-28
3rtcwChileChile2024-10-29
4rtcwUnited KingdomUnited Kingdom2020-05-06
5rtcwGermanyGermany2010-07-22
el3ktra CFG file
echo ^4=================^7=================^1=================
echo ^7Cfg' El3ktra_ ^0Rockin' ^7Just for a___^3PRO^7'Womaaan ^1=^L:D
echo ^4=================^7=================^1=================

seta name "^1Te^Aam^3ch^2ile^D#^7el3ktra_"

//***~Binds Generales~***
bind 6 "weaponbank 6;+activate;-activate;"
bind * "play sound/beast/growl1;+salute;exec autoexec"
bind space ";+dropweapon;-dropweapon;+activate;-activate; color 1;cg_autoswitch 3"
bind r "+reload ; color 32"
bind mouse2 "+moveup"
bind f11 "screenshotjpeg"
bind 0 "thompson"
bind k "gib"
bind o "vsay whereto"
bind 8 "vsay thanks"
bind 9 "vsay letsrock"

bind u "say ^0OwneD by a Girl ^7!m! ^0[k] "

bind g "say_team "^0[L] - ^XMove^0.^X!^7" // Marcar tu ubicación.

bind j "say ^7Trol.^1=^L:D"

bind m "say ^1=^R:D"


//***~Grabandome Demo~***

bind F12 "play sound/pickup/holdable/get_stamina;vstr demotoggle"
set demoon "g_syncronousclients 1;record;g_syncronousclients 0;echo ^7...DEMO ^2INICIADO.;set demotoggle vstr demooff"
set demooff "stoprecord;echo ^7...DEMO ^1FINALIZADO.;set demotoggle vstr demoon"
set demotoggle "vstr demoon"

//***~Lugar de Reaparicion~***

bind home "setspawnpt 0; say_team ^0Default Spawn ^1=^L:)"
bind ins "setspawnpt 1; say_team ^0Spawn Point 1 ^1=^L:)"
bind pgup "setspawnpt 2; say_team ^0Spawn Point 2 ^1=^L:)"
bind del "setspawnpt 3; say_team ^0Spawn Point 3 ^1=^L:)"
bind end "setspawnpt 4; say_team ^0Spawn Point 4 ^1=^L:)"
bind pgdn "setspawnpt 5; say_team ^0Spawn Point 5 ^1=^L:)"

//***~Cielo * Luces off-on~***

bind h "vstr nebel"
set nebel "vstr nebeloff"
set nebeloff "seta r_uifullscreen 0;r_fastsky 1; echo ^7[^1Luces ^1OFF bajas^7]; set nebel vstr nebelon"
set nebelon "seta r_uifullscreen 1;r_fastsky 0; echo ^7[^1Luces ^2On Altas^7]; set nebel vstr nebeloff"

//***~Tipo de jugador~***

bind F5 "mp_playertype 1; mp_weapon 3; say_team ^0 Dosstora.^1=^L:D!
bind F6 "mp_playertype 2; mp_weapon 3; say_team ^0 InGeniera.^1=^L:D!
bind F7 "mp_playertype 3; mp_weapon 3; say_team ^0 Tenienta.^1=^L:D!
bind F9 "mp_playertype 0; mp_weapon 6; say_team ^0 Franco.Tiradora.^1=^L:D!

//***~Equipos Aliado-Eje-Spect~***

bind ] "team blue; echo ^4EQUIPO ALIADO.azuL"
bind [ "team red; echo ^1EQUIPO EJE.rojO"
bind p "team spectator;echo ^3ESPECTAR"

seta con_notifyTime "10"
seta cg_currentSelectedPlayerName ""
seta cg_currentSelectedPlayer "0"
seta cg_hudFiles "ui_mp/hud.txt"
seta cg_reticleBrightness "0.7"
seta cg_reticleType "1"
seta cg_drawAllWeaps "1"
seta cg_drawRewards "1"
seta cg_drawAmmoWarning "1"
seta cg_drawFrags "1"
seta cg_drawFPGun "1"
seta cg_watermarkalpha "0"
seta cg_emptyswitch "0"
seta cg_uselessNostalgia "0"
seta cg_DrawDamage "0.0000"
seta cg_impactvibration "0.0000"
seta cg_damagekick "0.0000"
seta cg_fallkick "0.0000"
seta cg_drawfallkick "0.0000"
seta cg_drawdamagekick "0.0000"
seta cg_muzzleFlash "0"
seta cg_hudAlpha "0.4"
seta cg_drawIcons "1"
seta cg_drawTimer "0"
seta cg_drawAttacker "0"
seta cg_marks "0"
seta cg_simpleItems "0"
seta cg_draw3dIcons "0"
seta cg_scorePlums "0"
seta cg_draw2D "1"

