kRollYk cfg. css settings, config & cfg 2014
| Full Name | - |
| Nickname | kRollYk cfg. |
| Birthday | - |
| Nationality | |
| Game | |
| Since | 2014-03-28 |
| Last Update | 2014-03-28 |
kRollYk cfg. screenshot
kRollYk cfg. Gear
| Mouse | - |
| Mousepad | - |
| Keyboard | - |
| Headset | - |
| Earbuds | - |
| Monitor | - |
| Chair | - |
| Controller | - |
| Case | - |
kRollYk cfg. Gaming PC Setup
| GPU | - |
| CPU | - |
| Memory | - |
| Motherboard | - |
| Power Supply | - |
| Storage | - |
| Fan | - |
| Cooler | - |
kRollYk cfg. config
The Counter-Strike Source config file of kRollYk cfg. has been downloaded 39 times. Download autoexec.cfg by clicking the download button below.
How to install kRollYk cfg. css config
1. Download autoexec.cfg by clicking the download button above.
2. Extract and/or copy file(s) into your Counter-Strike Source folder (Example: C:\Program Files (x86)\Steam\steamapps\[account]\counter-strike source\cstrike\cfg).
3. Launch the game and type in "exec configname.cfg" in console to load the config or make sure to add "exec autoexec.cfg", "exec userconfig.cfg" or "exec kRollYk cfg..cfg" to config.cfg file in your Counter-Strike Source folder.
2. Extract and/or copy file(s) into your Counter-Strike Source folder (Example: C:\Program Files (x86)\Steam\steamapps\[account]\counter-strike source\cstrike\cfg).
3. Launch the game and type in "exec configname.cfg" in console to load the config or make sure to add "exec autoexec.cfg", "exec userconfig.cfg" or "exec kRollYk cfg..cfg" to config.cfg file in your Counter-Strike Source folder.
Social Media
| Twitch | - |
| - | |
| YouTube | - |
| - | |
| - | |
| TikTok | - |
| Steam | - |
| Discord | - |
kRollYk cfg. Settings
Monitor
| Resolution: | - |
| Aspect Ratio: | - |
Sensitivity
| Sensitivity: | - |
Crosshair
| Color: | - |
| Size: | - |
FAQ
Summary
This page contains the in-game settings, config files (cfg) and hardware setup of kRollYk cfg.. The kRollYk cfg. css settings page has been viewed for 1.222 since it was added on 2014-03-28. The last time the settings of kRollYk cfg. were on 2014-03-28. Visit the css settings page to view more Counter-Strike Source settings like kRollYk cfg. or visit upload section to add your own css settings.
Other Counter-Strike Source settings
| # | Name | Country | Last Update | |
| 1 | 2021-03-11 | |||
| 2 | 2022-05-04 | |||
| 3 | 2022-08-27 | |||
| 4 | 2023-06-19 | |||
| 5 | 2021-03-25 |
Other Russia gaming settings
| # | Name | Country | Last Update | |
| 1 | 2024-05-25 | |||
| 2 | 2025-08-05 | |||
| 3 | 2025-08-10 | |||
| 4 | 2025-12-04 | |||
| 5 | 2024-04-06 | |||
| 6 | 2025-12-04 | |||
| 7 | 2021-01-21 | |||
| 8 | 2024-05-25 | |||
| 9 | 2024-03-17 | |||
| 10 | 2022-08-24 |
kRollYk cfg. CFG file
/////kRollYk cfg.
