kase cs2 settings, config & cfg 2012
| Full Name | - |
| Nickname | kase |
| Birthday | - |
| Nationality | |
| Game | |
| Since | 2012-09-23 |
| Last Update | 2012-09-23 |
Navigation
| kase Gear |
| kase Setup |
| kase Config |
| kase Settings |
kase screenshot
kase Gear
| Mouse | - |
| Mousepad | - |
| Keyboard | - |
| Headset | - |
| Earbuds | - |
| Monitor | - |
| Chair | - |
| Controller | - |
| Case | - |
kase Gaming PC Setup
| GPU | - |
| CPU | - |
| Memory | - |
| Motherboard | - |
| Power Supply | - |
| Storage | - |
| Fan | - |
| Cooler | - |
kase config
The Counter-Strike 2 config file of kase has been downloaded 129 times. Download cfg.cfg by clicking the download button below.
How to install kase cs2 config
1. Download cfg.cfg by clicking the download button above.
2. Extract and/or copy file(s) into your Counter-Strike 2 folder (Example: C:\Program Files (x86)\Steam\userdata\STEAMID\730\local\cfg).
3. Launch the game and type in "exec configname.cfg" in console to load the config or make sure to add "exec autoexec.cfg", "exec userconfig.cfg" or "exec kase.cfg" to config.cfg file in your Counter-Strike 2 folder.
2. Extract and/or copy file(s) into your Counter-Strike 2 folder (Example: C:\Program Files (x86)\Steam\userdata\STEAMID\730\local\cfg).
3. Launch the game and type in "exec configname.cfg" in console to load the config or make sure to add "exec autoexec.cfg", "exec userconfig.cfg" or "exec kase.cfg" to config.cfg file in your Counter-Strike 2 folder.
Social Media
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| YouTube | - |
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| TikTok | - |
| Steam | - |
| Discord | - |
kase Settings
Monitor
| Resolution | - |
| Aspect Ratio | - |
| Display Mode | - |
| Brightness | - |
| Color Mode | - |
Video Advanced
| Global Shadow Quality | - |
| Model / Texture Detail | - |
| Texture Streaming | - |
| Effect Detail | - |
| Shader Detail | - |
| Boost Player Contrast | - |
| Multicore Rendering | - |
| Multisampling Anti-Aliasing Mode | - |
| FXAA Anti-Aliasing | - |
| Texture Filtering Mode | - |
| Wait for Vertical Sync | - |
| Motion Blur | - |
| Triple-Monitor Mode | - |
| Use Uber Shaders | - |
Viewmodel
| FOV | - |
| Offset X | - |
| Offset Y | - |
| Offset Z | - |
| Presetpos | - |
| Shift Left Amt | - |
| Shift Right Amt | - |
| Recoil | - |
| Righthand | - |
Viewmodel commands
Launch Options
Mouse
| DPI | - |
| Sensitivity | - |
| eDPI | - |
| Windows Sensitivity | - |
| Zoom Sensitivity | - |
| Raw Input | - |
| Acceleration | - |
Crosshair
| Draw Outline | - |
| Alpha | - |
| Color | - |
| Blue | - |
| Green | - |
| Red | - |
| Dot | - |
| Gap | - |
| Size | - |
| Style | - |
| Thickness | - |
| Sniper | - |
Crosshair commands
cl_bob
| Lower Amt | - |
| Amt Lat | - |
| Amt Vert | - |
| Cycle | - |
cl_bob commands
HUD
Radar
FAQ
Summary
This page contains the in-game settings, config files (cfg) and hardware setup of kase. The kase cs2 settings page has been viewed for 2.320 since it was added on 2012-09-23. The last time the settings of kase were on 2012-09-23. Visit the cs2 settings page to view more Counter-Strike 2 settings like kase or visit upload section to add your own cs2 settings.
