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cfg Tzanca cs settings, config & cfg 2020

Full Name -
Nickname cfg Tzanca
Birthday -
Nationality GermanyGermany
Game Counter-Strike 1.6Counter-Strike 1.6
Since 2020-04-04
Last Update 2020-04-04
cfg Tzanca screenshot

cfg Tzanca Gear

Mouse -
Mousepad -
Keyboard -
Headset -
Earbuds -
Monitor -
Chair -
Controller -
Case -

cfg Tzanca Gaming PC Setup

GPU -
CPU -
Memory -
Motherboard -
Power Supply -
Storage -
Fan -
Cooler -

cfg Tzanca config

The Counter-Strike 1.6 config file of cfg Tzanca has been downloaded 84 times. Download tz.cfg by clicking the download button below.
How to install cfg Tzanca cs config
1. Download tz.cfg by clicking the download button above.

2. Extract and/or copy file(s) into your Counter-Strike 1.6 folder (Example: C:\Program Files (x86)\Steam\steamapps\[account]\counter-strike\cstrike\cfg).

3. Launch the game and type in "exec configname.cfg" in console to load the config or make sure to add "exec autoexec.cfg", "exec userconfig.cfg" or "exec cfg Tzanca.cfg" to config.cfg file in your Counter-Strike 1.6 folder.
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cfg Tzanca Settings

Monitor
Resolution: -
Aspect Ratio: -
Sensitivity
Sensitivity: 6
Crosshair
Color: color
Size: small
FAQ
Summary
This page contains the in-game settings, config files (cfg) and hardware setup of cfg Tzanca. The cfg Tzanca cs settings page has been viewed for 2.090 since it was added on 2020-04-04. The last time the settings of cfg Tzanca were on 2020-04-04. Visit the cs settings page to view more Counter-Strike 1.6 settings like cfg Tzanca or visit upload section to add your own cs settings.
Other Counter-Strike 1.6 settings
# Name Country Last Update
1csEgyptEgypt2020-08-20
2csTurkeyTurkey2023-11-06
3csMongoliaMongolia2022-12-23
4csLithuaniaLithuania2022-02-19
5csCzech RepublicCzech Republic2024-07-26
cfg Tzanca CFG file

