Lasher -2020 Updated- rtcw settings, config & cfg 2020
Full Name | - |
Nickname | Lasher -2020 Updated- |
Birthday | - |
Nationality | ![]() |
Game | ![]() |
Since | 2020-07-14 |
Last Update | 2020-07-14 |
Lasher -2020 Updated- screenshot
Lasher -2020 Updated- Gear
Mouse | - |
Mousepad | - |
Keyboard | - |
Headset | - |
Monitor | - |
Chair | - |
Controller | - |
Case | - |
Lasher -2020 Updated- Setup
GPU | - |
CPU | - |
Memory | - |
Motherboard | - |
Power Supply | - |
Storage | - |
Fan | - |
Cooler | - |
Lasher -2020 Updated- config
The Return to Castle Wolfenstein config file of Lasher -2020 Updated- has been downloaded 101 times. Download autoexecwide.cfg by clicking the download button below.
Social Media
Twitch | - |
- | |
YouTube | - |
- | |
- | |
TikTok | - |
Steam | - |
Discord | - |
Lasher -2020 Updated- Settings
Summary
This page contains the in-game settings, config files (cfg) and hardware setup of Lasher -2020 Updated-. The Lasher -2020 Updated- rtcw settings page has been viewed for 1.115 since it was added on 2020-07-14. The last time the settings of Lasher -2020 Updated- were on 2020-07-14. Visit the rtcw settings page to view more Return to Castle Wolfenstein settings like Lasher -2020 Updated- or visit upload section to add your own rtcw settings.
Other Return to Castle Wolfenstein settings
# | Name | Country | Last Update | |
1 | ![]() | ![]() | 2010-11-26 | |
2 | ![]() | ![]() | 2010-07-22 | |
3 | ![]() | ![]() | 2016-04-22 | |
4 | ![]() | ![]() | 2010-07-22 | |
5 | ![]() | ![]() | 2010-07-22 |
Other United Kingdom gaming settings
# | Name | Country | Last Update | |
1 | ![]() | ![]() | 2010-09-15 | |
2 | ![]() | ![]() | 2013-05-25 | |
3 | ![]() | ![]() | 2010-11-12 | |
4 | ![]() | ![]() | 2012-05-28 | |
5 | ![]() | ![]() | 2015-01-15 | |
6 | ![]() | ![]() | 2010-08-20 | |
7 | ![]() | ![]() | 2010-09-15 | |
8 | ![]() | ![]() | 2010-08-20 | |
9 | ![]() | ![]() | 2010-07-07 | |
10 | ![]() | ![]() | 2010-10-28 |
Lasher -2020 Updated- CFG file
///////////////////////////////////////////////////////////////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////////////////////////////////////////
/////////////////////////////////////////////////////////////////////////////////////////////////////////
////////////////////////////////////////////////////////////////////////////////////////////////////////
///////////////////////////////////////////////////////////////////////////////////////////////////////
////// ///////////////////////////////
///// Return To Castle Wolfenstein ///////////////////////////////
//// 1.4 OSP Config By Lasher @ Team Sykotic ///////////////////////////////
/// ///////////////////////////////
//////////////////////////////////////////////////////////////////////////////////////////////////
/////////////////////////////////////////////////////////////////////////////////////////////////
/////////////////////// ////////////////////////////////////////////////
////////////////////// #### #### ////////////////////////////////////////////////
///////////////////// ###### ###### ////////////////////////////////////////////////
#### #### //////////////////////
####################### #### #### ###################### //////////////////////
################### #### #### ################## //////////////////////
/ ## #### #### ## //////////////////////
