KLICK3R2012STEAM css settings, config & cfg 2012
| Full Name | - |
| Nickname | KLICK3R2012STEAM |
| Birthday | - |
| Nationality | |
| Game | |
| Since | 2012-08-01 |
| Last Update | 2012-08-01 |
KLICK3R2012STEAM screenshot
KLICK3R2012STEAM Gear
| Mouse | - |
| Mousepad | - |
| Keyboard | - |
| Headset | - |
| Earbuds | - |
| Monitor | - |
| Chair | - |
| Controller | - |
| Case | - |
KLICK3R2012STEAM Gaming PC Setup
| GPU | - |
| CPU | - |
| Memory | - |
| Motherboard | - |
| Power Supply | - |
| Storage | - |
| Fan | - |
| Cooler | - |
KLICK3R2012STEAM config
The Counter-Strike Source config file of KLICK3R2012STEAM has been downloaded 218 times. Download autoexec.cfg by clicking the download button below.
How to install KLICK3R2012STEAM css config
1. Download autoexec.cfg by clicking the download button above.
2. Extract and/or copy file(s) into your Counter-Strike Source folder (Example: C:\Program Files (x86)\Steam\steamapps\[account]\counter-strike source\cstrike\cfg).
3. Launch the game and type in "exec configname.cfg" in console to load the config or make sure to add "exec autoexec.cfg", "exec userconfig.cfg" or "exec KLICK3R2012STEAM.cfg" to config.cfg file in your Counter-Strike Source folder.
2. Extract and/or copy file(s) into your Counter-Strike Source folder (Example: C:\Program Files (x86)\Steam\steamapps\[account]\counter-strike source\cstrike\cfg).
3. Launch the game and type in "exec configname.cfg" in console to load the config or make sure to add "exec autoexec.cfg", "exec userconfig.cfg" or "exec KLICK3R2012STEAM.cfg" to config.cfg file in your Counter-Strike Source folder.
Social Media
| Twitch | - |
| - | |
| YouTube | - |
| - | |
| - | |
| TikTok | - |
| Steam | - |
| Discord | - |
KLICK3R2012STEAM Settings
Crosshair
| Color: | Ltblue |
| Size: | 1200 small |
FAQ
Summary
This page contains the in-game settings, config files (cfg) and hardware setup of KLICK3R2012STEAM. The KLICK3R2012STEAM css settings page has been viewed for 1.473 since it was added on 2012-08-01. The last time the settings of KLICK3R2012STEAM were on 2012-08-01. Visit the css settings page to view more Counter-Strike Source settings like KLICK3R2012STEAM or visit upload section to add your own css settings.
Other Counter-Strike Source settings
| # | Name | Country | Last Update | |
| 1 | 2024-02-15 | |||
| 2 | 2020-09-24 | |||
| 3 | 2023-01-09 | |||
| 4 | 2021-03-11 | |||
| 5 | 2023-12-20 |
Other Hungary gaming settings
| # | Name | Country | Last Update | |
| 1 | 2025-05-17 | |||
| 2 | 2025-08-05 | |||
| 3 | 2025-10-03 | |||
| 4 | 2021-06-19 | |||
| 5 | 2024-04-26 | |||
| 6 | 2025-11-08 | |||
| 7 | 2022-05-20 | |||
| 8 | 2022-07-25 | |||
| 9 | 2023-09-22 | |||
| 10 | 2022-03-08 |
KLICK3R2012STEAM CFG file
// ---------------------------------------------------
\\ | www.greenzone-mg.clan.su -autoexec.cfg 2012/07/31/
// ---------------------------------------------------
// _ _ \\
\\ | | ,---------------------------. | | //
// _|_|_ | KL!CK3R^^.cfg | _|_|_ \\
\\ (o o) `---------------------------' (o o) //
//-ooO--(_)--Ooo-------------------------------------ooO--(_)--Ooo-\\
\\ #>>>##################################<<<#