Other Counter-Strike 2 settings
| # | Name | Country | Last Update | |
| 1 | 2024-02-29 | |||
| 2 | 2024-04-20 | |||
| 3 | 2024-02-29 | |||
| 4 | 2021-03-03 | |||
| 5 | 2024-04-25 |
Other Finland gaming settings
| # | Name | Country | Last Update | |
| 1 | 2020-01-30 | |||
| 2 | 2025-08-08 | |||
| 3 | 2024-04-06 | |||
| 4 | 2022-10-01 | |||
| 5 | 2022-08-13 | |||
| 6 | 2022-10-03 | |||
| 7 | 2023-09-26 | |||
| 8 | 2022-10-01 | |||
| 9 | 2023-06-06 | |||
| 10 | 2024-03-16 |
kase CFG file
// CREATED: 21.5.2012
// UPDATED: 23.9.2012
// PLAYER: kaserf
//
//
// ~~~ MOUSE / SENSITIVITY SETTINGS BELOW ~~~
//
// Windows Sensitivity 6/11
// In-Game Sensitivity 2.0
// Mouse DPI 450
//
// ~~~ LAUNCH OPTIONS ~~~
//
// -noforcemaccel -noforcemparms -noforcemspd -console -w 1024
// CFG STARTS HERE -->
// personal
fps_max "239"
volume "0.05"
snd_surround_speakers "0"
snd_mixahead "0.05"
hud_scaling "1"
cl_righthand "0"
// sens
sensitivity "2.0"
zoom_sensitivity_ratio "1.0"
m_customaccel "0"
m_filter "0"
m_pitch "0.022"
m_rawinput "1"
m_yaw "0.022"
// rates
rate "80000"
cl_cmdrate "128"
cl_updaterate "128"
cl_interp "0"
cl_interp_ratio "1"
// net graph
net_graph "1"
net_graphpos "2"
net_graphheight "30"
net_graphproportionalfont "0"
// xhair
cl_crosshairalpha "255"
cl_crosshaircolor_b "0.000000"
cl_crosshaircolor_g "0.000000"
cl_crosshaircolor_r "255.000000"
cl_crosshairspreadscale "0.3"
cl_crosshairsize "2.5"
cl_crosshairthickness "1"
cl_crosshaircolor "5"
cl_crosshairscale "1400"
cl_crosshairusealpha "1"
cl_legacy_crosshair_recoil "1"
cl_crosshairdot "0"
cl_legacy_crosshair_scale "1"
cl_dynamiccrosshair "0"
cl_crosshairstyle "2"
cl_crosshairgab "-0.2"
// bob+models etc
viewmodel_fov "65"
weapon_debug_spread_show "3"
r_drawtracers_firstperson "0"
cl_viewmodel_shift_left_amt "0"
cl_viewmodel_shift_right_amt "0"
cl_bob_lower_amt "0"
cl_bobamt_lat "0"
cl_bobamt_vert "0"
cl_bobcycle "2"
// binds
bind "F1" "buy m4a1; buy ak47; buy vesthelm; buy defuser"
bind "F2" "buy smokegrenade; buy flashbang; buy flashbang; buy hegrenade"
unbind "f3"
bind "F4" "buy p90; buy vest; buy defuser; buy flashbang;buy smokegrenade"
bind "F5" "buy awp;buy vest;buy vesthelm;buy defuser;buy flashbang"
unbind "f6"
unbind "f7"
bind "F8" "viewmodel_offset_x 2.5;viewmodel_offset_y 2;viewmodel_offset_z -2"
bind "I" "sv_cheats 1"
bind "O" "noclip"
bind "P" "give weapon_smokegrenade;give weapon_hegrenade;give weapon_flashbang"
bind "K" "give weapon_ak47;give weapon_deagle;give defuser"
bind "mwheeldown" "invprev"
bind "mwheelup" "invprev"
// various settings
cl_showhelp "0"
cl_autohelp "1"
cl_disablefreezecam "1"
cl_freezecampanel_position_dynamic "0"
cl_disablehtmlmotd "1"
cl_forcepreload "1"
cl_spec_mode "4"
gameinstructor_enable "0"
mat_postprocess_enable "0"
mat_accelerate_adjust_exposure_down "0"
mat_dynamic_tonemapping "0"
r_drawtracers "0"
