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leech css settings, config & cfg 2012

Full Name -
Nickname leech
Birthday -
Nationality DenmarkDenmark
Game Counter-Strike SourceCounter-Strike Source
Since 2012-07-06
Last Update 2012-07-06
leech screenshot

leech Gear

Mouse -
Mousepad -
Keyboard -
Headset -
Earbuds -
Monitor -
Chair -
Controller -
Case -

leech Gaming PC Setup

GPU -
CPU -
Memory -
Motherboard -
Power Supply -
Storage -
Fan -
Cooler -

leech config

The Counter-Strike Source config file of leech has been downloaded 24 times. Download autoexec.cfg by clicking the download button below.
How to install leech css config
1. Download autoexec.cfg by clicking the download button above.

2. Extract and/or copy file(s) into your Counter-Strike Source folder (Example: C:\Program Files (x86)\Steam\steamapps\[account]\counter-strike source\cstrike\cfg).

3. Launch the game and type in "exec configname.cfg" in console to load the config or make sure to add "exec autoexec.cfg", "exec userconfig.cfg" or "exec leech.cfg" to config.cfg file in your Counter-Strike Source folder.
Social Media
Twitch -
Twitter -
YouTube -
Instagram -
Facebook -
TikTok -
Steam -
Discord -

leech Settings

Monitor
Resolution: 800x600
Aspect Ratio: 4:3
Sensitivity
Sensitivity: 0.99
Crosshair
Color: 130.000
Size: 120.000
FAQ
Summary
This page contains the in-game settings, config files (cfg) and hardware setup of leech. The leech css settings page has been viewed for 1.694 since it was added on 2012-07-06. The last time the settings of leech were on 2012-07-06. Visit the css settings page to view more Counter-Strike Source settings like leech or visit upload section to add your own css settings.
Other Counter-Strike Source settings
Other Denmark gaming settings
leech CFG file
____________________________________ ­
// | unX .cfg |
// | ŻŻŻŻŻŻŻŻŻŻŻ |
// |By Rasmus 'unX' Jacobsen 15. july 2012|
// ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
// Open Steam -> right click "Counter Strike: Source" -> "Properties" -> "Set launch Options" And write the following:
// "-console" (For opening console)(write without "" only -console )

// use this file to set dxlevel to 81 "http://www.regnam.fr/set_dxlevel_81.zip"

// (resolution Launch Options):
// "-w 800 -h 600" (setting resolution on 800x600. Increases most FPS. More resolutions: 1024x768, 1280x1024)
// "-w 1280 -h 720" (setting resolution on 1280x720. Increases most FPS with widescreen. More resolutions in aspect ratio 16:9: 1365x768, 1600x900, // 1920x1080) For widescreen 16:10:
// "-w 1440 -h 900" (setting resolution on 1440x900. Increases most FPS with widescreen. More resolutions in aspect ratio 16:10: 1680x1050, 1920x1200)
//
// "-refresh" ( is the command to set your hertz ingame, your monitor hertz ) I got a 120 hertz monitor ( -refresh 120 )
//
// _________________________________________________________________
// |"MY LAUNCH OPSTIONS" -console -refresh 120 -novid -w 1024 -h 768 |
// ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
// ____________
// |FPS Settings|
// ŻŻŻŻŻŻŻŻŻŻŻŻ

clear

// ________________
// |Network Settings|
// ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ

bind j "say heffe ladZ"
bind i "say Hvorfor er negere hvide under hĉnderne? Fordi der er noget godt i alle mennesker :-)!"
cl_interp "0.0152"
cl_interp_all "0"
cl_interp_npcs "0"
cl_interp_ratio "1"
cl_lagcompensation "1"
cl_smooth "0"
cl_smoothtime "0"
cl_resend "6"
cl_pred_optimize "2"
cl_predictweapons "1"
cl_timeout "30"
cl_cmdrate "66"
cl_updaterate "66"
net_maxfragments "1260"
rate "100000"
cl_showfps "1"
net_graph "0"

// __________________
// |Error Fix Settings|
// ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ

con_filter_enable "1"
con_filter_text_out "vertex"
con_filter_text_out "Attempted"
con_filter_text_out "CMaterial"
con_filter_text_out "Achievements disabled"
con_filter_text_out "Too many vertex format changes in frame, whole world not rendered"
cl_showerror "0" // 2 for above plus detailed field deltas.
cl_showevents "0" // Print event firing info in the console

