kkkkkkkkkkkkkkjjjjjjjjjjj cs settings, config & cfg 2016
| Full Name | - |
| Nickname | kkkkkkkkkkkkkkjjjjjjjjjjj |
| Birthday | - |
| Nationality | |
| Game | |
| Since | 2016-01-06 |
| Last Update | 2016-01-06 |
kkkkkkkkkkkkkkjjjjjjjjjjj screenshot
kkkkkkkkkkkkkkjjjjjjjjjjj Gear
| Mouse | - |
| Mousepad | - |
| Keyboard | - |
| Headset | - |
| Earbuds | - |
| Monitor | - |
| Chair | - |
| Controller | - |
| Case | - |
kkkkkkkkkkkkkkjjjjjjjjjjj Gaming PC Setup
| GPU | - |
| CPU | - |
| Memory | - |
| Motherboard | - |
| Power Supply | - |
| Storage | - |
| Fan | - |
| Cooler | - |
kkkkkkkkkkkkkkjjjjjjjjjjj config
The Counter-Strike 1.6 config file of kkkkkkkkkkkkkkjjjjjjjjjjj has been downloaded 49 times. Download Userconfig.cfg by clicking the download button below.
How to install kkkkkkkkkkkkkkjjjjjjjjjjj cs config
1. Download Userconfig.cfg by clicking the download button above.
2. Extract and/or copy file(s) into your Counter-Strike 1.6 folder (Example: C:\Program Files (x86)\Steam\steamapps\[account]\counter-strike\cstrike\cfg).
3. Launch the game and type in "exec configname.cfg" in console to load the config or make sure to add "exec autoexec.cfg", "exec userconfig.cfg" or "exec kkkkkkkkkkkkkkjjjjjjjjjjj.cfg" to config.cfg file in your Counter-Strike 1.6 folder.
2. Extract and/or copy file(s) into your Counter-Strike 1.6 folder (Example: C:\Program Files (x86)\Steam\steamapps\[account]\counter-strike\cstrike\cfg).
3. Launch the game and type in "exec configname.cfg" in console to load the config or make sure to add "exec autoexec.cfg", "exec userconfig.cfg" or "exec kkkkkkkkkkkkkkjjjjjjjjjjj.cfg" to config.cfg file in your Counter-Strike 1.6 folder.
Social Media
| Twitch | - |
| - | |
| YouTube | - |
| - | |
| - | |
| TikTok | - |
| Steam | - |
| Discord | - |
kkkkkkkkkkkkkkjjjjjjjjjjj Settings
Monitor
| Resolution: | - |
| Aspect Ratio: | - |
Sensitivity
| Sensitivity: | - |
Crosshair
| Color: | - |
| Size: | - |
FAQ
Summary
This page contains the in-game settings, config files (cfg) and hardware setup of kkkkkkkkkkkkkkjjjjjjjjjjj. The kkkkkkkkkkkkkkjjjjjjjjjjj cs settings page has been viewed for 1.580 since it was added on 2016-01-06. The last time the settings of kkkkkkkkkkkkkkjjjjjjjjjjj were on 2016-01-06. Visit the cs settings page to view more Counter-Strike 1.6 settings like kkkkkkkkkkkkkkjjjjjjjjjjj or visit upload section to add your own cs settings.
Other Counter-Strike 1.6 settings
| # | Name | Country | Last Update | |
| 1 | 2023-09-21 | |||
| 2 | 2020-07-25 | |||
| 3 | 2022-07-11 | |||
| 4 | 2021-08-01 | |||
| 5 | 2025-06-10 |
Other Afghanistan gaming settings
| # | Name | Country | Last Update | |
| 1 | 2020-05-12 | |||
| 2 | 2021-02-15 | |||
| 3 | 2020-11-20 | |||
| 4 | 2020-04-28 | |||
| 5 | 2022-02-11 | |||
| 6 | 2022-08-06 | |||
| 7 | 2020-01-31 | |||
| 8 | 2022-03-10 | |||
| 9 | 2020-03-28 | |||
| 10 | 2022-08-14 |
kkkkkkkkkkkkkkjjjjjjjjjjj CFG file
//High FPS config by Nvj. OpenGL tweaks.
//Warning: cl_minmodels and max_smokepuffs editing is forbidden in most ligue.
//Default value of cl_minmodels is 0 and for max_smokepuffs it's value 120.
