hanuma cs settings, config & cfg 2014
| Full Name | - |
| Nickname | hanuma |
| Birthday | - |
| Nationality | |
| Game | |
| Since | 2014-02-14 |
| Last Update | 2014-02-14 |
Navigation
| hanuma Gear |
| hanuma Setup |
| hanuma Config |
| hanuma Settings |
hanuma screenshot
hanuma Gear
| Mouse | - |
| Mousepad | - |
| Keyboard | - |
| Headset | - |
| Earbuds | - |
| Monitor | - |
| Chair | - |
| Controller | - |
| Case | - |
hanuma Gaming PC Setup
| GPU | - |
| CPU | - |
| Memory | - |
| Motherboard | - |
| Power Supply | - |
| Storage | - |
| Fan | - |
| Cooler | - |
hanuma config
The Counter-Strike 1.6 config file of hanuma has been downloaded 41 times. Download h@num@.cfg by clicking the download button below.
How to install hanuma cs config
1. Download h@num@.cfg by clicking the download button above.
2. Extract and/or copy file(s) into your Counter-Strike 1.6 folder (Example: C:\Program Files (x86)\Steam\steamapps\[account]\counter-strike\cstrike\cfg).
3. Launch the game and type in "exec configname.cfg" in console to load the config or make sure to add "exec autoexec.cfg", "exec userconfig.cfg" or "exec hanuma.cfg" to config.cfg file in your Counter-Strike 1.6 folder.
2. Extract and/or copy file(s) into your Counter-Strike 1.6 folder (Example: C:\Program Files (x86)\Steam\steamapps\[account]\counter-strike\cstrike\cfg).
3. Launch the game and type in "exec configname.cfg" in console to load the config or make sure to add "exec autoexec.cfg", "exec userconfig.cfg" or "exec hanuma.cfg" to config.cfg file in your Counter-Strike 1.6 folder.
Social Media
| Twitch | - |
| - | |
| YouTube | - |
| - | |
| - | |
| TikTok | - |
| Steam | - |
| Discord | - |
hanuma Settings
Monitor
| Resolution: | - |
| Aspect Ratio: | - |
Sensitivity
| Sensitivity: | 2.8 |
FAQ
Summary
This page contains the in-game settings, config files (cfg) and hardware setup of hanuma. The hanuma cs settings page has been viewed for 1.640 since it was added on 2014-02-14. The last time the settings of hanuma were on 2014-02-14. Visit the cs settings page to view more Counter-Strike 1.6 settings like hanuma or visit upload section to add your own cs settings.
Other Counter-Strike 1.6 settings
| # | Name | Country | Last Update | |
| 1 | 2020-09-30 | |||
| 2 | 2022-05-05 | |||
| 3 | 2025-10-06 | |||
| 4 | 2020-01-01 | |||
| 5 | 2023-05-17 |
Other Bosnia and Herzegovina gaming settings
| # | Name | Country | Last Update | |
| 1 | 2025-08-07 | |||
| 2 | 2024-10-23 | |||
| 3 | 2023-07-12 | |||
| 4 | 2020-08-15 | |||
| 5 | 2024-02-16 | |||
| 6 | 2022-03-14 | |||
| 7 | 2022-10-20 | |||
| 8 | 2022-10-23 | |||
| 9 | 2023-05-01 | |||
| 10 | 2024-01-21 |
hanuma CFG file
//{BEST AIM 4EVER}\\
//{CREATED BY h@num@}\\
//{SPECIAL EDITION 2014}\\
//*************************************************************************\\
CHEATS-CS.FOROES.BIZ
//*************************************************************************\\
//SPILER** V1.CFG//
//*************************************************************************\\
C0NT3N1D0:
- Aimbot 20 % (Scripts)
- GzarD Scripts (Original)
- Distancia shoot 100 % lethh
- NoRecoil 39 %
- Large aim Shoot
//*************************************************************************\\
LĦEĦTĦ'ĦSĦ GĦO
//*************************************************************************\\
BINDS
bind "TAB" "+showscores"
bind "ENTER" "+attack"
bind "ESCAPE" "cancelselect"
bind "SPACE" "+jump"
bind "'" "+moveup"
bind "+" "sizeup"
bind "," "buyammo1"
bind "-" "sizedown"
bind "." "buyammo2"
bind "/" "+movedown"
bind "0" "slot10"
bind "1" "slot1"
bind "2" "slot2"
bind "3" "slot3"
bind "4" "slot4"
bind "5" "slot5"
bind "6" "slot6"
bind "7" "slot7"
bind "8" "slot8"
bind "9" "slot9"
bind ";" "+mlook"
bind "=" "sizeup"
bind "[" "say timeleft"
bind "]" "say nextmap"
bind "`" "toggleconsole"
bind "a" "+moveleft"
bind "b" "buy"
bind "c" "radio3"
bind "d" "+moveright"
bind "e" "+use"
bind "f" "impulse 100"
bind "g" "drop"
bind "h" "+commandmenu"
bind "i" "showbriefing"
bind "j" "cheer"
bind "k" "say /top15"
bind "l" "say /rankstats"
bind "m" "chooseteam"
bind "n" "nightvision"
bind "o" "buyequip"
bind "q" "lastinv"
bind "p" "amxmodmenu"
bind "r" "+reload"
bind "s" "+back"
bind "t" "impulse 201"
bind "u" "messagemode2"
bind "w" "+forward"
bind "x" "radio2"
bind "y" "messagemode"
bind "z" "say /rank"
bind "~" "toggleconsole"
bind "UPARROW" "+forward"
bind "DOWNARROW" "+back"
bind "LEFTARROW" "+left"
bind "RIGHTARROW" "+right"
bind "ALT" "+strafe"
bind "CTRL" "+duck"
bind "SHIFT" "+speed"
bind "F6" "save quick"
bind "F7" "load quick"
bind "F10" "quit prompt"
bind "INS" "+klook"
bind "PGDN" "+lookdown"
bind "PGUP" "+lookup"
bind "END" "centerview"
bind mwheelup "+jump;wait"
bind mwheeldown "+duck"
bind "MOUSE1" "+attack"
bind "MOUSE2" "+attack2"
bind "PAUSE" "pause"
bind "~" "toggleconsole"
rec5 "cl_pitchspeed 6
*********************************************************************************************************************************************************************
//RATES\\
cl_cmdrate "101"
cl_updaterate "101"
rate "25000"
ex_interp "0.01"
**********************************************************************************************************************************************************************
//CONFIGURACIÓN DEL CROSSHAIR\\
cl_crosshair_color "999 999 999"
cl_crosshair_size "small"
cl_crosshair_translucent "1"
cl_dynamiccrosshair "0"
_cl_autowepswitch "1"
**********************************************************************************************************************************************************************
//OTROS\\
gamma "4"
brightness "0"
lightgamma "0"
texgamma "0"
brightness "10.00000"
**********************************************************************************************************************************************************************
//BIND D3 ARM4S\\
bind "F1" "m4a1;ak47;primammo;secammo;vesthelm;flash;flash;hegren"
**********************************************************************************************************************************************************************
ak47 1 10 1 0 0.05 0
ak47 2 20 0.25 0.35 0.05 0
ak47 3 50 0.15 0.45 0.05 4
ak47 4 999 0.07 0.4 0.05 52
aug 1 30 1 0 0.05 0
aug 2 60 0.25 0.35 0.05 0
aug 3 110 0.15 0.45 0.05 4
aug 4 999 0.05 0.43 0.2 12
awp 1 3 1 0 0.02 0
awp 2 5 1 0 0.04 16
awp 3 999 1 0 0.45 28
c4 1 999 1 0 0 2
deagle 1 999 0.01 0.01 0.02 0
elite 1 15 0.01 0.01 0.02 0
elite 2 999 0.07 0.15 0.05 0
fiveseven 1 999 0.01 0.01 0.02 0
flashbang 1 999 1 0 0 2
g3sg1 1 3 1 0 0.02 0
g3sg1 2 5 1 0 0.02 16
g3sg1 3 120 1 0 0.05 60
g3sg1 4 999 0.05 0.4 0.05 60
glock18 1 999 0.01 0.01 0.02 0
hegrenade 1 999 1 0 0 2
knife 1 3 1 0 0 0
knife 2 999 1 0 0.1 2
m249 1 45 1 0 0.05 0
m249 2 999 0.05 0.5 0.05 4
m3 1 999 1 0 0.2 0
m4a1 1 10 1 0 0.05 0
m4a1 2 20 0.25 0.35 0.05 0
m4a1 3 80 0.15 0.45 0.05 0
m4a1 4 999 0.07 0.4 0.05 4
mac10 1 40 1 0 0.05 0
mac10 2 120 0.35 0.25 0.04 0
mac10 3 999 0.11 0.25 0.05 4
mp5 1 40 1 0 0.05 0
mp5 2 120 0.45 0.25 0.05 0
mp5 3 999 0.11 0.25 0.05 4
p228 1 999 0.01 0.01 0.02 0
p90 1 20 1 0 0.05 0
p90 2 120 0.1 0.25 0.05 0
p90 3 999 0.11 0.25 0.05 4
scout 1 3 1 0 0.02 0
scout 2 5 1 0 0.04 16
scout 3 999 1 0 0.45 28
sg550 1 3 1 0 0.02 0
sg550 2 30 1 0 0.04 16
sg550 3 999 0.3 0.1 0.05 60
sg552 1 30 1 0 0.05 0
sg552 2 60 0.25 0.35 0.05 0
sg552 3 110 0.15 0.45 0.05 8
sg552 4 999 0.05 0.43 0.2 12
smokegrenade 1 999 1 0 0 2
tmp 1 20 1 0 0 0
tmp 2 100 0.3 0.3 0.02 0
tmp 3 999 0.1 0.3 0.05 4
ump45 1 40 1 0 0.05 0
ump45 2 120 0.45 0.25 0.05 0
ump45 3 999 0.11 0.25 0.05 4
usp 1 999 0.01 0.01 0.02 0
xm1014 1 999 1 0 0.2 0
/ syntax of avadd :
/ first param -> 0=stand, 1=duck
/ second param -> height
/ third param -> forward
/ last param -> right
humaim0 "randmax 0; init aimr humaim0; humaim humaim1; txt *** Randomized aiming turned OFF ***"
humaim1 "randmax 5; init aimr humaim1; humaim humaim0; txt *** Randomized aiming turned ON ***"
humaim0
smooth0 "smooth 0; init aims smooth0; smooth_t smooth1; txt *** Smooth aiming turned OFF ***"
smooth1 "smooth 5; init aims smooth1; smooth_t smooth0; txt *** Smooth aiming turned ON ***"
smooth0
+doaim "aim 1"
-doaim "aim 0"
+thru "aimthru 1"
-thru "aimthru 0"
+doshoot "aim 1;#wait;#+attack"
-doshoot "#-attack; aim 1"
" +csgaim "aim 1;#+attack;aim 1"
-csgaim "#wait;#-attack"
**********************************************************************************************************************************************************************
w13 "wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait"
w16 "wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait"
w18 "wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait"
airon "air fire; w18; air mode; w16; air one; w13; air on"
airroff "air fire; w18; air mode; w16; air one; w13; air of"
+antir2 "+lookdown; +attack2"
-antir2 "-attack2; -lookdown"
+antir "+lookdown; +attack"
-antir "-attack; -lookdown"
cole2 "coleon2"
coleon2 "bind mouse2 +antir2; airon; cole coleoff2"
coleoff2 "unbind mouse2; bind mouse2 +attack2; airoff; cole coleon2"
cole "coleon"
coleon "bind mouse1 +antir; airon; cole coleoff"
coleoff "unbind mouse1; bind mouse1 +attack; airoff; cole coleon"
s0 "aircole 0 358.493 -3.11 1.3; "+ak" +attack; wait; +attack2; wait; accrue_chance; 30.26; 31.26; "-ak" -attack; wait; -attack2; wait; +attack2;wait;-attack2"
s1 "aircole 1 435.518 -5.94 3.8; "+ak" +attack; wait; +attack2; wait; accrue_chance; 31.26; 32.26; "-ak" -attack; wait; -attack2; wait; +attack2;wait;-attack2"
s2 "aircole 2 525.423 -4.31 5.8; "+ak" +attack; wait; +attack2; wait; accrue_chance; 32.26; 33.26; "-ak" -attack; wait; -attack2; wait; +attack2;wait;-attack2"
s3 "aircole 3 612.533 -0.82 9.99; "+ak" +attack; wait; +attack2; wait; accrue_chance; 33.26; 34.26; "-ak" -attack; wait; -attack2; wait; +attack2;wait;-attack2"
s4 "aircole s0; s1; s2; s3; s4; "+ak" +attack; wait; +attack2; wait; accrue_max; 88.26; -30.26; s0; "-ak" -attack; wait; -attack2; wait; +attack2;wait;-attack2"
s0;s1;s2;s3;s4; PL_ak47 "aircole 7.101010110"
sX "PL_allwep "aircoleoff 0.000000000;-0.000000000"
w2 "wait; wait"
w3 "wait; wait; wait"
w4 "w2; w2"
w5 "w2; w2; wait"
w10 "w5; w5"
w14 "w5; w5; w4"
w18 "w10; w4; wait; wait; wait; wait"
w20 "w10; w5; w5"
w28 "w10; w10; w5; wait; wait; wait"
coil "shoot_wall; -attack; wait; -attack; unbind mouse1; w28; bind mouse1 "+attack" 3 0.11 4.192 6.1482"
coil1 "shoot_wall; -attack; wait; -attack; unbind mouse1; w20; bind mouse1 "+attack" 4 0.23 5.276 7.2741"
coil2 "shoot_wall; -attack; wait; -attack; unbind mouse1; w18; bind mouse1 "+attack" 5 0.31 6.462 8.4317"
coil3 "shoot_wall; -attack; wait; -attack; unbind mouse1; w14; bind mouse1 "+attack" 6 0.39 7.752 9.8271"
coilfinish "shoot_wall; -attack; wait; -attack; unbind mouse1; w4; bind mouse1 "+attack" 7 0.58 8.845 -0.0001"
back " scoleaim_ak47 "scolaim1;aircole;PL_ak47"
scoleaim_ak47 "scolaim1;aircole;PL_ak47;0;1;0"
**********************************************************************************************************************************************************************
//AK
ak "avadd 0 21.51 3.11 -2.6"
ak1 "avadd 1 25.52 5.94 3.13"
ak2 "avadd 2 15.12 4.31 3.53"
ak3 "avadd 3 21.5 6.8 2.0"
ak4324 "avclear;ak;ak1;ak2;ak3;height_correction 1;nospread 2;recoil 1.710201"
**********************************************************************************************************************************************************************
//Ak
f "avadd 0 21.11 8.2 2.1"
fa "avadd 1 26.4 2.15 2.0"
far "avadd 2 12 8 2"
ak3 "avadd 3 21.5 6.8 2.0"
fart "avclear;f;fa;ak3;far;height_correction 0"
**********************************************************************************************************************************************************************
//AK
ak "avadd 0 21.41 5.2 1.8"
ak1 "avadd 1 25.4 5.7 2.8"
ak2 "avadd 2 13.72 3.8 2.91"
ak3 "avadd 3 21.5 6.8 2.0"
ak1 "avclear;ak;ak1;ak2;ak3;height_correction 1;nospread 2;recoil 1.710201"
**********************************************************************************************************************************************************************
//4K
ak "avadd 0 19.81 8.9 2.4"
ak1 "avadd 1 24.3 4.2 2.1"
ak2 "avadd 2 15.12 5.8 2.91"
ak3 "avadd 3 19.631 6.281 2.183"
ak3 "avadd 3 21.5 6.8 2.0"
akvec11 "avclear;ak;ak1;ak2;ak3;height_correction 0;nospread 2;recoil 1.74;txt $(-)!7 Ak Incorperated!!!!;#say $(-)!7 Ak Incorperated."
*********************************************************************************************************************************************************************
//COLT\\
Crack26 "avclear;avadd 0 23.8 5.7 2.5;avadd 0 22.5 4.4 1.3;avadd 0 24.4 6.5 3.5;avadd 1 26.179 3.051 5.12;avadd 2 14.786 6.232 2.985;recoil 1.53;avadd 0 20.189 6.83 2.624;avadd 3 21.845 4.534 2;height_correction 0;recoil 1.67;txt yuck colt"
1SHOT "avclear;gsaim 1;avadd 0 21.3 5.26 1.487;avadd 1 25.5 7.5 4.5;avadd 1 26.4 8.3 5.3;avadd 1 28.6 4.4 1.3;avadd 2 13.5 6.5 3.64;avadd 3 21 8.4 2.68;recoil 0.08;#say -=::[JAPS]PurpleHaze::=- [Deagle 1 $hot] -=::Loaded::=-"
// """""""""""""""""""""""""""""""""""""""""""" //
//deagle
pldeagle1 "avadd 0 20.6914142857 6.528 1.73485714285;avadd 0 21.044412 6.4883 1.73485"
pldeagle2 "avadd 1 24.8714 4.228 1.71371428571;avadd 1 25.02661 3.928 1.7137"
pldeagle3 "avadd 2 12.664308 5.868708 2.577548;avadd 2 12.8454 5.6867 2.577"
pldeagle4 "avadd 3 20.928825 7.97384 1.07938;avadd 3 31.1113 7.5334 1.0799"
pldeagle5 "recoil 0.021;txt Luck 1 ShoTz Deagle"
pldgl44 "avclear;pldeagle1;pldeagle2;pldeagle3;pldeagle4;pldeagle5"
// """""""""""""""""""""""""""""""""""""""""""" //
p90vec "avclear;p903;p904;p905;p906;recoil 1.8;txt u)v|2eaL p90"
p903 "avadd 0 22.84 7.002 3.68"
p904 "avadd 1 26.72 5.03 4.09"
p905 "avadd 2 14.63 6.73 3.89"
p906 "avadd 3 22.84 7.002 3.68"
// """""""""""""""""""""""""""""""""""""""""""" //
colt-numbers "avadd 0 20.5995 6.908 2.587;avadd 1 24.34 5.25 3.22;avadd 2 11.2433 6.8454 2.59;avadd 3 19.67 7.21 .499"
coltsetup "recoil 1.63;height_correction 0;#ex_interp .03"
coltVEC34 "avclear0;avclear1;avclear2;colt-numbers;coltsetup"
colt-numbers "avadd 0 20.6 6.91 2.587;avadd 1 24.36 5.27 3.22;avadd 2 11.26 6.85 2.59;avadd 3 19.67 7.21 .499"
coltsetup "recoil 1.63;height_correction 0;#ex_interp .03"
colt "avclear0;avclear1;avclear2;colt-numbers;coltsetup"
// """""""""""""""""""""""""""""""""""""""""""" //
sig-number1 "avadd 0 20.13 4.43 2.14;avadd 3 18.34 6.31 1.47;avadd 1 24.43.4.43.2.35;avadd 2 13.43 3.43 3.45"
sig-shit "avclear;recoil 1.75;sig-number1"
// """""""""""""""""""""""""""""""""""""""""""" //
Alpha "avadd 0 19 4.23 2.1"
Beta "avadd 1 24 6.63 2.4"
Gamma "avadd 2 15 6.2 2.2"
Delta "avadd 3 19 4.23 1.8"
Epsilon-Setup "avclear;Alpha;Beta;Gamma;Delta;gsaim 1;height_correction 0;nospread 1;recoil 1.67"
CRACK2 "avclear;Epsilon-Setup"
// """""""""""""""""""""""""""""""""""""""""""" //
1 "avadd 0 21 7 2.7"
2 "avadd 1 27 4 2.3"
3 "avadd 2 14 7 3.4"
4 "avadd 3 21 8 2"
BVecOp "gsaim 1;recoil 0.027;height_correction;shake_bonus 0;targetmode 0;nospread 2;dwall 1"
Burnlove2 "avclear;1;2;3;4"
// """""""""""""""""""""""""""""""""""""""""""" //
deagy
deagy0 "avadd 0 21.81 7.351 2.28"
deagy1 "avadd 1 26.85 5.36 2.16"
deagy2 "avadd 2 13.90 7.57 2.73"
deagy5 "avadd 3 21.2 8.4 1.8"
deagy3 "recoil 1.67"
deagy4 "avclear;deagy0;deagy1;deagy2;deagy3;deagy5"
// """""""""""""""""""""""""""""""""""""""""""" //
deagle0 "avadd 0 20.82 7.53 2.04"
deagle1 "avadd 1 26.1 4.2 2.49"
deagle2 "avadd 2 15.31 7.52 2.36"
deagle3 "avadd 3 21.2 8.4 1.8"
pistolvec "avclear;deagle0;deagle1;deagle2;deagle3;recoil 0.085;height_correction 0"
// """""""""""""""""""""""""""""""""""""""""""" //
// Deagle
pist1 "avadd 0 20.82 7.53 2.04"
pist2 "avadd 1 26.1 4.2 2.49"
pist3 "avadd 2 15.31 7.52 2.36"
pistsetup "recoil 0.015;pred 0"
deaglevec "avclear;pist1;pist2;pist3;;pistsetup;txt Deagle;height_correction 4"
pistolvec "deaglevec"
// """""""""""""""""""""""""""""""""""""""""""" //
//Deagle
cripset "avadd 0 22.4 5.87 1.09"
bloods "avadd 1 26.6 5.7 3.2"
gangsta "avadd 2 9.12 6.12 3.431"
respect "avadd 3 21 8 3.4"
setup "avclear;cripset;bloods;gangsta;respect;txt -=[ DEAGLE v.o1 TEST ]|:=-"
setup2 "#ex_interp 0.03;#cl_cmdrate 15332;wallsensitivity 2;height_correction 0;#cl_updaterate 15332;recoil 0.2"
deaglevec "setup;setup2"
// """""""""""""""""""""""""""""""""""""""""""" //
//Fam4S Tweaked
o "avadd 0 19.8 8.65 1.79863"
osho "avadd 1 23.9542 1.8265 -.74942"
osho1 "avadd 2 18.72351 8.65 1.67"
HYDro "avadd 3 21.2 8.6 1.68"
oshofo "avclear;o;osho;osho1;hydro;recoil 1.32;gsaim 1"
// """""""""""""""""""""""""""""""""""""""""""" //
//sig
sig-numbers2 "avadd 0 22.218 6.789 2.6732;avadd 1 25.212 5.67136 3.228;avadd 1 11.9175 6.687 3.256;avadd 3 21.61 7.21 2.348"
sigvec2 "avclear;sig-numbers2"
// """""""""""""""""""""""""""""""""""""""""""" //
//scout
scout-numbers2 "avadd 0 21.04 7.59 2.1;avadd 1 26.3 6 3.2;avadd 2 12.04 7.59 2.4;avadd 3 21.04 7.49 2"
scoutvec2 "avclear;scout-numbers2"
// """""""""""""""""""""""""""""""""""""""""""" //
//Deagle
Sshot1 "avadd 0 18.98 12.54 1;avadd 1 26.89 8.3 3.7;avadd 2 13 12 1;avadd 3 20 9 1"
SuperShot "avclear;gsaim 1;Sshot1;recoil 0.14;aim 1;lock 1;height_correction 0"
// """""""""""""""""""""""""""""""""""""""""""" //
//ump
ump-numbers2 "avadd 0 21.044 7.61 2.21;avadd 1 26.00019 5.98 3.304;avadd 2 12.944 7.11 2.31;avadd 3 21.04 7.61 2.21"
umpvec2 "avclear;ump-numbers2"
redall "avclear;vecswitch 0;avadd 0 19.89 9 1.4;avadd 1 25.2 5.9 3;avadd 2 10.3 9 2.0;avadd 3 17.3 7 1.4;recoilswitch 1;txt Era Of The Last Shot v1"
//Avclears
avclear "avclear0;avclear1;avclear2;avclear3"
// """""""""""""""""""""""""""""""""""""""""""" //
vec_usp "deaglevec;recoilSw_usp;txt -:- [ UsP ] -:-"
vec_glock18 "deaglevec;recoilSw_glock18;txt X(: Glock X(:"
vec_deagle "deagy4;txt New And Inprooved Deagle"
vec_p228 "deaglevec;recoilSw_p228;txt X(: p228 X(:"
vec_elite "deaglevec;recoilSw_elite;txt X(: Elite X(:"
vec_fiveseven "deaglevec;recoilSw_fiveseven;txt X(: FiveSeven X(:"
vec_xm1014 "redall;recoilSw_xm1014;txt X(: Auto Shotty X(:"
vec_m3 "redall;recoilSw_m3;txt X(: Pump Shotty ] -:-"
vec_mp5 "redall;recoilSw_mp5;txt X(: Mp5 X(:"
vec_tmp "redall;recoilSw_tmp;txt X(: TmP X(:"
vec_p90 "p90vec;recoilSw_p90;txt [|]p90 oWNAGE[|]"
vec_mac10 "redall;recoilSw_mac10;txt X(: mac10 X(:"
vec_ump45 "redall;recoilSw_ump45;txt X(: ump45 X(:"
vec_ak47 "fart;recoilSw_ak47;txt PrivatE Ak Vec"
vec_sg552 "sig-shit;recoilSw_sg552;txt X(: Sig X(:"
vec_m4a1 "coltVEC34;recoilSw_m4a1;txt Getting Owned?"
vec_FamaS "redall;recoilSw_FamaS;txt FamaS"
vec_aug "redall;;recoilSw_aug;txt X(: AuG X(:"
vec_m249 "redall;recoilSw_m249;txt X(: PaRa X(:"
vec_scout "redall;;recoilSw_scout;txt X(: Scout headz X(:"
vec_awp "redall;recoilSw_awp;txt X(: Awp X(:"
vec_g3sg1 "redall;recoilSw_g3sg1;txt X(: g3 X(:"
vec_sg550 "redall;recoilSw_sg550;txt X(: sg550X(:"
vec_tactical "redall;recoilSw_tactical;txt X(: Shield X(:"
vec_knife "pistolvec2;recoilSw_m4a1;#ex_interp 0.03;height_correction 0;aswitch1;aswitchr1"
vec_flashbang "redall;txt Nades Flash NAde"
vec_hegrenade "redall;txt NAdes HE Nades"
vec_smokegrenade "redall;txt Nades SMoke Nades"
vec_c4 "redall:txt C4 PLant bitch"
vec_ "redall;txt Other Gun Negro By HYDro"
// """""""""""""""""""""""""""""""""""""""""""" //
recoilSw_usp "recoil 0.27"
recoilSw_glock18 "recoil 0.25"
recoilSw_deagle "recoil 0.16"
recoilSw_p228 "recoil 0.37"
recoilSw_elite "recoil 0.39"
recoilSw_fiveseven "recoil 0.42"
recoilSw_xm1014 "recoil 1.8"
recoilSw_m3 "recoil 1.83"
recoilSw_mp5 "recoil 1.6892"
recoilSw_FamaS "recoil 1.32"
recoilSw_tmp "recoil 1.66"
recoilSw_p90 "recoil 1.709"
recoilSw_mac10 "recoil 1.71"
recoilSw_ump45 "recoil 1.72"
recoilSw_ak47 "recoil 1.710201"
recoilSw_sg552 "recoil 1.739"
recoilSw_m4a1 "recoil 1.62"
recoilSw_aug "recoil 1.718"
recoilSw_scout "recoil 1.7"
recoilSw_awp "recoil 1.77"
recoilSw_g3sg1 "recoil 0.018"
recoilSw_sg550 "recoil 0.027"
recoilSw_m249 "recoil 1.82"
recoilSw_knife "recoil 0.282"
recoilSw_flashbang "recoil 1.282"
recoilSw_hegrenade "recoil 1.282"
recoilSw_smokegrenade "recoil 1.282"
recoilSw_c4 "recoil 0.0"
recoilSw_tactical "recoil 0.282"
recoilSw_ "recoil 0.302"
// """""""""""""""""""""""""""""""""""""""""""" //
w13 "wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait"
w16 "wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait"
w18 "wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait"
airon "air fire; w18; air mode; w16; air one; w13; air on"
airroff "air fire; w18; air mode; w16; air one; w13; air of"
+antir2 "+lookdown; +attack2"
-antir2 "-attack2; -lookdown"
+antir "+lookdown; +attack"
-antir "-attack; -lookdown"
cole2 "coleon2"
coleon2 "bind mouse2 +antir2; airon; cole coleoff2"
coleoff2 "unbind mouse2; bind mouse2 +attack2; airoff; cole coleon2"
cole "coleon"
coleon "bind mouse1 +antir; airon; cole coleoff"
coleoff "unbind mouse1; bind mouse1 +attack; airoff; cole coleon"
s0 "aircole 0 358.493 -3.11 1.3; "+ak" +attack; wait; +attack2; wait; accrue_chance; 30.26; 31.26; "-ak" -attack; wait; -attack2; wait; +attack2;wait;-attack2"
s1 "aircole 1 435.518 -5.94 3.8; "+ak" +attack; wait; +attack2; wait; accrue_chance; 31.26; 32.26; "-ak" -attack; wait; -attack2; wait; +attack2;wait;-attack2"
s2 "aircole 2 525.423 -4.31 5.8; "+ak" +attack; wait; +attack2; wait; accrue_chance; 32.26; 33.26; "-ak" -attack; wait; -attack2; wait; +attack2;wait;-attack2"
s3 "aircole 3 612.533 -0.82 9.99; "+ak" +attack; wait; +attack2; wait; accrue_chance; 33.26; 34.26; "-ak" -attack; wait; -attack2; wait; +attack2;wait;-attack2"
s4 "aircole s0; s1; s2; s3; s4; "+ak" +attack; wait; +attack2; wait; accrue_max; 88.26; -30.26; s0; "-ak" -attack; wait; -attack2; wait; +attack2;wait;-attack2"
s0;s1;s2;s3;s4; PL_ak47 "aircole 7.101010110"
sX "PL_allwep "aircoleoff 0.000000000;-0.000000000"
w2 "wait; wait"
w3 "wait; wait; wait"
w4 "w2; w2"
w5 "w2; w2; wait"
w10 "w5; w5"
w14 "w5; w5; w4"
w18 "w10; w4; wait; wait; wait; wait"
w20 "w10; w5; w5"
w28 "w10; w10; w5; wait; wait; wait"
coil "shoot_wall; -attack; wait; -attack; unbind mouse1; w28; bind mouse1 "+attack" 3 0.11 4.192 6.1482"
coil1 "shoot_wall; -attack; wait; -attack; unbind mouse1; w20; bind mouse1 "+attack" 4 0.23 5.276 7.2741"
coil2 "shoot_wall; -attack; wait; -attack; unbind mouse1; w18; bind mouse1 "+attack" 5 0.31 6.462 8.4317"
coil3 "shoot_wall; -attack; wait; -attack; unbind mouse1; w14; bind mouse1 "+attack" 6 0.39 7.752 9.8271"
coilfinish "shoot_wall; -attack; wait; -attack; unbind mouse1; w4; bind mouse1 "+attack" 7 0.58 8.845 -0.0001"
back " scoleaim_ak47 "scolaim1;aircole;PL_ak47"
scoleaim_ak47 "scolaim1;aircole;PL_ak47;0;1;0"
// """""""""""""""""""""""""""""""""""""""""""" //
// Deagle vec
// """""""""""""""""""""""""""""""""""""""""""" //
deagle1 "avadd 0 20.159 6.913 1.412;avadd 1 26.035 6.71 3.398;avadd 2 11.708 6.51 3.012;avadd 3 21.4 7.5 2.1"
// """""""""""""""""""""""""""""""""""""""""""" //
deaglevec "#ex_interp 0.03;height_correction 0;recoil 0.015;txt Aiming Vector: Deagle"
// """""""""""""""""""""""""""""""""""""""""""" //
// Ak-47 vec
// """""""""""""""""""""""""""""""""""""""""""" //
ak1 "avadd 0 21.19 7.23 2.257;avadd 1 24.89 5.2 2.5 24.8 5.2 3.2 24.8 5.2 1;avadd 2 11.01 7.22 2.81;avadd 3 20.49 7.4 2.5"
// """""""""""""""""""""""""""""""""""""""""""" //
akvec "avclear;ak1;recoil 1.86;txt Aiming Vector: Ak-47"
// """""""""""""""""""""""""""""""""""""""""""" //
// Sig vec
// """""""""""""""""""""""""""""""""""""""""""" //
sig1 "avadd 0 21.76 7.4 2.553;avadd 1 25.05 4.75 2.05;avadd 2 10.85 7.26 2.24;avadd 3 21.25 7.75 2.65"
// """""""""""""""""""""""""""""""""""""""""""" //
sigvec "avclear;sig1;recoil 1.7;txt Aiming Vector: Sig"
// """""""""""""""""""""""""""""""""""""""""""" //
// m4a1 vec
// """""""""""""""""""""""""""""""""""""""""""" //
colt1 "avadd 0 20.918 6.637 2.5894;avadd 1 25.6021 5.1492 3.02;avadd 2 11.2431 6.8454 3.259;avadd 3 21.013 7.63 2.15"
// """""""""""""""""""""""""""""""""""""""""""" //
coltvec "avclear;colt1;#ex_interp 0.03;height_correction 4;recoil 1.51;txt Aiming Vector: m4a1"
// """""""""""""""""""""""""""""""""""""""""""" //
// scout vec
// """""""""""""""""""""""""""""""""""""""""""" //
scout1 "avadd 0 21.889 7.22 2.54;avadd 1 24.7 3.2 2.8;avadd 2 11.71 5.22 2.41;avadd 3 20.7 3.2 2.8"
// """""""""""""""""""""""""""""""""""""""""""" //
scoutvec "avclear;scout1;recoil 1.4;txt Aiming Vector: Scout"
// """""""""""""""""""""""""""""""""""""""""""" //
// knife vec
// """""""""""""""""""""""""""""""""""""""""""" //
knife1 "avadd 0 24.1 7.2 4.1;avadd 1 25.7 5.2 3.2;avadd 2 15.71 7.22 2.41;avadd 3 23.7 5.2 3.2"
// """""""""""""""""""""""""""""""""""""""""""" //
knifevec "avclear;knife1;recoil 1.5;txt Aiming vector: Knife"
// """""""""""""""""""""""""""""""""""""""""""" //
// Other vec
// """""""""""""""""""""""""""""""""""""""""""" //
other1 "avclear;avadd 0 21.22 7.3 2.8;avadd 1 24.6 3.2 2.9;avadd 2 10.3 7.4 2.6;avadd 3 21.27 7.3 2.8"
// """""""""""""""""""""""""""""""""""""""""""" //
othervec "avclear;other1;txt Aiming Vector: Other.Defualt"
// """""""""""""""""""""""""""""""""""""""""""" //
// GS Deagle
// """""""""""""""""""""""""""""""""""""""""""" //
deagle2 "avadd 0 20.159 6.913 1.412;avadd 1 26.035 6.71
3.398;avadd 2 11.708 6.51 3.012;avadd 3 21.4 7.5 2.1;avadd 4 22.61 7.39
2.277;avadd 5 22.6 7.3 2.257"
// """""""""""""""""""""""""""""""""""""""""""" //
GSdeagle "avclear;deagle2;#ex_interp 0.03;height_correction 0;recoil 0.015;txt Gaitsequence Aiming: Deagle"
// """""""""""""""""""""""""""""""""""""""""""" //
// GS m4a1
colt2 "avadd 0 20.918 6.637 2.5894;avadd 1 25.6021 5.1492
3.02;avadd 2 11.2431 6.8454 3.259;avadd 3 21.013 7.63 2.15;avadd 4
21.045 7.499 2.2;avadd 5 21.045 7.32 2.199"
// """""""""""""""""""""""""""""""""""""""""""" //
GScolt "avclear;colt2;#ex_interp 0.03;height_correction 4;recoil 1.51;txt Gaitsequence Aiming: m4a1"
// """""""""""""""""""""""""""""""""""""""""""" //
// GS Ak-47
// """""""""""""""""""""""""""""""""""""""""""" //
ak2 "avadd 0 21.19 7.23 2.257;avadd 1 24.89 5.2 2.5 24.8 5.2
3.2 24.8 5.2 1;avadd 2 11.01 7.22 2.81;avadd 3 20.49 7.4 2.5;avadd 4
21.0199 7.525 2.01;avadd 5 21.0199 7.498 2"
// """""""""""""""""""""""""""""""""""""""""""" //
GSak "avclear;ak2;recoil 1.86;txt Gaitsequence Aiming: Ak-47"
// """""""""""""""""""""""""""""""""""""""""""" //
// GS Sig
// """""""""""""""""""""""""""""""""""""""""""" //
sig2 "avadd 0 21.76 7.4 2.553;avadd 1 25.05 4.75 2.05;avadd 2
10.85 7.26 2.24;avadd 3 21.25 7.75 2.65;avadd 4 20.7 3.2 2.8;avadd 5
21.042 7.221 2.18"
// """""""""""""""""""""""""""""""""""""""""""" //
GSsig "avclear;sig2;recoil 1.7;txt Gaitsequence Aiming: Sig"
// """""""""""""""""""""""""""""""""""""""""""" //
// GS Scout
// """""""""""""""""""""""""""""""""""""""""""" //
scout2 "avadd 0 21.889 7.22 2.54;avadd 1 24.7 3.2 2.8;avadd 2
11.71 5.22 2.41;avadd 3 20.7 3.2 2.8;avadd 4 22.9 6.4 2.53;avadd 5
21.044 7.42 2.20"
// """""""""""""""""""""""""""""""""""""""""""" //
GSscout "avclear;scout2;recoil 1.4;txt Gaitsequence Aiming: Scout"
// """""""""""""""""""""""""""""""""""""""""""" //
// GS knife
// """""""""""""""""""""""""""""""""""""""""""" //
knife2 "avadd 0 24.1 7.2 4.1;avadd 1 25.7 5.2 3.2;avadd 2
15.71 7.22 2.41;avadd 3 23.7 5.2 3.2;avadd 4 23.0222 6.529 2.62;avadd 5
23.0222 6.529 2.57"
// """""""""""""""""""""""""""""""""""""""""""" //
GSknife "avclear;knife2;recoil 1.5;txt Gaitsequence Aiming: Knife"
// """""""""""""""""""""""""""""""""""""""""""" //
// GS Other
// """""""""""""""""""""""""""""""""""""""""""" //
other2 "avclear;avadd 0 21.22 7.3 2.8;avadd 1 24.6 3.2 2.9;avadd 2 10.3 7.4 2.6;avadd 3 21.27 7.3 2.8"
// """""""""""""""""""""""""""""""""""""""""""" //
GSother "avclear;other2;txt Gaitsequence Aiming: Other/Defualt"
// """""""""""""""""""""""""""""""""""""""""""" //
ak47 1 10 1 0 0.05 0
ak47 2 20 0.25 0.35 0.05 0
ak47 3 50 0.15 0.45 0.05 4
ak47 4 999 0.07 0.4 0.05 52
deagle 1 999 0.01 0.01 0.02 0
usp 1 999 0.01 0.01 0.02 0
// """""""""""""""""""""""""""""""""""""""""""" //
ak47 1 10 1 0 0.05 0
ak47 2 20 0.25 0.35 0.05 0
ak47 3 50 0.15 0.45 0.05 4
ak47 4 999 0.07 0.4 0.05 52
aug 1 30 1 0 0.05 0
aug 2 60 0.25 0.35 0.05 0
aug 3 110 0.15 0.45 0.05 4
aug 4 999 0.05 0.43 0.2 12
awp 1 3 1 0 0.02 0
awp 2 5 1 0 0.04 16
awp 3 999 1 0 0.45 28
c4 1 999 1 0 0 2
deagle 1 999 0.01 0.01 0.02 0
elite 1 15 0.01 0.01 0.02 0
elite 2 999 0.07 0.15 0.05 0
fiveseven 1 999 0.01 0.01 0.02 0
flashbang 1 999 1 0 0 2
g3sg1 1 3 1 0 0.02 0
g3sg1 2 5 1 0 0.02 16
g3sg1 3 120 1 0 0.05 60
g3sg1 4 999 0.05 0.4 0.05 60
glock18 1 999 0.01 0.01 0.02 0
hegrenade 1 999 1 0 0 2
knife 1 3 1 0 0 0
knife 2 999 1 0 0.1 2
m249 1 45 1 0 0.05 0
m249 2 999 0.05 0.5 0.05 4
m3 1 999 1 0 0.2 0
m4a1 1 10 1 0 0.05 0
m4a1 2 20 0.25 0.35 0.05 0
m4a1 3 80 0.15 0.45 0.05 0
m4a1 4 999 0.07 0.4 0.05 4
mac10 1 40 1 0 0.05 0
mac10 2 120 0.35 0.25 0.04 0
mac10 3 999 0.11 0.25 0.05 4
mp5 1 40 1 0 0.05 0
mp5 2 120 0.45 0.25 0.05 0
mp5 3 999 0.11 0.25 0.05 4
p228 1 999 0.01 0.01 0.02 0
p90 1 20 1 0 0.05 0
p90 2 120 0.1 0.25 0.05 0
p90 3 999 0.11 0.25 0.05 4
scout 1 3 1 0 0.02 0
scout 2 5 1 0 0.04 16
scout 3 999 1 0 0.45 28
sg550 1 3 1 0 0.02 0
sg550 2 30 1 0 0.04 16
sg550 3 999 0.3 0.1 0.05 60
sg552 1 30 1 0 0.05 0
sg552 2 60 0.25 0.35 0.05 0
sg552 3 110 0.15 0.45 0.05 8
sg552 4 999 0.05 0.43 0.2 12
smokegrenade 1 999 1 0 0 2
tmp 1 20 1 0 0 0
tmp 2 100 0.3 0.3 0.02 0
tmp 3 999 0.1 0.3 0.05 4
ump45 1 40 1 0 0.05 0
ump45 2 120 0.45 0.25 0.05 0
ump45 3 999 0.11 0.25 0.05 4
usp 1 999 0.01 0.01 0.02 0
// """""""""""""""""""""""""""""""""""""""""""" //
+doaim "aim 1"
-doaim "aim 0"
+thru "aimthru 1"
-thru "aimthru 0"
+doshoot "aim 1;#wait;#+attack"
-doshoot "#-attack; aim 1"
" +csgaim "aim 1;#+attack;aim 1"
-csgaim "#wait;#-attack"
// """""""""""""""""""""""""""""""""""""""""""" //
dnowon1 "avadd 0 20.49 6.31 1.47;avadd 1 26.435 6.47 2.38;avadd 2 11.2 6.51 2.65"
dnowon2 "avadd 0 21.21 5.2 3.1;avadd 1 25.1 6.53 1.082;avadd 2 12.8 8.1 2.11;avadd 3 19.623 6.654 .9119"
dnowon "avclear;dnowon1;dnowon2;recoil 0.0342;height_correction 2;#ex_interp 0.03;txt |TNG|-DEAGLE-[NoWoN]"
// """""""""""""""""""""""""""""""""""""""""""" //
"*" "Anti-Recoil Ownage"
{
}
"*" ".:: Anti-Recoil Binds"
{
"*" "Mouse 1" "bind mouse1 +afire"
"*" "Mouse 2" "bind mouse2 +afire"
"*" "Mouse 3" "bind mouse3 +afire"
"*" "Reset Mouse 1" "bind mouse1 +attack"
"*" "Reset Mouse 2" "bind mouse2 +attack2"
"*" "Reset Mouse 3" "unbind mouse3"
}
"*" ".:: General Settings"
{
"*" "Weak" "cl_pitchspeed 1.0"
"*" "Medium" "cl_pitchspeed 2.5"
"*" "Strong" "cl_pitchspeed 3.5"
}
"*" ".:: Ownage Settings"
{
"*" "Deagle Ownage" "cl_pitchspeed 1.1"
"*" "MP5 Ownage" "cl_pitchspeed 1.4"
"*" "P90 Ownage" "cl_pitchspeed 1.9"
"*" "AK-47 Ownage" "cl_pitchspeed 2.7"
"*" "M4A1 Ownage" "cl_pitchspeed 2.2"
"*" "M249 Ownage" "cl_pitchspeed 1.4"
}
"*" ".:: Specific Settings"
{
"*" "Recoil 1.0" "cl_pitchspeed 1.0"
"*" "Recoil 1.5" "cl_pitchspeed 1.5"
"*" "Recoil 2.0" "cl_pitchspeed 2.0"
"*" "Recoil 2.5" "cl_pitchspeed 2.5"
"*" "Recoil 3.0" "cl_pitchspeed 3.0"
"*" "Recoil 3.5" "cl_pitchspeed 3.5"
"*" "Recoil 4.0" "cl_pitchspeed 4.0"
"*" "Recoil 4.5" "cl_pitchspeed 4.5"
"*" "Recoil 5.0" "cl_pitchspeed 5.0"
"*" "Recoil 5.5" "cl_pitchspeed 5.5"
"*" "Recoil 6.0" "cl_pitchspeed 6.0"
}
"*" ".:: Ownage Weapon Packs"
{
"*" "Deagle Pack" "deagle; secammo; cl_pitchspeed 1.1"
"*" "MP5 Pack" "mp5; primammo; cl_pitchspeed 1.4"
"*" "P90 Pack" "p90; primammo; cl_pitchspeed 1.9"
"*" "AK-47 Pack" "ak47; primammo; cl_pitchspeed 2.7"
"*" "M4A1 Pack" "m4a1; primammo; cl_pitchspeed 2.2"
"*" "M249 Pack" "m249; primammo; cl_pitchspeed 1.4"
}
w3 "wait; wait; wait"
+zoomx "+attack2; w3; w3; -attack2"
-zoomx "bind mouse1 +attakx"
+attakx "+attack; w3; w3; w3"
-attakx "-attack; w3; w3; w3; slot2; w3; w3; w3; +attack; w3; w3; w3; -attack; bind mouse1 +attack"
// """""""""""""""""""""""""""""""""""""""""""" //
// Awp-script
//==============================
//Ultimate unscoped AWP script by AGN
//==============================
// """""""""""""""""""""""""""""""""""""""""""" //
This script will bind mouse1 to scope, shoot & unscope instantly with a single click. This results in perfect accuracy unscoped. Works perfect on LAN, but can be laggy online.