// ########################## ######################### //////////////////////
/// ######################## ####################### //////////////////////
//// 2001 Return To Castle Wolfenstein 2020 //////////////////////
///// ################### ### ################### //////////////////////
////// ################# ### ################# //////////////////////
/////// Lasher ### ### ### UK //////////////////////
//////// ### ### ### //////////////////////
////////////////////// ### ### ### //////////////////////
////////////////////// ### ### ### ///////////////////////////
////////////////////// ### ### ### ///////////////////////////
////////////////////// ### #### #### ///////////////////////////
////////////////////// ### ####### ####### ///////////////////////////
////////////////////// #### ##### #### ///////////////////////////
////////////////////// ## #### ## ///////////////////////////
////////////////////// # ## # ///////////////////////////
////////////////////// # ///////////////////////////
/////////////////////////////////////////////////////////////////////////
////////////////////////////////////////////////////////////////////////
///////////////////////////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////
---------- Spawn Place Binds
bind rightarrow "setspawnpt 101;say_teamnl ^7Spawning ^0@^7101 ^0[^7Sniper ^7Hill^0]; play sound/misc/menu2.wav"
bind uparrow "setspawnpt 0;say_teamnl ^7Spawning ^0@^70 ^0[^7Auto ^7Select^0]; play sound/misc/menu2.wav"
bind leftarrow "setspawnpt 2;say_teamnl ^7Spawning ^0@^72 ^0[^7Allied ^7Side^0]; play sound/misc/menu2.wav"
bind downarrow "setspawnpt 50 ; say_teamnl ^7Spawning ^0@^750 ^0[^7Axis ^7Barracks^0]; play sound/misc/menu2.wav"
---------- Spawn Class Binds
bind F4 "mp_playertype 2;mp_weapon 4;say_team ^7Spawn^1.^oEngineer;forcefps 125;cg_fov 107"
bind F5 "mp_playertype 1;mp_weapon 4;say_team ^7Spawn^1.^oMedic;forcefps 125;cg_fov 107"
bind F6 "mp_playertype 3;mp_weapon 4;say_team ^7Spawn^1.^oLt Thompson;forcefps 125;cg_fov 107"
bind F7 "mp_playertype 3;mp_weapon 3;say_team ^7Spawn^1.^oLt Mp40;forcefps 125;cg_fov 107"
bind F9 "mp_playertype 0;mp_weapon 6;say_team ^7Spawn^1.^oSniper;forcefps 76;cg_fov 107" [forcefps 43]
bind F10 "mp_playertype 0; mp_weapon 8; say_team ^7Spawn^1.^oPanzer;forcefps 125;cg_fov 107"
---------- Control Binds
bind 1 "weaponbank 1"
bind 2 "weaponbank 2"
bind 3 "weaponbank 3"
bind 4 "weaponbank 4"
bind 5 "weaponbank 5"
bind 6 "weaponbank 6"
bind W "+forward"
bind A "+moveleft"
bind S "+back"
bind D "+moveright"
bind C "+movedown"
bind ALT "+speed"
bind SPACE "+sprint"
bind R "+reload"
bind G "+dropweapon"
bind F "+activate"
bind B "+zoom"
bind X "kill"
bind M "OpenLimboMenu"
bind TAB "+scores"
bind MOUSE1 "+attack"
bind MOUSE2 "+moveup"
bind MWHEELUP "zoomin"
bind MWHEELDOWN "zoomout"
bind ` "toggleconsole"
bind ESCAPE "togglemenu"
bind Y "messagemode2"
bind T "messagemode"
bind V "mp_QuickMessage"
bind T "messagemode"
---------- Other Binds
bind F1 "vote yes"
bind F2 "vote no"
bind . "ready"
bind / "notready"
bind = "pause"
bind - "unpause"
bind [ "+wstats"
bind ] "+wtopshots"
bind kp_minus sensitivity "1.6"
bind kp_home set name "^0SYK^7LASHER"
bind kp_uparrow set name "^oL^nasher ^?@ ^nl^oi^nmbo"
bind kp_pgup say_team "^11^22^33^44^55^66^77^88^99^00^AA^BB^CC^DD^EE^FF^GG^HH^II^JJ^KK^LL^MM^NN^OO^PP^QQ^RR^SS^TT^UU^VV^WW^XX^YY^ZZ^,,^..^<<^>>^??^!!"
