csk1 cs2 settings, config & cfg 2016
| Full Name | - |
| Nickname | csk1 |
| Birthday | - |
| Nationality | |
| Game | |
| Since | 2016-10-22 |
| Last Update | 2016-10-22 |
Navigation
| csk1 Gear |
| csk1 Setup |
| csk1 Config |
| csk1 Settings |
csk1 screenshot
csk1 Gear
| Mouse | - |
| Mousepad | - |
| Keyboard | - |
| Headset | - |
| Earbuds | - |
| Monitor | - |
| Chair | - |
| Controller | - |
| Case | - |
csk1 Gaming PC Setup
| GPU | - |
| CPU | - |
| Memory | - |
| Motherboard | - |
| Power Supply | - |
| Storage | - |
| Fan | - |
| Cooler | - |
csk1 config
The Counter-Strike 2 config file of csk1 has been downloaded 27 times. Download csk1.cfg by clicking the download button below.
How to install csk1 cs2 config
1. Download csk1.cfg by clicking the download button above.
2. Extract and/or copy file(s) into your Counter-Strike 2 folder (Example: C:\Program Files (x86)\Steam\userdata\STEAMID\730\local\cfg).
3. Launch the game and type in "exec configname.cfg" in console to load the config or make sure to add "exec autoexec.cfg", "exec userconfig.cfg" or "exec csk1.cfg" to config.cfg file in your Counter-Strike 2 folder.
2. Extract and/or copy file(s) into your Counter-Strike 2 folder (Example: C:\Program Files (x86)\Steam\userdata\STEAMID\730\local\cfg).
3. Launch the game and type in "exec configname.cfg" in console to load the config or make sure to add "exec autoexec.cfg", "exec userconfig.cfg" or "exec csk1.cfg" to config.cfg file in your Counter-Strike 2 folder.
Social Media
| Twitch | - |
| - | |
| YouTube | - |
| - | |
| - | |
| TikTok | - |
| Steam | - |
| Discord | - |
csk1 Settings
Monitor
| Resolution | - |
| Aspect Ratio | - |
| Display Mode | - |
| Brightness | - |
| Color Mode | - |
Video Advanced
| Global Shadow Quality | - |
| Model / Texture Detail | - |
| Texture Streaming | - |
| Effect Detail | - |
| Shader Detail | - |
| Boost Player Contrast | - |
| Multicore Rendering | - |
| Multisampling Anti-Aliasing Mode | - |
| FXAA Anti-Aliasing | - |
| Texture Filtering Mode | - |
| Wait for Vertical Sync | - |
| Motion Blur | - |
| Triple-Monitor Mode | - |
| Use Uber Shaders | - |
Viewmodel
| FOV | - |
| Offset X | - |
| Offset Y | - |
| Offset Z | - |
| Presetpos | - |
| Shift Left Amt | - |
| Shift Right Amt | - |
| Recoil | - |
| Righthand | - |
Viewmodel commands
Launch Options
Mouse
| DPI | - |
| Sensitivity | - |
| eDPI | - |
| Windows Sensitivity | - |
| Zoom Sensitivity | - |
| Raw Input | - |
| Acceleration | - |
Crosshair
| Draw Outline | - |
| Alpha | - |
| Color | - |
| Blue | - |
| Green | - |
| Red | - |
| Dot | - |
| Gap | - |
| Size | - |
| Style | - |
| Thickness | - |
| Sniper | - |
Crosshair commands
cl_bob
| Lower Amt | - |
| Amt Lat | - |
| Amt Vert | - |
| Cycle | - |
cl_bob commands
HUD
Radar
FAQ
Summary
This page contains the in-game settings, config files (cfg) and hardware setup of csk1. The csk1 cs2 settings page has been viewed for 2.365 since it was added on 2016-10-22. The last time the settings of csk1 were on 2016-10-22. Visit the cs2 settings page to view more Counter-Strike 2 settings like csk1 or visit upload section to add your own cs2 settings.