///hud
hud_draw_fixed_reticle "0"
hud_achievement_description "1"
hud_achievement_count "5"
hud_classautokill "1"
hud_fastswitch "1"
///cl_cvars
cl_upspeed "320"
cl_forwardspeed "400"
cl_backspeed "400"
c_orthowidth "100"
c_orthoheight "100
c_maxdistance "200"
sk_autoaim_mode "1"
c_mindistance "30"
c_maxpitch "90"
c_minpitch "0"
cl_playerspraydisable "1"
c_maxyaw "135"
c_minyaw "-135"
cl_spec_mode "4"
cl_disablehtmlmotd "0"
cl_showbackpackrarities "0"
cl_radartype "1"
cl_radaralpha "255"
cl_locationalpha "255"
cl_dynamiccrosshair "0"
cl_scalecrosshair "1"
cl_legacy_crosshair_recoil "1"
cl_legacy_crosshair_scale "1"
cl_scoreboard_ct_color_red "150"
cl_scoreboard_ct_color_green "200"
cl_scoreboard_ct_color_blue "255"
cl_scoreboard_t_color_red "240"
cl_scoreboard_t_color_green "90"
cl_scoreboard_t_color_blue "90"
cl_scoreboard_dead_color_red "125"
cl_scoreboard_dead_color_green "125"
cl_scoreboard_dead_color_blue "125"
cl_scoreboard_clan_ct_color_red "150"
cl_scoreboard_clan_ct_color_green "200"
cl_scoreboard_clan_ct_color_blue "255"
cl_scoreboard_clan_t_color_red "240"
cl_scoreboard_clan_t_color_green "90"
cl_scoreboard_clan_t_color_blue "90"
cl_scoreboard_dead_clan_color_red "125"
cl_scoreboard_dead_clan_color_green "125"
cl_scoreboard_dead_clan_color_blue "125"
tf_explanations_backpackpanel "0"
cl_notifications_show_ingame "1"
cl_notifications_max_num_visible "3"
cl_notifications_move_time "0.5"
cl_radartype "1"
cl_radaralpha "255"
cl_locationalpha "255"
cl_scoreboard_ct_color_red "150"
cl_scoreboard_ct_color_green "200"
cl_scoreboard_ct_color_blue "255"
cl_scoreboard_t_color_red "240"
cl_scoreboard_t_color_green "90"
cl_scoreboard_t_color_blue "90"
cl_scoreboard_dead_color_red "125"
cl_scoreboard_dead_color_green "125"
cl_scoreboard_dead_color_blue "125"
cl_scoreboard_clan_ct_color_red "150"
cl_scoreboard_clan_ct_color_green "200"
cl_scoreboard_clan_ct_color_blue "255"
cl_scoreboard_clan_t_color_red "240"
cl_scoreboard_clan_t_color_green "90"
cl_scoreboard_clan_t_color_blue "90"
cl_scoreboard_dead_clan_color_red "125"
cl_scoreboard_dead_clan_color_green "125"
cl_scoreboard_dead_clan_color_blue "125"
tf_explanations_tradingpanel "0"
cl_trading_show_requests_from "3"
cl_buy_favorite_quiet "0"
cl_buy_favorite_nowarn "0"
cl_autowepswitch "0"
cl_autohelp "0"
cl_detail_avoid_force "0"
сl_clearhinthistory "1"
cl_debugrumble "0"
cl_detaildist "0"
cl_detailfade "400"
cl_drawmonitors "0"
cl_detail_avoid_radius "0"
cl_detail_avoid_recover_speed "0"
cl_detail_max_sway "0"
cl_show_splashes "0"
cl_showhelp "0"
cl_showpluginmessages "0"
cl_downloadfilter "all"
cl_nowinpanel "1"
cl_disablehtmlmotd "0"
cl_autohelp "0"
cl_hudhint_sound "0"
cl_disablefreezecam "1"
cl_show_achievement_popups "0"
cl_burninggibs "0"
cl_show_achievement_popups "0"
cl_disablefreezecam "1"
cl_ragdoll_physics_enable "1"
cl_detailfade "400"
cl_drawmonitors "0"
cl_ejectbrass "0"
cl_forcepreload "1"
cl_phys_props_enable "0"
cl_phys_props_max "0"