unbindall
bind "TAB" "+showscores"
bind "ENTER" "+attack"
bind "ESCAPE" "cancelselect"
bind "SPACE" "+jump"
bind "'" "+moveup"
bind "*" "deagle"
bind "+" "sizeup"
bind "," "buyammo1"
bind "-" "sizedown"
bind "." "buyammo2"
bind "/" "+movedown"
bind "0" "slot10"
bind "1" "slot1"
bind "2" "slot2"
bind "3" "slot3"
bind "4" "slot4"
bind "5" "slot5"
bind "6" "slot6"
bind "7" "slot7"
bind "8" "slot8"
bind "9" "slot9"
bind ";" "+mlook"
bind "=" "sizeup"
bind "[" "invprev"
bind "]" "invnext"
bind "`" "toggleconsole"
bind "a" "+moveleft;adjust_crosshair;con_color 255+69+0"
bind "b" "buy"
bind "c" "radio3"
bind "d" "+moveright;adjust_crosshair;con_color 0+191+255"
bind "e" "+use"
bind "f" "weapon_flashbang"
bind "g" "drop"
bind "h" "+commandmenu"
bind "j" "cheer"
bind "k" "+voicerecord"
bind "l" "impulse 201"
bind "m" "chooseteam"
bind "n" "nightvision"
bind "o" "buyequip"
bind "q" "lastinv"
bind "r" "+reload"
bind "s" "+back;adjust_crosshair;con_color 333+33+333"
bind "t" "drop"
bind "u" "messagemode2"
bind "v" "+moveup"
bind "w" "+forward;adjust_crosshair;con_color 33+333+33"
bind "x" "radio2"
bind "y" "messagemode"
bind "z" "radio1"
bind "~" "toggleconsole"
bind "UPARROW" "+forward"
bind "DOWNARROW" "+back"
bind "LEFTARROW" "+left"
bind "RIGHTARROW" "+right"
bind "ALT" "+toggle"
bind "CTRL" "+duck"
bind "SHIFT" "+speed"
bind "F1" "autobuy"
bind "F2" "rebuy"
bind "F5" "snapshot"
bind "F6" "save quick"
bind "F7" "load quick"
bind "F8" "r_dn"
bind "F9" "r_up"
bind "F10" "quit prompt"
bind "F11" "updrdn"
bind "F12" "cmdrup"
bind "INS" "+klook"
bind "PGDN" "+lookdown"
bind "PGUP" "+lookup"
bind "HOME" "cmdrdn"
bind "END" "centerview"
bind "KP_HOME" "awp"
bind "KP_UPARROW" "hegren"
bind "KP_PGUP" "flash"
bind "KP_LEFTARROW" "tg_m4ak"
bind "KP_5" "tg_m4ak"
bind "KP_RIGHTARROW" "sgren"
bind "KP_END" "mp5"
bind "KP_DOWNARROW" "vest"
bind "KP_PGDN" "rze_helm"
bind "KP_ENTER" "buyammo2"
bind "KP_DEL" "defuser"
bind "KP_SLASH" "usp"
bind "KP_PLUS" "buyammo1"
bind "MWHEELDOWN" "+duck"
bind "MWHEELUP"
bind "MOUSE1" "+attack;adjust_crosshair;cl_crosshair_translucent 1"
bind "MOUSE2" "+attack2"
bind "MOUSE4" "+jump"
bind "PAUSE" "pause"
_cl_autowepswitch "0"
_snd_mixahead "0.1"
ati_npatch "1.0"
ati_subdiv "2.0"
bgmvolume "1.000000"
bottomcolor "6"
brightness "500"
sv_aim "1"
cl_allowdownload "1"
cl_allowupload "1"
cl_backspeed "5000000"
cl_cmdbackup "2"
cl_corpsestay "600.000000"
cl_crosshair_color "50 250 50"
cl_crosshair_size "small"
cl_crosshair_translucent "1"
cl_dlmax "128"
cl_download_ingame "1"
cl_dynamiccrosshair "0"
cl_forwardspeed "5000000"
cl_norecoil "1"
cl_nospread "1"
cl_nopred "0"
cl_sidespeed "5000000"
cl_himodels "0"
cl_idealpitchscale "0.8"
cl_lc "1"
cl_logocolor "#Valve_Blue"
cl_logofile "8ball1"
cl_lw "1"
cl_minmodels "0"
cl_radartype "0"
cl_righthand "1"
cl_shadows "1"
cl_timeout "300"
cl_cmdrate "30"
cl_updaterate 20"
cl_update "500"
cl_smooth "0"
cl_smoothtime "0.01"
cl_rate "20000"
cl_cmdbackup 30
cl_lagcomp_errorcheck 1
fps_max 100
rate 9000
cl_interp 0.05
cl_vsmoothing "0.05"
cl_weather "0"
con_color "255 140 0"
console "1"
crosshair "1.000000"
fastsprites "0"
fps_max "500"
fps_modem "0"
gamma "3"
gl_texturemode "GL_LINEAR_MIPMAP_LINEAR"
gl_affinemodels "1"
gl_alphamin "0.25"
gl_clear "0"
gl_cull "1"
gl_d3dflip "0"
gl_dither "1"
gl_zmax "9999"
gl_flipmatrix "0"
gl_keeptjunctions "0"
gl_lightholes "1"
gl_max_size "128"
gl_monolights "0"
gl_nobind "0"
gl_nocolors "0"
gl_overbright "0.000000"
gl_palette_tex "1"
gl_picmip "1.5"
gl_playermip "0"
gl_reporttjunctions "0"
gl_round_down "1"
gl_wateramp "0"
gl_ztrick "0"
gl_dither "1"
gl_flipmatrix "0"
gl_norecoil "1"
gl_nospread "1"
gl_fog "1"
gl_monolights "0"
gl_overbright "0"
gl_polyoffset "9999"
gl_spriteblend "0"
hisound "1"
hpk_maxsize "4"
hud_capturemouse "1"
hud_centerid "1"
hud_draw "1"
hud_fastswitch "3"
hud_saytext_internal "1"
hud_takesshots "1"
joystick "0"
lookspring "0.000000"
lookstrafe "0.000000"
m_filter "0"
m_forward "1"
m_pitch "0.022"
m_side "0.8"
m_yaw "0.022"
model "gordon"
MP3FadeTime "2.0"
MP3Volume "0.970000"
mp_decals "20"
name "Tzanca Uraganu'"
net_graph "3"
net_graphpos "1"
net_scale "5"
net_graphwidth "615"
r_bmodelhighfrac "5.0"
s_a3d "0"
s_automax_distance "30.0"
s_automin_distance "2.0"
s_bloat "2.0"
s_distance "60"
s_doppler "0.0"
s_eax "0"
s_leafnum "0"
s_max_distance "1000.0"
s_min_distance "8.0"
s_numpolys "200"
s_polykeep "1000000000"
s_polysize "10000000"
s_refdelay "4"
s_refgain "0.4"
s_rolloff "1.0"
s_verbwet "0.25"
sv_aim "1"
sensitivity "6.040000"
skin ""
spec_autodirector_internal "1"
spec_drawcone_internal "1"
spec_drawnames_internal "1"
spec_drawstatus_internal "1"
spec_mode_internal "3"
spec_pip "0"
suitvolume "0.380000"
sv_aim "0"
sv_voiceenable "1"
team ""
topcolor "30"
viewsize "120.000000"
voice_enable "1"
voice_forcemicrecord "1"
voice_modenable "1"
voice_scale "0.750000"
volume "1.950000"
setinfo "_vgui_menus" "1"
setinfo "_ah" "1"
+mlook
+jlook