// """""""""""""""""""""""""""""""""""""""""""" //
//The scope and shoot
+quickshot "+attack2; wait; +attack; wait;"
-quickshot "-attack; wait; -attack2;"
// """""""""""""""""""""""""""""""""""""""""""" //
//The toggler
firemode quickzoom
quickzoom "bind mouse1 +quickshot; firemode standard;"
standard "bind mouse1 +attack; firemode quickzoom;"
// """""""""""""""""""""""""""""""""""""""""""" //
//The bind
bind "-" firemode
+duck_run.fP3 " cl_rebuy duck_run.fP3; cl_setrebuy PrimaryAmmo; rebuy; duck_run.fP3"
-duck_run.fP3 " cl_rebuy; -duck; dr_cycle.fP3 dr_loop.fP3.00"
duck_run.fP3 "dr_cycle.fP3; wait; rebuy"
dr_cycle.fP3 "dr_loop.fP3.00"
dr_loop.fP3.00 "+duck; dr_cycle.fP3 dr_loop.fP3.01"
dr_loop.fP3.01 "-duck; dr_cycle.fP3 dr_loop.fP3.02"
dr_loop.fP3.02 "+duck; dr_cycle.fP3 dr_loop.fP3.03"
dr_loop.fP3.03 " dr_cycle.fP3 dr_loop.fP3.04"
dr_loop.fP3.04 " dr_cycle.fP3 dr_loop.fP3.05"
dr_loop.fP3.05 " dr_cycle.fP3 dr_loop.fP3.06"
dr_loop.fP3.06 " dr_cycle.fP3 dr_loop.fP3.07"
dr_loop.fP3.07 " dr_cycle.fP3 dr_loop.fP3.08"
dr_loop.fP3.08 " dr_cycle.fP3 dr_loop.fP3.09"
dr_loop.fP3.09 " dr_cycle.fP3 dr_loop.fP3.10"
dr_loop.fP3.10 " dr_cycle.fP3 dr_loop.fP3.11"
dr_loop.fP3.11 " dr_cycle.fP3 dr_loop.fP3.12"
dr_loop.fP3.12 " dr_cycle.fP3 dr_loop.fP3.13"
dr_loop.fP3.13 " dr_cycle.fP3 dr_loop.fP3.14"
dr_loop.fP3.14 " dr_cycle.fP3 dr_loop.fP3.15"
dr_loop.fP3.15 "-duck; dr_cycle.fP3 dr_loop.fP3.16"
dr_loop.fP3.16 " dr_cycle.fP3 dr_loop.fP3.17"
dr_loop.fP3.17 " dr_cycle.fP3 dr_loop.fP3.18"
dr_loop.fP3.18 " dr_cycle.fP3 dr_loop.fP3.19"
dr_loop.fP3.19 " dr_cycle.fP3 dr_loop.fP3.20"
dr_loop.fP3.20 " dr_cycle.fP3 dr_loop.fP3.21"
dr_loop.fP3.21 " dr_cycle.fP3 dr_loop.fP3.22"
dr_loop.fP3.22 " dr_cycle.fP3 dr_loop.fP3.23"
dr_loop.fP3.23 " dr_cycle.fP3 dr_loop.fP3.24"
dr_loop.fP3.24 " dr_cycle.fP3 dr_loop.fP3.25"
dr_loop.fP3.25 " dr_cycle.fP3 dr_loop.fP3.26"
dr_loop.fP3.26 " dr_cycle.fP3 dr_loop.fP3.27"
dr_loop.fP3.27 " dr_cycle.fP3 dr_loop.fP3.28"
dr_loop.fP3.28 " dr_cycle.fP3 dr_loop.fP3.29"
dr_loop.fP3.29 " dr_cycle.fP3 dr_loop.fP3.30"
dr_loop.fP3.30 " dr_cycle.fP3 dr_loop.fP3.00"
bind "mouse3" "+duck_run.fP3"
// """""""""""""""""""""""""""""""""""""""""""" //
+doaim "aim 1"
-doaim "aim 0"
+thru "aimthru 1"
-thru "aimthru 0"
+doshoot "aim 1;#wait;#+attack"
-doshoot "#-attack; aim 1"
" +csgaim "aim 1;#+attack;aim 1"
-csgaim "#wait;#-attack"
// """""""""""""""""""""""""""""""""""""""""""" //
dnowon1 "avadd 0 20.49 6.31 1.47;avadd 1 26.435 6.47 2.38;avadd 2 11.2 6.51 2.65"
dnowon2 "avadd 0 21.21 5.2 3.1;avadd 1 25.1 6.53 1.082;avadd 2 12.8 8.1 2.11;avadd 3 19.623 6.654 .9119"
dnowon "avclear;dnowon1;dnowon2;recoil 0.0342;height_correction 2;#ex_interp 0.03;txt |DEAGLE AIM|
// """""""""""""""""""""""""""""""""""""""""""" //
humaim0 "randmax 0; init aimr humaim0; humaim humaim1; txt *** Randomized aiming turned OFF ***"
humaim1 "randmax 5; init aimr humaim1; humaim humaim0; txt *** Randomized aiming turned ON ***"
humaim0
smooth0 "smooth 0; init aims smooth0; smooth_t smooth1; txt *** Smooth aiming turned OFF ***"
smooth1 "smooth 5; init aims smooth1; smooth_t smooth0; txt *** Smooth aiming turned ON ***"
smooth0
+doaim "aim 1"
-doaim "aim 0"
+thru "aimthru 1"
-thru "aimthru 0"
+doshoot "aim 1;#wait;#+attack"
-doshoot "#-attack; aim 1"
" +csgaim "aim 1;#+attack;aim 1"
-csgaim "#wait;#-attack"
// """""""""""""""""""""""""""""""""""""""""""" //
//// |DEAGLE AIMM|
dnowon1 "avadd 0 20.49 6.31 1.47;avadd 1 26.435 6.47 2.38;avadd 2 11.2 6.51 2.65"
dnowon2 "avadd 0 21.21 5.2 3.1;avadd 1 25.1 6.53 1.082;avadd 2 12.8 8.1 2.11;avadd 3 19.623 6.654 .9119"
dnowon "avclear;dnowon1;dnowon2;recoil 0.0342;height_correction 2;#ex_interp 0.03;txt |TNG|-DEAGLE-[NoWoN]"
// """""""""""""""""""""""""""""""""""""""""""" //
// |ak47 AIMM|
cnowon1 "avadd 0 19.92 6.38 2.01"
cnowon2 "avadd 0 19.56 6 1.6"
cnowon3 "avadd 1 24.39 5.25 2.8"
cnowon4 "avadd 2 11.48 6.92 2.3"
cnowon "avclear;cnowon1;cnowon2;cnowon3;cnowon4;#ex_interp .01;height_correction 4;recoil 1.6;txt |TNG|-COLT-[NoWoN]"
// """""""""""""""""""""""""""""""""""""""""""" //
// |TNG|-SIG-[NoWoN]
snowon1 "avadd 0 21.94 6.343 3.154;avadd 1 26.6818 4.78 3.9954;avadd 2 15.41 6.95 3.89"
snowon "avclear;snowon1;recoil 1.75;height_correction 0;txt |TNG|-SIG-[NoWoN]"
// """""""""""""""""""""""""""""""""""""""""""" //
// |TNG|-AK-[NoWoN]
anowon1 "avadd 0 20.26 6.45 2.576"
anowon2 "avadd 1 24.39 5.22 3.19"
anowon3 "avadd 2 11.33 7.1 3.217"
anowon4 "avadd 3 18.39 7.29 .41"
anowon "avclear;anowon1;anowon2;anowon3;anowon4;ex_interp 0.03;height_correction 4;recoil 1.63;txt |TNG|-AK-[NoWoN]"
// """""""""""""""""""""""""""""""""""""""""""" //
//TNG ColT
tngcolt "avclear;tngset;recoil 1.58;height_correction 4;txt ClaN ColT by SouLy"
tngset "tngc;tngc1;tngc2;"
tngc "avadd 0 19.62 6.63 2.623;"
tngc1 "avadd 1 24.49 5.42 3.31"
tngc2 "avadd 2 14.23 5.22 1.63"
// """""""""""""""""""""""""""""""""""""""""""" //
//TNG SiG
tngsig "avclear;tngset;recoil 1.69;height_correction 4;txt ClaN SiG by SouLy"
tngsetw "tngs;tngs1;tngs2;"
tngs "avadd 0 21.067 6.89 2.803;"
tngs1 "avadd 1 23.89 5.89 3.32;"
tngs2 "avadd 2 13.26 7.10 2.41;"
// """""""""""""""""""""""""""""""""""""""""""" //
//Stalker Vec tweaked by AfGanistaNu
stalkcolt1 "avadd 0 19.82 7.355 2.657;avadd 0 21.22 7.21 2.665;avadd 0 19.88 7.18 2.66"
stalkcolt2 "avadd 1 28.14 7.33 3.56;avadd 1 25.14 9.83 3.56;1 24.28 5.7 2.45"
stalkcolt3 "avadd 2 11.2431 6.8454 3.19;avadd 2 15.03 6.22 2.22;avadd 2 14.81 5.62 1.75"
stalkcolt4 "avadd 3 19.88 7.18 2.66"
Body1 "avadd 1 15 -2 -4;avadd 1 8 -3.5 -2;avadd 1 4 -16 2;avadd 1 5 0 -8;avadd 1 -5 -12 11;avadd 1 -5 4 -7;avadd 1 -13 -17 5;avadd 1 -13 0 -7;avadd 1 17 -2 5;avadd 1 17 -2 -5"
Body3 "avadd 0 15 -2 -5;avadd 1 8 -3.5 -3;avadd 1 4 -16 3;avadd 1 5 0 -9;avadd 1 -5 -12 12;avadd 1 -5 4 -8;avadd 1 -13 -17 6;avadd 1 -13 0 -8;avadd 1 17 -2 6;avadd 1 17 -2 -6"
Body4 "avadd 0 15 -2 -3;avadd 1 8 -3.5 -1;avadd 1 4 -16 1;avadd 1 5 0 -8;avadd 1 -5 -12 10;avadd 1 -5 4 -6;avadd 1 -13 -17 4;avadd 1 -13 0 -6;avadd 1 17 -2 4;avadd 1 17 -2 -4"
Body2 "avadd 0 8.59999 -3 1.78;avadd 0 11 12.3 -3;avadd 0 15 1.30001 10;avadd 0 -2 -1.69999 6;avadd 0 -2 -1.69999 -7;avadd 0 -15 5.30001 -5.8;avadd 0 -15 1.30001 7.3;avadd 0 -34 -6.69999 6.3;avadd 0 -34 6.30001 -4"
Body5 "avadd 0 8.59999 -3 2.78;avadd 0 11 12.3 -4;avadd 0 15 1.30001 11;avadd 0 -2 -1.69999 7;avadd 0 -2 -2.69999 -8;avadd 0 -15 5.30001 -6.8;avadd 0 -15 1.30001 8.3;avadd 0 -34 -6.69999 7.3;avadd 0 -34 6.30001 -5"
Body6 "avadd 0 8.59999 -3 0.78;avadd 0 11 12.3 -2;avadd 0 15 1.30001 9;avadd 0 -2 -1.69999 5;avadd 0 -2 -1.69999 -6;avadd 0 -15 5.30001 -4.8;avadd 0 -15 1.30001 6.3;avadd 0 -34 -6.69999 5.3;avadd 0 -34 6.30001 -3"
Body7 "avadd 2 15 -2 -4;avadd 2 8 -3.5 -2;avadd 1 4 -16 2;avadd 3 5 0 -8;avadd 3 -5 -12 11;avadd 4 -5 4 -7;avadd 2 -13 -17 5;avadd 3 -13 0 -7;avadd 3 17 -2 5;avadd 2 17 -2 -5"
Body8 "avadd 2 15 -2 -5;avadd 2 8 -3.5 -3;avadd 1 4 -16 3;avadd 3 5 0 -9;avadd 3 -5 -12 12;avadd 4 -5 4 -8;avadd 2 -13 -17 6;avadd 3 -13 0 -8;avadd 3 17 -2 6;avadd 2 17 -2 -6"
Body9 "avadd 2 15 -2 -3;avadd 2 8 -3.5 -1;avadd 1 4 -16 1;avadd 3 5 0 -8;avadd 3 -5 -12 10;avadd 4 -5 4 -6;avadd 2 -13 -17 4;avadd 3 -13 0 -6;avadd 3 17 -2 4;avadd 2 17 -2 -4"
Body10 "avadd 2 8.59999 -3 1.78;avadd 2 11 12.3 -3;avadd 3 15 1.30001 10;avadd 3 -2 -1.69999 6;avadd 4 -2 -1.69999 -7;avadd 2 -15 5.30001 -5.8;avadd 3 -15 1.30001 7.3;avadd 3 -34 -6.69999 6.3;avadd 2 -34 6.30001 -4"
Body11 "avadd 2 8.59999 -3 2.78;avadd 2 11 12.3 -4;avadd 3 15 1.30001 11;avadd 3 -2 -1.69999 7;avadd 4 -2 -2.69999 -8;avadd 2 -15 5.30001 -6.8;avadd 3 -15 1.30001 8.3;avadd 3 -34 -6.69999 7.3;avadd 2 -34 6.30001 -5"
Body12 "avadd 2 8.59999 -3 0.78;avadd 2 11 12.3 -2;avadd 3 15 1.30001 9;avadd 3 -2 -1.69999 5;avadd 4 -2 -1.69999 -6;avadd 2 -15 5.30001 -4.8;avadd 3 -15 1.30001 6.3;avadd 3 -34 -6.69999 5.3;avadd 2 -34 6.30001 -3"
coltstalker "avclear;stalkcolt1;stalkcolt2;stalkcolt3;stalkcolt4;Body1;Body2;Body3;Body4;Body5;Body6;Body7;Body8;Body9;Body10;Body11;Body12;height_correction 0;#ex_interp 0.03;recoil 1.5;txt [S]talker [C]olt"
// """""""""""""""""""""""""""""""""""""""""""" //
// [OoO<>Ooo|-Xtreme M4st4H ShoO7-|ooOOoO]+[]
xm "avclear;xm1;xm2;recoil 1.68;duckbox;txt |-Xtreme M4st4H ShoO7-|"
xm1 "avadd 0 19.146 4.26 2.52;avadd 0 19.1462 4.22 2.56;avadd 0 20.067 6.89 2.803"
xm2 "avadd 1 23.38 5.20 3.20;avadd 1 23.38 5.24 2.6;avadd 1 24.2 6.7 3.4"
// """""""""""""""""""""""""""""""""""""""""""" //
// [OoO<>Ooo|-Xtreme Bastard ShoO7-|ooOOoO]+[]
xmm "avclear;xmm1;xmm2;recoil 1.68;xc2;txt |-Xtreme Bastard ShoO7-|"
xmm1 "avadd 0 19.146 4.26 2.52;avadd 0 19.1462 4.22 2.56;avadd 0 20.067 6.89 2.803"
xmm2 "avadd 1 23.38 5.20 3.20;avadd 1 23.38 5.24 2.6;avadd 1 24.2 6.7 3.4"
// """""""""""""""""""""""""""""""""""""""""""" //
// |-(T]N[G)-|>Bunny Xtreme Assfuck<|-(T]N[G)-|-By |AGN|-Hunnybunny-
bxam "avclear;bxam1;bxam2;recoil 1.68;duckbox;txt |>Bunny Xtreme Assfuck<|"
bxam1 "avadd 19.146 4.30 2.54;avadd 0 19.1463 4.20 2.57;avadd 0 20.066 6.90 2.805"
bxam2 "avadd 1 23.38 5.22 3.20;avadd 1 23.38 5.25 2.7;avadd 1 24.2
//
// """""""""""""""""""""""""""""""""""""""""""" //
set "wait4; admin_rcon mp_fadetoblack 0; wait4; admin_rcon mp_maxrounds 100; wait4; admin_rcon mp_startmoney 800; wait4; admin_rcon mp_freezetime 9; wait4"
lame "admin_restart 1; svinit; wait1s; admin_say Prepare for KNIFE ROUND; wait1s; admin_say Teams get ready to start; admin_rcon sv_restart 1; wait1s; admin_say GL and HF both teams; admin_rcon sv_restart 5; wait5s; admin_say Knife ROUND is ON. Drop your weapon and/or bomb at home!"
start "admin_restart 1; svinit; wait1s; admin_say 1st RESTART; wait1s; admin_say Teams get ready to start; admin_rcon sv_restart 1; wait1s; admin_say 2nd RESTART; wait1s; admin_say GL and HF both teams; admin_rcon sv_restart 5; wait5s; admin_say PGL GAME IS ON !"
1warmup "wait4; admin_fadetoblack 0; wait4; admin_maxrounds 0; wait4; admin_roundtime 1.75; wait4; admin_startmoney 16000; wait4; admin_freezetime 0; wait4"
incalzire "admin_restart 1; 1warmup; wait1s; admin_say WARM ROUND;admin_fadetoblack 0"
// """""""""""""""""""""""""""""""""""""""""""" //
cl_cmdrate "101"
cl_updaterate "101"
rate "25000"
ex_interp "0.01"
// """""""""""""""""""""""""""""""""""""""""""" //
vec_pistol "avclear; avadd 0 20.49 6.31 1.47;avadd 1 26.435 6.47 2.38;avadd 2 11.2 6.51 2.65; recoil 0.016"
vec_m4a1 "avclear;avadd 0 20.65 6.73 1.937;avadd 1 26.69 6.15 3.65;avadd 2 11.76 6.5 3.25; recoil 1.61"
vec_ak47 "avclear;avadd 0 21.75 6.63 3.276;avadd 1 26.85 5.85 3.45;avadd 2 11.9 6.8 2.4; txt recoil 1.73"
vec_aug "avclear;avadd 0 21.53 6.724 2.718;avadd 1 25.82 6.11 2.73;avadd 2 10.917 6.673 3.41; recoil 1.7"
vec_sg552 "avclear;avadd 0 21.53 6.724 2.718;avadd 1 25.82 6.11 2.73;avadd 2 10.917 6.673 3.41; recoil 1.7"
vec_other "avclear; avadd 0 22.05 6.61 2.013;avadd 1 25.19 6.88 3.404;avadd 2 13.244 7.11 2.31; recoil 1.71"
vec_sg550 "avclear; avadd 0 21.4533 6.42533 3.618;avadd 1 23.4 4.9 3.015; recoil .0001"
vec_g3sg1 "avclear; avadd 0 21.4533 6.42533 3.618;avadd 1 23.4 4.9 3.015; recoil .0001"
vec_scout "avclear;avadd 0 22.8389 6.92 3.34;avadd 1 30.13 4.54 3.96; recoil 1.65"
vec_awp "avclear;avadd 0 22.8389 6.92 3.34;avadd 1 30.13 4.54 3.96; recoil 1.65"
// """""""""""""""""""""""""""""""""""""""""""" //
FuriousM4a1 "hitbox 11;avclear;avadd 0 3 1 1;avadd 1 3 0 0;recoil 1.5;spreadvar 0;"
FuriousAk "hitbox 11;avclear;avadd 0 3 1 1;avadd 1 2.8 0 0;recoil 1.9;spreadvar 1.1;"
FuriousSig "hitbox 11;avclear;avadd 0 3 1 1;avadd 1 3 0 0;recoil 1.7;spreadvar 0;"
FuriousAug "hitbox 11;avclear;avadd 0 3 1 1;avadd 1 3 0 0;recoil 1.6;spreadvar 0;"
FuriousGun "hitbox 11;avclear;avadd 0 3 1 0;avadd 1 2.6 0 0;recoil 0.1;spreadvar 0;"
FuriousScout "hitbox 11;avclear;avadd 0 2 1 0;avadd 1 2.7 0 0;recoil 0.9;spreadvar 0;"
FuriousAwp "hitbox 7;avclear;avadd 0 0 1 0;avadd 1 0 0 0;recoil 0.9;spreadvar 0;"
FuriousShotgun "hitbox 7;avclear;avadd 0 0 1 0;avadd 1 0 0 0;recoil 2.0;spreadvar 0;"
FuriousMp5 "hitbox 11;avclear;avadd 0 3 1 0;avadd 1 3 0 0;recoil 1.3;spreadvar 0;"
FuriousGalil "hitbox 11;avclear;avadd 0 3 1 0;avadd 1 2 0 0;recoil 1.5;spreadvar 0;"
FuriousFamas "hitbox 11;avclear;avadd 0 3 1 0;avadd 1 2 0 0;recoil 1.45;spreadvar 0;"
// """""""""""""""""""""""""""""""""""""""""""" //
invFuriousM4a1 "avclear;avadd 0 0 0 0.0;avadd 1 0 0 0.0;recoil 1.4;spreadvar 0;"
invFuriousAk "avclear;avadd 0 0 0 0.0;avadd 1 0 0 0.0;recoil 1.6;spreadvar 1.1;"
invFuriousSig "avclear;avadd 0 1.7 0 0.0;avadd 1 1.7 0 0.0;recoil 1.5;spreadvar 0;"
invFuriousAug "avclear;avadd 0 2.6 0 0.0;avadd 1 2.6 0 0.0;recoil 1.6;spreadvar 0;"
invFuriousGun "avclear;avadd 0 2.6 0 0.0;avadd 1 2.6 0 0.0;recoil 0.1;spreadvar 0;"
invFuriousScout "avclear;avadd 0 2.8 0 1.1;avadd 1 2.8 0 1.1;spreadvar 0;"
invFuriousAwp "avclear;avadd 0 0 0 0.0;avadd 1 0 0 0.0;recoil 1.3;spreadvar 0;"
invFuriousShotgun "avclear;avadd 0 -4 0 0.0;avadd 1 -4 0 0.0;recoil 2.0;spreadvar 0;"
invFuriousMp5 "avclear;avadd 0 5.5 0 0.0;avadd 1 3 0 0.0;recoil 2;spreadvar 0;"
invFuriousGalil "avclear;avadd 0 2 0 0.0;avadd 1 2 0 0.0;recoil 1.5;spreadvar 0;"
invFuriousFamas "avclear;avadd 0 2 0 0.0;avadd 1 2 0 0.0;recoil 1.45;spreadvar 0;"
// """""""""""""""""""""""""""""""""""""""""""" //
// Intelligence Bolzen Multivec
mv1 "avadd 0 20.9 4.9 .9; avadd 1 25.7 5 .9"
mv2 "avadd 0 22.3 5 1.5; avadd 1 26.2 5 1.5"
mv3 "avadd 0 20.9 4.9 2.7; avadd 1 25.7 5 2.7"
mv4 "avadd 0 22.3 5 3.1; avadd 1 26.2 5 3.1"
mv5 "avadd 0 21.9 6 2; avadd 1 27 6 2"
inv_n-a "avclear;mv1;mv2;mv3;mv4;mv5;recoil 0.5;txt .: Intelligence Bolzen: Multivec :."
// """""""""""""""""""""""""""""""""""""""""""" //
// Scout/Awp
mv6 "avadd 0 20.0021 8.432 1.3243"
mv7 "avadd 1 23.9943 10.212 1.3332"
mv8 "avadd 2 23.2221 5.3244 1.2334"
mv "avclear;recoil 0.5;mv6;mv7;mv8;txt .: Intelligence Bolzen: Scout AWP :."
// """""""""""""""""""""""""""""""""""""""""""" //
// GSAIM FOR DEAGLE
DEAG1 "avadd 0 20 10.1 0;"
DEAG2 "avadd 1 26.5 3 -1;"
DEAG3 "avadd 2 20 10.5 4;"
DEAG4 "avadd 3 20.25 9.5 -1.5;"
DEAG5 "avadd 4 30.25 3.75 -2;"
DEAG6 "avadd 5 10.75 10.75 0.5;"
gsaimDEAG "avclear; DEAG1; DEAG2; DEAG3; DEAG4; DEAG5; DEAG6; txt GSAIM FOR DEAGLE Loaded"
// """""""""""""""""""""""""""""""""""""""""""" //
// GSAIM FOR M4A1
M4A11 "avadd 0 21 10.1 0;"
M4A12 "avadd 1 23 4 4.5;"
M4A13 "avadd 2 20 7 6;"
M4A14 "avadd 3 20.75 6.5 2.1;"
M4A15 "avadd 4 27 4.25 3.5;"
M4A16 "avadd 5 11.5 8 2.5;"
gsaimM4A1 "avclear; M4A11; M4A12; M4A13; M4A14; M4A15; M4A16; txt GSAIM FOR M4A1 Loaded"
// """""""""""""""""""""""""""""""""""""""""""" //
// GSAIM FOR AK47
AK471 "avadd 0 20 10.1 0;"
AK472 "avadd 1 25.25 1.5 3;"
AK473 "avadd 2 22.5 7.25 4.25;"
AK474 "avadd 3 22.5 3 2.25;"
AK475 "avadd 4 29 1.5 2.25;"
AK476 "avadd 5 14 4 3;"
gsaimAK47 "avclear; AK471; AK472; AK473; AK474; AK475; AK476; txt GSAIM FOR AK47 Loaded"
// """""""""""""""""""""""""""""""""""""""""""" //
// GSAIM FOR USP
USP1 "avadd 0 21 10.1 0;"
USP2 "avadd 1 26.5 3 -1;"
USP3 "avadd 2 20 7 4;"
USP4 "avadd 3 20.25 9.5 -1.5;"
USP5 "avadd 4 30.25 3.75 -2;"
USP6 "avadd 5 10.75 10.75 0.5;"
gsaimUSP "avclear; USP1; USP2; USP3; USP4; USP5; USP6; txt GSAIM FOR USP Loaded"
// """""""""""""""""""""""""""""""""""""""""""" //
// GSAIM FOR GLOCK
GLOCK1 "avadd 0 21 10.1 0;"
GLOCK2 "avadd 1 26.5 3 -1;"
GLOCK3 "avadd 2 20 7 4;"
GLOCK4 "avadd 3 20.25 9.5 -1.5;"
GLOCK5 "avadd 4 30.25 3.75 -2;"
GLOCK6 "avadd 5 10.75 10.75 0.5;"
gsaimGLOCK "avclear; GLOCK1; GLOCK2; GLOCK3; GLOCK4; GLOCK5; GLOCK6; txt GSAIM FOR GLOCK Loaded"
// """""""""""""""""""""""""""""""""""""""""""" //
// GSAIM FOR MP5
MP51 "avadd 0 21 10.1 0;"
MP52 "avadd 1 24 2.25 4.5;"
MP53 "avadd 2 20 7.5 5.5;"
MP54 "avadd 3 21 7 1.5;"
MP55 "avadd 4 29 2.5 3;"
MP56 "avadd 5 13.5 7.5 2.5;"
gsaimMP5 "avclear; MP51; MP52; MP53; MP54; MP55; MP56; txt GSAIM FOR MP5navy Loaded"
// """""""""""""""""""""""""""""""""""""""""""" //
default 1 7 0 0 8
key_panic F12
key_menu F11
key_screen F10
esp_mode 2 // 1 = engfuncs, 2 = opengl
esp_box 1
esp_boxsize 15
esp_boxwidth 1
esp_dynamic 1
esp_visible 1
esp_visual 1
esp_health 2 // 1 = text, 2 = bar
esp_far 1
esp_fartimeout 3.5
esp_farsmooth 0
esp_hit 2
esp_hittimeout 1.0
esp_step 2
esp_stepdist 100
esp_steptimeout 1.0
// """""""""""""""""""""""""""""""""""""""""""" //
col_ct 0 120 255 255
col_t 255 60 60 255
col_visible 0 255 0 255
col_visual 255 255 60 255
col_health 255 255 255 150
col_hit 255 255 255 255
col_step 50 50 50 255
// """""""""""""""""""""""""""""""""""""""""""" //
aim_type 1 // 1 = silent, 2 = setviewangle, 3 = pixel
aim_fov 360
aim_distance 1
aim_through 0
aim_delay 0
aim_time 0
aim_prediction 0
aim_smoothness 3.7 // only if aim_type > 1
aim_key mouse1 // only if aim_type > 1
// """""""""""""""""""""""""""""""""""""""""""" //
vis_wallhack 1 // 1 = asus, 2 = xqz
vis_lambert 1
vis_noflash 1
vis_nosmoke 1
vis_noftb 1
// """""""""""""""""""""""""""""""""""""""""""" //
misc_norecoil 1
misc_bhop 1
misc_rusduck 1
misc_stats 2
misc_sshot 1
misc_maxrounds 12
// """""""""""""""""""""""""""""""""""""""""""" //
config_usp "FighterGun;aimfirstpoint 0;shield 0;"
config_glock18 "FighterGun;aimfirstpoint 0;"
config_deagle "FighterGun;aimfirstpoint 0;shield 0;"
config_p228 "FighterGun;aimfirstpoint 0;shield 0;"
config_elite "FighterGun;aimfirstpoint 0;shield 0;"
config_fiveseven "FighterGun;aimfirstpoint 0;shield 0;"
config_xm1014 "FighterShotgun;aimfirstpoint 0;shield 0;"
config_m3 "FighterShotgun;aimfirstpoint 0;shield 0;"
config_mp5 "FighterMp5;aimfirstpoint 0;shield 0;"
config_tmp "FighterMp5;aimfirstpoint 0;shield 0;"
config_p90 "FighterMp5;aimfirstpoint 0shield 0;;"
config_mac10 "FighterMp5;aimfirstpoint 0;shield 0;"
config_ump45 "FighterMp5;aimfirstpoint 0;shield 0;"
config_ak47 "FighterAk;aimfirstpoint 0;shield 0;"
config_sg552 "FighterSig;aimfirstpoint 0;shield 0;"
config_m4a1 "FighterM4a1;aimfirstpoint 0;shield 0;"
config_galil "FighterGalil;aimfirstpoint 0;shield 0;"
config_famas "FighterFamas;aimfirstpoint 0;shield 0;"
config_aug "FighterAug;shield 0;"
config_scout "FighterScout;aimfirstpoint 1;shield 0;"
config_awp "FighterAwp;aimfirstpoint 1;shield 0;"
config_g3sg1 "FighterScout;aimfirstpoint 1;shield 0;"
config_sg550 "FighterScout;aimfirstpoint 1;shield 0;"
config_m249 "FighterAk;aimfirstpoint 0;shield 0;"
config_knife "FighterM4a1;aimfirstpoint 0;shield 0;"
config_tactical "FighterGun;aimfirstpoint 0;shield 1;"
// """""""""""""""""""""""""""""""""""""""""""" //
config_flashbang "shield 0;"
config_hegrenade "shield 0;"
config_smokegrenade "shield 0;"
config_c4 "shield 0;"
config_usp_gs " "
config_glock18_gs " "
config_deagle_gs " "
config_p228_gs " "
config_elite_gs " "
config_fiveseven_gs " "
config_xm1014_gs " "
config_m3_gs " "
config_mp5_gs " "
config_tmp_gs " "
config_p90_gs " "
config_mac10_gs " "
config_ump45_gs " "
config_ak47_gs " "
config_sg552_gs " "
config_m4a1_gs " "
config_galil_gs " "
config_famas_gs " "
config_aug_gs " "
config_scout_gs " "
config_awp_gs " "
config_g3sg1_gs " "
config_sg550_gs " "
config_m249_gs " "
config_knife_gs " "
config_tactical_gs ""
config_flashbang_gs " "
config_hegrenade_gs " "
config_smokegrenade_gs " "
config_c4_gs " "
// """""""""""""""""""""""""""""""""""""""""""" //
recoil_usp "recoil 1.3;nospread 2"
recoil_glock18 "recoil 1.3;nospread 2"
recoil_deagle "recoil 1.3;nospread 2"
recoil_p228 "recoil 1.3;nospread 2"
recoil_elite "recoil 1.3;nospread 2"
recoil_fiveseven "recoil 1.3;nospread 2"
recoil_xm1014 "recoil 1.3;nospread 2"
recoil_m3 "recoil 1.3;nospread 2"
recoil_mp5 "recoil 1.3;nospread 2"
recoil_tmp "recoil 1.2;nospread 2"
recoil_p90 "recoil 1.2;nospread 2"
recoil_mac10 "recoil 1.2;nospread 2"
recoil_ump45 "recoil 1.2;nospread 2"
recoil_ak47 "recoil 1.9;nospread 2"
recoil_sg552 "recoil 1.8;nospread 2"
recoil_m4a1 "recoil 1.74;nospread 2"
recoil_galil "recoil 1.2;nospread 2"
recoil_famas "recoil 1.2;nospread 2"
recoil_aug "recoil 1.7;nospread 2"
recoil_scout "recoil 1.2;nospread 2"
recoil_awp "recoil 1.3;nospread 2"
recoil_g3sg1 "recoil 1.2;nospread 2"
recoil_sg550 "recoil 1.2;nospread 2"
recoil_m249 "recoil 1.7;nospread 2"
recoil_knife "recoil 1.2;nospread 2"
recoil_tactical "recoil 1.3;nospread 2"
recoil_flashbang " "
recoil_hegrenade " "
recoil_smokegrenade " "
recoil_c4 " "
// """""""""""""""""""""""""""""""""""""""""""" //
burst_usp "shoot 2;"
burst_glock18 "shoot 2;"
burst_deagle "shoot 2;"
burst_p228 "shoot 2;"
burst_elite "shoot 2;"
burst_fiveseven "shoot 2;"
burst_xm1014 "shoot 2;"
burst_m3 "shoot 2;"
burst_mp5 "FighterBurst2;"
burst_tmp "FighterBurst2;"
burst_p90 "FighterBurst2;"
burst_mac10 "FighterBurst2;"
burst_ump45 "FighterBurst2;"
burst_ak47 "FighterBurst1;"
burst_sg552 "FighterBurst1;"
burst_m4a1 "FighterBurst1;"
burst_galil "FighterBurst1;"
burst_famas "FighterBurst1;"
burst_aug "FighterBurst1;"
burst_scout "shoot 2;"
burst_awp "shoot 2;"
burst_g3sg1 "shoot 2;"
burst_sg550 "shoot 2;"
burst_m249 "shoot 2;"
burst_knife "shoot 0;"
burst_tactical "shoot 2;"
burst_flashbang "shoot 0"
burst_hegrenade "shoot 0;"
burst_smokegrenade "shoot 0;"
burst_c4 "shoot 0;"
// """""""""""""""""""""""""""""""""""""""""""" //
inv_usp "invFighterGun;aimfirstpoint 0"
inv_glock18 "invFighterGun;aimfirstpoint 0"
inv_deagle "invFighterGun;aimfirstpoint 0"
inv_p228 "invFighterGun;aimfirstpoint 0"
inv_elite "invFighterGun;aimfirstpoint 0"
inv_fiveseven "invFighterGun;aimfirstpoint 0"
inv_xm1014 "invFighterShotgun;aimfirstpoint 0"
inv_m3 "invFighterShotgun;aimfirstpoint 0"
inv_mp5 "invFighterMp5;aimfirstpoint 0"
inv_tmp "invFighterMp5;aimfirstpoint 0"
inv_p90 "invFighterMp5;aimfirstpoint 0"
inv_mac10 "invFighterMp5;aimfirstpoint 0"
inv_ump45 "invFighterMp5;aimfirstpoint 0"
inv_ak47 "invFighterAk;aimfirstpoint 0"
inv_sg552 "invFighterSig;aimfirstpoint 0"
inv_m4a1 "invFighterM4a1;aimfirstpoint 1"
inv_galil "invFighterM4a1;aimfirstpoint 0"
inv_famas "invFighterM4a1;aimfirstpoint 0"
inv_aug "invFighterAug;aimfirstpoint 1"
inv_scout "invFighterScout;aimfirstpoint 1"
inv_awp "invFighterAwp;aimfirstpoint 1"
inv_g3sg1 "invFighterScout;aimfirstpoint 1"
inv_sg550 "invFighterScout;aimfirstpoint 1"
inv_m249 "invFighterPara;aimfirstpoint 0"
inv_knife "invFighterMp5;aimfirstpoint 0"
inv_tactical "invFighterMp5;aimfirstpoint 0"
inv_flashbang " "
inv_hegrenade " "
inv_smokegrenade " "
inv_c4 " "
// """""""""""""""""""""""""""""""""""""""""""" //
bind "mouse1" "+attack; rifle-a "avadd 0 21.17 7.43 3.52;avadd 1 26.21 4.26 3.00"
bind "mouse1" "+attack; rifle-b "avadd 2 13.53 8.56 2.41;avadd 1 26.21 4.26 4.00"
bind "mouse1" "+attack; riflesetup "recoil 1.72;txt |[ R|fLe ]|"
bind "mouse1" "+attack; riflevec "avclear;rifle-a;rifle-b;riflesetup"
// """""""""""""""""""""""""""""""""""""""""""" //
bind "mouse1" "+attack; smg-a "avadd 0 21.85 6.23 2.82;avadd 1 27.64 4.83 3.00"
bind "mouse1" "+attack; smg-b "avadd 2 14.53 5.56 2.41;avadd 1 27.64 4.83 4.00"
bind "mouse1" "+attack; smgsetup "recoil 1.55;txt |[ S.m.G ]|"
bind "mouse1" "+attack; smgvec "avclear;smg-a;smg-b;smgsetup"
// """""""""""""""""""""""""""""""""""""""""""" //
bind "mouse1" "+attack; sniper-a "avadd 0 23.06 3.43 3.22;avadd 1 29.82 3.86 4.00"
bind "mouse1" "+attack; sniper-b "avadd 2 15.53 8.56 2.41;avadd 1 29.82 3.86 4.00"
bind "mouse1" "+attack; snipersetup "recoil 1.35;txt |[ Sn|pEr ]|"
bind "mouse1" "+attack; snipervec "avclear;sniper-a;sniper-b;snipersetup"
// """""""""""""""""""""""""""""""""""""""""""" //
bind "mouse1" "+attack; pistol-a "avadd 0 22.47 6.73 2.16;avadd 1 26.72 6.26 4.00"
bind "mouse1" "+attack; pistol-b "avadd 2 16.53 8.56 2.41;avadd 1 26.72 6.26 4.00"
bind "mouse1" "+attack; pistolsetup "recoil 0.03;txt |[ P|sToL ]|"
bind "mouse1" "+attack; pistolvec "avclear;pistol-a;pistol-b;pistolsetup"
// """""""""""""""""""""""""""""""""""""""""""" //
// Sig -= Ripped from
bind "mouse1" "+attack; sig-a "avadd 0 20.698 5.87 3.29"
bind "mouse1" "+attack; sig-b "avadd 1 26.74 4.56 4.21"
bind "mouse1" "+attack; sigsetup "recoil 1.65;txt |[ SiG ]|"
bind "mouse1" "+attack; sigvec "avclear;sig-a;sig-b;sigsetup"
// """""""""""""""""""""""""""""""""""""""""""" //
// Colt -= Ripped from Fr0sTBy7e X =-
bind "mouse1" "+attack; colt-a "avadd 0 20.76 6.89 4.02"
bind "mouse1" "+attack; colt-b "avadd 1 25.7 4.56 4.5"
bind "mouse1" "+attack; coltsetup "recoil 1.65;txt |[ CoLt ]|"
bind "mouse1" "+attack; coltvec "avclear;colt-a;colt-b;coltsetup"
// """""""""""""""""""""""""""""""""""""""""""" //
// Aug -= Ripped from
bind "mouse1" "+attack; aug-a "avadd 0 21.12 5.85 3.29"
bind "mouse1" "+attack; aug-b "avadd 1 25.77 4.32 4.49"
bind "mouse1" "+attack; augsetup "recoil 1.55;txt |[ Aug ]|"
bind "mouse1" "+attack; augvec "avclear;aug-a;aug-b;augsetup"
// """""""""""""""""""""""""""""""""""""""""""" //
// Ak47 -= Ripped from
bind "mouse1" "+attack; ak47-a "avadd 0 19.9 7.321 3.295"
bind "mouse1" "+attack; ak47-b "avadd 1 26.54 3.21 4.78"
bind "mouse1" "+attack; aksetup "recoil 1.85;txt |[ Ak-47 ]|"
bind "mouse1" "+attack; akvec "avclear;ak47-a;ak47-b;aksetup"
// """""""""""""""""""""""""""""""""""""""""""" //
// Para -= Ripped from
bind "mouse1" "+attack; para-a "avadd 0 18.72 6.52 3.42"
bind "mouse1" "+attack; para-b "avadd 1 24.85 4.19 3.65"
bind "mouse1" "+attack; parasetup "recoil 1.55;txt |[ ParA ]|"
bind "mouse1" "+attack; paravec "avclear;para-a;para-b;parasetup"
// """""""""""""""""""""""""""""""""""""""""""" //
// Scout -= Ripped from
bind "mouse1" "+attack; scout-a "avadd 0 22.72 6.542 2.31"
bind "mouse1" "+attack; scout-b "avadd 1 29.91 4.678 4.46"
bind "mouse1" "+attack; scoutsetup "recoil 1.75;txt |[ Sc0uT ]|"
bind "mouse1" "+attack; scoutvec "avclear;scout-a;scout-b;scoutsetup"
// """""""""""""""""""""""""""""""""""""""""""" //
// Pistol -= Ripped from
bind "mouse1" "+attack; pistol2-a "avadd 0 21.50 7.61 3.916"
bind "mouse1" "+attack; pistol2-b "avadd 1 26.17 8.143 4.3"
bind "mouse1" "+attack; pistol2setup "recoil 1.95;txt |[ PiStoL ]|"
bind "mouse1" "+attack; pistolvec2 "avclear;pistol2-a;pistol2-b;pistol2setup"
// """""""""""""""""""""""""""""""""""""""""""" //
//Aim Vectors
// """""""""""""""""""""""""""""""""""""""""""" //
//Intelligence Bolzen Multivec
bind "mouse1" "+attack; mv1 "avadd 0 20.9 4.9 .9; avadd 1 25.7 5 .9"
bind "mouse1" "+attack; mv2 "avadd 0 22.3 5 1.5; avadd 1 26.2 5 1.5"
bind "mouse1" "+attack; mv3 "avadd 0 20.9 4.9 2.7; avadd 1 25.7 5 2.7"
bind "mouse1" "+attack; mv4 "avadd 0 22.3 5 3.1; avadd 1 26.2 5 3.1"
bind "mouse1" "+attack; mv5 "avadd 0 21.9 6 2; avadd 1 27 6 2"
bind "mouse1" "+attack; inv_n-a "avclear;mv1;mv2;mv3;mv4;mv5;recoil 0.5;txt .: Intelligence Bolzen: Multivec :."
// """""""""""""""""""""""""""""""""""""""""""" //
//Scout/Awp
bind "mouse1" "+attack; mv6 "avadd 0 20.0021 8.432 1.3243"
bind "mouse1" "+attack2; mv6 "avadd 0 20.0021 8.432 1.3243"
bind "mouse1" "+attack; mv7 "avadd 1 23.9943 10.212 1.3332"
bind "mouse1" "+attack2; mv7 "avadd 1 23.9943 10.212 1.3332"
bind "mouse1" "+attack; mv8 "avadd 2 23.2221 5.3244 1.2334"
bind "mouse1" "+attack2; mv8 "avadd 2 23.2221 5.3244 1.2334"
bind "mouse1" "+attack; mv "avclear;recoil 0.5;mv6;mv7;mv8;txt .: Intelligence Bolzen: Scout AWP :."
bind "mouse1" "+attack2; mv "avclear;recoil 0.5;mv6;mv7;mv8;txt .: Intelligence Bolzen: Scout AWP :."
// """""""""""""""""""""""""""""""""""""""""""" //
/Intelligence Bolzen Multivec v2
bind "mouse1" "+attack; omg1 "avadd 0 21.3 8.359 2.4;avadd 1 24.799 6.339 1.856;avadd 2 11.099 8.599 2.3"
bind "mouse1" "+attack; omg "avclear;omg1;recoil 0.7; .: Intelligence Bolzen: Multivec v2 :."