// CROSSHAIR_ CVARS
cl_crosshaircolor "0"
cl_dynamiccrosshair "1"
cl_scalecrosshair "1"
cl_crosshairscale "1200"
cl_crosshairalpha "300"
cl_crosshairusealpha "1"
cl_crosshairdot "0"
cl_crosshairsize "2.79"
cl_crosshaircolor_r "0"
cl_crosshaircolor_g "255"
cl_crosshaircolor_b "255"
cl_legacy_crosshair_recoil "1"
cl_legacy_crosshair_scale "1"
cl_crosshairthickness "0.5"
cl_crosshairspreadscale "0.3"
///sv_cvars
sv_logsdir "logs"
sv_logfile "1"
sv_logflush "0"
sv_logecho "1"
sv_log_onefile "0"
sv_logbans "0"
sv_voiceenable "1"
sv_forcepreload "1"
sv_noclipaccelerate "5"
sv_noclipspeed "5"
sv_specaccelerate "5"
sv_specspeed "3"
sv_specnoclip "1"
sv_backspeed "0.6"
sv_skyname "sky_dust"
///r_cvars
r_eyemove "0"
r_eyeshift_x "0"
r_eyeshift_y "0"
r_eyeshift_z "0"
r_eyesize "0"
r_ambientboost "0"
r_ambientmin "0"
r_ambientfactor "0"
r_drawmodelstatsoverlaymin "0.1"
r_drawmodelstatsoverlaymax "1.5"
mp_decals "200
r_waterforceexpensive "0"
r_rootlod "2"
r_dopixelvisibility "0"
r_drawbatchdecals "0"
r_drawdetailprops "0"
r_drawflecks "0"
r_drawmodeldecals "0"
r_dynamic "0"
r_eyes "0"
r_fastzreject "1"
r_flex "0"
r_forcewaterleaf "0"
r_hunkalloclightmaps "0"
r_lightaverage "0"
r_lightcache_zbuffercache "0"
r_maxdlights "0"
r_maxmodeldecal "0"
r_maxnewsamples "0"
r_maxsampledist "0"
r_minnewsamples "0"
r_occlusion "1"
r_propsmaxdist "0"
r_renderoverlayfragment "0"
r_ropetranslucent "0"
r_spray_lifetime "0"
r_staticprop_lod "3"
r_teeth "0"
r_waterdrawreflection "0"
r_waterdrawrefraction "0"
r_worldlights "0"
r_3dsky "0"
r_PhysPropStaticLighting "0"
r_ambientboost "0"
r_ambientfactor "0"
r_ambientmin "0"
r_bloomtintb "0"
r_bloomtintexponent "0"
r_bloomtintg "0"
r_bloomtintr "0"
r_cheapwaterend "1"
r_cheapwaterstart "1"
r_decal_cullsize "15"
r_decals "0"
r_pixelfog "1"
r_eyegloss "0"
r_eyemove "0"
r_eyeshift_x "0"
r_eyeshift_y "0"
r_eyeshift_z "0"
r_eyesize "0"
r_drawspecificstaticprop "0"
r_flashlightdepthtexture "0"
r_flashlightrendermodels "0"
r_flashlightrenderworld "0"
r_visualizeproplightcaching "1"
///rope_cvars
rope_averagelight "0"
rope_collide "0"
rope_smooth "0"
rope_smooth_enlarge "0"
rope_subdiv "0"
rope_wind_dist "0"
rope_smooth_maxalpha "0"
rope_smooth_maxalphawidth "0"
rope_smooth_minalpha "0"
rope_smooth_minwidth "0"
///sound_cvars
//dsp_enhance_stereo "0"
//dsp_slow_cpu "1"
//dsp_spatial "40"
//dsp_speaker "50"
//dsp_volume "1"
//dsp_water "14"
//soundscape_flush "1"
//snd_mixahead "0.05"
///texture_cvars
texture_budget_panel_x "0"
texture_budget_panel_y "0"
texture_budget_panel_width "0"
texture_budget_panel_height "0"
texture_budget_panel_bottom_of_history_fraction ".25"
texture_budget_background_alpha "9999999"
voice_scale "1"
voice_enable "1"
voice_forcemicrecord "1"
budget_bargraph_background_alpha "128"
budget_peaks_window "0"
budget_averages_window "0"
budget_show_peaks "0"
budget_show_averages "0"
joy_wingmanwarrior_centerhack "0"
joy_axisbutton_threshold "0.3"
budget_show_history "0"
