nestamadautoexec cs2 settings, config & cfg 2013
| Full Name | - |
| Nickname | nestamadautoexec |
| Birthday | - |
| Nationality | |
| Game | |
| Since | 2013-03-15 |
| Last Update | 2013-03-15 |
nestamadautoexec screenshot
nestamadautoexec Gear
| Mouse | - |
| Mousepad | - |
| Keyboard | - |
| Headset | - |
| Earbuds | - |
| Monitor | - |
| Chair | - |
| Controller | - |
| Case | - |
nestamadautoexec Gaming PC Setup
| GPU | - |
| CPU | - |
| Memory | - |
| Motherboard | - |
| Power Supply | - |
| Storage | - |
| Fan | - |
| Cooler | - |
nestamadautoexec config
The Counter-Strike 2 config file of nestamadautoexec has been downloaded 37 times. Download autoexec.cfg by clicking the download button below.
How to install nestamadautoexec cs2 config
1. Download autoexec.cfg by clicking the download button above.
2. Extract and/or copy file(s) into your Counter-Strike 2 folder (Example: C:\Program Files (x86)\Steam\userdata\STEAMID\730\local\cfg).
3. Launch the game and type in "exec configname.cfg" in console to load the config or make sure to add "exec autoexec.cfg", "exec userconfig.cfg" or "exec nestamadautoexec.cfg" to config.cfg file in your Counter-Strike 2 folder.
2. Extract and/or copy file(s) into your Counter-Strike 2 folder (Example: C:\Program Files (x86)\Steam\userdata\STEAMID\730\local\cfg).
3. Launch the game and type in "exec configname.cfg" in console to load the config or make sure to add "exec autoexec.cfg", "exec userconfig.cfg" or "exec nestamadautoexec.cfg" to config.cfg file in your Counter-Strike 2 folder.
Social Media
| Twitch | - |
| - | |
| YouTube | - |
| - | |
| - | |
| TikTok | - |
| Steam | - |
| Discord | - |
nestamadautoexec Settings
Monitor
| Resolution | - |
| Aspect Ratio | - |
| Display Mode | - |
| Brightness | - |
| Color Mode | - |
Video Advanced
| Global Shadow Quality | - |
| Model / Texture Detail | - |
| Texture Streaming | - |
| Effect Detail | - |
| Shader Detail | - |
| Boost Player Contrast | - |
| Multicore Rendering | - |
| Multisampling Anti-Aliasing Mode | - |
| FXAA Anti-Aliasing | - |
| Texture Filtering Mode | - |
| Wait for Vertical Sync | - |
| Motion Blur | - |
| Triple-Monitor Mode | - |
| Use Uber Shaders | - |
Viewmodel
| FOV | - |
| Offset X | - |
| Offset Y | - |
| Offset Z | - |
| Presetpos | - |
| Shift Left Amt | - |
| Shift Right Amt | - |
| Recoil | - |
| Righthand | - |
Viewmodel commands
Launch Options
Mouse
| DPI | - |
| Sensitivity | - |
| eDPI | - |
| Windows Sensitivity | - |
| Zoom Sensitivity | - |
| Raw Input | - |
| Acceleration | - |
Crosshair
| Draw Outline | - |
| Alpha | - |
| Color | - |
| Blue | - |
| Green | - |
| Red | - |
| Dot | - |
| Gap | - |
| Size | - |
| Style | - |
| Thickness | - |
| Sniper | - |
Crosshair commands
cl_bob
| Lower Amt | - |
| Amt Lat | - |
| Amt Vert | - |
| Cycle | - |
cl_bob commands
HUD
Radar
FAQ
Summary
This page contains the in-game settings, config files (cfg) and hardware setup of nestamadautoexec. The nestamadautoexec cs2 settings page has been viewed for 1.129 since it was added on 2013-03-15. The last time the settings of nestamadautoexec were on 2013-03-15. Visit the cs2 settings page to view more Counter-Strike 2 settings like nestamadautoexec or visit upload section to add your own cs2 settings.
