pmscfg cs2 settings, config & cfg 2021
| Full Name | - |
| Nickname | pmscfg |
| Birthday | - |
| Nationality | |
| Game | |
| Since | 2021-04-29 |
| Last Update | 2021-04-29 |
Navigation
| pmscfg Gear |
| pmscfg Setup |
| pmscfg Config |
| pmscfg Settings |
pmscfg screenshot
pmscfg Gear
| Mouse | - |
| Mousepad | - |
| Keyboard | - |
| Headset | - |
| Earbuds | - |
| Monitor | - |
| Chair | - |
| Controller | - |
| Case | - |
pmscfg Gaming PC Setup
| GPU | - |
| CPU | - |
| Memory | - |
| Motherboard | - |
| Power Supply | - |
| Storage | - |
| Fan | - |
| Cooler | - |
pmscfg config
The Counter-Strike 2 config file of pmscfg has been downloaded 16 times. Download autoexec.cfg by clicking the download button below.
How to install pmscfg cs2 config
1. Download autoexec.cfg by clicking the download button above.
2. Extract and/or copy file(s) into your Counter-Strike 2 folder (Example: C:\Program Files (x86)\Steam\userdata\STEAMID\730\local\cfg).
3. Launch the game and type in "exec configname.cfg" in console to load the config or make sure to add "exec autoexec.cfg", "exec userconfig.cfg" or "exec pmscfg.cfg" to config.cfg file in your Counter-Strike 2 folder.
2. Extract and/or copy file(s) into your Counter-Strike 2 folder (Example: C:\Program Files (x86)\Steam\userdata\STEAMID\730\local\cfg).
3. Launch the game and type in "exec configname.cfg" in console to load the config or make sure to add "exec autoexec.cfg", "exec userconfig.cfg" or "exec pmscfg.cfg" to config.cfg file in your Counter-Strike 2 folder.
Social Media
| Twitch | - |
| - | |
| YouTube | - |
| - | |
| - | |
| TikTok | - |
| Steam | - |
| Discord | - |
pmscfg Settings
Monitor
| Resolution | 1024x768 |
| Aspect Ratio | 4:3 |
| Display Mode | - |
| Brightness | - |
| Color Mode | - |
Video Advanced
| Global Shadow Quality | - |
| Model / Texture Detail | - |
| Texture Streaming | - |
| Effect Detail | - |
| Shader Detail | - |
| Boost Player Contrast | - |
| Multicore Rendering | - |
| Multisampling Anti-Aliasing Mode | - |
| FXAA Anti-Aliasing | - |
| Texture Filtering Mode | - |
| Wait for Vertical Sync | - |
| Motion Blur | - |
| Triple-Monitor Mode | - |
| Use Uber Shaders | - |
Viewmodel
| FOV | - |
| Offset X | - |
| Offset Y | - |
| Offset Z | - |
| Presetpos | - |
| Shift Left Amt | - |
| Shift Right Amt | - |
| Recoil | - |
| Righthand | - |
Viewmodel commands
Launch Options
Mouse
| DPI | - |
| Sensitivity | 0.85 |
| eDPI | - |
| Windows Sensitivity | - |
| Zoom Sensitivity | - |
| Raw Input | - |
| Acceleration | - |
Crosshair
| Draw Outline | - |
| Alpha | - |
| Color | - |
| Blue | - |
| Green | - |
| Red | - |
| Dot | - |
| Gap | - |
| Size | - |
| Style | - |
| Thickness | - |
| Sniper | - |
Crosshair commands
cl_bob
| Lower Amt | - |
| Amt Lat | - |
| Amt Vert | - |
| Cycle | - |
cl_bob commands
HUD
Radar
FAQ
Summary
This page contains the in-game settings, config files (cfg) and hardware setup of pmscfg. The pmscfg cs2 settings page has been viewed for 1.949 since it was added on 2021-04-29. The last time the settings of pmscfg were on 2021-04-29. Visit the cs2 settings page to view more Counter-Strike 2 settings like pmscfg or visit upload section to add your own cs2 settings.
