jac0b config
jac0b css config settings download
File Name:
jac0b config
Country:
Game:
File Type:
Category:
Since:
Last Update:
2012-05-13
Version:
Downloads:
22
Description:
No jac0b Counter-Strike Source config description
Summary
jac0b config is a css config game file download. There are 1529 Counter-Strike Source configs just like jac0b css cfg. Overall there are 1724 css game files for download. To upload your own css game files, Counter-Strike Source game files, config game files or gaming files related to jac0b config then please visit our Upload Gaming Files section. autoexec.cfg Is the file you will receive after downloading jac0b Counter-Strike Source cfg.
Download jac0b css config
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jac0b css in-game settings
Resolution: | 1680 x 1050 |
Crosshair Size: | No jac0b Counter-Strike Source crosshair size found! |
Sensitivity: | 1.71 |
Crosshair Color: | Red |
jac0b css config file
//////////////////////CS:S CONFIG
/////////////////MADE
/////////////BY
//////////jac0b
///////
// _____________________________________
// ___.(' The Counter-Strike: Source Config ').___
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sv_cheats "1"
alias "+throw" "drop; +use"
alias "-throw" "-use"
bind "g" "+throw"
// Rates \\
cl_lagcomp_errorcheck 1
cl_lagcompensation 1
cl_updaterate 101
cl_interpolate 1
cl_cmdbackup 2
cl_cmdrate 101
cl_interp 0.01
cl_smooth 1
rate 25000
// Graphics \\
r_3dsky "0"
cl_lagcompensation "1"
cl_allowdownload "0"
cl_forcepreload "1"
cl_drawmonitors "0"
gl_clear "0"
mat_compressedtextures "1"
mat_filterlightmaps "1"
mat_forcehardwaresync "0"
mat_softwarelighting "0"
mat_reducefillrate "1"
mat_mipmaptextures "1"
mat_filtertextures "1"
mat_disable_bloom "1"
mat_softwareskin "0"
mat_hdr_enabled "0"
mat_parallaxmap "0"
mat_forceaniso "0"
mat_bloomscale "0"
mat_fastnobump "1"
mat_trilinear "0"
mat_antialias "0"
mat_specular "0"
mat_diffuse "1"
mat_bumpmap "0"
mat_clipz "1"
mat_vsync "0"
mat_dxlevel "81"
mp_decals "50"
r_decal_cullsize "0"
// Models \\
r_propsmaxdist "0"
r_shadows "1"
r_eyes "0"
r_eyeglintlodpixels "0"
r_eyesize "0"
r_eyeshift_z "0"
r_shadowrendertotexture "1"
r_worldlightmin "0"
r_worldlights "0"
r_flex "0"
r_eyeshift_y "0"
r_eyeshift_x "0"
r_eyemove "0"
r_eyegloss "0"
r_teeth "0"
r_decals "50"
r_waterforceexpensive "0"
r_worldlightmin "0"
r_worldlights "0"
r_PhysPropStaticLighting "0"
r_updaterefracttexture "0"
r_WaterDrawReflection "0"
r_WaterDrawRefraction "0"
r_drawflecks "0"
r_dopixelvisibility "0"
r_drawdetailprops "0"
r_drawmodeldecals "0"
r_avglightmap "0"
r_renderoverlayfragment "0"
r_radiosity "4"
r_occlusion "0"
r_shadowmaxrendered "1"
r_lod "0"
r_modellodscale "0.1"
r_drawbatchdecals "0"
r_rootlod "2"
cl_ejectbrass "0"
cl_minmodels "1"
cl_m
/////////////////MADE
/////////////BY
//////////jac0b
///////
// _____________________________________
// ___.(' The Counter-Strike: Source Config ').___
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
sv_cheats "1"
alias "+throw" "drop; +use"
alias "-throw" "-use"
bind "g" "+throw"
// Rates \\
cl_lagcomp_errorcheck 1
cl_lagcompensation 1
cl_updaterate 101
cl_interpolate 1
cl_cmdbackup 2
cl_cmdrate 101
cl_interp 0.01
cl_smooth 1
rate 25000
// Graphics \\
r_3dsky "0"
cl_lagcompensation "1"
cl_allowdownload "0"
cl_forcepreload "1"
cl_drawmonitors "0"
gl_clear "0"
mat_compressedtextures "1"
mat_filterlightmaps "1"
mat_forcehardwaresync "0"
mat_softwarelighting "0"
mat_reducefillrate "1"
mat_mipmaptextures "1"
mat_filtertextures "1"
mat_disable_bloom "1"
mat_softwareskin "0"
mat_hdr_enabled "0"
mat_parallaxmap "0"
mat_forceaniso "0"
mat_bloomscale "0"
mat_fastnobump "1"
mat_trilinear "0"
mat_antialias "0"
mat_specular "0"
mat_diffuse "1"
mat_bumpmap "0"
mat_clipz "1"
mat_vsync "0"
mat_dxlevel "81"
mp_decals "50"
r_decal_cullsize "0"
// Models \\
r_propsmaxdist "0"
r_shadows "1"
r_eyes "0"
r_eyeglintlodpixels "0"
r_eyesize "0"
r_eyeshift_z "0"
r_shadowrendertotexture "1"
r_worldlightmin "0"
r_worldlights "0"
r_flex "0"
r_eyeshift_y "0"
r_eyeshift_x "0"
r_eyemove "0"
r_eyegloss "0"
r_teeth "0"
r_decals "50"
r_waterforceexpensive "0"
r_worldlightmin "0"
r_worldlights "0"
r_PhysPropStaticLighting "0"
r_updaterefracttexture "0"
r_WaterDrawReflection "0"
r_WaterDrawRefraction "0"
r_drawflecks "0"
r_dopixelvisibility "0"
r_drawdetailprops "0"
r_drawmodeldecals "0"
r_avglightmap "0"
r_renderoverlayfragment "0"
r_radiosity "4"
r_occlusion "0"
r_shadowmaxrendered "1"
r_lod "0"
r_modellodscale "0.1"
r_drawbatchdecals "0"
r_rootlod "2"
cl_ejectbrass "0"
cl_minmodels "1"
cl_m
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