seta logfile "1"
seta pmove_fixed "0"
seta rate "25000"
seta snaps "40"
---------- cg_
seta cg_announcer "1"
seta cg_autoAction "7"
seta cg_autoactivate "1"
seta cg_autoReload "0"
seta cg_autoswitch "0"
seta cg_blinktime "0"
seta cg_bloodDamageBlend "0.0"
seta cg_bloodFlash "0.0"
seta cg_bloodTime "0"
seta cg_bobpitch "0.0"
seta cg_bobroll "0.0"
seta cg_bobup "0.0"
seta cg_brassTime "0"
seta cg_cameraOrbitDelay "50"
seta cg_complaintPopup "0"
seta cg_coronafardist "0"
seta cg_coronas "0"
seta cg_crosshairX "0"
seta cg_crosshairY "0"
seta cg_crosshairAlpha "1.0"
seta cg_crosshairalpha "1.0"
seta cg_crosshairColor "red"
seta cg_crosshairColorAlt "red"
seta cg_crosshairHealth "0"
seta cg_crosshairHealth "0"
seta cg_crosshairPulse "0"
seta cg_crosshairsize "52"
seta cg_currentSelectedPlayer "0"
seta cg_cursorHints "1"
seta cg_cycleAllWeaps "1"
seta cg_deferPlayers "1"
seta cg_descriptiveText "1"
seta cg_draw3dIcons "0"
seta cg_drawAllWeaps "1"
seta cg_drawAmmoWarning "0"
seta cg_drawAttacker "0"
seta cg_drawCompass "1"
seta cg_drawcrosshair "5"
seta cg_drawCrosshairNames "1"
seta cg_drawCrosshairPickups "1"
seta cg_drawFPGun "1"
seta cg_drawFPS "1"
seta cg_drawFrags "1"
seta cg_drawGun "1"
seta cg_drawIcons "1"
seta cg_drawNotifyText "1"
seta cg_drawReinforcementtime "1"
seta cg_drawRewards "0"
seta cg_drawSnapshot "0"
seta cg_drawSpreadScale "1"
seta cg_drawStatus "1"
seta cg_drawTeamOverlay "2"
seta cg_drawTimer "0"
seta cg_drawWeaponIconFlash "0"
seta cg_emptyswitch "0"
seta cg_footsteps "1"
seta cg_gibs "0"
seta cg_hudAlpha "0.8"
seta cg_hudFiles "ui_mp/hud.txt"
seta cg_lagometer "1"
seta cg_marktime "3500"
seta cg_muzzleflash "0"
seta cg_noammoAutoswitch "1"
seta cg_noTaunt "1"
seta cg_noVoiceChats "0"
seta cg_noVoiceText "0"
seta cg_popupLimboMenu "0"
seta cg_predictItems "1"
seta cg_printObjectiveInfo "1"
seta cg_quickMessageAlt "1"
seta cg_railTrailTime "0"
seta cg_reticleBrightness "0.9"
seta cg_reticleType "1"
seta cg_runpitch "0.0"
seta cg_runroll "0.0"
seta cg_selectedPlayer "1"
seta cg_shadows "0"
seta cg_showblood "1"
seta cg_simpleItems "1"
seta cg_stereoSeparation "0.4"
seta cg_teamChatHeight "5"
seta cg_teamChatsOnly "0"
seta cg_teamChatTime "9999999999"
seta cg_uselessNostalgia "0"
seta cg_useScreenshotJPEG "1"
seta cg_useWeapsForZoom "1"
seta cg_viewsize "100"
seta cg_voiceSpriteTime "6000"
seta cg_weaponCycleDelay "0"
seta cg_wolfparticles "0"
seta cg_zoomDefaultBinoc "80"
seta cg_zoomDefaultFG "80"
seta cg_zoomDefaultSniper "80"
seta cg_zoomDefaultSnooper "80"
seta cg_zoomfov "40"
seta cg_zoomStepBinoc "3"
seta cg_zoomStepFG "3"
seta cg_zoomStepSniper "3"
seta cg_zoomStepSnooper "3"
---------- cl_
seta cl_allowDownload "0"
seta cl_maxPackets "100"
seta cl_maxPing "999"
seta cl_mouseAccel "0"
seta cl_packetdup "4"
seta cl_pitchspeed "140"
seta cl_punkbuster "1"
seta cl_run "1"
seta cl_timenudge "-10"
seta cl_yawspeed "140"
---------- com_
seta com_blood "1"
seta com_hunkMegs "256"
seta com_soundMegs "64"
seta com_zoneMegs "32"
---------- con_
seta con_debug "0"
---------- in_
seta in_mouse "1"
---------- r_
seta r_allowExtensions "1"
seta r_ati_fsaa_samples "0"
seta r_ati_truform_normalmode "GL_PN_TRIANGLES_NORMAL_MODE_LINEAR"
seta r_ati_truform_pointmode "GL_PN_TRIANGLES_POINT_MODE_LINEAR"