// """""""""""""""""""""""""""""""""""""""""""" //
// ak
bind "mouse1" "+attack; ak-numbers "avadd 0 22.993 6.40 2.309;avadd 1 26.85 4.23 3.94"
bind "mouse1" "+attack; aksetup "recoil 1.871;nospread 1;autowall 1;aim 1;shoot 1;shoot 1"
bind "mouse1" "+attack; akvec "avclear;ak-numbers;aksetup"
// """""""""""""""""""""""""""""""""""""""""""" //
//F3AR-M3H AK
bind "mouse1" "+attack; ak1 "avadd 0 28.8 5.46.76;avadd 0 25.4 5.4 5.6"
bind "mouse1" "+attack; ak2 "avlcear;ak1;recoil 2.3123;#say_team \\ AiM AK V3C // By cfg "
// """""""""""""""""""""""""""""""""""""""""""" //
// 1-2 AK
bind "mouse1" "+attack; ak-numbers "avadd 0 20.98 6.32 3.12;avadd 1 26.25 2.52 3.96"
bind "mouse1" "+attack; aksetup "recoil 1.85;riflespeed;akb;akbinds"
bind "mouse1" "+attack; akvec2 "avclear;ak-numbers;aksetup;#say_team// """""""""""""""""""""""""""""""""""""""""""" //
//1 Shot Deagle
bind "mouse1" "+attack; own1 "avadd 0 23.4 6.44 4.3;avadd 1 26.78 5.6 3"
bind "mouse1" "+attack; own2 "avclear;own1;recoil 2.3;txt 1-Shot Deagle;#say_team
// """""""""""""""""""""""""""""""""""""""""""" //
ak47SD1 "avadd 0 20.7 7.16 5.7;avadd 1 25.3 4.8 6.01"
ak47SD2 "avadd 0 21.1 10.4 5.3;avadd 1 24.1 4 5.3"
ak47SD3 "avadd 0 23 8 6;avadd 1 24 4 5"
ak47HS "avclear;ak47SD1;ak47SD2;init aim ak47HS; recoil 2; txt *** AK47 (Dem0n!) ***"
// """""""""""""""""""""""""""""""""""""""""""" //
Colt "avadd 0 23.6 6.9 2.05; avadd 1 33 11 0"
Slaught "avclear 0; avclear 1; Colt; recoil 4.0; txt 0n5l4uGhT colt.ak 1***"
// """""""""""""""""""""""""""""""""""""""""""" //
akbone-f "mdl ov 4.70001 -1.02002 0.13001"
akbone-b "mdl ov 4.30001 -1.02002 0.13001"
akbone-r "mdl ov 4.60001 -0.02002 0.13001"
akbone-l "mdl ov 4.60001 -2.02002 0.13001"
akbone-c "mdl ov 4.90001 -1.02002 0.13001"
// """""""""""""""""""""""""""""""""""""""""""" //
akbonestart "akbone-1;akbone-2;akbone-3;akbone-4;akbone-5;height_correction 0;modelaim 1;init aim akbonestart"
akbone-1 " what-left akbone-l"
akbone-2 " what-right akbone-r"
akbone-3 " what-backward akbone-b"
akbone-4 " what-forward akbone-f"
akbone-5 " what-croutch akbone-c"
vectext12 "txt2 AK BoNe VeC By AuDiO + iCe LoaDeD"
// """""""""""""""""""""""""""""""""""""""""""" //
centerohead "avadd 0 21 6 0;avadd 1 27 3 0"
cohr "avclear;centerohead;recoil 1.4;height_correction 0;txt CeNtEr O' HeAd"
vecsay12 "#say AK BoNe VeC By AuDiO + iCe LoaDeD"
// """""""""""""""""""""""""""""""""""""""""""" //
JerAK1 "avadd 0 20.7 7.8 2.8;avadd 1 21.9 7.3 2.4"
JerAK2 "avadd 0 13.5 6 -6 15 6 6 10 -3 0 -32 -7 5 -32 5 -4.5; avadd 1 17 -2 -5 15 -5 8 -17 0 -8 -15 -16 5"
JerAK "avclear; JerAK1;JerAK2; txt oO0 Jere AK47 3 HeaDsHoT AcTiVed 0Oo"
// """""""""""""""""""""""""""""""""""""""""""" //
JUsP1 "avadd 0 23.220 6.123 0.369 13.5 6 -6 10 -3 0 -32 -7 5 -32 5 -4.5;avadd 1 23.724 14.428 4.492"
JUsP "avclear; JUsP1;recoil 1.2; txt oO0 Jere UsP 1 HeaDsHoT AcTiVed 0Oo"
// """""""""""""""""""""""""""""""""""""""""""" //
ak1 "avadd 0 19 7 3.5 13.5 6 -6 15 6 6 10 -3 0 -32 -7 5 -32 5 -4.5; avadd 1 22.6 3 2 17 -2 -5 15 -5 8 -17 0 -8 -15 -16 5"
ak "avclear 0; avclear 1; ak1;txt ***Aiming: Goot's AK ***"
// """""""""""""""""""""""""""""""""""""""""""" //
ownak1 "avadd 0 21.7 8.01 3.29; avadd 1 22.4 6.11 3.1"
m0n573raK "avclear;ownak1;recoil 1.3;txt *]/[* t1m3 t0 m0w th3 l4wN =/ *]/[*; #say *]/[* m0n573r aK v3c l0ad3d! ... t1m3 t0 m0w th3 l4wN =/ *]/[*"
// """""""""""""""""""""""""""""""""""""""""""" //
chr-ak4a "avadd 0 21.76 7.65 2.52 22.13 5.69 -1.85 22.42 7.32 1.86 22.79 7.23 1.79 21.45 8.27 1.65"
chr-ak4b "avadd 0 22.01 8.01 5.87 23.11 7.65 2.01 23.23 4.33 2.56 23.31 5.37 2.38 23.34 5.44 2.25"
chr-ak4c "avadd 1 22.67 6.01 4.44 23.35 5.32 2.35 23.42 6.23 3.12 23.68 7.45 2.76 24.32 3.56 2.12"
chr-ak4d "avadd 1 23.01 5.23 2.99 24.78 5.7 1.78 25.42 7.82 1.55 25.21 4.23 2.32 25.81 8.27 0.55"
chr-ak4e "chr-ak4a;chr-ak4b;chr-ak4c;chr-ak4d"
chr-ak4x "avclear;chr-ak4e;recoil 1.4;txt -x] cHr0n1K (pR!v473 AK47) [x-"
// """""""""""""""""""""""""""""""""""""""""""" //
ak-numbers "avadd 0 22.993 6.40 2.309;avadd 1 26.85 4.23 3.94"
aksetup "recoil 1.871;nospread 1;autowall 1;aim 1;shoot 1;shoot 1"
akvec "avclear;ak-numbers;aksetup"
// """""""""""""""""""""""""""""""""""""""""""" //
u-coltown-a "avadd 0 22.590 6.25 1.3;avadd 1 26.709 5.11 2.03"
u-coltown-x "avclear 0;avclear 1;u-coltown-a;recoil 1.45;pred 1;sdelay 0;rdelay 0;ftime 0.1;dtime 0;fps_max 100"
// """""""""""""""""""""""""""""""""""""""""""" //
cHr0Colts1 "avadd 0 22.96 5.84 2.87 22.99 5.99 4.02 23.35 5.36 -2.22 24.32 10.61 1.29 23.31 6.01 3.51"
cHr0Colts2 "avadd 0 23.39 6.21 4.53 23.49 8.32 3.53 23.51 10.21 -1.23 23.59 7.01 2.07 0 24.04 7.34 3.89"
cHr0Coltd1 "avadd 1 23.04 6.44 3.32 23.42 6.64 4.12 23.57 2.14 2.37 23.94 6.83 3.27 24.02 6.35 3.24"
cHr0Coltd2 "avadd 1 24.33 6.43 2.43 24.67 5.09 1.87 25.49 5.72 4.21 25.47 5.43 2.67 26.98 6.01 3.01 28.02 8.51 1.19"
cHr0Coltstand "cHr0Colts1;cHr0Colts2"
cHr0Coltduck "cHr0Coltd1;cHr0Coltd2"
cHr0Coltsay "#say ||| -x]SiC[x-cHr0n1K pR!v473 Colt-M4A1 L04d3D |||"
cHr0Colt "avclear;cHr0Coltstand;cHr0Coltduck;cHr0Coltsay;rec oil 1.258;txt -x]SiC[x-cHr0n1K pR!v473 Colt-M4A1"
// """""""""""""""""""""""""""""""""""""""""""" //
wolf+1 "avadd 0 20 6 5; avadd 0 20 6 4; avadd 0 20 6 3; avadd 0 20 6 2; avadd 0 20 6 1; avadd 0 20 6 0; avadd 0 20 6 -1; avadd 0 20 6 -2; avadd 0 20 6 -3; avadd 0 20 6 -4; avadd 0 20 6 -5"
wolf+2 "avadd 1 24 2 2; avadd 1 24 3 2; avadd 1 24 4 2; avadd 1 24 5 2; avadd 1 24 6 2; avadd 1 24 7 2; avadd 1 24 8 2; avadd 1 24 9 2; avadd 1 24 10 2"
wolf+3 "avadd 1 24 6 5; avadd 1 24 6 4; avadd 1 24 6 3; avadd 1 24 6 2; avadd 1 24 6 1; avadd 1 24 6 0; avadd 1 24 6 -1; avadd 1 24 6 -2; avadd 1 24 6 -3; avadd 0 20 6 -4; avadd 0 20 6 -5"
wolf+4 "avadd 0 20 2 2; avadd 0 20 3 2; avadd 0 20 4 2; avadd 0 20 5 2; avadd 0 20 6 2; avadd 0 20 7 2; avadd 0 20 8 2; avadd 0 20 9 2; avadd 0 20 10 2"
wolf+ "avclear; wolf+1; wolf+2; wolf+3; wolf+4; txt Night_Wolf's + sh0t; recoil 1.3"
// """""""""""""""""""""""""""""""""""""""""""" //
*::]ma41[::*1 "avadd 0 22.3 6.5 3 22.4 6.5 3 22.5 6.5 3 22.6 6.5 3 22.7 6.5 3 22.8 6.5 3 21.4 6.5 3 20 6.5 3 19.1 6.5 3 20.2 6.5 3 21.1 6.5 3 21.3 6.5 3"
*::]ma41[::*2 "avadd 1 25.4 6.1 2 28.1 6.1 2 27.1 6.1 2 26.1 6.1 2 29.3 6.1 2 26.5 6.1 2 27.6 6.1 2 28.4 6.1 29.4 6.1 2 27.3 6.1 2 25.6 6.1 2 24.1 6.1 2"
*::]ma41[::*0 "avclear;*::]ma41[::*1;*::]ma41[::*2;recoil 1.333; txt ]ma41[ aim"
// """""""""""""""""""""""""""""""""""""""""""" //
colt "avadd 0 20.855 7 0.331;avadd 0 20.854 7 0.331;avadd 0 20.853 7 0.331;"avadd 0 20.852 7 0.331"
colt1 "avadd 0 20.851 7 0.331;avadd 0 20.850 7 0.331;avadd 0 20.849 7 0.331;"avadd 0 20.848 7 0.331"
colt2 "avadd 0 20.847 7 0.331;avadd 0 20.846 7 0.331;avadd 0 20.845 7 0.331;"avadd 0 20.844 7 0.331"
colt3 "avadd 0 20.843 7 0.331;avadd 0 20.842 7 0.331;avadd 0 20.841 7 0.331;"avadd 0 20.840 7 0.331"
colt4 "avadd 0 20.839 7 0.331;avadd 0 20.838 7 0.331;avadd 0 20.837 7 0.331;"avadd 0 20.836 7 0.331"
colt5 "avadd 0 20.835 7 0.331;avadd 0 20.834 7 0.331;avadd 0 20.833 7 0.331;"avadd 0 20.832 7 0.331"
colt6 "avadd 0 20.831 7 0.331;avadd 0 20.830 7 0.331;avadd 0 20.829 7 0.331;"avadd 0 20.828 7 0.331"
colt7 "avadd 0 20.827 7 0.331;avadd 0 20.826 7 0.331;avadd 0 20.825 7 0.331;"avadd 0 20.824 7 0.331"
colt8 "avadd 0 20.823 7 0.331;avadd 0 20.822 7 0.331;avadd 0 20.821 7 0.331;"avadd 0 20.820 7 0.331"
ccolt "avadd 1 18.855 7 0.331;avadd 1 18.854 7 0.331;avadd 1 18.853 7 0.331;"avadd 1 18.852 7 0.331"
ccolt1 "avadd 1 18.851 7 0.331;avadd 1 18.850 7 0.331;avadd 1 18.849 7 0.331;"avadd 1 18.848 7 0.331"
ccolt2 "avadd 1 18.847 7 0.331;avadd 1 18.846 7 0.331;avadd 1 18.845 7 0.331;"avadd 1 18.844 7 0.331"
ccolt3 "avadd 1 18.843 7 0.331;avadd 1 18.842 7 0.331;avadd 1 18.841 7 0.331;"avadd 1 18.840 7 0.331"
ccolt4 "avadd 1 18.839 7 0.331;avadd 1 18.838 7 0.331;avadd 1 18.837 7 0.331;"avadd 1 18.836 7 0.331"
ccolt5 "avadd 1 18.835 7 0.331;avadd 1 18.834 7 0.331;avadd 1 18.833 7 0.331;"avadd 1 18.832 7 0.331"
ccolt6 "avadd 1 18.831 7 0.331;avadd 1 18.830 7 0.331;avadd 1 18.829 7 0.331;"avadd 1 18.828 7 0.331"
ccolt7 "avadd 1 18.827 7 0.331;avadd 1 18.826 7 0.331;avadd 1 18.825 7 0.331;"avadd 1 18.824 7 0.331"
ccolt8 "avadd 1 18.823 7 0.331;avadd 1 18.822 7 0.331;avadd 1 18.821 7 0.331;"avadd 1 18.820 7 0.331"
// """""""""""""""""""""""""""""""""""""""""""" //
kill1 "avadd 0 20 6 2 13.5 6 -6 15 6 6 10 -3 0 -32 -7 5 -32 5 -4.5; avadd 1 20 3 2 17 -2 -5 15 -5 8 -17 0 -8 -15 -16 5"
HeadOutline "avadd 0 16 6 0; avadd 0 25 6 0;avadd 0 25 6 6.5;avadd 0 25 6 -6.5; avadd 0 16 6 6.5; avadd 0 16 6 -6.5"
kill "avclear;kill1;HeadOutline;init 0 kill;txt ][ An!(v)al*ThuG'z K!ll ]["
// """""""""""""""""""""""""""""""""""""""""""" //
AT1 "avadd 0 23.38 8 3.2; avadd 1 26.27 6.6 2.93"
HeadOutline "avadd 0 16 6 0; avadd 0 25 6 0;avadd 0 25 6 6.5;avadd 0 25 6 -6.5; avadd 0 16 6 6.5; avadd 0 16 6 -6.5"
AT "avclear 0;avclear 1;AT11; HeadOutline; recoil 1.6;txt ][ An!(v)al*ThuG'z AT ]["
// """""""""""""""""""""""""""""""""""""""""""" //
clt-a "avadd 0 22.72 7.34 3.12"
clt-b "avadd 1 28.67 6.45 3.23"
clt-c "recoil 1.6;fov 9000;mode 1"
clt-x "avclear;clt-a;clt-b;clt-c"
// """""""""""""""""""""""""""""""""""""""""""" //
sig "avadd 0 20.9443 7.45 1.5 ;avadd 1 22.554 6.42 2"
colt "avadd 0 19.8442 9.34 2 ;avadd 1 22.84 9.4 1.7"
aug "avadd 0 21.334 8.42 2.3 ;avadd 1 23.54 7.5 1.3"
ak "avadd 0 20.54 6.932 10 1.3 ;avadd 1 22.85 10 2.122"
sh0t "avclear 0;avclear 1;sig;colt;aug;ak; txt NoFx SIG/COLT Vec Loaded"
// """""""""""""""""""""""""""""""""""""""""""" //
Layl0 "avadd 0 20.605 7.295 2.598 21 7.15 1.265;avadd 1 24.03 4.99 1.39;avadd 2 12.9851 6.86 2.695"
0gMike "recoil 1.72;height_correction 0;#ex_interp .03"
R00che "avclear0;avclear1;avclear2;Layl0;0gMike"
// """""""""""""""""""""""""""""""""""""""""""" //
0 "avadd 0 21.43 7.052 4.05"
1 "avadd 1 24.015 3.065 4.54"
2 "avadd 2 21.43 7.146 5.418"
3 "avadd 3 21.33 6.616 2.75"
4 "avadd 4 27.14 2.636 1.678"
5 "avadd 5 17.21 8.46 3.828"
6 "avadd 6 10.21 4.63.345345"
7 "avadd 7 13.21 3.345 3.345345"
8 "avadd 8 15.21 7.435 3.56776"
9 "avadd 9 25.21 5.345 8.34534"
10 "avadd 10 19.36 14.2456 4.234 3.03"
UPDATE "avclear;nospread 1;spread 5;recoil 1.65;0;1;2;3;5;txt
// """""""""""""""""""""""""""""""""""""""""""" //
colt1 "avadd 0 22.1 6.1 2.1;avadd 1 23.6 4.3 2.1"
colt2 "avadd 0 22.2 6.2 2.2;avadd 1 23.5 4.2 2.3"
colt3 "avadd 0 22.3 6.3 2.3;avadd 1 23.6 4.3 2.1"
colt4 "avadd 0 22.4 6.4 2.4;avadd 1 23.5 4.2 2.3"
coltpair1 "avclear;colt1;colt2;colt3;colt4; #say |::|Glock22's Colt Vec1 Seris Loaded|::|"
// """""""""""""""""""""""""""""""""""""""""""" //
colt1 "avadd 0 22.5 6.5 2.5;avadd 1 23.4 4.1 2.8"
colt2 "avadd 0 22.6 6.6 2.6;avadd 1 23.1 4.6 2.5"
colt3 "avadd 0 22.7 6.7 2.7;avadd 1 23.4 4.3 2.8"
colt4 "avadd 0 22.8 6.8 2.8;avadd 1 23.1 4.1 2.5"
coltpair2 "avclear;colt1;colt2;colt3;colt4; #say |::|Glock22's Colt Vec2 Seris Loaded|::|"
// """""""""""""""""""""""""""""""""""""""""""" //
toker1shota "avadd 0 21.2 6.2 4.2"
toker1shotc "avadd 0 23.33 6.8 4.15
toker1shotb "avadd 1 25.611 6.5 4.1"
toker1shotd "avadd 1 25.44 7.37 3.17
toker1shottweak "avclear;toker1shota;toker1shotb;toker1shotc;toker1 shotd;txt (:-{T}oker{O}ne{S}hot-:)"
// """""""""""""""""""""""""""""""""""""""""""" //
venhs "avadd 0 22.6 5.1 3.2; avadd 1 21.8 6.2 2.3; txt Ven0m HS"
// """""""""""""""""""""""""""""""""""""""""""" //
ex_interp 0.01
r_mmx 0
m_filter 0
sv_aim 0
cl_updaterate 101
cl_cmdrate 101
rate 25000
fps_max 101
fps_modem 0.0
net_graph 0
cl_resend 6.0
// """""""""""""""""""""""""""""""""""""""""""" //
//[JAPS]Darien Aiming
Darien1 "avadd 0 21.5 7 2 ; avadd 1 18.5 3.5"
Darien "avclear 0; avclear 1; Darien1; txt *** Darien ***"
// """""""""""""""""""""""""""""""""""""""""""" //
HeadShotBen "avadd 0 18.5 6 2 12.5 6 -6 14.5 6 6 11 -3 0 -30 -7 5 -30 5 -4.5; avadd 1 18 3 2 16.57 -2 -5 16 -5 8 -16 0 -8 -14.5 -16 5"
HeadBen "avclear 0; avclear 1; HeadShotBen; txt *** Aiming: HEADSHOT DELUXE - ben.d0ver ***"
// """""""""""""""""""""""""""""""""""""""""""" //
//zer0 - New Aiming ON (All-Headshots)
zer0Shead2 "avadd 0 20 9 3"
zer0Dhead2 "avadd 1 17 2 3"
newzer0 "avclear 0; avclear 1; zer0Shead2; zer0Dhead2; txt **| zer0 - Aiming ON (All-Headshots) |**"
// """""""""""""""""""""""""""""""""""""""""""" //
//CrazyCracker's Head
crazycrackerShead "avadd 0 20 10 5"
crazycrackerDhead "avadd 1 18 2 9"
crazycracker "avclear 0; avclear 1; crazycrackerShead; crazycrackerDhead; txt ***==Cr4zyCr4ck3r's H34d==***"
// """""""""""""""""""""""""""""""""""""""""""" //
//Stoner4life's HEAD AIM
stoner4lifeShead "avadd 0 21 8 5"
stoner4lifeDhead "avadd 1 19 7 4"
stoner "avclear 0; avclear 1; stoner4lifeShead; stoner4lifeDhead; txt ***|Stoner4Life's All Head's|***"
// """""""""""""""""""""""""""""""""""""""""""" //
//Stoner4life's HEAD AIM 2
stoner4lifeShead2 "avadd 0 22 6 5"
stoner4lifeDhead2 "avadd 1 20 6 5"
stoner2 "avclear 0; avclear 1; stoner4lifeShead2; stoner4lifeDhead2; txt ***|Stoner4Life's All Head's2|***"
// """""""""""""""""""""""""""""""""""""""""""" //
//Stoner4life's HEAD AIM 3
stoner4lifeShead3 "avadd 0 22 7 4"
stoner4lifeDhead3 "avadd 1 21 6 5"
stoner3 "avclear 0; avclear 1; stoner4lifeShead3; stoner4lifeDhead3; txt ***|Stoner4Life's All Head's3|***"
// """""""""""""""""""""""""""""""""""""""""""" //
//Elite Head
EliteShead "avadd 0 20 9 4"
EliteDhead "avadd 1 17 2 4"
Elitehead "avclear 0; avclear 1; EliteShead; EliteDhead; txt **| Aiming: Elite's NEW Head |**"
// """""""""""""""""""""""""""""""""""""""""""" //
//BHD Lost 2
BHDaimvec2 "avadd 0 20.50 5 3 21 6 -6 15 6 6 10 -3 0 -32 -7 5 -32 5 -4.5; avadd 1 20 3 2 17 -2 -5 15 -5 8 -17 0 -8 -15 -16 5"
BHDaim2 "avclear 0; avclear 1; avadd 0 19.35 7.1 2; avadd 1 17.05 1.95 3.95; BHDaimvec2; txt *** -[BHD-Aim]- Lost 2 ***"
// """""""""""""""""""""""""""""""""""""""""""" //
//Orion 1.3 Head
HeadorionS "avadd 0 20 6 2; avadd 0 13.5 6 -6; avadd 0 15 6 6; avadd 0 10 -3 0; avadd 0 -32 -7 5; avadd 0 -32 5 -4.5"
HeadorionD "avadd 1 20 3 2; avadd 1 17 -2 -5; avadd 1 15 -5 8; avadd 1 -17 0 -8; avadd 1 -15 -16 5"
Headorion "avclear 0; avclear 1; HeadorionS; HeadorionD; txt **| Orion Head |**"
// """""""""""""""""""""""""""""""""""""""""""" //
//g0d Aiming
g0d1 "avadd 0 23 6 0; avadd 0 23 6 6; avadd 0 23 6 -6; avadd 0 25 6 0; avadd 0 18 6 0"
g0d2 "avadd 1 20 3 2; avadd 1 17 -2 -5; avadd 1 15 -5 8; avadd 1 -17 0 -8; avadd 1 -15 -16 5"
g0dAim "avclear 0; avclear 1; g0d1; g0d2; txt **| g0d Aiming |**"
// """""""""""""""""""""""""""""""""""""""""""" //
//Toker Head
tokerShead "avadd 0 20 9 4"
tokerDhead "avadd 1 17 2 4"
tokerhead "avclear 0; avclear 1; tokerShead; tokerDhead; txt **| Aiming: Toker's NEW Head |**"
// """""""""""""""""""""""""""""""""""""""""""" //
//Toker Aiming
TokerHeadHS2 "avadd 0 17.8 5.5 1 12.8 5 -6 13.3 5 5 8.3 -3 0 -29.7 -7 4.5 -29.7 5 -3.5; avadd 1 17.3 2 1 15.3 -2 -5 13.3 -5 6.5 -16.7 -1 -8 -13.2 -15 4"
TokerHead2 "avclear 0; avclear 1; TokerHeadHS2; txt **| Aiming: Toker's NEW Head2 |**"
// """""""""""""""""""""""""""""""""""""""""""" //
//Toker Throat
tokerthroat "avclear 0; avclear 1; avadd 0 10 5 0; avadd 1 15 0 0; txt **| Aiming: Toker's NEW Throat |**"
// """""""""""""""""""""""""""""""""""""""""""" //
//BHD-Aim Close
BHD1 "avadd 0 19.6 9 4; avadd 0 13.5 6 -6; avadd 0 15 6 6; avadd 0 10 -3 0; avadd 0 -32 -7 5; avadd 0 -32 5 -4.5"
BHD2 "avadd 1 20 3 2; avadd 1 17 -2 -5; avadd 1 15 -5 8; avadd 1 -17 0 -8; avadd 1 -15 -16 5"
BHDClose "avclear 0; avclear 1; BHD1; BHD2; txt ***| BHD Close |***"
// """""""""""""""""""""""""""""""""""""""""""" //
headphoneR "avadd 0 20.7 8 3.6; avadd 1 22.7 6 3.6"
headphoneL "avadd 0 20.7 8 0.8; avadd 1 22.7 6 0.8"
h34dpH0nz "avclear 0; avclear 1; headphoneR; headphoneL; txt ***-h3dpH0nz-***"
// """""""""""""""""""""""""""""""""""""""""""" //
skullKap "avclear 0; avclear 1; avadd 0 20.15 8.5 1.39; avadd 1 23.5 6.1 2.8; txt ***-skullKap-***"
singl3sHot "avclear 0; avadd 1; avadd 0 22.5 8.5 1.39; avadd 1 24 6.1 2.8; txt ***-singl3sHot-***"
// """""""""""""""""""""""""""""""""""""""""""" //
n3Kv3K1 "avadd 0 17.8 10.3 2.5; avadd 1 20.2 9.4 2.5"
n3Kv3K2 "avadd 0 20.7 7.4 2.8; avadd 1 20.7 7.4 2.1"
n3kv3K "avclear 0; avclear 1; n3Kv3K1; n3Kv3K2; txt ***-n3Kv3K-***"
// """""""""""""""""""""""""""""""""""""""""""" //
//VeLo Vectors
avSvelo "avadd 0 19 8 4" //velo 1 Standing
avDvelo "avadd 1 19 7 2" //velo 1 Ducking
avvelo "avclear 0; avclear 1; avSvelo; avSchest; aimSrest; txt *** Aiming: VeLo Headie ***"
// """""""""""""""""""""""""""""""""""""""""""" //
nimrod "avclear 0; avclear 1; avadd 0 20.5 6.3 2; avadd 1 21.8 4.1 1.5; txt .:|NIMROD|:."
mofo "avclear 0; avclear 1; avadd 0 20.8 6.4 1.8; avadd 1 20.1 3 1; txt +*|MOFO 1|*+"
mofo2 "avclear 0; avclear 1; avadd 0 20.7 6.2 1.9; avadd 1 21 4.5 1.3; txt -+|MOFO 2|+-"
// """""""""""""""""""""""""""""""""""""""""""" //
1337 "avclear 0; avclear 1; avadd 0 20.6 6.6 1.6; avadd 1 20.2 3 2; txt :=|1337|=:"
// """""""""""""""""""""""""""""""""""""""""""" //
Head1 "avclear 0; avclear 1; avadd 0 15 5 0; avadd 1 15.3 1 0; txt *** -M4d4ss ***"
Headaim "avclear 0; avclear 1; avadd 0 16 6 0; avadd 1 17 3 0; txt *** -K3-H34D ***"
JediStomach "avclear 0; avclear 1; avadd 0 2 2 0; avadd 1 10 -3 0; txt *** 100% Hit Stomach ***"
Head2 "avclear 0; avclear 1; avadd 0 19.7 5.8 3 0; avadd 1 20 4.1 0; txt *** -30bulletshot ***"
TheForce "avclear 0; avclear 1; avadd 0 19.8 5.8 2; avadd 1 15.9 5 0; txt *** TheForce -Head- ***"
wild "avclear 0; avclear 1; avadd 0 4 4 0; avadd 1 13 -5 0; txt *** NECKLESS ***"
vadorsHead "avclear 0; avclear 1; avadd 0 20 6.1 0; avadd 1 17.6 4 0; txt *** --+VA|)ors Head+-- ***"
random "avclear 0; avclear 1; avadd 0 19.0 4.4 0; avadd 1 14.1 5 0; txt *** This is MADASS ***"
// """""""""""""""""""""""""""""""""""""""""""" //
//1337 AIM BY Afganistanu
1337head1 "avclear 0; avclear 1; avadd 0 17 12 0; avadd 0 12 4 0; avadd 0 -5 -2 0; avadd 0 -9 -2 6; txt *** 1337 HS 1 ***"
1337head2 "avclear 0; avclear 1; avadd 0 -9 2 -4; avadd 0 -24 -4 6.5; avadd 0 -22 7 -4; avadd 0 -32 -7 5; avadd 0 -33 5 -4; txt *** 1337 HS 2 ***"
1337head3 "avclear 0; avclear 1; avadd 1 23 3 0; avadd 1 15 -5 -4; avadd 1 8 -7 -2; avadd 1 4 -16 2; avadd 1 5 0 -8; txt *** 1337 HS 3 ***"
1337head4 "avclear 0; avclear 1; avadd 1 -5 -12 11; avadd 1 -5 4 -7; avadd 1 -13 -17 5; avadd 1 -13 0 -7; txt *** 1337 HS 4 ***"
1337head "avclear 0; avclear 1; 1337head1; 1337head2; 1337head3; 1337head4; txt *** 1337 ALL - MAJOR SHIT ***"
// """""""""""""""""""""""""""""""""""""""""""" //
Newleet "avclear 0; avclear 1; avadd 0 20 9 0; avadd 1 9 2 0; txt *** Aiming: aim for HEAD 1337M4574 ***"
Newleet2 "avclear 0; avclear 1; avadd 0 22 9 0; avadd 1 27 2 0; txt *** Aiming: aim for HEAD2 1337M4574 ***"
Lowleet "avclear 0; avclear 1; avadd 0 13 5 0; avadd 1 20 5 0; txt *** Aiming: aim for NECK 1337M4574 ***"
Headleet "avclear 0; avclear 1; avadd 0 23 8 0; avadd 1 22 6 0; txt *** Aiming: aim for HIGH HEAD 1337M4574 ***"
Secheadleet "avclear 0; avclear 1; avadd 0 21 7 0; avadd 1 22 5 0; txt *** Aiming: aim for LOW HEAD 1337M4574 ***"
// """""""""""""""""""""""""""""""""""""""""""" //
DocUK "avclear 0; avclear 1; avadd 0 25 12 0; avadd 1 30 3 0; txt *** Aiming: aim for HEAD Doc UK ***"
VeLoHeart "avclear 0; avclear 1; avadd 0 16 6 1; avadd 1 14 0 0; txt *** Aiming: VeLo's Heart ***"
TokerHeart "avclear 0; avclear 1; avadd 0 11 6 0; avadd 1 14 0 0; txt ** Toker Heart **"
// """""""""""""""""""""""""""""""""""""""""""" //
DarkSide "avclear 0; avclear 1; avadd 0 20.4 6 2; avadd 1 20.1 6.3 2.2; txt *** DarkSide (JEDI) ***"
// """""""""""""""""""""""""""""""""""""""""""" //
HeartBen "avclear 0; avclear 1; avadd 0 9 5 0; avadd 1 15 -1 0; txt *** Aiming: HEART - ben.d0ver ***"
StomachBen "avclear 0; avclear 1; avadd 0 1 0 0; avadd 1 6 -5 0; txt *** Aiming: STOMACH - ben.d0ver ***"
TestieBen "avclear 0; avclear 1; avadd 0 -7.5 0 0; avadd 1 2 -15 -6; txt *** Aiming: TESTICLES - ben.d0ver ***"
// """""""""""""""""""""""""""""""""""""""""""" //
hardSaim "avadd 0 20 6 6 13.5 6 6 15 -3 10 -32 5 -3 -32 -7 6"
hardDaim "avadd 1 20 3 3 17 -2 3 -15 15 -5 -17 -16 0"
hardaim "avclear 0; avclear 1; hardSaim; hardDaim; txt *** Aiming: pcc hardcore ***"
// """""""""""""""""""""""""""""""""""""""""""" //
//BHD-Aim Snipe
BHDSnipa "avadd 0 22 9 4 13.5 6 -6 15 6 6 10 -3 0 -32 -7 5 -32 5 -4.5; avadd 1 20 3 2 17 -2 -5 15 -5 8 -17 0 -8 -15 -16 5"
BHDAimSnipe "avclear 0; avclear 1; BHDSnipa; txt *** -[BHD-Aim]- Snipe ***"
// """""""""""""""""""""""""""""""""""""""""""" //
//C.I. Aim Vecs
cihardSaim "avadd 0 20 6 3 13.5 6 -6 15 6 6 10 -3 1 -32 -7 5 -32 5 -5"
cihardDaim "avadd 1 20 3 3 17 -2 -4 15 -5 8 -17 0 8 -15 -16 5"
cihardaim "avclear 0; avclear 1; cihardSaim; cihardDaim; txt ***|C.I. Aim Head|***"
// """""""""""""""""""""""""""""""""""""""""""" //
//Mustang
MustangS "avadd 0 22.5 7 2; avadd 0 21.2 6 2"
MustangD "avadd 1 17.5 2.3 .7; avadd 1 18 6.3 0.8"
mustang "avclear 0; avclear 1; MustangS; MustangD; txt **MUSTANG HEADSHOTS***"
// """""""""""""""""""""""""""""""""""""""""""" //
//Sphere HeadShot
sphereShead "avadd 0 22 9 3"
sphereDhead "avadd 1 27 2 7"
sphere "avclear 0; avclear 1; sphereShead; sphereDhead; txt **** Sphere's HeadShot ****"
// """""""""""""""""""""""""""""""""""""""""""" //
//Sphere HeadShot2
sphereShead2 "avadd 0 18 10 4"
sphereDhead2 "avadd 1 13 10 2"
sphere2 "avclear 0; avclear 1; sphereShead2; sphereDhead2; txt *** Sphere's HeadShot2 ***"
// """""""""""""""""""""""""""""""""""""""""""" //
//Sphere HeadShot3
sphereShead3 "avadd 0 21 10 6"
sphereDhead3 "avadd 1 23 1 6"
sphere3 "avclear 0; avclear 1; sphereShead3; sphereDhead3; txt **** Sphere's HeadShot 3 ****"
// """""""""""""""""""""""""""""""""""""""""""" //
//H34D 5h075
headSshot "avadd 0 21 6 4.2 -19 -6 6 13.5 6 -6 15 6 6 10 -3 0 -32 -7 5 -32 5 -4.5"
headDshot "avadd 1 20 8 4.5 -20 -6 6 17 -2 -5 15 -5 8 -17 0 -8 -15 -16 5"
headshot "avclear 0; avclear 1; headSshot; headDshot; txt **HeadShot**"
// """""""""""""""""""""""""""""""""""""""""""" //
//More JAPS
resaimShead "avadd 0 22 9 2"
resaimDhead "avadd 1 27 2 9"
resaim "avclear 0; avclear 1; resaimShead; resaimDhead; txt **More JAPS**"
// """""""""""""""""""""""""""""""""""""""""""" //
resaimShead2 "avadd 0 18 10 10"
resaimDhead2 "avadd 1 13 10 10"
resaimhead2 "avclear 0; avclear 1; resaimShead2; resaimDhead2; txt ***REsilient2***"
// """""""""""""""""""""""""""""""""""""""""""" //
//Jester
jesterShead "avadd 0 21 11 2"
jesterDhead "avadd 1 23 11 2"
jester "avclear 0; avclear 1; jesterShead; jesterDhead; txt ***Jester***"
// """""""""""""""""""""""""""""""""""""""""""" //
jesterShead2 "avadd 0 20 11 10"
jesterDhead2 "avadd 1 13 11 10"
jesterhead2 "avclear 0; avclear 1; jesterShead2; jesterDhead2; txt **Jester2**"
// """""""""""""""""""""""""""""""""""""""""""" //
jesterShead3 "avadd 0 10 0 -7"
jesterDhead3 "avadd 1 16 0 -7"
jesterhead3 "avclear 0; avclear 1; jesterShead3; jesterDhead3; txt ***Jester3***"
// """""""""""""""""""""""""""""""""""""""""""" //
//Peaze
peazeShead "avadd 0 22.4 8.3 7"
peazeDhead "avadd 1 32 8.3 7"
peazehead "avclear 0; avclear 1; peazeShead; peazeDhead; txt *** Aiming: p3aZe head ***"
// """""""""""""""""""""""""""""""""""""""""""" //
//Zaver
zaverShead "avadd 0 21 10 1"
zaverDhead "avadd 1 15 8 1"
zaverhead "avclear 0; avclear 1; zaverShead; zaverDhead; txt *** Initialized Aiming: aiM By: ZaVeR***"
// """""""""""""""""""""""""""""""""""""""""""" //
tfcshot3 "avadd 0 23.303 8.5 2.03;avadd 1 24.6 9.85 3.3"
tfcshot2 "avadd 0 23.52 10 -3 21.89 0 -.2 22.8 4.23 1.3;avadd 1 24.23 1.23 4 22.9 -5 3.5"
tfcshot4 "avadd 0 21.23 -7 0 22.5 6.23 1 22.4 7 1.7;avadd 1 24.34 -1.35 1.8 24.6 10 2 23.7 6 -1.5"
tfcshot5 "tfcshot3;tfcshot2;tfcshot4"
tfcshot6 "recoil 2.3;fov 360;aspeed 1.73;better_pi 0;height_correction 1.12;modelaim 0"
tfcshot1 "avclear;tfcshot6;tfcshot5"
// """""""""""""""""""""""""""""""""""""""""""" //
//TFCFAG Virus HS
tfcvr "avadd 0 24.11 7.72 0;avadd 1 24.92 7.9 .8"
tfcvr2 "avclear;tfcvr;recoil 1;txt Virus!"
//TFCFAG Virus V2 HS
wait1 "#wait;#wait;#wait;#wait;#wait;#wait;#wait"
wait2 "wait1;wait1;wait1;wait1"
tfcvirus5 "avadd 0 22.82 5.2 1.46 23.1 7.3 2.45;avadd 1 23.452 2 5.7 24 7 5"
tfcvirus_settings "height_correction 1.2;recoil 1.45;better_pi 1;aspeed 1.71;modelaim 0"
tfcvirustext "#say ...Initializing The Virus...;wait2;wait2;#say ...Virus Installing...;tfcvirustext2"
tfcvirustext2 "wait2;wait2;#say ...Virus Installed Successfully...;wait2;wait2;#say ...Damaging System / Player(s)
// """""""""""""""""""""""""""""""""""""""""""" //
Now..."
tfcvirus6 "avclear;tfcvirus5;tfcvirustext;tfcvirus_settings"
// """""""""""""""""""""""""""""""""""""""""""" //
//TFCFAG Virus V3 HS
tfcvirusv30 "avadd 0 23.32 6.23 1.42 24 9 1 22.7 1 1.4 24 -3 2 23.7 7 -1"
tfcvirusv31 "avadd 0 24 8 2.3 25 11.2 0 22.9 3.2 1 23.5 5.52 1.3 24 1 2"
tfcvirusv32 "avadd 1 23.92 3.23 4.13 24.2 7 4 23 5 0 21 0 2 24.1 8.2 1.6"
tfcvirusv33 "avadd 1 22 -1 5 23 0 4 24 1 3 24.52 6.2 1 25.23 5 2 26 0 0"
tfcvirusv34 "tfcvirusv30;tfcvirusv31;tfcvirusv32;tfcvirusv33"
tfcvirusv35 "avclear;height_correction 1.5;aspeed 1.6;recoil 1.12;modelaim 0"
tfcvirusv36 "tfcvirusv35;tfcvirusv34;#say -=+) \/irus HS V3 (+=-"
// """""""""""""""""""""""""""""""""""""""""""" //
//TFCFAG Virus V4 HS - Special Edition
tfcvirusv40 "avadd 0 23.6342 4.73 1.034 23.425 3.282 .8 25 10 2 22.732 -4 2.4"
tfcvirusv41 "avadd 0 23.4 -1 0 24.723 8.2 3.1 22 1 1 23 5 2.42 24.32 0 2.5323"
tfcvirusv42 "avadd 1 24.6232 3.2 2.862 25.23 -4 3.5 23.423 0 4 22.4 10 3.4.23"
tfcvirusv43 "avadd 1 34 -12 1.4 27 14 2 20 -10 -4 24 7 3 21.24 6.234.23 1.732"
tfcvirusv44 "#say |-+ Virus HS V4 - Special Edition +-|;txt Virus Shall Kill!"
tfcvirusv45 " tfcvirusv40;tfcvirusv41;tfcvirusv42;tfcvirusv43;tf
cvirusv44"
tfcvirusv46 "avclear;tfcvirusv45;modelaim 0;pred 0;recoil 1.62;aspeed 1.63"
// """""""""""""""""""""""""""""""""""""""""""" //
//TFCFAG Virus V4 HS - Special Edition - Tweaked By NAST3
tfcvirusv40 "avadd 0 23.451 7.16 2.51 22.8 -7 3.3175 25 10 2 22.732 -4 2.4"
tfcvirusv41 "avadd 0 23.4 -1 0 24.723 8.2 3.1 22 1 1 23 5 2.42 24.32 0 2.5323"
tfcvirusv42 "avadd 1 25.4617 2.51 2.517 27.414.23 -1 -2.7 27.2 .815 .7 30.1 5.71 2.85"
tfcvirusv43 "avadd 1 30 -9 3 27 14 2 20 -10 -4 24 7 3 21.24 6.234.23 1.732"
tfcvirusv44 "#say |-+ Virus HS V4 - Special Edition Tweaked By NAST3+-|;txt Virus Shall Kill!"
tfcvirusv45 " tfcvirusv40;tfcvirusv41;tfcvirusv42;tfcvirusv43;tf
cvirusv44"
tfcvirusv46 "avclear;tfcvirusv45;modelaim 0;pred 0;recoil 1.73;aspeed 2.55"
// """""""""""""""""""""""""""""""""""""""""""" //
//TFCFAG Virus V5 (Use Joolz based. If regular OGC, use height_correction -16.34)
//Private Edition
//Do Not Distribute
virusv54 "avadd 0 7.5 1.3 0.78 23.8 7 -2 24 3 .5 22.78 -3 4"
virusv53 "virusv54;avadd 1 10 4 1.63 24 -11 2 24 7 5"
virusv52 "virusv53;avadd 0 22.723 0 2.545.3;avadd 1 24.73 2.2 1.8"
virusv51 "virusv52;modelaim 0;aspeed 1.72;recoil 1.06;#say (|- Virus V5 -|)"
virusv5 "avclear;virusv51;better_pi 0;height_correction -18.4"
// """""""""""""""""""""""""""""""""""""""""""" //
//TFCFAG HellShot
hellshot "avadd 0 23.7232 7.2 1.82 23.2 -3 1"
helshot "avadd 1 24.2 4 7 23.7324 -2 5;hellshot"
helllshot "avclear;helshot;aspeed 1.8;recoil 1.5;modelaim 0;txt Hell Has Come"
// """""""""""""""""""""""""""""""""""""""""""" //
//TFCFAG HellShot
hellshot "avadd 0 22.97232 -4.2 2.82 23.2 -3 1"
helshot "avadd 1 24.2 -4 3.4 23.7324 -2 5;hellshot"
helllshot "avclear;helshot;aspeed 1.8;recoil 1.5;modelaim 0;txt Hell Has Come"
// """""""""""""""""""""""""""""""""""""""""""" //
//WhiteWolf Aim v3.0
White3.0 "avadd 0 21.35 6.580 2.271 21.45 -8 -1 23.1 6.71 -3;White2"
White2 "avadd 0 23.5 -9 1.53;White3"
White3 "avadd 1 24.399 2.615 -2.629 26 -4.748 -4;White4"
White4 "avadd 1 22.51 -1 -1.84;later 5 txt Finished Loading . . ."
WhiteWolf3.0 "avclear;White3.0;recoil 1.83;better_pi 1;#say White Wolf v3.0 Loaded;txt White Wolf Aim v3.0"
// """""""""""""""""""""""""""""""""""""""""""" //
// [h|s]D34gl3 d34gl3 sh0t v2.5
Deag2.5 "avadd 0 21.35 8.8 4.88; avadd 1 24.21 -2.1 -5.31"
HSD2.5 "avclear; Deag2.5; recoil 1.35; aspeed 2.78; txt :: [h|s]D34gl3 d34gl3 sh0t v2.5 l04d3d ::"
// """""""""""""""""""""""""""""""""""""""""""" //
// [JAPS]Gen Aim 4.0
JapsOwnJ00 "avadd 0 23.65 -8.75 3.14 22.66 -3.57 2 24 11 -4; avadd 1 25.866 -1.3 4.31 30.2 0.7 2.7 27 2 2"
JapsGen4.0 "avclear; JapsOwnJ00; recoil 1.6; aspeed 3.5; #say [JAPS]Gen Aim 4.0 is ready to pwn j00 fggtz; txt
// """""""""""""""""""""""""""""""""""""""""""" //
[JAPS]Gen 4.0"
// """""""""""""""""""""""""""""""""""""""""""" //
// [kC]$killz (d34thr0w) v1.0 Colt
d34thcolt "avadd 0 24 7.30 4"
d34th2colt "avadd 1 27.8 7.30 4"
d34th3colt "avadd 1 0 3 2 17 -2 -5 15 -5 8 -17 0 -8 -15 -16 5"
d34thr0wcolt "avclear 0;avclear 1; d34thcolt;d34th2colt;d34th3colt; recoil 1.3;aspeed 2.2; txt (d34thr0w) v1.0 Colt by
// """""""""""""""""""""""""""""""""""""""""""" //
[kC]$killz Loaded ,|,, (-_-) ,|,,"
//NAST3 Semper Fi v2 for Joolz
Semper "avadd 0 21.313 7.31 3.631 21.5 -4.5 -5 22.35 8.52.5 -2.75 22.657 9 1.75;Fi"
Fi "avadd 1 24.731 2.351 4.35 23.512 3 -2 26.2 1.23 3 20.31 4.65 .7 23.31 3 -3;later 1 txt Finished loading"
SemperFiv5 "avclear;Semper;recoil 1.5;better_pi 0;txt Loading . . ."
// """""""""""""""""""""""""""""""""""""""""""" //
//r3t4rD's alien ak
alak1 "avadd 0 23.283 7.923 1.6;avadd 1 24.92 5.02 1.8"
alak2 "avadd 0 22.023 6.0737434343434343 1.5;avadd 1 23.034 6.4 1.5"
alak3 "avadd 0 21.93 5.3 1.4;avadd 1 22.63 5.3 1.4"
alak4 "avadd 0 20.023 4.02 1.3;avadd 1 21.023 4.0 1.4"
alak "avclear 0;avclear 1;alak1;alak2;alak3;alak4;recoil 1;height_correction 4;#say ***alien series ak loaded"
// """""""""""""""""""""""""""""""""""""""""""" //
//eXo AK
eXoAK "avadd 0 23.1 6.8 0.2; avadd 1 26.5 7.2919 1.75"
exOAkmaddness "avclear; eXoAK; recoil 1.87; txt eXo AK maddness"
// """""""""""""""""""""""""""""""""""""""""""" //
// Ak-47 vec
ak1 "avadd 0 21.19 7.23 2.257;avadd 1 24.89 5.2 2.5 24.8 5.2 3.2 24.8 5.2 1;avadd 2 11.01 7.22 2.81;avadd 3 20.49 7.4 2.5"
akvec "avclear;ak1;recoil 1.86;txt Aiming Vector: Ak-47"
// """""""""""""""""""""""""""""""""""""""""""" //
// GS Ak-47
ak2 "avadd 0 21.19 7.23 2.257;avadd 1 24.89 5.2 2.5 24.8 5.2 3.2 24.8 5.2 1;avadd 2 11.01 7.22 2.81;avadd 3 20.49 7.4 2.5;avadd 4 21.0199 7.525 2.01;avadd 5 21.0199 7.498 2"
GSak "avclear;ak2;recoil 1.86;txt Gaitsequence Aiming: Ak-47"
// """""""""""""""""""""""""""""""""""""""""""" //
//AK
a0 "avadd 0 20.43 6.64 2.445"
a1 "avadd 1 25.35 6.76 3.67"
a2 "avadd 2 11.98 3.42 3.56"
asetup "avclear;a0;a1;a2"
vec_ak47 "asetup;recoil 1.67;txt Bens Ak47 Vec"
// """""""""""""""""""""""""""""""""""""""""""" //
//INC's -[AK]- 3.0
incak "avadd 0 22.98 6.32 3.12;avadd 1 26.25 2.52 3.96"
incakk "avclear;incak;recoil 1.83;#say -[AK]- VeR 3.0"
// """""""""""""""""""""""""""""""""""""""""""" //
//INC's -[AK]- 3.1
incakk "avadd 0 23.28 7.32 3.14;avadd 1 26.65 6.52 3.56"
incakkk "avclear;incakk;recoil 1.83;#say -[AK]- VeR 3.1"
// """""""""""""""""""""""""""""""""""""""""""" //
// 1-2 AK
ak-numbers "avadd 0 20.98 6.32 3.12;avadd 1 26.25 2.52 3.96"
aksetup "recoil 1.85;riflespeed;akb;akbinds"
akvec2 "avclear;ak-numbers;aksetup;#say <<< 1-2 SHOT Ak By: tarantula>>>"
//F3AR-M3H AK
ak1 "avadd 0 28.8 5.46.76;avadd 0 25.4 5.4 5.6"
ak2 "avlcear;ak1;recoil 2.3123;#say \\ OwNaG3 AK V3C // By: TurkiyeCs | tarantula "
//Ak
ak-numbers "avadd 0 22.993 6.40 2.309;avadd 1 26.85 4.23 3.94"
aksetup "recoil 1.871;nospread 1;autowall 1;aim 1;shoot 1;shoot 1"
akvec "avclear;ak-numbers;aksetup"
// """""""""""""""""""""""""""""""""""""""""""" //
// Ak47 -= Ripped from Fr0sTBy7e X =-
ak47-a "avadd 0 19.9 7.321 3.295"
ak47-b "avadd 1 26.54 3.21 4.78"
aksetup "recoil 1.85;txt |[ Ak-47 ]|"
akvec "avclear;ak47-a;ak47-b;aksetup"
// """""""""""""""""""""""""""""""""""""""""""" //
Ak-numbers "avadd 0 20.4 6.89 2.5;avadd 1 25.12 5.12 2.6;avadd 2 13.6 6.98 2.7"
Aksetup "recoil 1.72;height_correction 2.5"
Ak "avclear0;avclear1;avclear2;ak-numbers;aksetup"
// """""""""""""""""""""""""""""""""""""""""""" //
// |TNG|-AK-[NoWoN]
anowon1 "avadd 0 20.26 6.45 2.576"
anowon2 "avadd 1 24.39 5.22 3.19"
anowon3 "avadd 2 11.33 7.1 3.217"
anowon4 "avadd 3 18.39 7.29 .41"
anowon "avclear;anowon1;anowon2;anowon3;anowon4;ex_interp 0.03;height_correction 4;recoil 1.63;txt |TNG|-AK-[NoWoN]"
// """""""""""""""""""""""""""""""""""""""""""" //
// AK47
AK471 "avadd 0 20 10.1 0;"
AK472 "avadd 1 25.25 1.5 3;"
AK473 "avadd 2 22.5 7.25 4.25;"
AK474 "avadd 3 22.5 3 2.25;"
AK475 "avadd 4 29 1.5 2.25;"
AK476 "avadd 5 14 4 3;"
AK47 "avclear; AK471; AK472; AK473; AK474; AK475; AK476; txt VEC FOR AK47 Loaded"
// """""""""""""""""""""""""""""""""""""""""""" //
// Ak47 Power
w13 "wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait"
w16 "wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait"
w18 "wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait"
airon "air fire; w18; air mode; w16; air one; w13; air on"
airroff "air fire; w18; air mode; w16; air one; w13; air of"
+antir2 "+lookdown; +attack2"
-antir2 "-attack2; -lookdown"
+antir "+lookdown; +attack"
-antir "-attack; -lookdown"
cole2 "coleon2"
coleon2 "bind mouse2 +antir2; airon; cole coleoff2"
coleoff2 "unbind mouse2; bind mouse2 +attack2; airoff; cole coleon2"
cole "coleon"
coleon "bind mouse1 +antir; airon; cole coleoff"
coleoff "unbind mouse1; bind mouse1 +attack; airoff; cole coleon"
s0 "aircole 0 358.493 -3.11 1.3; "+ak" +attack; wait; +attack2; wait; accrue_chance; 30.26; 31.26; "-ak" -attack; wait; -attack2; wait; +attack2;wait;-attack2"
s1 "aircole 1 435.518 -5.94 3.8; "+ak" +attack; wait; +attack2; wait; accrue_chance; 31.26; 32.26; "-ak" -attack; wait; -attack2; wait; +attack2;wait;-attack2"
s2 "aircole 2 525.423 -4.31 5.8; "+ak" +attack; wait; +attack2; wait; accrue_chance; 32.26; 33.26; "-ak" -attack; wait; -attack2; wait; +attack2;wait;-attack2"
s3 "aircole 3 612.533 -0.82 9.99; "+ak" +attack; wait; +attack2; wait; accrue_chance; 33.26; 34.26; "-ak" -attack; wait; -attack2; wait; +attack2;wait;-attack2"
s4 "aircole s0; s1; s2; s3; s4; "+ak" +attack; wait; +attack2; wait; accrue_max; 88.26; -30.26; s0; "-ak" -attack; wait; -attack2; wait; +attack2;wait;-attack2"
s0;s1;s2;s3;s4; PL_ak47 "aircole 7.101010110"
sX "PL_allwep "aircoleoff 0.000000000;-0.000000000"
w2 "wait; wait"
w3 "wait; wait; wait"
w4 "w2; w2"
w5 "w2; w2; wait"
w10 "w5; w5"
w14 "w5; w5; w4"
w18 "w10; w4; wait; wait; wait; wait"
w20 "w10; w5; w5"
w28 "w10; w10; w5; wait; wait; wait"
coil "shoot_wall; -attack; wait; -attack; unbind mouse1; w28; bind mouse1 "+attack" 3 0.11 4.192 6.1482"
coil1 "shoot_wall; -attack; wait; -attack; unbind mouse1; w20; bind mouse1 "+attack" 4 0.23 5.276 7.2741"
coil2 "shoot_wall; -attack; wait; -attack; unbind mouse1; w18; bind mouse1 "+attack" 5 0.31 6.462 8.4317"
coil3 "shoot_wall; -attack; wait; -attack; unbind mouse1; w14; bind mouse1 "+attack" 6 0.39 7.752 9.8271"
coilfinish "shoot_wall; -attack; wait; -attack; unbind mouse1; w4; bind mouse1 "+attack" 7 0.58 8.845 -0.0001"
back " scoleaim_ak47 "scolaim1;aircole;PL_ak47"
scoleaim_ak47 "scolaim1;aircole;PL_ak47;0;1;0"
JAPSHead1 "avadd 0 21 7 2 ; avadd 1 23 7 3"
JAPSHead "avclear 0; avclear 1; JAPSHead1; txt *** -[JAPS]- RESILIENT HEADSHOT ***"
// """""""""""""""""""""""""""""""""""""""""""" //
//AK
ak "avadd 0 21.51 3.11 -2.6"
ak1 "avadd 1 25.52 5.94 3.13"
ak2 "avadd 2 15.12 4.31 3.53"
ak3 "avadd 3 21.5 6.8 2.0"
ak4324 "avclear;ak;ak1;ak2;ak3;height_correction 1;nospread 2;recoil 1.710201"
//Ak
f "avadd 0 21.11 8.2 2.1"
fa "avadd 1 26.4 2.15 2.0"
far "avadd 2 12 8 2"
ak3 "avadd 3 21.5 6.8 2.0"
fart "avclear;f;fa;ak3;far;height_correction 0"
//AK
ak "avadd 0 21.41 5.2 1.8"
ak1 "avadd 1 25.4 5.7 2.8"
ak2 "avadd 2 13.72 3.8 2.91"
ak3 "avadd 3 21.5 6.8 2.0"
ak1 "avclear;ak;ak1;ak2;ak3;height_correction 1;nospread 2;recoil 1.710201"
//4K
ak "avadd 0 19.81 8.9 2.4"
ak1 "avadd 1 24.3 4.2 2.1"
ak2 "avadd 2 15.12 5.8 2.91"
ak3 "avadd 3 19.631 6.281 2.183"
ak3 "avadd 3 21.5 6.8 2.0"
akvec11 "avclear;ak;ak1;ak2;ak3;height_correction 0;nospread 2;recoil 1.74;txt $(-)!7 Ak Incorperated!!!!;#say $(-)!7 Ak Incorperated."