budget_history_numsamplesvisible "0"
vprof_graphwidth "512"
vprof_graphheight "256"
vprof_verbose "1"
vprof_unaccounted_limit "0.3"
sensitivity "1.01"
vprof_warningmsec "10"
video_quicktime_encode_gamma "3"
video_quicktime_decode_gamma "0"
budget_history_range_ms "5"
budget_panel_bottom_of_history_fraction ".25"
budget_bargraph_range_ms "16.6666666667"
budget_panel_x "0"
budget_panel_y "0"
budget_panel_width "0"
budget_panel_height "0"
//gibs_cvars
violence_ablood "1"
violence_hblood "1"
violence_hgibs "1"
violence_agibs "1"
//mat_cvars
mat_framebuffercopyoverlaysize "0"
mat_hdr_level "0"
mat_max_worldmesh_vertices "0"
mat_maxframelatency "0"
mat_mipmaptextures "1"
mat_non_hdr_bloom_scalefactor "0"
mat_parallaxmap "0"
mat_reducefillrate "1"
mat_shadowstate "0"
mat_software_aa_blur_one_pixel_lines "0"
mat_software_aa_strength "0"
mat_software_aa_strength_vgui "0"
mat_software_aa_tap_offset "0"
mat_softwarelighting "0"
mat_specular "0"
mat_use_compressed_hdr_textures "1"
mat_wateroverlaysize "0"
mat_debugdepthmode "0"
mat_debug_postprocessing_effects "0"
mat_force_ps_patch "0"
mat_reduceparticles "1"
mat_postprocess_x "0"
mat_postprocess_y "0"
mat_colcorrection_disableentities "0"
mat_excludetextures "1"
mat_levelflush "0"
mat_motion_blur_enabled "0"
mat_disablehwmorph "1"
mat_postprocessing_combine "1"
mat_alphacoverage "0"
mat_autoexposure_max "0"
mat_autoexposure_min "0"
mat_bloom_scalefactor_scalar "0"
mat_bloomscale "0"
mat_bufferprimitives "0"
mat_bumpmap "0"
mat_clipz "1"
mat_compressedtextures "1"
mat_debugdepthval "128"
mat_debugdepthvalmax "256"
mat_diffuse "1"
mat_disable_bloom "1"
mat_disable_fancy_blending "1"
mat_disable_lightwarp "1"
mat_disable_ps_patch "1"
mat_envmapsize "0"
mat_envmaptgasize "0"
mat_fastspecular "1"
mat_filterlightmaps "0"
mat_filtertextures "1"
mat_forcehardwaresync "0"
mat_forcemanagedtextureintohardware "0"
///misc_cvars
fps_max "997"
m_rawinput "1"
clientport "1337"
net_graph "1"
mp_decals "0"
muzzleflash_light "1"
overview_mode "1"
prop_active_gib_limit "0"
props_break_max_pieces "0"
showhitlocation "1"
sv_forcepreload "1"
weapon_showproficiency "1"
flex_rules "0"
blink_duration "0
adsp_debug "0"
overview_health "1"
overview_names "1"
overview_alpha "1.0"
overview_tracks "1"
overview_locked "1"
budget_show_history "0"
commentary "0"
flex_smooth "0"
func_break_max_pieces "0"
g_ragdoll_fadespeed "0"
g_ragdoll_lvfadespeed "0"
gl_clear "0"
jpeg_quality "100"
lod_transitiondist "0"
///netcode_cvars
rate "1048576"
cl_cmdrate "66"
cl_updaterate "66"
cl_interp_ratio "1"
cl_interp "0"
cl_lagcompensation "1"
cl_pred_optimize "2"
cl_predict "1"
cl_predictweapons "1"
cl_smooth "0"
cl_smoothtime "0"
cl_wpn_sway_interp "0"
echo "config by kRollYk"
echo "config loaded...."
setinfo _pw "password"
///kRollYk cfg.
///Сonfiguration does not give any advantage over other players, it is only individual settings for your game, from this oknfiga you will not shoot any better, no better navigate in the game.