Other Counter-Strike 2 settings
| # | Name | Country | Last Update | |
| 1 | 2024-02-02 | |||
| 2 | 2025-08-10 | |||
| 3 | 2021-08-29 | |||
| 4 | 2020-01-21 | |||
| 5 | 2025-12-04 |
Other Germany gaming settings
| # | Name | Country | Last Update | |
| 1 | 2024-05-05 | |||
| 2 | 2024-04-26 | |||
| 3 | 2024-03-14 | |||
| 4 | 2020-03-22 | |||
| 5 | 2020-05-25 | |||
| 6 | 2022-09-20 | |||
| 7 | 2024-02-25 | |||
| 8 | 2022-09-19 | |||
| 9 | 2024-07-03 | |||
| 10 | 2020-09-13 |
csk1 CFG file
BINDINGS///
unbindall
bind "0" "slot10"
bind "1" "slot1"
bind "2" "slot2"
bind "3" "slot3"
bind "4" "slot4"
bind "5" "slot5"
bind "8" "slot8"
bind "9" "slot9"
bind "a" "+moveleft"
bind "b" "buymenu"
bind "c" "+duck"
bind "d" "+moveright"
bind "e" "+use"
bind "f" "+lookatweapon"
bind "m" "teammenu"
bind "q" "lastinv"
bind "r" "+reload"
bind "s" "+back"
bind "u" "messagemode2"
bind "v" "+voicerecord"
bind "w" "+forward"
bind "x" "radio2"
bind "y" "messagemode"
bind "z" "radio1"
bind "SPACE" "+jump"
bind "TAB" "+showscores"
bind "ESCAPE" "cancelselect"
bind "DEL" "mute"
bind "PAUSE" "pause"
bind "SHIFT" "+speed"
bind "F1" "toggleconsole"
bind "F2" "rebuy"
bind "F3" "askconnect_accept"
bind "F4" "bug"
bind "F5" "jpeg"
bind "MOUSE1" "+attack"
bind "MOUSE2" "+attack2"
bind "MOUSE3" "use weapon_molotov; use weapon_incgrenade"
bind "MOUSE4" "use weapon_flashbang"
bind "MOUSE5" "use weapon_smokegrenade"
bind "MWHEELUP" "slot6"
bind "MWHEELDOWN" "slot7"
bind "g" "drop"
CROSSHAIR///
cl_crosshair_drawoutline "1"
cl_crosshair_outlinethickness "1"
cl_crosshairalpha "255"
cl_crosshaircolor "5"
cl_crosshaircolor_b "0"
cl_crosshaircolor_g "0"
cl_crosshaircolor_r "255"
cl_crosshairdot "0"
cl_crosshairgap "-2"
cl_crosshairscale "0"
cl_crosshairsize "1"
cl_crosshairstyle "4"
cl_crosshairthickness "1"
cl_crosshairusealpha "1"
cl_crosshairgap_useweaponvalue "0"
FPS AND NET_GRAP GRAMMA///
fps_max "250" // Caps fps at entered value. Deactivate cap with 0, otherwise min. value is 59
fps_max_menu "250" // Caps FPS in the menu when not connected to server. Do not set lower than 10!
cl_showfps "0" // Shows fps display in top left corner. 0 = off; 1 = fps and map
// 2 = fps, min fps, average fps, map; 3 = server stuff; 4 = fps and logged in file
net_graph "1" // 0 = disabled; 1 = enabled, shows fps, ping, choke, loss, server performance; 2, 3 and 4 = more
// information than 1, but cant be used unless server has sv_competitive_minspec 0 set
net_graphheight "0" // Height of net_graph in pixel from bottom of screen
net_graphpos "1" // Sets position of net_graph, 1 = right; 2 = center; 3 = left
// Any value above 3 sets starting position of net_graph from left side of screen
net_graphproportionalfont "0" // Text size of net_graph, 0 = small font; 1 = normal, larger font
mat_monitorgamma "2.1" // Sets brightness of the game, possible values range from 1.6 (brightest) to 2.6 (darkest)
RADAR///
cl_radar_always_centered "1" // When set to 1, dot on radar representing you will always be in the center.
