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Emil fortnite settings, config & cfg 2018

Full Name -
Nickname Emil
Birthday -
Nationality IcelandIceland
Game FortniteFortnite
Since 2018-08-10
Last Update 2018-08-10
Emil screenshot

Emil Gear

Mouse -
Mousepad -
Keyboard -
Headset -
Earbuds -
Monitor -
Chair -
Controller -
Case -

Emil Gaming PC Setup

GPU -
CPU -
Memory -
Motherboard -
Power Supply -
Storage -
Fan -
Cooler -

Emil config

The Fortnite config file of Emil has been downloaded 154 times. Download GameUserSettings.ini by clicking the download button below.
Social Media
Twitch -
Twitter -
YouTube -
Instagram -
Facebook -
TikTok -
Steam -
Discord -

Emil Settings

Monitor
Window Mode-
Resolution1440x1080
Aspect Ratio4:3
Frame Rate Limit-
HUD-
Graphics
Brightness-
User Interface Contrast-
Color Blind Mode-
Color Blind Strength-
Graphics Quality
View Distance-
Shadows-
Anti-Aliasing-
Textures-
Meshes-
Effects-
Post Processing-
Advanced Graphics
Vsync-
Motion Blur-
Show FPS-
Rendering Mode-
Allow Multithreaded Rendering-
Mouse Sensitivity
DPI-
Polling-
X-Axis Sensitivity-
Y-Axis Sensitivity-
Targeting Sensitivity-
Scope Sensitivity-
Movement Keybinds
Jump-
Crouch-
Sprint-
Combat Keybinds
Use-
Harvesting Tool-
Weapon Slot 1-
Weapon Slot 2-
Weapon Slot 3-
Weapon Slot 4-
Weapon Slot 5-
Building Keybinds
Wall-
Floor-
Stairs-
Roof-
Trap-
Building Edit-
Rotate Building-
Repair / Upgrade-
FAQ
Summary
This page contains the in-game settings, config files (cfg) and hardware setup of Emil. The Emil fortnite settings page has been viewed for 2.644 since it was added on 2018-08-10. The last time the settings of Emil were on 2018-08-10. Visit the fortnite settings page to view more Fortnite settings like Emil or visit upload section to add your own fortnite settings.
Other Fortnite settings
Other Iceland gaming settings
Emil CFG file
[/Script/FortniteGame.FortGameUserSettings]
UnlockConsoleFPS=False
SubGameSelectCount_Athena=21
SubGameLastSelectedTime_Athena=2018.08.10-16.26.02
SubGameSelectCount_Campaign=0
SubGameLastSelectedTime_Campaign=0001.01.01-00.00.00
CustomVoiceChatInputDevice=Microphone (Trust USB microphone)
CustomVoiceChatOutputDevice=Default
bMotionBlur=False
bShowGrass=False
bShowFPS=True
NamedTimes=(("Season5_PageWithLevel48", 2018.08.05-10.43.04),("Season5_PageWithLevel40", 2018.08.05-09.14.05),("Season5_PageWithLevel32", 2018.08.05-09.14.06),("Season5_PageWithLevel56", 2018.08.05-09.41.38),("Season5_PageWithLevel24", 2018.08.05-10.17.06),("Season5_PageWithLevel16", 2018.08.05-10.17.06),("Season5_PageWithLevel8", 2018.08.05-10.17.07))
NamedCounts=()
LastSeenAthenaStoreRefreshTime=0001.01.01-00.00.00
LastSeenAthenaStoreWeeklyEndTime=0001.01.01-00.00.00
LastSelectedPlaylist=Playlist_DefaultDuo
LastSelectedFillOption=False
LastNewsVersionViewedBR=2018-08-10T15:08:45.339Z
LastNewsVersionViewedSTW=
bEulaAccepted=False
EulaAcceptedUserId=
LastEulaCheckTime=0001.01.01-00.00.00
HUDLayoutData[0]=(LayoutEntries=)
HUDLayoutData[1]=(LayoutEntries=)
HUDLayoutData[2]=(LayoutEntries=)
HUDLayoutUsageData=(NumOfTimesOpened=0,NumOfTimesReset=0,NumOfTimesSaved=0,NumOfTimesPanning=0)
bTimesSeenBacchusLoadTutorial=0
bHasSeenTapToShoot=False
NumTimesSeeingPanningTip=0
