DuckSilver cs2 settings, config & cfg 2020
| Full Name | - |
| Nickname | DuckSilver |
| Birthday | - |
| Nationality | |
| Game | |
| Since | 2020-08-21 |
| Last Update | 2020-08-21 |
DuckSilver screenshot
DuckSilver Gear
| Mouse | - |
| Mousepad | - |
| Keyboard | - |
| Headset | - |
| Earbuds | - |
| Monitor | - |
| Chair | - |
| Controller | - |
| Case | - |
DuckSilver Gaming PC Setup
| GPU | - |
| CPU | - |
| Memory | - |
| Motherboard | - |
| Power Supply | - |
| Storage | - |
| Fan | - |
| Cooler | - |
DuckSilver config
The Counter-Strike 2 config file of DuckSilver has been downloaded 10 times. Download autoexec.cfg by clicking the download button below.
How to install DuckSilver cs2 config
1. Download autoexec.cfg by clicking the download button above.
2. Extract and/or copy file(s) into your Counter-Strike 2 folder (Example: C:\Program Files (x86)\Steam\userdata\STEAMID\730\local\cfg).
3. Launch the game and type in "exec configname.cfg" in console to load the config or make sure to add "exec autoexec.cfg", "exec userconfig.cfg" or "exec DuckSilver.cfg" to config.cfg file in your Counter-Strike 2 folder.
2. Extract and/or copy file(s) into your Counter-Strike 2 folder (Example: C:\Program Files (x86)\Steam\userdata\STEAMID\730\local\cfg).
3. Launch the game and type in "exec configname.cfg" in console to load the config or make sure to add "exec autoexec.cfg", "exec userconfig.cfg" or "exec DuckSilver.cfg" to config.cfg file in your Counter-Strike 2 folder.
Social Media
| Twitch | - |
| - | |
| YouTube | - |
| - | |
| - | |
| TikTok | - |
| Steam | - |
| Discord | - |
DuckSilver Settings
Monitor
| Resolution | 1080x720 |
| Aspect Ratio | - |
| Display Mode | - |
| Brightness | - |
| Color Mode | - |
Video Advanced
| Global Shadow Quality | - |
| Model / Texture Detail | - |
| Texture Streaming | - |
| Effect Detail | - |
| Shader Detail | - |
| Boost Player Contrast | - |
| Multicore Rendering | - |
| Multisampling Anti-Aliasing Mode | - |
| FXAA Anti-Aliasing | - |
| Texture Filtering Mode | - |
| Wait for Vertical Sync | - |
| Motion Blur | - |
| Triple-Monitor Mode | - |
| Use Uber Shaders | - |
Viewmodel
| FOV | - |
| Offset X | - |
| Offset Y | - |
| Offset Z | - |
| Presetpos | - |
| Shift Left Amt | - |
| Shift Right Amt | - |
| Recoil | - |
| Righthand | - |
Viewmodel commands
Launch Options
Mouse
| DPI | - |
| Sensitivity | 2.0 |
| eDPI | - |
| Windows Sensitivity | - |
| Zoom Sensitivity | - |
| Raw Input | - |
| Acceleration | - |
Crosshair
| Draw Outline | - |
| Alpha | - |
| Color | yello |
| Blue | - |
| Green | - |
| Red | - |
| Dot | - |
| Gap | - |
| Size | 2 |
| Style | - |
| Thickness | - |
| Sniper | - |
Crosshair commands
cl_crosshaircolor yello; cl_crosshairsize 2;
cl_bob
| Lower Amt | - |
| Amt Lat | - |
| Amt Vert | - |
| Cycle | - |
cl_bob commands
HUD
Radar
FAQ
Summary
This page contains the in-game settings, config files (cfg) and hardware setup of DuckSilver. The DuckSilver cs2 settings page has been viewed for 1.755 since it was added on 2020-08-21. The last time the settings of DuckSilver were on 2020-08-21. Visit the cs2 settings page to view more Counter-Strike 2 settings like DuckSilver or visit upload section to add your own cs2 settings.
Other Counter-Strike 2 settings
| # | Name | Country | Last Update | |
| 1 | 2022-10-17 | |||
| 2 | 2023-06-12 | |||
| 3 | 2024-04-26 | |||
| 4 | 2020-03-25 | |||
| 5 | 2025-08-08 |
Other Vietnam gaming settings
| # | Name | Country | Last Update | |
| 1 | 2023-07-13 | |||
| 2 | 2025-08-04 | |||
| 3 | 2022-07-22 | |||
| 4 | 2020-08-31 | |||
| 5 | 2022-08-23 | |||
| 6 | 2025-08-05 | |||
| 7 | 2020-04-17 | |||
| 8 | 2025-08-05 | |||
| 9 | 2025-08-04 | |||
| 10 | 2024-05-04 |
DuckSilver CFG file
// removes the shifting of the arm when crouching down.
cl_viewmodel_shift_left_amt "0"
cl_viewmodel_shift_right_amt "0"
cl_bob_lower_amt "0"
cl_bobamt_lat "0.1"
cl_bobamt_vert "0.1"
cl_bobcycle "0.1"
// scales the HUD depending on what resolution you use, 1 is max.