Other Counter-Strike 2 settings
| # | Name | Country | Last Update | |
| 1 | 2020-08-02 | |||
| 2 | 2024-03-13 | |||
| 3 | 2025-12-26 | |||
| 4 | 2021-12-21 | |||
| 5 | 2022-05-29 |
Other Brazil gaming settings
| # | Name | Country | Last Update | |
| 1 | 2024-02-27 | |||
| 2 | 2021-07-28 | |||
| 3 | 2021-09-20 | |||
| 4 | 2024-05-01 | |||
| 5 | 2022-10-17 | |||
| 6 | 2022-09-15 | |||
| 7 | 2020-07-11 | |||
| 8 | 2024-05-03 | |||
| 9 | 2022-09-05 | |||
| 10 | 2021-04-29 |
pmscfg CFG file
//nade autojump
alias "+jumpthrow" "+jump;-attack;-attack2"
alias "-jumpthrow" "-jump"
bind "c" "+jumpthrow"
//forces the map to fully load before joining server, can help with lag spikes
cl_forcepreload "1"
//Disables Freezecam, very important to have off
cl_disablefreezecam "1"
rate "786432"
//The amount of updates you send the server. Aka Tickrate
cl_cmdrate "128"
cl_updaterate "128"
//dont change
cl_interp "0"
//used in calculating cl_interp 1: min, 5: max
cl_interp_ratio "1"
//Perform server side lag compensation of weapon firing events.
cl_lagcompensation "1"
//Perform client side prediction of weapon effects.
cl_predictweapons "1"
//set packet size to 1200 bytes which is the biggest possible
net_maxroutable "1200"
//Sets the Brightness to it's highest value, highly recommended, should improve reaction time
mat_monitorgamma "1.6"
//Turn off TV Mode for less off-set light
mat_monitorgamma_tv_enabled "0"
//How much the viewmodel lowers
cl_bob_lower_amt "5"
//How much the viewmodel moves side to side
cl_bobamt_lat "0.1"
//How much the viewmodel moves up and down
cl_bobamt_vert "0.1"
//The frequency at which the viewmodel bobs
cl_bobcycle "0.98"
//Removes shifting of arms
cl_viewmodel_shift_left_amt "0"
//Removes shifting of arms
cl_viewmodel_shift_right_amt "0"
alias "+jumpthrow" "+jump;-attack;-attack2"
alias "-jumpthrow" "-jump"
bind "c" "+jumpthrow"
//forces the map to fully load before joining server, can help with lag spikes
cl_forcepreload "1"
//Disables Freezecam, very important to have off
cl_disablefreezecam "1"
rate "786432"
//The amount of updates you send the server. Aka Tickrate
cl_cmdrate "128"
cl_updaterate "128"
//dont change
cl_interp "0"
//used in calculating cl_interp 1: min, 5: max
cl_interp_ratio "1"
//Perform server side lag compensation of weapon firing events.
cl_lagcompensation "1"
//Perform client side prediction of weapon effects.
cl_predictweapons "1"
//set packet size to 1200 bytes which is the biggest possible
net_maxroutable "1200"
//Sets the Brightness to it's highest value, highly recommended, should improve reaction time
mat_monitorgamma "1.6"
//Turn off TV Mode for less off-set light
mat_monitorgamma_tv_enabled "0"
//How much the viewmodel lowers
cl_bob_lower_amt "5"
//How much the viewmodel moves side to side
cl_bobamt_lat "0.1"
//How much the viewmodel moves up and down
cl_bobamt_vert "0.1"
//The frequency at which the viewmodel bobs
cl_bobcycle "0.98"
//Removes shifting of arms
cl_viewmodel_shift_left_amt "0"
//Removes shifting of arms
cl_viewmodel_shift_right_amt "0"
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