seta r_ati_truform_tess "0"
seta r_clear "0"
seta r_colorbits "32"
seta r_depthbits "24"
seta r_detailtextures "0"
seta r_displayRefresh "144"
seta r_dlightBacks "1"
seta r_drawSun "0"
seta r_dynamiclight "0"
seta r_ext_ATI_pntriangles "0"
seta r_ext_compiled_vertex_array "1"
seta r_ext_compressed_textures "1"
seta r_ext_gamma_control "0"
seta r_ext_multitexture "1"
seta r_ext_NV_fog_dist "0"
seta r_ext_texture_env_add "0"
seta r_ext_texture_filter_anisotropic "0"
seta r_facePlaneCull "1"
seta r_fastsky "0"
seta r_finish "0"
seta r_flares "0"
seta r_fullscreen "1"
seta r_gamma "3"
seta r_glDriver "opengl32"
seta r_glIgnoreWicked3D "0"
seta r_highQualityVideo "1"
seta r_ignoreFastPath "0"
seta r_ignoreGLErrors "1"
seta r_ignorehwgamma "1"
seta r_intensity "1.5"
seta r_lodbias "2"
seta r_lodCurveError "125"
seta r_mapOverBrightBits "3"
seta r_mode "-1"
seta r_nocull "0"
seta r_nocurves "0"
seta r_nv_fogdist_mode "GL_EYE_RADIAL_NV"
seta r_overBrightBits "1"
seta r_picmip "2"
seta r_picmip2 "3"
seta r_railCoreWidth "1"
seta r_railSegmentLength "32"
seta r_railWidth "16"
seta r_rmse "0.0"
seta r_roundImagesDown "5"
seta r_showsky "0"
seta r_simpleMipMaps "1"
seta r_smp "0"
seta r_stencilbits "0"
seta r_stereo "0"
seta r_subdivisions "90"
seta r_swapInterval "0"
seta r_texturebits "32"
seta r_textureMode "GL_LINEAR_MIPMAP_NEAREST"
seta r_uiFullScreen "0"
seta r_vertexLight "1"
seta r_customwidth "1400"
seta r_customheight "1050"
seta r_primitives "2"
---------- s_
seta s_defaultsound "0"
seta s_doppler "0"
seta s_khz "22"
seta s_mixahead "0.2"
seta s_mixPreStep "0.05"
seta s_musicvolume "0"
seta s_separation "0.5"
seta s_volume "0.1.6"
seta s_wavonly "0"
---------- m_
seta m_filter "0"
seta m_pitch "0.016"
seta m_yaw "0.022"
---------------------------------
echo "1400x1050 config activated"
//////////////////////////////////////////////////////////////////////////////////////////////////////////
/////////////////////////////////////////////////////////////////////////////////////////////////////////
////////////////////////////////////////////////////////////////////////////////////////////////////////
///////////////////////////////////////////////////////////////////////////////////////////////////////
////// ///////////////////////////////
///// Return To Castle Wolfenstein ///////////////////////////////
//// 1.4 OSP Config By Lasher @ Team Sykotic ///////////////////////////////
/// ///////////////////////////////
//////////////////////////////////////////////////////////////////////////////////////////////////
/////////////////////////////////////////////////////////////////////////////////////////////////
/////////////////////// ////////////////////////////////////////////////
////////////////////// #### #### ////////////////////////////////////////////////
///////////////////// ###### ###### ////////////////////////////////////////////////
#### #### //////////////////////
####################### #### #### ###################### //////////////////////
################### #### #### ################## //////////////////////
/ ## #### #### ## //////////////////////
// ########################## ######################### //////////////////////
/// ######################## ####################### //////////////////////