Other Counter-Strike 2 settings
| # | Name | Country | Last Update | |
| 1 | 2025-08-10 | |||
| 2 | 2024-03-14 | |||
| 3 | 2020-09-18 | |||
| 4 | 2025-07-28 | |||
| 5 | 2021-04-10 |
Other Australia gaming settings
| # | Name | Country | Last Update | |
| 1 | 2024-03-31 | |||
| 2 | 2024-04-01 | |||
| 3 | 2024-04-26 | |||
| 4 | 2024-02-18 | |||
| 5 | 2024-02-18 | |||
| 6 | 2021-01-23 | |||
| 7 | 2024-03-30 | |||
| 8 | 2024-02-18 | |||
| 9 | 2024-02-18 | |||
| 10 | 2024-02-19 |
nestamadautoexec CFG file
viewmodel_fov "69.5"
viewmodel_offset_x "2"
viewmodel_offset_y "2"
viewmodel_offset_z "-2"
// Bobbing and movement shifting.
cl_viewmodel_shift_left_amt "0"
cl_viewmodel_shift_right_amt "0"
cl_bob_lower_amt "0"
cl_bobamt_lat "0"
cl_bobamt_vert "0"
cl_bobcycle "2"
// Audio
snd_mixahead "0.05"
snd_headphone_pan_exponent "2"
snd_musicvolume "0"
// Rates and Interpolation.
cl_cmdrate "128"
cl_updaterate "128"
rate "50000"
cl_interp "0"
cl_interp_ratio "1"
// Mouse commands.
m_rawinput "1"
m_mouseaccel1 "0"
m_mouseaccel2 "0"
// Crosshair.
cl_crosshairalpha "255"
cl_crosshaircolor "1"
cl_crosshaircolor_b "0"
cl_crosshaircolor_r "0"
cl_crosshaircolor_g "0"
cl_crosshairdot "1"
cl_crosshairgap "-1"
cl_crosshairsize "6"
cl_crosshairstyle "3"
cl_crosshairusealpha "1"
cl_crosshairthickness "1"
cl_fixedcrosshairgap "-1"
// Miscellaneous.
r_drawtracers_firstperson 0
cl_autowepswitch "0"
hud_showtargetid "1"
net_graph "1"
cl_autohelp "0"
cl_showhelp "0"
bind kp_9 "buy hegrenade; buy flashbang; buysmokegrenade"
bind kp_ins "buy molotov; buy incendiarygrenade"
bind kp_del "buy decoy"
bind kp_enter "buy defuser"
bind kp_leftarrow "buy deagle"
bind kp_5 "buy awp"
bind kp_rightarrow "buy mp7"
bind kp_7 "buy vesthelm; buy vest"
bind kp_8 "buy m4a1; buy ak47"
/ FOV
viewmodel_offset_x "2"
viewmodel_offset_y "2"
viewmodel_offset_z "-2"
viewmodel_fov "90"
//FIRST
sv_cheats "0"
developer "0"
//NO PREFIX
rate "80000"
//CL
cl_autohelp "0"
cl_autowepswitch "0"
cl_buy_favorite_quiet "0"
cl_buy_favorite_nowarn "0"
cl_cmdrate "128"
cl_crosshairalpha "999"
cl_crosshairscale "1700"
cl_crosshairusealpha "1"
cl_interp "0.02"
cl_lagcompensation "1"
cl_observercrosshair "1"
cl_resend "1.5"
cl_righthand "1"
cl_scalecrosshair "1"
cl_updaterate "128"
cl_windspeed "0"
cl_wpn_sway_scale "1"
//DEMO
demo_recordcommands "1"
//DSP
dsp_enhance_stereo "1"
//FPS
fps_max "125"
//FUNC
func_break_max_pieces "0"
//MAT
mat_bloomamount_rate "0.05f"
mat_bumpbasis "0"
mat_debugalttab "0"
mat_debug_bloom "0"
mat_debug_postprocessing_effects "0"
mat_disable_bloom "1"
mat_fastnobump "1"
mat_force_bloom "0"
mat_hdr_enabled "0"
mat_leafvis "0"
mat_loadtextures "1"
mat_norendering "0"
mat_show_texture_memory_usage "0"
mat_softwareskin "0"
mat_surfaceid "0"
mat_surfacemat "0"
mat_yuv "0"
//NET
net_graphheight "65"
//SOUNDSCAPE
soundscape_fadetime "9999"
//SV
sv_forcepreload "1"
sv_maxcmdrate "64"
sv_maxrate "80000"
sv_mincmdrate "64"
sv_minrate "20000"
//R
r_ambientfraction "0.1"
r_avglight "1"
r_avglightmap "0"
r_dynamic "0"
r_lightcache_numambientsamples "162"
r_lightinterp "0"
r_lightstyle "-1"
r_radiosity "4"
r_skin "0"
r_updaterefracttexture "0"
//LAST
soundscape_flush
viewmodel_offset_x "2"
viewmodel_offset_y "2"
viewmodel_offset_z "-2"
// Bobbing and movement shifting.
