sexyJoan config
sexyJoan css config settings download
File Name:
sexyJoan config
Country:
Game:
File Type:
Category:
Since:
Last Update:
2012-03-31
Version:
Downloads:
40
Description:
No sexyJoan Counter-Strike Source config description
Summary
sexyJoan config is a css config game file download. There are 1529 Counter-Strike Source configs just like sexyJoan css cfg. Overall there are 1724 css game files for download. To upload your own css game files, Counter-Strike Source game files, config game files or gaming files related to sexyJoan config then please visit our Upload Gaming Files section. autoexec.cfg Is the file you will receive after downloading sexyJoan Counter-Strike Source cfg.
Download sexyJoan css config
Other Counter-Strike Source files
Below you will find some extra Counter-Strike Source configs like sexyJoan config.
Name | Type | Game | Country | Views |
zNek config | css configs | 74 | ||
Lam0r config | css configs | 25 | ||
sL config | css configs | 77 | ||
banane config | css configs | 94 | ||
HysokA config | css configs | 74 |
sexyJoan css in-game settings
Resolution: | 720x480 |
Crosshair Size: | small |
Sensitivity: | 1.8 |
Crosshair Color: | pink |
sexyJoan css config file
//Dx Level
mat_dxlevel 95
// Console Error
con_filter_text "Too many vertex"
con_filter_text_out "Too many vertex"
con_filter_enable 2
// Graphic
fps_max 121
mat_monitorgamma 1.6
mat_trilinear 0
mat_picmip 2
mat_clipz 0
mat_filterlightmaps 1
mat_compressedtextures 1
mat_vsync 0
mat_hdr_enabled 0
mat_hdr_level 0
mat_disable_bloom 1
mat_fastnobump 0
mat_fastspecular 1
mat_specular 0
mat_bumpmap 0
mat_colorcorrection 1
mat_forceaniso 0
mat_antialias 0
mat_aaquality 4
mat_reducefillrate 1
mat_bloomscale 0
mat_wateroverlaysize 16
mat_showlightmapcomponent 0
mat_parallaxmap 0
mat_forcehardwaresync 0
mat_forcemanagedtextureintohardware 0
mat_debugdepth 0
mat_debugdepthmode 0
mat_monitorgamma_tv_enabled 1
mat_texture_limit -1
// Models
cl_minmodels 1
cl_min_t 1
cl_min_ct 1
cl_ragdoll_collide 0
cl_ragdoll_physics_enable 0
r_drawmodelstatsoverlaymax 1.5
r_drawmodelstatsoverlaymin 0.1
r_maxmodeldecal 25
r_rootlod 0
r_lod -1
r_teeth 0
r_eyes 0
r_eyemove 0
r_eyesize 0
r_eyeshift_z 0
r_eyeshift_y 0
r_eyeshift_x 0
r_eyegloss 0
r_eyeglintlodpixels 0
// r_commands
r_WaterDrawReflection 0
r_pixelfog 0
r_waterdrawrefraction 0
r_waterforceexpensive 0
r_waterforcereflectentities 0
r_cheapwaterend 1
r_cheapwaterstart 1
r_ForceWaterLeaf 0
r_worldlights 2
r_renderoverlayfragment 0
r_occlusion 0
r_decals 1
r_decal_cullsize 1
r_drawflecks 0
r_lightaverage 0
r_dynamic 0
r_worldlightmin 0
r_maxdlights 0
r_PhysPropStaticLighting 0
r_spray_lifetime 1
r_dopixelvisibility 0
r_drawbatchdecals 0
r_flex 0
r_sse 1
r_sse2 1
r_mmx 1
r_3dnow 1
r_3dsky 0
r_ambientf
mat_dxlevel 95
// Console Error
con_filter_text "Too many vertex"
con_filter_text_out "Too many vertex"
con_filter_enable 2
// Graphic
fps_max 121
mat_monitorgamma 1.6
mat_trilinear 0
mat_picmip 2
mat_clipz 0
mat_filterlightmaps 1
mat_compressedtextures 1
mat_vsync 0
mat_hdr_enabled 0
mat_hdr_level 0
mat_disable_bloom 1
mat_fastnobump 0
mat_fastspecular 1
mat_specular 0
mat_bumpmap 0
mat_colorcorrection 1
mat_forceaniso 0
mat_antialias 0
mat_aaquality 4
mat_reducefillrate 1
mat_bloomscale 0
mat_wateroverlaysize 16
mat_showlightmapcomponent 0
mat_parallaxmap 0
mat_forcehardwaresync 0
mat_forcemanagedtextureintohardware 0
mat_debugdepth 0
mat_debugdepthmode 0
mat_monitorgamma_tv_enabled 1
mat_texture_limit -1
// Models
cl_minmodels 1
cl_min_t 1
cl_min_ct 1
cl_ragdoll_collide 0
cl_ragdoll_physics_enable 0
r_drawmodelstatsoverlaymax 1.5
r_drawmodelstatsoverlaymin 0.1
r_maxmodeldecal 25
r_rootlod 0
r_lod -1
r_teeth 0
r_eyes 0
r_eyemove 0
r_eyesize 0
r_eyeshift_z 0
r_eyeshift_y 0
r_eyeshift_x 0
r_eyegloss 0
r_eyeglintlodpixels 0
// r_commands
r_WaterDrawReflection 0
r_pixelfog 0
r_waterdrawrefraction 0
r_waterforceexpensive 0
r_waterforcereflectentities 0
r_cheapwaterend 1
r_cheapwaterstart 1
r_ForceWaterLeaf 0
r_worldlights 2
r_renderoverlayfragment 0
r_occlusion 0
r_decals 1
r_decal_cullsize 1
r_drawflecks 0
r_lightaverage 0
r_dynamic 0
r_worldlightmin 0
r_maxdlights 0
r_PhysPropStaticLighting 0
r_spray_lifetime 1
r_dopixelvisibility 0
r_drawbatchdecals 0
r_flex 0
r_sse 1
r_sse2 1
r_mmx 1
r_3dnow 1
r_3dsky 0
r_ambientf
Tags