FexoN_CSGO config

FexoN_CSGO csgo config settings download

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FexoN_CSGO config

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No FexoN_CSGO Counter-Strike Global Offensive config description
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FexoN_CSGO csgo in-game settings

Crosshair Size:Medium
Crosshair Color:Teal

FexoN_CSGO csgo config file

// Start copying from here if you want my config, you won't be disappointed ;)
// When you type "//" the game ignores whatever is written after

con_enable "1" //Enables Console

// Crosshair Settings (Can also be found on Crashz crosshair map)
// Link: https://steamcommunity.com/sharedfiles/filedetails/?id=308490450
cl_crosshair_drawoutline "1"
cl_crosshair_dynamic_maxdist_splitratio "0.35"
cl_crosshair_dynamic_splitalpha_innermod "1"
cl_crosshair_dynamic_splitalpha_outermod "0.5"
cl_crosshair_dynamic_splitdist "7"
cl_crosshair_outlinethickness "0.5"
cl_crosshair_sniper_width "1"
cl_crosshairalpha "230"
cl_crosshaircolor "5"
cl_crosshaircolor_b "130"
cl_crosshaircolor_g "230"
cl_crosshaircolor_r "0"
cl_crosshairdot "0"
cl_crosshairgap "-2"
cl_crosshairgap_useweaponvalue "0"
cl_crosshairscale "0"
cl_crosshairsize "2"
cl_crosshairstyle "4"
cl_crosshairthickness "0.90000"
cl_crosshairusealpha "1"
cl_fixedcrosshairgap "3"

// Viewmodels
viewmodel_offset_x "1" //Changes viewmodel view in X scale
viewmodel_offset_y "1" //Changes viewmodel view in Y scale
viewmodel_offset_z "-2" //Changes viewmodel view in Z scale
viewmodel_fov "68" //Custom viewmodel FOV
viewmodel_presetpos "0" //Which Kind Of Viewmodels you Want.

// Bob
cl_bob_lower_amt "5" //How much the viewmodel lowers when running, set to lowest for less distraction
cl_bobamt_lat "0.1" //How much the viewmodel moves side to side when running, set to lowest for less distraction
cl_bobamt_vert "0.1" //How much the viewmodel moves up and down when running, set to lowest for less distraction
cl_bobcycle "0.98" //The frequency at which the viewmodel bobs, set to default
cl_viewmodel_shift_left_amt "0" //Removes shifting of arms
cl_viewmodel_shift_right_amt "0" //Removes shifting of arms

// No Tutorial or Info Messages (FPS BOOST)
gameinstructor_enable "0a" //Removes in game lessons
cl_showhelp "1" //Removes on-screen help
cl_autohelp "0" //Removes automatic help
cl_disablefreezecam "1" //Disables Freezecam, very important to have off
cl_disablehtmlmotd "1" //Removes "Message of the day" page when joining a server

// Rates (Settings are optimized for best networking experience)
rate "128000" //Max bytes per second the host can receive data
cl_cmdrate "128" //Max number of command packets sent to server per second
cl_updaterate "128" //Number of packets per second you are requesting from the server
cl_interp_ratio "1" //Sets the interpolation amount (final amount is cl_interp_ratio / cl_updaterate)
cl_interp "0" //Sets the interpolation amount, always set this to 0
cl_lagcompensation "1" //Lag compensation helps by eliminating combat latency from client side view
cl_predict "1" //Skip waiting for server feedback and simulate client side movement in real-time
cl_predictweapons "1" //Skip waiting for server feedback and perform client side prediction of weapon effects

// Video
mat_monitorgamma "2.2" //Sets the Brightness to it's highest value, highly recommended
mat_monitorgamma_tv_enabled "0" //Turn off TV Mode for less off-set light

// Sound
volume "0.8" //In-game Volume.
voice_scale "0.2" //Turns down the volume of other players voice to 40%
snd_mixahead "0.05" //Makes sound as instant as it can get, making it easier to hear small things
snd_musicvolume "0" //Turns off all music, easier to focus

// Net
fps_max "121" //Setting this to 300 for the general gamers
net_graph "1" //Shows my network usage data
net_graphheight "0" //Changes height
net_graphmsecs "400" //The latency graph represents this many milliseconds
net_graphpos "1" //Positioning of Net Graph
net_graphproportionalfont "0" //Makes font smaller
net_graphshowinterp "1" //Shows interpolation value
net_graphshowlatency "1" //Shows latency value
net_graphsolid "1" //Solid Net Graph
net_graphtext "1" //Shows text fields
net_maxroutable "1200" //Requested max packet size before packets are 'split'
net_scale "5" //Makes font smaller