hud_scaling "1"
// lowers delay between sounds.
snd_mixahead "0.05"
snd_mix_async "1"
snd_stream "1"
// sets interpolation values.
cl_interp "0"
cl_interp_ratio "1"
// ignores dedicated servers with pings above this value.
mm_dedicated_search_maxping
// usual rate commands
rate "786432"
cl_cmdrate "128"
cl_updaterate "128"
cl_interp_ratio "1"
cl_interp "0"
cl_lagcompensation "1"
cl_predict "1"
cl_predictweapons "1"
// causes the scope to move less while moving scoped and reduces bobbing effect
cl_bobcycle "1.0"
hud_scaling "1"
m_customaccell 0
m_rawinput "1"
m_mouseaccel2 "0"
m_mouseaccel1 "0"
m_customaccel "0"
cl_forcepreload "1" // Preloads The Whole Map & Sounds.
cl_autohelp "0"
cl_disablehtmlmotd "1"
cl_showhelp "0"
cl_downloadfilter "nosounds"
r_dynamic "0"
r_drawtracers "0"
r_drawtracers_firstperson "1"
r_eyegloss "0" // No Makeup.
r_eyemove "0" // No Eye Movement.
r_eyeshift_x "0" // No Eye Movement X-Angel.
r_eyeshift_y "0" // No Eye Movement Y-Angel.
r_eyeshift_z "0" // No Eye Movement Z-Angel.
r_eyesize "0" // Smaller Eyes.
m_rawinput "1"
bind v "r_cleardecals" //Press v to clear decals
fps_max "0" //Setting this to 0 will uncap it but will load maps 90 seconds slower. 600 gave me the best results.
fps_max_menu "300" //Frame limiting my menu to 300 because I can
net_graph "1" //Shows my network usage data
net_graphheight "0" //Changes height, used together with script
net_graphmsecs "400" //The latency graph represents this many milliseconds
net_graphpos "2" //Positioning of Net Graph
net_graphproportionalfont "0" //Makes font smaller
net_graphshowinterp "1" //Shows interpolation value
net_graphshowlatency "1" //Shows latency value
net_graphsolid "1" //Solid Net Graph
net_graphtext "1" //Shows text fields
net_maxroutable "1200" //Requested max packet size before packets are 'split'
net_scale "5" //Makes font smaller
host_writeconfig
alias "+jumpthrow" "+jump;-attack"
alias "-jumpthrow" "-jump"
bind mouse4 "+jumpthrow"
cl_viewmodel_shift_left_amt "0"
cl_viewmodel_shift_right_amt "0"
cl_bob_lower_amt "0"
cl_bobamt_lat "0.1"
cl_bobamt_vert "0.1"
cl_bobcycle "0.1"
// scales the HUD depending on what resolution you use, 1 is max.
hud_scaling "1"
// lowers delay between sounds.
snd_mixahead "0.05"
snd_mix_async "1"
snd_stream "1"
// sets interpolation values.
cl_interp "0"
cl_interp_ratio "1"
// ignores dedicated servers with pings above this value.
mm_dedicated_search_maxping
// usual rate commands
rate "786432"
cl_cmdrate "128"
cl_updaterate "128"
cl_interp_ratio "1"
cl_interp "0"
cl_lagcompensation "1"
cl_predict "1"
cl_predictweapons "1"
// causes the scope to move less while moving scoped and reduces bobbing effect
cl_bobcycle "1.0"
hud_scaling "1"
m_customaccell 0
m_rawinput "1"
m_mouseaccel2 "0"
m_mouseaccel1 "0"
m_customaccel "0"
cl_forcepreload "1" // Preloads The Whole Map & Sounds.
cl_autohelp "0"
cl_disablehtmlmotd "1"
cl_showhelp "0"
cl_downloadfilter "nosounds"
r_dynamic "0"
r_drawtracers "0"
r_drawtracers_firstperson "1"
r_eyegloss "0" // No Makeup.
r_eyemove "0" // No Eye Movement.
r_eyeshift_x "0" // No Eye Movement X-Angel.
r_eyeshift_y "0" // No Eye Movement Y-Angel.
r_eyeshift_z "0" // No Eye Movement Z-Angel.
r_eyesize "0" // Smaller Eyes.
m_rawinput "1"
bind v "r_cleardecals" //Press v to clear decals
fps_max "0" //Setting this to 0 will uncap it but will load maps 90 seconds slower. 600 gave me the best results.
fps_max_menu "300" //Frame limiting my menu to 300 because I can
net_graph "1" //Shows my network usage data
net_graphheight "0" //Changes height, used together with script
net_graphmsecs "400" //The latency graph represents this many milliseconds
net_graphpos "2" //Positioning of Net Graph
net_graphproportionalfont "0" //Makes font smaller
net_graphshowinterp "1" //Shows interpolation value
net_graphshowlatency "1" //Shows latency value
net_graphsolid "1" //Solid Net Graph
net_graphtext "1" //Shows text fields
net_maxroutable "1200" //Requested max packet size before packets are 'split'
net_scale "5" //Makes font smaller
host_writeconfig
alias "+jumpthrow" "+jump;-attack"
alias "-jumpthrow" "-jump"
bind mouse4 "+jumpthrow"
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