// """""""""""""""""""""""""""""""""""""""""""" //
Ak1 "avadd 1 25.52 5.94 3.13"
Ak2 "avadd 2 15.12 4.31 3.53"
Ak3 "avadd 3 21.5 6.8 2.0"
// """""""""""""""""""""""""""""""""""""""""""" //
L337akvec5 "avadd 0 22.4 8.52 2.4; avadd 1 26.8 3.43 2.19"
L337akvec4 "avadd 0 19.5 9.1 2.5;avadd 1 21.9 5.44 2.1"
L337akvec3 "avadd 0 21.2 7.56 1.45;avadd 1 27.3 3.89 2.4"
L337akvec2 "avadd 0 19.5 7.56 1.45;avadd 1 21.9 3.89 2.4"
L337akvec1 "avadd 0 21.2 9.1 2.5;avadd 1 27.3 5.44 2.1"
L337akload "avclear;avclear 0;avclear 1;L337akvec5;L337akvec4;L337akvec3;L337akvec2;L337akvec1"
L337aksettings "recoil 1.1;pred 1;predahead .075;aspeed 2.0"
L337akvecx "L337akload;L337aksettings;txt K0N7R4C7-K1LL4'5 L337 AK H34D5H07 V3C"
// """""""""""""""""""""""""""""""""""""""""""" //
//Ak vec
CripThugak "avadd 0 18.466 6.69 2.393;avadd 1 23.52 5.12 3.307;avadd 2 10.313 6.98 3.217"
Akvec "avclear;CripThugak;recoil 1.81;height_correction 0;#ex_interp 0.03;txt [-Ak47-]"
// """""""""""""""""""""""""""""""""""""""""""" //
// AK47
AK471 "avadd 0 20 10.1 0;"
AK472 "avadd 1 25.25 1.5 3;"
AK473 "avadd 2 22.5 7.25 4.25;"
AK474 "avadd 3 22.5 3 2.25;"
AK475 "avadd 4 29 1.5 2.25;"
AK476 "avadd 5 14 4 3;"
AK47 "avclear; AK471; AK472; AK473; AK474; AK475; AK476; txt VEC FOR AK47 Loaded"
// """""""""""""""""""""""""""""""""""""""""""" //
// GS Ak-47
ak2 "avadd 0 21.19 7.23 2.257;avadd 1 24.89 5.2 2.5 24.8 5.2 3.2 24.8 5.2 1;avadd 2 11.01 7.22 2.81;avadd 3 20.49 7.4 2.5;avadd 4 21.0199 7.525 2.01;avadd 5 21.0199 7.498 2"
GSak "avclear;ak2;recoil 1.86;txt Gaitsequence Aiming: Ak-47"
// """""""""""""""""""""""""""""""""""""""""""" //
// Ak
ak-numbers "avadd 0 22.993 6.40 2.309;avadd 1 26.85 4.23 3.94"
aksetup "recoil 1.871;nospread 1;autowall 1;aim 1;shoot 1;shoot 1"
akvec "avclear;ak-numbers;aksetup"
// """""""""""""""""""""""""""""""""""""""""""" //
//F3AR-M3H AK
ak1 "avadd 0 28.8 5.46.76;avadd 0 25.4 5.4 5.6"
ak2 "avlcear;ak1;recoil 2.3123"
// """""""""""""""""""""""""""""""""""""""""""" //
ak-numbers "avadd 0 20.4 6.89 2.5;avadd 1 25.12 5.12 2.6;avadd 2 13.6 6.98 2.7"
aksetup "recoil 1.72;height_correction 2.5"
ak "avclear0;avclear1;avclear2;ak-numbers;aksetup"
// """""""""""""""""""""""""""""""""""""""""""" //
// GSAIM FOR AK47
AK471 "avadd 0 20 10.1 0;"
AK472 "avadd 1 25.25 1.5 3;"
AK473 "avadd 2 22.5 7.25 4.25;"
AK474 "avadd 3 22.5 3 2.25;"
AK475 "avadd 4 29 1.5 2.25;"
AK476 "avadd 5 14 4 3;"
gsaimAK47 "avclear; AK471; AK472; AK473; AK474; AK475; AK476; txt GSAIM FOR AK47 Loaded"
// """""""""""""""""""""""""""""""""""""""""""" //
// Ak-47 vec
ak1 "avadd 0 21.19 7.23 2.257;avadd 1 24.89 5.2 2.5 24.8 5.2 3.2 24.8 5.2 1;avadd 2 11.01 7.22 2.81;avadd 3 20.49 7.4 2.5"
akvec "avclear;ak1;recoil 1.86;txt Aiming Vector: Ak-47"
// """""""""""""""""""""""""""""""""""""""""""" //
//Ak Vec
Ak "rate 95165; cl_cmdrate 195; cl_updaterate 496; cl_cmdbackup 2; ex_interp -9999999;later 3"
CripThugak "avadd 0 18.466 6.69 2.393;avadd 1 23.52 5.12 3.307;avadd 2 10.313 6.98 3.217"
Akvec "avclear;CripThugak;recoil 1.81;height_correction 0;#ex_interp 0.03;txt [-Ak47-]"
// """""""""""""""""""""""""""""""""""""""""""" //
ak-01.5 "avadd 0 17.83 11.143 1.7490"
ak-11.5 "avadd 1 25.72 4.12 2.63"
ak-21.5 "avadd 2 8.12 12.32 3.56;avadd 3 18.34 6.31 1.47"
akvec "avclear;ak-01.5;ak-11.5;ak-21.5;recoil 1.665;#ex_interp .03"
// """""""""""""""""""""""""""""""""""""""""""" //
// G0dlike AK47 by NumB-nUTz
GA1 "avadd 0 23.41337 5.112345 0.987654321;avadd 1 26.2999 6.3313371 1.2121212;avadd 0 22.654321 5.7890 1.43900001;avadd 1 25.999898 6.70987321 2.01871337"
g0dlike "avclear;GA1;recoil 1.51337;txt G0dlike AK - NumB-nUTz - www.script0rz.cjb.net
// """""""""""""""""""""""""""""""""""""""""""" //
+thechosen "+recoilfire1"
-thechosen "-recoilfire1"
// """""""""""""""""""""""""""""""""""""""""""" //
//recoil step 1 (VERY few **n0th1ng so to speak**)
+recoilfire1 "cl_pitchspeed 1; +lookdown; +attack"
-recoilfire1 "cl_pitchspeed 225; -lookdown; -attack"
// """""""""""""""""""""""""""""""""""""""""""" //
//recoil step 2
+recoilfire2 "cl_pitchspeed 1.5; +lookdown; +attack"
-recoilfire2 "cl_pitchspeed 225; -lookdown; -attack"
// """""""""""""""""""""""""""""""""""""""""""" //
//recoil step 3
+recoilfire3 "cl_pitchspeed 2; +lookdown; +attack"
-recoilfire3 "cl_pitchspeed 225; -lookdown; -attack"
// """""""""""""""""""""""""""""""""""""""""""" //
//recoil step 4
+recoilfire4 "cl_pitchspeed 2.5; +lookdown; +attack"
-recoilfire4 "cl_pitchspeed 225; -lookdown; -attack"
// """""""""""""""""""""""""""""""""""""""""""" //
//recoil step 5
+recoilfire5 "cl_pitchspeed 3; +lookdown; +attack"
-recoilfire5 "cl_pitchspeed 225; -lookdown; -attack"
// """""""""""""""""""""""""""""""""""""""""""" //
//recoil step 6
+recoilfire6 "cl_pitchspeed 3.5; +lookdown; +attack"
-recoilfire6 "cl_pitchspeed 225; -lookdown; -attack"
// """""""""""""""""""""""""""""""""""""""""""" //
//recoil step 7
+recoilfire7 "cl_pitchspeed 4; +lookdown; +attack"
-recoilfire7 "cl_pitchspeed 225; -lookdown; -attack"
// """""""""""""""""""""""""""""""""""""""""""" //
//recoil step 8
+recoilfire8 "cl_pitchspeed 4.5; +lookdown; +attack"
-recoilfire8 "cl_pitchspeed 225; -lookdown; -attack"
// """""""""""""""""""""""""""""""""""""""""""" //
//recoil step 9
+recoilfire9 "cl_pitchspeed 5 +lookdown; +attack"
-recoilfire9 "cl_pitchspeed 225; -lookdown; -attack"
// """""""""""""""""""""""""""""""""""""""""""" //
//recoil step 10 (VERY much **overkill**)
+recoilfire10 "cl_pitchspeed 5.5; +lookdown; +attack"
-recoilfire10 "cl_pitchspeed 225; -lookdown; -attack"
// """""""""""""""""""""""""""""""""""""""""""" //
more buffer2
less buffer1
// """""""""""""""""""""""""""""""""""""""""""" //
bind kp_plus more // increases the effect of noRecoil. the higher the value the more accurate you shoot... depends on weapon...
bind kp_minus less // decreases above explained effect.
bind kp_enter activetoggle // press this button once and you'll receive a notice whether the script is loaded or not
// """""""""""""""""""""""""""""""""""""""""""" //
+$nonup "+lookdown;$w;+lookdown;$w;+lookup;$w;+lookdown"
-$nonup "-lookdown;$w;-lookdown;$w;-lookup;$w;-lookdown"
+$spread "-mlook;$w;$nospread"
-$spread "+mlook;$w;$nospread"
+$koraim "+attack;+attack;+attack;-attack;+attack"
-$koraim "-attack"
+$nxshotsil "+$koraim;impulse 100"
-$nxshotsil "-$koraim;impulse 100"
+$nxhead "+$setsens;wait;+speed;wait;+moveup;wait;+$nxaim"
-$nxhead "-$setsens;wait;-speed;wait;-moveup;wait;-$nxaim"
+$nxhead2 "-mlook;wait;+attack;wait;+attack"
-$nxhead2 "+mlook;wait;-attack"
+$nxmasta "-mlook;wait;+attack;wait;+attack;wait;+attack"
-$nxmasta "+mlook;wait;-attack"
+$nxshtpwn "-reload;wait;+attack;wait;+attack"
-$nxshtpwn "-attack;wait;-attack;+reload;wait;wait;-reload"
+$setsens "sensitivity 1.0"
-$setsens "sensitivity 5.0"
+$nxaim "+attack;wait;+attack;wait;+attack;wait;-attack;wait;+attack;wait;-attack;wait;+attack"
-$nxaim "-attack"
$naimac "$naim;bind del $naimkapa;$d1;echo Continius Firing Enabled;$d0"
$naimkapa "$anaim;bind del $naimac;$d1;echo Continius Firing Disabled;$d0"
$naim +attack
$anaim -attack
$bnaimac "$bnaim;bind end $bnaimkapa;$d1;echo Continius Special Attack Enabled;$d0"
$bnaimkapa "$abnaim;bind end $bnaimac;$d1;echo Continius Special Attack Disabled;$d0"
$bnaim +attack2
$abnaim -attack2
$aimon "bind mouse1 +$koraim ;bind ins $aimoff"
$aimoff "bind mouse1 +attack ;bind ins
// """""""""""""""""""""""""""""""""""""""""""" //
ownuall-a "avadd 0 23.9 6.1 1.1;avadd 0 23.5 6.2 1.3"
ownuall-b "avadd 0 23.9 6.3 1.1;avadd 0 23.5 6.4 1.3"
ownuall-c "avadd 0 23.9 6.3 2.1;avadd 0 23.5 6.4 2.3"
ownuall-d "avadd 0 23.9 6.1 3.1;avadd 0 23.5 6.2 3.3"
ownuall-e "avadd 0 23.9 6.3 3.1;avadd 0 23.5 6.4 3.3"
ownuall-f "avadd 0 23.9 6.1 4.1;avadd 0 23.5 6.2 4.3"
ownuall-g "avadd 0 23.9 6.3 4.1;avadd 0 23.5 6.4 4.3"
ownuadd-a "avadd 0 23.9 6.1 5.1;avadd 0 23.5 6.2 5.3"
ownuadd-b "avadd 0 23.9 6.3 5.1;avadd 0 23.5 6.4 5.3"
// """""""""""""""""""""""""""""""""""""""""""" //
ownuall-h "avadd 1 27.5 6.1 1.1;avadd 1 27 6.2 1.3"
ownuall-i "avadd 1 27.5 6.3 1.1;avadd 1 27 6.4 1.3"
ownuall-j "avadd 1 27.5 6.3 2.1;avadd 1 27 6.4 2.3"
ownuall-k "avadd 1 27.5 6.1 3.1;avadd 1 27 6.2 3.3"
ownuall-l "avadd 1 27.5 6.3 3.1;avadd 1 27 6.4 3.3"
ownuall-m "avadd 1 27.5 6.1 4.1;avadd 1 27 6.2 4.3"
ownuall-n "avadd 1 27.5 6.3 4.1;avadd 1 27 6.4 4.3"
ownuadd-c "avadd 1 27.5 6.1 5.1;avadd 1 27 6.2 5.3"
ownuadd-d "avadd 1 27.5 6.3 5.1;avadd 1 27 6.4 5.3"
// """""""""""""""""""""""""""""""""""""""""""" //
ownuall-o "avadd 0 23 6.1 1.1;avadd 0 22.5 6.2 1.3"
ownuall-p "avadd 0 23 6.3 1.1;avadd 0 22.5 6.4 1.3"
ownuall-q "avadd 0 23 6.3 2.1;avadd 0 22.5 6.4 2.3"
ownuall-r "avadd 0 23 6.1 3.1;avadd 0 22.5 6.2 3.3"
ownuall-s "avadd 0 23 6.3 3.1;avadd 0 22.5 6.4 3.3"
ownuall-t "avadd 0 23 6.1 4.1;avadd 0 22.5 6.2 4.3"
ownuall-u "avadd 0 23 6.3 4.1;avadd 0 22.5 6.4 4.3"
ownuadd-e "avadd 0 23 6.1 5.1;avadd 0 22.5 6.2 5.3"
ownuadd-f "avadd 0 23 6.3 5.1;avadd 0 22.5 6.4 5.3"
// """""""""""""""""""""""""""""""""""""""""""" //
ownuall-v "avadd 1 26.5 6.1 1.1;avadd 1 26 6.2 1.3"
ownuall-w "avadd 1 26.5 6.3 1.1;avadd 1 26 6.4 1.3"
ownuall-x "avadd 1 26.5 6.3 2.1;avadd 1 26 6.4 2.3"
ownuall-y "avadd 1 26.5 6.1 3.1;avadd 1 26 6.2 3.3"
ownuall-z "avadd 1 26.5 6.3 3.1;avadd 1 26 6.4 3.3"
ownuall-aa "avadd 1 26.5 6.1 4.1;avadd 1 26 6.2 4.3"
ownuall-bb "avadd 1 26.5 6.3 4.1;avadd 1 26 6.4 4.3"
ownuadd-g "avadd 1 26.5 6.1 5.1;avadd 1 26 6.2 5.3"
ownuadd-h "avadd 1 26.5 6.3 5.1;avadd 1 26 6.4 5.3"
// """""""""""""""""""""""""""""""""""""""""""" //
ownuall-jj "avadd 0 22 6.1 1.1;avadd 0 21.5 6.2 1.3"
ownuall-kk "avadd 0 22 6.3 1.1;avadd 0 21.5 6.4 1.3"
ownuall-ll "avadd 0 22 6.3 2.1;avadd 0 21.5 6.4 2.3"
ownuall-mm "avadd 0 22 6.1 3.1;avadd 0 21.5 6.2 3.3"
ownuall-nn "avadd 0 22 6.3 3.1;avadd 0 21.5 6.4 3.3"
ownuall-oo "avadd 0 22 6.1 4.1;avadd 0 21.5 6.2 4.3"
ownuall-pp "avadd 0 22 6.3 4.1;avadd 0 21.5 6.4 4.3"
ownuadd-k "avadd 0 22 6.1 5.1;avadd 0 21.5 6.2 5.3"
ownuadd-l "avadd 0 22 6.3 5.1;avadd 0 21.5 6.4 5.3"
// """""""""""""""""""""""""""""""""""""""""""" //
ownuall-qq "avadd 0 20 6.1 1.1;avadd 0 19.5 6.2 1.3"
ownuall-rr "avadd 0 20 6.3 1.1;avadd 0 19.5 6.4 1.3"
ownuall-ss "avadd 0 20 6.3 2.1;avadd 0 19.5 6.4 2.3"
ownuall-tt "avadd 0 20 6.1 3.1;avadd 0 19.5 6.2 3.3"
ownuall-uu "avadd 0 20 6.3 3.1;avadd 0 19.5 6.4 3.3"
ownuall-vv "avadd 0 20 6.1 4.1;avadd 0 19.5 6.2 4.3"
ownuall-ww "avadd 0 20 6.3 4.1;avadd 0 19.5 6.4 4.3"
ownuadd-m "avadd 0 20 6.1 5.1;avadd 0 19.5 6.2 5.3"
ownuadd-n "avadd 0 20 6.3 5.1;avadd 0 19.5 6.4 5.3"
// """""""""""""""""""""""""""""""""""""""""""" //
ownuall-xx "avadd 0 19 6.2 1.3"
ownuall-yy "avadd 0 19 6.4 1.3"
ownuall-zz "avadd 0 19 6.4 2.3"
ownuall-aaa "avadd 0 19 6.2 3.3"
ownuall-bbb "avadd 0 19 6.4 3.3"
ownuall-ccc "avadd 0 19 6.2 4.3"
ownuall-ddd "avadd 0 19 6.4 4.3"
ownuadd-o "avadd 0 19 6.1 5.1"
ownuadd-p "avadd 0 19 6.3 5.1"
// """""""""""""""""""""""""""""""""""""""""""" //
ownuallsetup1 "height_correction 0;recoil 1.62;better_pi 1;#cl_bob 0; #cl_bobup 0; autoburst 0;sdelay 0.05;rdelay 0.25;dtime 0.0;ftime 0.3;burstflags 0"
ownuallsetup2 "avclear;ownuall-zz;ownuall-aaa;ownuall-bbb;ownuall-ccc;ownuall-ddd;ownuadd-o;ownuadd-p"
ownuallsetup3 "ownuall-pp;ownuadd-k;ownuadd-l;ownuall-qq;ownuall-rr;ownuall-ss;ownuall-tt;ownuall-uu;ownuall-vv;ownuall-ww;ownuadd-m;ownuadd-n;ownuall-xx;ownuall-yy"
ownuallsetup4 "ownuall-ff;ownuall-gg;ownuall-hh;ownuall-ii;ownuadd-i;ownuadd-j;ownuall-jj;ownuall-kk;ownuall-ll;ownuall-mm;ownuall-nn;ownuall-oo"
ownuallsetup5 "ownuadd-e;ownuadd-f;ownuall-v;ownuall-w;ownuall-x;ownuall-y;ownuall-z;ownuall-aa;ownuall-bb;ownuadd-g;ownuadd-h;ownuall-cc;ownuall-dd;ownuall-ee"
ownuallsetup6 "ownuall-k;ownuall-l;ownuall-m;ownuall-n;ownuadd-c;ownuadd-d;ownuall-o;ownuall-p;ownuall-q;ownuall-r;ownuall-s;ownuall-t;ownuall-u"
ownuallsetup7 "ownuall-a;ownuall-b;ownuall-c;ownuall-d;ownuall-e;ownuall-f;ownuall-g;ownuadd-a;ownuadd-b;ownuall-h;ownuall-i;ownuall-j"
ownuallfinal "ownuallsetup1;ownuallsetup2;ownuallsetup3;ownualls etup4;ownuallsetup5;ownuallsetup6;ownuallsetup7;#s
// """""""""""""""""""""""""""""""""""""""""""" //
NewAimHead "init aim NewAimHead;avclear; avadd 0 20.7 8.01 3.6 13.5 6 -6 15 6 6 10 -3 0 -32 -7 5 -32 5 -4.5; avadd 1 22.4 6.01 3.6 17 -2 -5 15 -5 8 -17 0 -8 -15 -16 5"
NewAimHead;txt "*** AIMING FSU STYLE W00t***"
// """""""""""""""""""""""""""""""""""""""""""" //
FSUAimHead "init aim FSUAimHead;avclear; avadd 0 20.1 8.09 3.3 13.7 6 -6 15 6 6 10 -3 0 -32 -7 5 -32 5 -4.5; avadd 1 22.7 6.05 3.9 17 -2 -5 15 -5 8 -17 0 -8 -15 -16 5"
FSUAimHead; txt "** FSU HEADSHOT**"
// """""""""""""""""""""""""""""""""""""""""""" //
FSUHead "init aim FSUHead;avclear; avadd 0 20.2 8.01 3.7 13.3 6 -6 15 6 6 10 -3 0 -32 -7 5 -32 5 -4.2; avadd 1 22.5 7.01 4.2 17 -2 -5 15 -5 8 -17 0 -8 -15 -16 5"
FSUHead;txt "AIMING AT HEAD"
// """""""""""""""""""""""""""""""""""""""""""" //
FSUHead2 "init aim FSUHead2;avclear; avadd 0 20.7 8.01 3.6 13.5 6 -6 15 6 6 10 -3 0 -32 -7 5 -32 5 -4.5; avadd 1 22.3 6.02 3.7 17 -2 -5 15 -5 8 -17 0 -8 -15 -16 5"
FSUHead2;txt "AIMING AT HEAD 2"
// """""""""""""""""""""""""""""""""""""""""""" //
FSUHead3 "init aim FSUHead3;avclear; avadd 0 23 6 2.6 13.5 6 -6 15 6 6 10 -3 0 -32 -7 5 -32 5 -4.5; avadd 1 20 2 3.7 17 -2 -5 15 -5 8 -17 0 -8 -15 -16 5"
FSUHead3;txt "FSU AIMING"
// """""""""""""""""""""""""""""""""""""""""""" //
FSUHead4 "init aim FSUHead4;avclear; avadd 0 23 6 2.7 13.4 6 -6 15 6 6 10 -3 0 -32 -7 5 -32 5 -4.8; avadd 1 21.3 2 3.1 17 -2 -5 15 -5 8 -17 0 -8 -15 -16 5"
FSUHead4;txt "FSU HEADSHOT"
// """""""""""""""""""""""""""""""""""""""""""" //
FSUHead5 "init aim FSUHead5;avclear; avadd 0 23.6 6 3.2 13.4 6 -6 15 6 6 10 -3 0 -32 -7 5 -32 5 -5.1; avadd 1 22.3 2 3.8 17 -2 -5 15 -5 8 -17 0 -8 -15 -16 5.1"
FSUHead5;txt "FSU HEADSHOT"
// """""""""""""""""""""""""""""""""""""""""""" //
FSUHead6 "init aim FSUHead6;avclear; avadd 0 24.1 6 1.9 13.4 6 -6 15 6 6 10 -3 0 -32 -7 5 -32 5 -5.4; avadd 1 21.7 2 3.9 17 -2 -5 15 -5 8 -17 0 -8 -15 -16 5"
FSUHead6;txt "FSU HEADSHOT"
// """""""""""""""""""""""""""""""""""""""""""" //
FSUHead7 "init aim FSUHead7;avclear; avadd 0 20 5 3 13.5 6 -6 15 6 6 10 -3 0 -32 -7 5 -32 5 -4.5; avadd 1 19 4 3 17 -2 -5 15 -5 8 -17 0 -8 -15 -16 5"
FSUHead7;txt "FSU HEADSHOT"
// """""""""""""""""""""""""""""""""""""""""""" //
FSUHead8 "init aim FSUHead8;avclear; avadd 0 17.5 5.5 1 12.5 5 -6 13 5 5 8 -3 0 -30 -7 4.5 -30 5 -3.5; avadd 1 17 2 1 15 -2 -5 13 -5 6.5 -17 -1 -8 -13.5 -15 4" FSUHead8;txt "FSU HEADSHOT"
// """""""""""""""""""""""""""""""""""""""""""" //
FSUHead9 "init aim FSUHead9;avclear; avadd 0 20.5 6 3 13.5 6 -6 15 6 6 10 -3 0 12 -7 5 12 5 -4.5; avadd 1 22.4 6 3.6 17 -2 -5 15 -5 8 -17 0 -8 -15 -16 5" FSUHead9;txt "FSU HEADSHOT"
// """""""""""""""""""""""""""""""""""""""""""" //
FSUHead10 "init aim FSUHead10;avclear; avadd 0 20 5 3 13.5 6 -6 15 6 6 10 -3 0 -32 -7 5 -32 5 -4.5; avadd 1 19 4 3 17 -2 -5 15 -5 8 -17 0 -8 -15 -16 5" FSUHead10;txt "FSU HEADSHOT"
// """""""""""""""""""""""""""""""""""""""""""" //
FSUHead11 "init aim FSUHead11;avclear; avadd 0 20 5 3 13.5 6 -6 15 6 6 10 -3 0 -32 -7 5 -32 5 -4.5; avadd 1 19 4 3 17 -2 -5 15 -5 8 -17 0 -8 -15 -16 5" FSUHead11;txt "FSU HEADSHOT"
// """""""""""""""""""""""""""""""""""""""""""" //
$ONEHEAD "avadd 0 20 7 1.2;avadd 1 25 4 2;txt |- ONEHEAD -|"
$ONEHEAD2 "avadd 0 18.89 6 3;avadd 1 25.34 3.34 1;avadd 0 22.6 5 1;txt |- ONEHEAD2 -|;"
$ONEHEAD3 "avadd 0 20.2 5 2.0987;avadd 1 24.98 7 5;txt |- ONEHEAD3 -|"
$ONEwall "avadd 0 24.3 10.6 1.2 13.5 6 -6 15 6 6 10 -3 0 -32 -7 5 -32 5 -4.5; avadd 1 23.5 13 2 17 -2 -5 15 -5 8 -17 0 -8 -15 -16 5; txt ** |- ONEwall - | **"
$K40SHS "avadd 0 23.4 10 .2 ; avadd 1 22 9.3 .7;txt |- K40SHS -|"
$1ONE1 "avadd 0 24.3 10.6 1.2 13.5 6 -6 15 6 6 10 -3 0 -32 -7 5 -32 5 -4.5; avadd 1 23.5 13 2 17 -2 -5 15 -5 8 -17 0 -8 -15 -16 5; txt |- 1ONE1 -|"
$2ONE2 "avclear 0; avadd 1; avadd 0 23.8 10.1 0; avadd 1 23 10.8 -1; txt |- 2ONE2 -|"
$GODZX "avclear 0; avclear 1; avadd 1 23.9 11.1 .4; avadd 0 22.1 9.5 .2; txt |- GODZX -|"
$xONeSHot "avclear 0; avclear 1; avadd 0 22 9 2 13.5 6 -6 15 6 6 10 -3 0 -32 -7 5 -32 5 -4.5; avadd 1 24 9 2 17 -2 -5 15 -5 8 -17 0 -8 -15 -16 5; txt **| WARNING: PURE HEADSHOT TURNED ON!! |**"
$GODZHEAD "avclear 0; avclear 1; avadd 0 17 12 0; avadd 0 12 4 0; avadd 0 -5 -2 0; avadd 0 -9 -2 6; txt *** [-)(-G()dZ-)(-] HS 1 ***"
$GODZHEAD2 "avclear 0; avclear 1; avadd 0 -9 2 -4; avadd 0 -24 -4 6.5; avadd 0 -22 7 -4; avadd 0 -32 -7 5; avadd 0 -33 5 -4; txt *** [-)(-G()dZ-)(-] HS 2 ***"
$GODZHEAD3 "avclear 0; avclear 1; avadd 1 23 3 0; avadd 1 15 -5 -4; avadd 1 8 -7 -2; avadd 1 4 -16 2; avadd 1 5 0 -8; txt *** [-)(-G()dZ-)(-] HS 3 ***"
$GODZHEAD4 "avclear 0; avclear 1; avadd 1 -5 -12 11; avadd 1 -5 4 -7; avadd 1 -13 -17 5; avadd 1 -13 0 -7; txt *** [-)(-G()dZ-)(-] HS 4 ***"
$SACREDONEHS "avadd 0 20 9.5 .7; avadd 1 23 4 2"
$SACREDONEHSX "avclear 0; avclear 1; $SCAREDONEHS; txt *** AIMING: THE ONE PURE HEADSHOT ***"
$xONEx "avclear 0; avclear 1; avadd 1 23 7 3; avadd 0 21.1 3.5 2; txt *** WARNING: THE ONE XTREME HEADSHOT! ***;#say*** WARNING: THE ONE XTREME HEADSHOT! ***"
xHSx1 "avadd 0 21.57 6.9 3.6; avadd 1 23.5 3.7 2.6"
xHSx2 "avadd 0 21 6 2 13.5 6 -6 15 6 6 10 -3 0 -32 -7 5 -32 5 -4.5; avadd 1 20 3 2 17 -2 -5 15 -5 8 -17 0 -8 -15 -16 5"
xHSx "avclear;xHSx1;xHSx2;init aim xHSx;txt *** h3aDsH0T ***"
OnEm4XHs1 "avadd 0 22.89 7.46 3.90;avadd 0 13.5 6 -6;avadd 0 15 6 6;avadd 0 10 -3 0;avadd 0 -32 -7 5"
OnEm4XHs2 "avadd 1 26.24 5 2;avadd 1 13 -2 -5;avadd 1 11 -5 8;avadd 1 -21 0 -8;avadd 1 -19 -16 5"
OnEm4XHs "avclear 0; avclear 1;OnEm4XHs1;OnEm4XHs2;txt AIMING: THE ONE MAXIMUM HE4DSHOT!"
$ONEHitKill1 "avadd 0 22.5 5.1 1; avadd 1 22.5 3 2"
$ONEHitKill "avclear;$ONEHitKill1;recoil 2.0;aspeed 2.8;pred 0;init 0 $ONEHitKill;txt *** Aiming: [-)(-G()dZ-)(-] 1 HIT SHOT!!;"
g0dzpureHead1 "avadd 0 22 5 4 13.5 6 -6 15 6 6 10 -3 0 -32 -7 5 -32 5 -4.5; avadd 1 26 3 3 13 -2 -5 11 -5 8 -21 0 -8 -19 -16 5"
g0dzpurehead "avclear 0; avclear 1; g0dzpureHead1; txt *** Aiming: GODZ L33T HEAD VEC LOADED.***;"
g0dzpurehead3 "avadd 0 20 6 2 13.5 6 -6 15 6 6 10 -3 0 -32 -7 5 -32 5 -4.5; avadd 1 20 3 2 17 -2 -5 15 -5 8 -17 0 -8 -15 -16 5"
g0dzpurehead2 "avclear 0; avclear 1; g0dzpurehead3; txt *** Aiming: 100% PURE HEADSHOT LOADED***"
$CrZyOnEhe4d1 "avadd 0 20 6 2; avadd 0 13.5 6 -6; avadd 0 15 6 6; avadd 0 10 -3 0; avadd 0 -32 -7 5; avadd 0 -32 5 -4.5"
$CrZyOnEhe4d2 "avadd 1 20 3 2; avadd 1 17 -2 -5; avadd 1 15 -5 8; avadd 1 -17 0 -8; avadd 1 -15 -16 5"
$CrZyOnEhe4d "avclear 0; avclear 1; $CrZyOnEhe4d1; $CrZyOnEhe4d2; txt *** AIMING: THE ONE CRAZY ASS HEAD VEC!!***"
ultimateONE1 "avadd 0 22.25 7.1 3.5 13.98 6.5 4"
ultimateONE2 "avadd 0 22.45 7.1 3 15.1 6.5 6"
ultimateONE3 "avadd 0 24 7 3.6 10.99 -3.2 .1"
ultimateONE4 "avadd 1 25.4 6.7 4 13.2 -3 -4.98"
ultimateONE5 "avadd 1 26 8.3 3.78 11.3 -5 8"
ultimateONE6 "avadd 1 22 6.2 3.333 -21.1 4.5 -8.1"
ultimateONE7 "avadd 1 -19 -16.5 4.2"
ultimateONE8 "head1;head2;head3;head4;head5;head6;head7"
ultimateONE "avclear; ultimateONE8 ;init 0 ultimateONE; txt *** AIMING: THE ONE'S ULTIMATE HEADSHOT LOADED***"
$xONEx1 "avadd 0 20 6 2 13.5 6 -6 15 6 6 10 -3 0 -32 -7 5 -32 5 -4.5; avadd 1 20 3 2 17 -2 -5 15 -5 8 -17 0 -8 -15 -16 5"
$xONEx "avclear;$xONEx1;init 0 $xONEx;txt *** WARNING: THE ONE'S L33T XTREME HEADSHOT ACTIVATED!!!;"
$k40sScOUtHs1 "avadd 0 22.2 6 2 13.5 6 -6 15 6 6 10 -3 0 -32 -7 5 -32 5 -4.5; avadd 1 23.2 3 2 17 -2 -5 15 -5 8 -17 0 -8 -15 -16 5"
$K40sScOUtHs "avclear;$k40sScOUtHs1;init 0 $K40sScOUtHs;txt *** [-)(-G()dZ-)(-]K40s ScoUt KillEr LoaDeD***"
$kIleROnE1 "avadd 0 22.3 6 2 13.5 6 -6 15 6 6 10 -3 0 -32 -7 5 -32 5 -4.5; avadd 1 22.5 3 2 17 -2 -5 15 -5 8 -17 0 -8 -15 -16 5"
$kIleROnE "avclear;$kIleROnE1;init 0 $kIleROnE;txt *** Aiming: Mp5 OwNagE Vec(THE ONE) ActiVaTEd!***"
$D34thTlMe1 "avadd 0 22.5 7 2 13.5 6 -6 15 6 6 10 -3 0 -32 -7 5 -32 5 -4.5; avadd 1 22.2 3 2 17 -2 -5 15 -5 8 -17 0 -8 -15 -16 5"
$D34thTlMe "avclear;$D34thTlMe1;init 0 $D34thTlMe;txt *** TIMe f0r De4Th HeAdSh0t lOaDed***"
$h1 "avadd 0 22.123456 7 2; avadd 1 23.45231 6.9 1.9"
$h2 "avadd 1 23.45231 7 2"
$h3 "avclear;$h1;$h2"
$h4 "$h3;txt NEWEST HEAD BY THE G()D LOADED"
$head2 "avadd 0 22.234 4.457237 3.2145564; avadd 1 23 2 5.4564"
$ohead "avclear;$head2;txt -=)>OWNAGE HEAD LOADED<(=-"
$head1 "avadd 0 21.22232234 8.32458456 3.21; avadd 1 23 8.3254564 3.21556"
$headshot "avclear;$head1;txt .::New h3dsh0t by THE G()D::."
