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Emil fortnite settings, config & cfg 2018

Full Name -
Nickname Emil
Birthday -
Nationality IcelandIceland
Game FortniteFortnite
Since 2018-08-10
Last Update 2018-08-10
Emil screenshot

Emil Gear

Mouse -
Mousepad -
Keyboard -
Headset -
Monitor -
Chair -
Controller -
Case -

Emil Setup

GPU -
CPU -
Memory -
Motherboard -
Power Supply -
Storage -
Fan -
Cooler -

Emil config

The Fortnite config file of Emil has been downloaded 154 times. Download GameUserSettings.ini by clicking the download button below.
Social Media
Twitch -
Twitter -
YouTube -
Instagram -
Facebook -
TikTok -
Steam -
Discord -

Emil Settings

Monitor
Window Mode-
Resolution1440x1080
Aspect Ratio4:3
Frame Rate Limit-
HUD-
Graphics
Brightness-
User Interface Contrast-
Color Blind Mode-
Color Blind Strength-
Graphics Quality
View Distance-
Shadows-
Anti-Aliasing-
Textures-
Meshes-
Effects-
Post Processing-
Advanced Graphics
Vsync-
Motion Blur-
Show FPS-
Rendering Mode-
Allow Multithreaded Rendering-
Mouse Sensitivity
DPI-
Polling-
X-Axis Sensitivity-
Y-Axis Sensitivity-
Targeting Sensitivity-
Scope Sensitivity-
Movement Keybinds
Jump-
Crouch-
Sprint-
Combat Keybinds
Use-
Harvesting Tool-
Weapon Slot 1-
Weapon Slot 2-
Weapon Slot 3-
Weapon Slot 4-
Weapon Slot 5-
Building Keybinds
Wall-
Floor-
Stairs-
Roof-
Trap-
Building Edit-
Rotate Building-
Repair / Upgrade-
Summary
This page contains the in-game settings, config files (cfg) and hardware setup of Emil. The Emil fortnite settings page has been viewed for 1.569 since it was added on 2018-08-10. The last time the settings of Emil were on 2018-08-10. Visit the fortnite settings page to view more Fortnite settings like Emil or visit upload section to add your own fortnite settings.
Other Fortnite settings
Other Iceland gaming settings
# Name Country Last Update
1csIcelandIceland2012-06-02
2csIcelandIceland2011-03-28
3cs2IcelandIceland2015-01-13
4csIcelandIceland2011-02-27
5csIcelandIceland2011-02-27
6cod5IcelandIceland2010-07-10
7cod4IcelandIceland2011-11-09
8cs2IcelandIceland2014-07-31
9cs2IcelandIceland2015-01-13
10cs2IcelandIceland2016-10-22
Emil CFG file
[/Script/FortniteGame.FortGameUserSettings]
UnlockConsoleFPS=False
SubGameSelectCount_Athena=21
SubGameLastSelectedTime_Athena=2018.08.10-16.26.02
SubGameSelectCount_Campaign=0
SubGameLastSelectedTime_Campaign=0001.01.01-00.00.00
CustomVoiceChatInputDevice=Microphone (Trust USB microphone)
CustomVoiceChatOutputDevice=Default
bMotionBlur=False
bShowGrass=False
bShowFPS=True
NamedTimes=(("Season5_PageWithLevel48", 2018.08.05-10.43.04),("Season5_PageWithLevel40", 2018.08.05-09.14.05),("Season5_PageWithLevel32", 2018.08.05-09.14.06),("Season5_PageWithLevel56", 2018.08.05-09.41.38),("Season5_PageWithLevel24", 2018.08.05-10.17.06),("Season5_PageWithLevel16", 2018.08.05-10.17.06),("Season5_PageWithLevel8", 2018.08.05-10.17.07))
NamedCounts=()
LastSeenAthenaStoreRefreshTime=0001.01.01-00.00.00
LastSeenAthenaStoreWeeklyEndTime=0001.01.01-00.00.00
LastSelectedPlaylist=Playlist_DefaultDuo
LastSelectedFillOption=False
LastNewsVersionViewedBR=2018-08-10T15:08:45.339Z
LastNewsVersionViewedSTW=
bEulaAccepted=False
EulaAcceptedUserId=
LastEulaCheckTime=0001.01.01-00.00.00
HUDLayoutData[0]=(LayoutEntries=)
HUDLayoutData[1]=(LayoutEntries=)
HUDLayoutData[2]=(LayoutEntries=)