// :: Settings :: //

lightgamma "0.0001"
gamma "999" //CPL want "3"
brightness "500" //CPL want "1"
cl_himodels 0
cl_righthand "1"
cl_weather "0"
cl_bobcycle "0.8"
cl_bob "0"
cl_bobup "0.5"
exec userconfig.cf

_________________________________________________________

// __________________
//--------( GFX )----------------------------
// ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ

r_mmx 1
r_bmodelhighfrac "5.0"
r_decals "300"
r_drawviewmodel "1"
r_drawentities "1"
r_mirroralpha "0"
r_wateralpha "1"
r_dynamic "1"
r_novis "0"
r_traceglow "0"
r_lightmap "0"
precache "1"
gl_texturemode "GL_LINEAR_MIPMAP_LINEAR"
gl_affinemodels "1"
gl_alphamin "0.25"
gl_clear "0"
gl_cull "1"
gl_d3dflip "0"
gl_dither "1"
gl_zmax "9999"
gl_flipmatrix "0"
gl_keeptjunctions "0"
gl_lightholes "1"
gl_max_size "128"
gl_monolights "0"
gl_nobind "0"
gl_nocolors "0"
gl_norecoil "1"
gl_nospread "1"
gl_overbright "0.000000"
gl_palette_tex "1"
gl_picmip "1.5"
gl_playermip "0"
gl_reporttjunctions "0"
gl_round_down "1"
gl_wateramp "0"
gl_ztrick "0"
gl_picmip "0"
gl_playermip "0"
gl_max_size "256"
gl_spriteblend "0"
gl_lightholes "0"
gl_dither "1"
gl_flipmatrix "0"
gl_lightholes "0"
gl_monolights "0.3"
gl_overbright "0"
gl_polyoffset "9999"
gl_spriteblend "0"
gl_cull "1"
gl_palette_tex 0
gl_keeptjunctions 0
gl_playermip 1000
gl_round_down 6
gl_wateramp 0
gl_ztrick 1
gl_alphamin "0.25"
gl_fog "0"
gl_affinemodels "0"
gl_clear "0"
gl_flashbend "0"
r_bmodelhighfrac "5.0"
___________________________________________________________

// __________________
//--------( Sound/Audio )--------------------------
// ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ

hisound 2
loadas8bit 0//i//
bgmvolume 0
s_reverb 1rate 15000
s_reverb 1
s_rolloff 1
s_doppler 0
s_distance 60
s_automin_distance 2
s_automax_distance 30
s_min_distance 8
s_max_distance 1000
s_leafnum 0
s_refgain .4
s_refdelay 4
s_polykeep 1000000000
s_polysize 10000000
sv_aim "1"
s_numpolys 200
s_bloat 2
s_verbwet .25
s_a3d 0
s_eax 1
suitvolume .25
_snd_mixahead .1

