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DEAFPS apex legends settings, config & cfg 2020

Full Name -
Nickname DEAFPS
Birthday -
Nationality GermanyGermany
Game Apex LegendsApex Legends
Since 2020-02-26
Last Update 2020-02-26
DEAFPS screenshot

DEAFPS Gear

Mouse -
Mousepad -
Keyboard -
Headset -
Monitor -
Chair -
Controller -
Case -

DEAFPS Gaming PC Setup

GPU -
CPU -
Memory -
Motherboard -
Power Supply -
Storage -
Fan -
Cooler -

DEAFPS config

The Apex Legends config file of DEAFPS has been downloaded 267 times. Download autoexec.cfg by clicking the download button below.
Social Media
Twitch -
Twitter -
YouTube -
Instagram -
Facebook -
TikTok -
Steam -
Discord -

DEAFPS Settings

Monitor
Display Mode -
Resolution 1440x900
Aspect Ratio 16:10
Brightness -
Field of View -
Sprint View Shake -
V-Sync -
Mouse
DPI -
Mouse Sensitivity 2.8
ADS Mouse Sensitivity -
Mouse Acceleration -
Mouse Invert -
Lighting Effects -
Video Advanced
V-Sync -
Anti-aliasing -
Texture Streaming Budget -
Texture Filtering -
Ambient Occlusion Quality -
Sun Shadow Coverage -
Sun Shadow Detail -
Spot Shadow Detail -
Volumetric Lighting -
Dynamic Spot Shadows -
Model Detail -
Effects Detail -
Impact Marks -
Ragdolls -
FAQ
Summary
This page contains the in-game settings, config files (cfg) and hardware setup of DEAFPS. The DEAFPS apex legends settings page has been viewed for 3.679 since it was added on 2020-02-26. The last time the settings of DEAFPS were on 2020-02-26. Visit the apex legends settings page to view more Apex Legends settings like DEAFPS or visit upload section to add your own apex legends settings.
Other Apex Legends settings
DEAFPS CFG file
// _____________________
// | DEAFPS - CONFIG |
// v3.8 - 22.12.19
// Follow @deaFPS_ on Twitter
//


// FEATURES------------------------------------------------------
// Rotating Minimap
// Transparent "Downed-Player" indicators
// 120 FOV
// No 4:3 Blackbars
// No Telemetry for better privacy of your data
// No Blurred UI*
// Unlimited FPS
// More Stable FPS thanks to lowered LOD and disabled shadows ( ONLY WORKS WITH VIDEOCONFIG.TXT )
// Net-graph (See ping)
//
// *Broken at the moment (11 June 2019), but devs said eventually it will be fixed



// KEY-LIST------------------------------------------------------
// "F1" - Toggle FPS Counter
// "F2" - Toggle Net-graph (See ping)
// "F3" - Switch to 1440x1080 Resolution
// "F4" - Switch back to 1920x1080 Resolution
// "F7" - Reexecute this Autoexec


// GAMEPLAY-SETTINGS---------------------------------------------
m_rawinput "1"
// Takes the direct input of your mouse

m_filter "0"
// Makes sure any kind of mouse filtering is off

m_acceleration "0"
// Once again this makes sure mouse acceleration is off

hud_setting_minimapRotate "1"
// This setting allows the minimap to rotate with you
//(default 0)

sprint_view_shake_style "1"
// Less Headbob

hud_setting_pingAlpha "0.4"
// Opacity of the pings and downed banners (default 1)

colorblind_mode 1
// Colorblind modes

player_setting_damage_closes_deathbox_menu "0"
// Your inventory wont auto-close anymore when receiving damage



