rEn css settings, config & cfg 2013
| Full Name | - |
| Nickname | rEn |
| Birthday | - |
| Nationality | |
| Game | |
| Since | 2013-01-06 |
| Last Update | 2013-01-06 |
Navigation
| rEn Gear |
| rEn Setup |
| rEn Config |
| rEn Settings |
rEn screenshot
rEn Gear
| Mouse | - |
| Mousepad | - |
| Keyboard | - |
| Headset | - |
| Earbuds | - |
| Monitor | - |
| Chair | - |
| Controller | - |
| Case | - |
rEn Gaming PC Setup
| GPU | - |
| CPU | - |
| Memory | - |
| Motherboard | - |
| Power Supply | - |
| Storage | - |
| Fan | - |
| Cooler | - |
rEn config
The Counter-Strike Source config file of rEn has been downloaded 95 times. Download autoexec.cfg by clicking the download button below.
How to install rEn css config
1. Download autoexec.cfg by clicking the download button above.
2. Extract and/or copy file(s) into your Counter-Strike Source folder (Example: C:\Program Files (x86)\Steam\steamapps\[account]\counter-strike source\cstrike\cfg).
3. Launch the game and type in "exec configname.cfg" in console to load the config or make sure to add "exec autoexec.cfg", "exec userconfig.cfg" or "exec rEn.cfg" to config.cfg file in your Counter-Strike Source folder.
2. Extract and/or copy file(s) into your Counter-Strike Source folder (Example: C:\Program Files (x86)\Steam\steamapps\[account]\counter-strike source\cstrike\cfg).
3. Launch the game and type in "exec configname.cfg" in console to load the config or make sure to add "exec autoexec.cfg", "exec userconfig.cfg" or "exec rEn.cfg" to config.cfg file in your Counter-Strike Source folder.
Social Media
| Twitch | - |
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| YouTube | - |
| - | |
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| TikTok | - |
| Steam | - |
| Discord | - |
rEn Settings
Crosshair
| Color: | cl_crosshaircolor 5 |
| Size: | cl_crosshairsize 0.77 |
FAQ
Summary
This page contains the in-game settings, config files (cfg) and hardware setup of rEn. The rEn css settings page has been viewed for 2.392 since it was added on 2013-01-06. The last time the settings of rEn were on 2013-01-06. Visit the css settings page to view more Counter-Strike Source settings like rEn or visit upload section to add your own css settings.
Other Counter-Strike Source settings
| # | Name | Country | Last Update | |
| 1 | 2021-04-20 | |||
| 2 | 2020-03-14 | |||
| 3 | 2021-05-28 | |||
| 4 | 2022-05-18 | |||
| 5 | 2023-01-09 |
Other Russia gaming settings
| # | Name | Country | Last Update | |
| 1 | 2022-10-10 | |||
| 2 | 2022-09-22 | |||
| 3 | 2023-08-30 | |||
| 4 | 2023-03-18 | |||
| 5 | 2021-11-10 | |||
| 6 | 2020-02-22 | |||
| 7 | 2022-09-22 | |||
| 8 | 2024-05-25 | |||
| 9 | 2020-02-04 | |||
| 10 | 2024-05-12 |
rEn CFG file
// Tyller
sensitivity "1.9"
zoom_sensitivity_ratio "1.0"
cl_downloadfilter "all"
cl_minmodels "1"
cl_min_ct "4"
cl_min_t "1"
jpeg_quality "100"
fps_max "999"
cl_showfps "1"
clientport "1337"
// VERYGAMES SERVERS
alias dmuk "connect 77.111.212.212:27015"
alias dmfr "connect 77.111.200.65:27015"
alias hsmod "connect 77.111.200.235:27015"
alias aimdm "connect 77.111.213.213:27015"
alias aEd "connect 46.38.57.43:27900"
// MONITOR GAMMA
alias nuke "mat_monitorgamma_tv_exp 2"
alias d2 "mat_monitorgamma_tv_exp 1.8"
alias train "mat_monitorgamma_tv_exp 2.2"
// CL_ CVARS
cl_detail_avoid_force "0"
cl_detail_avoid_radius "0"
cl_detail_avoid_recover_speed "0"
cl_detail_max_sway "0"
cl_clearhinthistory "1"
cl_debugrumble "0"
cl_detaildist "0"
cl_detailfade "400"
cl_drawmonitors "0"
cl_ejectbrass "0"
cl_forcepreload "1"
cl_phys_props_enable "0"
cl_phys_props_max "0"
cl_playerspraydisable "1"
cl_ragdoll_collide "0"
cl_ragdoll_physics_enable "1"
cl_rumblescale "0"
cl_show_splashes "0"
cl_showhelp "0"
cl_showpluginmessages "0"
cl_downloadfilter "all"
cl_nowinpanel "1"
cl_disablehtmlmotd "0"
cl_autohelp "0"
cl_hudhint_sound "0"
cl_disablefreezecam "1"
cl_show_achievement_popups "0"
cl_burninggibs "0"