HUDLayoutUsageData=(NumOfTimesOpened=0,NumOfTimesReset=0,NumOfTimesSaved=0,NumOfTimesPanning=0)
bTimesSeenBacchusLoadTutorial=0
bHasSeenTapToShoot=False
NumTimesSeeingPanningTip=0
FireModeData=(bAutoFireIsEnabled=False,b3DTouchEnabled=False,bTapToShootEnabled=False,bAlwaysShowDedicatedButton=False,FireModeType=Unset)
SimpleMobileStats=(GamesPlayed=53,SecondsPlayed=48184,KillCount=167,BestResult=0,LastReviewPromptDay=8)
InitialBenchmarkState=1
bDisableMouseAcceleration=False
ChosenLoginType=None
SocialImportOptedOutVersion=1
bHasSeenErebusSocialImport=False
LastSocialImportPromptTime=2018.08.05-10.36.43
SocialImportPromptCountCurrentVersion=2
SocialImportPromptCountAllVersions=2
bAllowLowPowerMode=False
bUseVSync=False
StaticDecals=False
DynamicDecals=False
UnbatchedDecals=False
DecalCullDistanceScale=0.000000
DynamicLights=False
DynamicShadows=False
LightEnvironmentShadows=False
CompositeDynamicLights=True
SHSecondaryLighting=False
DirectionalLightmaps=True
MotionBlur=False
MotionBlurPause=False
MotionBlurSkinning=0
DepthOfField=False
AmbientOcclusion=False
Bloom=False
bAllowLightShafts=False
Distortion=False
FilteredDistortion=False
DropParticleDistortion=True
bAllowDownsampledTranslucency=False
SpeedTreeLeaves=False
SpeedTreeFronds=False
OnlyStreamInTextures=False
LensFlares=False
FogVolumes=False
FloatingPointRenderTargets=True
OneFrameThreadLag=True
UseVsync=False
AllowDoubleRenderFrames=False
ModulatedShadowStartFadeDistance=0.000000
ModulatedShadowFullyFadeDistance=0.000000
VsyncPresentInterval=1
bUseTripleBuffering=False
UpscaleScreenPercentage=True
Fullscreen=False
FullscreenWindowed=False
MeshScreenPixelAreaThreshold=256.000000
AllowOpenGL=False
AllowRadialBlur=False
AllowSubsurfaceScattering=False
AllowImageReflections=False
AllowImageReflectionShadowing=True
bAllowSeparateTranslucency=False
bAllowPostprocessMLAA=False
bAllowHighQualityMaterials=False
MaxFilterBlurSampleCount=2
SkeletalMeshLODBias=4
ParticleLODBias=10
DetailMode=0
MaxDrawDistanceScale=0.800000
ShadowFilterQualityBias=-1
MaxAnisotropy=0
MaxMultisamples=0
bAllowD3D9MSAA=False
bAllowTemporalAA=False
TemporalAA_MinDepth=500.000000
TemporalAA_StartDepthVelocityScale=100.000000
MinShadowResolution=0
MinPreShadowResolution=0
MaxShadowResolution=0
MobileShadowTextureResolution=0
MaxWholeSceneDominantShadowResolution=0
ShadowFadeResolution=0
PreShadowFadeResolution=0
ShadowFadeExponent=2.200000
SceneCaptureStreamingMultiplier=1.000000
ShadowTexelsPerPixel=0.000000
PreShadowResolutionFactor=0.500000
bEnableBranchingPCFShadows=False
bAllowHardwareShadowFiltering=False
TessellationAdaptivePixelsPerTriangle=48.000000
bEnableForegroundShadowsOnWorld=False
bEnableForegroundSelfShadowing=False
bAllowWholeSceneDominantShadows=False
bUseConservativeShadowBounds=True
ShadowFilterRadius=2.000000
ShadowDepthBias=0.012000
PerObjectShadowTransition=60.000000
PerSceneShadowTransition=600.000000
CSMSplitPenumbraScale=0.500000
CSMSplitSoftTransitionDistanceScale=4.000000
CSMSplitDepthBiasScale=0.500000
CSMMinimumFOV=40.000000
CSMFOVRoundFactor=4.000000
UnbuiltWholeSceneDynamicShadowRadius=10000.000000
UnbuiltNumWholeSceneDynamicShadowCascades=1
WholeSceneShadowUnbuiltInteractionThreshold=20
bAllowFracturedDamage=True
NumFracturedPartsScale=1.000000
FractureDirectSpawnChanceScale=1.000000