cl_viewmodel_shift_left_amt "0"
cl_viewmodel_shift_right_amt "0"
cl_bob_lower_amt "0"
cl_bobamt_lat "0"
cl_bobamt_vert "0"
cl_bobcycle "2"
// Audio
snd_mixahead "0.05"
snd_headphone_pan_exponent "2"
snd_musicvolume "0"
// Rates and Interpolation.
cl_cmdrate "128"
cl_updaterate "128"
rate "50000"
cl_interp "0"
cl_interp_ratio "1"
// Mouse commands.
m_rawinput "1"
m_mouseaccel1 "0"
m_mouseaccel2 "0"
// Crosshair.
cl_crosshairalpha "255"
cl_crosshaircolor "1"
cl_crosshaircolor_b "0"
cl_crosshaircolor_r "0"
cl_crosshaircolor_g "0"
cl_crosshairdot "1"
cl_crosshairgap "-1"
cl_crosshairsize "6"
cl_crosshairstyle "3"
cl_crosshairusealpha "1"
cl_crosshairthickness "1"
cl_fixedcrosshairgap "-1"
// Miscellaneous.
r_drawtracers_firstperson 0
cl_autowepswitch "0"
hud_showtargetid "1"
net_graph "1"
cl_autohelp "0"
cl_showhelp "0"
bind kp_9 "buy hegrenade; buy flashbang; buysmokegrenade"
bind kp_ins "buy molotov; buy incendiarygrenade"
bind kp_del "buy decoy"
bind kp_enter "buy defuser"
bind kp_leftarrow "buy deagle"
bind kp_5 "buy awp"
bind kp_rightarrow "buy mp7"
bind kp_7 "buy vesthelm; buy vest"
bind kp_8 "buy m4a1; buy ak47"
/ FOV
viewmodel_offset_x "2"
viewmodel_offset_y "2"
viewmodel_offset_z "-2"
viewmodel_fov "90"
//FIRST
sv_cheats "0"
developer "0"
//NO PREFIX
rate "80000"
//CL
cl_autohelp "0"
cl_autowepswitch "0"
cl_buy_favorite_quiet "0"
cl_buy_favorite_nowarn "0"
cl_cmdrate "128"
cl_crosshairalpha "999"
cl_crosshairscale "1700"
cl_crosshairusealpha "1"
cl_interp "0.02"
cl_lagcompensation "1"
cl_observercrosshair "1"
cl_resend "1.5"
cl_righthand "1"
cl_scalecrosshair "1"
cl_updaterate "128"
cl_windspeed "0"
cl_wpn_sway_scale "1"
//DEMO
demo_recordcommands "1"
//DSP
dsp_enhance_stereo "1"
//FPS
fps_max "125"
//FUNC
func_break_max_pieces "0"
//MAT
mat_bloomamount_rate "0.05f"
mat_bumpbasis "0"
mat_debugalttab "0"
mat_debug_bloom "0"
mat_debug_postprocessing_effects "0"
mat_disable_bloom "1"
mat_fastnobump "1"
mat_force_bloom "0"
mat_hdr_enabled "0"
mat_leafvis "0"
mat_loadtextures "1"
mat_norendering "0"
mat_show_texture_memory_usage "0"
mat_softwareskin "0"
mat_surfaceid "0"
mat_surfacemat "0"
mat_yuv "0"
//NET
net_graphheight "65"
//SOUNDSCAPE
soundscape_fadetime "9999"
//SV
sv_forcepreload "1"
sv_maxcmdrate "64"
sv_maxrate "80000"
sv_mincmdrate "64"
sv_minrate "20000"
//R
r_ambientfraction "0.1"
r_avglight "1"
r_avglightmap "0"
r_dynamic "0"
r_lightcache_numambientsamples "162"
r_lightinterp "0"
r_lightstyle "-1"
r_radiosity "4"
r_skin "0"
r_updaterefracttexture "0"
//LAST
soundscape_flush
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