klepsy config

klepsy csgo config settings download

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klepsy config

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cfg I jemi edhe qaq duhesh me dit
Summary
klepsy config is a csgo config game file download. There are 3607 Counter-Strike Global Offensive configs just like klepsy csgo cfg. Overall there are 3664 csgo game files for download. To upload your own csgo game files, Counter-Strike Global Offensive game files, config game files or gaming files related to klepsy config then please visit our Upload Gaming Files section. klepsy.cfg Is the file you will receive after downloading klepsy Counter-Strike Global Offensive cfg.

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klepsy csgo in-game settings

Resolution:1920x1080
Crosshair Size:No klepsy Counter-Strike Global Offensive crosshair size found!
Sensitivity:1.3
Crosshair Color:No klepsy Counter-Strike Global Offensive crosshair color found!

klepsy csgo config file

// 1. Main Settings
con_enable "1" //Enables Console
gameinstructor_enable "0" //Removes in-game instructions
cl_showhelp "0" //Removes on-screen help
cl_autohelp "0" //Removes automatic help
cl_disablefreezecam "1" //Disables Freezecam
cl_disablehtmlmotd "1" //Removes "Message of the day" page when joining a server
cl_autowepswitch "0" //Disable auto-weapon switch
cl_forcepreload "0" //Disabled for higher FPS, and a smoother experience (thanks John McDonald)
cl_join_advertise "2" //Let friends join your community servers
lobby_default_privacy_bits1 "0" //Set default lobby permissions to "friends need invite"

// 2. Bindings (Personal)
bind "c" "+voicerecord" //Communicate with "V" instead of "K"
bind "f" "+lookatweapon" //Inspect your weapon with F
bind "f4" "ignoremsg" //Ignore chat by turning off enemies, teams and both
bind "n" "-attack" //ESL workaround for jump-throw
bind mwheelup +jump

bind "leftarrow" "+left" //Turn left with arrow key
bind "rightarrow" "+right" //Turn right with arrow key

bind "home" "cl_draw_only_deathnotices 0" //Show all of hud
bind "end" "cl_draw_only_deathnotices 1" //Hide parts of hud (for recording videos)

bind "PGUP" "volume 1" //Highest volume I play on
bind "PGDN" "volume 0.1" //Mute volume

unbind "i" //To not accidentally enable hud fade

// 3. Crosshair (New since 2019-03-17)
// Made with Crashz Crosshair Generator
cl_crosshair_drawoutline "0"
cl_crosshair_dynamic_maxdist_splitratio "0.0"
cl_crosshair_dynamic_splitalpha_innermod "1"
cl_crosshair_dynamic_splitalpha_outermod "0.3"
cl_crosshair_dynamic_splitdist "5"
cl_crosshair_outlinethickness "1.000000"
cl_crosshair_sniper_show_normal_inaccuracy "0"
cl_crosshair_sniper_width "1"
cl_crosshair_t "0.000000"
cl_crosshairalpha "235.000000"
cl_crosshaircolor "4.000000"
cl_crosshaircolor_b "0.000000"
cl_crosshaircolor_g "255.000000"
cl_crosshaircolor_r "255.000000"
cl_crosshairdot "0.000000"
cl_crosshairgap "-2.000000"
cl_crosshairgap_useweaponvalue "0"
cl_crosshairscale "0"
cl_crosshairsize "3.5"
cl_crosshairstyle "4.000000"
cl_crosshairthickness "1"
cl_crosshairusealpha "1"
cl_fixedcrosshairgap "3"

// 4. Hud
hud_scaling "0.95" //Scales hud elements to maximum value
hud_showtargetid "1" //Enables display of target names, important
cl_hud_bomb_under_radar "1" //Draws bomb under radar, convenient
cl_hud_color "4" //Makes the hud color yellow, for banana style
cl_hud_playercount_showcount "0" //Shows player avatars instead of numbers left
cl_hud_playercount_pos "1" //Puts player information in the bottom instead of top
cl_hud_healthammo_style "0" //Reverted hud style due to hidden burst mode
cl_hud_background_alpha "0.4" //Hidden but still visible black bars, easy on the eyes
cl_showloadout "1" //So it doesnt fade out the weapon slots, very annoying otherwise
cl_teamid_overhead_always "2" //Always show team behind walls with equiptment
safezonex "1" //Screen width percentage for the hud
safezoney "1" //Screen height percentage for the hud

// 5. Radar (Optimized radar settings)
cl_teammate_colors_show "1" //Show teammates as separate colors without letter
cl_hud_radar_scale "1" //Radar size, not too big and not too small
cl_radar_scale "0.4" //Radar map scale size, 0.4 works on all maps
cl_radar_always_centered "0" //Centers map instead of player
cl_radar_icon_scale_min "1" //Minimum player icon scale