//// 2001 Return To Castle Wolfenstein 2020 //////////////////////
///// ################### ### ################### //////////////////////
////// ################# ### ################# //////////////////////
/////// Lasher ### ### ### UK //////////////////////
//////// ### ### ### //////////////////////
////////////////////// ### ### ### //////////////////////
////////////////////// ### ### ### ///////////////////////////
////////////////////// ### ### ### ///////////////////////////
////////////////////// ### #### #### ///////////////////////////
////////////////////// ### ####### ####### ///////////////////////////
////////////////////// #### ##### #### ///////////////////////////
////////////////////// ## #### ## ///////////////////////////
////////////////////// # ## # ///////////////////////////
////////////////////// # ///////////////////////////
/////////////////////////////////////////////////////////////////////////
////////////////////////////////////////////////////////////////////////
///////////////////////////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////
---------- Spawn Place Binds
bind rightarrow "setspawnpt 101;say_teamnl ^7Spawning ^0@^7101 ^0[^7Sniper ^7Hill^0]; play sound/misc/menu2.wav"
bind uparrow "setspawnpt 0;say_teamnl ^7Spawning ^0@^70 ^0[^7Auto ^7Select^0]; play sound/misc/menu2.wav"
bind leftarrow "setspawnpt 2;say_teamnl ^7Spawning ^0@^72 ^0[^7Allied ^7Side^0]; play sound/misc/menu2.wav"
bind downarrow "setspawnpt 50 ; say_teamnl ^7Spawning ^0@^750 ^0[^7Axis ^7Barracks^0]; play sound/misc/menu2.wav"
---------- Spawn Class Binds
bind F4 "mp_playertype 2;mp_weapon 4;say_team ^7Spawn^1.^oEngineer;forcefps 125;cg_fov 107"
bind F5 "mp_playertype 1;mp_weapon 4;say_team ^7Spawn^1.^oMedic;forcefps 125;cg_fov 107"
bind F6 "mp_playertype 3;mp_weapon 4;say_team ^7Spawn^1.^oLt Thompson;forcefps 125;cg_fov 107"
bind F7 "mp_playertype 3;mp_weapon 3;say_team ^7Spawn^1.^oLt Mp40;forcefps 125;cg_fov 107"
bind F9 "mp_playertype 0;mp_weapon 6;say_team ^7Spawn^1.^oSniper;forcefps 76;cg_fov 107" [forcefps 43]
bind F10 "mp_playertype 0; mp_weapon 8; say_team ^7Spawn^1.^oPanzer;forcefps 125;cg_fov 107"
---------- Control Binds
bind 1 "weaponbank 1"
bind 2 "weaponbank 2"
bind 3 "weaponbank 3"
bind 4 "weaponbank 4"
bind 5 "weaponbank 5"
bind 6 "weaponbank 6"
bind W "+forward"
bind A "+moveleft"
bind S "+back"
bind D "+moveright"
bind C "+movedown"
bind ALT "+speed"
bind SPACE "+sprint"
bind R "+reload"
bind G "+dropweapon"
bind F "+activate"
bind B "+zoom"
bind X "kill"
bind M "OpenLimboMenu"
bind TAB "+scores"
bind MOUSE1 "+attack"
bind MOUSE2 "+moveup"
bind MWHEELUP "zoomin"
bind MWHEELDOWN "zoomout"
bind ` "toggleconsole"
bind ESCAPE "togglemenu"
bind Y "messagemode2"
bind T "messagemode"
bind V "mp_QuickMessage"
bind T "messagemode"
---------- Other Binds
bind F1 "vote yes"
bind F2 "vote no"
bind . "ready"
bind / "notready"
bind = "pause"
bind - "unpause"
bind [ "+wstats"
bind ] "+wtopshots"
bind kp_minus sensitivity "1.6"
bind kp_home set name "^0SYK^7LASHER"
bind kp_uparrow set name "^oL^nasher ^?@ ^nl^oi^nmbo"
bind kp_pgup say_team "^11^22^33^44^55^66^77^88^99^00^AA^BB^CC^DD^EE^FF^GG^HH^II^JJ^KK^LL^MM^NN^OO^PP^QQ^RR^SS^TT^UU^VV^WW^XX^YY^ZZ^,,^..^<<^>>^??^!!"