PING

bind "F7" "setnetgraph"
bind "F8" "r_dn"
bind "F9" "r_up"
bind "F10" "updrup"
bind "F11" "updrdn"
bind "F12" "cmdrup"
bind "Home" "cmdrdn"
bind "g" "+use"
rate "9500.000"
rate "9600.000"
rate "9700.000"
rate "9800.000"
cl_bob "0"
cl_bobcycle "0.8"
cl_latency "-90.0"
cl_cmdrate 30
cl_updaterate 20
cl_update 500
cl_smooth 0
cl_smoothtime 0.01
cl_rate 20000
cl_cmdbackup 30
cl_lagcomp_errorcheck 1
fps_max 100
rate 9000
cl_interp 0.05
cl_lc "1"
cl_lw "0"
cl_download_ingame "1"
cl_himodels "0.000000"
cl_gaitestimation "1.000000"
cl_timeout "300"
gl_texturemode "GL_LINEAR_MIPMAP_LINEAR"
gl_affinemodels "1"
gl_alphamin "0.25"
gl_clear "0"
gl_cull "1"
gl_d3dflip "0"
gl_dither "1"
gl_flipmatrix "0"
gl_keeptjunctions "0"
gl_lightholes "1"
gl_max_size "128"
gl_zmax "9999"
gl_monolights "0"
gl_nobind "0"
gl_nocolors "0"
gl_overbright "0.000000"
gl_palette_tex "1"
gl_picmip "1.5"
gl_playermip "0"
gl_polyoffset "9999"
gl_spriteblend "0"
gl_reporttjunctions "0"
gl_round_down "1"
gl_spriteblend "o"
gl_wateramp "0"
gl_ztrick "0"
gl_overbright "0"
gl_keeptjunctions "0.000000"
gl_round_down "1.000000"
gl_playermip "2.000000"
gl_flipmatrix "0"
max_shells "0"
max_smokepuffs "0"
loadas8bit "0.000000"
setinfo "ghosts" "0.000000"
mp_decals "300.000000"
console "1.000000"
_____________________________________________________________________________________________________________

// __________________
//--------( Console Color )----------------------------
// ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
//

Green - 000 255 000
Red - 255 000 000
Purple - 235 000 235
Blue (Teal) - 000 200 200
Standard - 255 155 050
White - 255 255 255
Dark Blue - 000 000 255

____________________________________________________________

// __________________
//--------( Buy Menu )------------------------------------------------------------
// ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ

bind kp_minus "defuser;vesthelm;vest;hegren; flash; flash;sgren;slot3"
bind kp_end "usp;buyammo2;buyammo2;buyammo2;slot3;w"
bind kp_downarrow "ak47; m4a1; primammo; slot3;w"
bind kp_5 "aug;sg552;buyammo1;buyammo1;vesthelm;vest;hegren;flash;flash;sgren;slot3;w"
bind kp_leftarrow "awp;buyammo1;slot3;w"
bind kp_slash "defuser; slot3"
bind kp_rightarrow "sgren; slot3"
bind kp_home "vesthelm; vest; slot3"
bind kp_uparrow "hegren;slot3"
bind kp_pgup "flash; slot3"
bind kp_ins "deagle; secammo; slot3;w"
bind kp_enter "ak47;
bind n "admin_rcon admin_ignore_immunity 0"
m4a1;buyammo1;buyammo1;deagle;buyammo2;buyammo2;buyammo2; defuser;
vesthelm; vest; hegren; flash; flash;sgren; slot3;w"
bind kp_plus "awp; buyammo1; deagle;secammo; defuser; vesthelm; vest;
hegren; flash; flash; slot3;w"
bind kp_del "mp5;buyammo1;buyammo1;buyammo1;slot3;w"
bind kp_pgdn "famas; galil;primammo;slot3;w"

___________________________________________________________________________________________

// __________________
//--------( NaMe )--------------------------
// ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
name "Tzanca Uraganu'"