FireModeData=(bAutoFireIsEnabled=False,b3DTouchEnabled=False,bTapToShootEnabled=False,bAlwaysShowDedicatedButton=False,FireModeType=Unset)
SimpleMobileStats=(GamesPlayed=53,SecondsPlayed=48184,KillCount=167,BestResult=0,LastReviewPromptDay=8)
InitialBenchmarkState=1
bDisableMouseAcceleration=False
ChosenLoginType=None
SocialImportOptedOutVersion=1
bHasSeenErebusSocialImport=False
LastSocialImportPromptTime=2018.08.05-10.36.43
SocialImportPromptCountCurrentVersion=2
SocialImportPromptCountAllVersions=2
bAllowLowPowerMode=False
bUseVSync=False
StaticDecals=False
DynamicDecals=False
UnbatchedDecals=False
DecalCullDistanceScale=0.000000
DynamicLights=False
DynamicShadows=False
LightEnvironmentShadows=False
CompositeDynamicLights=True
SHSecondaryLighting=False
DirectionalLightmaps=True
MotionBlur=False
MotionBlurPause=False
MotionBlurSkinning=0
DepthOfField=False
AmbientOcclusion=False
Bloom=False
bAllowLightShafts=False
Distortion=False
FilteredDistortion=False
DropParticleDistortion=True
bAllowDownsampledTranslucency=False
SpeedTreeLeaves=False
SpeedTreeFronds=False
OnlyStreamInTextures=False
LensFlares=False
FogVolumes=False
FloatingPointRenderTargets=True
OneFrameThreadLag=True
UseVsync=False
AllowDoubleRenderFrames=False
ModulatedShadowStartFadeDistance=0.000000
ModulatedShadowFullyFadeDistance=0.000000
VsyncPresentInterval=1
bUseTripleBuffering=False
UpscaleScreenPercentage=True
Fullscreen=False
FullscreenWindowed=False
MeshScreenPixelAreaThreshold=256.000000
AllowOpenGL=False
AllowRadialBlur=False
AllowSubsurfaceScattering=False
AllowImageReflections=False
AllowImageReflectionShadowing=True
bAllowSeparateTranslucency=False
bAllowPostprocessMLAA=False
bAllowHighQualityMaterials=False
MaxFilterBlurSampleCount=2
SkeletalMeshLODBias=4
ParticleLODBias=10
DetailMode=0
MaxDrawDistanceScale=0.800000
ShadowFilterQualityBias=-1
MaxAnisotropy=0
MaxMultisamples=0
bAllowD3D9MSAA=False
bAllowTemporalAA=False
TemporalAA_MinDepth=500.000000
TemporalAA_StartDepthVelocityScale=100.000000
MinShadowResolution=0
MinPreShadowResolution=0
MaxShadowResolution=0
MobileShadowTextureResolution=0
MaxWholeSceneDominantShadowResolution=0
ShadowFadeResolution=0
PreShadowFadeResolution=0
ShadowFadeExponent=2.200000
SceneCaptureStreamingMultiplier=1.000000
ShadowTexelsPerPixel=0.000000
PreShadowResolutionFactor=0.500000
bEnableBranchingPCFShadows=False
bAllowHardwareShadowFiltering=False
TessellationAdaptivePixelsPerTriangle=48.000000
bEnableForegroundShadowsOnWorld=False
bEnableForegroundSelfShadowing=False
bAllowWholeSceneDominantShadows=False
bUseConservativeShadowBounds=True
ShadowFilterRadius=2.000000
ShadowDepthBias=0.012000
PerObjectShadowTransition=60.000000
PerSceneShadowTransition=600.000000
CSMSplitPenumbraScale=0.500000
CSMSplitSoftTransitionDistanceScale=4.000000
CSMSplitDepthBiasScale=0.500000
CSMMinimumFOV=40.000000
CSMFOVRoundFactor=4.000000
UnbuiltWholeSceneDynamicShadowRadius=10000.000000
UnbuiltNumWholeSceneDynamicShadowCascades=1
WholeSceneShadowUnbuiltInteractionThreshold=20
bAllowFracturedDamage=True
NumFracturedPartsScale=1.000000
FractureDirectSpawnChanceScale=1.000000
FractureRadialSpawnChanceScale=1.000000
FractureCullDistanceScale=1.000000
bForceCPUAccessToGPUSkinVerts=false