r_drawtracers_firstperson "0"
func_break_max_pieces "0"
gl_clear "1"
host_thread_mode "1"
jpeg_quality "100"
props_break_max_pieces "0"
props_break_max_pieces_perframe "0"
muzzleflash_light "1"
mp_decals "0"
// CSS SETTINGS BELOW \\
// cl
cl_c4dynamiclight "1"
cl_disablefreezecam "1"
cl_disablehtmlmotd "1"
cl_downloadfilter "maps"
cl_drawmonitors "0"
cl_ejectbrass "0"
cl_forcepreload "1"
cl_hudhint_sound "0"
cl_interp "0"
cl_interp_ratio "1"
cl_lagcompensation "1"
cl_min_ct "1"
cl_min_t "2"
cl_minmodels "1"
cl_nowinpanel "1"
cl_phys_props_enable "0"
cl_phys_props_max "0"
cl_pred_optimize "2"
cl_predictweapons "1"
cl_ragdoll_collide "0"
cl_ragdoll_physics_enable "0"
cl_show_achievement_popups "0"
cl_show_splashes "0"
cl_showpluginmessages "0"
cl_smooth "0"
cl_smoothtime "0.02"
cl_wpn_sway_interp "0"
// mat
mat_aaquality "0"
mat_antialias "4"
mat_bloomscale "0"
mat_bumpmap "0"
mat_clipz "1"
mat_colorcorrection "0"
mat_compressedtextures "1"
mat_debug_postprocessing_effects "0"
mat_debugdepthmode "0"
mat_debugdepthval "0"
mat_debugdepthvalmax "0"
mat_disable_bloom "1"
mat_filterlightmaps "1"
mat_filtertextures "1"
mat_forceaniso "0"
mat_forcehardwaresync "0"
mat_hdr_enabled "0"
mat_hdr_level "0"
mat_mipmaptextures "1"
mat_monitorgamma "2.0"
mat_motion_blur_enabled "0"
mat_monitorgamma_tv_enabled "1"
mat_dxlevel "81"
mat_parallaxmap "0"
mat_picmip "2"
mat_queue_mode "2"
mat_reducefillrate "1"
mat_specular "0"
mat_trilinear "0"
mat_vsync "0"
// r
r_3dsky "0"
r_decal_cullsize "0"
r_decals "0"
r_dopixelvisibility "0"
r_drawbatchdecals "0"
r_drawdetailprops "0"
r_drawflecks "0"
r_drawmodeldecals "0"
r_dynamic "0"
r_eyes "0"
r_fastzreject "1"
r_flashlightdepthtexture "1"
r_flex "0"
r_lightaverage "0"
r_lod "2"
r_maxdlights "0"
r_occlusion "1"
r_pixelfog "0"
r_propsmaxdist "0"
r_renderoverlayfragment "0"
r_rootlod "2"
r_ropetranslucent "0"
r_shadowmaxrendered "32"
r_shadowrendertotexture "1"
r_shadows "1"
r_staticprop_lod "3"
r_teeth "0"
r_threaded_client_shadow_manager "1"
r_threaded_particles "1"
r_threaded_renderables "1"
r_waterdrawreflection "0"
r_waterdrawrefraction "0"
r_waterforceexpensive "0"
r_waterforcereflectentities "0"
r_worldlightmin "0"
r_worldlights "0"
// Ropez
rope_averagelight "0"
rope_collide "0"
rope_shake "0"
rope_smooth "0"
rope_smooth_enlarge "0"
rope_smooth_maxalpha "0"
rope_smooth_maxalphawidth "0"
rope_smooth_minalpha "0"
rope_smooth_minwidth "0"
rope_subdiv "0"
rope_wind_dist "0"
// Violence
violence_ablood "1"
violence_agibs "1"
violence_hblood "1"
violence_hgibs "1"
// filters
con_filter_enable "1"
con_filter_text_out "vertex"
con_filter_text_out "Attempted"
con_filter_text_out "CMaterial"
con_filter_text_out "Achievements disabled"
con_filter_text_out "Too many vertex format changes in frame, whole world not rendered"
cl_showerror "0" // 2 for above plus detailed field deltas.