///hud
hud_draw_fixed_reticle "0"
hud_achievement_description "1"
hud_achievement_count "5"
hud_classautokill "1"
hud_fastswitch "1"
///cl_cvars
cl_upspeed "320"
cl_forwardspeed "400"
cl_backspeed "400"
c_orthowidth "100"
c_orthoheight "100
c_maxdistance "200"
sk_autoaim_mode "1"
c_mindistance "30"
c_maxpitch "90"
c_minpitch "0"
cl_playerspraydisable "1"
c_maxyaw "135"
c_minyaw "-135"
cl_spec_mode "4"
cl_disablehtmlmotd "0"
cl_showbackpackrarities "0"
cl_radartype "1"
cl_radaralpha "255"
cl_locationalpha "255"
cl_dynamiccrosshair "0"
cl_scalecrosshair "1"
cl_legacy_crosshair_recoil "1"
cl_legacy_crosshair_scale "1"
cl_scoreboard_ct_color_red "150"
cl_scoreboard_ct_color_green "200"
cl_scoreboard_ct_color_blue "255"
cl_scoreboard_t_color_red "240"
cl_scoreboard_t_color_green "90"
cl_scoreboard_t_color_blue "90"
cl_scoreboard_dead_color_red "125"
cl_scoreboard_dead_color_green "125"
cl_scoreboard_dead_color_blue "125"
cl_scoreboard_clan_ct_color_red "150"
cl_scoreboard_clan_ct_color_green "200"
cl_scoreboard_clan_ct_color_blue "255"
cl_scoreboard_clan_t_color_red "240"
cl_scoreboard_clan_t_color_green "90"
cl_scoreboard_clan_t_color_blue "90"
cl_scoreboard_dead_clan_color_red "125"
cl_scoreboard_dead_clan_color_green "125"
cl_scoreboard_dead_clan_color_blue "125"
tf_explanations_backpackpanel "0"
cl_notifications_show_ingame "1"
cl_notifications_max_num_visible "3"
cl_notifications_move_time "0.5"
cl_radartype "1"
cl_radaralpha "255"
cl_locationalpha "255"
cl_scoreboard_ct_color_red "150"
cl_scoreboard_ct_color_green "200"
cl_scoreboard_ct_color_blue "255"
cl_scoreboard_t_color_red "240"
cl_scoreboard_t_color_green "90"
cl_scoreboard_t_color_blue "90"
cl_scoreboard_dead_color_red "125"
cl_scoreboard_dead_color_green "125"
cl_scoreboard_dead_color_blue "125"
cl_scoreboard_clan_ct_color_red "150"
cl_scoreboard_clan_ct_color_green "200"
cl_scoreboard_clan_ct_color_blue "255"
cl_scoreboard_clan_t_color_red "240"
cl_scoreboard_clan_t_color_green "90"
cl_scoreboard_clan_t_color_blue "90"
cl_scoreboard_dead_clan_color_red "125"
cl_scoreboard_dead_clan_color_green "125"
cl_scoreboard_dead_clan_color_blue "125"
tf_explanations_tradingpanel "0"
cl_trading_show_requests_from "3"
cl_buy_favorite_quiet "0"
cl_buy_favorite_nowarn "0"
cl_autowepswitch "0"
cl_autohelp "0"
cl_detail_avoid_force "0"
сl_clearhinthistory "1"
cl_debugrumble "0"
cl_detaildist "0"
cl_detailfade "400"
cl_drawmonitors "0"
cl_detail_avoid_radius "0"
cl_detail_avoid_recover_speed "0"
cl_detail_max_sway "0"
cl_show_splashes "0"
cl_showhelp "0"
cl_showpluginmessages "0"
cl_downloadfilter "all"
cl_nowinpanel "1"
cl_disablehtmlmotd "0"
cl_autohelp "0"
cl_hudhint_sound "0"
cl_disablefreezecam "1"
cl_show_achievement_popups "0"
cl_burninggibs "0"
cl_show_achievement_popups "0"
cl_disablefreezecam "1"
cl_ragdoll_physics_enable "1"
cl_detailfade "400"
cl_drawmonitors "0"
cl_ejectbrass "0"
cl_forcepreload "1"
cl_phys_props_enable "0"
cl_phys_props_max "0"
// CROSSHAIR_ CVARS