// #>>> KL!CK3R^^ CVARS <<<#--------------------------------------------------------------------------------
\\ #>>>##################################<<<#
sensitivity "2.2"
zoom_sensitivity_ratio "0.71337"
cl_downloadfilter "all"
cl_crosshairscale "600"
cl_crosshairsize "6.16"
cl_crosshairthickness "1.15"
cl_crosshairspreadscale "0.4"
cl_dynamiccrosshair "1"
cl_minmodels "1"
cl_min_ct "4"
cl_min_t "1"
cl_legacy_crosshair_recoil "1"
cl_legacy_crosshair_scale "1"
cl_crosshaircolor "4"
cl_dynamiccrosshair "1"
jpeg_quality "100"
fps_max "999"
net_graph "1"
net_graphpos "2"
clientport "1337"
m_rawinput "0"
\\ #>>>##################################<<<#
// #>>> VERYGAMES SERVERS <<<#--------------------------------------------------------------------------------
\\ #>>>##################################<<<#
alias dmuk "connect 77.111.210.14:27017"
alias dmfr "connect 77.111.200.65:27015"
alias aimdm "connect 77.111.210.14:27018"
alias hsmod "connect 77.111.200.235:27015"
\\ #>>>##################################<<<#
// #>>> CL_ CVARS <<<#--------------------------------------------------------------------------------
\\ #>>>##################################<<<#
cl_detail_avoid_force "0"
cl_detail_avoid_radius "0"
cl_detail_avoid_recover_speed "0"
cl_detail_max_sway "0"
cl_clearhinthistory "1"
cl_debugrumble "0"
cl_detaildist "0"
cl_detailfade "400"
cl_drawmonitors "0"
cl_ejectbrass "0"
cl_forcepreload "1"
cl_phys_props_enable "0"
cl_phys_props_max "0"
cl_playerspraydisable "1"
cl_ragdoll_collide "0"
cl_ragdoll_physics_enable "0"
cl_rumblescale "0"
cl_show_splashes "0"
cl_showhelp "0"
cl_showpluginmessages "0"
cl_downloadfilter "all"
cl_nowinpanel "1"
cl_disablehtmlmotd "0"
cl_autohelp "0"
cl_hudhint_sound "0"
cl_disablefreezecam "1"
cl_show_achievement_popups "0"
cl_burninggibs "0"
\\ #>>>##################################<<<#
// #>>> GIBS CVARS <<<#--------------------------------------------------------------------------------
\\ #>>>##################################<<<#
violence_ablood "1"
violence_agibs "1"
violence_hblood "1"
violence_hgibs "1"
\\ #>>>##################################<<<#
// #>>> MAT_ CVARS <<<#--------------------------------------------------------------------------------
\\ #>>>##################################<<<#
mat_alphacoverage "0"
mat_autoexposure_max "0"
mat_autoexposure_min "0"
mat_bloom_scalefactor_scalar "0"
mat_bloomscale "0"
mat_bufferprimitives "0"
mat_bumpmap "0"
mat_clipz "1"
mat_compressedtextures "1"
mat_debugdepthval "128"
mat_debugdepthvalmax "256"
mat_diffuse "1"
mat_disable_bloom "1"
mat_disable_fancy_blending "1"
mat_disable_lightwarp "1"
mat_disable_ps_patch "1"
mat_envmapsize "0"
mat_envmaptgasize "0"
mat_fastspecular "1"
mat_filterlightmaps "0"
mat_filtertextures "1"
mat_forcehardwaresync "0"
mat_forcemanagedtextureintohardware "0"
mat_framebuffercopyoverlaysize "0"
mat_hdr_level "0"
mat_max_worldmesh_vertices "0"
mat_maxframelatency "0"
mat_mipmaptextures "1"
mat_non_hdr_bloom_scalefactor "0"
mat_parallaxmap "0"
mat_reducefillrate "1"
mat_shadowstate "0"
mat_software_aa_blur_one_pixel_lines "0"
mat_software_aa_strength "0"
mat_software_aa_strength_vgui "0"
mat_software_aa_tap_offset "0"
mat_softwarelighting "0"
mat_specular "0"