cl_showevents "0" // Print event firing info in the console
echo
echo
clear
// UPDATED: 23.9.2012
// PLAYER: kaserf
//
//
// ~~~ MOUSE / SENSITIVITY SETTINGS BELOW ~~~
//
// Windows Sensitivity 6/11
// In-Game Sensitivity 2.0
// Mouse DPI 450
//
// ~~~ LAUNCH OPTIONS ~~~
//
// -noforcemaccel -noforcemparms -noforcemspd -console -w 1024
// CFG STARTS HERE -->
// personal
fps_max "239"
volume "0.05"
snd_surround_speakers "0"
snd_mixahead "0.05"
hud_scaling "1"
cl_righthand "0"
// sens
sensitivity "2.0"
zoom_sensitivity_ratio "1.0"
m_customaccel "0"
m_filter "0"
m_pitch "0.022"
m_rawinput "1"
m_yaw "0.022"
// rates
rate "80000"
cl_cmdrate "128"
cl_updaterate "128"
cl_interp "0"
cl_interp_ratio "1"
// net graph
net_graph "1"
net_graphpos "2"
net_graphheight "30"
net_graphproportionalfont "0"
// xhair
cl_crosshairalpha "255"
cl_crosshaircolor_b "0.000000"
cl_crosshaircolor_g "0.000000"
cl_crosshaircolor_r "255.000000"
cl_crosshairspreadscale "0.3"
cl_crosshairsize "2.5"
cl_crosshairthickness "1"
cl_crosshaircolor "5"
cl_crosshairscale "1400"
cl_crosshairusealpha "1"
cl_legacy_crosshair_recoil "1"
cl_crosshairdot "0"
cl_legacy_crosshair_scale "1"
cl_dynamiccrosshair "0"
cl_crosshairstyle "2"
cl_crosshairgab "-0.2"
// bob+models etc
viewmodel_fov "65"
weapon_debug_spread_show "3"
r_drawtracers_firstperson "0"
cl_viewmodel_shift_left_amt "0"
cl_viewmodel_shift_right_amt "0"
cl_bob_lower_amt "0"
cl_bobamt_lat "0"
cl_bobamt_vert "0"
cl_bobcycle "2"
// binds
bind "F1" "buy m4a1; buy ak47; buy vesthelm; buy defuser"
bind "F2" "buy smokegrenade; buy flashbang; buy flashbang; buy hegrenade"
unbind "f3"
bind "F4" "buy p90; buy vest; buy defuser; buy flashbang;buy smokegrenade"
bind "F5" "buy awp;buy vest;buy vesthelm;buy defuser;buy flashbang"
unbind "f6"
unbind "f7"
bind "F8" "viewmodel_offset_x 2.5;viewmodel_offset_y 2;viewmodel_offset_z -2"
bind "I" "sv_cheats 1"
bind "O" "noclip"
bind "P" "give weapon_smokegrenade;give weapon_hegrenade;give weapon_flashbang"
bind "K" "give weapon_ak47;give weapon_deagle;give defuser"
bind "mwheeldown" "invprev"
bind "mwheelup" "invprev"
// various settings
cl_showhelp "0"
cl_autohelp "1"
cl_disablefreezecam "1"
cl_freezecampanel_position_dynamic "0"
cl_disablehtmlmotd "1"
cl_forcepreload "1"
cl_spec_mode "4"
gameinstructor_enable "0"
mat_postprocess_enable "0"
mat_accelerate_adjust_exposure_down "0"
mat_dynamic_tonemapping "0"
r_drawtracers "0"
r_drawtracers_firstperson "0"
func_break_max_pieces "0"
gl_clear "1"
host_thread_mode "1"
jpeg_quality "100"
props_break_max_pieces "0"
props_break_max_pieces_perframe "0"
muzzleflash_light "1"
mp_decals "0"
// CSS SETTINGS BELOW \\
// cl
cl_c4dynamiclight "1"
cl_disablefreezecam "1"