bDisableSkeletalInstanceWeights=false
HighPrecisionGBuffers=False
AllowSecondaryDisplays=False
SecondaryDisplayMaximumWidth=1440
SecondaryDisplayMaximumHeight=1080
AllowLogitechLedSdk=True
AllowPerFrameSleep=True
AllowPerFrameYield=True
MobileFeatureLevel=0
MobileFog=True
MobileHeightFog=False
MobileSpecular=True
MobileBumpOffset=True
MobileNormalMapping=True
MobileEnvMapping=True
MobileRimLighting=True
MobileColorBlending=True
MobileColorGrading=False
MobileVertexMovement=True
MobileOcclusionQueries=False
MobileGlobalGammaCorrection=False
MobileAllowGammaCorrectionWorldOverride=True
MobileAllowDepthPrePass=False
MobileGfxGammaCorrection=False
MobileLODBias=-0.5
MobileBoneCount=75
MobileBoneWeightCount=2
MobileUsePreprocessedShaders=True
MobileFlashRedForUncachedShaders=False
MobileWarmUpPreprocessedShaders=True
MobileCachePreprocessedShaders=False
MobileProfilePreprocessedShaders=False
MobileUseCPreprocessorOnShaders=True
MobileLoadCPreprocessedShaders=True
MobileSharePixelShaders=True
MobileShareVertexShaders=True
MobileShareShaderPrograms=True
MobileEnableMSAA=False
MobileContentScaleFactor=1.0
MobileVertexScratchBufferSize=150
MobileIndexScratchBufferSize=10
MobileLightShaftScale=2.0
MobileLightShaftFirstPass=0.5
MobileLightShaftSecondPass=1.0
MobileModShadows=True
MobileTiltShift=False
MobileMaxMemory=300
MobilePostProcessBlurAmount=32.0
bMobileUsingHighResolutionTiming=True
MobileTiltShiftPosition=0.5
MobileTiltShiftFocusWidth=0.3
MobileTiltShiftTransitionWidth=0.5
MobileMaxShadowRange=500.0
MobileBloomTint=(R=1.0,G=0.75,B=0.0,A=1.0)
MobileClearDepthBetweenDPG=False
MobileSceneDepthResolveForShadows=TRUE
MobileLandscapeLodBias=0
MobileUseShaderGroupForStartupObjects=FALSE
MobileMinimizeFogShaders=FALSE
MobileFXAAQuality=0
ApexLODResourceBudget=1000000000000000000000.0
ApexDestructionMaxChunkIslandCount=2500
ApexDestructionMaxShapeCount=0
ApexDestructionMaxChunkSeparationLOD=1.0
ApexDestructionMaxActorCreatesPerFrame=-1
ApexDestructionMaxFracturesProcessedPerFrame=-1
ApexDestructionSortByBenefit=True
ApexGRBEnable=false
ApexGRBGPUMemSceneSize=128
ApexGRBGPUMemTempDataSize=128
ApexGRBMeshCellSize=7.5
ApexGRBNonPenSolverPosIterCount=9;
ApexGRBFrictionSolverPosIterCount=3;
ApexGRBFrictionSolverVelIterCount=3;
ApexGRBSkinWidth=0.025
ApexGRBMaxLinearAcceleration=1000000.0
bEnableParallelAPEXClothingFetch=True
bApexClothingAsyncFetchResults=False
ApexClothingAvgSimFrequencyWindow=60
ApexClothingAllowAsyncCooking=True
ApexClothingAllowApexWorkBetweenSubsteps=FALSE
bUseDynamicResolution=False
ResolutionSizeX=1440
ResolutionSizeY=1080
LastUserConfirmedResolutionSizeX=1440
LastUserConfirmedResolutionSizeY=1080
WindowPosX=-1
WindowPosY=-1
LastConfirmedFullscreenMode=1
PreferredFullscreenMode=0
AudioQualityLevel=0
LastConfirmedAudioQualityLevel=0
FrameRateLimit=0.000000
DesiredScreenWidth=1440
DesiredScreenHeight=1080
LastUserConfirmedDesiredScreenWidth=1440
LastUserConfirmedDesiredScreenHeight=1080
LastRecommendedScreenWidth=-1.000000
LastRecommendedScreenHeight=-1.000000
LastCPUBenchmarkResult=-1.000000
LastGPUBenchmarkResult=-1.000000
LastGPUBenchmarkMultiplier=1.000000
bUseHDRDisplayOutput=False
HDRDisplayOutputNits=1000
MobileFPSMode=Mode_60Fps
FullscreenMode=0