mat_use_compressed_hdr_textures "1"
mat_wateroverlaysize "0"
mat_debugdepthmode "0"
mat_debug_postprocessing_effects "0"
mat_force_ps_patch "0"
mat_reduceparticles "1"
mat_postprocess_x "0"
mat_postprocess_y "0"
mat_colcorrection_disableentities "0"
mat_excludetextures "1"
mat_levelflush "0"
mat_motion_blur_enabled "0"
mat_disablehwmorph "1"
mat_postprocessing_combine "1"
\\ #>>>##################################<<<#
// #>>> MISC CVARS <<<#--------------------------------------------------------------------------------
\\ #>>>##################################<<<#
adsp_debug "0"
budget_show_history "0"
commentary "0"
flex_smooth "0"
func_break_max_pieces "0"
g_ragdoll_fadespeed "0"
g_ragdoll_lvfadespeed "0"
gl_clear "0"
jpeg_quality "100"
lod_transitiondist "0"
mp_decals "200"
muzzleflash_light "1"
overview_mode "1"
prop_active_gib_limit "0"
props_break_max_pieces "0"
showhitlocation "1"
sv_forcepreload "1"
weapon_showproficiency "1"
flex_rules "0"
blink_duration "0
\\ #>>>##################################<<<#
// #>>> NETCODE CVARS <<<#--------------------------------------------------------------------------------
\\ #>>>##################################<<<#
rate "35000"
cl_cmdrate "66"
cl_updaterate "66"
cl_interp_ratio "1"
cl_interp "0"
cl_lagcompensation "1"
cl_pred_optimize "2"
cl_predict "1"
cl_predictweapons "1"
cl_smooth "0"
cl_smoothtime "0"
cl_wpn_sway_interp "0"
\\ #>>>##################################<<<#
// #>>> R_ CVARS <<<#--------------------------------------------------------------------------------
\\ #>>>##################################<<<#
r_3dsky "0"
r_PhysPropStaticLighting "0"
r_ambientboost "0"
r_ambientfactor "0"
r_ambientmin "0"
r_bloomtintb "0"
r_bloomtintexponent "0"
r_bloomtintg "0"
r_bloomtintr "0"
r_cheapwaterend "1"
r_cheapwaterstart "1"
r_decal_cullsize "15"
r_decals "200"
r_decalstaticprops "0"
r_dopixelvisibility "0"
r_drawbatchdecals "0"
r_drawdetailprops "0"
r_drawflecks "0"
r_drawmodeldecals "0"
r_dynamic "0"
r_eyes "0"
r_fastzreject "1"
r_flex "0"
r_forcewaterleaf "0"
r_hunkalloclightmaps "0"
r_lightaverage "0"
r_lightcache_zbuffercache "0"
r_maxdlights "0"
r_maxmodeldecal "0"
r_maxnewsamples "0"
r_maxsampledist "0"
r_minnewsamples "0"
r_occlusion "1"
r_propsmaxdist "0"
r_renderoverlayfragment "0"
r_ropetranslucent "0"
r_spray_lifetime "0"
r_staticprop_lod "3"
r_teeth "0"
r_waterdrawreflection "0"
r_waterdrawrefraction "0"
r_worldlights "0"
r_pixelfog "0"
r_eyegloss "0"
r_eyemove "0"
r_eyeshift_x "0"
r_eyeshift_y "0"
r_eyeshift_z "0"
r_eyesize "0"
r_drawspecificstaticprop "0"
r_flashlightdepthtexture "0"
r_flashlightrendermodels "0"
r_flashlightrenderworld "0"
r_visualizeproplightcaching "1"
\\ #>>>##################################<<<#
// #>>> ROPE_ CVARS <<<#--------------------------------------------------------------------------------
\\ #>>>##################################<<<#
rope_averagelight "0"
rope_collide "0"
rope_smooth "0"
rope_smooth_enlarge "0"
rope_subdiv "0"
rope_wind_dist "0"
rope_rendersolid "0"
rope_smooth_maxalpha "0"
rope_smooth_maxalphawidth "0"
rope_smooth_minalpha "0"
rope_smooth_minwidth "0"
\\ #>>>##################################<<<#