// GIBS CVARS
violence_ablood "1"
violence_agibs "1"
violence_hblood "1"
violence_hgibs "1"
// MAT_ CVARS
mat_alphacoverage "0"
mat_autoexposure_max "0"
mat_autoexposure_min "0"
mat_bloom_scalefactor_scalar "0"
mat_bloomscale "0"
mat_bufferprimitives "0"
mat_bumpmap "0"
mat_clipz "1"
mat_compressedtextures "1"
mat_debugdepthval "128"
mat_debugdepthvalmax "256"
mat_diffuse "1"
mat_disable_bloom "1"
mat_disable_fancy_blending "1"
mat_disable_lightwarp "1"
mat_disable_ps_patch "1"
mat_envmapsize "0"
mat_envmaptgasize "0"
mat_fastspecular "1"
mat_filterlightmaps "0"
mat_filtertextures "1"
mat_forcehardwaresync "0"
mat_forcemanagedtextureintohardware "0"
mat_framebuffercopyoverlaysize "0"
mat_hdr_level "0"
mat_max_worldmesh_vertices "0"
mat_maxframelatency "0"
mat_mipmaptextures "1"
mat_non_hdr_bloom_scalefactor "0"
mat_parallaxmap "0"
mat_shadowstate "0"
mat_software_aa_blur_one_pixel_lines "0"
mat_software_aa_strength "0"
mat_software_aa_strength_vgui "0"
mat_software_aa_tap_offset "0"
mat_softwarelighting "0"
mat_specular "0"
mat_use_compressed_hdr_textures "1"
mat_wateroverlaysize "0"
mat_debugdepthmode "0"
mat_debug_postprocessing_effects "0"
mat_force_ps_patch "0"
mat_reduceparticles "1"
mat_postprocess_x "0"
mat_postprocess_y "0"
mat_colcorrection_disableentities "0"
mat_excludetextures "1"
mat_levelflush "0"
mat_motion_blur_enabled "0"
mat_disablehwmorph "1"
mat_postprocessing_combine "1"
mat_queue_mode "2"
mat_reducefillrate "1"
// MISC CVARS
adsp_debug "0"
budget_show_history "0"
commentary "0"
flex_smooth "0"
func_break_max_pieces "0"
g_ragdoll_fadespeed "0"
g_ragdoll_lvfadespeed "0"
gl_clear "0"
jpeg_quality "100"
lod_transitiondist "0"
mp_decals "200"
muzzleflash_light "1"
overview_mode "1"
prop_active_gib_limit "0"
props_break_max_pieces "0"
showhitlocation "1"
sv_forcepreload "1"
weapon_showproficiency "1"
flex_rules "0"
blink_duration "0
// NETCODE CVARS
rate "30000"
cl_cmdrate "66"
cl_updaterate "66"
cl_interp_ratio "1"
cl_interp "0.0152"
cl_lagcompensation "1"
cl_pred_optimize "2"
cl_predict "1"
cl_predictweapons "1"
cl_smooth "0"
cl_smoothtime "0"
cl_wpn_sway_interp "0"
// R_ CVARS
r_3dsky "0"
r_PhysPropStaticLighting "0"
r_ambientboost "0"
r_ambientfactor "0"
r_ambientmin "0"
r_bloomtintb "0"
r_bloomtintexponent "0"
r_bloomtintg "0"
r_bloomtintr "0"
r_cheapwaterend "1"
r_cheapwaterstart "1"
r_decal_cullsize "15"
r_decals "200"
r_decalstaticprops "0"
r_dopixelvisibility "0"
r_drawbatchdecals "0"
r_drawdetailprops "0"
r_drawflecks "0"
r_drawmodeldecals "0"
r_dynamic "0"
r_eyes "0"
r_fastzreject "1"
r_flex "0"
r_forcewaterleaf "0"
r_hunkalloclightmaps "0"
r_lightaverage "0"
r_lightcache_zbuffercache "0"
r_maxdlights "0"
r_maxmodeldecal "0"
r_maxnewsamples "0"
r_maxsampledist "0"
r_minnewsamples "0"
r_occlusion "1"
r_propsmaxdist "0"
r_renderoverlayfragment "0"
r_ropetranslucent "0"
r_spray_lifetime "0"
r_staticprop_lod "3"
r_teeth "0"
r_waterdrawreflection "0"
r_waterdrawrefraction "0"
r_worldlights "0"
r_pixelfog "0"
r_eyegloss "0"
r_eyemove "0"
r_eyeshift_x "0"
r_eyeshift_y "0"
r_eyeshift_z "0"
r_eyesize "0"
r_drawspecificstaticprop "0"
r_flashlightdepthtexture "0"
r_flashlightrendermodels "0"
r_flashlightrenderworld "0"
r_visualizeproplightcaching "1"
// ROPE_ CVARS
rope_averagelight "0"
rope_collide "0"
rope_smooth "0"
rope_smooth_enlarge "0"
rope_subdiv "0"
rope_wind_dist "0"
rope_rendersolid "0"
rope_smooth_maxalpha "0"
rope_smooth_maxalphawidth "0"
rope_smooth_minalpha "0"
rope_smooth_minwidth "0"
// SENS_ CVARS
m_customaccel "0"
m_customaccel_exponent "1"
m_customaccel_max "0"
m_customaccel_scale "0.04"
m_mouseaccel1 "0"
m_mouseaccel2 "0"
m_pitch "0.022"
m_yaw "0.022"
m_rawinput "0"
// SOUND_ CVARS
dsp_enhance_stereo "0"
dsp_slow_cpu "1"
dsp_spatial "40"
dsp_speaker "50"
dsp_volume "1"
dsp_water "14"
soundscape_flush "1"
snd_mixahead "0.05"
// Wtf
mat_monitorgamma "1.8"
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