// Setting it to 0 will give you more view on radar in some situations
cl_radar_icon_scale_min "0.5" // Sets size of dots on radar, 0.4 = smallest; 1 = largest
cl_radar_rotate "1" // 0 = minimap has fixed position and dot will spin
// 1 = dot has fixed position and minimap will spin
cl_radar_scale "0.5" // Size/Zoom factor of minimap in radar (NOT radar itself)
// 0.25 = lowest, zoomed out; 1 = highest, zoomed in
MOUSE SOUND AND VOICE///
m_mouseaccel1 "0"
m_mouseaccel2 "0"
m_mousespeed "1"
m_pitch "0.022"
m_side "0.8"
m_yaw "0.0165"
sensitivity "0.83"
m_rawinput "1" // When set to 1, mouse driver and windows settings are ignored
// m_customaccel "0" // Disables custom mouse acceleration
zoom_sensitivity_ratio_mouse "1" // Multiplier of sensitivity when zoomed in with AWP, Scout and Autosniper.
// 2 = double sensitivity; 1 = same sensitivity; 0.5 = half sensitivity
// 0 = multiplier disabled, same amount of mouse movement needed
volume "0.2" // Overall game volume, 0 = 0%; 0.5 = 50%; 1 = 100%
snd_musicvolume "0.000000" // Music volume (menu music, round end music), 0 = 0%; 1 = 100%
snd_legacy_surround "0" // Some hardware/drivers causes sound problems under Windows Vista/7/8,
// set this to one for a possible fix
snd_mute_losefocus "0" // When set to 1, ingame sound is muted when tabbed out of the game
windows_speaker_config "1" // Speaker configuration, -1 = automatic; 1 = headset; 3 = 4 speakers
// 4 = stereo speakers; 6 = 5.1 surround sound
lobby_voice_chat_enabled "0" // Always disable microphone in matchmaking lobby, set to 1 to always enable
voice_enable "1" // Set to 0 to disable all ingame voice communication
voice_scale "0.8" // Volume if incoming voice chat, 0 = 0%; 1 = 100%
CL///
cl_disablehtmlmotd "1" // This disables the MOTD shown when connecting to a server.
// MOTDs containing flash elements are a known cause to crash the game.
cl_freezecameffects_showholiday "0" // Will not show Seasons Greetings effect after being killed
// .:*~*:._.:*~*:._.:*~*:._.:*~*:._.:*~*:._.:*~*:._.:*~*:._.:*~*:._.:*~*:.
// . Viewmodel .
// . .
// . Please note: The value for cl_bobcycle is forced to 0.98, unless .
// . the server has sv_competitive_minspec 0 set, which is why you don't .
// . find the command below. .
// .:*~*:._.:*~*:._.:*~*:._.:*~*:._.:*~*:._.:*~*:._.:*~*:._.:*~*:._.:*~*:.
cl_bobcycle "0.98"
cl_bob_lower_amt "21" // Sets how much of arms is visible when running
// 5 = lowest, most visible; 30 = highest, less visible
cl_bobamt_lat "0.1" // Sets how much weapon bounces to left and right when running
// 0.1 = lowest, almost no bouncing; 2 = highest, much bouncing
cl_bobamt_vert "0.1" // Sets how much weapon bounces up and down when running
// 0.1 = lowest, almost no bouncing; 2 = highest, much bouncing
cl_viewmodel_shift_left_amt "0.5" // Sets how much viewmodels move to left side when accuracy is increased (e.g. crouching)
// 0.5 = lowest, less movement; 2 = highest, most movement
cl_viewmodel_shift_right_amt "0.25" // Sets how much viewmodels move to right side when accuracy is decreased (e.g. running, jumping)
// 0.25 = lowest, less movement; 2 = highest, most movement
// Do not change the following 4 commands if you use your viewmodel to throw grenades or else you will have to relearn them.
viewmodel_presetpos "3"
viewmodel_fov "68" // Sets how much of viewmodel is visible overall
// 54 = default, lowest, less visible; 68 = highest, most visible
viewmodel_offset_x "2.500000" // These 3 commands change the angles of your viewmodel. Depending on the values used,
viewmodel_offset_y "0" // viewmodels can look really awkward.
viewmodel_offset_z "-1.500000" // Lowest value for all commands is -2, highest values are 2.5 for _x and 2 for _y and _z.