// cg' Mira //
seta cg_crosshairAlphaAlt "1.0"
seta cg_coronafardist "0.0000"
seta cg_crosshairColorAlt "red"
seta cg_crosshairAlpha "1.0"
seta cg_crosshairColor "green"
seta cg_crosshairPulse "0"
seta cg_drawCrosshairPickups "1"
seta cg_drawCrosshairNames "1"
seta cg_drawCrosshair "5"
seta cg_crosshairSize "42"
seta cg_crosshairHealth "0"
seta cg_ospFonts "0"

seta cg_drawReinforcementTime "1"
seta cg_useScreenshotJPEG "1"
seta cg_printObjectiveInfo "1"
seta cg_announcer "1"
seta cg_complaintPopUp "0"
seta cg_useWeapsForZoom "1"
seta cg_noAmmoAutoSwitch "1"
seta cg_bloodFlash "0"
seta cg_showblood "0"
seta cg_drawRoundTimer "1"
seta cg_drawBuddies "0"
seta cg_selectedPlayerName "M4ri3liTa"
seta cg_selectedPlayer "0"
seta cg_marktime "0"
seta cg_brassTime "0.0000"
seta cg_shadows "0.0000"
seta cg_autoReload "0"
seta cg_viewsize "100"
seta cg_autoactivate "1"
seta cg_predictItems "0.0000"
seta cg_zoomstepsniper "4"
seta cg_zoomDefaultSniper "20"
seta cg_voiceSpriteTime "1000"
seta cg_cursorHints "1"
seta cg_drawTeamOverlay "2"
seta cg_descriptiveText "1"
seta cg_popupLimboMenu "0"
seta cg_quickMessageAlt "1"
seta cg_drawNotifyText "1"
seta cg_wolfparticles "0"
seta cg_autoswitch "3"
seta cg_zoomfov "22.5"
seta cg_zoomDefaultBinoc "22.5"
seta cg_zoomDefaultSnooper "40"
seta cg_zoomDefaultFG "55"
seta cg_zoomStepBinoc "4"
seta cg_zoomStepSnooper "5"
seta cg_zoomStepFG "10"

// cg' vision //
seta cg_fov "115"
seta cg_useScreenshotJPEG "1"
seta cg_drawStatus "1"
seta cg_drawFPS "0"
seta cg_drawSpreadScale "0"
seta cg_drawSnapshot "0"
seta cg_drawGun "1"
seta cg_drawCompass "1"
seta cg_lagometer "1"

seta cg_stereoSeparation "0.4"
seta cg_gibs "0"
seta cg_weaponCycleDelay "0"
seta cg_cycleAllWeaps "1"
seta cg_crosshairX "0"
seta cg_crosshairY "0"
seta cg_railTrailTime "0"
seta cg_runpitch "0.00000"
seta cg_runroll "0.00000"
seta cg_bobup "0.00000"
seta cg_bobpitch "0.00000"
seta cg_bobroll "0.00000"
seta cg_bobyaw "0.000"
seta cg_bloodTime "0"
seta cg_teamChatTime "8000"
seta cg_teamChatHeight "6"
seta cg_coronas "0.0000"
seta cg_deferPlayers "1"
seta cg_blinktime "0.0000"
seta cg_cameraOrbitDelay "50"
seta cg_noTaunt "0"
seta cg_teamChatsOnly "0"
seta cg_noVoiceChats "0"
seta cg_noVoiceText "0"
seta cg_autoAction "6"
seta cg_bloodDamageBlend "0"
seta cg_drawWeaponIconFlash "0"
seta cg_specHelp "1"
seta cg_specSwing "0"
seta cg_atmosphericEffects "0"
seta cg_fastSolids "1"
seta cg_instanttapout "0"
seta cg_drawFireteamOverlay "1"
seta cg_drawSmallPopupIcons "0"