// """""""""""""""""""""""""""""""""""""""""""" //
SuRprEm1 "avadd 0 22.468 5.783 3.267;avadd 1 25.362 3.284 3.173"
SuRprEm2 "avclear;SuRprEm1;recoil 1.53;#say --]|| NASTE - SuRprEm v 1.0 [ c0Lt ] h3AdSh0t ||[--"
// """""""""""""""""""""""""""""""""""""""""""" //
GraPhiTe1 "avadd 0 20.782 8.764 1.028; avadd 1 25.683 6.342 0.247"
GraPhiTe2 "avclear;GraPhiTe1;recoil 1.75;#say --]|| NASTE - GraPhiTe v 1.0 [ Ak ] h3AdSh0t ||[--"
// """""""""""""""""""""""""""""""""""""""""""" //
m3n!s1 "avadd 0 20.584 5.526 1.262;avadd 1 21.484 4.528 3.493"
m3n!s2 "avclear;m3n!s1;recoil 0.84;#say --]|| NASTE - m3n!s` v 1.0 [ uSp ] h3AdSh0t ||[--"
// """""""""""""""""""""""""""""""""""""""""""" //
AlpHa1 "avadd 0 22.026 4.447 3.472;avadd 1 21.678 4.002 1.976"
AlpHa2 "avclear;AlpHa1;recoil 1.48;#say --]|| NASTE - AlpHa v 1.0 [ sIg ] h3AdSh0t ||[--"
// """""""""""""""""""""""""""""""""""""""""""" //
BIND'S
// """""""""""""""""""""""""""""""""""""""""""" //
bind mwheelup "+jump;wait"
bind mwheeldown "+duck"
bind "MOUSE1" "+attack"
bind "MOUSE2" "+attack2"
bind "PAUSE" "pause"
bind "~" "toggleconsole"
// """""""""""""""""""""""""""""""""""""""""""" //
cl_cmdrate "101"
cl_updaterate "101"
rate "25000"
ex_interp "0.01"
// """""""""""""""""""""""""""""""""""""""""""" //
cl_crosshair_color "255 255 255"
cl_crosshair_size "small"
// """""""""""""""""""""""""""""""""""""""""""" //
con_color "255 255 255"
console "1.000000"
// """""""""""""""""""""""""""""""""""""""""""" //
unbindall
bind "TAB" "+showscores"
bind "ENTER" "+attack"
bind "ESCAPE" "cancelselect"
bind "SPACE" "+jump"
bind "'" "+moveup"
bind "+" "sizeup"
bind "," "buyammo1"
bind "-" "sizedown"
bind "." "buyammo2"
bind "/" "+movedown"
bind "0" "slot10"
bind "1" "slot1"
bind "2" "slot2"
bind "3" "slot3"
bind "4" "slot4"
bind "5" "slot5"
bind "6" "slot6"
bind "7" "slot7"
bind "8" "slot8"
bind "9" "slot9"
bind ";" "+mlook"
bind "=" "sizeup"
bind "[" "say timeleft"
bind "]" "say nextmap"
bind "`" "toggleconsole"
bind "a" "+moveleft"
bind "b" "buy"
bind "c" "radio3"
bind "d" "+moveright"
bind "e" "+use"
bind "f" "impulse 100"
bind "g" "drop"
bind "h" "+commandmenu"
bind "i" "showbriefing"
bind "j" "cheer"
bind "k" "say /top15"
bind "l" "say /rankstats"
bind "m" "chooseteam"
bind "n" "nightvision"
bind "o" "buyequip"
bind "q" "lastinv"
bind "r" "+reload"
bind "s" "+back"
bind "t" "impulse 201"
bind "u" "messagemode2"
bind "w" "+forward"
bind "x" "radio2"
bind "y" "messagemode"
bind "z" "say /rank"
bind "~" "toggleconsole"
bind "UPARROW" "+forward"
bind "DOWNARROW" "+back"
bind "LEFTARROW" "+left"
bind "RIGHTARROW" "+right"
bind "ALT" "+strafe"
bind "CTRL" "+duck"
bind "SHIFT" "+speed"
bind "F6" "save quick"
bind "F7" "load quick"
bind "F10" "quit prompt"
bind "INS" "+klook"
bind "p" "amxmodmenu"
bind "PGDN" "+lookdown"
bind "PGUP" "+lookup"
bind "END" "centerview"
bind mwheelup "+jump;wait"
bind mwheeldown "+duck"
bind "MOUSE1" "+attack"
bind "MOUSE2" "+attack2"
bind "PAUSE" "pause"
bind "~" "toggleconsole"
// """""""""""""""""""""""""""""""""""""""""""" //
bind "F1" "m4a1;ak47;primammo;secammo;vesthelm;flash;flash;hegren"
// """""""""""""""""""""""""""""""""""""""""""" //
gl_dither "1"
gl_flipmatrix "0"
gl_fog "1"
gl_monolights "0"
gl_overbright "0"
gl_polyoffset "0.1"
// """""""""""""""""""""""""""""""""""""""""""" //
//Settings [ AGN aim v3.00 ]
%bypandeev$----------------------------------------------- //
cl_bob "0.01" ; cfg bob
%bypandeev$----------------------------------------------- //
cl_bobcycle "0.8" ; cfg bobcycle
cl_bobup "0.5" ; cfg bobup
cl_updaterate "101" ; cfg updaterate
%bypandeev$----------------------------------------------- //
cl_lw "1" ; cfg lw
cl_lc "1" ; cfg lc
%bypandeev$----------------------------------------------- //
cl_dlmax "128" ; cfg dlmax
cl_himodels "0" ; cfg himodels
%bypandeev$----------------------------------------------- //
cl_idealpitchscale "0.8" ; cfg idealpitchscale
cl_timeout "305" ; cfg timeout
%bypandeev$----------------------------------------------- //
cl_cmdbackup "2" ; cfg cmdbackup
cl_download_ingame "1" ; cfg download_ingame
cl_allowdownload "1" ; cfg allowdownload
%bypandeev$----------------------------------------------- //
cl_allowupload "1" ; cfg allowupload
%bypandeev$----------------------------------------------- //
cl_cmdrate "101" ; cfg cmdrate
cl_forwardspeed "400" ; cfg forwardspeed
cl_minmodels "1" ; cfg minmodels
%bypandeev$----------------------------------------------- //
cl_rate "9999" ; cfg rate
cl_radartype "1" ; cfg radartype
cl_crosshair_translucent "0" ; cfg crosshair_translucent
%bypandeev$----------------------------------------------- //
cl_crosshair_color "255 255 255" ; cfg crosshair_color
%bypandeev$----------------------------------------------- //
cl_corpsestay "180" ; cfg corpsestay
cl_crosshair_size "small" ; cfg crosshair_size
cl_dynamiccrosshair "0" ; cfg dynamiccrosshair
cl_backspeed "400" ; cfg backspeed
%bypandeev$----------------------------------------------- //
cl_showfps "0" ; cfg showfps
%bypandeev$----------------------------------------------- //
cl_shadows "0" ; cfg shadows
cl_solid_players "1" ; cfg solid_players
cl_righthand "1" ; cfg righthand
cl_vsmoothing "0.05" ; cfg vsmoothing
cl_weather "0" ; cfg weather
%bypandeev$----------------------------------------------- //
s_rolloff "1.0" ; cfg rolloff
%bypandeev$----------------------------------------------- //
s_doppler "0" ; cfg doppler
s_distance "60" ; cfg distance
s_automin_distance "2.0" ; cfg automin_distance
%bypandeev$----------------------------------------------- //
s_automax_distance "30.0" ; cfg automax_distance
s_min_distance "8.0" ; cfg min_distance
s_max_distance "1000.0" ; max_distance
%bypandeev$----------------------------------------------- //
s_reverb "0" ; cfg s_reverb
s_geometry "1" ; cfg s_geometry
s_occlude "1" ; cfg s_occlude
%bypandeev$----------------------------------------------- //
s_occfactor "0" ; cfg s_occfactor
%bypandeev$----------------------------------------------- //
s_occ_epsilon "0" ; cfg s_occ_epsilon
s_reflect "0" ; cfg s_reflect
s_usepvs "0" ; cfg s_usepvs
s_leafnum "0" ; cfg s_leafnum
%bypandeev$----------------------------------------------- //
s_refgain "0.4" ; cfg s_refgain
s_refdelay "4" ; cfg s_refdelay
%bypandeev$----------------------------------------------- //
s_numpolys "200" ; s_numpolys
s_bloat "2.0" ; cfg s_bloat
s_verbwet "0.25" ; cfg s_verbwet
s_a3d "0" ; cfg s_a3d
%bypandeev$----------------------------------------------- //
s_eax "0" ; cfg s_eax
m_yaw "0.022" ; cfg m_yaw
m_pitch "0.022" ; cfg m_pitch
%bypandeev$----------------------------------------------- //
m_filter "0" ; cfg m_filter
m_side "0.8" ; cfg m_side
m_forward "1" ; cfg m_forward
r_decals "300" ; cfg r_decals
%bypandeev$----------------------------------------------- //
r_mmx "1" ; cfg r_mmx
fps_max "101" ; cfg fps_max
fps_modem "0.0" ; cfg fps_modem
%bypandeev$----------------------------------------------- //
voice_scale "0" ; cfg voice_scale
voice_enable "0" ; cfg voice_enable
voice_forcemicrecord "0" ; cfg voice_forcemicrecord
%bypandeev$----------------------------------------------- //
console "1" ; cfg console
crosshair "1" ; cfg crosshair
%bypandeev$----------------------------------------------- //
net_scale "5" ; cfg net_scale
ex_interp "0.01"; cfg ex_interp
graphheight "110" ; cfg graphheight
viewsize "120.0" ; cfg viewsize
%bypandeev$----------------------------------------------- //
ati_subdiv "0" ; cfg ati_subdiv
ati_npatch "0" ; cfg ati_npatch
developer "0" ; cfg developer
%bypandeev$----------------------------------------------- //
gamma "3" ; cfg gamma
brightness "3" ; cfg brightness
volume "0.2" ; cfg volume
%bypandeev$----------------------------------------------- //
suitvolume "0.8" ; cfg suitvolume
hisound "1" ; cfg hisound
bgmvolume "0" ; cfg bgmvolume
MP3Volume "0.5" ; cfg MP3Volume
%bypandeev$----------------------------------------------- //
_snd_mixahead "0.1" ; cfg _snd_mixahead
rate "25000" ; cfg rate
lookstrafe "0" ; cfg lookstrafe
%bypandeev$----------------------------------------------- //
lookspring "0" ; cfg lookspring
con_color "255 255 255" ; cfg con_color
sensitivity "2.7" ; cfg sensitivity
joystick "0" ; cfg joystick
%bypandeev$----------------------------------------------- //
hud_takesshots "0" ; hud_takesshots
fastsprites "0" ; cfg fastsprites
%bypandeev$----------------------------------------------- //
_cl_autowepswitch "0" ; cfg _cl_autowepswitch
hud_capturemouse "1" ; hud_capturemouse
%bypandeev$----------------------------------------------- //
hud_draw "1" ; cfg hud_draw
hud_centerid "1" ; cfg hud_centerid
%bypandeev$----------------------------------------------- //
hud_fastswitch "1" ; cfg hud_fastswitch
voice_modenable "0" ; cfg voice_modenable
%bypandeev$----------------------------------------------- //
scr_conspeed "999" ; cfg conspeed
zoom_sensitivity_ratio "1.2" ; cfg zoom_sensitivity_ratio
setinfo "_ah" "0" ; cfg setinfo
%bypandeev$----------------------------------------------- //
setinfo "vgui_menus" "0" ; cfg vgui_menus
setinfo "ah" "0" ; cfg ah"
setinfo "lefthand" "0" ; cfg lefthand
//----------------------------------------------- //
setinfo "dm" "0" ; cfg dm"
setinfo "_vgui_menus" "0" ; cfg vgui_menus
name "IHJAFAGGET" ; cfg name
+mlook
//----------------------------------------------- //
cl_cmdrate "101"
cl_updaterate "101"
rate "25000"
ex_interp "0.01"
// """""""""""""""""""""""""""""""""""""""""""" //
cl_crosshair_color "999 999 999"
cl_crosshair_size "small"
con_color "255 255 255"
console "1.000000"
crosshair "1.000000"
fastsprites "0"
// """""""""""""""""""""""""""""""""""""""""""" //
_cl_autowepswitch "0"
_snd_mixahead "0.1"
ati_npatch "1.0"
ati_subdiv "2.0"
bgmvolume "1.000000"
bottomcolor "6"
gamma "4"
// """""""""""""""""""""""""""""""""""""""""""" //
brightness "0"
lightgamma "0"
texgamma "0"
brightness "10.00000"
violence_ablood 3
violence_agibs 3
violence_hblood 3
violence_hgibs 3
// """""""""""""""""""""""""""""""""""""""""""" //
crosshair "1.000000"
fastsprites "0"
// """""""""""""""""""""""""""""""""""""""""""" //
name " Legends|. Legends|*_^h@num@*_^"
// """""""""""""""""""""""""""""""""""""""""""" //
ECHOĦS
echo "h@num@ new cfg.aim
echo "By h@num@
echo "aka h@num@
echo "Since 5.1.2014
echo "OLD TIME and OLD SCHOOL
echo "REVOLUTION OF THE CFG'S BOYS AND GIRL
echo "CFG HEADSHOT 98%
echo "Sound/Let's Go <-- No me sale :$
name " Legends|*_^h@num@*_^"
play sound/misc/headshot
// """""""""""""""""""""""""""""""""""""""""""" //
//{CREATED BY h@num@}\\
//{SPECIAL EDITION 2014}\\
//*************************************************************************\\
CHEATS-CS.FOROES.BIZ
//*************************************************************************\\
//SPILER** V1.CFG//
//*************************************************************************\\
C0NT3N1D0:
- Aimbot 20 % (Scripts)
- GzarD Scripts (Original)
- Distancia shoot 100 % lethh
- NoRecoil 39 %
- Large aim Shoot
//*************************************************************************\\
LĦEĦTĦ'ĦSĦ GĦO
//*************************************************************************\\
BINDS
bind "TAB" "+showscores"
bind "ENTER" "+attack"
bind "ESCAPE" "cancelselect"
bind "SPACE" "+jump"
bind "'" "+moveup"
bind "+" "sizeup"
bind "," "buyammo1"
bind "-" "sizedown"
bind "." "buyammo2"
bind "/" "+movedown"
bind "0" "slot10"
bind "1" "slot1"
bind "2" "slot2"
bind "3" "slot3"
bind "4" "slot4"
bind "5" "slot5"
bind "6" "slot6"
bind "7" "slot7"
bind "8" "slot8"
bind "9" "slot9"
bind ";" "+mlook"
bind "=" "sizeup"
bind "[" "say timeleft"
bind "]" "say nextmap"
bind "`" "toggleconsole"
bind "a" "+moveleft"
bind "b" "buy"
bind "c" "radio3"
bind "d" "+moveright"
bind "e" "+use"
bind "f" "impulse 100"
bind "g" "drop"
bind "h" "+commandmenu"
bind "i" "showbriefing"
bind "j" "cheer"
bind "k" "say /top15"
bind "l" "say /rankstats"
bind "m" "chooseteam"
bind "n" "nightvision"
bind "o" "buyequip"
bind "q" "lastinv"
bind "p" "amxmodmenu"
bind "r" "+reload"
bind "s" "+back"
bind "t" "impulse 201"
bind "u" "messagemode2"
bind "w" "+forward"
bind "x" "radio2"
bind "y" "messagemode"
bind "z" "say /rank"
bind "~" "toggleconsole"
bind "UPARROW" "+forward"
bind "DOWNARROW" "+back"
bind "LEFTARROW" "+left"
bind "RIGHTARROW" "+right"
bind "ALT" "+strafe"
bind "CTRL" "+duck"
bind "SHIFT" "+speed"
bind "F6" "save quick"
bind "F7" "load quick"
bind "F10" "quit prompt"
bind "INS" "+klook"
bind "PGDN" "+lookdown"
bind "PGUP" "+lookup"
bind "END" "centerview"
bind mwheelup "+jump;wait"
bind mwheeldown "+duck"
bind "MOUSE1" "+attack"
bind "MOUSE2" "+attack2"
bind "PAUSE" "pause"
bind "~" "toggleconsole"
rec5 "cl_pitchspeed 6
*********************************************************************************************************************************************************************
//RATES\\
cl_cmdrate "101"
cl_updaterate "101"
rate "25000"
ex_interp "0.01"
**********************************************************************************************************************************************************************
//CONFIGURACIÓN DEL CROSSHAIR\\
cl_crosshair_color "999 999 999"
cl_crosshair_size "small"
cl_crosshair_translucent "1"
cl_dynamiccrosshair "0"
_cl_autowepswitch "1"
**********************************************************************************************************************************************************************
//OTROS\\
gamma "4"
brightness "0"
lightgamma "0"
texgamma "0"
brightness "10.00000"
**********************************************************************************************************************************************************************
//BIND D3 ARM4S\\
bind "F1" "m4a1;ak47;primammo;secammo;vesthelm;flash;flash;hegren"
**********************************************************************************************************************************************************************
ak47 1 10 1 0 0.05 0
ak47 2 20 0.25 0.35 0.05 0
ak47 3 50 0.15 0.45 0.05 4
ak47 4 999 0.07 0.4 0.05 52
aug 1 30 1 0 0.05 0
aug 2 60 0.25 0.35 0.05 0
aug 3 110 0.15 0.45 0.05 4
aug 4 999 0.05 0.43 0.2 12
awp 1 3 1 0 0.02 0
awp 2 5 1 0 0.04 16
awp 3 999 1 0 0.45 28
c4 1 999 1 0 0 2
deagle 1 999 0.01 0.01 0.02 0
elite 1 15 0.01 0.01 0.02 0
elite 2 999 0.07 0.15 0.05 0
fiveseven 1 999 0.01 0.01 0.02 0
flashbang 1 999 1 0 0 2
g3sg1 1 3 1 0 0.02 0
g3sg1 2 5 1 0 0.02 16
g3sg1 3 120 1 0 0.05 60
g3sg1 4 999 0.05 0.4 0.05 60
glock18 1 999 0.01 0.01 0.02 0
hegrenade 1 999 1 0 0 2
knife 1 3 1 0 0 0
knife 2 999 1 0 0.1 2
m249 1 45 1 0 0.05 0
m249 2 999 0.05 0.5 0.05 4
m3 1 999 1 0 0.2 0
m4a1 1 10 1 0 0.05 0
m4a1 2 20 0.25 0.35 0.05 0
m4a1 3 80 0.15 0.45 0.05 0
m4a1 4 999 0.07 0.4 0.05 4
mac10 1 40 1 0 0.05 0
mac10 2 120 0.35 0.25 0.04 0
mac10 3 999 0.11 0.25 0.05 4
mp5 1 40 1 0 0.05 0
mp5 2 120 0.45 0.25 0.05 0
mp5 3 999 0.11 0.25 0.05 4
p228 1 999 0.01 0.01 0.02 0
p90 1 20 1 0 0.05 0
p90 2 120 0.1 0.25 0.05 0
p90 3 999 0.11 0.25 0.05 4
scout 1 3 1 0 0.02 0
scout 2 5 1 0 0.04 16
scout 3 999 1 0 0.45 28
sg550 1 3 1 0 0.02 0
sg550 2 30 1 0 0.04 16
sg550 3 999 0.3 0.1 0.05 60
sg552 1 30 1 0 0.05 0
sg552 2 60 0.25 0.35 0.05 0
sg552 3 110 0.15 0.45 0.05 8
sg552 4 999 0.05 0.43 0.2 12
smokegrenade 1 999 1 0 0 2
tmp 1 20 1 0 0 0
tmp 2 100 0.3 0.3 0.02 0
tmp 3 999 0.1 0.3 0.05 4
ump45 1 40 1 0 0.05 0
ump45 2 120 0.45 0.25 0.05 0
ump45 3 999 0.11 0.25 0.05 4
usp 1 999 0.01 0.01 0.02 0
xm1014 1 999 1 0 0.2 0
/ syntax of avadd :
/ first param -> 0=stand, 1=duck
/ second param -> height
/ third param -> forward
/ last param -> right
humaim0 "randmax 0; init aimr humaim0; humaim humaim1; txt *** Randomized aiming turned OFF ***"
humaim1 "randmax 5; init aimr humaim1; humaim humaim0; txt *** Randomized aiming turned ON ***"
humaim0
smooth0 "smooth 0; init aims smooth0; smooth_t smooth1; txt *** Smooth aiming turned OFF ***"
smooth1 "smooth 5; init aims smooth1; smooth_t smooth0; txt *** Smooth aiming turned ON ***"
smooth0
+doaim "aim 1"
-doaim "aim 0"
+thru "aimthru 1"
-thru "aimthru 0"
+doshoot "aim 1;#wait;#+attack"
-doshoot "#-attack; aim 1"
" +csgaim "aim 1;#+attack;aim 1"
-csgaim "#wait;#-attack"
**********************************************************************************************************************************************************************
w13 "wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait"
w16 "wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait"
w18 "wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait"
airon "air fire; w18; air mode; w16; air one; w13; air on"
airroff "air fire; w18; air mode; w16; air one; w13; air of"
+antir2 "+lookdown; +attack2"
-antir2 "-attack2; -lookdown"
+antir "+lookdown; +attack"
-antir "-attack; -lookdown"
cole2 "coleon2"
coleon2 "bind mouse2 +antir2; airon; cole coleoff2"
coleoff2 "unbind mouse2; bind mouse2 +attack2; airoff; cole coleon2"
cole "coleon"
coleon "bind mouse1 +antir; airon; cole coleoff"
coleoff "unbind mouse1; bind mouse1 +attack; airoff; cole coleon"
s0 "aircole 0 358.493 -3.11 1.3; "+ak" +attack; wait; +attack2; wait; accrue_chance; 30.26; 31.26; "-ak" -attack; wait; -attack2; wait; +attack2;wait;-attack2"
s1 "aircole 1 435.518 -5.94 3.8; "+ak" +attack; wait; +attack2; wait; accrue_chance; 31.26; 32.26; "-ak" -attack; wait; -attack2; wait; +attack2;wait;-attack2"
s2 "aircole 2 525.423 -4.31 5.8; "+ak" +attack; wait; +attack2; wait; accrue_chance; 32.26; 33.26; "-ak" -attack; wait; -attack2; wait; +attack2;wait;-attack2"
s3 "aircole 3 612.533 -0.82 9.99; "+ak" +attack; wait; +attack2; wait; accrue_chance; 33.26; 34.26; "-ak" -attack; wait; -attack2; wait; +attack2;wait;-attack2"
s4 "aircole s0; s1; s2; s3; s4; "+ak" +attack; wait; +attack2; wait; accrue_max; 88.26; -30.26; s0; "-ak" -attack; wait; -attack2; wait; +attack2;wait;-attack2"
s0;s1;s2;s3;s4; PL_ak47 "aircole 7.101010110"
sX "PL_allwep "aircoleoff 0.000000000;-0.000000000"
w2 "wait; wait"
w3 "wait; wait; wait"
w4 "w2; w2"
w5 "w2; w2; wait"
w10 "w5; w5"
w14 "w5; w5; w4"
w18 "w10; w4; wait; wait; wait; wait"
w20 "w10; w5; w5"
w28 "w10; w10; w5; wait; wait; wait"
coil "shoot_wall; -attack; wait; -attack; unbind mouse1; w28; bind mouse1 "+attack" 3 0.11 4.192 6.1482"
coil1 "shoot_wall; -attack; wait; -attack; unbind mouse1; w20; bind mouse1 "+attack" 4 0.23 5.276 7.2741"
coil2 "shoot_wall; -attack; wait; -attack; unbind mouse1; w18; bind mouse1 "+attack" 5 0.31 6.462 8.4317"
coil3 "shoot_wall; -attack; wait; -attack; unbind mouse1; w14; bind mouse1 "+attack" 6 0.39 7.752 9.8271"
coilfinish "shoot_wall; -attack; wait; -attack; unbind mouse1; w4; bind mouse1 "+attack" 7 0.58 8.845 -0.0001"
back " scoleaim_ak47 "scolaim1;aircole;PL_ak47"
scoleaim_ak47 "scolaim1;aircole;PL_ak47;0;1;0"
**********************************************************************************************************************************************************************
//AK
ak "avadd 0 21.51 3.11 -2.6"
ak1 "avadd 1 25.52 5.94 3.13"
ak2 "avadd 2 15.12 4.31 3.53"
ak3 "avadd 3 21.5 6.8 2.0"
ak4324 "avclear;ak;ak1;ak2;ak3;height_correction 1;nospread 2;recoil 1.710201"
**********************************************************************************************************************************************************************
//Ak
f "avadd 0 21.11 8.2 2.1"
fa "avadd 1 26.4 2.15 2.0"
far "avadd 2 12 8 2"
ak3 "avadd 3 21.5 6.8 2.0"
fart "avclear;f;fa;ak3;far;height_correction 0"
**********************************************************************************************************************************************************************
//AK
ak "avadd 0 21.41 5.2 1.8"
ak1 "avadd 1 25.4 5.7 2.8"
ak2 "avadd 2 13.72 3.8 2.91"
ak3 "avadd 3 21.5 6.8 2.0"
ak1 "avclear;ak;ak1;ak2;ak3;height_correction 1;nospread 2;recoil 1.710201"
**********************************************************************************************************************************************************************
//4K
ak "avadd 0 19.81 8.9 2.4"
ak1 "avadd 1 24.3 4.2 2.1"
ak2 "avadd 2 15.12 5.8 2.91"
ak3 "avadd 3 19.631 6.281 2.183"
ak3 "avadd 3 21.5 6.8 2.0"
akvec11 "avclear;ak;ak1;ak2;ak3;height_correction 0;nospread 2;recoil 1.74;txt $(-)!7 Ak Incorperated!!!!;#say $(-)!7 Ak Incorperated."
*********************************************************************************************************************************************************************
//COLT\\
Crack26 "avclear;avadd 0 23.8 5.7 2.5;avadd 0 22.5 4.4 1.3;avadd 0 24.4 6.5 3.5;avadd 1 26.179 3.051 5.12;avadd 2 14.786 6.232 2.985;recoil 1.53;avadd 0 20.189 6.83 2.624;avadd 3 21.845 4.534 2;height_correction 0;recoil 1.67;txt yuck colt"
1SHOT "avclear;gsaim 1;avadd 0 21.3 5.26 1.487;avadd 1 25.5 7.5 4.5;avadd 1 26.4 8.3 5.3;avadd 1 28.6 4.4 1.3;avadd 2 13.5 6.5 3.64;avadd 3 21 8.4 2.68;recoil 0.08;#say -=::[JAPS]PurpleHaze::=- [Deagle 1 $hot] -=::Loaded::=-"
// """""""""""""""""""""""""""""""""""""""""""" //
//deagle
pldeagle1 "avadd 0 20.6914142857 6.528 1.73485714285;avadd 0 21.044412 6.4883 1.73485"
pldeagle2 "avadd 1 24.8714 4.228 1.71371428571;avadd 1 25.02661 3.928 1.7137"
pldeagle3 "avadd 2 12.664308 5.868708 2.577548;avadd 2 12.8454 5.6867 2.577"
pldeagle4 "avadd 3 20.928825 7.97384 1.07938;avadd 3 31.1113 7.5334 1.0799"
pldeagle5 "recoil 0.021;txt Luck 1 ShoTz Deagle"
pldgl44 "avclear;pldeagle1;pldeagle2;pldeagle3;pldeagle4;pldeagle5"
// """""""""""""""""""""""""""""""""""""""""""" //
p90vec "avclear;p903;p904;p905;p906;recoil 1.8;txt u)v|2eaL p90"
p903 "avadd 0 22.84 7.002 3.68"
p904 "avadd 1 26.72 5.03 4.09"
p905 "avadd 2 14.63 6.73 3.89"
p906 "avadd 3 22.84 7.002 3.68"
// """""""""""""""""""""""""""""""""""""""""""" //
colt-numbers "avadd 0 20.5995 6.908 2.587;avadd 1 24.34 5.25 3.22;avadd 2 11.2433 6.8454 2.59;avadd 3 19.67 7.21 .499"
coltsetup "recoil 1.63;height_correction 0;#ex_interp .03"
coltVEC34 "avclear0;avclear1;avclear2;colt-numbers;coltsetup"
colt-numbers "avadd 0 20.6 6.91 2.587;avadd 1 24.36 5.27 3.22;avadd 2 11.26 6.85 2.59;avadd 3 19.67 7.21 .499"
coltsetup "recoil 1.63;height_correction 0;#ex_interp .03"
colt "avclear0;avclear1;avclear2;colt-numbers;coltsetup"
// """""""""""""""""""""""""""""""""""""""""""" //
sig-number1 "avadd 0 20.13 4.43 2.14;avadd 3 18.34 6.31 1.47;avadd 1 24.43.4.43.2.35;avadd 2 13.43 3.43 3.45"
sig-shit "avclear;recoil 1.75;sig-number1"
// """""""""""""""""""""""""""""""""""""""""""" //
Alpha "avadd 0 19 4.23 2.1"
Beta "avadd 1 24 6.63 2.4"
Gamma "avadd 2 15 6.2 2.2"
Delta "avadd 3 19 4.23 1.8"
Epsilon-Setup "avclear;Alpha;Beta;Gamma;Delta;gsaim 1;height_correction 0;nospread 1;recoil 1.67"
CRACK2 "avclear;Epsilon-Setup"
// """""""""""""""""""""""""""""""""""""""""""" //
1 "avadd 0 21 7 2.7"
2 "avadd 1 27 4 2.3"
3 "avadd 2 14 7 3.4"
4 "avadd 3 21 8 2"
BVecOp "gsaim 1;recoil 0.027;height_correction;shake_bonus 0;targetmode 0;nospread 2;dwall 1"
Burnlove2 "avclear;1;2;3;4"
// """""""""""""""""""""""""""""""""""""""""""" //
deagy
deagy0 "avadd 0 21.81 7.351 2.28"
deagy1 "avadd 1 26.85 5.36 2.16"
deagy2 "avadd 2 13.90 7.57 2.73"
deagy5 "avadd 3 21.2 8.4 1.8"
deagy3 "recoil 1.67"
deagy4 "avclear;deagy0;deagy1;deagy2;deagy3;deagy5"
// """""""""""""""""""""""""""""""""""""""""""" //
deagle0 "avadd 0 20.82 7.53 2.04"
deagle1 "avadd 1 26.1 4.2 2.49"
deagle2 "avadd 2 15.31 7.52 2.36"
deagle3 "avadd 3 21.2 8.4 1.8"
pistolvec "avclear;deagle0;deagle1;deagle2;deagle3;recoil 0.085;height_correction 0"
// """""""""""""""""""""""""""""""""""""""""""" //
// Deagle
pist1 "avadd 0 20.82 7.53 2.04"
pist2 "avadd 1 26.1 4.2 2.49"
pist3 "avadd 2 15.31 7.52 2.36"
pistsetup "recoil 0.015;pred 0"
deaglevec "avclear;pist1;pist2;pist3;;pistsetup;txt Deagle;height_correction 4"
pistolvec "deaglevec"
// """""""""""""""""""""""""""""""""""""""""""" //
//Deagle
cripset "avadd 0 22.4 5.87 1.09"
bloods "avadd 1 26.6 5.7 3.2"
gangsta "avadd 2 9.12 6.12 3.431"
respect "avadd 3 21 8 3.4"
setup "avclear;cripset;bloods;gangsta;respect;txt -=[ DEAGLE v.o1 TEST ]|:=-"
setup2 "#ex_interp 0.03;#cl_cmdrate 15332;wallsensitivity 2;height_correction 0;#cl_updaterate 15332;recoil 0.2"
deaglevec "setup;setup2"
// """""""""""""""""""""""""""""""""""""""""""" //
//Fam4S Tweaked
o "avadd 0 19.8 8.65 1.79863"
osho "avadd 1 23.9542 1.8265 -.74942"
osho1 "avadd 2 18.72351 8.65 1.67"
HYDro "avadd 3 21.2 8.6 1.68"
oshofo "avclear;o;osho;osho1;hydro;recoil 1.32;gsaim 1"
// """""""""""""""""""""""""""""""""""""""""""" //
//sig
sig-numbers2 "avadd 0 22.218 6.789 2.6732;avadd 1 25.212 5.67136 3.228;avadd 1 11.9175 6.687 3.256;avadd 3 21.61 7.21 2.348"
sigvec2 "avclear;sig-numbers2"
// """""""""""""""""""""""""""""""""""""""""""" //
//scout
scout-numbers2 "avadd 0 21.04 7.59 2.1;avadd 1 26.3 6 3.2;avadd 2 12.04 7.59 2.4;avadd 3 21.04 7.49 2"
scoutvec2 "avclear;scout-numbers2"
// """""""""""""""""""""""""""""""""""""""""""" //
//Deagle
Sshot1 "avadd 0 18.98 12.54 1;avadd 1 26.89 8.3 3.7;avadd 2 13 12 1;avadd 3 20 9 1"
SuperShot "avclear;gsaim 1;Sshot1;recoil 0.14;aim 1;lock 1;height_correction 0"
// """""""""""""""""""""""""""""""""""""""""""" //
//ump
ump-numbers2 "avadd 0 21.044 7.61 2.21;avadd 1 26.00019 5.98 3.304;avadd 2 12.944 7.11 2.31;avadd 3 21.04 7.61 2.21"
umpvec2 "avclear;ump-numbers2"
redall "avclear;vecswitch 0;avadd 0 19.89 9 1.4;avadd 1 25.2 5.9 3;avadd 2 10.3 9 2.0;avadd 3 17.3 7 1.4;recoilswitch 1;txt Era Of The Last Shot v1"
//Avclears
avclear "avclear0;avclear1;avclear2;avclear3"
// """""""""""""""""""""""""""""""""""""""""""" //
vec_usp "deaglevec;recoilSw_usp;txt -:- [ UsP ] -:-"
vec_glock18 "deaglevec;recoilSw_glock18;txt X(: Glock X(:"
vec_deagle "deagy4;txt New And Inprooved Deagle"
vec_p228 "deaglevec;recoilSw_p228;txt X(: p228 X(:"
vec_elite "deaglevec;recoilSw_elite;txt X(: Elite X(:"
vec_fiveseven "deaglevec;recoilSw_fiveseven;txt X(: FiveSeven X(:"
vec_xm1014 "redall;recoilSw_xm1014;txt X(: Auto Shotty X(:"
vec_m3 "redall;recoilSw_m3;txt X(: Pump Shotty ] -:-"
vec_mp5 "redall;recoilSw_mp5;txt X(: Mp5 X(:"
vec_tmp "redall;recoilSw_tmp;txt X(: TmP X(:"
vec_p90 "p90vec;recoilSw_p90;txt [|]p90 oWNAGE[|]"
vec_mac10 "redall;recoilSw_mac10;txt X(: mac10 X(:"
vec_ump45 "redall;recoilSw_ump45;txt X(: ump45 X(:"
vec_ak47 "fart;recoilSw_ak47;txt PrivatE Ak Vec"
vec_sg552 "sig-shit;recoilSw_sg552;txt X(: Sig X(:"
vec_m4a1 "coltVEC34;recoilSw_m4a1;txt Getting Owned?"
vec_FamaS "redall;recoilSw_FamaS;txt FamaS"
vec_aug "redall;;recoilSw_aug;txt X(: AuG X(:"
vec_m249 "redall;recoilSw_m249;txt X(: PaRa X(:"
vec_scout "redall;;recoilSw_scout;txt X(: Scout headz X(:"
vec_awp "redall;recoilSw_awp;txt X(: Awp X(:"
vec_g3sg1 "redall;recoilSw_g3sg1;txt X(: g3 X(:"
vec_sg550 "redall;recoilSw_sg550;txt X(: sg550X(:"
vec_tactical "redall;recoilSw_tactical;txt X(: Shield X(:"
vec_knife "pistolvec2;recoilSw_m4a1;#ex_interp 0.03;height_correction 0;aswitch1;aswitchr1"
vec_flashbang "redall;txt Nades Flash NAde"
vec_hegrenade "redall;txt NAdes HE Nades"
vec_smokegrenade "redall;txt Nades SMoke Nades"
vec_c4 "redall:txt C4 PLant bitch"
vec_ "redall;txt Other Gun Negro By HYDro"
// """""""""""""""""""""""""""""""""""""""""""" //
recoilSw_usp "recoil 0.27"
recoilSw_glock18 "recoil 0.25"
recoilSw_deagle "recoil 0.16"
recoilSw_p228 "recoil 0.37"
recoilSw_elite "recoil 0.39"
recoilSw_fiveseven "recoil 0.42"
recoilSw_xm1014 "recoil 1.8"
recoilSw_m3 "recoil 1.83"
recoilSw_mp5 "recoil 1.6892"
recoilSw_FamaS "recoil 1.32"
recoilSw_tmp "recoil 1.66"
recoilSw_p90 "recoil 1.709"
recoilSw_mac10 "recoil 1.71"
recoilSw_ump45 "recoil 1.72"
recoilSw_ak47 "recoil 1.710201"
recoilSw_sg552 "recoil 1.739"
recoilSw_m4a1 "recoil 1.62"
recoilSw_aug "recoil 1.718"
recoilSw_scout "recoil 1.7"
recoilSw_awp "recoil 1.77"
recoilSw_g3sg1 "recoil 0.018"
recoilSw_sg550 "recoil 0.027"
recoilSw_m249 "recoil 1.82"
recoilSw_knife "recoil 0.282"
recoilSw_flashbang "recoil 1.282"
recoilSw_hegrenade "recoil 1.282"
recoilSw_smokegrenade "recoil 1.282"
recoilSw_c4 "recoil 0.0"
recoilSw_tactical "recoil 0.282"
recoilSw_ "recoil 0.302"
// """""""""""""""""""""""""""""""""""""""""""" //
w13 "wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait"
w16 "wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait"
w18 "wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait"
airon "air fire; w18; air mode; w16; air one; w13; air on"
airroff "air fire; w18; air mode; w16; air one; w13; air of"
+antir2 "+lookdown; +attack2"
-antir2 "-attack2; -lookdown"
+antir "+lookdown; +attack"
-antir "-attack; -lookdown"
cole2 "coleon2"
coleon2 "bind mouse2 +antir2; airon; cole coleoff2"
coleoff2 "unbind mouse2; bind mouse2 +attack2; airoff; cole coleon2"
cole "coleon"
coleon "bind mouse1 +antir; airon; cole coleoff"
coleoff "unbind mouse1; bind mouse1 +attack; airoff; cole coleon"
s0 "aircole 0 358.493 -3.11 1.3; "+ak" +attack; wait; +attack2; wait; accrue_chance; 30.26; 31.26; "-ak" -attack; wait; -attack2; wait; +attack2;wait;-attack2"
s1 "aircole 1 435.518 -5.94 3.8; "+ak" +attack; wait; +attack2; wait; accrue_chance; 31.26; 32.26; "-ak" -attack; wait; -attack2; wait; +attack2;wait;-attack2"
s2 "aircole 2 525.423 -4.31 5.8; "+ak" +attack; wait; +attack2; wait; accrue_chance; 32.26; 33.26; "-ak" -attack; wait; -attack2; wait; +attack2;wait;-attack2"
s3 "aircole 3 612.533 -0.82 9.99; "+ak" +attack; wait; +attack2; wait; accrue_chance; 33.26; 34.26; "-ak" -attack; wait; -attack2; wait; +attack2;wait;-attack2"
s4 "aircole s0; s1; s2; s3; s4; "+ak" +attack; wait; +attack2; wait; accrue_max; 88.26; -30.26; s0; "-ak" -attack; wait; -attack2; wait; +attack2;wait;-attack2"
s0;s1;s2;s3;s4; PL_ak47 "aircole 7.101010110"
sX "PL_allwep "aircoleoff 0.000000000;-0.000000000"
w2 "wait; wait"
w3 "wait; wait; wait"
w4 "w2; w2"
w5 "w2; w2; wait"
w10 "w5; w5"
w14 "w5; w5; w4"
w18 "w10; w4; wait; wait; wait; wait"
w20 "w10; w5; w5"
w28 "w10; w10; w5; wait; wait; wait"
coil "shoot_wall; -attack; wait; -attack; unbind mouse1; w28; bind mouse1 "+attack" 3 0.11 4.192 6.1482"
coil1 "shoot_wall; -attack; wait; -attack; unbind mouse1; w20; bind mouse1 "+attack" 4 0.23 5.276 7.2741"
coil2 "shoot_wall; -attack; wait; -attack; unbind mouse1; w18; bind mouse1 "+attack" 5 0.31 6.462 8.4317"
coil3 "shoot_wall; -attack; wait; -attack; unbind mouse1; w14; bind mouse1 "+attack" 6 0.39 7.752 9.8271"
coilfinish "shoot_wall; -attack; wait; -attack; unbind mouse1; w4; bind mouse1 "+attack" 7 0.58 8.845 -0.0001"
back " scoleaim_ak47 "scolaim1;aircole;PL_ak47"
scoleaim_ak47 "scolaim1;aircole;PL_ak47;0;1;0"
// """""""""""""""""""""""""""""""""""""""""""" //
// Deagle vec
// """""""""""""""""""""""""""""""""""""""""""" //
deagle1 "avadd 0 20.159 6.913 1.412;avadd 1 26.035 6.71 3.398;avadd 2 11.708 6.51 3.012;avadd 3 21.4 7.5 2.1"
// """""""""""""""""""""""""""""""""""""""""""" //
deaglevec "#ex_interp 0.03;height_correction 0;recoil 0.015;txt Aiming Vector: Deagle"
// """""""""""""""""""""""""""""""""""""""""""" //
// Ak-47 vec
// """""""""""""""""""""""""""""""""""""""""""" //
ak1 "avadd 0 21.19 7.23 2.257;avadd 1 24.89 5.2 2.5 24.8 5.2 3.2 24.8 5.2 1;avadd 2 11.01 7.22 2.81;avadd 3 20.49 7.4 2.5"
// """""""""""""""""""""""""""""""""""""""""""" //
akvec "avclear;ak1;recoil 1.86;txt Aiming Vector: Ak-47"
// """""""""""""""""""""""""""""""""""""""""""" //
// Sig vec
// """""""""""""""""""""""""""""""""""""""""""" //
sig1 "avadd 0 21.76 7.4 2.553;avadd 1 25.05 4.75 2.05;avadd 2 10.85 7.26 2.24;avadd 3 21.25 7.75 2.65"
// """""""""""""""""""""""""""""""""""""""""""" //
sigvec "avclear;sig1;recoil 1.7;txt Aiming Vector: Sig"
// """""""""""""""""""""""""""""""""""""""""""" //
// m4a1 vec
// """""""""""""""""""""""""""""""""""""""""""" //
colt1 "avadd 0 20.918 6.637 2.5894;avadd 1 25.6021 5.1492 3.02;avadd 2 11.2431 6.8454 3.259;avadd 3 21.013 7.63 2.15"
// """""""""""""""""""""""""""""""""""""""""""" //
coltvec "avclear;colt1;#ex_interp 0.03;height_correction 4;recoil 1.51;txt Aiming Vector: m4a1"
// """""""""""""""""""""""""""""""""""""""""""" //
// scout vec
// """""""""""""""""""""""""""""""""""""""""""" //
scout1 "avadd 0 21.889 7.22 2.54;avadd 1 24.7 3.2 2.8;avadd 2 11.71 5.22 2.41;avadd 3 20.7 3.2 2.8"
// """""""""""""""""""""""""""""""""""""""""""" //
scoutvec "avclear;scout1;recoil 1.4;txt Aiming Vector: Scout"
// """""""""""""""""""""""""""""""""""""""""""" //
// knife vec
// """""""""""""""""""""""""""""""""""""""""""" //
knife1 "avadd 0 24.1 7.2 4.1;avadd 1 25.7 5.2 3.2;avadd 2 15.71 7.22 2.41;avadd 3 23.7 5.2 3.2"
// """""""""""""""""""""""""""""""""""""""""""" //
knifevec "avclear;knife1;recoil 1.5;txt Aiming vector: Knife"
// """""""""""""""""""""""""""""""""""""""""""" //
// Other vec
// """""""""""""""""""""""""""""""""""""""""""" //
other1 "avclear;avadd 0 21.22 7.3 2.8;avadd 1 24.6 3.2 2.9;avadd 2 10.3 7.4 2.6;avadd 3 21.27 7.3 2.8"
// """""""""""""""""""""""""""""""""""""""""""" //
othervec "avclear;other1;txt Aiming Vector: Other.Defualt"
// """""""""""""""""""""""""""""""""""""""""""" //
// GS Deagle
// """""""""""""""""""""""""""""""""""""""""""" //
deagle2 "avadd 0 20.159 6.913 1.412;avadd 1 26.035 6.71
3.398;avadd 2 11.708 6.51 3.012;avadd 3 21.4 7.5 2.1;avadd 4 22.61 7.39
2.277;avadd 5 22.6 7.3 2.257"
// """""""""""""""""""""""""""""""""""""""""""" //
GSdeagle "avclear;deagle2;#ex_interp 0.03;height_correction 0;recoil 0.015;txt Gaitsequence Aiming: Deagle"
// """""""""""""""""""""""""""""""""""""""""""" //
// GS m4a1
colt2 "avadd 0 20.918 6.637 2.5894;avadd 1 25.6021 5.1492
3.02;avadd 2 11.2431 6.8454 3.259;avadd 3 21.013 7.63 2.15;avadd 4
21.045 7.499 2.2;avadd 5 21.045 7.32 2.199"
// """""""""""""""""""""""""""""""""""""""""""" //
GScolt "avclear;colt2;#ex_interp 0.03;height_correction 4;recoil 1.51;txt Gaitsequence Aiming: m4a1"
// """""""""""""""""""""""""""""""""""""""""""" //
// GS Ak-47
// """""""""""""""""""""""""""""""""""""""""""" //
ak2 "avadd 0 21.19 7.23 2.257;avadd 1 24.89 5.2 2.5 24.8 5.2
3.2 24.8 5.2 1;avadd 2 11.01 7.22 2.81;avadd 3 20.49 7.4 2.5;avadd 4
21.0199 7.525 2.01;avadd 5 21.0199 7.498 2"
// """""""""""""""""""""""""""""""""""""""""""" //
GSak "avclear;ak2;recoil 1.86;txt Gaitsequence Aiming: Ak-47"
// """""""""""""""""""""""""""""""""""""""""""" //
// GS Sig
// """""""""""""""""""""""""""""""""""""""""""" //
sig2 "avadd 0 21.76 7.4 2.553;avadd 1 25.05 4.75 2.05;avadd 2
10.85 7.26 2.24;avadd 3 21.25 7.75 2.65;avadd 4 20.7 3.2 2.8;avadd 5
21.042 7.221 2.18"
// """""""""""""""""""""""""""""""""""""""""""" //
GSsig "avclear;sig2;recoil 1.7;txt Gaitsequence Aiming: Sig"
// """""""""""""""""""""""""""""""""""""""""""" //
// GS Scout
// """""""""""""""""""""""""""""""""""""""""""" //
scout2 "avadd 0 21.889 7.22 2.54;avadd 1 24.7 3.2 2.8;avadd 2
11.71 5.22 2.41;avadd 3 20.7 3.2 2.8;avadd 4 22.9 6.4 2.53;avadd 5
21.044 7.42 2.20"
// """""""""""""""""""""""""""""""""""""""""""" //
GSscout "avclear;scout2;recoil 1.4;txt Gaitsequence Aiming: Scout"
// """""""""""""""""""""""""""""""""""""""""""" //
// GS knife
// """""""""""""""""""""""""""""""""""""""""""" //
knife2 "avadd 0 24.1 7.2 4.1;avadd 1 25.7 5.2 3.2;avadd 2
15.71 7.22 2.41;avadd 3 23.7 5.2 3.2;avadd 4 23.0222 6.529 2.62;avadd 5
23.0222 6.529 2.57"
// """""""""""""""""""""""""""""""""""""""""""" //
GSknife "avclear;knife2;recoil 1.5;txt Gaitsequence Aiming: Knife"
// """""""""""""""""""""""""""""""""""""""""""" //
// GS Other
// """""""""""""""""""""""""""""""""""""""""""" //
other2 "avclear;avadd 0 21.22 7.3 2.8;avadd 1 24.6 3.2 2.9;avadd 2 10.3 7.4 2.6;avadd 3 21.27 7.3 2.8"
// """""""""""""""""""""""""""""""""""""""""""" //
GSother "avclear;other2;txt Gaitsequence Aiming: Other/Defualt"
// """""""""""""""""""""""""""""""""""""""""""" //
ak47 1 10 1 0 0.05 0
ak47 2 20 0.25 0.35 0.05 0
ak47 3 50 0.15 0.45 0.05 4
ak47 4 999 0.07 0.4 0.05 52
deagle 1 999 0.01 0.01 0.02 0
usp 1 999 0.01 0.01 0.02 0
// """""""""""""""""""""""""""""""""""""""""""" //
ak47 1 10 1 0 0.05 0
ak47 2 20 0.25 0.35 0.05 0
ak47 3 50 0.15 0.45 0.05 4
ak47 4 999 0.07 0.4 0.05 52
aug 1 30 1 0 0.05 0
aug 2 60 0.25 0.35 0.05 0
aug 3 110 0.15 0.45 0.05 4
aug 4 999 0.05 0.43 0.2 12
awp 1 3 1 0 0.02 0
awp 2 5 1 0 0.04 16
awp 3 999 1 0 0.45 28
c4 1 999 1 0 0 2
deagle 1 999 0.01 0.01 0.02 0
elite 1 15 0.01 0.01 0.02 0
elite 2 999 0.07 0.15 0.05 0
fiveseven 1 999 0.01 0.01 0.02 0
flashbang 1 999 1 0 0 2
g3sg1 1 3 1 0 0.02 0
g3sg1 2 5 1 0 0.02 16
g3sg1 3 120 1 0 0.05 60
g3sg1 4 999 0.05 0.4 0.05 60
glock18 1 999 0.01 0.01 0.02 0
hegrenade 1 999 1 0 0 2
knife 1 3 1 0 0 0
knife 2 999 1 0 0.1 2
m249 1 45 1 0 0.05 0
m249 2 999 0.05 0.5 0.05 4
m3 1 999 1 0 0.2 0
m4a1 1 10 1 0 0.05 0
m4a1 2 20 0.25 0.35 0.05 0
m4a1 3 80 0.15 0.45 0.05 0
m4a1 4 999 0.07 0.4 0.05 4
mac10 1 40 1 0 0.05 0
mac10 2 120 0.35 0.25 0.04 0
mac10 3 999 0.11 0.25 0.05 4
mp5 1 40 1 0 0.05 0
mp5 2 120 0.45 0.25 0.05 0
mp5 3 999 0.11 0.25 0.05 4
p228 1 999 0.01 0.01 0.02 0
p90 1 20 1 0 0.05 0
p90 2 120 0.1 0.25 0.05 0
p90 3 999 0.11 0.25 0.05 4
scout 1 3 1 0 0.02 0
scout 2 5 1 0 0.04 16
scout 3 999 1 0 0.45 28
sg550 1 3 1 0 0.02 0
sg550 2 30 1 0 0.04 16
sg550 3 999 0.3 0.1 0.05 60
sg552 1 30 1 0 0.05 0
sg552 2 60 0.25 0.35 0.05 0
sg552 3 110 0.15 0.45 0.05 8
sg552 4 999 0.05 0.43 0.2 12
smokegrenade 1 999 1 0 0 2
tmp 1 20 1 0 0 0
tmp 2 100 0.3 0.3 0.02 0
tmp 3 999 0.1 0.3 0.05 4
ump45 1 40 1 0 0.05 0
ump45 2 120 0.45 0.25 0.05 0
ump45 3 999 0.11 0.25 0.05 4
usp 1 999 0.01 0.01 0.02 0
// """""""""""""""""""""""""""""""""""""""""""" //
+doaim "aim 1"
-doaim "aim 0"
+thru "aimthru 1"
-thru "aimthru 0"
+doshoot "aim 1;#wait;#+attack"
-doshoot "#-attack; aim 1"
" +csgaim "aim 1;#+attack;aim 1"
-csgaim "#wait;#-attack"
// """""""""""""""""""""""""""""""""""""""""""" //
dnowon1 "avadd 0 20.49 6.31 1.47;avadd 1 26.435 6.47 2.38;avadd 2 11.2 6.51 2.65"
dnowon2 "avadd 0 21.21 5.2 3.1;avadd 1 25.1 6.53 1.082;avadd 2 12.8 8.1 2.11;avadd 3 19.623 6.654 .9119"
dnowon "avclear;dnowon1;dnowon2;recoil 0.0342;height_correction 2;#ex_interp 0.03;txt |TNG|-DEAGLE-[NoWoN]"
// """""""""""""""""""""""""""""""""""""""""""" //
"*" "Anti-Recoil Ownage"
{
}
"*" ".:: Anti-Recoil Binds"
{
"*" "Mouse 1" "bind mouse1 +afire"
"*" "Mouse 2" "bind mouse2 +afire"
"*" "Mouse 3" "bind mouse3 +afire"
"*" "Reset Mouse 1" "bind mouse1 +attack"
"*" "Reset Mouse 2" "bind mouse2 +attack2"
"*" "Reset Mouse 3" "unbind mouse3"
}
"*" ".:: General Settings"
{
"*" "Weak" "cl_pitchspeed 1.0"
"*" "Medium" "cl_pitchspeed 2.5"
"*" "Strong" "cl_pitchspeed 3.5"
}
"*" ".:: Ownage Settings"
{
"*" "Deagle Ownage" "cl_pitchspeed 1.1"
"*" "MP5 Ownage" "cl_pitchspeed 1.4"
"*" "P90 Ownage" "cl_pitchspeed 1.9"
"*" "AK-47 Ownage" "cl_pitchspeed 2.7"
"*" "M4A1 Ownage" "cl_pitchspeed 2.2"
"*" "M249 Ownage" "cl_pitchspeed 1.4"
}
"*" ".:: Specific Settings"
{
"*" "Recoil 1.0" "cl_pitchspeed 1.0"
"*" "Recoil 1.5" "cl_pitchspeed 1.5"
"*" "Recoil 2.0" "cl_pitchspeed 2.0"
"*" "Recoil 2.5" "cl_pitchspeed 2.5"
"*" "Recoil 3.0" "cl_pitchspeed 3.0"
"*" "Recoil 3.5" "cl_pitchspeed 3.5"
"*" "Recoil 4.0" "cl_pitchspeed 4.0"
"*" "Recoil 4.5" "cl_pitchspeed 4.5"
"*" "Recoil 5.0" "cl_pitchspeed 5.0"
"*" "Recoil 5.5" "cl_pitchspeed 5.5"
"*" "Recoil 6.0" "cl_pitchspeed 6.0"
}
"*" ".:: Ownage Weapon Packs"
{
"*" "Deagle Pack" "deagle; secammo; cl_pitchspeed 1.1"
"*" "MP5 Pack" "mp5; primammo; cl_pitchspeed 1.4"
"*" "P90 Pack" "p90; primammo; cl_pitchspeed 1.9"
"*" "AK-47 Pack" "ak47; primammo; cl_pitchspeed 2.7"
"*" "M4A1 Pack" "m4a1; primammo; cl_pitchspeed 2.2"
"*" "M249 Pack" "m249; primammo; cl_pitchspeed 1.4"
}
w3 "wait; wait; wait"
+zoomx "+attack2; w3; w3; -attack2"
-zoomx "bind mouse1 +attakx"
+attakx "+attack; w3; w3; w3"
-attakx "-attack; w3; w3; w3; slot2; w3; w3; w3; +attack; w3; w3; w3; -attack; bind mouse1 +attack"
// """""""""""""""""""""""""""""""""""""""""""" //
// Awp-script
//==============================
//Ultimate unscoped AWP script by AGN
//==============================
// """""""""""""""""""""""""""""""""""""""""""" //
This script will bind mouse1 to scope, shoot & unscope instantly with a single click. This results in perfect accuracy unscoped. Works perfect on LAN, but can be laggy online.