FractureRadialSpawnChanceScale=1.000000
FractureCullDistanceScale=1.000000
bForceCPUAccessToGPUSkinVerts=false
bDisableSkeletalInstanceWeights=false
HighPrecisionGBuffers=False
AllowSecondaryDisplays=False
SecondaryDisplayMaximumWidth=1440
SecondaryDisplayMaximumHeight=1080
AllowLogitechLedSdk=True
AllowPerFrameSleep=True
AllowPerFrameYield=True
MobileFeatureLevel=0
MobileFog=True
MobileHeightFog=False
MobileSpecular=True
MobileBumpOffset=True
MobileNormalMapping=True
MobileEnvMapping=True
MobileRimLighting=True
MobileColorBlending=True
MobileColorGrading=False
MobileVertexMovement=True
MobileOcclusionQueries=False
MobileGlobalGammaCorrection=False
MobileAllowGammaCorrectionWorldOverride=True
MobileAllowDepthPrePass=False
MobileGfxGammaCorrection=False
MobileLODBias=-0.5
MobileBoneCount=75
MobileBoneWeightCount=2
MobileUsePreprocessedShaders=True
MobileFlashRedForUncachedShaders=False
MobileWarmUpPreprocessedShaders=True
MobileCachePreprocessedShaders=False
MobileProfilePreprocessedShaders=False
MobileUseCPreprocessorOnShaders=True
MobileLoadCPreprocessedShaders=True
MobileSharePixelShaders=True
MobileShareVertexShaders=True
MobileShareShaderPrograms=True
MobileEnableMSAA=False
MobileContentScaleFactor=1.0
MobileVertexScratchBufferSize=150
MobileIndexScratchBufferSize=10
MobileLightShaftScale=2.0
MobileLightShaftFirstPass=0.5
MobileLightShaftSecondPass=1.0
MobileModShadows=True
MobileTiltShift=False
MobileMaxMemory=300
MobilePostProcessBlurAmount=32.0
bMobileUsingHighResolutionTiming=True
MobileTiltShiftPosition=0.5
MobileTiltShiftFocusWidth=0.3
MobileTiltShiftTransitionWidth=0.5
MobileMaxShadowRange=500.0
MobileBloomTint=(R=1.0,G=0.75,B=0.0,A=1.0)
MobileClearDepthBetweenDPG=False
MobileSceneDepthResolveForShadows=TRUE
MobileLandscapeLodBias=0
MobileUseShaderGroupForStartupObjects=FALSE
MobileMinimizeFogShaders=FALSE
MobileFXAAQuality=0
ApexLODResourceBudget=1000000000000000000000.0
ApexDestructionMaxChunkIslandCount=2500
ApexDestructionMaxShapeCount=0
ApexDestructionMaxChunkSeparationLOD=1.0
ApexDestructionMaxActorCreatesPerFrame=-1
ApexDestructionMaxFracturesProcessedPerFrame=-1
ApexDestructionSortByBenefit=True
ApexGRBEnable=false
ApexGRBGPUMemSceneSize=128
ApexGRBGPUMemTempDataSize=128
ApexGRBMeshCellSize=7.5
ApexGRBNonPenSolverPosIterCount=9;
ApexGRBFrictionSolverPosIterCount=3;
ApexGRBFrictionSolverVelIterCount=3;
ApexGRBSkinWidth=0.025
ApexGRBMaxLinearAcceleration=1000000.0
bEnableParallelAPEXClothingFetch=True
bApexClothingAsyncFetchResults=False
ApexClothingAvgSimFrequencyWindow=60
ApexClothingAllowAsyncCooking=True
ApexClothingAllowApexWorkBetweenSubsteps=FALSE
bUseDynamicResolution=False
ResolutionSizeX=1440
ResolutionSizeY=1080
LastUserConfirmedResolutionSizeX=1440
LastUserConfirmedResolutionSizeY=1080
WindowPosX=-1
WindowPosY=-1
LastConfirmedFullscreenMode=1
PreferredFullscreenMode=0
AudioQualityLevel=0
LastConfirmedAudioQualityLevel=0
FrameRateLimit=0.000000
DesiredScreenWidth=1440
DesiredScreenHeight=1080
LastUserConfirmedDesiredScreenWidth=1440
LastUserConfirmedDesiredScreenHeight=1080
LastRecommendedScreenWidth=-1.000000
LastRecommendedScreenHeight=-1.000000
LastCPUBenchmarkResult=-1.000000
LastGPUBenchmarkResult=-1.000000
LastGPUBenchmarkMultiplier=1.000000
bUseHDRDisplayOutput=False
HDRDisplayOutputNits=1000
MobileFPSMode=Mode_60Fps
FullscreenMode=0