// _____________
// |Misc Settings|
// ŻŻŻŻŻŻŻŻŻŻŻŻŻ

fps_max "99999"

setinfo zb_wantautocashcalling "1"

con_enable "1"
weapon_showproficiency "1"
closecaption "0"
jpeg_quality "100"
flex_smooth "0"
muzzleflash_light "1"
lod_TransitionDist "0"
showhitlocation "1"
commentary_firstrun "0"
npc_height_adjust "1"
scene_showfaceto "0"
scene_showlook "0"
scene_showmoveto "0"
closecaption "0"
lod_TransitionDist "0"
flex_smooth "0"
showhitlocation "1"
blink_duration "0"
adsp_debug "0"
hud_showtargetid "1"

// ________________
// |Texture Settings|
// ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ

texture_budget_background_alpha "9999999"
texture_budget_panel_bottom_of_history_fraction ".25"
texture_budget_panel_height "0"
texture_budget_panel_width "0"
texture_budget_panel_y "450"
texture_budget_panel_x "0"

// _______________
// |Budget Settings|
// ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ

budget_panel_height "384"
budget_panel_width "512"
budget_panel_y "50"
budget_panel_x "0"
budget_background_alpha "0"
budget_bargraph_range_ms "16.6666666667"
budget_panel_bottom_of_history_fraction "0.25"
budget_history_range_ms "5"
budget_history_numsamplesvisible "0"
budget_show_history "0"
budget_show_averages "0"
budget_show_peaks "0"
budget_averages_window "0"
budget_peaks_window "0"
budget_bargraph_background_alpha "128"

// _______________
// |Client Settings|
// ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ

cl_detail_avoid_force "0"
cl_detail_avoid_radius "0"
cl_detail_avoid_recover_speed "0"
cl_detail_max_sway "0"
cl_clearhinthistory "1"
cl_debugrumble "0"
cl_detaildist "0"
cl_detailfade "400"
cl_drawmonitors "0"
cl_ejectbrass "0"
cl_forcepreload "1"
cl_phys_props_enable "0"
cl_phys_props_max "0"
cl_playerspraydisable "1"
cl_ragdoll_collide "0"
cl_rumblescale "0"
cl_show_splashes "0"
cl_showhelp "0"
cl_showpluginmessages "0"
cl_nowinpanel "0"
cl_disablehtmlmotd "1"
cl_autohelp "0"
cl_hudhint_sound "0"
cl_disablefreezecam "1"
cl_show_achievement_popups "0"
cl_burninggibs "0"
cl_wpn_sway_interp "0"
cl_minmodels "1"
cl_min_ct "1"
cl_min_t "1"

// ________________
// |Graphic Settings|
// ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ

mat_picmip "2"
mat_forceaniso "8"
mat_colorcorrection "0"
mat_bloomscale "0"
mat_bumpmap "0"
mat_bufferprimitives "1"
mat_clipz "1"
mat_fastspecular "1"
mat_mipmaptextures "1"
mat_reducefillrate "1"
mat_specular "0"
mat_trilinear "0"
mat_vsync "0"
mat_hdr_enabled "0"
mat_hdr_level "0"
mat_compressedtextures "1"
mat_forcemanagedtextureintohardware "0"
mat_filterlightmaps "0"
mat_filtertextures "1"
mat_forcehardwaresync "0"
mat_debug_postprocessing_effects "0"
mat_debugdepth "0"
mat_debugdepthmode "0"
mat_debugdepthval "128"
mat_debugdepthvalmax "256"
mat_parallaxmap "0"
mat_showlightmappage "-1"
mat_softwarelighting "0"
mat_shadowstate "0"
mat_software_aa_blur_one_pixel_lines "0"
mat_software_aa_strength "0"
mat_software_aa_strength_vgui "0"
mat_software_aa_tap_offset "0"
mat_aaquality "0"
mat_framebuffercopyoverlaysize "0"
mat_disable_ps_patch "1"
mat_disable_bloom "1"
mat_disable_fancy_blending "1"
mat_disable_lightwarp "1"
mat_envmapsize "0"
mat_wateroverlaysize "8"
mat_envmaptgasize "0"
mat_autoexposure_max "0"
mat_autoexposure_min "0"
mat_monitorgamma "1.7"
mat_monitorgamma_tv_enabled "1"
mat_shadowstate "0"
mat_motion_blur_enabled "0"
mat_queue_mode "2"