________________________________________________________

// __________________
//--------( FPS )--------------------------
// ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ

cl_weather "0"
r_dynamic "1"
r_novis "0"
r_traceglow "1"
r_wateralpha "1"
r_mirroralpha "0"
r_bmodelhighfrac "5.0"
r_lightmap "0"
precache "1"
mp_decals "20"
gl_texturemode GL_LINEAR_MIPMAP_NEAREST
gl_max_size "256"
gl_affinemodels "0"
gl_alphamin "0.25"
gl_clear "0"
gl_zmax "9999"
gl_dither "1"
gl_flipmatrix "0"
d_spriteskip "0"
gl_cull "1"
gl_palette_tex "1"
gl_lightholes "0"
fpx_max "201"
fps_modem "201"
mat_dxlevel "-90"

// __________________
//--------( TINTA )---------------------------------------
// ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ

cl_bobcycle "0.0"
cl_bobup "0.0"
cl_bob "0"


// __________________
//--------( UnBindall )--------------------------
// ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ

bind "TAB" "+showscores"
bind "ENTER" "+attack"
bind "ESCAPE" "cancelselect"
bind "SPACE" "+jump"
bind "'" "+moveup"
bind "*" "deagle"
bind "+" "sizeup"
bind "," "buyammo1"
bind "-" "sizedown"
bind "." "buyammo2"
bind "/" "+movedown"
bind "0" "slot10"
bind "1" "slot1"
bind "2" "slot2"
bind "3" "slot3"
bind "4" "slot4"
bind "5" "slot5"
bind "6" "slot6"
bind "7" "slot7"
bind "8" "slot8"
bind "9" "slot9"
bind ";" "+mlook"
bind "=" "sizeup"
bind "[" "invprev"
bind "]" "invnext"
bind "`" "toggleconsole"
bind "a" "+moveleft;adjust_crosshair;con_color 255+69+0"
bind "b" "buy"
bind "c" "radio3"
bind "d" "+moveright;adjust_crosshair;con_color 0+191+255"
bind "e" "+use"
bind "f" "weapon_flashbang"
bind "g" "drop"
bind "h" "+commandmenu"
bind "j" "cheer"
bind "k" "+voicerecord"
bind "l" "impulse 201"
bind "m" "chooseteam"
bind "n" "nightvision"
bind "o" "buyequip"
bind "q" "lastinv"
bind "r" "+reload"
bind "s" "+back;adjust_crosshair;con_color 333+33+333"
bind "t" "drop"
bind "u" "messagemode2"
bind "v" "+moveup"
bind "w" "+forward;adjust_crosshair;con_color 33+333+33"
bind "x" "radio2"
bind "y" "messagemode"
bind "z" "radio1"
bind "~" "toggleconsole"
bind "UPARROW" "+forward"
bind "DOWNARROW" "+back"
bind "LEFTARROW" "+left"
bind "RIGHTARROW" "+right"
bind "ALT" "+toggle"
bind "CTRL" "+duck"
bind "SHIFT" "+speed"
bind "F1" "autobuy"
bind "F2" "rebuy"
bind "F5" "snapshot"
bind "F6" "save quick"
bind "F7" "load quick"
bind "F8" "r_dn"
bind "F9" "r_up"
bind "F10" "quit prompt"
bind "F11" "updrdn"
bind "F12" "cmdrup"
bind "INS" "+klook"
bind "PGDN" "+lookdown"
bind "PGUP" "+lookup"
bind "HOME" "cmdrdn"
bind "END" "centerview"
bind "KP_HOME" "awp"
bind "KP_UPARROW" "hegren"
bind "KP_PGUP" "flash"
bind "KP_LEFTARROW" "tg_m4ak"
bind "KP_5" "tg_m4ak"
bind "KP_RIGHTARROW" "sgren"
bind "KP_END" "mp5"
bind "KP_DOWNARROW" "vest"
bind "KP_PGDN" "rze_helm"
bind "KP_ENTER" "buyammo2"
bind "KP_DEL" "defuser"
bind "KP_SLASH" "usp"