cl_disablehtmlmotd "1"
cl_downloadfilter "maps"
cl_drawmonitors "0"
cl_ejectbrass "0"
cl_forcepreload "1"
cl_hudhint_sound "0"
cl_interp "0"
cl_interp_ratio "1"
cl_lagcompensation "1"
cl_min_ct "1"
cl_min_t "2"
cl_minmodels "1"
cl_nowinpanel "1"
cl_phys_props_enable "0"
cl_phys_props_max "0"
cl_pred_optimize "2"
cl_predictweapons "1"
cl_ragdoll_collide "0"
cl_ragdoll_physics_enable "0"
cl_show_achievement_popups "0"
cl_show_splashes "0"
cl_showpluginmessages "0"
cl_smooth "0"
cl_smoothtime "0.02"
cl_wpn_sway_interp "0"
// mat
mat_aaquality "0"
mat_antialias "4"
mat_bloomscale "0"
mat_bumpmap "0"
mat_clipz "1"
mat_colorcorrection "0"
mat_compressedtextures "1"
mat_debug_postprocessing_effects "0"
mat_debugdepthmode "0"
mat_debugdepthval "0"
mat_debugdepthvalmax "0"
mat_disable_bloom "1"
mat_filterlightmaps "1"
mat_filtertextures "1"
mat_forceaniso "0"
mat_forcehardwaresync "0"
mat_hdr_enabled "0"
mat_hdr_level "0"
mat_mipmaptextures "1"
mat_monitorgamma "2.0"
mat_motion_blur_enabled "0"
mat_monitorgamma_tv_enabled "1"
mat_dxlevel "81"
mat_parallaxmap "0"
mat_picmip "2"
mat_queue_mode "2"
mat_reducefillrate "1"
mat_specular "0"
mat_trilinear "0"
mat_vsync "0"
// r
r_3dsky "0"
r_decal_cullsize "0"
r_decals "0"
r_dopixelvisibility "0"
r_drawbatchdecals "0"
r_drawdetailprops "0"
r_drawflecks "0"
r_drawmodeldecals "0"
r_dynamic "0"
r_eyes "0"
r_fastzreject "1"
r_flashlightdepthtexture "1"
r_flex "0"
r_lightaverage "0"
r_lod "2"
r_maxdlights "0"
r_occlusion "1"
r_pixelfog "0"
r_propsmaxdist "0"
r_renderoverlayfragment "0"
r_rootlod "2"
r_ropetranslucent "0"
r_shadowmaxrendered "32"
r_shadowrendertotexture "1"
r_shadows "1"
r_staticprop_lod "3"
r_teeth "0"
r_threaded_client_shadow_manager "1"
r_threaded_particles "1"
r_threaded_renderables "1"
r_waterdrawreflection "0"
r_waterdrawrefraction "0"
r_waterforceexpensive "0"
r_waterforcereflectentities "0"
r_worldlightmin "0"
r_worldlights "0"
// Ropez
rope_averagelight "0"
rope_collide "0"
rope_shake "0"
rope_smooth "0"
rope_smooth_enlarge "0"
rope_smooth_maxalpha "0"
rope_smooth_maxalphawidth "0"
rope_smooth_minalpha "0"
rope_smooth_minwidth "0"
rope_subdiv "0"
rope_wind_dist "0"
// Violence
violence_ablood "1"
violence_agibs "1"
violence_hblood "1"
violence_hgibs "1"
// filters
con_filter_enable "1"
con_filter_text_out "vertex"
con_filter_text_out "Attempted"
con_filter_text_out "CMaterial"
con_filter_text_out "Achievements disabled"
con_filter_text_out "Too many vertex format changes in frame, whole world not rendered"
cl_showerror "0" // 2 for above plus detailed field deltas.
cl_showevents "0" // Print event firing info in the console
echo
echo
clear
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