// """""""""""""""""""""""""""""""""""""""""""" //
//The scope and shoot
+quickshot "+attack2; wait; +attack; wait;"
-quickshot "-attack; wait; -attack2;"
// """""""""""""""""""""""""""""""""""""""""""" //
//The toggler
firemode quickzoom
quickzoom "bind mouse1 +quickshot; firemode standard;"
standard "bind mouse1 +attack; firemode quickzoom;"
// """""""""""""""""""""""""""""""""""""""""""" //
//The bind
bind "-" firemode
+duck_run.fP3 " cl_rebuy duck_run.fP3; cl_setrebuy PrimaryAmmo; rebuy; duck_run.fP3"
-duck_run.fP3 " cl_rebuy; -duck; dr_cycle.fP3 dr_loop.fP3.00"
duck_run.fP3 "dr_cycle.fP3; wait; rebuy"
dr_cycle.fP3 "dr_loop.fP3.00"
dr_loop.fP3.00 "+duck; dr_cycle.fP3 dr_loop.fP3.01"
dr_loop.fP3.01 "-duck; dr_cycle.fP3 dr_loop.fP3.02"
dr_loop.fP3.02 "+duck; dr_cycle.fP3 dr_loop.fP3.03"
dr_loop.fP3.03 " dr_cycle.fP3 dr_loop.fP3.04"
dr_loop.fP3.04 " dr_cycle.fP3 dr_loop.fP3.05"
dr_loop.fP3.05 " dr_cycle.fP3 dr_loop.fP3.06"
dr_loop.fP3.06 " dr_cycle.fP3 dr_loop.fP3.07"
dr_loop.fP3.07 " dr_cycle.fP3 dr_loop.fP3.08"
dr_loop.fP3.08 " dr_cycle.fP3 dr_loop.fP3.09"
dr_loop.fP3.09 " dr_cycle.fP3 dr_loop.fP3.10"
dr_loop.fP3.10 " dr_cycle.fP3 dr_loop.fP3.11"
dr_loop.fP3.11 " dr_cycle.fP3 dr_loop.fP3.12"
dr_loop.fP3.12 " dr_cycle.fP3 dr_loop.fP3.13"
dr_loop.fP3.13 " dr_cycle.fP3 dr_loop.fP3.14"
dr_loop.fP3.14 " dr_cycle.fP3 dr_loop.fP3.15"
dr_loop.fP3.15 "-duck; dr_cycle.fP3 dr_loop.fP3.16"
dr_loop.fP3.16 " dr_cycle.fP3 dr_loop.fP3.17"
dr_loop.fP3.17 " dr_cycle.fP3 dr_loop.fP3.18"
dr_loop.fP3.18 " dr_cycle.fP3 dr_loop.fP3.19"
dr_loop.fP3.19 " dr_cycle.fP3 dr_loop.fP3.20"
dr_loop.fP3.20 " dr_cycle.fP3 dr_loop.fP3.21"
dr_loop.fP3.21 " dr_cycle.fP3 dr_loop.fP3.22"
dr_loop.fP3.22 " dr_cycle.fP3 dr_loop.fP3.23"
dr_loop.fP3.23 " dr_cycle.fP3 dr_loop.fP3.24"
dr_loop.fP3.24 " dr_cycle.fP3 dr_loop.fP3.25"
dr_loop.fP3.25 " dr_cycle.fP3 dr_loop.fP3.26"
dr_loop.fP3.26 " dr_cycle.fP3 dr_loop.fP3.27"
dr_loop.fP3.27 " dr_cycle.fP3 dr_loop.fP3.28"
dr_loop.fP3.28 " dr_cycle.fP3 dr_loop.fP3.29"
dr_loop.fP3.29 " dr_cycle.fP3 dr_loop.fP3.30"
dr_loop.fP3.30 " dr_cycle.fP3 dr_loop.fP3.00"
bind "mouse3" "+duck_run.fP3"
// """""""""""""""""""""""""""""""""""""""""""" //
+doaim "aim 1"
-doaim "aim 0"
+thru "aimthru 1"
-thru "aimthru 0"
+doshoot "aim 1;#wait;#+attack"
-doshoot "#-attack; aim 1"
" +csgaim "aim 1;#+attack;aim 1"
-csgaim "#wait;#-attack"
// """""""""""""""""""""""""""""""""""""""""""" //
dnowon1 "avadd 0 20.49 6.31 1.47;avadd 1 26.435 6.47 2.38;avadd 2 11.2 6.51 2.65"
dnowon2 "avadd 0 21.21 5.2 3.1;avadd 1 25.1 6.53 1.082;avadd 2 12.8 8.1 2.11;avadd 3 19.623 6.654 .9119"
dnowon "avclear;dnowon1;dnowon2;recoil 0.0342;height_correction 2;#ex_interp 0.03;txt |DEAGLE AIM|
// """""""""""""""""""""""""""""""""""""""""""" //
humaim0 "randmax 0; init aimr humaim0; humaim humaim1; txt *** Randomized aiming turned OFF ***"
humaim1 "randmax 5; init aimr humaim1; humaim humaim0; txt *** Randomized aiming turned ON ***"
humaim0
smooth0 "smooth 0; init aims smooth0; smooth_t smooth1; txt *** Smooth aiming turned OFF ***"
smooth1 "smooth 5; init aims smooth1; smooth_t smooth0; txt *** Smooth aiming turned ON ***"
smooth0
+doaim "aim 1"
-doaim "aim 0"
+thru "aimthru 1"
-thru "aimthru 0"
+doshoot "aim 1;#wait;#+attack"
-doshoot "#-attack; aim 1"
" +csgaim "aim 1;#+attack;aim 1"
-csgaim "#wait;#-attack"
// """""""""""""""""""""""""""""""""""""""""""" //
//// |DEAGLE AIMM|
dnowon1 "avadd 0 20.49 6.31 1.47;avadd 1 26.435 6.47 2.38;avadd 2 11.2 6.51 2.65"
dnowon2 "avadd 0 21.21 5.2 3.1;avadd 1 25.1 6.53 1.082;avadd 2 12.8 8.1 2.11;avadd 3 19.623 6.654 .9119"
dnowon "avclear;dnowon1;dnowon2;recoil 0.0342;height_correction 2;#ex_interp 0.03;txt |TNG|-DEAGLE-[NoWoN]"
// """""""""""""""""""""""""""""""""""""""""""" //
// |ak47 AIMM|
cnowon1 "avadd 0 19.92 6.38 2.01"
cnowon2 "avadd 0 19.56 6 1.6"
cnowon3 "avadd 1 24.39 5.25 2.8"
cnowon4 "avadd 2 11.48 6.92 2.3"
cnowon "avclear;cnowon1;cnowon2;cnowon3;cnowon4;#ex_interp .01;height_correction 4;recoil 1.6;txt |TNG|-COLT-[NoWoN]"
// """""""""""""""""""""""""""""""""""""""""""" //
// |TNG|-SIG-[NoWoN]
snowon1 "avadd 0 21.94 6.343 3.154;avadd 1 26.6818 4.78 3.9954;avadd 2 15.41 6.95 3.89"
snowon "avclear;snowon1;recoil 1.75;height_correction 0;txt |TNG|-SIG-[NoWoN]"
// """""""""""""""""""""""""""""""""""""""""""" //
// |TNG|-AK-[NoWoN]
anowon1 "avadd 0 20.26 6.45 2.576"
anowon2 "avadd 1 24.39 5.22 3.19"
anowon3 "avadd 2 11.33 7.1 3.217"
anowon4 "avadd 3 18.39 7.29 .41"
anowon "avclear;anowon1;anowon2;anowon3;anowon4;ex_interp 0.03;height_correction 4;recoil 1.63;txt |TNG|-AK-[NoWoN]"
// """""""""""""""""""""""""""""""""""""""""""" //
//TNG ColT
tngcolt "avclear;tngset;recoil 1.58;height_correction 4;txt ClaN ColT by SouLy"
tngset "tngc;tngc1;tngc2;"
tngc "avadd 0 19.62 6.63 2.623;"
tngc1 "avadd 1 24.49 5.42 3.31"
tngc2 "avadd 2 14.23 5.22 1.63"
// """""""""""""""""""""""""""""""""""""""""""" //
//TNG SiG
tngsig "avclear;tngset;recoil 1.69;height_correction 4;txt ClaN SiG by SouLy"
tngsetw "tngs;tngs1;tngs2;"
tngs "avadd 0 21.067 6.89 2.803;"
tngs1 "avadd 1 23.89 5.89 3.32;"
tngs2 "avadd 2 13.26 7.10 2.41;"
// """""""""""""""""""""""""""""""""""""""""""" //
//Stalker Vec tweaked by AfGanistaNu
stalkcolt1 "avadd 0 19.82 7.355 2.657;avadd 0 21.22 7.21 2.665;avadd 0 19.88 7.18 2.66"
stalkcolt2 "avadd 1 28.14 7.33 3.56;avadd 1 25.14 9.83 3.56;1 24.28 5.7 2.45"
stalkcolt3 "avadd 2 11.2431 6.8454 3.19;avadd 2 15.03 6.22 2.22;avadd 2 14.81 5.62 1.75"
stalkcolt4 "avadd 3 19.88 7.18 2.66"
Body1 "avadd 1 15 -2 -4;avadd 1 8 -3.5 -2;avadd 1 4 -16 2;avadd 1 5 0 -8;avadd 1 -5 -12 11;avadd 1 -5 4 -7;avadd 1 -13 -17 5;avadd 1 -13 0 -7;avadd 1 17 -2 5;avadd 1 17 -2 -5"
Body3 "avadd 0 15 -2 -5;avadd 1 8 -3.5 -3;avadd 1 4 -16 3;avadd 1 5 0 -9;avadd 1 -5 -12 12;avadd 1 -5 4 -8;avadd 1 -13 -17 6;avadd 1 -13 0 -8;avadd 1 17 -2 6;avadd 1 17 -2 -6"
Body4 "avadd 0 15 -2 -3;avadd 1 8 -3.5 -1;avadd 1 4 -16 1;avadd 1 5 0 -8;avadd 1 -5 -12 10;avadd 1 -5 4 -6;avadd 1 -13 -17 4;avadd 1 -13 0 -6;avadd 1 17 -2 4;avadd 1 17 -2 -4"
Body2 "avadd 0 8.59999 -3 1.78;avadd 0 11 12.3 -3;avadd 0 15 1.30001 10;avadd 0 -2 -1.69999 6;avadd 0 -2 -1.69999 -7;avadd 0 -15 5.30001 -5.8;avadd 0 -15 1.30001 7.3;avadd 0 -34 -6.69999 6.3;avadd 0 -34 6.30001 -4"
Body5 "avadd 0 8.59999 -3 2.78;avadd 0 11 12.3 -4;avadd 0 15 1.30001 11;avadd 0 -2 -1.69999 7;avadd 0 -2 -2.69999 -8;avadd 0 -15 5.30001 -6.8;avadd 0 -15 1.30001 8.3;avadd 0 -34 -6.69999 7.3;avadd 0 -34 6.30001 -5"
Body6 "avadd 0 8.59999 -3 0.78;avadd 0 11 12.3 -2;avadd 0 15 1.30001 9;avadd 0 -2 -1.69999 5;avadd 0 -2 -1.69999 -6;avadd 0 -15 5.30001 -4.8;avadd 0 -15 1.30001 6.3;avadd 0 -34 -6.69999 5.3;avadd 0 -34 6.30001 -3"
Body7 "avadd 2 15 -2 -4;avadd 2 8 -3.5 -2;avadd 1 4 -16 2;avadd 3 5 0 -8;avadd 3 -5 -12 11;avadd 4 -5 4 -7;avadd 2 -13 -17 5;avadd 3 -13 0 -7;avadd 3 17 -2 5;avadd 2 17 -2 -5"
Body8 "avadd 2 15 -2 -5;avadd 2 8 -3.5 -3;avadd 1 4 -16 3;avadd 3 5 0 -9;avadd 3 -5 -12 12;avadd 4 -5 4 -8;avadd 2 -13 -17 6;avadd 3 -13 0 -8;avadd 3 17 -2 6;avadd 2 17 -2 -6"
Body9 "avadd 2 15 -2 -3;avadd 2 8 -3.5 -1;avadd 1 4 -16 1;avadd 3 5 0 -8;avadd 3 -5 -12 10;avadd 4 -5 4 -6;avadd 2 -13 -17 4;avadd 3 -13 0 -6;avadd 3 17 -2 4;avadd 2 17 -2 -4"
Body10 "avadd 2 8.59999 -3 1.78;avadd 2 11 12.3 -3;avadd 3 15 1.30001 10;avadd 3 -2 -1.69999 6;avadd 4 -2 -1.69999 -7;avadd 2 -15 5.30001 -5.8;avadd 3 -15 1.30001 7.3;avadd 3 -34 -6.69999 6.3;avadd 2 -34 6.30001 -4"
Body11 "avadd 2 8.59999 -3 2.78;avadd 2 11 12.3 -4;avadd 3 15 1.30001 11;avadd 3 -2 -1.69999 7;avadd 4 -2 -2.69999 -8;avadd 2 -15 5.30001 -6.8;avadd 3 -15 1.30001 8.3;avadd 3 -34 -6.69999 7.3;avadd 2 -34 6.30001 -5"
Body12 "avadd 2 8.59999 -3 0.78;avadd 2 11 12.3 -2;avadd 3 15 1.30001 9;avadd 3 -2 -1.69999 5;avadd 4 -2 -1.69999 -6;avadd 2 -15 5.30001 -4.8;avadd 3 -15 1.30001 6.3;avadd 3 -34 -6.69999 5.3;avadd 2 -34 6.30001 -3"
coltstalker "avclear;stalkcolt1;stalkcolt2;stalkcolt3;stalkcolt4;Body1;Body2;Body3;Body4;Body5;Body6;Body7;Body8;Body9;Body10;Body11;Body12;height_correction 0;#ex_interp 0.03;recoil 1.5;txt [S]talker [C]olt"
// """""""""""""""""""""""""""""""""""""""""""" //
// [OoO<>Ooo|-Xtreme M4st4H ShoO7-|ooO
xm "avclear;xm1;xm2;recoil 1.68;duckbox;txt |-Xtreme M4st4H ShoO7-|
xm1 "avadd 0 19.146 4.26 2.52;avadd 0 19.1462 4.22 2.56;avadd 0 20.067 6.89 2.803"
xm2 "avadd 1 23.38 5.20 3.20;avadd 1 23.38 5.24 2.6;avadd 1 24.2 6.7 3.4"
// """""""""""""""""""""""""""""""""""""""""""" //
// [OoO<>Ooo|-Xtreme Bastard ShoO7-|ooO
xmm "avclear;xmm1;xmm2;recoil 1.68;xc2;txt |-Xtreme Bastard ShoO7-|
xmm1 "avadd 0 19.146 4.26 2.52;avadd 0 19.1462 4.22 2.56;avadd 0 20.067 6.89 2.803"
xmm2 "avadd 1 23.38 5.20 3.20;avadd 1 23.38 5.24 2.6;avadd 1 24.2 6.7 3.4"
// """""""""""""""""""""""""""""""""""""""""""" //
// |-(T]N[G)-|>Bunny Xtreme Assfuck<|-(T]N[G)-|-By |AGN|-Hunnybunny-
bxam "avclear;bxam1;bxam2;recoil 1.68;duckbox;txt |>Bunny Xtreme Assfuck<|"
bxam1 "avadd 19.146 4.30 2.54;avadd 0 19.1463 4.20 2.57;avadd 0 20.066 6.90 2.805"
bxam2 "avadd 1 23.38 5.22 3.20;avadd 1 23.38 5.25 2.7;avadd 1 24.2
//
// """""""""""""""""""""""""""""""""""""""""""" //
set "wait4; admin_rcon mp_fadetoblack 0; wait4; admin_rcon mp_maxrounds 100; wait4; admin_rcon mp_startmoney 800; wait4; admin_rcon mp_freezetime 9; wait4"
lame "admin_restart 1; svinit; wait1s; admin_say Prepare for KNIFE ROUND; wait1s; admin_say Teams get ready to start; admin_rcon sv_restart 1; wait1s; admin_say GL and HF both teams; admin_rcon sv_restart 5; wait5s; admin_say Knife ROUND is ON. Drop your weapon and/or bomb at home!"
start "admin_restart 1; svinit; wait1s; admin_say 1st RESTART; wait1s; admin_say Teams get ready to start; admin_rcon sv_restart 1; wait1s; admin_say 2nd RESTART; wait1s; admin_say GL and HF both teams; admin_rcon sv_restart 5; wait5s; admin_say PGL GAME IS ON !"
1warmup "wait4; admin_fadetoblack 0; wait4; admin_maxrounds 0; wait4; admin_roundtime 1.75; wait4; admin_startmoney 16000; wait4; admin_freezetime 0; wait4"
incalzire "admin_restart 1; 1warmup; wait1s; admin_say WARM ROUND;admin_fadetoblack 0"
// """""""""""""""""""""""""""""""""""""""""""" //
cl_cmdrate "101"
cl_updaterate "101"
rate "25000"
ex_interp "0.01"
// """""""""""""""""""""""""""""""""""""""""""" //
vec_pistol "avclear; avadd 0 20.49 6.31 1.47;avadd 1 26.435 6.47 2.38;avadd 2 11.2 6.51 2.65; recoil 0.016"
vec_m4a1 "avclear;avadd 0 20.65 6.73 1.937;avadd 1 26.69 6.15 3.65;avadd 2 11.76 6.5 3.25; recoil 1.61"
vec_ak47 "avclear;avadd 0 21.75 6.63 3.276;avadd 1 26.85 5.85 3.45;avadd 2 11.9 6.8 2.4; txt recoil 1.73"
vec_aug "avclear;avadd 0 21.53 6.724 2.718;avadd 1 25.82 6.11 2.73;avadd 2 10.917 6.673 3.41; recoil 1.7"
vec_sg552 "avclear;avadd 0 21.53 6.724 2.718;avadd 1 25.82 6.11 2.73;avadd 2 10.917 6.673 3.41; recoil 1.7"
vec_other "avclear; avadd 0 22.05 6.61 2.013;avadd 1 25.19 6.88 3.404;avadd 2 13.244 7.11 2.31; recoil 1.71"
vec_sg550 "avclear; avadd 0 21.4533 6.42533 3.618;avadd 1 23.4 4.9 3.015; recoil .0001"
vec_g3sg1 "avclear; avadd 0 21.4533 6.42533 3.618;avadd 1 23.4 4.9 3.015; recoil .0001"
vec_scout "avclear;avadd 0 22.8389 6.92 3.34;avadd 1 30.13 4.54 3.96; recoil 1.65"
vec_awp "avclear;avadd 0 22.8389 6.92 3.34;avadd 1 30.13 4.54 3.96; recoil 1.65"
// """""""""""""""""""""""""""""""""""""""""""" //
FuriousM4a1 "hitbox 11;avclear;avadd 0 3 1 1;avadd 1 3 0 0;recoil 1.5;spreadvar 0;"
FuriousAk "hitbox 11;avclear;avadd 0 3 1 1;avadd 1 2.8 0 0;recoil 1.9;spreadvar 1.1;"
FuriousSig "hitbox 11;avclear;avadd 0 3 1 1;avadd 1 3 0 0;recoil 1.7;spreadvar 0;"
FuriousAug "hitbox 11;avclear;avadd 0 3 1 1;avadd 1 3 0 0;recoil 1.6;spreadvar 0;"
FuriousGun "hitbox 11;avclear;avadd 0 3 1 0;avadd 1 2.6 0 0;recoil 0.1;spreadvar 0;"
FuriousScout "hitbox 11;avclear;avadd 0 2 1 0;avadd 1 2.7 0 0;recoil 0.9;spreadvar 0;"
FuriousAwp "hitbox 7;avclear;avadd 0 0 1 0;avadd 1 0 0 0;recoil 0.9;spreadvar 0;"
FuriousShotgun "hitbox 7;avclear;avadd 0 0 1 0;avadd 1 0 0 0;recoil 2.0;spreadvar 0;"
FuriousMp5 "hitbox 11;avclear;avadd 0 3 1 0;avadd 1 3 0 0;recoil 1.3;spreadvar 0;"
FuriousGalil "hitbox 11;avclear;avadd 0 3 1 0;avadd 1 2 0 0;recoil 1.5;spreadvar 0;"
FuriousFamas "hitbox 11;avclear;avadd 0 3 1 0;avadd 1 2 0 0;recoil 1.45;spreadvar 0;"
// """""""""""""""""""""""""""""""""""""""""""" //
invFuriousM4a1 "avclear;avadd 0 0 0 0.0;avadd 1 0 0 0.0;recoil 1.4;spreadvar 0;"
invFuriousAk "avclear;avadd 0 0 0 0.0;avadd 1 0 0 0.0;recoil 1.6;spreadvar 1.1;"
invFuriousSig "avclear;avadd 0 1.7 0 0.0;avadd 1 1.7 0 0.0;recoil 1.5;spreadvar 0;"
invFuriousAug "avclear;avadd 0 2.6 0 0.0;avadd 1 2.6 0 0.0;recoil 1.6;spreadvar 0;"
invFuriousGun "avclear;avadd 0 2.6 0 0.0;avadd 1 2.6 0 0.0;recoil 0.1;spreadvar 0;"
invFuriousScout "avclear;avadd 0 2.8 0 1.1;avadd 1 2.8 0 1.1;spreadvar 0;"
invFuriousAwp "avclear;avadd 0 0 0 0.0;avadd 1 0 0 0.0;recoil 1.3;spreadvar 0;"
invFuriousShotgun "avclear;avadd 0 -4 0 0.0;avadd 1 -4 0 0.0;recoil 2.0;spreadvar 0;"
invFuriousMp5 "avclear;avadd 0 5.5 0 0.0;avadd 1 3 0 0.0;recoil 2;spreadvar 0;"
invFuriousGalil "avclear;avadd 0 2 0 0.0;avadd 1 2 0 0.0;recoil 1.5;spreadvar 0;"
invFuriousFamas "avclear;avadd 0 2 0 0.0;avadd 1 2 0 0.0;recoil 1.45;spreadvar 0;"
// """""""""""""""""""""""""""""""""""""""""""" //
// Intelligence Bolzen Multivec
mv1 "avadd 0 20.9 4.9 .9; avadd 1 25.7 5 .9"
mv2 "avadd 0 22.3 5 1.5; avadd 1 26.2 5 1.5"
mv3 "avadd 0 20.9 4.9 2.7; avadd 1 25.7 5 2.7"
mv4 "avadd 0 22.3 5 3.1; avadd 1 26.2 5 3.1"
mv5 "avadd 0 21.9 6 2; avadd 1 27 6 2"
inv_n-a "avclear;mv1;mv2;mv3;mv4;mv5;recoil 0.5;txt .: Intelligence Bolzen: Multivec :."
// """""""""""""""""""""""""""""""""""""""""""" //
// Scout/Awp
mv6 "avadd 0 20.0021 8.432 1.3243"
mv7 "avadd 1 23.9943 10.212 1.3332"
mv8 "avadd 2 23.2221 5.3244 1.2334"
mv "avclear;recoil 0.5;mv6;mv7;mv8;txt .: Intelligence Bolzen: Scout AWP :."
// """""""""""""""""""""""""""""""""""""""""""" //
// GSAIM FOR DEAGLE
DEAG1 "avadd 0 20 10.1 0;"
DEAG2 "avadd 1 26.5 3 -1;"
DEAG3 "avadd 2 20 10.5 4;"
DEAG4 "avadd 3 20.25 9.5 -1.5;"
DEAG5 "avadd 4 30.25 3.75 -2;"
DEAG6 "avadd 5 10.75 10.75 0.5;"
gsaimDEAG "avclear; DEAG1; DEAG2; DEAG3; DEAG4; DEAG5; DEAG6; txt GSAIM FOR DEAGLE Loaded"
// """""""""""""""""""""""""""""""""""""""""""" //
// GSAIM FOR M4A1
M4A11 "avadd 0 21 10.1 0;"
M4A12 "avadd 1 23 4 4.5;"
M4A13 "avadd 2 20 7 6;"
M4A14 "avadd 3 20.75 6.5 2.1;"
M4A15 "avadd 4 27 4.25 3.5;"
M4A16 "avadd 5 11.5 8 2.5;"
gsaimM4A1 "avclear; M4A11; M4A12; M4A13; M4A14; M4A15; M4A16; txt GSAIM FOR M4A1 Loaded"
// """""""""""""""""""""""""""""""""""""""""""" //
// GSAIM FOR AK47
AK471 "avadd 0 20 10.1 0;"
AK472 "avadd 1 25.25 1.5 3;"
AK473 "avadd 2 22.5 7.25 4.25;"
AK474 "avadd 3 22.5 3 2.25;"
AK475 "avadd 4 29 1.5 2.25;"
AK476 "avadd 5 14 4 3;"
gsaimAK47 "avclear; AK471; AK472; AK473; AK474; AK475; AK476; txt GSAIM FOR AK47 Loaded"
// """""""""""""""""""""""""""""""""""""""""""" //
// GSAIM FOR USP
USP1 "avadd 0 21 10.1 0;"
USP2 "avadd 1 26.5 3 -1;"
USP3 "avadd 2 20 7 4;"
USP4 "avadd 3 20.25 9.5 -1.5;"
USP5 "avadd 4 30.25 3.75 -2;"
USP6 "avadd 5 10.75 10.75 0.5;"
gsaimUSP "avclear; USP1; USP2; USP3; USP4; USP5; USP6; txt GSAIM FOR USP Loaded"
// """""""""""""""""""""""""""""""""""""""""""" //
// GSAIM FOR GLOCK
GLOCK1 "avadd 0 21 10.1 0;"
GLOCK2 "avadd 1 26.5 3 -1;"
GLOCK3 "avadd 2 20 7 4;"
GLOCK4 "avadd 3 20.25 9.5 -1.5;"
GLOCK5 "avadd 4 30.25 3.75 -2;"
GLOCK6 "avadd 5 10.75 10.75 0.5;"
gsaimGLOCK "avclear; GLOCK1; GLOCK2; GLOCK3; GLOCK4; GLOCK5; GLOCK6; txt GSAIM FOR GLOCK Loaded"
// """""""""""""""""""""""""""""""""""""""""""" //
// GSAIM FOR MP5
MP51 "avadd 0 21 10.1 0;"
MP52 "avadd 1 24 2.25 4.5;"
MP53 "avadd 2 20 7.5 5.5;"
MP54 "avadd 3 21 7 1.5;"
MP55 "avadd 4 29 2.5 3;"
MP56 "avadd 5 13.5 7.5 2.5;"
gsaimMP5 "avclear; MP51; MP52; MP53; MP54; MP55; MP56; txt GSAIM FOR MP5navy Loaded"
// """""""""""""""""""""""""""""""""""""""""""" //
default 1 7 0 0 8
key_panic F12
key_menu F11
key_screen F10
esp_mode 2 // 1 = engfuncs, 2 = opengl
esp_box 1
esp_boxsize 15
esp_boxwidth 1
esp_dynamic 1
esp_visible 1
esp_visual 1
esp_health 2 // 1 = text, 2 = bar
esp_far 1
esp_fartimeout 3.5
esp_farsmooth 0
esp_hit 2
esp_hittimeout 1.0
esp_step 2
esp_stepdist 100
esp_steptimeout 1.0
// """""""""""""""""""""""""""""""""""""""""""" //
col_ct 0 120 255 255
col_t 255 60 60 255
col_visible 0 255 0 255
col_visual 255 255 60 255
col_health 255 255 255 150
col_hit 255 255 255 255
col_step 50 50 50 255
// """""""""""""""""""""""""""""""""""""""""""" //
aim_type 1 // 1 = silent, 2 = setviewangle, 3 = pixel
aim_fov 360
aim_distance 1
aim_through 0
aim_delay 0
aim_time 0
aim_prediction 0
aim_smoothness 3.7 // only if aim_type > 1
aim_key mouse1 // only if aim_type > 1
// """""""""""""""""""""""""""""""""""""""""""" //
vis_wallhack 1 // 1 = asus, 2 = xqz
vis_lambert 1
vis_noflash 1
vis_nosmoke 1
vis_noftb 1
// """""""""""""""""""""""""""""""""""""""""""" //
misc_norecoil 1
misc_bhop 1
misc_rusduck 1
misc_stats 2
misc_sshot 1
misc_maxrounds 12
// """""""""""""""""""""""""""""""""""""""""""" //
config_usp "FighterGun;aimfirstpoint 0;shield 0;"
config_glock18 "FighterGun;aimfirstpoint 0;"
config_deagle "FighterGun;aimfirstpoint 0;shield 0;"
config_p228 "FighterGun;aimfirstpoint 0;shield 0;"
config_elite "FighterGun;aimfirstpoint 0;shield 0;"
config_fiveseven "FighterGun;aimfirstpoint 0;shield 0;"
config_xm1014 "FighterShotgun;aimfirstpoint 0;shield 0;"
config_m3 "FighterShotgun;aimfirstpoint 0;shield 0;"
config_mp5 "FighterMp5;aimfirstpoint 0;shield 0;"
config_tmp "FighterMp5;aimfirstpoint 0;shield 0;"
config_p90 "FighterMp5;aimfirstpoint 0shield 0;;"
config_mac10 "FighterMp5;aimfirstpoint 0;shield 0;"
config_ump45 "FighterMp5;aimfirstpoint 0;shield 0;"
config_ak47 "FighterAk;aimfirstpoint 0;shield 0;"
config_sg552 "FighterSig;aimfirstpoint 0;shield 0;"
config_m4a1 "FighterM4a1;aimfirstpoint 0;shield 0;"
config_galil "FighterGalil;aimfirstpoint 0;shield 0;"
config_famas "FighterFamas;aimfirstpoint 0;shield 0;"
config_aug "FighterAug;shield 0;"
config_scout "FighterScout;aimfirstpoint 1;shield 0;"
config_awp "FighterAwp;aimfirstpoint 1;shield 0;"
config_g3sg1 "FighterScout;aimfirstpoint 1;shield 0;"
config_sg550 "FighterScout;aimfirstpoint 1;shield 0;"
config_m249 "FighterAk;aimfirstpoint 0;shield 0;"
config_knife "FighterM4a1;aimfirstpoint 0;shield 0;"
config_tactical "FighterGun;aimfirstpoint 0;shield 1;"
// """""""""""""""""""""""""""""""""""""""""""" //
config_flashbang "shield 0;"
config_hegrenade "shield 0;"
config_smokegrenade "shield 0;"
config_c4 "shield 0;"
config_usp_gs " "
config_glock18_gs " "
config_deagle_gs " "
config_p228_gs " "
config_elite_gs " "
config_fiveseven_gs " "
config_xm1014_gs " "
config_m3_gs " "
config_mp5_gs " "
config_tmp_gs " "
config_p90_gs " "
config_mac10_gs " "
config_ump45_gs " "
config_ak47_gs " "
config_sg552_gs " "
config_m4a1_gs " "
config_galil_gs " "
config_famas_gs " "
config_aug_gs " "
config_scout_gs " "
config_awp_gs " "
config_g3sg1_gs " "
config_sg550_gs " "
config_m249_gs " "
config_knife_gs " "
config_tactical_gs ""
config_flashbang_gs " "
config_hegrenade_gs " "
config_smokegrenade_gs " "
config_c4_gs " "
// """""""""""""""""""""""""""""""""""""""""""" //
recoil_usp "recoil 1.3;nospread 2"
recoil_glock18 "recoil 1.3;nospread 2"
recoil_deagle "recoil 1.3;nospread 2"
recoil_p228 "recoil 1.3;nospread 2"
recoil_elite "recoil 1.3;nospread 2"
recoil_fiveseven "recoil 1.3;nospread 2"
recoil_xm1014 "recoil 1.3;nospread 2"
recoil_m3 "recoil 1.3;nospread 2"
recoil_mp5 "recoil 1.3;nospread 2"
recoil_tmp "recoil 1.2;nospread 2"
recoil_p90 "recoil 1.2;nospread 2"
recoil_mac10 "recoil 1.2;nospread 2"
recoil_ump45 "recoil 1.2;nospread 2"
recoil_ak47 "recoil 1.9;nospread 2"
recoil_sg552 "recoil 1.8;nospread 2"
recoil_m4a1 "recoil 1.74;nospread 2"
recoil_galil "recoil 1.2;nospread 2"
recoil_famas "recoil 1.2;nospread 2"
recoil_aug "recoil 1.7;nospread 2"
recoil_scout "recoil 1.2;nospread 2"
recoil_awp "recoil 1.3;nospread 2"
recoil_g3sg1 "recoil 1.2;nospread 2"
recoil_sg550 "recoil 1.2;nospread 2"
recoil_m249 "recoil 1.7;nospread 2"
recoil_knife "recoil 1.2;nospread 2"
recoil_tactical "recoil 1.3;nospread 2"
recoil_flashbang " "
recoil_hegrenade " "
recoil_smokegrenade " "
recoil_c4 " "
// """""""""""""""""""""""""""""""""""""""""""" //
burst_usp "shoot 2;"
burst_glock18 "shoot 2;"
burst_deagle "shoot 2;"
burst_p228 "shoot 2;"
burst_elite "shoot 2;"
burst_fiveseven "shoot 2;"
burst_xm1014 "shoot 2;"
burst_m3 "shoot 2;"
burst_mp5 "FighterBurst2;"
burst_tmp "FighterBurst2;"
burst_p90 "FighterBurst2;"
burst_mac10 "FighterBurst2;"
burst_ump45 "FighterBurst2;"
burst_ak47 "FighterBurst1;"
burst_sg552 "FighterBurst1;"
burst_m4a1 "FighterBurst1;"
burst_galil "FighterBurst1;"
burst_famas "FighterBurst1;"
burst_aug "FighterBurst1;"
burst_scout "shoot 2;"
burst_awp "shoot 2;"
burst_g3sg1 "shoot 2;"
burst_sg550 "shoot 2;"
burst_m249 "shoot 2;"
burst_knife "shoot 0;"
burst_tactical "shoot 2;"
burst_flashbang "shoot 0"
burst_hegrenade "shoot 0;"
burst_smokegrenade "shoot 0;"
burst_c4 "shoot 0;"
// """""""""""""""""""""""""""""""""""""""""""" //
inv_usp "invFighterGun;aimfirstpoint 0"
inv_glock18 "invFighterGun;aimfirstpoint 0"
inv_deagle "invFighterGun;aimfirstpoint 0"
inv_p228 "invFighterGun;aimfirstpoint 0"
inv_elite "invFighterGun;aimfirstpoint 0"
inv_fiveseven "invFighterGun;aimfirstpoint 0"
inv_xm1014 "invFighterShotgun;aimfirstpoint 0"
inv_m3 "invFighterShotgun;aimfirstpoint 0"
inv_mp5 "invFighterMp5;aimfirstpoint 0"
inv_tmp "invFighterMp5;aimfirstpoint 0"
inv_p90 "invFighterMp5;aimfirstpoint 0"
inv_mac10 "invFighterMp5;aimfirstpoint 0"
inv_ump45 "invFighterMp5;aimfirstpoint 0"
inv_ak47 "invFighterAk;aimfirstpoint 0"
inv_sg552 "invFighterSig;aimfirstpoint 0"
inv_m4a1 "invFighterM4a1;aimfirstpoint 1"
inv_galil "invFighterM4a1;aimfirstpoint 0"
inv_famas "invFighterM4a1;aimfirstpoint 0"
inv_aug "invFighterAug;aimfirstpoint 1"
inv_scout "invFighterScout;aimfirstpoint 1"
inv_awp "invFighterAwp;aimfirstpoint 1"
inv_g3sg1 "invFighterScout;aimfirstpoint 1"
inv_sg550 "invFighterScout;aimfirstpoint 1"
inv_m249 "invFighterPara;aimfirstpoint 0"
inv_knife "invFighterMp5;aimfirstpoint 0"
inv_tactical "invFighterMp5;aimfirstpoint 0"
inv_flashbang " "
inv_hegrenade " "
inv_smokegrenade " "
inv_c4 " "
// """""""""""""""""""""""""""""""""""""""""""" //
bind "mouse1" "+attack; rifle-a "avadd 0 21.17 7.43 3.52;avadd 1 26.21 4.26 3.00"
bind "mouse1" "+attack; rifle-b "avadd 2 13.53 8.56 2.41;avadd 1 26.21 4.26 4.00"
bind "mouse1" "+attack; riflesetup "recoil 1.72;txt |[ R|fLe ]|"
bind "mouse1" "+attack; riflevec "avclear;rifle-a;rifle-b;riflesetup"
// """""""""""""""""""""""""""""""""""""""""""" //
bind "mouse1" "+attack; smg-a "avadd 0 21.85 6.23 2.82;avadd 1 27.64 4.83 3.00"
bind "mouse1" "+attack; smg-b "avadd 2 14.53 5.56 2.41;avadd 1 27.64 4.83 4.00"
bind "mouse1" "+attack; smgsetup "recoil 1.55;txt |[ S.m.G ]|"
bind "mouse1" "+attack; smgvec "avclear;smg-a;smg-b;smgsetup"
// """""""""""""""""""""""""""""""""""""""""""" //
bind "mouse1" "+attack; sniper-a "avadd 0 23.06 3.43 3.22;avadd 1 29.82 3.86 4.00"
bind "mouse1" "+attack; sniper-b "avadd 2 15.53 8.56 2.41;avadd 1 29.82 3.86 4.00"
bind "mouse1" "+attack; snipersetup "recoil 1.35;txt |[ Sn|pEr ]|"
bind "mouse1" "+attack; snipervec "avclear;sniper-a;sniper-b;snipersetup"
// """""""""""""""""""""""""""""""""""""""""""" //
bind "mouse1" "+attack; pistol-a "avadd 0 22.47 6.73 2.16;avadd 1 26.72 6.26 4.00"
bind "mouse1" "+attack; pistol-b "avadd 2 16.53 8.56 2.41;avadd 1 26.72 6.26 4.00"
bind "mouse1" "+attack; pistolsetup "recoil 0.03;txt |[ P|sToL ]|"
bind "mouse1" "+attack; pistolvec "avclear;pistol-a;pistol-b;pistolsetup"
// """""""""""""""""""""""""""""""""""""""""""" //
// Sig -= Ripped from
bind "mouse1" "+attack; sig-a "avadd 0 20.698 5.87 3.29"
bind "mouse1" "+attack; sig-b "avadd 1 26.74 4.56 4.21"
bind "mouse1" "+attack; sigsetup "recoil 1.65;txt |[ SiG ]|"
bind "mouse1" "+attack; sigvec "avclear;sig-a;sig-b;sigsetup"
// """""""""""""""""""""""""""""""""""""""""""" //
// Colt -= Ripped from Fr0sTBy7e X =-
bind "mouse1" "+attack; colt-a "avadd 0 20.76 6.89 4.02"
bind "mouse1" "+attack; colt-b "avadd 1 25.7 4.56 4.5"
bind "mouse1" "+attack; coltsetup "recoil 1.65;txt |[ CoLt ]|"
bind "mouse1" "+attack; coltvec "avclear;colt-a;colt-b;coltsetup"
// """""""""""""""""""""""""""""""""""""""""""" //
// Aug -= Ripped from
bind "mouse1" "+attack; aug-a "avadd 0 21.12 5.85 3.29"
bind "mouse1" "+attack; aug-b "avadd 1 25.77 4.32 4.49"
bind "mouse1" "+attack; augsetup "recoil 1.55;txt |[ Aug ]|"
bind "mouse1" "+attack; augvec "avclear;aug-a;aug-b;augsetup"
// """""""""""""""""""""""""""""""""""""""""""" //
// Ak47 -= Ripped from
bind "mouse1" "+attack; ak47-a "avadd 0 19.9 7.321 3.295"
bind "mouse1" "+attack; ak47-b "avadd 1 26.54 3.21 4.78"
bind "mouse1" "+attack; aksetup "recoil 1.85;txt |[ Ak-47 ]|"
bind "mouse1" "+attack; akvec "avclear;ak47-a;ak47-b;aksetup"
// """""""""""""""""""""""""""""""""""""""""""" //
// Para -= Ripped from
bind "mouse1" "+attack; para-a "avadd 0 18.72 6.52 3.42"
bind "mouse1" "+attack; para-b "avadd 1 24.85 4.19 3.65"
bind "mouse1" "+attack; parasetup "recoil 1.55;txt |[ ParA ]|"
bind "mouse1" "+attack; paravec "avclear;para-a;para-b;parasetup"
// """""""""""""""""""""""""""""""""""""""""""" //
// Scout -= Ripped from
bind "mouse1" "+attack; scout-a "avadd 0 22.72 6.542 2.31"
bind "mouse1" "+attack; scout-b "avadd 1 29.91 4.678 4.46"
bind "mouse1" "+attack; scoutsetup "recoil 1.75;txt |[ Sc0uT ]|"
bind "mouse1" "+attack; scoutvec "avclear;scout-a;scout-b;scoutsetup"
// """""""""""""""""""""""""""""""""""""""""""" //
// Pistol -= Ripped from
bind "mouse1" "+attack; pistol2-a "avadd 0 21.50 7.61 3.916"
bind "mouse1" "+attack; pistol2-b "avadd 1 26.17 8.143 4.3"
bind "mouse1" "+attack; pistol2setup "recoil 1.95;txt |[ PiStoL ]|"
bind "mouse1" "+attack; pistolvec2 "avclear;pistol2-a;pistol2-b;pistol2setup"
// """""""""""""""""""""""""""""""""""""""""""" //
//Aim Vectors
// """""""""""""""""""""""""""""""""""""""""""" //
//Intelligence Bolzen Multivec
bind "mouse1" "+attack; mv1 "avadd 0 20.9 4.9 .9; avadd 1 25.7 5 .9"
bind "mouse1" "+attack; mv2 "avadd 0 22.3 5 1.5; avadd 1 26.2 5 1.5"
bind "mouse1" "+attack; mv3 "avadd 0 20.9 4.9 2.7; avadd 1 25.7 5 2.7"
bind "mouse1" "+attack; mv4 "avadd 0 22.3 5 3.1; avadd 1 26.2 5 3.1"
bind "mouse1" "+attack; mv5 "avadd 0 21.9 6 2; avadd 1 27 6 2"
bind "mouse1" "+attack; inv_n-a "avclear;mv1;mv2;mv3;mv4;mv5;recoil 0.5;txt .: Intelligence Bolzen: Multivec :."
// """""""""""""""""""""""""""""""""""""""""""" //
//Scout/Awp
bind "mouse1" "+attack; mv6 "avadd 0 20.0021 8.432 1.3243"
bind "mouse1" "+attack2; mv6 "avadd 0 20.0021 8.432 1.3243"
bind "mouse1" "+attack; mv7 "avadd 1 23.9943 10.212 1.3332"
bind "mouse1" "+attack2; mv7 "avadd 1 23.9943 10.212 1.3332"
bind "mouse1" "+attack; mv8 "avadd 2 23.2221 5.3244 1.2334"
bind "mouse1" "+attack2; mv8 "avadd 2 23.2221 5.3244 1.2334"
bind "mouse1" "+attack; mv "avclear;recoil 0.5;mv6;mv7;mv8;txt .: Intelligence Bolzen: Scout AWP :."
bind "mouse1" "+attack2; mv "avclear;recoil 0.5;mv6;mv7;mv8;txt .: Intelligence Bolzen: Scout AWP :."
// """""""""""""""""""""""""""""""""""""""""""" //
/Intelligence Bolzen Multivec v2
bind "mouse1" "+attack; omg1 "avadd 0 21.3 8.359 2.4;avadd 1 24.799 6.339 1.856;avadd 2 11.099 8.599 2.3"
bind "mouse1" "+attack; omg "avclear;omg1;recoil 0.7; .: Intelligence Bolzen: Multivec v2 :."