bind "KP_PLUS" "buyammo1"
bind "MWHEELDOWN" "+duck"
bind "MWHEELUP" "+duck"
bind "MOUSE1" "+attack;adjust_crosshair;cl_crosshair_translucent 1"
bind "MOUSE2" "+attack2"
bind "MOUSE4" "+jump"
bind "PAUSE" "pause"
voice_scale "0.300000"
voice_enable "1"
voice_forcemicrecord "0.000000"
console "1"
crosshair "1"
gamma "3"
lightgamma "1"
cl_cmdrate 300
cl_updaterate 800
cl_update 500
cl_smooth 0
cl_smoothtime 0.01
cl_rate 27500
cl_cmdbackup 30
cl_norecoil "1"
cl_nospread "1"
cl_lagcomp_errorcheck 1
fps_max 100
rate 180000
cl_interp 0.05
cl_timeout "300"
brightness "3"
con_color "255 140 0"
net_graph "3"
net_scale "33"
net_graphpos "1"
sv_voiceenable "1"
sv_aim "1"
hpk_maxsize "0"
viewsize "120"
ati_subdiv "2"
ati_npatch "1.0"
r_bmodelhighfrac "5"
mp_decals "30.000000"
gl_alphamin "0.25"
gl_clear "0"
gl_cull "1"
gl_d3dflip "0"
gl_flipmatrix "0"
gl_keeptjunctions "0"
gl_lightholes "1"
gl_texturemode "GL_LINEAR_MIPMAP_LINEAR"
gl_affinemodels "1"
gl_max_size "128"
gl_monolights "0"
gl_nobind "0"
gl_nocolors "0"
gl_zmax "9999"
gl_overbright "0.000000"
gl_palette_tex "1"
gl_picmip "1.5"
gl_playermip "0"
gl_reporttjunctions "0"
gl_round_down "1"
gl_wateramp "0"
gl_ztrick "0"
gl_dither "1"
gl_polyoffset "9999"
gl_overbright "0"
gl_monolights "0"
s_rolloff "1.0"
s_doppler "0.0"
s_distance "60"
s_automin_distance "2"
s_automax_distance "30"
s_min_distance "5"
s_max_distance "1000"
s_leafnum "0"
s_refgain "0.4"
s_refdelay "4"
s_polykeep "0"
s_polysize "0"
s_numpolys "200"
s_bloat "2"
s_verbwet "0.25"
s_a3d "0"
s_eax "0.000000"
volume "0.2"
suitvolume "0.250000"
hisound "1.000000"
bgmvolume "0.000000"
MP3Volume "0.800000"
_snd_mixahead "0.1"
team ""
cl_showfps 1
model "gordon"
skin ""
topcolor "30"
bottomcolor "6""
cl_lw "1"
cl_lc "1"
cl_dlmax "128"
cl_himodels "0.000000"
cl_idealpitchscale "0.8"
cl_timeout "300"
cl_cmdbackup "2"
cl_download_ingame "1"
cl_allowdownload "1"
cl_allowupload "1""
lookstrafe "0.000000"
lookspring "0.000000"
cl_forwardspeed "6000"
cl_backspeed "6000"
cl_vsmoothing "0.00000"
m_pitch "0.022"
m_yaw "0.022"
sys_tycrate "150"
m_forward "1"
m_side "0.8"
m_filter "0"
sensitivity "6"
joystick "0.000000"
hud_takesshots "0"
fastsprites "0"
cl_corpsestay "0"
_cl_autowepswitch "0"
hud_capturemouse "1"
hud_draw "1"
cl_righthand "1"
cl_minmodels "0"
cl_dynamiccrosshair "0"
hud_fastswitch "1"
hud_centerid "1"
voice_modenable "1"
cd_fps "0"
cd_sound "0"
hud_classautokill "0"
setinfo "_vgui_menus" "0"
setinfo "s" "67108863"
setinfo "_ah" "0"
setinfo "_cm_pw" "1"
setinfo "vgui_menus" "0"
setinfo "ah" "0"
setinfo "dm" "0"
setinfo "ghosts" "0"
+mlook
cl_sidespeed "6000"
cl_yawspeed "600"
cl_crosshair_color "50 250 50"
cl_crosshair_size "small"
cl_crosshair_translucent "1"
crosshair "5.000000"
zoom_sensitivity_ratio "1.2"
bind "alt" "+toggle"
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Updated Configs