cl_crosshaircolor "0"
cl_dynamiccrosshair "1"
cl_scalecrosshair "1"
cl_crosshairscale "1200"
cl_crosshairalpha "300"
cl_crosshairusealpha "1"
cl_crosshairdot "0"
cl_crosshairsize "2.79"
cl_crosshaircolor_r "0"
cl_crosshaircolor_g "255"
cl_crosshaircolor_b "255"
cl_legacy_crosshair_recoil "1"
cl_legacy_crosshair_scale "1"
cl_crosshairthickness "0.5"
cl_crosshairspreadscale "0.3"
///sv_cvars
sv_logsdir "logs"
sv_logfile "1"
sv_logflush "0"
sv_logecho "1"
sv_log_onefile "0"
sv_logbans "0"
sv_voiceenable "1"
sv_forcepreload "1"
sv_noclipaccelerate "5"
sv_noclipspeed "5"
sv_specaccelerate "5"
sv_specspeed "3"
sv_specnoclip "1"
sv_backspeed "0.6"
sv_skyname "sky_dust"
///r_cvars
r_eyemove "0"
r_eyeshift_x "0"
r_eyeshift_y "0"
r_eyeshift_z "0"
r_eyesize "0"
r_ambientboost "0"
r_ambientmin "0"
r_ambientfactor "0"
r_drawmodelstatsoverlaymin "0.1"
r_drawmodelstatsoverlaymax "1.5"
mp_decals "200
r_waterforceexpensive "0"
r_rootlod "2"
r_dopixelvisibility "0"
r_drawbatchdecals "0"
r_drawdetailprops "0"
r_drawflecks "0"
r_drawmodeldecals "0"
r_dynamic "0"
r_eyes "0"
r_fastzreject "1"
r_flex "0"
r_forcewaterleaf "0"
r_hunkalloclightmaps "0"
r_lightaverage "0"
r_lightcache_zbuffercache "0"
r_maxdlights "0"
r_maxmodeldecal "0"
r_maxnewsamples "0"
r_maxsampledist "0"
r_minnewsamples "0"
r_occlusion "1"
r_propsmaxdist "0"
r_renderoverlayfragment "0"
r_ropetranslucent "0"
r_spray_lifetime "0"
r_staticprop_lod "3"
r_teeth "0"
r_waterdrawreflection "0"
r_waterdrawrefraction "0"
r_worldlights "0"
r_3dsky "0"
r_PhysPropStaticLighting "0"
r_ambientboost "0"
r_ambientfactor "0"
r_ambientmin "0"
r_bloomtintb "0"
r_bloomtintexponent "0"
r_bloomtintg "0"
r_bloomtintr "0"
r_cheapwaterend "1"
r_cheapwaterstart "1"
r_decal_cullsize "15"
r_decals "0"
r_pixelfog "1"
r_eyegloss "0"
r_eyemove "0"
r_eyeshift_x "0"
r_eyeshift_y "0"
r_eyeshift_z "0"
r_eyesize "0"
r_drawspecificstaticprop "0"
r_flashlightdepthtexture "0"
r_flashlightrendermodels "0"
r_flashlightrenderworld "0"
r_visualizeproplightcaching "1"
///rope_cvars
rope_averagelight "0"
rope_collide "0"
rope_smooth "0"
rope_smooth_enlarge "0"
rope_subdiv "0"
rope_wind_dist "0"
rope_smooth_maxalpha "0"
rope_smooth_maxalphawidth "0"
rope_smooth_minalpha "0"
rope_smooth_minwidth "0"
///sound_cvars
//dsp_enhance_stereo "0"
//dsp_slow_cpu "1"
//dsp_spatial "40"
//dsp_speaker "50"
//dsp_volume "1"
//dsp_water "14"
//soundscape_flush "1"
//snd_mixahead "0.05"
///texture_cvars
texture_budget_panel_x "0"
texture_budget_panel_y "0"
texture_budget_panel_width "0"
texture_budget_panel_height "0"
texture_budget_panel_bottom_of_history_fraction ".25"
texture_budget_background_alpha "9999999"
voice_scale "1"
voice_enable "1"
voice_forcemicrecord "1"
budget_bargraph_background_alpha "128"
budget_peaks_window "0"
budget_averages_window "0"
budget_show_peaks "0"
budget_show_averages "0"
joy_wingmanwarrior_centerhack "0"
joy_axisbutton_threshold "0.3"
budget_show_history "0"
budget_history_numsamplesvisible "0"
vprof_graphwidth "512"