// PERSONAL-SETTINGS---------------------------------------------
// IMPORTANT! - Remove "//" infront of the commands to take effect
mouse_sensitivity "2.8"
// Your mouse sensitivity

mouse_zoomed_sensitivity_scalar_0 "1.1"

bind "f" "+use; +use_long" 0
// Your use bind

unbind "mouse4"
unbind "mouse5"

bind "e" "+offhand1" 0
// Your Tactical

bind "x" "weaponSelectPrimary2" 0
// Your Fists

bind "q" "ping_specific_type ENEMY" 0
// Ping Enemy

cl_fovScale "1.55"
// 1.55 = 110FOV | 1.7 = 120FOV
// to deactivate add "//" at the beginning

bind "SPACE" "+jump" 0
bind "MWHEELDOWN" "+jump" 0
// Your Jump key


// CUSTOM-BINDS--------------------------------------------------
bind "F1" "toggle cl_showfps 4 0;toggle cl_showpos 1 0"
// Toggle for the FPS Counter

bind "F2" "toggle shownet_enabled 4 0"
// Net Graph Toggle

bind "F3" "mat_setvideomode 1280 960 0 0"
// Changes res to your 4:3 res - you might like to change
// this to your preferred res...like 1440x1080

bind "F4" "mat_setvideomode 1440 900 0 0"
// Changes res back to 1920x1080

bind "F7" "exec autoexec.cfg"
// If you have accidentally changes something in the video
// options just press F7 and the settings will load again

bind "F5" "toggle stream_memory 0 307200"
// Texture quality toggle


// 4:3-SETTINGS--------------------------------------------------
// IMPORTANT! - If the UI glitches switch to 1080p with "F4" and
back to your 4:3 res with "F3"-----------------------------------

mat_letterbox_aspect_goal 1

mat_letterbox_aspect_threshold 1



// Audio Occlusion/Distortion-------------------------------------
miles_channels 2
// Tells the number of audio channels to the audio engine

miles_occlusion 0
// Sound bouncing of walls

miles_occlusion_force 0

miles_occlusion_partial 0

sound_num_speakers 2
// Number of your audio channels

sound_without_focus 0
// Game desent stop to play sound when tabbed out

miles_max_sounds_per_server_frame 400
// Max amount of sounds played at once (default is 50)



// PRIVACY-SETTINGS----------------------------------------------
telemetry_client_enable 0

telemetry_client_sendInterval 0

pin_opt_in 0



// IMPORTANT-GRAPHICS-BASED-COMMANDS-----------------------------
fps_max unlimited
// Unlocks Framerate

mat_picmip 4
// Basically this is the texture Quality controller of the
// game 4 = Lowest ... 1 = High

stream_memory "0"
// Change this to 0 if you want to use mat_picmip 4 (default 307200)

r_lod_switch_scale 0.3
// Distance at where the low end models are loaded

csm_enabled 0
// Disables Cascaded Shadows

fog_enableskybox 0
// Removes the fog from the skybox... You can see the
//mountains in the background more clearly now

mat_screen_blur_enabled 0
// Disables the blur effect on the HUD, this gives you like
// 5-10 more fps

mat_forceaniso 0

dvs_enable 0

ssao_enabled 0
// Disables SSAO

shadow_enable 0
shadow_maxdynamic 0
shadow_max_dynamic 0
shadow_depth_dimen_min 0
shadow_depth_upres_factor_max 0

r_decals 0
// Removes Bullet Impacts

particle_cpu_level 0
// Reduces the quality of particles

cl_ragdoll_maxcount 0
// Disables Ragdoll

cl_particle_fallback_multiplier 0
// Multiplier for falling back to cheaper effects under load

cl_particle_fallback_base 0
// Base for falling back to cheaper effects under load

noise_filter_scale 0
// Removes Film-grain

mat_bloom_scalefactor_scalar 0
// Disables bloom

r_createmodeldecals "0"
// Game does not create decals

// OTHER-GRAPHICS-BASED-COMMANDS---------------------------------
mat_disable_bloom 1
// Disables Glow spread of the light

mat_mip_linear 0

cl_gib_allow 0

sssss_enable 0

staticProp_budget 1

func_break_max_pieces 1

cheap_captions_fadetime 0

crypto_cam_level_flight_is_default 1

chroma_enable 0

r_dopixelvisibility 0
// Do not do CPU intensive pixelvis

cl_minimal_rtt_shadows 1

rope_wind_dist 0

r_particle_sim_spike_threshold_ms 0

r_particle_low_res_enable 1

// TESTING--------------------------------------------------------
zipline_fade_dist 500
replay_enable 1
budget_ziplineEntities 100
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