OTHER COMMANDS///
cl_autohelp "0" // Set to 0 to disable hints like "switched to burst fire"
cl_autowepswitch "0" // Will disable stronger weapons being equipped automatically. Set to 1 for default behavior
// cl_clanid "" // Use the group ID of the group you want to use as your clantag ingame
cl_teammate_colors_show "1" // Teammates in competitive will in different colors on the radar, set to 0 to disable or to 2 for additional letters
cl_color "1" // Preferred teammate color, 0 = yellow; 1 = purple; 2 = green;3 = blue; 4 = orange
cl_disablefreezecam "1" // Will disable "Save this moment" after being killed, set to 0 for default behavior
cl_downloadfilter "nosounds" // Will prevent certain thing from being downloaded when connecting to servers
// all = downloads won't be blocked; nosounds = only sounds blocked; none = all files blocked
cl_forcepreload "1" // Forces data to load into cache when connecting to server. Connecting might take a bit longer,
// but this command can prevent some lag and fps drops for lower end machines
cl_resend "3" // Sets after how many seconds the game sends a new connecion request to a server
cl_resend_timeout "9" // Sets the time in seconds how long the game tries to connect to a server
cl_righthand "1" // Set to 0 for lefthanded viewmodels
cl_scoreboard_mouse_enable_binding "+attack2" // Sets the key that brings up the cursor on the scoreboard. Need to use an action, not the key itself.
cl_show_clan_in_death_notice "0" // Hides clantags in deathnotice, set to 1 to show clantags again
cl_showloadout "1" // Set to 0 to have your current loadout on the right side only visible when switching weapons
cl_showpluginmessages "1" // Set to 0 to disable plugins being able to show messages to you
cl_spec_mode "4" // 4 = always spectate in firstperson when dead
// 5 = always spectate in thirdperson when dead (if thirdperson spectating is allowed)
cl_use_opens_buy_menu "1" // Use key won't open buymenu, set to 1 for default behaviour
closeonbuy "0" // Set to 1 for the buymenu to close after every bought item
con_filter_text damage // Filter damage reports in console
con_filter_enable "2" // 1 = Only damage reports are written in console; 2 = damage reports are highlighted
// developer "1" // Remove the slashes at to get a clean output of damage done and damage recieved in the
// con_filter_text_out "Player:" // top left corner after you die.
gameinstructor_enable "0" // Disables popups like "Press E to plant the bomb". Set to 1 for default behavior
hud_scaling "0.95" // Alters size of HUD, 0.5 = smallest; 0.95 = largest
safezonex "1" // Lower values will move HUD towards the middle of the screen. safezonex is horizontal, safezoney
safezoney "1" // is vertical. 0.85 = lowest, moved towards center of screen; 1 = highest, at the edges of screen
hud_showtargetid "1" // Set to 0 to disable enemy names being shown. Also disables crosshair changing
// appearance when aiming at mates or enemies when using cl_crosshairstyle 0 or 1
mm_dedicated_search_maxping "80" // Game won't connect you to matchmaking servers where your ping is higher than the entered number.
// Does not prevent others with higher ping joining the server! Min value 50, max value 350
option_duck_method "0" // Set to 1 to make your crouch key a toggle key (press to crouch, press again to stop crouching)
option_speed_method "0" // Set to 1 to make your walk key a toggle key (press to walk, press again to stop walking)
player_nevershow_communityservermessage "1" // Disables popup when trying to browse community servers, set to 0 to shop popup every time
r_drawtracers_firstperson "1" // Set to 0 to disable the tracers (while smoke lines) when shooting; Does not disable enemy tracers!
ui_steam_overlay_notification_position "bottomright" // Sets position of Steam Overlay notifications, other options are topleft, topright or bottomleft
// .:*~*:._.:*~*:._.:*~*:._.:*~*:._.:*~*:._.:*~*:._.:*~*:._.:*~*:._.:*~*:.
// . Rates and Interpolation .