seta logfile "1"
seta pmove_fixed "0"
seta rate "25000"
seta snaps "40"
---------- cg_
seta cg_announcer "1"
seta cg_autoAction "7"
seta cg_autoactivate "1"
seta cg_autoReload "0"
seta cg_autoswitch "0"
seta cg_blinktime "0"
seta cg_bloodDamageBlend "0.0"
seta cg_bloodFlash "0.0"
seta cg_bloodTime "0"
seta cg_bobpitch "0.0"
seta cg_bobroll "0.0"
seta cg_bobup "0.0"
seta cg_brassTime "0"
seta cg_cameraOrbitDelay "50"
seta cg_complaintPopup "0"
seta cg_coronafardist "0"
seta cg_coronas "0"
seta cg_crosshairX "0"
seta cg_crosshairY "0"
seta cg_crosshairAlpha "1.0"
seta cg_crosshairalpha "1.0"
seta cg_crosshairColor "red"
seta cg_crosshairColorAlt "red"
seta cg_crosshairHealth "0"
seta cg_crosshairHealth "0"
seta cg_crosshairPulse "0"
seta cg_crosshairsize "52"
seta cg_currentSelectedPlayer "0"
seta cg_cursorHints "1"
seta cg_cycleAllWeaps "1"
seta cg_deferPlayers "1"
seta cg_descriptiveText "1"
seta cg_draw3dIcons "0"
seta cg_drawAllWeaps "1"
seta cg_drawAmmoWarning "0"
seta cg_drawAttacker "0"
seta cg_drawCompass "1"
seta cg_drawcrosshair "5"
seta cg_drawCrosshairNames "1"
seta cg_drawCrosshairPickups "1"
seta cg_drawFPGun "1"
seta cg_drawFPS "1"
seta cg_drawFrags "1"
seta cg_drawGun "1"
seta cg_drawIcons "1"
seta cg_drawNotifyText "1"
seta cg_drawReinforcementtime "1"
seta cg_drawRewards "0"
seta cg_drawSnapshot "0"
seta cg_drawSpreadScale "1"
seta cg_drawStatus "1"
seta cg_drawTeamOverlay "2"
seta cg_drawTimer "0"
seta cg_drawWeaponIconFlash "0"
seta cg_emptyswitch "0"
seta cg_footsteps "1"
seta cg_gibs "0"
seta cg_hudAlpha "0.8"
seta cg_hudFiles "ui_mp/hud.txt"
seta cg_lagometer "1"
seta cg_marktime "3500"
seta cg_muzzleflash "0"
seta cg_noammoAutoswitch "1"
seta cg_noTaunt "1"
seta cg_noVoiceChats "0"
seta cg_noVoiceText "0"
seta cg_popupLimboMenu "0"
seta cg_predictItems "1"
seta cg_printObjectiveInfo "1"
seta cg_quickMessageAlt "1"
seta cg_railTrailTime "0"
seta cg_reticleBrightness "0.9"
seta cg_reticleType "1"
seta cg_runpitch "0.0"
seta cg_runroll "0.0"
seta cg_selectedPlayer "1"
seta cg_shadows "0"
seta cg_showblood "1"
seta cg_simpleItems "1"
seta cg_stereoSeparation "0.4"
seta cg_teamChatHeight "5"
seta cg_teamChatsOnly "0"
seta cg_teamChatTime "9999999999"
seta cg_uselessNostalgia "0"
seta cg_useScreenshotJPEG "1"
seta cg_useWeapsForZoom "1"
seta cg_viewsize "100"
seta cg_voiceSpriteTime "6000"
seta cg_weaponCycleDelay "0"
seta cg_wolfparticles "0"
seta cg_zoomDefaultBinoc "80"
seta cg_zoomDefaultFG "80"
seta cg_zoomDefaultSniper "80"
seta cg_zoomDefaultSnooper "80"
seta cg_zoomfov "40"
seta cg_zoomStepBinoc "3"