[ShaderPipelineCache.CacheFile]
LastOpened=FortniteGame

[ScalabilityGroups]
sg.ResolutionQuality=100.000000
sg.ViewDistanceQuality=3
sg.AntiAliasingQuality=0
sg.ShadowQuality=0
sg.PostProcessQuality=0
sg.TextureQuality=2
sg.EffectsQuality=2
sg.FoliageQuality=0
sg.TrueSkyQuality=0
sg.GroundClutterQuality=0
sg.IBLQuality=0
sg.HeightFieldShadowQuality=0

[/script/engine.renderersettings]
r.AmbientOcclusionMipLevelFactor=1.0
r.AmbientOcclusionMaxQuality=0
r.AmbientOcclusionLevels=0
r.AmbientOcclusionRadiusScale=0.0
r.HBAO.Enable=0
r.DepthOfFieldQuality=0
r.RenderTargetPoolMin=250
r.LensFlareQuality=0
r.SceneColorFringeQuality=0
r.EyeAdaptationQuality=0
r.BloomQuality=0
r.FastBlurThreshold=0
r.Tonemapper.Quality=0
r.Tonemapper.Quality=0
r.Tonemapper.GrainQuantization=0
r.TranslucencyLightingVolumeDim=16
r.LightShaftQuality=0
r.Fog=0
r.RefractionQuality=0
r.SSR.Quality=0
r.SSS.Quality=0
r.SceneColorFormat=3
r.DetailMode=0
r.TranslucencyVolumeBlur=0
r.MaterialQualityLevel=0
r.MotionBlurQuality=0
r.PostProcessAAQuality=0
r.EmitterSpawnRateScale=0.125
r.ParticleLightQuality=0
grass.DensityScale=0
r.grass.DensityScale=0
foliage.DensityScale=0
r.Streaming.PoolSize=300
r.Streaming.MipBias=3
r.MaxAnisotropy=0
r.LightFunctionQuality=0
r.LightFunctionQuality=0
r.ShadowQuality=0
r.Shadow.CSM.MaxCascades=0
r.Shadow.MaxResolution=16
r.Shadow.RadiusThreshold=0.00
r.Shadow.DistanceScale=0.0
r.Shadow.CSM.TransitionScale=0
r.DistanceFieldShadowing=0
r.DistanceFieldAO=0
r.CapsuleShadows=0
r.SkeletalMeshLODBias=0
r.ViewDistanceScale=1.0
b.LevelStreamingMaxLODLevel=2
b.LevelStreamingDistanceRatioForLOD=0.5
b.NetMoveEnableByDistance=10000

[ChatSettings]
HideSocialName=False
AutoImportFriends=False
AutoDeclineFriendRequests=False
ShowNotifications=True
NeverFadeMessages=True
ShowTimeStamps=True
ShowWhispersInAllTabs=False
ShowCustomTab=False
ShowWhispersTab=True
ShowGlobalTab=True
ShowCombatAndEventsTab=True
ShowClanTabs=False
HideOffline=False
HideOutgoing=False
HideSuggestions=False
HideRecent=False
HideBlocked=True
FilterMatureLanguage=True
DisplayCharacterNames=False
FriendInviteReceivedCueEnabled=False
GameOrPartyInviteReceivedCueEnabled=False
MessageReceivedCueEnabled=False
SoundEnabled=False
FontSize=1
WindowHeight=1
WindowOpacity=0.500000


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