// #>>> SENS_ CVARS <<<#--------------------------------------------------------------------------------
\\ #>>>##################################<<<#
m_customaccel "0"
m_customaccel_exponent "1"
m_customaccel_max "0"
m_customaccel_scale "0.04"
m_filter "1"
m_mouseaccel1 "0"
m_mouseaccel2 "0"
m_pitch "0.022"
m_yaw "0.022"
\\ #>>>##################################<<<#
// #>>> Scoreboard_ CVARS <<<#--------------------------------------------------------------------------------
\\ #>>>##################################<<<#
cl_scoreboard_ct_color_red "150"
cl_scoreboard_ct_color_green "200"
cl_scoreboard_ct_color_blue "255"
cl_scoreboard_t_color_red "240"
cl_scoreboard_t_color_green "90"
cl_scoreboard_t_color_blue "90"
cl_scoreboard_dead_color_blue "255"
cl_scoreboard_dead_color_green "0"
cl_scoreboard_dead_color_red "255"
\\ #>>>##################################<<<#
// #>>> SOUND_ CVARS <<<#--------------------------------------------------------------------------------
\\ #>>>##################################<<<#
dsp_enhance_stereo "0"
dsp_slow_cpu "1"
dsp_spatial "40"
dsp_speaker "50"
dsp_volume "1"
dsp_water "14"
soundscape_flush "1"
snd_mixahead "0.05"
\\ #>>>##################################<<<#
// #>>> ZBLOCK CVARS <<<#--------------------------------------------------------------------------------
\\ #>>>##################################<<<#
setinfo zb_wantautocashcalling 1
clear
\\ | www.greenzone-mg.clan.su -autoexec.cfg 2012/07/31/
// ---------------------------------------------------
// _ _ \\
\\ | | ,---------------------------. | | //
// _|_|_ | KL!CK3R^^.cfg | _|_|_ \\
\\ (o o) `---------------------------' (o o) //
//-ooO--(_)--Ooo-------------------------------------ooO--(_)--Ooo-\\
\\ #>>>##################################<<<#
// #>>> KL!CK3R^^ CVARS <<<#--------------------------------------------------------------------------------
\\ #>>>##################################<<<#
sensitivity "2.2"
zoom_sensitivity_ratio "0.71337"
cl_downloadfilter "all"
cl_crosshairscale "600"
cl_crosshairsize "6.16"
cl_crosshairthickness "1.15"
cl_crosshairspreadscale "0.4"
cl_dynamiccrosshair "1"
cl_minmodels "1"
cl_min_ct "4"
cl_min_t "1"
cl_legacy_crosshair_recoil "1"
cl_legacy_crosshair_scale "1"
cl_crosshaircolor "4"
cl_dynamiccrosshair "1"
jpeg_quality "100"
fps_max "999"
net_graph "1"
net_graphpos "2"
clientport "1337"
m_rawinput "0"
\\ #>>>##################################<<<#
// #>>> VERYGAMES SERVERS <<<#--------------------------------------------------------------------------------
\\ #>>>##################################<<<#
alias dmuk "connect 77.111.210.14:27017"
alias dmfr "connect 77.111.200.65:27015"
alias aimdm "connect 77.111.210.14:27018"
alias hsmod "connect 77.111.200.235:27015"
\\ #>>>##################################<<<#
// #>>> CL_ CVARS <<<#--------------------------------------------------------------------------------
\\ #>>>##################################<<<#
cl_detail_avoid_force "0"
cl_detail_avoid_radius "0"
cl_detail_avoid_recover_speed "0"
cl_detail_max_sway "0"
cl_clearhinthistory "1"
cl_debugrumble "0"
cl_detaildist "0"
cl_detailfade "400"
cl_drawmonitors "0"
cl_ejectbrass "0"
cl_forcepreload "1"
cl_phys_props_enable "0"
cl_phys_props_max "0"