// 6. Mouse ("Raw Input" & "No Acceleration")
m_rawinput "1" //Enable Raw Input for perfect precision (Raw input is unavailable on OSX)
m_mouseaccel2 "0" //Disables windows mouse acceleration initial threshold, safety precaution
m_mouseaccel1 "0" //Disables windows mouse acceleration initial threshold, safety precaution
m_customaccel "0" //Custom mouse acceleration disabled
m_mousespeed "0" //Windows mouse acceleration disabled, just for precaution
zoom_sensitivity_ratio_mouse "0.818933027098955175" //Fixes your zoom sensitivity to act as your real sensitivity, default value is 1

// 7. Viewmodel
viewmodel_offset_x "2.5" //Changes viewmodel view in X scale
viewmodel_offset_y "2" //Changes viewmodel view in Y scale
viewmodel_offset_z "-2" //Changes viewmodel view in Z scale
viewmodel_fov "68" //Highest viewmodel FOV
viewmodel_recoil "0" //Disables viewmodel reactions to weapon recoil & aimpunch (from Update: 2018-03-01)

// 8. Bob (Less movement when you move around with weapons)
cl_bob_lower_amt "5" //How much the viewmodel lowers when running, set to lowest for less distraction
cl_bobamt_lat "0.1" //How much the viewmodel moves side to side when running, set to lowest for less distraction
cl_bobamt_vert "0.1" //How much the viewmodel moves up and down when running, set to lowest for less distraction
cl_bobcycle "0.98" //The frequency at which the viewmodel bobs, set to default
cl_viewmodel_shift_left_amt "0.5" //Lowers the crouching animation of the viewmodel
cl_viewmodel_shift_right_amt "0.25" //Lowers the crouching animation of the viewmodel

// 9. Rates (These network settings are optimized for high speed internet)
rate "786432" // Your download rate to the server. Max rate: "786432"
cl_cmdrate "128" //Max number of command packets sent to server per second
cl_updaterate "128" //Number of packets per second you are requesting from the server
cl_interp "0.007813" //Sets the interpolation amount, always set this to 0
cl_interp_ratio "1" //Sets the interpolation amount (final amount is cl_interp_ratio / cl_updaterate)
cl_lagcompensation "1" //Lag compensation helps by eliminating combat latency from client side view
cl_predict "1" //Skip waiting for server feedback and simulate client side movement in real-time
cl_predictweapons "1" //Skip waiting for server feedback and perform client side prediction of weapon effects

// 10. Net (Netgraph positioning)
net_graph "1" //Shows my network usage data
net_graphheight "10" //Changes height
net_graphmsecs "400" //The latency graph represents this many milliseconds
net_graphpos "2" //Positioning of Net Graph
net_graphproportionalfont "1" //Makes font smaller
net_graphshowinterp "1" //Shows interpolation value
net_graphshowlatency "1" //Shows latency value
net_graphsolid "1" //Solid Net Graph
net_graphtext "1" //Shows text fields
net_maxroutable "1200" //Requested max packet size before packets are split
net_scale "5" //Makes font smaller

// 11. Video (Video settings and FPS Boosts)
fps_max "300" //Max frames per second, setting it to 0 causes long loading times
fps_max_menu "245" //Max frames per second in main-menu
mat_monitorgamma "1.6" //Sets Brightness to highest, highly recommended
mat_monitorgamma_tv_enabled "0" //Turn off TV Mode for less off-set light
mat_powersavingsmode "0" //Disables power saving mode
mat_queue_mode "2" //The queue/thread mode the material system should use, setting this to 2 gave me an FPS boost
r_dynamic "0" //Affects dynamic lighting, turned off for more FPS
r_drawtracers_firstperson "0" //Remove first person tracers, does not impact gameplay, just makes it easier to spray

// 12. Sound (optimized sound settings, does not affect your volume)
snd_hwcompat "0" //Enables "Advanced 3D Audio Processing"
snd_musicvolume_multiplier_inoverlay "0" // Disable music volume when Steam Overlay is active
voice_scale "0.4" //Turns down the volume of other players voice to 40%

// 13. Other
cl_use_opens_buy_menu "0" //Disables E from opening buy-menu, really useful
mm_dedicated_search_maxping "50" //Maxping Search in Matchmaking
func_break_max_pieces "0" //Less clutter from breaking vents (especially on Mirage)

echo Config Loaded!!! (2/2) //This just confirms that the config has ended successfully

// 14. Scripts

// SCRIPTS BELOW - Optional!

echo Scripts Loaded (1/2)

//Load whatever gamemode you want with the "map" command. For example "map de_dust2; competitive"
alias "casual" "game_type 0; game_mode 0"
alias "competitive" "game_type 0; game_mode 1"
alias "wingman" "game_type 0; game_mode 2"
alias "armsrace" "game_type 1; game_mode 0"
alias "demolition" "game_type 1; game_mode 1"
alias "deathmatch" "game_type 1; game_mode 2"
alias "dangerzone" "game_type 6; game_mode 0"
alias "custom" "game_type 3; game_mode 0"

// Show net graph with scoreboard
alias "+net" "+score; net_graphhei
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