seta cg_zoomStepFG "3"
seta cg_zoomStepSniper "3"
seta cg_zoomStepSnooper "3"
---------- cl_
seta cl_allowDownload "0"
seta cl_maxPackets "100"
seta cl_maxPing "999"
seta cl_mouseAccel "0"
seta cl_packetdup "4"
seta cl_pitchspeed "140"
seta cl_punkbuster "1"
seta cl_run "1"
seta cl_timenudge "-10"
seta cl_yawspeed "140"
---------- com_
seta com_blood "1"
seta com_hunkMegs "256"
seta com_soundMegs "64"
seta com_zoneMegs "32"
---------- con_
seta con_debug "0"
---------- in_
seta in_mouse "1"
---------- r_
seta r_allowExtensions "1"
seta r_ati_fsaa_samples "0"
seta r_ati_truform_normalmode "GL_PN_TRIANGLES_NORMAL_MODE_LINEAR"
seta r_ati_truform_pointmode "GL_PN_TRIANGLES_POINT_MODE_LINEAR"
seta r_ati_truform_tess "0"
seta r_clear "0"
seta r_colorbits "32"
seta r_depthbits "24"
seta r_detailtextures "0"
seta r_displayRefresh "144"
seta r_dlightBacks "1"
seta r_drawSun "0"
seta r_dynamiclight "0"
seta r_ext_ATI_pntriangles "0"
seta r_ext_compiled_vertex_array "1"
seta r_ext_compressed_textures "1"
seta r_ext_gamma_control "0"
seta r_ext_multitexture "1"
seta r_ext_NV_fog_dist "0"
seta r_ext_texture_env_add "0"
seta r_ext_texture_filter_anisotropic "0"
seta r_facePlaneCull "1"
seta r_fastsky "0"
seta r_finish "0"
seta r_flares "0"
seta r_fullscreen "1"
seta r_gamma "3"
seta r_glDriver "opengl32"
seta r_glIgnoreWicked3D "0"
seta r_highQualityVideo "1"
seta r_ignoreFastPath "0"
seta r_ignoreGLErrors "1"
seta r_ignorehwgamma "1"
seta r_intensity "1.5"
seta r_lodbias "2"
seta r_lodCurveError "125"
seta r_mapOverBrightBits "3"
seta r_mode "-1"
seta r_nocull "0"
seta r_nocurves "0"
seta r_nv_fogdist_mode "GL_EYE_RADIAL_NV"
seta r_overBrightBits "1"
seta r_picmip "2"
seta r_picmip2 "3"
seta r_railCoreWidth "1"
seta r_railSegmentLength "32"
seta r_railWidth "16"
seta r_rmse "0.0"
seta r_roundImagesDown "5"
seta r_showsky "0"
seta r_simpleMipMaps "1"
seta r_smp "0"
seta r_stencilbits "0"
seta r_stereo "0"
seta r_subdivisions "90"
seta r_swapInterval "0"
seta r_texturebits "32"
seta r_textureMode "GL_LINEAR_MIPMAP_NEAREST"
seta r_uiFullScreen "0"
seta r_vertexLight "1"
seta r_customwidth "1400"
seta r_customheight "1050"
seta r_primitives "2"
---------- s_
seta s_defaultsound "0"
seta s_doppler "0"
seta s_khz "22"
seta s_mixahead "0.2"
seta s_mixPreStep "0.05"
seta s_musicvolume "0"
seta s_separation "0.5"
seta s_volume "0.1.6"
seta s_wavonly "0"
---------- m_
seta m_filter "0"
seta m_pitch "0.016"
seta m_yaw "0.022"
---------------------------------
echo "1400x1050 config activated"
Top 10 Games
New Setups
New Configs
Updated Setups
Updated Configs