cl_playerspraydisable "1"
cl_ragdoll_collide "0"
cl_ragdoll_physics_enable "0"
cl_rumblescale "0"
cl_show_splashes "0"
cl_showhelp "0"
cl_showpluginmessages "0"
cl_downloadfilter "all"
cl_nowinpanel "1"
cl_disablehtmlmotd "0"
cl_autohelp "0"
cl_hudhint_sound "0"
cl_disablefreezecam "1"
cl_show_achievement_popups "0"
cl_burninggibs "0"
\\ #>>>##################################<<<#
// #>>> GIBS CVARS <<<#--------------------------------------------------------------------------------
\\ #>>>##################################<<<#
violence_ablood "1"
violence_agibs "1"
violence_hblood "1"
violence_hgibs "1"
\\ #>>>##################################<<<#
// #>>> MAT_ CVARS <<<#--------------------------------------------------------------------------------
\\ #>>>##################################<<<#
mat_alphacoverage "0"
mat_autoexposure_max "0"
mat_autoexposure_min "0"
mat_bloom_scalefactor_scalar "0"
mat_bloomscale "0"
mat_bufferprimitives "0"
mat_bumpmap "0"
mat_clipz "1"
mat_compressedtextures "1"
mat_debugdepthval "128"
mat_debugdepthvalmax "256"
mat_diffuse "1"
mat_disable_bloom "1"
mat_disable_fancy_blending "1"
mat_disable_lightwarp "1"
mat_disable_ps_patch "1"
mat_envmapsize "0"
mat_envmaptgasize "0"
mat_fastspecular "1"
mat_filterlightmaps "0"
mat_filtertextures "1"
mat_forcehardwaresync "0"
mat_forcemanagedtextureintohardware "0"
mat_framebuffercopyoverlaysize "0"
mat_hdr_level "0"
mat_max_worldmesh_vertices "0"
mat_maxframelatency "0"
mat_mipmaptextures "1"
mat_non_hdr_bloom_scalefactor "0"
mat_parallaxmap "0"
mat_reducefillrate "1"
mat_shadowstate "0"
mat_software_aa_blur_one_pixel_lines "0"
mat_software_aa_strength "0"
mat_software_aa_strength_vgui "0"
mat_software_aa_tap_offset "0"
mat_softwarelighting "0"
mat_specular "0"
mat_use_compressed_hdr_textures "1"
mat_wateroverlaysize "0"
mat_debugdepthmode "0"
mat_debug_postprocessing_effects "0"
mat_force_ps_patch "0"
mat_reduceparticles "1"
mat_postprocess_x "0"
mat_postprocess_y "0"
mat_colcorrection_disableentities "0"
mat_excludetextures "1"
mat_levelflush "0"
mat_motion_blur_enabled "0"
mat_disablehwmorph "1"
mat_postprocessing_combine "1"
\\ #>>>##################################<<<#
// #>>> MISC CVARS <<<#--------------------------------------------------------------------------------
\\ #>>>##################################<<<#
adsp_debug "0"
budget_show_history "0"
commentary "0"
flex_smooth "0"
func_break_max_pieces "0"
g_ragdoll_fadespeed "0"
g_ragdoll_lvfadespeed "0"
gl_clear "0"
jpeg_quality "100"
lod_transitiondist "0"
mp_decals "200"
muzzleflash_light "1"
overview_mode "1"
prop_active_gib_limit "0"
props_break_max_pieces "0"
showhitlocation "1"
sv_forcepreload "1"
weapon_showproficiency "1"
flex_rules "0"
blink_duration "0
\\ #>>>##################################<<<#
// #>>> NETCODE CVARS <<<#--------------------------------------------------------------------------------
\\ #>>>##################################<<<#
rate "35000"
cl_cmdrate "66"
cl_updaterate "66"
cl_interp_ratio "1"
cl_interp "0"
cl_lagcompensation "1"
cl_pred_optimize "2"
cl_predict "1"
cl_predictweapons "1"
cl_smooth "0"
cl_smoothtime "0"
cl_wpn_sway_interp "0"
\\ #>>>##################################<<<#