// """""""""""""""""""""""""""""""""""""""""""" //
// ak
bind "mouse1" "+attack; ak-numbers "avadd 0 22.993 6.40 2.309;avadd 1 26.85 4.23 3.94"
bind "mouse1" "+attack; aksetup "recoil 1.871;nospread 1;autowall 1;aim 1;shoot 1;shoot 1"
bind "mouse1" "+attack; akvec "avclear;ak-numbers;aksetup"
// """""""""""""""""""""""""""""""""""""""""""" //
//F3AR-M3H AK
bind "mouse1" "+attack; ak1 "avadd 0 28.8 5.46.76;avadd 0 25.4 5.4 5.6"
bind "mouse1" "+attack; ak2 "avlcear;ak1;recoil 2.3123;#say_team \\ AiM AK V3C // By cfg "
// """""""""""""""""""""""""""""""""""""""""""" //
// 1-2 AK
bind "mouse1" "+attack; ak-numbers "avadd 0 20.98 6.32 3.12;avadd 1 26.25 2.52 3.96"
bind "mouse1" "+attack; aksetup "recoil 1.85;riflespeed;akb;akbinds"
bind "mouse1" "+attack; akvec2 "avclear;ak-numbers;aksetup;#say_team
//1 Shot Deagle
bind "mouse1" "+attack; own1 "avadd 0 23.4 6.44 4.3;avadd 1 26.78 5.6 3"
bind "mouse1" "+attack; own2 "avclear;own1;recoil 2.3;txt 1-Shot Deagle;#say_team
// """""""""""""""""""""""""""""""""""""""""""" //
ak47SD1 "avadd 0 20.7 7.16 5.7;avadd 1 25.3 4.8 6.01"
ak47SD2 "avadd 0 21.1 10.4 5.3;avadd 1 24.1 4 5.3"
ak47SD3 "avadd 0 23 8 6;avadd 1 24 4 5"
ak47HS "avclear;ak47SD1;ak47SD2;init aim ak47HS; recoil 2; txt *** AK47 (Dem0n!) ***"
// """""""""""""""""""""""""""""""""""""""""""" //
Colt "avadd 0 23.6 6.9 2.05; avadd 1 33 11 0"
Slaught "avclear 0; avclear 1; Colt; recoil 4.0; txt 0n5l4uGhT colt.ak 1***"
// """""""""""""""""""""""""""""""""""""""""""" //
akbone-f "mdl ov 4.70001 -1.02002 0.13001"
akbone-b "mdl ov 4.30001 -1.02002 0.13001"
akbone-r "mdl ov 4.60001 -0.02002 0.13001"
akbone-l "mdl ov 4.60001 -2.02002 0.13001"
akbone-c "mdl ov 4.90001 -1.02002 0.13001"
// """""""""""""""""""""""""""""""""""""""""""" //
akbonestart "akbone-1;akbone-2;akbone-3;akbone-4;akbone-5;height_correction 0;modelaim 1;init aim akbonestart"
akbone-1 " what-left akbone-l"
akbone-2 " what-right akbone-r"
akbone-3 " what-backward akbone-b"
akbone-4 " what-forward akbone-f"
akbone-5 " what-croutch akbone-c"
vectext12 "txt2 AK BoNe VeC By AuDiO + iCe LoaDeD"
// """""""""""""""""""""""""""""""""""""""""""" //
centerohead "avadd 0 21 6 0;avadd 1 27 3 0"
cohr "avclear;centerohead;recoil 1.4;height_correction 0;txt CeNtEr O' HeAd"
vecsay12 "#say AK BoNe VeC By AuDiO + iCe LoaDeD"
// """""""""""""""""""""""""""""""""""""""""""" //
JerAK1 "avadd 0 20.7 7.8 2.8;avadd 1 21.9 7.3 2.4"
JerAK2 "avadd 0 13.5 6 -6 15 6 6 10 -3 0 -32 -7 5 -32 5 -4.5; avadd 1 17 -2 -5 15 -5 8 -17 0 -8 -15 -16 5"
JerAK "avclear; JerAK1;JerAK2; txt oO0 Jere AK47 3 HeaDsHoT AcTiVed 0Oo"
// """""""""""""""""""""""""""""""""""""""""""" //
JUsP1 "avadd 0 23.220 6.123 0.369 13.5 6 -6 10 -3 0 -32 -7 5 -32 5 -4.5;avadd 1 23.724 14.428 4.492"
JUsP "avclear; JUsP1;recoil 1.2; txt oO0 Jere UsP 1 HeaDsHoT AcTiVed 0Oo"
// """""""""""""""""""""""""""""""""""""""""""" //
ak1 "avadd 0 19 7 3.5 13.5 6 -6 15 6 6 10 -3 0 -32 -7 5 -32 5 -4.5; avadd 1 22.6 3 2 17 -2 -5 15 -5 8 -17 0 -8 -15 -16 5"
ak "avclear 0; avclear 1; ak1;txt ***Aiming: Goot's AK ***"
// """""""""""""""""""""""""""""""""""""""""""" //
ownak1 "avadd 0 21.7 8.01 3.29; avadd 1 22.4 6.11 3.1"
m0n573raK "avclear;ownak1;recoil 1.3;txt *]/[* t1m3 t0 m0w th3 l4wN =/ *]/[*; #say *]/[* m0n573r aK v3c l0ad3d! ... t1m3 t0 m0w th3 l4wN =/ *]/[*"
// """""""""""""""""""""""""""""""""""""""""""" //
chr-ak4a "avadd 0 21.76 7.65 2.52 22.13 5.69 -1.85 22.42 7.32 1.86 22.79 7.23 1.79 21.45 8.27 1.65"
chr-ak4b "avadd 0 22.01 8.01 5.87 23.11 7.65 2.01 23.23 4.33 2.56 23.31 5.37 2.38 23.34 5.44 2.25"
chr-ak4c "avadd 1 22.67 6.01 4.44 23.35 5.32 2.35 23.42 6.23 3.12 23.68 7.45 2.76 24.32 3.56 2.12"
chr-ak4d "avadd 1 23.01 5.23 2.99 24.78 5.7 1.78 25.42 7.82 1.55 25.21 4.23 2.32 25.81 8.27 0.55"
chr-ak4e "chr-ak4a;chr-ak4b;chr-ak4c;chr-ak4d"
chr-ak4x "avclear;chr-ak4e;recoil 1.4;txt -x] cHr0n1K (pR!v473 AK47) [x-"
// """""""""""""""""""""""""""""""""""""""""""" //
ak-numbers "avadd 0 22.993 6.40 2.309;avadd 1 26.85 4.23 3.94"
aksetup "recoil 1.871;nospread 1;autowall 1;aim 1;shoot 1;shoot 1"
akvec "avclear;ak-numbers;aksetup"
// """""""""""""""""""""""""""""""""""""""""""" //
u-coltown-a "avadd 0 22.590 6.25 1.3;avadd 1 26.709 5.11 2.03"
u-coltown-x "avclear 0;avclear 1;u-coltown-a;recoil 1.45;pred 1;sdelay 0;rdelay 0;ftime 0.1;dtime 0;fps_max 100"
// """""""""""""""""""""""""""""""""""""""""""" //
cHr0Colts1 "avadd 0 22.96 5.84 2.87 22.99 5.99 4.02 23.35 5.36 -2.22 24.32 10.61 1.29 23.31 6.01 3.51"
cHr0Colts2 "avadd 0 23.39 6.21 4.53 23.49 8.32 3.53 23.51 10.21 -1.23 23.59 7.01 2.07 0 24.04 7.34 3.89"
cHr0Coltd1 "avadd 1 23.04 6.44 3.32 23.42 6.64 4.12 23.57 2.14 2.37 23.94 6.83 3.27 24.02 6.35 3.24"
cHr0Coltd2 "avadd 1 24.33 6.43 2.43 24.67 5.09 1.87 25.49 5.72 4.21 25.47 5.43 2.67 26.98 6.01 3.01 28.02 8.51 1.19"
cHr0Coltstand "cHr0Colts1;cHr0Colts2"
cHr0Coltduck "cHr0Coltd1;cHr0Coltd2"
cHr0Coltsay "#say ||| -x]SiC[x-cHr0n1K pR!v473 Colt-M4A1 L04d3D |||"
cHr0Colt "avclear;cHr0Coltstand;cHr0Coltduck;cHr0Coltsay;rec oil 1.258;txt -x]SiC[x-cHr0n1K pR!v473 Colt-M4A1"
// """""""""""""""""""""""""""""""""""""""""""" //
wolf+1 "avadd 0 20 6 5; avadd 0 20 6 4; avadd 0 20 6 3; avadd 0 20 6 2; avadd 0 20 6 1; avadd 0 20 6 0; avadd 0 20 6 -1; avadd 0 20 6 -2; avadd 0 20 6 -3; avadd 0 20 6 -4; avadd 0 20 6 -5"
wolf+2 "avadd 1 24 2 2; avadd 1 24 3 2; avadd 1 24 4 2; avadd 1 24 5 2; avadd 1 24 6 2; avadd 1 24 7 2; avadd 1 24 8 2; avadd 1 24 9 2; avadd 1 24 10 2"
wolf+3 "avadd 1 24 6 5; avadd 1 24 6 4; avadd 1 24 6 3; avadd 1 24 6 2; avadd 1 24 6 1; avadd 1 24 6 0; avadd 1 24 6 -1; avadd 1 24 6 -2; avadd 1 24 6 -3; avadd 0 20 6 -4; avadd 0 20 6 -5"
wolf+4 "avadd 0 20 2 2; avadd 0 20 3 2; avadd 0 20 4 2; avadd 0 20 5 2; avadd 0 20 6 2; avadd 0 20 7 2; avadd 0 20 8 2; avadd 0 20 9 2; avadd 0 20 10 2"
wolf+ "avclear; wolf+1; wolf+2; wolf+3; wolf+4; txt Night_Wolf's + sh0t; recoil 1.3"
// """""""""""""""""""""""""""""""""""""""""""" //
*::]ma41[::*1 "avadd 0 22.3 6.5 3 22.4 6.5 3 22.5 6.5 3 22.6 6.5 3 22.7 6.5 3 22.8 6.5 3 21.4 6.5 3 20 6.5 3 19.1 6.5 3 20.2 6.5 3 21.1 6.5 3 21.3 6.5 3"
*::]ma41[::*2 "avadd 1 25.4 6.1 2 28.1 6.1 2 27.1 6.1 2 26.1 6.1 2 29.3 6.1 2 26.5 6.1 2 27.6 6.1 2 28.4 6.1 29.4 6.1 2 27.3 6.1 2 25.6 6.1 2 24.1 6.1 2"
*::]ma41[::*0 "avclear;*::]ma41[::*1;*::]ma41[::*2;recoil 1.333; txt ]ma41[ aim"
// """""""""""""""""""""""""""""""""""""""""""" //
colt "avadd 0 20.855 7 0.331;avadd 0 20.854 7 0.331;avadd 0 20.853 7 0.331;"avadd 0 20.852 7 0.331"
colt1 "avadd 0 20.851 7 0.331;avadd 0 20.850 7 0.331;avadd 0 20.849 7 0.331;"avadd 0 20.848 7 0.331"
colt2 "avadd 0 20.847 7 0.331;avadd 0 20.846 7 0.331;avadd 0 20.845 7 0.331;"avadd 0 20.844 7 0.331"
colt3 "avadd 0 20.843 7 0.331;avadd 0 20.842 7 0.331;avadd 0 20.841 7 0.331;"avadd 0 20.840 7 0.331"
colt4 "avadd 0 20.839 7 0.331;avadd 0 20.838 7 0.331;avadd 0 20.837 7 0.331;"avadd 0 20.836 7 0.331"
colt5 "avadd 0 20.835 7 0.331;avadd 0 20.834 7 0.331;avadd 0 20.833 7 0.331;"avadd 0 20.832 7 0.331"
colt6 "avadd 0 20.831 7 0.331;avadd 0 20.830 7 0.331;avadd 0 20.829 7 0.331;"avadd 0 20.828 7 0.331"
colt7 "avadd 0 20.827 7 0.331;avadd 0 20.826 7 0.331;avadd 0 20.825 7 0.331;"avadd 0 20.824 7 0.331"
colt8 "avadd 0 20.823 7 0.331;avadd 0 20.822 7 0.331;avadd 0 20.821 7 0.331;"avadd 0 20.820 7 0.331"
ccolt "avadd 1 18.855 7 0.331;avadd 1 18.854 7 0.331;avadd 1 18.853 7 0.331;"avadd 1 18.852 7 0.331"
ccolt1 "avadd 1 18.851 7 0.331;avadd 1 18.850 7 0.331;avadd 1 18.849 7 0.331;"avadd 1 18.848 7 0.331"
ccolt2 "avadd 1 18.847 7 0.331;avadd 1 18.846 7 0.331;avadd 1 18.845 7 0.331;"avadd 1 18.844 7 0.331"
ccolt3 "avadd 1 18.843 7 0.331;avadd 1 18.842 7 0.331;avadd 1 18.841 7 0.331;"avadd 1 18.840 7 0.331"
ccolt4 "avadd 1 18.839 7 0.331;avadd 1 18.838 7 0.331;avadd 1 18.837 7 0.331;"avadd 1 18.836 7 0.331"
ccolt5 "avadd 1 18.835 7 0.331;avadd 1 18.834 7 0.331;avadd 1 18.833 7 0.331;"avadd 1 18.832 7 0.331"
ccolt6 "avadd 1 18.831 7 0.331;avadd 1 18.830 7 0.331;avadd 1 18.829 7 0.331;"avadd 1 18.828 7 0.331"
ccolt7 "avadd 1 18.827 7 0.331;avadd 1 18.826 7 0.331;avadd 1 18.825 7 0.331;"avadd 1 18.824 7 0.331"
ccolt8 "avadd 1 18.823 7 0.331;avadd 1 18.822 7 0.331;avadd 1 18.821 7 0.331;"avadd 1 18.820 7 0.331"
// """""""""""""""""""""""""""""""""""""""""""" //
kill1 "avadd 0 20 6 2 13.5 6 -6 15 6 6 10 -3 0 -32 -7 5 -32 5 -4.5; avadd 1 20 3 2 17 -2 -5 15 -5 8 -17 0 -8 -15 -16 5"
HeadOutline "avadd 0 16 6 0; avadd 0 25 6 0;avadd 0 25 6 6.5;avadd 0 25 6 -6.5; avadd 0 16 6 6.5; avadd 0 16 6 -6.5"
kill "avclear;kill1;HeadOutline;init 0 kill;txt ][ An!(v)al*ThuG'z K!ll ]["
// """""""""""""""""""""""""""""""""""""""""""" //
AT1 "avadd 0 23.38 8 3.2; avadd 1 26.27 6.6 2.93"
HeadOutline "avadd 0 16 6 0; avadd 0 25 6 0;avadd 0 25 6 6.5;avadd 0 25 6 -6.5; avadd 0 16 6 6.5; avadd 0 16 6 -6.5"
AT "avclear 0;avclear 1;AT11; HeadOutline; recoil 1.6;txt ][ An!(v)al*ThuG'z AT ]["
// """""""""""""""""""""""""""""""""""""""""""" //
clt-a "avadd 0 22.72 7.34 3.12"
clt-b "avadd 1 28.67 6.45 3.23"
clt-c "recoil 1.6;fov 9000;mode 1"
clt-x "avclear;clt-a;clt-b;clt-c"
// """""""""""""""""""""""""""""""""""""""""""" //
sig "avadd 0 20.9443 7.45 1.5 ;avadd 1 22.554 6.42 2"
colt "avadd 0 19.8442 9.34 2 ;avadd 1 22.84 9.4 1.7"
aug "avadd 0 21.334 8.42 2.3 ;avadd 1 23.54 7.5 1.3"
ak "avadd 0 20.54 6.932 10 1.3 ;avadd 1 22.85 10 2.122"
sh0t "avclear 0;avclear 1;sig;colt;aug;ak; txt NoFx SIG/COLT Vec Loaded"
// """""""""""""""""""""""""""""""""""""""""""" //
Layl0 "avadd 0 20.605 7.295 2.598 21 7.15 1.265;avadd 1 24.03 4.99 1.39;avadd 2 12.9851 6.86 2.695"
0gMike "recoil 1.72;height_correction 0;#ex_interp .03"
R00che "avclear0;avclear1;avclear2;Layl0;0gMike"
// """""""""""""""""""""""""""""""""""""""""""" //
0 "avadd 0 21.43 7.052 4.05"
1 "avadd 1 24.015 3.065 4.54"
2 "avadd 2 21.43 7.146 5.418"
3 "avadd 3 21.33 6.616 2.75"
4 "avadd 4 27.14 2.636 1.678"
5 "avadd 5 17.21 8.46 3.828"
6 "avadd 6 10.21 4.63.345345"
7 "avadd 7 13.21 3.345 3.345345"
8 "avadd 8 15.21 7.435 3.56776"
9 "avadd 9 25.21 5.345 8.34534"
10 "avadd 10 19.36 14.2456 4.234 3.03"
UPDATE "avclear;nospread 1;spread 5;recoil 1.65;0;1;2;3;5;txt
// """""""""""""""""""""""""""""""""""""""""""" //
colt1 "avadd 0 22.1 6.1 2.1;avadd 1 23.6 4.3 2.1"
colt2 "avadd 0 22.2 6.2 2.2;avadd 1 23.5 4.2 2.3"
colt3 "avadd 0 22.3 6.3 2.3;avadd 1 23.6 4.3 2.1"
colt4 "avadd 0 22.4 6.4 2.4;avadd 1 23.5 4.2 2.3"
coltpair1 "avclear;colt1;colt2;colt3;colt4; #say |::|Glock22's Colt Vec1 Seris Loaded|::|"
// """""""""""""""""""""""""""""""""""""""""""" //
colt1 "avadd 0 22.5 6.5 2.5;avadd 1 23.4 4.1 2.8"
colt2 "avadd 0 22.6 6.6 2.6;avadd 1 23.1 4.6 2.5"
colt3 "avadd 0 22.7 6.7 2.7;avadd 1 23.4 4.3 2.8"
colt4 "avadd 0 22.8 6.8 2.8;avadd 1 23.1 4.1 2.5"
coltpair2 "avclear;colt1;colt2;colt3;colt4; #say |::|Glock22's Colt Vec2 Seris Loaded|::|"
// """""""""""""""""""""""""""""""""""""""""""" //
toker1shota "avadd 0 21.2 6.2 4.2"
toker1shotc "avadd 0 23.33 6.8 4.15
toker1shotb "avadd 1 25.611 6.5 4.1"
toker1shotd "avadd 1 25.44 7.37 3.17
toker1shottweak "avclear;toker1shota;toker1shotb;toker1shotc;toker1 shotd;txt (:-{T}oker{O}ne{S}hot-:)"
// """""""""""""""""""""""""""""""""""""""""""" //
venhs "avadd 0 22.6 5.1 3.2; avadd 1 21.8 6.2 2.3; txt Ven0m HS"
// """""""""""""""""""""""""""""""""""""""""""" //
ex_interp 0.01
r_mmx 0
m_filter 0
sv_aim 0
cl_updaterate 101
cl_cmdrate 101
rate 25000
fps_max 101
fps_modem 0.0
net_graph 0
cl_resend 6.0
// """""""""""""""""""""""""""""""""""""""""""" //
//[JAPS]Darien Aiming
Darien1 "avadd 0 21.5 7 2 ; avadd 1 18.5 3.5"
Darien "avclear 0; avclear 1; Darien1; txt *** Darien ***"
// """""""""""""""""""""""""""""""""""""""""""" //
HeadShotBen "avadd 0 18.5 6 2 12.5 6 -6 14.5 6 6 11 -3 0 -30 -7 5 -30 5 -4.5; avadd 1 18 3 2 16.57 -2 -5 16 -5 8 -16 0 -8 -14.5 -16 5"
HeadBen "avclear 0; avclear 1; HeadShotBen; txt *** Aiming: HEADSHOT DELUXE - ben.d0ver ***"
// """""""""""""""""""""""""""""""""""""""""""" //
//zer0 - New Aiming ON (All-Headshots)
zer0Shead2 "avadd 0 20 9 3"
zer0Dhead2 "avadd 1 17 2 3"
newzer0 "avclear 0; avclear 1; zer0Shead2; zer0Dhead2; txt **| zer0 - Aiming ON (All-Headshots) |**"
// """""""""""""""""""""""""""""""""""""""""""" //
//CrazyCracker's Head
crazycrackerShead "avadd 0 20 10 5"
crazycrackerDhead "avadd 1 18 2 9"
crazycracker "avclear 0; avclear 1; crazycrackerShead; crazycrackerDhead; txt ***==Cr4zyCr4ck3r's H34d==***"
// """""""""""""""""""""""""""""""""""""""""""" //
//Stoner4life's HEAD AIM
stoner4lifeShead "avadd 0 21 8 5"
stoner4lifeDhead "avadd 1 19 7 4"
stoner "avclear 0; avclear 1; stoner4lifeShead; stoner4lifeDhead; txt ***|Stoner4Life's All Head's|***"
// """""""""""""""""""""""""""""""""""""""""""" //
//Stoner4life's HEAD AIM 2
stoner4lifeShead2 "avadd 0 22 6 5"
stoner4lifeDhead2 "avadd 1 20 6 5"
stoner2 "avclear 0; avclear 1; stoner4lifeShead2; stoner4lifeDhead2; txt ***|Stoner4Life's All Head's2|***"
// """""""""""""""""""""""""""""""""""""""""""" //
//Stoner4life's HEAD AIM 3
stoner4lifeShead3 "avadd 0 22 7 4"
stoner4lifeDhead3 "avadd 1 21 6 5"
stoner3 "avclear 0; avclear 1; stoner4lifeShead3; stoner4lifeDhead3; txt ***|Stoner4Life's All Head's3|***"
// """""""""""""""""""""""""""""""""""""""""""" //
//Elite Head
EliteShead "avadd 0 20 9 4"
EliteDhead "avadd 1 17 2 4"
Elitehead "avclear 0; avclear 1; EliteShead; EliteDhead; txt **| Aiming: Elite's NEW Head |**"
// """""""""""""""""""""""""""""""""""""""""""" //
//BHD Lost 2
BHDaimvec2 "avadd 0 20.50 5 3 21 6 -6 15 6 6 10 -3 0 -32 -7 5 -32 5 -4.5; avadd 1 20 3 2 17 -2 -5 15 -5 8 -17 0 -8 -15 -16 5"
BHDaim2 "avclear 0; avclear 1; avadd 0 19.35 7.1 2; avadd 1 17.05 1.95 3.95; BHDaimvec2; txt *** -[BHD-Aim]- Lost 2 ***"
// """""""""""""""""""""""""""""""""""""""""""" //
//Orion 1.3 Head
HeadorionS "avadd 0 20 6 2; avadd 0 13.5 6 -6; avadd 0 15 6 6; avadd 0 10 -3 0; avadd 0 -32 -7 5; avadd 0 -32 5 -4.5"
HeadorionD "avadd 1 20 3 2; avadd 1 17 -2 -5; avadd 1 15 -5 8; avadd 1 -17 0 -8; avadd 1 -15 -16 5"
Headorion "avclear 0; avclear 1; HeadorionS; HeadorionD; txt **| Orion Head |**"
// """""""""""""""""""""""""""""""""""""""""""" //
//g0d Aiming
g0d1 "avadd 0 23 6 0; avadd 0 23 6 6; avadd 0 23 6 -6; avadd 0 25 6 0; avadd 0 18 6 0"
g0d2 "avadd 1 20 3 2; avadd 1 17 -2 -5; avadd 1 15 -5 8; avadd 1 -17 0 -8; avadd 1 -15 -16 5"
g0dAim "avclear 0; avclear 1; g0d1; g0d2; txt **| g0d Aiming |**"
// """""""""""""""""""""""""""""""""""""""""""" //
//Toker Head
tokerShead "avadd 0 20 9 4"
tokerDhead "avadd 1 17 2 4"
tokerhead "avclear 0; avclear 1; tokerShead; tokerDhead; txt **| Aiming: Toker's NEW Head |**"
// """""""""""""""""""""""""""""""""""""""""""" //
//Toker Aiming
TokerHeadHS2 "avadd 0 17.8 5.5 1 12.8 5 -6 13.3 5 5 8.3 -3 0 -29.7 -7 4.5 -29.7 5 -3.5; avadd 1 17.3 2 1 15.3 -2 -5 13.3 -5 6.5 -16.7 -1 -8 -13.2 -15 4"
TokerHead2 "avclear 0; avclear 1; TokerHeadHS2; txt **| Aiming: Toker's NEW Head2 |**"
// """""""""""""""""""""""""""""""""""""""""""" //
//Toker Throat
tokerthroat "avclear 0; avclear 1; avadd 0 10 5 0; avadd 1 15 0 0; txt **| Aiming: Toker's NEW Throat |**"
// """""""""""""""""""""""""""""""""""""""""""" //
//BHD-Aim Close
BHD1 "avadd 0 19.6 9 4; avadd 0 13.5 6 -6; avadd 0 15 6 6; avadd 0 10 -3 0; avadd 0 -32 -7 5; avadd 0 -32 5 -4.5"
BHD2 "avadd 1 20 3 2; avadd 1 17 -2 -5; avadd 1 15 -5 8; avadd 1 -17 0 -8; avadd 1 -15 -16 5"
BHDClose "avclear 0; avclear 1; BHD1; BHD2; txt ***| BHD Close |***"
// """""""""""""""""""""""""""""""""""""""""""" //
headphoneR "avadd 0 20.7 8 3.6; avadd 1 22.7 6 3.6"
headphoneL "avadd 0 20.7 8 0.8; avadd 1 22.7 6 0.8"
h34dpH0nz "avclear 0; avclear 1; headphoneR; headphoneL; txt ***-h3dpH0nz-***"
// """""""""""""""""""""""""""""""""""""""""""" //
skullKap "avclear 0; avclear 1; avadd 0 20.15 8.5 1.39; avadd 1 23.5 6.1 2.8; txt ***-skullKap-***"
singl3sHot "avclear 0; avadd 1; avadd 0 22.5 8.5 1.39; avadd 1 24 6.1 2.8; txt ***-singl3sHot-***"
// """""""""""""""""""""""""""""""""""""""""""" //
n3Kv3K1 "avadd 0 17.8 10.3 2.5; avadd 1 20.2 9.4 2.5"
n3Kv3K2 "avadd 0 20.7 7.4 2.8; avadd 1 20.7 7.4 2.1"
n3kv3K "avclear 0; avclear 1; n3Kv3K1; n3Kv3K2; txt ***-n3Kv3K-***"
// """""""""""""""""""""""""""""""""""""""""""" //
//VeLo Vectors
avSvelo "avadd 0 19 8 4" //velo 1 Standing
avDvelo "avadd 1 19 7 2" //velo 1 Ducking
avvelo "avclear 0; avclear 1; avSvelo; avSchest; aimSrest; txt *** Aiming: VeLo Headie ***"
// """""""""""""""""""""""""""""""""""""""""""" //
nimrod "avclear 0; avclear 1; avadd 0 20.5 6.3 2; avadd 1 21.8 4.1 1.5; txt .:|NIMROD|:."
mofo "avclear 0; avclear 1; avadd 0 20.8 6.4 1.8; avadd 1 20.1 3 1; txt +*|MOFO 1|*+"
mofo2 "avclear 0; avclear 1; avadd 0 20.7 6.2 1.9; avadd 1 21 4.5 1.3; txt -+|MOFO 2|+-"
// """""""""""""""""""""""""""""""""""""""""""" //
1337 "avclear 0; avclear 1; avadd 0 20.6 6.6 1.6; avadd 1 20.2 3 2; txt :=|1337|=:"
// """""""""""""""""""""""""""""""""""""""""""" //
Head1 "avclear 0; avclear 1; avadd 0 15 5 0; avadd 1 15.3 1 0; txt *** -M4d4ss ***"
Headaim "avclear 0; avclear 1; avadd 0 16 6 0; avadd 1 17 3 0; txt *** -K3-H34D ***"
JediStomach "avclear 0; avclear 1; avadd 0 2 2 0; avadd 1 10 -3 0; txt *** 100% Hit Stomach ***"
Head2 "avclear 0; avclear 1; avadd 0 19.7 5.8 3 0; avadd 1 20 4.1 0; txt *** -30bulletshot ***"
TheForce "avclear 0; avclear 1; avadd 0 19.8 5.8 2; avadd 1 15.9 5 0; txt *** TheForce -Head- ***"
wild "avclear 0; avclear 1; avadd 0 4 4 0; avadd 1 13 -5 0; txt *** NECKLESS ***"
vadorsHead "avclear 0; avclear 1; avadd 0 20 6.1 0; avadd 1 17.6 4 0; txt *** --+VA|)ors Head+-- ***"
random "avclear 0; avclear 1; avadd 0 19.0 4.4 0; avadd 1 14.1 5 0; txt *** This is MADASS ***"
// """""""""""""""""""""""""""""""""""""""""""" //
//1337 AIM BY Afganistanu
1337head1 "avclear 0; avclear 1; avadd 0 17 12 0; avadd 0 12 4 0; avadd 0 -5 -2 0; avadd 0 -9 -2 6; txt *** 1337 HS 1 ***"
1337head2 "avclear 0; avclear 1; avadd 0 -9 2 -4; avadd 0 -24 -4 6.5; avadd 0 -22 7 -4; avadd 0 -32 -7 5; avadd 0 -33 5 -4; txt *** 1337 HS 2 ***"
1337head3 "avclear 0; avclear 1; avadd 1 23 3 0; avadd 1 15 -5 -4; avadd 1 8 -7 -2; avadd 1 4 -16 2; avadd 1 5 0 -8; txt *** 1337 HS 3 ***"
1337head4 "avclear 0; avclear 1; avadd 1 -5 -12 11; avadd 1 -5 4 -7; avadd 1 -13 -17 5; avadd 1 -13 0 -7; txt *** 1337 HS 4 ***"
1337head "avclear 0; avclear 1; 1337head1; 1337head2; 1337head3; 1337head4; txt *** 1337 ALL - MAJOR SHIT ***"
// """""""""""""""""""""""""""""""""""""""""""" //
Newleet "avclear 0; avclear 1; avadd 0 20 9 0; avadd 1 9 2 0; txt *** Aiming: aim for HEAD 1337M4574 ***"
Newleet2 "avclear 0; avclear 1; avadd 0 22 9 0; avadd 1 27 2 0; txt *** Aiming: aim for HEAD2 1337M4574 ***"
Lowleet "avclear 0; avclear 1; avadd 0 13 5 0; avadd 1 20 5 0; txt *** Aiming: aim for NECK 1337M4574 ***"
Headleet "avclear 0; avclear 1; avadd 0 23 8 0; avadd 1 22 6 0; txt *** Aiming: aim for HIGH HEAD 1337M4574 ***"
Secheadleet "avclear 0; avclear 1; avadd 0 21 7 0; avadd 1 22 5 0; txt *** Aiming: aim for LOW HEAD 1337M4574 ***"
// """""""""""""""""""""""""""""""""""""""""""" //
DocUK "avclear 0; avclear 1; avadd 0 25 12 0; avadd 1 30 3 0; txt *** Aiming: aim for HEAD Doc UK ***"
VeLoHeart "avclear 0; avclear 1; avadd 0 16 6 1; avadd 1 14 0 0; txt *** Aiming: VeLo's Heart ***"
TokerHeart "avclear 0; avclear 1; avadd 0 11 6 0; avadd 1 14 0 0; txt ** Toker Heart **"
// """""""""""""""""""""""""""""""""""""""""""" //
DarkSide "avclear 0; avclear 1; avadd 0 20.4 6 2; avadd 1 20.1 6.3 2.2; txt *** DarkSide (JEDI) ***"
// """""""""""""""""""""""""""""""""""""""""""" //
HeartBen "avclear 0; avclear 1; avadd 0 9 5 0; avadd 1 15 -1 0; txt *** Aiming: HEART - ben.d0ver ***"
StomachBen "avclear 0; avclear 1; avadd 0 1 0 0; avadd 1 6 -5 0; txt *** Aiming: STOMACH - ben.d0ver ***"
TestieBen "avclear 0; avclear 1; avadd 0 -7.5 0 0; avadd 1 2 -15 -6; txt *** Aiming: TESTICLES - ben.d0ver ***"
// """""""""""""""""""""""""""""""""""""""""""" //
hardSaim "avadd 0 20 6 6 13.5 6 6 15 -3 10 -32 5 -3 -32 -7 6"
hardDaim "avadd 1 20 3 3 17 -2 3 -15 15 -5 -17 -16 0"
hardaim "avclear 0; avclear 1; hardSaim; hardDaim; txt *** Aiming: pcc hardcore ***"
// """""""""""""""""""""""""""""""""""""""""""" //
//BHD-Aim Snipe
BHDSnipa "avadd 0 22 9 4 13.5 6 -6 15 6 6 10 -3 0 -32 -7 5 -32 5 -4.5; avadd 1 20 3 2 17 -2 -5 15 -5 8 -17 0 -8 -15 -16 5"
BHDAimSnipe "avclear 0; avclear 1; BHDSnipa; txt *** -[BHD-Aim]- Snipe ***"
// """""""""""""""""""""""""""""""""""""""""""" //
//C.I. Aim Vecs
cihardSaim "avadd 0 20 6 3 13.5 6 -6 15 6 6 10 -3 1 -32 -7 5 -32 5 -5"
cihardDaim "avadd 1 20 3 3 17 -2 -4 15 -5 8 -17 0 8 -15 -16 5"
cihardaim "avclear 0; avclear 1; cihardSaim; cihardDaim; txt ***|C.I. Aim Head|***"
// """""""""""""""""""""""""""""""""""""""""""" //
//Mustang
MustangS "avadd 0 22.5 7 2; avadd 0 21.2 6 2"
MustangD "avadd 1 17.5 2.3 .7; avadd 1 18 6.3 0.8"
mustang "avclear 0; avclear 1; MustangS; MustangD; txt **MUSTANG HEADSHOTS***"
// """""""""""""""""""""""""""""""""""""""""""" //
//Sphere HeadShot
sphereShead "avadd 0 22 9 3"
sphereDhead "avadd 1 27 2 7"
sphere "avclear 0; avclear 1; sphereShead; sphereDhead; txt **** Sphere's HeadShot ****"
// """""""""""""""""""""""""""""""""""""""""""" //
//Sphere HeadShot2
sphereShead2 "avadd 0 18 10 4"
sphereDhead2 "avadd 1 13 10 2"
sphere2 "avclear 0; avclear 1; sphereShead2; sphereDhead2; txt *** Sphere's HeadShot2 ***"
// """""""""""""""""""""""""""""""""""""""""""" //
//Sphere HeadShot3
sphereShead3 "avadd 0 21 10 6"
sphereDhead3 "avadd 1 23 1 6"
sphere3 "avclear 0; avclear 1; sphereShead3; sphereDhead3; txt **** Sphere's HeadShot 3 ****"
// """""""""""""""""""""""""""""""""""""""""""" //
//H34D 5h075
headSshot "avadd 0 21 6 4.2 -19 -6 6 13.5 6 -6 15 6 6 10 -3 0 -32 -7 5 -32 5 -4.5"
headDshot "avadd 1 20 8 4.5 -20 -6 6 17 -2 -5 15 -5 8 -17 0 -8 -15 -16 5"
headshot "avclear 0; avclear 1; headSshot; headDshot; txt **HeadShot**"
// """""""""""""""""""""""""""""""""""""""""""" //
//More JAPS
resaimShead "avadd 0 22 9 2"
resaimDhead "avadd 1 27 2 9"
resaim "avclear 0; avclear 1; resaimShead; resaimDhead; txt **More JAPS**"
// """""""""""""""""""""""""""""""""""""""""""" //
resaimShead2 "avadd 0 18 10 10"
resaimDhead2 "avadd 1 13 10 10"
resaimhead2 "avclear 0; avclear 1; resaimShead2; resaimDhead2; txt ***REsilient2***"
// """""""""""""""""""""""""""""""""""""""""""" //
//Jester
jesterShead "avadd 0 21 11 2"
jesterDhead "avadd 1 23 11 2"
jester "avclear 0; avclear 1; jesterShead; jesterDhead; txt ***Jester***"
// """""""""""""""""""""""""""""""""""""""""""" //
jesterShead2 "avadd 0 20 11 10"
jesterDhead2 "avadd 1 13 11 10"
jesterhead2 "avclear 0; avclear 1; jesterShead2; jesterDhead2; txt **Jester2**"
// """""""""""""""""""""""""""""""""""""""""""" //
jesterShead3 "avadd 0 10 0 -7"
jesterDhead3 "avadd 1 16 0 -7"
jesterhead3 "avclear 0; avclear 1; jesterShead3; jesterDhead3; txt ***Jester3***"
// """""""""""""""""""""""""""""""""""""""""""" //
//Peaze
peazeShead "avadd 0 22.4 8.3 7"
peazeDhead "avadd 1 32 8.3 7"
peazehead "avclear 0; avclear 1; peazeShead; peazeDhead; txt *** Aiming: p3aZe head ***"
// """""""""""""""""""""""""""""""""""""""""""" //
//Zaver
zaverShead "avadd 0 21 10 1"
zaverDhead "avadd 1 15 8 1"
zaverhead "avclear 0; avclear 1; zaverShead; zaverDhead; txt *** Initialized Aiming: aiM By: ZaVeR***"
// """""""""""""""""""""""""""""""""""""""""""" //
tfcshot3 "avadd 0 23.303 8.5 2.03;avadd 1 24.6 9.85 3.3"
tfcshot2 "avadd 0 23.52 10 -3 21.89 0 -.2 22.8 4.23 1.3;avadd 1 24.23 1.23 4 22.9 -5 3.5"
tfcshot4 "avadd 0 21.23 -7 0 22.5 6.23 1 22.4 7 1.7;avadd 1 24.34 -1.35 1.8 24.6 10 2 23.7 6 -1.5"
tfcshot5 "tfcshot3;tfcshot2;tfcshot4"
tfcshot6 "recoil 2.3;fov 360;aspeed 1.73;better_pi 0;height_correction 1.12;modelaim 0"
tfcshot1 "avclear;tfcshot6;tfcshot5"
// """""""""""""""""""""""""""""""""""""""""""" //
//TFCFAG Virus HS
tfcvr "avadd 0 24.11 7.72 0;avadd 1 24.92 7.9 .8"
tfcvr2 "avclear;tfcvr;recoil 1;txt Virus!"
//TFCFAG Virus V2 HS
wait1 "#wait;#wait;#wait;#wait;#wait;#wait;#wait"
wait2 "wait1;wait1;wait1;wait1"
tfcvirus5 "avadd 0 22.82 5.2 1.46 23.1 7.3 2.45;avadd 1 23.452 2 5.7 24 7 5"
tfcvirus_settings "height_correction 1.2;recoil 1.45;better_pi 1;aspeed 1.71;modelaim 0"
tfcvirustext "#say ...Initializing The Virus...;wait2;wait2;#say ...Virus Installing...;tfcvirustext2"
tfcvirustext2 "wait2;wait2;#say ...Virus Installed Successfully...;wait2;wait2;#say ...Damaging System / Player(s)
// """""""""""""""""""""""""""""""""""""""""""" //
Now..."
tfcvirus6 "avclear;tfcvirus5;tfcvirustext;tfcvirus_settings"
// """""""""""""""""""""""""""""""""""""""""""" //
//TFCFAG Virus V3 HS
tfcvirusv30 "avadd 0 23.32 6.23 1.42 24 9 1 22.7 1 1.4 24 -3 2 23.7 7 -1"
tfcvirusv31 "avadd 0 24 8 2.3 25 11.2 0 22.9 3.2 1 23.5 5.52 1.3 24 1 2"
tfcvirusv32 "avadd 1 23.92 3.23 4.13 24.2 7 4 23 5 0 21 0 2 24.1 8.2 1.6"
tfcvirusv33 "avadd 1 22 -1 5 23 0 4 24 1 3 24.52 6.2 1 25.23 5 2 26 0 0"
tfcvirusv34 "tfcvirusv30;tfcvirusv31;tfcvirusv32;tfcvirusv33"
tfcvirusv35 "avclear;height_correction 1.5;aspeed 1.6;recoil 1.12;modelaim 0"
tfcvirusv36 "tfcvirusv35;tfcvirusv34;#say -=+) \/irus HS V3 (+=-"
// """""""""""""""""""""""""""""""""""""""""""" //
//TFCFAG Virus V4 HS - Special Edition
tfcvirusv40 "avadd 0 23.6342 4.73 1.034 23.425 3.282 .8 25 10 2 22.732 -4 2.4"
tfcvirusv41 "avadd 0 23.4 -1 0 24.723 8.2 3.1 22 1 1 23 5 2.42 24.32 0 2.5323"
tfcvirusv42 "avadd 1 24.6232 3.2 2.862 25.23 -4 3.5 23.423 0 4 22.4 10 3.4.23"
tfcvirusv43 "avadd 1 34 -12 1.4 27 14 2 20 -10 -4 24 7 3 21.24 6.234.23 1.732"
tfcvirusv44 "#say |-+ Virus HS V4 - Special Edition +-|;txt Virus Shall Kill!"
tfcvirusv45 " tfcvirusv40;tfcvirusv41;tfcvirusv42;tfcvirusv43;tf
cvirusv44"
tfcvirusv46 "avclear;tfcvirusv45;modelaim 0;pred 0;recoil 1.62;aspeed 1.63"
// """""""""""""""""""""""""""""""""""""""""""" //
//TFCFAG Virus V4 HS - Special Edition - Tweaked By NAST3
tfcvirusv40 "avadd 0 23.451 7.16 2.51 22.8 -7 3.3175 25 10 2 22.732 -4 2.4"
tfcvirusv41 "avadd 0 23.4 -1 0 24.723 8.2 3.1 22 1 1 23 5 2.42 24.32 0 2.5323"
tfcvirusv42 "avadd 1 25.4617 2.51 2.517 27.414.23 -1 -2.7 27.2 .815 .7 30.1 5.71 2.85"
tfcvirusv43 "avadd 1 30 -9 3 27 14 2 20 -10 -4 24 7 3 21.24 6.234.23 1.732"
tfcvirusv44 "#say |-+ Virus HS V4 - Special Edition Tweaked By NAST3+-|;txt Virus Shall Kill!"
tfcvirusv45 " tfcvirusv40;tfcvirusv41;tfcvirusv42;tfcvirusv43;tf
cvirusv44"
tfcvirusv46 "avclear;tfcvirusv45;modelaim 0;pred 0;recoil 1.73;aspeed 2.55"
// """""""""""""""""""""""""""""""""""""""""""" //
//TFCFAG Virus V5 (Use Joolz based. If regular OGC, use height_correction -16.34)
//Private Edition
//Do Not Distribute
virusv54 "avadd 0 7.5 1.3 0.78 23.8 7 -2 24 3 .5 22.78 -3 4"
virusv53 "virusv54;avadd 1 10 4 1.63 24 -11 2 24 7 5"
virusv52 "virusv53;avadd 0 22.723 0 2.545.3;avadd 1 24.73 2.2 1.8"
virusv51 "virusv52;modelaim 0;aspeed 1.72;recoil 1.06;#say (|- Virus V5 -|)"
virusv5 "avclear;virusv51;better_pi 0;height_correction -18.4"
// """""""""""""""""""""""""""""""""""""""""""" //
//TFCFAG HellShot
hellshot "avadd 0 23.7232 7.2 1.82 23.2 -3 1"
helshot "avadd 1 24.2 4 7 23.7324 -2 5;hellshot"
helllshot "avclear;helshot;aspeed 1.8;recoil 1.5;modelaim 0;txt Hell Has Come"
// """""""""""""""""""""""""""""""""""""""""""" //
//TFCFAG HellShot
hellshot "avadd 0 22.97232 -4.2 2.82 23.2 -3 1"
helshot "avadd 1 24.2 -4 3.4 23.7324 -2 5;hellshot"
helllshot "avclear;helshot;aspeed 1.8;recoil 1.5;modelaim 0;txt Hell Has Come"
// """""""""""""""""""""""""""""""""""""""""""" //
//WhiteWolf Aim v3.0
White3.0 "avadd 0 21.35 6.580 2.271 21.45 -8 -1 23.1 6.71 -3;White2"
White2 "avadd 0 23.5 -9 1.53;White3"
White3 "avadd 1 24.399 2.615 -2.629 26 -4.748 -4;White4"
White4 "avadd 1 22.51 -1 -1.84;later 5 txt Finished Loading . . ."
WhiteWolf3.0 "avclear;White3.0;recoil 1.83;better_pi 1;#say White Wolf v3.0 Loaded;txt White Wolf Aim v3.0"
// """""""""""""""""""""""""""""""""""""""""""" //
// [h|s]D34gl3 d34gl3 sh0t v2.5
Deag2.5 "avadd 0 21.35 8.8 4.88; avadd 1 24.21 -2.1 -5.31"
HSD2.5 "avclear; Deag2.5; recoil 1.35; aspeed 2.78; txt :: [h|s]D34gl3 d34gl3 sh0t v2.5 l04d3d ::"
// """""""""""""""""""""""""""""""""""""""""""" //
// [JAPS]Gen Aim 4.0
JapsOwnJ00 "avadd 0 23.65 -8.75 3.14 22.66 -3.57 2 24 11 -4; avadd 1 25.866 -1.3 4.31 30.2 0.7 2.7 27 2 2"
JapsGen4.0 "avclear; JapsOwnJ00; recoil 1.6; aspeed 3.5; #say [JAPS]Gen Aim 4.0 is ready to pwn j00 fggtz; txt
// """""""""""""""""""""""""""""""""""""""""""" //
[JAPS]Gen 4.0"
// """""""""""""""""""""""""""""""""""""""""""" //
// [kC]$killz (d34thr0w) v1.0 Colt
d34thcolt "avadd 0 24 7.30 4"
d34th2colt "avadd 1 27.8 7.30 4"
d34th3colt "avadd 1 0 3 2 17 -2 -5 15 -5 8 -17 0 -8 -15 -16 5"
d34thr0wcolt "avclear 0;avclear 1; d34thcolt;d34th2colt;d34th3colt; recoil 1.3;aspeed 2.2; txt (d34thr0w) v1.0 Colt by
// """""""""""""""""""""""""""""""""""""""""""" //
[kC]$killz Loaded ,|,, (-_-) ,|,,"
//NAST3 Semper Fi v2 for Joolz
Semper "avadd 0 21.313 7.31 3.631 21.5 -4.5 -5 22.35 8.52.5 -2.75 22.657 9 1.75;Fi"
Fi "avadd 1 24.731 2.351 4.35 23.512 3 -2 26.2 1.23 3 20.31 4.65 .7 23.31 3 -3;later 1 txt Finished loading"
SemperFiv5 "avclear;Semper;recoil 1.5;better_pi 0;txt Loading . . ."
// """""""""""""""""""""""""""""""""""""""""""" //
//r3t4rD's alien ak
alak1 "avadd 0 23.283 7.923 1.6;avadd 1 24.92 5.02 1.8"
alak2 "avadd 0 22.023 6.0737434343434343 1.5;avadd 1 23.034 6.4 1.5"
alak3 "avadd 0 21.93 5.3 1.4;avadd 1 22.63 5.3 1.4"
alak4 "avadd 0 20.023 4.02 1.3;avadd 1 21.023 4.0 1.4"
alak "avclear 0;avclear 1;alak1;alak2;alak3;alak4;recoil 1;height_correction 4;#say ***alien series ak loaded"
// """""""""""""""""""""""""""""""""""""""""""" //
//eXo AK
eXoAK "avadd 0 23.1 6.8 0.2; avadd 1 26.5 7.2919 1.75"
exOAkmaddness "avclear; eXoAK; recoil 1.87; txt eXo AK maddness"
// """""""""""""""""""""""""""""""""""""""""""" //
// Ak-47 vec
ak1 "avadd 0 21.19 7.23 2.257;avadd 1 24.89 5.2 2.5 24.8 5.2 3.2 24.8 5.2 1;avadd 2 11.01 7.22 2.81;avadd 3 20.49 7.4 2.5"
akvec "avclear;ak1;recoil 1.86;txt Aiming Vector: Ak-47"
// """""""""""""""""""""""""""""""""""""""""""" //
// GS Ak-47
ak2 "avadd 0 21.19 7.23 2.257;avadd 1 24.89 5.2 2.5 24.8 5.2 3.2 24.8 5.2 1;avadd 2 11.01 7.22 2.81;avadd 3 20.49 7.4 2.5;avadd 4 21.0199 7.525 2.01;avadd 5 21.0199 7.498 2"
GSak "avclear;ak2;recoil 1.86;txt Gaitsequence Aiming: Ak-47"
// """""""""""""""""""""""""""""""""""""""""""" //
//AK
a0 "avadd 0 20.43 6.64 2.445"
a1 "avadd 1 25.35 6.76 3.67"
a2 "avadd 2 11.98 3.42 3.56"
asetup "avclear;a0;a1;a2"
vec_ak47 "asetup;recoil 1.67;txt Bens Ak47 Vec"
// """""""""""""""""""""""""""""""""""""""""""" //
//INC's -[AK]- 3.0
incak "avadd 0 22.98 6.32 3.12;avadd 1 26.25 2.52 3.96"
incakk "avclear;incak;recoil 1.83;#say -[AK]- VeR 3.0"
// """""""""""""""""""""""""""""""""""""""""""" //
//INC's -[AK]- 3.1
incakk "avadd 0 23.28 7.32 3.14;avadd 1 26.65 6.52 3.56"
incakkk "avclear;incakk;recoil 1.83;#say -[AK]- VeR 3.1"
// """""""""""""""""""""""""""""""""""""""""""" //
// 1-2 AK
ak-numbers "avadd 0 20.98 6.32 3.12;avadd 1 26.25 2.52 3.96"
aksetup "recoil 1.85;riflespeed;akb;akbinds"
akvec2 "avclear;ak-numbers;aksetup;#say <<< 1-2 SHOT Ak By: tarantula>>>"
//F3AR-M3H AK
ak1 "avadd 0 28.8 5.46.76;avadd 0 25.4 5.4 5.6"
ak2 "avlcear;ak1;recoil 2.3123;#say \\ OwNaG3 AK V3C // By: TurkiyeCs | tarantula "
//Ak
ak-numbers "avadd 0 22.993 6.40 2.309;avadd 1 26.85 4.23 3.94"
aksetup "recoil 1.871;nospread 1;autowall 1;aim 1;shoot 1;shoot 1"
akvec "avclear;ak-numbers;aksetup"
// """""""""""""""""""""""""""""""""""""""""""" //
// Ak47 -= Ripped from Fr0sTBy7e X =-
ak47-a "avadd 0 19.9 7.321 3.295"
ak47-b "avadd 1 26.54 3.21 4.78"
aksetup "recoil 1.85;txt |[ Ak-47 ]|"
akvec "avclear;ak47-a;ak47-b;aksetup"
// """""""""""""""""""""""""""""""""""""""""""" //
Ak-numbers "avadd 0 20.4 6.89 2.5;avadd 1 25.12 5.12 2.6;avadd 2 13.6 6.98 2.7"
Aksetup "recoil 1.72;height_correction 2.5"
Ak "avclear0;avclear1;avclear2;ak-numbers;aksetup"
// """""""""""""""""""""""""""""""""""""""""""" //
// |TNG|-AK-[NoWoN]
anowon1 "avadd 0 20.26 6.45 2.576"
anowon2 "avadd 1 24.39 5.22 3.19"
anowon3 "avadd 2 11.33 7.1 3.217"
anowon4 "avadd 3 18.39 7.29 .41"
anowon "avclear;anowon1;anowon2;anowon3;anowon4;ex_interp 0.03;height_correction 4;recoil 1.63;txt |TNG|-AK-[NoWoN]"
// """""""""""""""""""""""""""""""""""""""""""" //
// AK47
AK471 "avadd 0 20 10.1 0;"
AK472 "avadd 1 25.25 1.5 3;"
AK473 "avadd 2 22.5 7.25 4.25;"
AK474 "avadd 3 22.5 3 2.25;"
AK475 "avadd 4 29 1.5 2.25;"
AK476 "avadd 5 14 4 3;"
AK47 "avclear; AK471; AK472; AK473; AK474; AK475; AK476; txt VEC FOR AK47 Loaded"
// """""""""""""""""""""""""""""""""""""""""""" //
// Ak47 Power
w13 "wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait"
w16 "wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait"
w18 "wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait"
airon "air fire; w18; air mode; w16; air one; w13; air on"
airroff "air fire; w18; air mode; w16; air one; w13; air of"
+antir2 "+lookdown; +attack2"
-antir2 "-attack2; -lookdown"
+antir "+lookdown; +attack"
-antir "-attack; -lookdown"
cole2 "coleon2"
coleon2 "bind mouse2 +antir2; airon; cole coleoff2"
coleoff2 "unbind mouse2; bind mouse2 +attack2; airoff; cole coleon2"
cole "coleon"
coleon "bind mouse1 +antir; airon; cole coleoff"
coleoff "unbind mouse1; bind mouse1 +attack; airoff; cole coleon"
s0 "aircole 0 358.493 -3.11 1.3; "+ak" +attack; wait; +attack2; wait; accrue_chance; 30.26; 31.26; "-ak" -attack; wait; -attack2; wait; +attack2;wait;-attack2"
s1 "aircole 1 435.518 -5.94 3.8; "+ak" +attack; wait; +attack2; wait; accrue_chance; 31.26; 32.26; "-ak" -attack; wait; -attack2; wait; +attack2;wait;-attack2"
s2 "aircole 2 525.423 -4.31 5.8; "+ak" +attack; wait; +attack2; wait; accrue_chance; 32.26; 33.26; "-ak" -attack; wait; -attack2; wait; +attack2;wait;-attack2"
s3 "aircole 3 612.533 -0.82 9.99; "+ak" +attack; wait; +attack2; wait; accrue_chance; 33.26; 34.26; "-ak" -attack; wait; -attack2; wait; +attack2;wait;-attack2"
s4 "aircole s0; s1; s2; s3; s4; "+ak" +attack; wait; +attack2; wait; accrue_max; 88.26; -30.26; s0; "-ak" -attack; wait; -attack2; wait; +attack2;wait;-attack2"
s0;s1;s2;s3;s4; PL_ak47 "aircole 7.101010110"
sX "PL_allwep "aircoleoff 0.000000000;-0.000000000"
w2 "wait; wait"
w3 "wait; wait; wait"
w4 "w2; w2"
w5 "w2; w2; wait"
w10 "w5; w5"
w14 "w5; w5; w4"
w18 "w10; w4; wait; wait; wait; wait"
w20 "w10; w5; w5"
w28 "w10; w10; w5; wait; wait; wait"
coil "shoot_wall; -attack; wait; -attack; unbind mouse1; w28; bind mouse1 "+attack" 3 0.11 4.192 6.1482"
coil1 "shoot_wall; -attack; wait; -attack; unbind mouse1; w20; bind mouse1 "+attack" 4 0.23 5.276 7.2741"
coil2 "shoot_wall; -attack; wait; -attack; unbind mouse1; w18; bind mouse1 "+attack" 5 0.31 6.462 8.4317"
coil3 "shoot_wall; -attack; wait; -attack; unbind mouse1; w14; bind mouse1 "+attack" 6 0.39 7.752 9.8271"
coilfinish "shoot_wall; -attack; wait; -attack; unbind mouse1; w4; bind mouse1 "+attack" 7 0.58 8.845 -0.0001"
back " scoleaim_ak47 "scolaim1;aircole;PL_ak47"
scoleaim_ak47 "scolaim1;aircole;PL_ak47;0;1;0"
JAPSHead1 "avadd 0 21 7 2 ; avadd 1 23 7 3"
JAPSHead "avclear 0; avclear 1; JAPSHead1; txt *** -[JAPS]- RESILIENT HEADSHOT ***"
// """""""""""""""""""""""""""""""""""""""""""" //
//AK
ak "avadd 0 21.51 3.11 -2.6"
ak1 "avadd 1 25.52 5.94 3.13"
ak2 "avadd 2 15.12 4.31 3.53"
ak3 "avadd 3 21.5 6.8 2.0"
ak4324 "avclear;ak;ak1;ak2;ak3;height_correction 1;nospread 2;recoil 1.710201"
//Ak
f "avadd 0 21.11 8.2 2.1"
fa "avadd 1 26.4 2.15 2.0"
far "avadd 2 12 8 2"
ak3 "avadd 3 21.5 6.8 2.0"
fart "avclear;f;fa;ak3;far;height_correction 0"
//AK
ak "avadd 0 21.41 5.2 1.8"
ak1 "avadd 1 25.4 5.7 2.8"
ak2 "avadd 2 13.72 3.8 2.91"
ak3 "avadd 3 21.5 6.8 2.0"
ak1 "avclear;ak;ak1;ak2;ak3;height_correction 1;nospread 2;recoil 1.710201"
//4K
ak "avadd 0 19.81 8.9 2.4"
ak1 "avadd 1 24.3 4.2 2.1"
ak2 "avadd 2 15.12 5.8 2.91"
ak3 "avadd 3 19.631 6.281 2.183"
ak3 "avadd 3 21.5 6.8 2.0"
akvec11 "avclear;ak;ak1;ak2;ak3;height_correction 0;nospread 2;recoil 1.74;txt $(-)!7 Ak Incorperated!!!!;#say $(-)!7 Ak Incorperated."