[ShaderPipelineCache.CacheFile]
LastOpened=FortniteGame

[ScalabilityGroups]
sg.ResolutionQuality=100.000000
sg.ViewDistanceQuality=3
sg.AntiAliasingQuality=0
sg.ShadowQuality=0
sg.PostProcessQuality=0
sg.TextureQuality=2
sg.EffectsQuality=2
sg.FoliageQuality=0
sg.TrueSkyQuality=0
sg.GroundClutterQuality=0
sg.IBLQuality=0
sg.HeightFieldShadowQuality=0

[/script/engine.renderersettings]
r.AmbientOcclusionMipLevelFactor=1.0
r.AmbientOcclusionMaxQuality=0
r.AmbientOcclusionLevels=0
r.AmbientOcclusionRadiusScale=0.0
r.HBAO.Enable=0
r.DepthOfFieldQuality=0
r.RenderTargetPoolMin=250
r.LensFlareQuality=0
r.SceneColorFringeQuality=0
r.EyeAdaptationQuality=0
r.BloomQuality=0
r.FastBlurThreshold=0
r.Tonemapper.Quality=0
r.Tonemapper.Quality=0
r.Tonemapper.GrainQuantization=0
r.TranslucencyLightingVolumeDim=16
r.LightShaftQuality=0
r.Fog=0
r.RefractionQuality=0
r.SSR.Quality=0
r.SSS.Quality=0
r.SceneColorFormat=3
r.DetailMode=0
r.TranslucencyVolumeBlur=0
r.MaterialQualityLevel=0
r.MotionBlurQuality=0
r.PostProcessAAQuality=0
r.EmitterSpawnRateScale=0.125
r.ParticleLightQuality=0
grass.DensityScale=0
r.grass.DensityScale=0
foliage.DensityScale=0
r.Streaming.PoolSize=300
r.Streaming.MipBias=3
r.MaxAnisotropy=0
r.LightFunctionQuality=0
r.LightFunctionQuality=0
r.ShadowQuality=0
r.Shadow.CSM.MaxCascades=0
r.Shadow.MaxResolution=16
r.Shadow.RadiusThreshold=0.00
r.Shadow.DistanceScale=0.0
r.Shadow.CSM.TransitionScale=0
r.DistanceFieldShadowing=0
r.DistanceFieldAO=0
r.CapsuleShadows=0
r.SkeletalMeshLODBias=0
r.ViewDistanceScale=1.0
b.LevelStreamingMaxLODLevel=2
b.LevelStreamingDistanceRatioForLOD=0.5
b.NetMoveEnableByDistance=10000

[ChatSettings]
HideSocialName=False
AutoImportFriends=False
AutoDeclineFriendRequests=False
ShowNotifications=True
NeverFadeMessages=True
ShowTimeStamps=True
ShowWhispersInAllTabs=False
ShowCustomTab=False
ShowWhispersTab=True
ShowGlobalTab=True
ShowCombatAndEventsTab=True
ShowClanTabs=False
HideOffline=False
HideOutgoing=False
HideSuggestions=False
HideRecent=False
HideBlocked=True
FilterMatureLanguage=True
DisplayCharacterNames=False
FriendInviteReceivedCueEnabled=False
GameOrPartyInviteReceivedCueEnabled=False
MessageReceivedCueEnabled=False
SoundEnabled=False
FontSize=1
WindowHeight=1
WindowOpacity=0.500000


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