// #>>> R_ CVARS <<<#--------------------------------------------------------------------------------
\\ #>>>##################################<<<#
r_3dsky "0"
r_PhysPropStaticLighting "0"
r_ambientboost "0"
r_ambientfactor "0"
r_ambientmin "0"
r_bloomtintb "0"
r_bloomtintexponent "0"
r_bloomtintg "0"
r_bloomtintr "0"
r_cheapwaterend "1"
r_cheapwaterstart "1"
r_decal_cullsize "15"
r_decals "200"
r_decalstaticprops "0"
r_dopixelvisibility "0"
r_drawbatchdecals "0"
r_drawdetailprops "0"
r_drawflecks "0"
r_drawmodeldecals "0"
r_dynamic "0"
r_eyes "0"
r_fastzreject "1"
r_flex "0"
r_forcewaterleaf "0"
r_hunkalloclightmaps "0"
r_lightaverage "0"
r_lightcache_zbuffercache "0"
r_maxdlights "0"
r_maxmodeldecal "0"
r_maxnewsamples "0"
r_maxsampledist "0"
r_minnewsamples "0"
r_occlusion "1"
r_propsmaxdist "0"
r_renderoverlayfragment "0"
r_ropetranslucent "0"
r_spray_lifetime "0"
r_staticprop_lod "3"
r_teeth "0"
r_waterdrawreflection "0"
r_waterdrawrefraction "0"
r_worldlights "0"
r_pixelfog "0"
r_eyegloss "0"
r_eyemove "0"
r_eyeshift_x "0"
r_eyeshift_y "0"
r_eyeshift_z "0"
r_eyesize "0"
r_drawspecificstaticprop "0"
r_flashlightdepthtexture "0"
r_flashlightrendermodels "0"
r_flashlightrenderworld "0"
r_visualizeproplightcaching "1"
\\ #>>>##################################<<<#
// #>>> ROPE_ CVARS <<<#--------------------------------------------------------------------------------
\\ #>>>##################################<<<#
rope_averagelight "0"
rope_collide "0"
rope_smooth "0"
rope_smooth_enlarge "0"
rope_subdiv "0"
rope_wind_dist "0"
rope_rendersolid "0"
rope_smooth_maxalpha "0"
rope_smooth_maxalphawidth "0"
rope_smooth_minalpha "0"
rope_smooth_minwidth "0"
\\ #>>>##################################<<<#
// #>>> SENS_ CVARS <<<#--------------------------------------------------------------------------------
\\ #>>>##################################<<<#
m_customaccel "0"
m_customaccel_exponent "1"
m_customaccel_max "0"
m_customaccel_scale "0.04"
m_filter "1"
m_mouseaccel1 "0"
m_mouseaccel2 "0"
m_pitch "0.022"
m_yaw "0.022"
\\ #>>>##################################<<<#
// #>>> Scoreboard_ CVARS <<<#--------------------------------------------------------------------------------
\\ #>>>##################################<<<#
cl_scoreboard_ct_color_red "150"
cl_scoreboard_ct_color_green "200"
cl_scoreboard_ct_color_blue "255"
cl_scoreboard_t_color_red "240"
cl_scoreboard_t_color_green "90"
cl_scoreboard_t_color_blue "90"
cl_scoreboard_dead_color_blue "255"
cl_scoreboard_dead_color_green "0"
cl_scoreboard_dead_color_red "255"
\\ #>>>##################################<<<#
// #>>> SOUND_ CVARS <<<#--------------------------------------------------------------------------------
\\ #>>>##################################<<<#
dsp_enhance_stereo "0"
dsp_slow_cpu "1"
dsp_spatial "40"
dsp_speaker "50"
dsp_volume "1"
dsp_water "14"
soundscape_flush "1"
snd_mixahead "0.05"
\\ #>>>##################################<<<#
// #>>> ZBLOCK CVARS <<<#--------------------------------------------------------------------------------
\\ #>>>##################################<<<#
setinfo zb_wantautocashcalling 1
clear
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