// .:*~*:._.:*~*:._.:*~*:._.:*~*:._.:*~*:._.:*~*:._.:*~*:._.:*~*:._.:*~*:.
rate "128000" // Maximum download bandwidth in bytes/second. Do not set lower than 80000 unless you have a bad connection
cl_cmdrate "128" // Maximum packets sent from client to server per second. Set to 64 when experiencing loss
cl_updaterate "128" // Maximum packets sent from server to client per second. Set to 64 when experiencing choke
cl_interp "0" // Don't change this, setting this to 0 lets servers adjust this to the perfect value
cl_interp_ratio "1" // Use 1 if you have a stable connection, set to 2 when experiencing loss or choke
cl_timeout "15000000"
cl_predictweapons "1"
host_writeconfig
unbindall
bind "0" "slot10"
bind "1" "slot1"
bind "2" "slot2"
bind "3" "slot3"
bind "4" "slot4"
bind "5" "slot5"
bind "8" "slot8"
bind "9" "slot9"
bind "a" "+moveleft"
bind "b" "buymenu"
bind "c" "+duck"
bind "d" "+moveright"
bind "e" "+use"
bind "f" "+lookatweapon"
bind "m" "teammenu"
bind "q" "lastinv"
bind "r" "+reload"
bind "s" "+back"
bind "u" "messagemode2"
bind "v" "+voicerecord"
bind "w" "+forward"
bind "x" "radio2"
bind "y" "messagemode"
bind "z" "radio1"
bind "SPACE" "+jump"
bind "TAB" "+showscores"
bind "ESCAPE" "cancelselect"
bind "DEL" "mute"
bind "PAUSE" "pause"
bind "SHIFT" "+speed"
bind "F1" "toggleconsole"
bind "F2" "rebuy"
bind "F3" "askconnect_accept"
bind "F4" "bug"
bind "F5" "jpeg"
bind "MOUSE1" "+attack"
bind "MOUSE2" "+attack2"
bind "MOUSE3" "use weapon_molotov; use weapon_incgrenade"
bind "MOUSE4" "use weapon_flashbang"
bind "MOUSE5" "use weapon_smokegrenade"
bind "MWHEELUP" "slot6"
bind "MWHEELDOWN" "slot7"
bind "g" "drop"
CROSSHAIR///
cl_crosshair_drawoutline "1"
cl_crosshair_outlinethickness "1"
cl_crosshairalpha "255"
cl_crosshaircolor "5"
cl_crosshaircolor_b "0"
cl_crosshaircolor_g "0"
cl_crosshaircolor_r "255"
cl_crosshairdot "0"
cl_crosshairgap "-2"
cl_crosshairscale "0"
cl_crosshairsize "1"
cl_crosshairstyle "4"
cl_crosshairthickness "1"
cl_crosshairusealpha "1"
cl_crosshairgap_useweaponvalue "0"
FPS AND NET_GRAP GRAMMA///
fps_max "250" // Caps fps at entered value. Deactivate cap with 0, otherwise min. value is 59
fps_max_menu "250" // Caps FPS in the menu when not connected to server. Do not set lower than 10!
cl_showfps "0" // Shows fps display in top left corner. 0 = off; 1 = fps and map
// 2 = fps, min fps, average fps, map; 3 = server stuff; 4 = fps and logged in file
net_graph "1" // 0 = disabled; 1 = enabled, shows fps, ping, choke, loss, server performance; 2, 3 and 4 = more
// information than 1, but cant be used unless server has sv_competitive_minspec 0 set
net_graphheight "0" // Height of net_graph in pixel from bottom of screen
net_graphpos "1" // Sets position of net_graph, 1 = right; 2 = center; 3 = left
// Any value above 3 sets starting position of net_graph from left side of screen
net_graphproportionalfont "0" // Text size of net_graph, 0 = small font; 1 = normal, larger font
mat_monitorgamma "2.1" // Sets brightness of the game, possible values range from 1.6 (brightest) to 2.6 (darkest)
RADAR///
cl_radar_always_centered "1" // When set to 1, dot on radar representing you will always be in the center.
