sween444 cs settings, config & cfg 2012
| Full Name | - |
| Nickname | sween444 |
| Birthday | - |
| Nationality | |
| Game | |
| Since | 2012-07-18 |
| Last Update | 2012-07-18 |
sween444 screenshot
sween444 Gear
| Mouse | - |
| Mousepad | - |
| Keyboard | - |
| Headset | - |
| Earbuds | - |
| Monitor | - |
| Chair | - |
| Controller | - |
| Case | - |
sween444 Gaming PC Setup
| GPU | - |
| CPU | - |
| Memory | - |
| Motherboard | - |
| Power Supply | - |
| Storage | - |
| Fan | - |
| Cooler | - |
sween444 config
The Counter-Strike 1.6 config file of sween444 has been downloaded 27 times. Download autoexec.cfg by clicking the download button below.
How to install sween444 cs config
1. Download autoexec.cfg by clicking the download button above.
2. Extract and/or copy file(s) into your Counter-Strike 1.6 folder (Example: C:\Program Files (x86)\Steam\steamapps\[account]\counter-strike\cstrike\cfg).
3. Launch the game and type in "exec configname.cfg" in console to load the config or make sure to add "exec autoexec.cfg", "exec userconfig.cfg" or "exec sween444.cfg" to config.cfg file in your Counter-Strike 1.6 folder.
2. Extract and/or copy file(s) into your Counter-Strike 1.6 folder (Example: C:\Program Files (x86)\Steam\steamapps\[account]\counter-strike\cstrike\cfg).
3. Launch the game and type in "exec configname.cfg" in console to load the config or make sure to add "exec autoexec.cfg", "exec userconfig.cfg" or "exec sween444.cfg" to config.cfg file in your Counter-Strike 1.6 folder.
Social Media
| Twitch | - |
| - | |
| YouTube | - |
| - | |
| - | |
| TikTok | - |
| Steam | - |
| Discord | - |
sween444 Settings
Monitor
| Resolution: | - |
| Aspect Ratio: | - |
Sensitivity
| Sensitivity: | 15.0 |
FAQ
Summary
This page contains the in-game settings, config files (cfg) and hardware setup of sween444. The sween444 cs settings page has been viewed for 1.769 since it was added on 2012-07-18. The last time the settings of sween444 were on 2012-07-18. Visit the cs settings page to view more Counter-Strike 1.6 settings like sween444 or visit upload section to add your own cs settings.
Other Counter-Strike 1.6 settings
| # | Name | Country | Last Update | |
| 1 | 2023-10-11 | |||
| 2 | 2022-05-03 | |||
| 3 | 2021-01-25 | |||
| 4 | 2024-06-10 | |||
| 5 | 2020-04-17 |
Other Albania gaming settings
| # | Name | Country | Last Update | |
| 1 | 2020-06-01 | |||
| 2 | 2025-05-06 | |||
| 3 | 2022-10-16 | |||
| 4 | 2020-08-09 | |||
| 5 | 2022-06-24 | |||
| 6 | 2021-08-19 | |||
| 7 | 2021-05-10 | |||
| 8 | 2021-04-07 | |||
| 9 | 2020-07-15 | |||
| 10 | 2021-05-04 |
sween444 CFG file
echo "$weNN cfg is run on the css"
echo "$weNN cfg 100%loaded"
bindek // :
bind "v" admin
bind "p" "say $weNN cfg 100%loaded..."
bind "o" "say Ebbe sirjal te büdös low [____]"
bind "x" "say Ebbe Sirj----->\______/"
ratek //:
rate "25000"
cl_updaterate "100"
cl_cmdrate "100"
célkereszt beállitások //:
cl_crosshairscale "4000"
cl_crosshaircolor "10"
cl_dynamiccrosshair "0"
cl_scalecrosshair "1"
cl_crosshairalpha "200"
cl_crosshairusealpha "1"
radar beállitások // :
cl_radartype "0"
cl_radaralpha "200"
cl_radar_locked "0"
net beállitások // :
net_graph "0"
net_scale "5"
net_graphpos "2"
net_graphsolid "1"
hang // :
volume " 1.0"
cl beállitások // :
cl_interp "0.01"
cl_smooth "0"
cl_smoothtime "0.01"
cl_lagcompensation "1"
cl_lagcomp_errorcheck "1"
cl_drawmonitors "0"
cl_ejectbrass "0"
cl_forcepreload "1"
cl_predictweapons "1"
cl_pred_optimize "2"
cl_phys_props_max "50"
cl_c4dynamiclight "1"
cl_minmodels "1"
cl_min_ct "4"
cl_min_t "4"
cl_ragdoll_physics_enable "1"
cl_ragdoll_collide "1"
fps beállitások // :
mat_antialias "0"
mat_forceaniso "0"
mat_trilinear "0"
mat_bloomscale "0"
mat_bumpmap "0"
mat_clipz "1"
mat_colorcorrection "0"
mat_compressedtextures "1"
mat_debug_postprocessing_effects "0"
mat_debugdepthmode "0"
mat_debugdepthval "128"
mat_debugdepthvalmax "256"
mat_disable_bloom "1"
mat_filterlightmaps "1"
mat_forcehardwaresync "0"