// """""""""""""""""""""""""""""""""""""""""""" //
Ak1 "avadd 1 25.52 5.94 3.13"
Ak2 "avadd 2 15.12 4.31 3.53"
Ak3 "avadd 3 21.5 6.8 2.0"
// """""""""""""""""""""""""""""""""""""""""""" //
L337akvec5 "avadd 0 22.4 8.52 2.4; avadd 1 26.8 3.43 2.19"
L337akvec4 "avadd 0 19.5 9.1 2.5;avadd 1 21.9 5.44 2.1"
L337akvec3 "avadd 0 21.2 7.56 1.45;avadd 1 27.3 3.89 2.4"
L337akvec2 "avadd 0 19.5 7.56 1.45;avadd 1 21.9 3.89 2.4"
L337akvec1 "avadd 0 21.2 9.1 2.5;avadd 1 27.3 5.44 2.1"
L337akload "avclear;avclear 0;avclear 1;L337akvec5;L337akvec4;L337akvec3;L337akvec2;L337akvec1"
L337aksettings "recoil 1.1;pred 1;predahead .075;aspeed 2.0"
L337akvecx "L337akload;L337aksettings;txt K0N7R4C7-K1LL4'5 L337 AK H34D5H07 V3C"
// """""""""""""""""""""""""""""""""""""""""""" //
//Ak vec
CripThugak "avadd 0 18.466 6.69 2.393;avadd 1 23.52 5.12 3.307;avadd 2 10.313 6.98 3.217"
Akvec "avclear;CripThugak;recoil 1.81;height_correction 0;#ex_interp 0.03;txt [-Ak47-]"
// """""""""""""""""""""""""""""""""""""""""""" //
// AK47
AK471 "avadd 0 20 10.1 0;"
AK472 "avadd 1 25.25 1.5 3;"
AK473 "avadd 2 22.5 7.25 4.25;"
AK474 "avadd 3 22.5 3 2.25;"
AK475 "avadd 4 29 1.5 2.25;"
AK476 "avadd 5 14 4 3;"
AK47 "avclear; AK471; AK472; AK473; AK474; AK475; AK476; txt VEC FOR AK47 Loaded"
// """""""""""""""""""""""""""""""""""""""""""" //
// GS Ak-47
ak2 "avadd 0 21.19 7.23 2.257;avadd 1 24.89 5.2 2.5 24.8 5.2 3.2 24.8 5.2 1;avadd 2 11.01 7.22 2.81;avadd 3 20.49 7.4 2.5;avadd 4 21.0199 7.525 2.01;avadd 5 21.0199 7.498 2"
GSak "avclear;ak2;recoil 1.86;txt Gaitsequence Aiming: Ak-47"
// """""""""""""""""""""""""""""""""""""""""""" //
// Ak
ak-numbers "avadd 0 22.993 6.40 2.309;avadd 1 26.85 4.23 3.94"
aksetup "recoil 1.871;nospread 1;autowall 1;aim 1;shoot 1;shoot 1"
akvec "avclear;ak-numbers;aksetup"
// """""""""""""""""""""""""""""""""""""""""""" //
//F3AR-M3H AK
ak1 "avadd 0 28.8 5.46.76;avadd 0 25.4 5.4 5.6"
ak2 "avlcear;ak1;recoil 2.3123"
// """""""""""""""""""""""""""""""""""""""""""" //
ak-numbers "avadd 0 20.4 6.89 2.5;avadd 1 25.12 5.12 2.6;avadd 2 13.6 6.98 2.7"
aksetup "recoil 1.72;height_correction 2.5"
ak "avclear0;avclear1;avclear2;ak-numbers;aksetup"
// """""""""""""""""""""""""""""""""""""""""""" //
// GSAIM FOR AK47
AK471 "avadd 0 20 10.1 0;"
AK472 "avadd 1 25.25 1.5 3;"
AK473 "avadd 2 22.5 7.25 4.25;"
AK474 "avadd 3 22.5 3 2.25;"
AK475 "avadd 4 29 1.5 2.25;"
AK476 "avadd 5 14 4 3;"
gsaimAK47 "avclear; AK471; AK472; AK473; AK474; AK475; AK476; txt GSAIM FOR AK47 Loaded"
// """""""""""""""""""""""""""""""""""""""""""" //
// Ak-47 vec
ak1 "avadd 0 21.19 7.23 2.257;avadd 1 24.89 5.2 2.5 24.8 5.2 3.2 24.8 5.2 1;avadd 2 11.01 7.22 2.81;avadd 3 20.49 7.4 2.5"
akvec "avclear;ak1;recoil 1.86;txt Aiming Vector: Ak-47"
// """""""""""""""""""""""""""""""""""""""""""" //
//Ak Vec
Ak "rate 95165; cl_cmdrate 195; cl_updaterate 496; cl_cmdbackup 2; ex_interp -9999999;later 3"
CripThugak "avadd 0 18.466 6.69 2.393;avadd 1 23.52 5.12 3.307;avadd 2 10.313 6.98 3.217"
Akvec "avclear;CripThugak;recoil 1.81;height_correction 0;#ex_interp 0.03;txt [-Ak47-]"
// """""""""""""""""""""""""""""""""""""""""""" //
ak-01.5 "avadd 0 17.83 11.143 1.7490"
ak-11.5 "avadd 1 25.72 4.12 2.63"
ak-21.5 "avadd 2 8.12 12.32 3.56;avadd 3 18.34 6.31 1.47"
akvec "avclear;ak-01.5;ak-11.5;ak-21.5;recoil 1.665;#ex_interp .03"
// """""""""""""""""""""""""""""""""""""""""""" //
// G0dlike AK47 by NumB-nUTz
GA1 "avadd 0 23.41337 5.112345 0.987654321;avadd 1 26.2999 6.3313371 1.2121212;avadd 0 22.654321 5.7890 1.43900001;avadd 1 25.999898 6.70987321 2.01871337"
g0dlike "avclear;GA1;recoil 1.51337;txt G0dlike AK - NumB-nUTz - www.script0rz.cjb.net
// """""""""""""""""""""""""""""""""""""""""""" //
+thechosen "+recoilfire1"
-thechosen "-recoilfire1"
// """""""""""""""""""""""""""""""""""""""""""" //
//recoil step 1 (VERY few **n0th1ng so to speak**)
+recoilfire1 "cl_pitchspeed 1; +lookdown; +attack"
-recoilfire1 "cl_pitchspeed 225; -lookdown; -attack"
// """""""""""""""""""""""""""""""""""""""""""" //
//recoil step 2
+recoilfire2 "cl_pitchspeed 1.5; +lookdown; +attack"
-recoilfire2 "cl_pitchspeed 225; -lookdown; -attack"
// """""""""""""""""""""""""""""""""""""""""""" //
//recoil step 3
+recoilfire3 "cl_pitchspeed 2; +lookdown; +attack"
-recoilfire3 "cl_pitchspeed 225; -lookdown; -attack"
// """""""""""""""""""""""""""""""""""""""""""" //
//recoil step 4
+recoilfire4 "cl_pitchspeed 2.5; +lookdown; +attack"
-recoilfire4 "cl_pitchspeed 225; -lookdown; -attack"
// """""""""""""""""""""""""""""""""""""""""""" //
//recoil step 5
+recoilfire5 "cl_pitchspeed 3; +lookdown; +attack"
-recoilfire5 "cl_pitchspeed 225; -lookdown; -attack"
// """""""""""""""""""""""""""""""""""""""""""" //
//recoil step 6
+recoilfire6 "cl_pitchspeed 3.5; +lookdown; +attack"
-recoilfire6 "cl_pitchspeed 225; -lookdown; -attack"
// """""""""""""""""""""""""""""""""""""""""""" //
//recoil step 7
+recoilfire7 "cl_pitchspeed 4; +lookdown; +attack"
-recoilfire7 "cl_pitchspeed 225; -lookdown; -attack"
// """""""""""""""""""""""""""""""""""""""""""" //
//recoil step 8
+recoilfire8 "cl_pitchspeed 4.5; +lookdown; +attack"
-recoilfire8 "cl_pitchspeed 225; -lookdown; -attack"
// """""""""""""""""""""""""""""""""""""""""""" //
//recoil step 9
+recoilfire9 "cl_pitchspeed 5 +lookdown; +attack"
-recoilfire9 "cl_pitchspeed 225; -lookdown; -attack"
// """""""""""""""""""""""""""""""""""""""""""" //
//recoil step 10 (VERY much **overkill**)
+recoilfire10 "cl_pitchspeed 5.5; +lookdown; +attack"
-recoilfire10 "cl_pitchspeed 225; -lookdown; -attack"
// """""""""""""""""""""""""""""""""""""""""""" //
more buffer2
less buffer1
// """""""""""""""""""""""""""""""""""""""""""" //
bind kp_plus more // increases the effect of noRecoil. the higher the value the more accurate you shoot... depends on weapon...
bind kp_minus less // decreases above explained effect.
bind kp_enter activetoggle // press this button once and you'll receive a notice whether the script is loaded or not
// """""""""""""""""""""""""""""""""""""""""""" //
+$nonup "+lookdown;$w;+lookdown;$w;+lookup;$w;+lookdown"
-$nonup "-lookdown;$w;-lookdown;$w;-lookup;$w;-lookdown"
+$spread "-mlook;$w;$nospread"
-$spread "+mlook;$w;$nospread"
+$koraim "+attack;+attack;+attack;-attack;+attack"
-$koraim "-attack"
+$nxshotsil "+$koraim;impulse 100"
-$nxshotsil "-$koraim;impulse 100"
+$nxhead "+$setsens;wait;+speed;wait;+moveup;wait;+$nxaim"
-$nxhead "-$setsens;wait;-speed;wait;-moveup;wait;-$nxaim"
+$nxhead2 "-mlook;wait;+attack;wait;+attack"
-$nxhead2 "+mlook;wait;-attack"
+$nxmasta "-mlook;wait;+attack;wait;+attack;wait;+attack"
-$nxmasta "+mlook;wait;-attack"
+$nxshtpwn "-reload;wait;+attack;wait;+attack"
-$nxshtpwn "-attack;wait;-attack;+reload;wait;wait;-reload"
+$setsens "sensitivity 1.0"
-$setsens "sensitivity 5.0"
+$nxaim "+attack;wait;+attack;wait;+attack;wait;-attack;wait;+attack;wait;-attack;wait;+attack"
-$nxaim "-attack"
$naimac "$naim;bind del $naimkapa;$d1;echo Continius Firing Enabled;$d0"
$naimkapa "$anaim;bind del $naimac;$d1;echo Continius Firing Disabled;$d0"
$naim +attack
$anaim -attack
$bnaimac "$bnaim;bind end $bnaimkapa;$d1;echo Continius Special Attack Enabled;$d0"
$bnaimkapa "$abnaim;bind end $bnaimac;$d1;echo Continius Special Attack Disabled;$d0"
$bnaim +attack2
$abnaim -attack2
$aimon "bind mouse1 +$koraim ;bind ins $aimoff"
$aimoff "bind mouse1 +attack ;bind ins
// """""""""""""""""""""""""""""""""""""""""""" //
ownuall-a "avadd 0 23.9 6.1 1.1;avadd 0 23.5 6.2 1.3"
ownuall-b "avadd 0 23.9 6.3 1.1;avadd 0 23.5 6.4 1.3"
ownuall-c "avadd 0 23.9 6.3 2.1;avadd 0 23.5 6.4 2.3"
ownuall-d "avadd 0 23.9 6.1 3.1;avadd 0 23.5 6.2 3.3"
ownuall-e "avadd 0 23.9 6.3 3.1;avadd 0 23.5 6.4 3.3"
ownuall-f "avadd 0 23.9 6.1 4.1;avadd 0 23.5 6.2 4.3"
ownuall-g "avadd 0 23.9 6.3 4.1;avadd 0 23.5 6.4 4.3"
ownuadd-a "avadd 0 23.9 6.1 5.1;avadd 0 23.5 6.2 5.3"
ownuadd-b "avadd 0 23.9 6.3 5.1;avadd 0 23.5 6.4 5.3"
// """""""""""""""""""""""""""""""""""""""""""" //
ownuall-h "avadd 1 27.5 6.1 1.1;avadd 1 27 6.2 1.3"
ownuall-i "avadd 1 27.5 6.3 1.1;avadd 1 27 6.4 1.3"
ownuall-j "avadd 1 27.5 6.3 2.1;avadd 1 27 6.4 2.3"
ownuall-k "avadd 1 27.5 6.1 3.1;avadd 1 27 6.2 3.3"
ownuall-l "avadd 1 27.5 6.3 3.1;avadd 1 27 6.4 3.3"
ownuall-m "avadd 1 27.5 6.1 4.1;avadd 1 27 6.2 4.3"
ownuall-n "avadd 1 27.5 6.3 4.1;avadd 1 27 6.4 4.3"
ownuadd-c "avadd 1 27.5 6.1 5.1;avadd 1 27 6.2 5.3"
ownuadd-d "avadd 1 27.5 6.3 5.1;avadd 1 27 6.4 5.3"
// """""""""""""""""""""""""""""""""""""""""""" //
ownuall-o "avadd 0 23 6.1 1.1;avadd 0 22.5 6.2 1.3"
ownuall-p "avadd 0 23 6.3 1.1;avadd 0 22.5 6.4 1.3"
ownuall-q "avadd 0 23 6.3 2.1;avadd 0 22.5 6.4 2.3"
ownuall-r "avadd 0 23 6.1 3.1;avadd 0 22.5 6.2 3.3"
ownuall-s "avadd 0 23 6.3 3.1;avadd 0 22.5 6.4 3.3"
ownuall-t "avadd 0 23 6.1 4.1;avadd 0 22.5 6.2 4.3"
ownuall-u "avadd 0 23 6.3 4.1;avadd 0 22.5 6.4 4.3"
ownuadd-e "avadd 0 23 6.1 5.1;avadd 0 22.5 6.2 5.3"
ownuadd-f "avadd 0 23 6.3 5.1;avadd 0 22.5 6.4 5.3"
// """""""""""""""""""""""""""""""""""""""""""" //
ownuall-v "avadd 1 26.5 6.1 1.1;avadd 1 26 6.2 1.3"
ownuall-w "avadd 1 26.5 6.3 1.1;avadd 1 26 6.4 1.3"
ownuall-x "avadd 1 26.5 6.3 2.1;avadd 1 26 6.4 2.3"
ownuall-y "avadd 1 26.5 6.1 3.1;avadd 1 26 6.2 3.3"
ownuall-z "avadd 1 26.5 6.3 3.1;avadd 1 26 6.4 3.3"
ownuall-aa "avadd 1 26.5 6.1 4.1;avadd 1 26 6.2 4.3"
ownuall-bb "avadd 1 26.5 6.3 4.1;avadd 1 26 6.4 4.3"
ownuadd-g "avadd 1 26.5 6.1 5.1;avadd 1 26 6.2 5.3"
ownuadd-h "avadd 1 26.5 6.3 5.1;avadd 1 26 6.4 5.3"
// """""""""""""""""""""""""""""""""""""""""""" //
ownuall-jj "avadd 0 22 6.1 1.1;avadd 0 21.5 6.2 1.3"
ownuall-kk "avadd 0 22 6.3 1.1;avadd 0 21.5 6.4 1.3"
ownuall-ll "avadd 0 22 6.3 2.1;avadd 0 21.5 6.4 2.3"
ownuall-mm "avadd 0 22 6.1 3.1;avadd 0 21.5 6.2 3.3"
ownuall-nn "avadd 0 22 6.3 3.1;avadd 0 21.5 6.4 3.3"
ownuall-oo "avadd 0 22 6.1 4.1;avadd 0 21.5 6.2 4.3"
ownuall-pp "avadd 0 22 6.3 4.1;avadd 0 21.5 6.4 4.3"
ownuadd-k "avadd 0 22 6.1 5.1;avadd 0 21.5 6.2 5.3"
ownuadd-l "avadd 0 22 6.3 5.1;avadd 0 21.5 6.4 5.3"
// """""""""""""""""""""""""""""""""""""""""""" //
ownuall-qq "avadd 0 20 6.1 1.1;avadd 0 19.5 6.2 1.3"
ownuall-rr "avadd 0 20 6.3 1.1;avadd 0 19.5 6.4 1.3"
ownuall-ss "avadd 0 20 6.3 2.1;avadd 0 19.5 6.4 2.3"
ownuall-tt "avadd 0 20 6.1 3.1;avadd 0 19.5 6.2 3.3"
ownuall-uu "avadd 0 20 6.3 3.1;avadd 0 19.5 6.4 3.3"
ownuall-vv "avadd 0 20 6.1 4.1;avadd 0 19.5 6.2 4.3"
ownuall-ww "avadd 0 20 6.3 4.1;avadd 0 19.5 6.4 4.3"
ownuadd-m "avadd 0 20 6.1 5.1;avadd 0 19.5 6.2 5.3"
ownuadd-n "avadd 0 20 6.3 5.1;avadd 0 19.5 6.4 5.3"
// """""""""""""""""""""""""""""""""""""""""""" //
ownuall-xx "avadd 0 19 6.2 1.3"
ownuall-yy "avadd 0 19 6.4 1.3"
ownuall-zz "avadd 0 19 6.4 2.3"
ownuall-aaa "avadd 0 19 6.2 3.3"
ownuall-bbb "avadd 0 19 6.4 3.3"
ownuall-ccc "avadd 0 19 6.2 4.3"
ownuall-ddd "avadd 0 19 6.4 4.3"
ownuadd-o "avadd 0 19 6.1 5.1"
ownuadd-p "avadd 0 19 6.3 5.1"
// """""""""""""""""""""""""""""""""""""""""""" //
ownuallsetup1 "height_correction 0;recoil 1.62;better_pi 1;#cl_bob 0; #cl_bobup 0; autoburst 0;sdelay 0.05;rdelay 0.25;dtime 0.0;ftime 0.3;burstflags 0"
ownuallsetup2 "avclear;ownuall-zz;ownuall-aaa;ownuall-bbb;ownuall-ccc;ownuall-ddd;ownuadd-o;ownuadd-p"
ownuallsetup3 "ownuall-pp;ownuadd-k;ownuadd-l;ownuall-qq;ownuall-rr;ownuall-ss;ownuall-tt;ownuall-uu;ownuall-vv;ownuall-ww;ownuadd-m;ownuadd-n;ownuall-xx;ownuall-yy"
ownuallsetup4 "ownuall-ff;ownuall-gg;ownuall-hh;ownuall-ii;ownuadd-i;ownuadd-j;ownuall-jj;ownuall-kk;ownuall-ll;ownuall-mm;ownuall-nn;ownuall-oo"
ownuallsetup5 "ownuadd-e;ownuadd-f;ownuall-v;ownuall-w;ownuall-x;ownuall-y;ownuall-z;ownuall-aa;ownuall-bb;ownuadd-g;ownuadd-h;ownuall-cc;ownuall-dd;ownuall-ee"
ownuallsetup6 "ownuall-k;ownuall-l;ownuall-m;ownuall-n;ownuadd-c;ownuadd-d;ownuall-o;ownuall-p;ownuall-q;ownuall-r;ownuall-s;ownuall-t;ownuall-u"
ownuallsetup7 "ownuall-a;ownuall-b;ownuall-c;ownuall-d;ownuall-e;ownuall-f;ownuall-g;ownuadd-a;ownuadd-b;ownuall-h;ownuall-i;ownuall-j"
ownuallfinal "ownuallsetup1;ownuallsetup2;ownuallsetup3;ownualls etup4;ownuallsetup5;ownuallsetup6;ownuallsetup7;#s
// """""""""""""""""""""""""""""""""""""""""""" //
NewAimHead "init aim NewAimHead;avclear; avadd 0 20.7 8.01 3.6 13.5 6 -6 15 6 6 10 -3 0 -32 -7 5 -32 5 -4.5; avadd 1 22.4 6.01 3.6 17 -2 -5 15 -5 8 -17 0 -8 -15 -16 5"
NewAimHead;txt "*** AIMING FSU STYLE W00t***"
// """""""""""""""""""""""""""""""""""""""""""" //
FSUAimHead "init aim FSUAimHead;avclear; avadd 0 20.1 8.09 3.3 13.7 6 -6 15 6 6 10 -3 0 -32 -7 5 -32 5 -4.5; avadd 1 22.7 6.05 3.9 17 -2 -5 15 -5 8 -17 0 -8 -15 -16 5"
FSUAimHead; txt "** FSU HEADSHOT**"
// """""""""""""""""""""""""""""""""""""""""""" //
FSUHead "init aim FSUHead;avclear; avadd 0 20.2 8.01 3.7 13.3 6 -6 15 6 6 10 -3 0 -32 -7 5 -32 5 -4.2; avadd 1 22.5 7.01 4.2 17 -2 -5 15 -5 8 -17 0 -8 -15 -16 5"
FSUHead;txt "AIMING AT HEAD"
// """""""""""""""""""""""""""""""""""""""""""" //
FSUHead2 "init aim FSUHead2;avclear; avadd 0 20.7 8.01 3.6 13.5 6 -6 15 6 6 10 -3 0 -32 -7 5 -32 5 -4.5; avadd 1 22.3 6.02 3.7 17 -2 -5 15 -5 8 -17 0 -8 -15 -16 5"
FSUHead2;txt "AIMING AT HEAD 2"
// """""""""""""""""""""""""""""""""""""""""""" //
FSUHead3 "init aim FSUHead3;avclear; avadd 0 23 6 2.6 13.5 6 -6 15 6 6 10 -3 0 -32 -7 5 -32 5 -4.5; avadd 1 20 2 3.7 17 -2 -5 15 -5 8 -17 0 -8 -15 -16 5"
FSUHead3;txt "FSU AIMING"
// """""""""""""""""""""""""""""""""""""""""""" //
FSUHead4 "init aim FSUHead4;avclear; avadd 0 23 6 2.7 13.4 6 -6 15 6 6 10 -3 0 -32 -7 5 -32 5 -4.8; avadd 1 21.3 2 3.1 17 -2 -5 15 -5 8 -17 0 -8 -15 -16 5"
FSUHead4;txt "FSU HEADSHOT"
// """""""""""""""""""""""""""""""""""""""""""" //
FSUHead5 "init aim FSUHead5;avclear; avadd 0 23.6 6 3.2 13.4 6 -6 15 6 6 10 -3 0 -32 -7 5 -32 5 -5.1; avadd 1 22.3 2 3.8 17 -2 -5 15 -5 8 -17 0 -8 -15 -16 5.1"
FSUHead5;txt "FSU HEADSHOT"
// """""""""""""""""""""""""""""""""""""""""""" //
FSUHead6 "init aim FSUHead6;avclear; avadd 0 24.1 6 1.9 13.4 6 -6 15 6 6 10 -3 0 -32 -7 5 -32 5 -5.4; avadd 1 21.7 2 3.9 17 -2 -5 15 -5 8 -17 0 -8 -15 -16 5"
FSUHead6;txt "FSU HEADSHOT"
// """""""""""""""""""""""""""""""""""""""""""" //
FSUHead7 "init aim FSUHead7;avclear; avadd 0 20 5 3 13.5 6 -6 15 6 6 10 -3 0 -32 -7 5 -32 5 -4.5; avadd 1 19 4 3 17 -2 -5 15 -5 8 -17 0 -8 -15 -16 5"
FSUHead7;txt "FSU HEADSHOT"
// """""""""""""""""""""""""""""""""""""""""""" //
FSUHead8 "init aim FSUHead8;avclear; avadd 0 17.5 5.5 1 12.5 5 -6 13 5 5 8 -3 0 -30 -7 4.5 -30 5 -3.5; avadd 1 17 2 1 15 -2 -5 13 -5 6.5 -17 -1 -8 -13.5 -15 4" FSUHead8;txt "FSU HEADSHOT"
// """""""""""""""""""""""""""""""""""""""""""" //
FSUHead9 "init aim FSUHead9;avclear; avadd 0 20.5 6 3 13.5 6 -6 15 6 6 10 -3 0 12 -7 5 12 5 -4.5; avadd 1 22.4 6 3.6 17 -2 -5 15 -5 8 -17 0 -8 -15 -16 5" FSUHead9;txt "FSU HEADSHOT"
// """""""""""""""""""""""""""""""""""""""""""" //
FSUHead10 "init aim FSUHead10;avclear; avadd 0 20 5 3 13.5 6 -6 15 6 6 10 -3 0 -32 -7 5 -32 5 -4.5; avadd 1 19 4 3 17 -2 -5 15 -5 8 -17 0 -8 -15 -16 5" FSUHead10;txt "FSU HEADSHOT"
// """""""""""""""""""""""""""""""""""""""""""" //
FSUHead11 "init aim FSUHead11;avclear; avadd 0 20 5 3 13.5 6 -6 15 6 6 10 -3 0 -32 -7 5 -32 5 -4.5; avadd 1 19 4 3 17 -2 -5 15 -5 8 -17 0 -8 -15 -16 5" FSUHead11;txt "FSU HEADSHOT"
// """""""""""""""""""""""""""""""""""""""""""" //
$ONEHEAD "avadd 0 20 7 1.2;avadd 1 25 4 2;txt |- ONEHEAD -|"
$ONEHEAD2 "avadd 0 18.89 6 3;avadd 1 25.34 3.34 1;avadd 0 22.6 5 1;txt |- ONEHEAD2 -|;"
$ONEHEAD3 "avadd 0 20.2 5 2.0987;avadd 1 24.98 7 5;txt |- ONEHEAD3 -|"
$ONEwall "avadd 0 24.3 10.6 1.2 13.5 6 -6 15 6 6 10 -3 0 -32 -7 5 -32 5 -4.5; avadd 1 23.5 13 2 17 -2 -5 15 -5 8 -17 0 -8 -15 -16 5; txt ** |- ONEwall - | **"
$K40SHS "avadd 0 23.4 10 .2 ; avadd 1 22 9.3 .7;txt |- K40SHS -|"
$1ONE1 "avadd 0 24.3 10.6 1.2 13.5 6 -6 15 6 6 10 -3 0 -32 -7 5 -32 5 -4.5; avadd 1 23.5 13 2 17 -2 -5 15 -5 8 -17 0 -8 -15 -16 5; txt |- 1ONE1 -|"
$2ONE2 "avclear 0; avadd 1; avadd 0 23.8 10.1 0; avadd 1 23 10.8 -1; txt |- 2ONE2 -|"
$GODZX "avclear 0; avclear 1; avadd 1 23.9 11.1 .4; avadd 0 22.1 9.5 .2; txt |- GODZX -|"
$xONeSHot "avclear 0; avclear 1; avadd 0 22 9 2 13.5 6 -6 15 6 6 10 -3 0 -32 -7 5 -32 5 -4.5; avadd 1 24 9 2 17 -2 -5 15 -5 8 -17 0 -8 -15 -16 5; txt **| WARNING: PURE HEADSHOT TURNED ON!! |**"
$GODZHEAD "avclear 0; avclear 1; avadd 0 17 12 0; avadd 0 12 4 0; avadd 0 -5 -2 0; avadd 0 -9 -2 6; txt *** [-)(-G()dZ-)(-] HS 1 ***"
$GODZHEAD2 "avclear 0; avclear 1; avadd 0 -9 2 -4; avadd 0 -24 -4 6.5; avadd 0 -22 7 -4; avadd 0 -32 -7 5; avadd 0 -33 5 -4; txt *** [-)(-G()dZ-)(-] HS 2 ***"
$GODZHEAD3 "avclear 0; avclear 1; avadd 1 23 3 0; avadd 1 15 -5 -4; avadd 1 8 -7 -2; avadd 1 4 -16 2; avadd 1 5 0 -8; txt *** [-)(-G()dZ-)(-] HS 3 ***"
$GODZHEAD4 "avclear 0; avclear 1; avadd 1 -5 -12 11; avadd 1 -5 4 -7; avadd 1 -13 -17 5; avadd 1 -13 0 -7; txt *** [-)(-G()dZ-)(-] HS 4 ***"
$SACREDONEHS "avadd 0 20 9.5 .7; avadd 1 23 4 2"
$SACREDONEHSX "avclear 0; avclear 1; $SCAREDONEHS; txt *** AIMING: THE ONE PURE HEADSHOT ***"
$xONEx "avclear 0; avclear 1; avadd 1 23 7 3; avadd 0 21.1 3.5 2; txt *** WARNING: THE ONE XTREME HEADSHOT! ***;#say*** WARNING: THE ONE XTREME HEADSHOT! ***"
xHSx1 "avadd 0 21.57 6.9 3.6; avadd 1 23.5 3.7 2.6"
xHSx2 "avadd 0 21 6 2 13.5 6 -6 15 6 6 10 -3 0 -32 -7 5 -32 5 -4.5; avadd 1 20 3 2 17 -2 -5 15 -5 8 -17 0 -8 -15 -16 5"
xHSx "avclear;xHSx1;xHSx2;init aim xHSx;txt *** h3aDsH0T ***"
OnEm4XHs1 "avadd 0 22.89 7.46 3.90;avadd 0 13.5 6 -6;avadd 0 15 6 6;avadd 0 10 -3 0;avadd 0 -32 -7 5"
OnEm4XHs2 "avadd 1 26.24 5 2;avadd 1 13 -2 -5;avadd 1 11 -5 8;avadd 1 -21 0 -8;avadd 1 -19 -16 5"
OnEm4XHs "avclear 0; avclear 1;OnEm4XHs1;OnEm4XHs2;txt AIMING: THE ONE MAXIMUM HE4DSHOT!"
$ONEHitKill1 "avadd 0 22.5 5.1 1; avadd 1 22.5 3 2"
$ONEHitKill "avclear;$ONEHitKill1;recoil 2.0;aspeed 2.8;pred 0;init 0 $ONEHitKill;txt *** Aiming: [-)(-G()dZ-)(-] 1 HIT SHOT!!;"
g0dzpureHead1 "avadd 0 22 5 4 13.5 6 -6 15 6 6 10 -3 0 -32 -7 5 -32 5 -4.5; avadd 1 26 3 3 13 -2 -5 11 -5 8 -21 0 -8 -19 -16 5"
g0dzpurehead "avclear 0; avclear 1; g0dzpureHead1; txt *** Aiming: GODZ L33T HEAD VEC LOADED.***;"
g0dzpurehead3 "avadd 0 20 6 2 13.5 6 -6 15 6 6 10 -3 0 -32 -7 5 -32 5 -4.5; avadd 1 20 3 2 17 -2 -5 15 -5 8 -17 0 -8 -15 -16 5"
g0dzpurehead2 "avclear 0; avclear 1; g0dzpurehead3; txt *** Aiming: 100% PURE HEADSHOT LOADED***"
$CrZyOnEhe4d1 "avadd 0 20 6 2; avadd 0 13.5 6 -6; avadd 0 15 6 6; avadd 0 10 -3 0; avadd 0 -32 -7 5; avadd 0 -32 5 -4.5"
$CrZyOnEhe4d2 "avadd 1 20 3 2; avadd 1 17 -2 -5; avadd 1 15 -5 8; avadd 1 -17 0 -8; avadd 1 -15 -16 5"
$CrZyOnEhe4d "avclear 0; avclear 1; $CrZyOnEhe4d1; $CrZyOnEhe4d2; txt *** AIMING: THE ONE CRAZY ASS HEAD VEC!!***"
ultimateONE1 "avadd 0 22.25 7.1 3.5 13.98 6.5 4"
ultimateONE2 "avadd 0 22.45 7.1 3 15.1 6.5 6"
ultimateONE3 "avadd 0 24 7 3.6 10.99 -3.2 .1"
ultimateONE4 "avadd 1 25.4 6.7 4 13.2 -3 -4.98"
ultimateONE5 "avadd 1 26 8.3 3.78 11.3 -5 8"
ultimateONE6 "avadd 1 22 6.2 3.333 -21.1 4.5 -8.1"
ultimateONE7 "avadd 1 -19 -16.5 4.2"
ultimateONE8 "head1;head2;head3;head4;head5;head6;head7"
ultimateONE "avclear; ultimateONE8 ;init 0 ultimateONE; txt *** AIMING: THE ONE'S ULTIMATE HEADSHOT LOADED***"
$xONEx1 "avadd 0 20 6 2 13.5 6 -6 15 6 6 10 -3 0 -32 -7 5 -32 5 -4.5; avadd 1 20 3 2 17 -2 -5 15 -5 8 -17 0 -8 -15 -16 5"
$xONEx "avclear;$xONEx1;init 0 $xONEx;txt *** WARNING: THE ONE'S L33T XTREME HEADSHOT ACTIVATED!!!;"
$k40sScOUtHs1 "avadd 0 22.2 6 2 13.5 6 -6 15 6 6 10 -3 0 -32 -7 5 -32 5 -4.5; avadd 1 23.2 3 2 17 -2 -5 15 -5 8 -17 0 -8 -15 -16 5"
$K40sScOUtHs "avclear;$k40sScOUtHs1;init 0 $K40sScOUtHs;txt *** [-)(-G()dZ-)(-]K40s ScoUt KillEr LoaDeD***"
$kIleROnE1 "avadd 0 22.3 6 2 13.5 6 -6 15 6 6 10 -3 0 -32 -7 5 -32 5 -4.5; avadd 1 22.5 3 2 17 -2 -5 15 -5 8 -17 0 -8 -15 -16 5"
$kIleROnE "avclear;$kIleROnE1;init 0 $kIleROnE;txt *** Aiming: Mp5 OwNagE Vec(THE ONE) ActiVaTEd!***"
$D34thTlMe1 "avadd 0 22.5 7 2 13.5 6 -6 15 6 6 10 -3 0 -32 -7 5 -32 5 -4.5; avadd 1 22.2 3 2 17 -2 -5 15 -5 8 -17 0 -8 -15 -16 5"
$D34thTlMe "avclear;$D34thTlMe1;init 0 $D34thTlMe;txt *** TIMe f0r De4Th HeAdSh0t lOaDed***"
$h1 "avadd 0 22.123456 7 2; avadd 1 23.45231 6.9 1.9"
$h2 "avadd 1 23.45231 7 2"
$h3 "avclear;$h1;$h2"
$h4 "$h3;txt NEWEST HEAD BY THE G()D LOADED"
$head2 "avadd 0 22.234 4.457237 3.2145564; avadd 1 23 2 5.4564"
$ohead "avclear;$head2;txt -=)>OWNAGE HEAD LOADED<(=-"
$head1 "avadd 0 21.22232234 8.32458456 3.21; avadd 1 23 8.3254564 3.21556"
$headshot "avclear;$head1;txt .::New h3dsh0t by THE G()D::."
// """""""""""""""""""""""""""""""""""""""""""" //
SuRprEm1 "avadd 0 22.468 5.783 3.267;avadd 1 25.362 3.284 3.173"
SuRprEm2 "avclear;SuRprEm1;recoil 1.53;#say --]|| NASTE - SuRprEm v 1.0 [ c0Lt ] h3AdSh0t ||[--"
// """""""""""""""""""""""""""""""""""""""""""" //
GraPhiTe1 "avadd 0 20.782 8.764 1.028; avadd 1 25.683 6.342 0.247"
GraPhiTe2 "avclear;GraPhiTe1;recoil 1.75;#say --]|| NASTE - GraPhiTe v 1.0 [ Ak ] h3AdSh0t ||[--"
// """""""""""""""""""""""""""""""""""""""""""" //
m3n!s1 "avadd 0 20.584 5.526 1.262;avadd 1 21.484 4.528 3.493"
m3n!s2 "avclear;m3n!s1;recoil 0.84;#say --]|| NASTE - m3n!s` v 1.0 [ uSp ] h3AdSh0t ||[--"
// """""""""""""""""""""""""""""""""""""""""""" //
AlpHa1 "avadd 0 22.026 4.447 3.472;avadd 1 21.678 4.002 1.976"
AlpHa2 "avclear;AlpHa1;recoil 1.48;#say --]|| NASTE - AlpHa v 1.0 [ sIg ] h3AdSh0t ||[--"
// """""""""""""""""""""""""""""""""""""""""""" //
BIND'S
// """""""""""""""""""""""""""""""""""""""""""" //
bind mwheelup "+jump;wait"
bind mwheeldown "+duck"
bind "MOUSE1" "+attack"
bind "MOUSE2" "+attack2"
bind "PAUSE" "pause"
bind "~" "toggleconsole"
// """""""""""""""""""""""""""""""""""""""""""" //
cl_cmdrate "101"
cl_updaterate "101"
rate "25000"
ex_interp "0.01"
// """""""""""""""""""""""""""""""""""""""""""" //
cl_crosshair_color "255 255 255"
cl_crosshair_size "small"
// """""""""""""""""""""""""""""""""""""""""""" //
con_color "255 255 255"
console "1.000000"
// """""""""""""""""""""""""""""""""""""""""""" //
unbindall
bind "TAB" "+showscores"
bind "ENTER" "+attack"
bind "ESCAPE" "cancelselect"
bind "SPACE" "+jump"
bind "'" "+moveup"
bind "+" "sizeup"
bind "," "buyammo1"
bind "-" "sizedown"
bind "." "buyammo2"
bind "/" "+movedown"
bind "0" "slot10"
bind "1" "slot1"
bind "2" "slot2"
bind "3" "slot3"
bind "4" "slot4"
bind "5" "slot5"
bind "6" "slot6"
bind "7" "slot7"
bind "8" "slot8"
bind "9" "slot9"
bind ";" "+mlook"
bind "=" "sizeup"
bind "[" "say timeleft"
bind "]" "say nextmap"
bind "`" "toggleconsole"
bind "a" "+moveleft"
bind "b" "buy"
bind "c" "radio3"
bind "d" "+moveright"
bind "e" "+use"
bind "f" "impulse 100"
bind "g" "drop"
bind "h" "+commandmenu"
bind "i" "showbriefing"
bind "j" "cheer"
bind "k" "say /top15"
bind "l" "say /rankstats"
bind "m" "chooseteam"
bind "n" "nightvision"
bind "o" "buyequip"
bind "q" "lastinv"
bind "r" "+reload"
bind "s" "+back"
bind "t" "impulse 201"
bind "u" "messagemode2"
bind "w" "+forward"
bind "x" "radio2"
bind "y" "messagemode"
bind "z" "say /rank"
bind "~" "toggleconsole"
bind "UPARROW" "+forward"
bind "DOWNARROW" "+back"
bind "LEFTARROW" "+left"
bind "RIGHTARROW" "+right"
bind "ALT" "+strafe"
bind "CTRL" "+duck"
bind "SHIFT" "+speed"
bind "F6" "save quick"
bind "F7" "load quick"
bind "F10" "quit prompt"
bind "INS" "+klook"
bind "p" "amxmodmenu"
bind "PGDN" "+lookdown"
bind "PGUP" "+lookup"
bind "END" "centerview"
bind mwheelup "+jump;wait"
bind mwheeldown "+duck"
bind "MOUSE1" "+attack"
bind "MOUSE2" "+attack2"
bind "PAUSE" "pause"
bind "~" "toggleconsole"
// """""""""""""""""""""""""""""""""""""""""""" //
bind "F1" "m4a1;ak47;primammo;secammo;vesthelm;flash;flash;hegren"
// """""""""""""""""""""""""""""""""""""""""""" //
gl_dither "1"
gl_flipmatrix "0"
gl_fog "1"
gl_monolights "0"
gl_overbright "0"
gl_polyoffset "0.1"
// """""""""""""""""""""""""""""""""""""""""""" //
//Settings [ AGN aim v3.00 ]
%bypandeev$----------------------------------------------- //
cl_bob "0.01" ; cfg bob
%bypandeev$----------------------------------------------- //
cl_bobcycle "0.8" ; cfg bobcycle
cl_bobup "0.5" ; cfg bobup
cl_updaterate "101" ; cfg updaterate
%bypandeev$----------------------------------------------- //
cl_lw "1" ; cfg lw
cl_lc "1" ; cfg lc
%bypandeev$----------------------------------------------- //
cl_dlmax "128" ; cfg dlmax
cl_himodels "0" ; cfg himodels
%bypandeev$----------------------------------------------- //
cl_idealpitchscale "0.8" ; cfg idealpitchscale
cl_timeout "305" ; cfg timeout
%bypandeev$----------------------------------------------- //
cl_cmdbackup "2" ; cfg cmdbackup
cl_download_ingame "1" ; cfg download_ingame
cl_allowdownload "1" ; cfg allowdownload
%bypandeev$----------------------------------------------- //
cl_allowupload "1" ; cfg allowupload
%bypandeev$----------------------------------------------- //
cl_cmdrate "101" ; cfg cmdrate
cl_forwardspeed "400" ; cfg forwardspeed
cl_minmodels "1" ; cfg minmodels
%bypandeev$----------------------------------------------- //
cl_rate "9999" ; cfg rate
cl_radartype "1" ; cfg radartype
cl_crosshair_translucent "0" ; cfg crosshair_translucent
%bypandeev$----------------------------------------------- //
cl_crosshair_color "255 255 255" ; cfg crosshair_color
%bypandeev$----------------------------------------------- //
cl_corpsestay "180" ; cfg corpsestay
cl_crosshair_size "small" ; cfg crosshair_size
cl_dynamiccrosshair "0" ; cfg dynamiccrosshair
cl_backspeed "400" ; cfg backspeed
%bypandeev$----------------------------------------------- //
cl_showfps "0" ; cfg showfps
%bypandeev$----------------------------------------------- //
cl_shadows "0" ; cfg shadows
cl_solid_players "1" ; cfg solid_players
cl_righthand "1" ; cfg righthand
cl_vsmoothing "0.05" ; cfg vsmoothing
cl_weather "0" ; cfg weather
%bypandeev$----------------------------------------------- //
s_rolloff "1.0" ; cfg rolloff
%bypandeev$----------------------------------------------- //
s_doppler "0" ; cfg doppler
s_distance "60" ; cfg distance
s_automin_distance "2.0" ; cfg automin_distance
%bypandeev$----------------------------------------------- //
s_automax_distance "30.0" ; cfg automax_distance
s_min_distance "8.0" ; cfg min_distance
s_max_distance "1000.0" ; max_distance
%bypandeev$----------------------------------------------- //
s_reverb "0" ; cfg s_reverb
s_geometry "1" ; cfg s_geometry
s_occlude "1" ; cfg s_occlude
%bypandeev$----------------------------------------------- //
s_occfactor "0" ; cfg s_occfactor
%bypandeev$----------------------------------------------- //
s_occ_epsilon "0" ; cfg s_occ_epsilon
s_reflect "0" ; cfg s_reflect
s_usepvs "0" ; cfg s_usepvs
s_leafnum "0" ; cfg s_leafnum
%bypandeev$----------------------------------------------- //
s_refgain "0.4" ; cfg s_refgain
s_refdelay "4" ; cfg s_refdelay
%bypandeev$----------------------------------------------- //
s_numpolys "200" ; s_numpolys
s_bloat "2.0" ; cfg s_bloat
s_verbwet "0.25" ; cfg s_verbwet
s_a3d "0" ; cfg s_a3d
%bypandeev$----------------------------------------------- //
s_eax "0" ; cfg s_eax
m_yaw "0.022" ; cfg m_yaw
m_pitch "0.022" ; cfg m_pitch
%bypandeev$----------------------------------------------- //
m_filter "0" ; cfg m_filter
m_side "0.8" ; cfg m_side
m_forward "1" ; cfg m_forward
r_decals "300" ; cfg r_decals
%bypandeev$----------------------------------------------- //
r_mmx "1" ; cfg r_mmx
fps_max "101" ; cfg fps_max
fps_modem "0.0" ; cfg fps_modem
%bypandeev$----------------------------------------------- //
voice_scale "0" ; cfg voice_scale
voice_enable "0" ; cfg voice_enable
voice_forcemicrecord "0" ; cfg voice_forcemicrecord
%bypandeev$----------------------------------------------- //
console "1" ; cfg console
crosshair "1" ; cfg crosshair
%bypandeev$----------------------------------------------- //
net_scale "5" ; cfg net_scale
ex_interp "0.01"; cfg ex_interp
graphheight "110" ; cfg graphheight
viewsize "120.0" ; cfg viewsize
%bypandeev$----------------------------------------------- //
ati_subdiv "0" ; cfg ati_subdiv
ati_npatch "0" ; cfg ati_npatch
developer "0" ; cfg developer
%bypandeev$----------------------------------------------- //
gamma "3" ; cfg gamma
brightness "3" ; cfg brightness
volume "0.2" ; cfg volume
%bypandeev$----------------------------------------------- //
suitvolume "0.8" ; cfg suitvolume
hisound "1" ; cfg hisound
bgmvolume "0" ; cfg bgmvolume
MP3Volume "0.5" ; cfg MP3Volume
%bypandeev$----------------------------------------------- //
_snd_mixahead "0.1" ; cfg _snd_mixahead
rate "25000" ; cfg rate
lookstrafe "0" ; cfg lookstrafe
%bypandeev$----------------------------------------------- //
lookspring "0" ; cfg lookspring
con_color "255 255 255" ; cfg con_color
sensitivity "2.7" ; cfg sensitivity
joystick "0" ; cfg joystick
%bypandeev$----------------------------------------------- //
hud_takesshots "0" ; hud_takesshots
fastsprites "0" ; cfg fastsprites
%bypandeev$----------------------------------------------- //
_cl_autowepswitch "0" ; cfg _cl_autowepswitch
hud_capturemouse "1" ; hud_capturemouse
%bypandeev$----------------------------------------------- //
hud_draw "1" ; cfg hud_draw
hud_centerid "1" ; cfg hud_centerid
%bypandeev$----------------------------------------------- //
hud_fastswitch "1" ; cfg hud_fastswitch
voice_modenable "0" ; cfg voice_modenable
%bypandeev$----------------------------------------------- //
scr_conspeed "999" ; cfg conspeed
zoom_sensitivity_ratio "1.2" ; cfg zoom_sensitivity_ratio
setinfo "_ah" "0" ; cfg setinfo
%bypandeev$----------------------------------------------- //
setinfo "vgui_menus" "0" ; cfg vgui_menus
setinfo "ah" "0" ; cfg ah"
setinfo "lefthand" "0" ; cfg lefthand
//----------------------------------------------- //
setinfo "dm" "0" ; cfg dm"
setinfo "_vgui_menus" "0" ; cfg vgui_menus
name "IHJAFAGGET" ; cfg name
+mlook
//----------------------------------------------- //
cl_cmdrate "101"
cl_updaterate "101"
rate "25000"
ex_interp "0.01"
// """""""""""""""""""""""""""""""""""""""""""" //
cl_crosshair_color "999 999 999"
cl_crosshair_size "small"
con_color "255 255 255"
console "1.000000"
crosshair "1.000000"
fastsprites "0"
// """""""""""""""""""""""""""""""""""""""""""" //
_cl_autowepswitch "0"
_snd_mixahead "0.1"
ati_npatch "1.0"
ati_subdiv "2.0"
bgmvolume "1.000000"
bottomcolor "6"
gamma "4"
// """""""""""""""""""""""""""""""""""""""""""" //
brightness "0"
lightgamma "0"
texgamma "0"
brightness "10.00000"
violence_ablood 3
violence_agibs 3
violence_hblood 3
violence_hgibs 3
// """""""""""""""""""""""""""""""""""""""""""" //
crosshair "1.000000"
fastsprites "0"
// """""""""""""""""""""""""""""""""""""""""""" //
name " Legends|. Legends|*_^h@num@*_^"
// """""""""""""""""""""""""""""""""""""""""""" //
ECHOĦS
echo "h@num@ new cfg.aim
echo "By h@num@
echo "aka h@num@
echo "Since 5.1.2014
echo "OLD TIME and OLD SCHOOL
echo "REVOLUTION OF THE CFG'S BOYS AND GIRL
echo "CFG HEADSHOT 98%
echo "Sound/Let's Go <-- No me sale :$
name " Legends|*_^h@num@*_^"
play sound/misc/headshot
// """""""""""""""""""""""""""""""""""""""""""" //
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