//Play fair! Don't cheat!
cl_crosshairscale 15000"
cl_crosshairalpha 200"
cl_crosshairusealpha 6"
fastsprites "0"
lightgamma "0"
joystick "0"
precache "1"
cl_dynamiclights "0"
cl_highmodels "0"
cl_shadows "0"
cl_weather "0"
cl_corpsestay "10"
cl_bobcycle "1"
cl_himodels "0"
cl_bob "0"
cl_showfps 1
cl_smoothtime "0"
cl_smoothtime 0
d_mipcap "3"
d_mipscale "3"
d_spriteskip "0"
r_decals "25"
r_detailtextures "0"
r_dynamic "0"
r_mirroralpha "0"
r_mmx "1"
r_norefresh "0"
r_novis "0"
r_shadows "0"
r_traceglow "0"
r_waterwarp "0"
gl_playermip "3"
gl_affinemodels "0"
gl_alphamin "0"
gl_clear "0"
gl_cull "1"
gl_dither "0"
gl_flipmatrix "0"
gl_fog "0"
gl_keeptjunctions "0"
gl_lightholes "0"
gl_max_size "256"
gl_palette_tex "1"
gl_reporttjunctions "0"
gl_round_down "10"
gl_smoothmodels "0"
gl_spriteblend "0"
gl_texsort "0"
gl_texturemode "GL_linear_mipmap_linear"
gl_wateramp "0"
gl_zmax "4096"
gl_ztrick "1"
max_shells "0"
mp_decals "25"
snd_noextraupdate "1"
cl_rate "20000"
ati_npatch "0"
ati_subdiv "0"
brightness "100"
gl_polyoffset "4"
zoom_sensitivity_ratio "0.89"
zoom_sensitivity_ratio 0.89
RATY
cl_cmdbackup "2"
cl_cmdrate "106"
cl_updaterate "60"
rate "25000"
ex_interp "0.05"
ex_extrapmax "1.2"
new
r_bmodelhighfrac "0"
r_decals "0"
r_detailtextures "0"
r_dynamic "0"
r_lightmap "0"
r_mirroralpha "0"
r_mmx "1"
r_norefresh "0"
r_shadows "0"
r_traceglow "0"
cl_allowdownload "1"
cl_backspeed "400"
cl_corpsestay "0"
cl_dynamiclights "0"
cl_forwardspeed "400"
cl_gaitestimation "1"
cl_gibcount "0"
cl_nopred "0"
cl_observercrosshair "1"
cl_particlefx "0"
cl_pitchdown "89"
cl_pitchup "89"
cl_resend "0"
cl_shadows "0"
cl_solid_players "1"
cl_weather "0"
violence_ablood "1"
violence_agibs "0"
violence_hblood "1"
violence_hgibs "0"
gl_texturemode "GL_LINEAR_MIPMAP_NEAREST"
gl_affinemodels "0"
gl_alphamin "0.25"
gl_clear "0"
gl_cull "1"
gl_dither "1"
gl_keeptjunctions "0"
gl_lightholes "0"
gl_max_size "256"
gl_monolights "0"
gl_palette_tex "0"
gl_picmip "0"
gl_playermip "2"
gl_polyoffset "0.1"
gl_reporttjunctions "0"
gl_round_down "3"
gl_smoothmodels "0"
gl_texsort "1"
gl_wateramp "0"
gl_ztrick "1"
_snd_mixahead "0.1"
s_a3d "0"
s_automax_distance "30.0"
s_automin_distance "2.0"
s_distance "60"
s_doppler "0.0"
s_eax "0.000000"
s_leafnum "0"
s_max_distance "1000.0"
s_min_distance "8.0"
s_occ_epsilon "0"
s_occfactor "0"
s_polykeep "0"
s_polysize "0"
s_reverb "0"
s_rolloff "1.0"
s_usepvs "0"
sv_voiceenable "1"
ati_npatch "0"
ati_subdiv "0"
m_filter "0"
tracerred "0"
traceralpha "0"
max_shells "0"
max_smokepuffs "0"
ex_maxerrordistance "0"
_detailtexturessupported "0"
ambient_fade "0"
d_spriteskip "0"
developer "0"
gunsmoke "0"
joystick "0"
loadas8bit "1"
mp_decals "0"
precache "1"
sv_aim "0"
tripplebuffer "0"
vid_nopageflip "0"
vid_wait "0"
viewsize "120"
developer 1
rate 25000
max_shells 1
max_smokepuffs 0
mat_dxlevel -70
cl_showfps 1
gl_clear 0
cl_weather 0
gl_texturemode
net_graph 0
cl_cmdrate 101
cl_updaterate 101
cl_shadows 0
cl_minmodels 1
cl_lagcomp_errorcheck 1
cl_lagcompensation 1
____________________________________
fps_max 150
fps_modem 0
rope_smooth 0 _
rope_subdiv 0
rope_wind_dist 0
violence_ablood 1
violence_agibs 1
violence_hblood 1
violence_hgibs 1
gl_texturemode "gl_nearest"
gl_texturemode "gl_linear"
gl_texturemode "gl_nearest_mipmap_nearest"
gl_texturemode "gl_linear_mipmap_nearest"
gl_texturemode "gl_nearest_mipmap_linear"
gl_texturemode "gl_linear_mipmap_linear"
echo "Userconfig executed."
//Warning: cl_minmodels and max_smokepuffs editing is forbidden in most ligue.
//Default value of cl_minmodels is 0 and for max_smokepuffs it's value 120.