mat_hdr_enabled "0"
mat_hdr_level "0"
mat_parallaxmap "0"
mat_picmip "2"
mat_reducefillrate "1"
mat_specular "0"
mat_vsync "0"
mat_monitorgamma "1.6"
r_DoCovertTransitions "0"
r_decals "50"
r_decal_cullsize "0"
r_dopixelvisibility "0"
r_drawbatchdecals "0"
r_drawflecks "0"
r_drawmodeldecals "0"
r_dynamic "0"
r_eyes "1"
r_flex "0"
r_lightaverage "1"
r_lod "-1"
r_maxdlights "32"
r_occlusion "1"
r_renderoverlayfragment "0"
r_rootlod "2"
r_shadows "1"
r_shadowmaxrendered "1"
r_shadowrendertotexture "1"
r_teeth "0"
r_waterforceexpensive "0"
r_waterdrawreflection "0"
r_worldlights "2"
r_worldlightmin "0.0002"
r_3dnow "1"
r_mmx "1"
r_sse "1"
r_sse2 "1"
r_3dsky "0"
rope_averagelight "0"
rope_collide "0"
rope_shake "0"
rope_smooth "0"
rope_smooth_minwidth "0"
rope_smooth_minalpha "0"
rope_smooth_maxalphawidth "0"
rope_smooth_maxalpha "0"
rope_smooth_enlarge "0"
rope_subdiv "0"
rope_wind_dist "0.01"
func_break_max_pieces "0"
gl_clear "0"
mp_decals "0"
net_showevents "0"
props_break_max_pieces "0"
props_break_max_pieces_perframe "0"
texture_budget_background_alpha "999
texture_budget_panel_height "0"
texture_budget_panel_width "0"
voice_enable "1"
voice_scale "1"
voice_modenable "1"
violence_agibs "1"
violence_hgibs "1"
violence_hblood "1"
violence_ablood "1"
sensitivity "15.0"
fps_max "500"
echo "$weNN cfg 100%loaded"
bindek // :
bind "v" admin
bind "p" "say $weNN cfg 100%loaded..."
bind "o" "say Ebbe sirjal te büdös low [____]"
bind "x" "say Ebbe Sirj----->\______/"
ratek //:
rate "25000"
cl_updaterate "100"
cl_cmdrate "100"
célkereszt beállitások //:
cl_crosshairscale "4000"
cl_crosshaircolor "10"
cl_dynamiccrosshair "0"
cl_scalecrosshair "1"
cl_crosshairalpha "200"
cl_crosshairusealpha "1"
radar beállitások // :
cl_radartype "0"
cl_radaralpha "200"
cl_radar_locked "0"
net beállitások // :
net_graph "0"
net_scale "5"
net_graphpos "2"
net_graphsolid "1"
hang // :
volume " 1.0"
cl beállitások // :
cl_interp "0.01"
cl_smooth "0"
cl_smoothtime "0.01"
cl_lagcompensation "1"
cl_lagcomp_errorcheck "1"
cl_drawmonitors "0"
cl_ejectbrass "0"
cl_forcepreload "1"
cl_predictweapons "1"
cl_pred_optimize "2"
cl_phys_props_max "50"
cl_c4dynamiclight "1"
cl_minmodels "1"
cl_min_ct "4"
cl_min_t "4"
cl_ragdoll_physics_enable "1"
cl_ragdoll_collide "1"
fps beállitások // :
mat_antialias "0"
mat_forceaniso "0"
mat_trilinear "0"
mat_bloomscale "0"
mat_bumpmap "0"
mat_clipz "1"
mat_colorcorrection "0"
mat_compressedtextures "1"
mat_debug_postprocessing_effects "0"
mat_debugdepthmode "0"
mat_debugdepthval "128"
mat_debugdepthvalmax "256"
mat_disable_bloom "1"
mat_filterlightmaps "1"
mat_forcehardwaresync "0"
mat_hdr_enabled "0"
mat_hdr_level "0"
mat_parallaxmap "0"
mat_picmip "2"
mat_reducefillrate "1"
mat_specular "0"
mat_vsync "0"
mat_monitorgamma "1.6"
r_DoCovertTransitions "0"
r_decals "50"
r_decal_cullsize "0"
r_dopixelvisibility "0"
r_drawbatchdecals "0"
r_drawflecks "0"
r_drawmodeldecals "0"
r_dynamic "0"
r_eyes "1"
r_flex "0"
r_lightaverage "1"
r_lod "-1"
r_maxdlights "32"
r_occlusion "1"
r_renderoverlayfragment "0"
r_rootlod "2"
r_shadows "1"
r_shadowmaxrendered "1"
r_shadowrendertotexture "1"
r_teeth "0"
r_waterforceexpensive "0"
r_waterdrawreflection "0"
r_worldlights "2"
r_worldlightmin "0.0002"
r_3dnow "1"
r_mmx "1"
r_sse "1"
r_sse2 "1"
r_3dsky "0"
rope_averagelight "0"
rope_collide "0"
rope_shake "0"
rope_smooth "0"
rope_smooth_minwidth "0"
rope_smooth_minalpha "0"
rope_smooth_maxalphawidth "0"
rope_smooth_maxalpha "0"
rope_smooth_enlarge "0"
rope_subdiv "0"
rope_wind_dist "0.01"
func_break_max_pieces "0"
gl_clear "0"
mp_decals "0"
net_showevents "0"
props_break_max_pieces "0"
props_break_max_pieces_perframe "0"
texture_budget_background_alpha "999
texture_budget_panel_height "0"
texture_budget_panel_width "0"
voice_enable "1"
voice_scale "1"
voice_modenable "1"
violence_agibs "1"
violence_hgibs "1"
violence_hblood "1"
violence_ablood "1"
sensitivity "15.0"
fps_max "500"
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