// Other
r_drawtracers_firstperson "0" //Hides bullet tracers in first person view
lobby_voice_chat_enabled "1" //Turns microphone off in lobby, really useful
cl_use_opens_buy_menu "0" //Disables E from opening buy-menu, really useful
mm_dedicated_search_maxping "120" //Maxping Search in Matchmaking
cl_teamid_overhead_always "1" //Shows Team-mates Id/Color in-game

// Mouse
sensitivity "1.2" //For own sensitivity in-game. [1000 dpi in Bloody A91]
m_rawinput "1" //Enable Raw Input for perfect precision (Raw input is unavailable on OSX)
m_mouseaccel2 "0" //Disables windows mouse acceleration initial threshold, safety precaution
m_mouseaccel1 "0" //Disables windows mouse acceleration initial threshold, safety precaution
m_customaccel "0" //Custom mouse acceleration disabled

// Hud Modification (Made possible from Patch 1 May 2015, YAY!)
hud_showtargetid "1" //Enables display of target names, important
cl_hud_bomb_under_radar "1" //Draws bomb under radar, convenient
cl_hud_color "9" //Makes the hud color Teal, for own style of HUD.
cl_hud_radar_scale "0.9" //Radar Size, not too big and not too small
cl_radar_scale "0.5" //Radar Map Scale Size, 0.3 is perfect on all maps
cl_radar_always_centered "0" //Centers map instead of player in radar, important
cl_hud_playercount_showcount "1" //Shows player avatars instead of numbers left
cl_hud_playercount_pos "0" //Puts player information in the bottom instead of top
cl_hud_healthammo_style "0" //Simplified information on HP/AP and ammo
cl_hud_background_alpha "0.230" //Hidden but still visible black bars, easy on the eyes
cl_loadout_colorweaponnames "1" //Weapon names are colored in loadout to match their rarity, cool feature
cl_radar_icon_scale_min "0.5" //Sets the minimum player icon scale, this value feels good
cl_showloadout "1" //So it doesnt fade out the weapon slots, very annoying otherwise
hud_scaling "0.55" //Scales hud elements to maximum value
safezonex "1" //Centers the hud closer to the middle
safezoney "1" //Centers the hud closer to the middle

// Jump & Grened Binds
bind "space" "+jump" // Binds Space For Jumping.
bind "mwheelup" "+jump" // MwheelUp For Jumping.
bind "mwheeldown" "+jump" // MwheelDown For Jumping.
bind "mouse4" "use weapon_smokegrenade" // Mouse Button 4 For SMOKE.
bind "mouse5" "use weapon_flashbang" // Mouse Button 5 For Flash Bang.
bind "c" "use weapon_molotov;use weapon_incgrenade;" // Binds C for Moltov/Incgrened.
bind "4" "use weapon_hegrenade;" //Binds 4 fro He Grened.
bind "z" "use weapon_decoy;" // Bind Z for Decoy.

// Quick Switch Binds
alias "+knife" "slot3"
alias "-knife" "lastinv"
bind "q" "+knife"

// Bomb Drop Binds
alias "c4_drop" "use weapon_c4;drop;say_team I dropped the bomb."
bind "h" "c4_drop"

// Bomb Finder Into Smoke
alias "+use_and_see_bomb" "+use;gameinstructor_enable 1"
alias "-use_and_see_bomb" "-use;gameinstructor_enable 0"
bind "e" "+use_and_see_bomb"

// Custom Keypad Buy Binds
bind "kp_end" "buy deagle;"
bind "kp_downarrow" "buy p250;"
bind "kp_pgdn" "buy tec9; buy fiveseven;"
bind "kp_5" "buy ak47; buy m4a1;"
bind "kp_rightarrow" "buy awp;"
bind "kp_leftarrow" "buy galilar; buy famas;"
bind "kp_ins" " buy vesthelm; buy vest; buy defuser;"
bind "kp_del" " buy vest;"
bind "kp_enter" " buy taser;buy defuser;"
bind "kp_home" " buy hegrenade;"
bind "kp_uparrow" " buy flashbang;"
bind "kp_pgup" " buy smokegrenade;"
bind "kp_plus" " buy molotov; buy incgrenade;"
bind "kp_minus" " buy decoy;"

// It's time to rek some watermelons


echo "Fexon's Cfg Loaded"
echo "In-game Font Muller Narrow"
echo "In-game Radar SimpleRadar"
echo "In-game Hud Color Teal"
echo "In-game Crosshair Color Teal"
echo "In-game Sensitivity 1.2"
echo "in-game Mouse DPI 1000[Bloody A91]"
echo "Custom Keypad Buy Binds"
echo "+=====================================================+"
echo "| NUM | / | * | - |"
echo "| PAD | | | Decoy |"