// Setting it to 0 will give you more view on radar in some situations
cl_radar_icon_scale_min "0.5" // Sets size of dots on radar, 0.4 = smallest; 1 = largest
cl_radar_rotate "1" // 0 = minimap has fixed position and dot will spin
// 1 = dot has fixed position and minimap will spin
cl_radar_scale "0.5" // Size/Zoom factor of minimap in radar (NOT radar itself)
// 0.25 = lowest, zoomed out; 1 = highest, zoomed in
MOUSE SOUND AND VOICE///
m_mouseaccel1 "0"
m_mouseaccel2 "0"
m_mousespeed "1"
m_pitch "0.022"
m_side "0.8"
m_yaw "0.0165"
sensitivity "0.83"
m_rawinput "1" // When set to 1, mouse driver and windows settings are ignored
// m_customaccel "0" // Disables custom mouse acceleration
zoom_sensitivity_ratio_mouse "1" // Multiplier of sensitivity when zoomed in with AWP, Scout and Autosniper.
// 2 = double sensitivity; 1 = same sensitivity; 0.5 = half sensitivity
// 0 = multiplier disabled, same amount of mouse movement needed
volume "0.2" // Overall game volume, 0 = 0%; 0.5 = 50%; 1 = 100%
snd_musicvolume "0.000000" // Music volume (menu music, round end music), 0 = 0%; 1 = 100%
snd_legacy_surround "0" // Some hardware/drivers causes sound problems under Windows Vista/7/8,
// set this to one for a possible fix
snd_mute_losefocus "0" // When set to 1, ingame sound is muted when tabbed out of the game
windows_speaker_config "1" // Speaker configuration, -1 = automatic; 1 = headset; 3 = 4 speakers
// 4 = stereo speakers; 6 = 5.1 surround sound
lobby_voice_chat_enabled "0" // Always disable microphone in matchmaking lobby, set to 1 to always enable
voice_enable "1" // Set to 0 to disable all ingame voice communication
voice_scale "0.8" // Volume if incoming voice chat, 0 = 0%; 1 = 100%
CL///
cl_disablehtmlmotd "1" // This disables the MOTD shown when connecting to a server.
// MOTDs containing flash elements are a known cause to crash the game.
cl_freezecameffects_showholiday "0" // Will not show Seasons Greetings effect after being killed
// .:*~*:._.:*~*:._.:*~*:._.:*~*:._.:*~*:._.:*~*:._.:*~*:._.:*~*:._.:*~*:.
// . Viewmodel .
// . .
// . Please note: The value for cl_bobcycle is forced to 0.98, unless .
// . the server has sv_competitive_minspec 0 set, which is why you don't .
// . find the command below. .
// .:*~*:._.:*~*:._.:*~*:._.:*~*:._.:*~*:._.:*~*:._.:*~*:._.:*~*:._.:*~*:.
cl_bobcycle "0.98"
cl_bob_lower_amt "21" // Sets how much of arms is visible when running
// 5 = lowest, most visible; 30 = highest, less visible
cl_bobamt_lat "0.1" // Sets how much weapon bounces to left and right when running
// 0.1 = lowest, almost no bouncing; 2 = highest, much bouncing
cl_bobamt_vert "0.1" // Sets how much weapon bounces up and down when running
// 0.1 = lowest, almost no bouncing; 2 = highest, much bouncing
cl_viewmodel_shift_left_amt "0.5" // Sets how much viewmodels move to left side when accuracy is increased (e.g. crouching)
// 0.5 = lowest, less movement; 2 = highest, most movement
cl_viewmodel_shift_right_amt "0.25" // Sets how much viewmodels move to right side when accuracy is decreased (e.g. running, jumping)
// 0.25 = lowest, less movement; 2 = highest, most movement
// Do not change the following 4 commands if you use your viewmodel to throw grenades or else you will have to relearn them.
viewmodel_presetpos "3"
viewmodel_fov "68" // Sets how much of viewmodel is visible overall
// 54 = default, lowest, less visible; 68 = highest, most visible
viewmodel_offset_x "2.500000" // These 3 commands change the angles of your viewmodel. Depending on the values used,
viewmodel_offset_y "0" // viewmodels can look really awkward.
viewmodel_offset_z "-1.500000" // Lowest value for all commands is -2, highest values are 2.5 for _x and 2 for _y and _z.
