Hypiore cs2 settings, config & cfg 2021
| Full Name | - |
| Nickname | Hypiore |
| Birthday | - |
| Nationality | |
| Game | |
| Since | 2021-01-25 |
| Last Update | 2021-01-25 |
Navigation
| Hypiore Gear |
| Hypiore Setup |
| Hypiore Config |
| Hypiore Settings |
Hypiore screenshot
Hypiore Gear
| Mouse | - |
| Mousepad | - |
| Keyboard | - |
| Headset | - |
| Earbuds | - |
| Monitor | - |
| Chair | - |
| Controller | - |
| Case | - |
Hypiore Gaming PC Setup
| GPU | - |
| CPU | - |
| Memory | - |
| Motherboard | - |
| Power Supply | - |
| Storage | - |
| Fan | - |
| Cooler | - |
Hypiore config
The Counter-Strike 2 config file of Hypiore has been downloaded 16 times. Download autoexec.cfg by clicking the download button below.
How to install Hypiore cs2 config
1. Download autoexec.cfg by clicking the download button above.
2. Extract and/or copy file(s) into your Counter-Strike 2 folder (Example: C:\Program Files (x86)\Steam\userdata\STEAMID\730\local\cfg).
3. Launch the game and type in "exec configname.cfg" in console to load the config or make sure to add "exec autoexec.cfg", "exec userconfig.cfg" or "exec Hypiore.cfg" to config.cfg file in your Counter-Strike 2 folder.
2. Extract and/or copy file(s) into your Counter-Strike 2 folder (Example: C:\Program Files (x86)\Steam\userdata\STEAMID\730\local\cfg).
3. Launch the game and type in "exec configname.cfg" in console to load the config or make sure to add "exec autoexec.cfg", "exec userconfig.cfg" or "exec Hypiore.cfg" to config.cfg file in your Counter-Strike 2 folder.
Social Media
| Twitch | - |
| - | |
| YouTube | - |
| - | |
| - | |
| TikTok | - |
| Steam | - |
| Discord | - |
Hypiore Settings
Monitor
| Resolution | 800x600 |
| Aspect Ratio | 4:3 |
| Display Mode | - |
| Brightness | - |
| Color Mode | - |
Video Advanced
| Global Shadow Quality | - |
| Model / Texture Detail | - |
| Texture Streaming | - |
| Effect Detail | - |
| Shader Detail | - |
| Boost Player Contrast | - |
| Multicore Rendering | - |
| Multisampling Anti-Aliasing Mode | - |
| FXAA Anti-Aliasing | - |
| Texture Filtering Mode | - |
| Wait for Vertical Sync | - |
| Motion Blur | - |
| Triple-Monitor Mode | - |
| Use Uber Shaders | - |
Viewmodel
| FOV | - |
| Offset X | - |
| Offset Y | - |
| Offset Z | - |
| Presetpos | - |
| Shift Left Amt | - |
| Shift Right Amt | - |
| Recoil | - |
| Righthand | - |
Viewmodel commands
Launch Options
Mouse
| DPI | - |
| Sensitivity | 1.7 |
| eDPI | - |
| Windows Sensitivity | - |
| Zoom Sensitivity | - |
| Raw Input | - |
| Acceleration | - |
Crosshair
| Draw Outline | - |
| Alpha | - |
| Color | - |
| Blue | - |
| Green | - |
| Red | - |
| Dot | - |
| Gap | - |
| Size | - |
| Style | - |
| Thickness | - |
| Sniper | - |
Crosshair commands
cl_bob
| Lower Amt | - |
| Amt Lat | - |
| Amt Vert | - |
| Cycle | - |
cl_bob commands
HUD
Radar
FAQ
Summary
This page contains the in-game settings, config files (cfg) and hardware setup of Hypiore. The Hypiore cs2 settings page has been viewed for 1.424 since it was added on 2021-01-25. The last time the settings of Hypiore were on 2021-01-25. Visit the cs2 settings page to view more Counter-Strike 2 settings like Hypiore or visit upload section to add your own cs2 settings.