//Play fair! Don't cheat!
cl_crosshairscale 15000"
cl_crosshairalpha 200"
cl_crosshairusealpha 6"
fastsprites "0"
lightgamma "0"
joystick "0"
precache "1"
cl_dynamiclights "0"
cl_highmodels "0"
cl_shadows "0"
cl_weather "0"
cl_corpsestay "10"
cl_bobcycle "1"
cl_himodels "0"
cl_bob "0"
cl_showfps 1
cl_smoothtime "0"
cl_smoothtime 0
d_mipcap "3"
d_mipscale "3"
d_spriteskip "0"
r_decals "25"
r_detailtextures "0"
r_dynamic "0"
r_mirroralpha "0"
r_mmx "1"
r_norefresh "0"
r_novis "0"
r_shadows "0"
r_traceglow "0"
r_waterwarp "0"
gl_playermip "3"
gl_affinemodels "0"
gl_alphamin "0"
gl_clear "0"
gl_cull "1"
gl_dither "0"
gl_flipmatrix "0"
gl_fog "0"
gl_keeptjunctions "0"
gl_lightholes "0"
gl_max_size "256"
gl_palette_tex "1"
gl_reporttjunctions "0"
gl_round_down "10"
gl_smoothmodels "0"
gl_spriteblend "0"
gl_texsort "0"
gl_texturemode "GL_linear_mipmap_linear"
gl_wateramp "0"
gl_zmax "4096"
gl_ztrick "1"
max_shells "0"
mp_decals "25"
snd_noextraupdate "1"
cl_rate "20000"
ati_npatch "0"
ati_subdiv "0"
brightness "100"
gl_polyoffset "4"
zoom_sensitivity_ratio "0.89"
zoom_sensitivity_ratio 0.89
RATY
cl_cmdbackup "2"
cl_cmdrate "106"
cl_updaterate "60"
rate "25000"
ex_interp "0.05"
ex_extrapmax "1.2"
new
r_bmodelhighfrac "0"
r_decals "0"
r_detailtextures "0"
r_dynamic "0"
r_lightmap "0"
r_mirroralpha "0"
r_mmx "1"
r_norefresh "0"
r_shadows "0"
r_traceglow "0"
cl_allowdownload "1"
cl_backspeed "400"
cl_corpsestay "0"
cl_dynamiclights "0"
cl_forwardspeed "400"
cl_gaitestimation "1"
cl_gibcount "0"
cl_nopred "0"
cl_observercrosshair "1"
cl_particlefx "0"
cl_pitchdown "89"
cl_pitchup "89"
cl_resend "0"
cl_shadows "0"
cl_solid_players "1"
cl_weather "0"
violence_ablood "1"
violence_agibs "0"
violence_hblood "1"
violence_hgibs "0"
gl_texturemode "GL_LINEAR_MIPMAP_NEAREST"
gl_affinemodels "0"
gl_alphamin "0.25"
gl_clear "0"
gl_cull "1"
gl_dither "1"
gl_keeptjunctions "0"
gl_lightholes "0"
gl_max_size "256"
gl_monolights "0"
gl_palette_tex "0"
gl_picmip "0"
gl_playermip "2"
gl_polyoffset "0.1"
gl_reporttjunctions "0"
gl_round_down "3"
gl_smoothmodels "0"
gl_texsort "1"
gl_wateramp "0"
gl_ztrick "1"
_snd_mixahead "0.1"
s_a3d "0"
s_automax_distance "30.0"
s_automin_distance "2.0"
s_distance "60"
s_doppler "0.0"
s_eax "0.000000"
s_leafnum "0"
s_max_distance "1000.0"
s_min_distance "8.0"
s_occ_epsilon "0"
s_occfactor "0"
s_polykeep "0"
s_polysize "0"
s_reverb "0"
s_rolloff "1.0"
s_usepvs "0"
sv_voiceenable "1"
ati_npatch "0"
ati_subdiv "0"
m_filter "0"
tracerred "0"
traceralpha "0"
max_shells "0"
max_smokepuffs "0"
ex_maxerrordistance "0"
_detailtexturessupported "0"
ambient_fade "0"
d_spriteskip "0"
developer "0"
gunsmoke "0"
joystick "0"
loadas8bit "1"
mp_decals "0"
precache "1"
sv_aim "0"
tripplebuffer "0"
vid_nopageflip "0"
vid_wait "0"
viewsize "120"
developer 1
rate 25000
max_shells 1
max_smokepuffs 0
mat_dxlevel -70
cl_showfps 1
gl_clear 0
cl_weather 0
gl_texturemode
net_graph 0
cl_cmdrate 101
cl_updaterate 101
cl_shadows 0
cl_minmodels 1
cl_lagcomp_errorcheck 1
cl_lagcompensation 1
____________________________________
fps_max 150
fps_modem 0
rope_smooth 0 _
rope_subdiv 0
rope_wind_dist 0
violence_ablood 1
violence_agibs 1
violence_hblood 1
violence_hgibs 1
gl_texturemode "gl_nearest"
gl_texturemode "gl_linear"
gl_texturemode "gl_nearest_mipmap_nearest"
gl_texturemode "gl_linear_mipmap_nearest"
gl_texturemode "gl_nearest_mipmap_linear"
gl_texturemode "gl_linear_mipmap_linear"
echo "Userconfig executed."
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