// r' Rendimiento //
seta r_cache "0"
seta r_wolffog "0"
seta r_fullscreen "1"
seta r_uiFullScreen "1"
seta r_DisplayRefresh "85"
seta r_drawstrips "0.0000"
seta r_vertexLight "1.0000"
seta r_ext_compress_textures "1"
seta r_picmip2 "3"
seta r_picmip "1" // calidad.
seta r_lodscale "5"
seta r_nocurves "0"
seta r_singleShader "0"
seta r_highQualityVideo "0"
seta r_normallength "0.5"
seta r_trisColor "1.0 1.0 1.0 1.0"
seta r_primitives "2"
seta r_railSegmentLength "32"
seta r_railCoreWidth "1"
seta r_railWidth "16"
seta r_facePlaneCull "1.0000"
seta r_gamma "3"
seta r_swapInterval "0.0000"
seta r_textureMode "GL_LINEAR_MIPMAP_LINEAR"
seta r_finish "0.0000"
seta r_dlightBacks "1"
seta r_dynamiclight "0.0000"
seta r_drawSun "0.0000"
seta r_fastsky "0"
seta r_ignoreGLErrors "1"
seta r_flares "0.0000"
seta r_lodbias "2.0000"
seta r_lodCurveError "250"
seta r_ignoreFastPath "0.0000"
seta r_subdivisions "90"
seta r_simpleMipMaps "1"
seta r_customaspect "1"
seta r_customheight "1024"
seta r_customwidth "1600"
seta r_ignorehwgamma "1.0000"
seta r_overBrightBits "1"
seta r_detailtextures "0.0000"
seta r_rmse "0"
seta r_roundImagesDown "5.0000"
seta r_inGameVideo "0.0000"
seta r_glDriver "opengl32"
seta r_allowExtensions "1"
seta r_ext_compressed_textures "1.0000"
seta r_ext_gamma_control "1"
seta r_ext_multitexture "1.0000"
seta r_ext_compiled_vertex_array "1.0000"
seta r_glIgnoreWicked3D "0"
seta r_ext_ATI_pntriangles "0"
seta r_ati_truform_tess "0"
seta r_ati_truform_normalmode "GL_PN_TRIANGLES_NORMAL_MODE_LINEAR"
seta r_ati_truform_pointmode "GL_PN_TRIANGLES_POINT_MODE_LINEAR"
seta r_ext_texture_filter_anisotropic "0"
seta r_ext_NV_fog_dist "0"
seta r_nv_fogdist_mode "GL_EYE_RADIAL_NV"
seta r_ext_texture_env_add "1"
seta r_clampToEdge "0"
seta r_texturebits "32.000"
seta r_colorbits "32.000"
seta r_stereo "0"
seta r_stencilbits "0.0000"
seta r_depthbits "24"

seta r_mode "6"

seta r_smp "0"
seta r_lightmap "0"
seta r_DrawFoliage "0"
seta r_intensity "2.00000"
seta r_mapoverbrightbits "3"


seta sex "female"
seta handicap "100"
seta color "4"
seta head "default"
seta model "multi"


seta sv_screenshake "0"
seta scr_conspeed "9999"
seta ui_dedicated "0"


seta pmove_fixed "1"
seta pmove_msec "8"


// com' Memoria //
seta com_recommendedSet "1"
seta com_introplayed "0"
seta com_watchdog_cmd ""
seta com_watchdog "60"
seta com_maxfps "125"
seta com_hunkMegs "124"
seta com "max_fps 125"
seta com_macfps "125"
seta com_recommended "1"
seta com_soundMegs "32"
seta com_blood "1"
seta com_zoneMegs "32"


seta max_fps "125"
seta logfile "0"
seta snaps "40"
seta rate "25000"


// s' Sonido //
seta s_wavonly "0"
seta s_defaultsound "0"
seta s_mixPreStep "0.09"
seta s_mixahead "0.3"
seta s_khz "22"
seta s_doppler "0"
seta s_separation "0.5"
seta s_musicvolume "0"
seta s_loadas8bit "0"

seta vid_ypos "40"
seta vid_xpos "54"
//________________________
seta cl_language "4"
seta cl_punkbuster "1"
seta cl_anonymous "0"
seta cl_maxPing "800"
seta cl_doubletapdelay "0"
seta cl_wwwDownload "1"
seta cl_allowDownload "0"
seta cl_freelook "1"
seta cl_mouseAccel "0"
seta cl_run "1"
seta cl_packetdup "1"
seta cl_maxpackets "100"
seta cl_pitchspeed "140"
seta cl_yawspeed "140"
seta cl_autoupdate "1"
seta cl_timeNudge "-10"
//_________________________

// m' Mouse //
seta m_filter "0"
seta m_side "0.25"
seta m_forward "0.25"
seta m_yaw "0.022"
seta m_pitch "0.016"

seta sensitivity "2.2"

seta con_autoclear "1"
seta con_debug "0"
seta in_mouse "1"

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