Other Counter-Strike 2 settings
| # | Name | Country | Last Update | |
| 1 | 2021-11-10 | |||
| 2 | 2021-01-21 | |||
| 3 | 2025-12-04 | |||
| 4 | 2020-04-28 | |||
| 5 | 2024-02-29 |
Other Germany gaming settings
| # | Name | Country | Last Update | |
| 1 | 2024-05-05 | |||
| 2 | 2020-09-30 | |||
| 3 | 2024-05-02 | |||
| 4 | 2024-04-22 | |||
| 5 | 2022-09-11 | |||
| 6 | 2021-11-18 | |||
| 7 | 2020-05-12 | |||
| 8 | 2024-05-05 | |||
| 9 | 2024-02-08 | |||
| 10 | 2025-09-10 |
Hypiore CFG file
// Graphic
r_dynamic 1
r_drawtracers_firstperson 1
cl_foot_contact_shadows 0
//binds
bind alt "+lookatweapon; r_cleardecals"
bind mwheeldown "+jump"
bind mwheelup "slot6"
bind f "slot7"
bind c "slot8"
bind v "slot0"
// Other
cl_autowepswitch 0
cl_mute_enemy_team 0
fps_max 300
fps_max_menu 64
cl_showloadout 1
sv_holiday_mode 0
//Radar
cl_hud_radar_scale "1.1";
cl_radar_always_centered "0";
cl_radar_icon_scale_min "0.7";
cl_radar_rotate "1";
cl_radar_scale "0.3";
// 0 = yellow, 1 = purple, 2 = green, 3 = blue, 4 = orange
cl_color 3
// Console
log_color General ffff00ff
//viewmodel&bobbing
viewmodel_offset_x 2
viewmodel_offset_y 2
viewmodel_offset_z -2
viewmodel_fov "68"
cl_viewmodel_shift_left_amt "0"
cl_viewmodel_shift_right_amt "0"
cl_bob_lower_amt "0"
cl_bobamt_lat "0"
cl_bobamt_vert "0"
cl_bobcycle "2"
// Mouse
sensitivity 1.7
m_rawinput 1
m_mouseaccel2 0
m_mouseaccel1 0
m_customaccel 0
m_mousespeed 0
zoom_sensitivity_ratio_mouse 1
//Radar
cl_hud_radar_scale "1.1";
cl_radar_always_centered "0";
cl_radar_icon_scale_min "0.7";
cl_radar_rotate "1";
cl_radar_scale "0.3";
// Sound
snd_headphone_pan_exponent 1
snd_headphone_pan_radial_weight 0
snd_front_headphone_position 90
snd_rear_headphone_position 90
snd_mixahead 0.025
snd_mute_losefocus 0
snd_hrtf_distance_behind 100
snd_deathcamera_volume 0.0
snd_dzmusic_volume 0.0
snd_mapobjective_volume 0.0
snd_menumusic_volume 0.0
snd_mvp_volume 0.0
snd_roundend_volume 0.0
snd_roundstart_volume 0.0
snd_tensecondwarning_volume 0.1
snd_ducktovolume 0.0
voice_mixer_volume -1
voice_scale 0.2
voice_enable 1
// General soundinfo bind with console (other keys don't work)
bind F11 "soundinfo"
// A: weapons/c4/c4_beep2.wav
// B: weapons/c4/c4_beep3.wav
// Plant: weapons/c4/c4_initiate.wav
// Defuse: weapons/c4/c4_disarmstart.wav
r_dynamic 1
r_drawtracers_firstperson 1
cl_foot_contact_shadows 0
//binds
bind alt "+lookatweapon; r_cleardecals"
bind mwheeldown "+jump"
bind mwheelup "slot6"
bind f "slot7"
bind c "slot8"
bind v "slot0"
// Other
cl_autowepswitch 0
cl_mute_enemy_team 0
fps_max 300
fps_max_menu 64
cl_showloadout 1
sv_holiday_mode 0
//Radar
cl_hud_radar_scale "1.1";
cl_radar_always_centered "0";
cl_radar_icon_scale_min "0.7";
cl_radar_rotate "1";
cl_radar_scale "0.3";
// 0 = yellow, 1 = purple, 2 = green, 3 = blue, 4 = orange
cl_color 3
// Console
log_color General ffff00ff
//viewmodel&bobbing
viewmodel_offset_x 2
viewmodel_offset_y 2
viewmodel_offset_z -2
viewmodel_fov "68"
cl_viewmodel_shift_left_amt "0"
cl_viewmodel_shift_right_amt "0"
cl_bob_lower_amt "0"
cl_bobamt_lat "0"
cl_bobamt_vert "0"
cl_bobcycle "2"
// Mouse
sensitivity 1.7
m_rawinput 1
m_mouseaccel2 0
m_mouseaccel1 0
m_customaccel 0
m_mousespeed 0
zoom_sensitivity_ratio_mouse 1
//Radar
cl_hud_radar_scale "1.1";
cl_radar_always_centered "0";
cl_radar_icon_scale_min "0.7";
cl_radar_rotate "1";
cl_radar_scale "0.3";
// Sound
snd_headphone_pan_exponent 1
snd_headphone_pan_radial_weight 0
snd_front_headphone_position 90
snd_rear_headphone_position 90
snd_mixahead 0.025
snd_mute_losefocus 0
snd_hrtf_distance_behind 100
snd_deathcamera_volume 0.0
snd_dzmusic_volume 0.0
snd_mapobjective_volume 0.0
snd_menumusic_volume 0.0
snd_mvp_volume 0.0
snd_roundend_volume 0.0
snd_roundstart_volume 0.0
snd_tensecondwarning_volume 0.1
snd_ducktovolume 0.0
voice_mixer_volume -1
voice_scale 0.2
voice_enable 1
// General soundinfo bind with console (other keys don't work)
bind F11 "soundinfo"
// A: weapons/c4/c4_beep2.wav
// B: weapons/c4/c4_beep3.wav
// Plant: weapons/c4/c4_initiate.wav
// Defuse: weapons/c4/c4_disarmstart.wav
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