// _____________
// |Game Settings|
// ŻŻŻŻŻŻŻŻŻŻŻŻŻ

r_3dsky "0"
r_3dnow "0"
r_sse_s "1"
r_sse2 "1"
r_dopixelvisibility "0"
r_drawflecks "0"
r_drawbatchdecals "0"
r_drawdetailprops "0"
r_drawmodeldecals "0"
r_drawspecificstaticprop "0"
r_flex "0"
r_lightaverage "0"
r_teeth "0"
r_worldlights "0"
r_worldlightmin "0"
r_rootlod "2"
r_lod "2"
r_dynamic "0"
r_maxdlights "0"
r_bloomtintb "0"
r_bloomtintexponent "0"
r_bloomtintg "0"
r_bloomtintr "0"
r_cheapwaterend "1"
r_cheapwaterstart "1"
r_hunkalloclightmaps "0"
r_occlusion "0"
r_drawmodelstatsoverlaymax "1.5"
r_drawmodelstatsoverlaymin "0.1"
r_ambientfactor "0"
r_ambientmin "0.3"
r_ambientboost "0"
r_eyes "0"
r_eyesize "0"
r_eyeshift_z "0"
r_eyeshift_y "0"
r_eyeshift_x "0"
r_eyemove "0"
r_eyegloss "0"
r_PhysPropStaticLighting "0"
r_renderoverlayfragment "0"
r_propsmaxdist "0"
r_norefresh "0"
r_ropetranslucent "0"
r_maxnewsamples "0"
r_maxsampledist "0"
r_minnewsamples "0"
r_maxmodeldecal "0"
r_fastzreject "1"
r_spray_lifetime "1"
r_staticprop_lod "3"
r_flashlightdepthtexture "0"
r_flashlightrendermodels "0"
r_flashlightrenderworld "0"
r_visualizeproplightcaching "1"
r_threaded_client_shadow_manager "1"
r_threaded_particles "1"
r_threaded_renderables "1"
r_queued_decals "0"
r_queued_post_processing "1"
r_queued_ropes "1"
r_waterforceexpensive "0"
r_WaterDrawReflection "0"
r_WaterDrawRefraction "0"
r_cheapwaterend "1"
r_cheapwaterstart "1"
r_forcewaterleaf "0"
r_waterforcereflectentities "0"
r_shadows "1"
r_shadowmaxrendered "10"
r_shadowrendertotexture "1"
r_ropetranslucent "0"

mp_decals "0"
r_decals "0"
r_decal_cullsize "0"
r_decalstaticprops "0"

// _____________
// |Rope Settings|
// ŻŻŻŻŻŻŻŻŻŻŻŻŻ

rope_averagelight "0"
rope_smooth "0"
rope_subdiv "0"
rope_collide "0"
rope_shake "0"
rope_smooth_minwidth "0"
rope_smooth_minalpha "0"
rope_smooth_maxalphawidth "0"
rope_smooth_maxalpha "0"
rope_smooth_enlarge "0"
rope_wind_dist "0.01"
sv_forcepreload "1"

// ________________
// |Ragdoll Settings|
// ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ

cl_ragdoll_collide "0"
cl_ragdoll_physics_enable "1"
g_ragdoll_fadespeed "60000"
g_ragdoll_important_maxcount "0"
g_ragdoll_lvfadespeed "0"
g_ragdoll_maxcount "0"

// ______________
// |Blood Settings|
// ŻŻŻŻŻŻŻŻŻŻŻŻŻŻ

violence_agibs "1"
violence_hgibs "1"
violence_hblood "1"
violence_ablood "1"

// ______________
// |Sound Settings|
// ŻŻŻŻŻŻŻŻŻŻŻŻŻŻ

soundscape_flush
snd_mixahead "0.05"
snd_async_fullyasync "0"
snd_noextraupdate "1"
snd_musicvolume "0"
suitvolume "0"
dsp_enhance_stereo "1"
dsp_slow_cpu "0"
dsp_spatial "1"
dsp_speaker "50"
dsp_volume "2"
dsp_water "1"
cl_downloadfilter "nosounds"
snd_profile "0"

// _____________
// |Prop Settings|
// ŻŻŻŻŻŻŻŻŻŻŻŻŻ

cl_phys_props_enable "0"
cl_phys_props_max "0"
props_break_max_pieces "0"
props_break_max_pieces_perframe "0"
prop_active_gib_limit "0"
func_break_max_pieces "0"

clear

echo "unX.cfg Loaded."

echo "Config Loaded"

echo "unX.cfg Loaded"
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