vprof_graphheight "256"
vprof_verbose "1"
vprof_unaccounted_limit "0.3"
sensitivity "1.01"
vprof_warningmsec "10"
video_quicktime_encode_gamma "3"
video_quicktime_decode_gamma "0"
budget_history_range_ms "5"
budget_panel_bottom_of_history_fraction ".25"
budget_bargraph_range_ms "16.6666666667"
budget_panel_x "0"
budget_panel_y "0"
budget_panel_width "0"
budget_panel_height "0"
//gibs_cvars
violence_ablood "1"
violence_hblood "1"
violence_hgibs "1"
violence_agibs "1"
//mat_cvars
mat_framebuffercopyoverlaysize "0"
mat_hdr_level "0"
mat_max_worldmesh_vertices "0"
mat_maxframelatency "0"
mat_mipmaptextures "1"
mat_non_hdr_bloom_scalefactor "0"
mat_parallaxmap "0"
mat_reducefillrate "1"
mat_shadowstate "0"
mat_software_aa_blur_one_pixel_lines "0"
mat_software_aa_strength "0"
mat_software_aa_strength_vgui "0"
mat_software_aa_tap_offset "0"
mat_softwarelighting "0"
mat_specular "0"
mat_use_compressed_hdr_textures "1"
mat_wateroverlaysize "0"
mat_debugdepthmode "0"
mat_debug_postprocessing_effects "0"
mat_force_ps_patch "0"
mat_reduceparticles "1"
mat_postprocess_x "0"
mat_postprocess_y "0"
mat_colcorrection_disableentities "0"
mat_excludetextures "1"
mat_levelflush "0"
mat_motion_blur_enabled "0"
mat_disablehwmorph "1"
mat_postprocessing_combine "1"
mat_alphacoverage "0"
mat_autoexposure_max "0"
mat_autoexposure_min "0"
mat_bloom_scalefactor_scalar "0"
mat_bloomscale "0"
mat_bufferprimitives "0"
mat_bumpmap "0"
mat_clipz "1"
mat_compressedtextures "1"
mat_debugdepthval "128"
mat_debugdepthvalmax "256"
mat_diffuse "1"
mat_disable_bloom "1"
mat_disable_fancy_blending "1"
mat_disable_lightwarp "1"
mat_disable_ps_patch "1"
mat_envmapsize "0"
mat_envmaptgasize "0"
mat_fastspecular "1"
mat_filterlightmaps "0"
mat_filtertextures "1"
mat_forcehardwaresync "0"
mat_forcemanagedtextureintohardware "0"
///misc_cvars
fps_max "997"
m_rawinput "1"
clientport "1337"
net_graph "1"
mp_decals "0"
muzzleflash_light "1"
overview_mode "1"
prop_active_gib_limit "0"
props_break_max_pieces "0"
showhitlocation "1"
sv_forcepreload "1"
weapon_showproficiency "1"
flex_rules "0"
blink_duration "0
adsp_debug "0"
overview_health "1"
overview_names "1"
overview_alpha "1.0"
overview_tracks "1"
overview_locked "1"
budget_show_history "0"
commentary "0"
flex_smooth "0"
func_break_max_pieces "0"
g_ragdoll_fadespeed "0"
g_ragdoll_lvfadespeed "0"
gl_clear "0"
jpeg_quality "100"
lod_transitiondist "0"
///netcode_cvars
rate "1048576"
cl_cmdrate "66"
cl_updaterate "66"
cl_interp_ratio "1"
cl_interp "0"
cl_lagcompensation "1"
cl_pred_optimize "2"
cl_predict "1"
cl_predictweapons "1"
cl_smooth "0"
cl_smoothtime "0"
cl_wpn_sway_interp "0"
echo "config by kRollYk"
echo "config loaded...."
setinfo _pw "password"
///kRollYk cfg.
///Сonfiguration does not give any advantage over other players, it is only individual settings for your game, from this oknfiga you will not shoot any better, no better navigate in the game.
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