OTHER COMMANDS///
cl_autohelp "0" // Set to 0 to disable hints like "switched to burst fire"
cl_autowepswitch "0" // Will disable stronger weapons being equipped automatically. Set to 1 for default behavior
// cl_clanid "" // Use the group ID of the group you want to use as your clantag ingame
cl_teammate_colors_show "1" // Teammates in competitive will in different colors on the radar, set to 0 to disable or to 2 for additional letters
cl_color "1" // Preferred teammate color, 0 = yellow; 1 = purple; 2 = green;3 = blue; 4 = orange
cl_disablefreezecam "1" // Will disable "Save this moment" after being killed, set to 0 for default behavior
cl_downloadfilter "nosounds" // Will prevent certain thing from being downloaded when connecting to servers
// all = downloads won't be blocked; nosounds = only sounds blocked; none = all files blocked
cl_forcepreload "1" // Forces data to load into cache when connecting to server. Connecting might take a bit longer,
// but this command can prevent some lag and fps drops for lower end machines
cl_resend "3" // Sets after how many seconds the game sends a new connecion request to a server
cl_resend_timeout "9" // Sets the time in seconds how long the game tries to connect to a server
cl_righthand "1" // Set to 0 for lefthanded viewmodels
cl_scoreboard_mouse_enable_binding "+attack2" // Sets the key that brings up the cursor on the scoreboard. Need to use an action, not the key itself.
cl_show_clan_in_death_notice "0" // Hides clantags in deathnotice, set to 1 to show clantags again
cl_showloadout "1" // Set to 0 to have your current loadout on the right side only visible when switching weapons
cl_showpluginmessages "1" // Set to 0 to disable plugins being able to show messages to you
cl_spec_mode "4" // 4 = always spectate in firstperson when dead
// 5 = always spectate in thirdperson when dead (if thirdperson spectating is allowed)
cl_use_opens_buy_menu "1" // Use key won't open buymenu, set to 1 for default behaviour
closeonbuy "0" // Set to 1 for the buymenu to close after every bought item
con_filter_text damage // Filter damage reports in console
con_filter_enable "2" // 1 = Only damage reports are written in console; 2 = damage reports are highlighted
// developer "1" // Remove the slashes at to get a clean output of damage done and damage recieved in the
// con_filter_text_out "Player:" // top left corner after you die.
gameinstructor_enable "0" // Disables popups like "Press E to plant the bomb". Set to 1 for default behavior
hud_scaling "0.95" // Alters size of HUD, 0.5 = smallest; 0.95 = largest
safezonex "1" // Lower values will move HUD towards the middle of the screen. safezonex is horizontal, safezoney
safezoney "1" // is vertical. 0.85 = lowest, moved towards center of screen; 1 = highest, at the edges of screen
hud_showtargetid "1" // Set to 0 to disable enemy names being shown. Also disables crosshair changing
// appearance when aiming at mates or enemies when using cl_crosshairstyle 0 or 1
mm_dedicated_search_maxping "80" // Game won't connect you to matchmaking servers where your ping is higher than the entered number.
// Does not prevent others with higher ping joining the server! Min value 50, max value 350
option_duck_method "0" // Set to 1 to make your crouch key a toggle key (press to crouch, press again to stop crouching)
option_speed_method "0" // Set to 1 to make your walk key a toggle key (press to walk, press again to stop walking)
player_nevershow_communityservermessage "1" // Disables popup when trying to browse community servers, set to 0 to shop popup every time
r_drawtracers_firstperson "1" // Set to 0 to disable the tracers (while smoke lines) when shooting; Does not disable enemy tracers!
ui_steam_overlay_notification_position "bottomright" // Sets position of Steam Overlay notifications, other options are topleft, topright or bottomleft
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// . Rates and Interpolation .
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rate "128000" // Maximum download bandwidth in bytes/second. Do not set lower than 80000 unless you have a bad connection
cl_cmdrate "128" // Maximum packets sent from client to server per second. Set to 64 when experiencing loss
cl_updaterate "128" // Maximum packets sent from server to client per second. Set to 64 when experiencing choke
cl_interp "0" // Don't change this, setting this to 0 lets servers adjust this to the perfect value
cl_interp_ratio "1" // Use 1 if you have a stable connection, set to 2 when experiencing loss or choke
cl_timeout "15000000"
cl_predictweapons "1"
host_writeconfig
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