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jeiggu css settings, config & cfg 2012

Full Name -
Nickname jeiggu
Birthday -
Nationality LithuaniaLithuania
Game Counter-Strike SourceCounter-Strike Source
Since 2012-08-26
Last Update 2012-08-26
jeiggu screenshot

jeiggu Gear

Mouse -
Mousepad -
Keyboard -
Headset -
Earbuds -
Monitor -
Chair -
Controller -
Case -

jeiggu Gaming PC Setup

GPU -
CPU -
Memory -
Motherboard -
Power Supply -
Storage -
Fan -
Cooler -

jeiggu config

The Counter-Strike Source config file of jeiggu has been downloaded 26 times. Download autoexec.cfg by clicking the download button below.
How to install jeiggu css config
1. Download autoexec.cfg by clicking the download button above.

2. Extract and/or copy file(s) into your Counter-Strike Source folder (Example: C:\Program Files (x86)\Steam\steamapps\[account]\counter-strike source\cstrike\cfg).

3. Launch the game and type in "exec configname.cfg" in console to load the config or make sure to add "exec autoexec.cfg", "exec userconfig.cfg" or "exec jeiggu.cfg" to config.cfg file in your Counter-Strike Source folder.
Social Media
Twitch -
Twitter -
YouTube -
Instagram -
Facebook -
TikTok -
Steam -
Discord -

jeiggu Settings

Monitor
Resolution: 800x600
Aspect Ratio: 4:3
Sensitivity
Sensitivity: -
Crosshair
Color: -
Size: -
FAQ
Summary
This page contains the in-game settings, config files (cfg) and hardware setup of jeiggu. The jeiggu css settings page has been viewed for 1.594 since it was added on 2012-08-26. The last time the settings of jeiggu were on 2012-08-26. Visit the css settings page to view more Counter-Strike Source settings like jeiggu or visit upload section to add your own css settings.
Other Counter-Strike Source settings
jeiggu CFG file
bind "/" "rcon mp_allowspectators 0; rcon mp_autoteambalance 0; rcon mp_buytime 0.25; rcon mp_c4timer 35; rcon mp_friendlyfire 0; rcon mp_forcecamera 1; rcon mp_freezetime 2; rcon mp_limitteams 0; rcon mp_restartgame 1; rcon mp_roundtime 1; rcon mp_startmoney 950"
bind "]" "setinfo zb_wantautocashcalling 1"
bind "mouse4" "+voicerecord"
bind "mwheeldown" "+jump"
bind "mwheelup" "slot5"
blink_duration "0"
budget_averages_window "0"
budget_background_alpha "0"
budget_history_numsamplesvisible "0"
budget_history_range_ms "5"
budget_peaks_window "0"
budget_show_averages "0"
budget_show_history "0"
budget_show_peaks "0"
cl_autohelp "0"
cl_autowepswitch "0"
cl_cloud_settings "0"
cl_cmdrate "66"
cl_crosshairalpha "255"
cl_crosshaircolor "5"
cl_crosshaircolor_b "147"
cl_crosshaircolor_g "20"
cl_crosshaircolor_r "255"
cl_crosshairdot "0"
cl_crosshairsize "3"
cl_crosshairspreadscale "1.17"
cl_crosshairthickness "1"
cl_crosshairusealpha "1"
cl_detail_avoid_force "0"
cl_detail_avoid_radius "0"
cl_detail_avoid_recover_speed "0"
cl_detail_max_sway "0"
cl_downloadfilter "nosounds"
cl_drawmonitors "0"
cl_dynamiccrosshair "0"
cl_ejectbrass "0"
cl_forcepreload "1"
cl_interp "0"
cl_interp_ratio "1"
cl_lagcompensation "1"
cl_min_ct "2"
cl_min_t "3"
cl_minmodels "1"
cl_nowinpanel "1"
cl_phys_props_max "50"
cl_predictweapons "1"
cl_radar_locked "0"
cl_radaralpha "192"
cl_ragdoll_collide "0"
cl_ragdoll_physics_enable "0"
cl_righthand "1"
cl_rumblescale "0"
cl_show_achievement_popups "0"
cl_show_splashes "0"
cl_showfps "0"
cl_showhelp "0"
cl_smooth "0"
cl_smoothtime "0.01"
cl_threaded_bone_setup "1"
cl_threaded_client_leaf_system "0"
cl_timeout "35"
cl_updaterate "66"
cl_wpn_sway_interp "0"
crosshair "1"
dsp_water "14"
fps_max "66"
flex_smooth "0"
g_ragdoll_fadespeed "0"
g_ragdoll_lvfadespeed "0"
gl_clear "1"
hud_deathnotice_time "6"
hud_fastswitch "1"
hud_showtargetpos "1"
lod_transitiondist "0"
mat_aaquality "0"
mat_antialias "2"
mat_autoexposure_max "0"
mat_autoexposure_min "0"
mat_bloomscale "0"
mat_bufferprimitives "1"
mat_bumpmap "0"
mat_clipz "1"
mat_compressedtextures "1"
mat_debug_postprocessing_effects "0"
mat_debugdepthmode "0"
mat_debugdepthval "128"
mat_debugdepthvalmax "256"
mat_disable_bloom "1"
mat_disable_fancy_blending "1"
mat_disable_lightwarp "1"
mat_disable_ps_patch "1"
mat_envmapsize "0"
mat_envmaptgasize "0"
mat_fastnobump "1"
mat_filterlightmaps "1"
mat_forceaniso "0"
mat_forcehardwaresync "0"
mat_forcemanagedtextureintohardware "0"
mat_framebuffercopyoverlaysize "0"
mat_hdr_enabled "0"
mat_hdr_level "0"
mat_monitorgamma "1.6"
mat_parallaxmap "0"
mat_picmip "2"
mat_queue_mode "2"
mat_reducefillrate "1"
mat_shadowstate "0"
mat_specular "0"
mat_vsync "0"
mat_wateroverlaysize "8"
mp_decals "35"
net_graph "1"
net_graphheight "0"
net_graphpos "1"
net_showevents "0"
props_break_max_pieces "0"
r_3dsky "0"
r_ambientboost "0"
r_ambientfactor "1"
r_cheapwaterend "1"
r_cheapwaterstart "1"
r_decal_cullsize "0"
r_decals "35"
r_dopixelvisibility "0"
r_drawbatchdecals "0"
r_drawdetailprops "0"
r_drawflecks "0"
r_drawmodeldecals "0"
r_dynamic "0"
r_eyes "0"
r_flex "0"
r_forcewaterleaf "0"
r_lightaverage "1"
r_lod "2"
r_maxdlights "32"
r_maxmodeldecal "0"
r_maxnewsamples "0"
r_maxsampledist "0"
r_minnewsamples "0"
r_norefresh "0"
r_occlusion "0"
r_physpropstaticlighting "0"
r_propsmaxdist "0"
r_ropetranslucent "0"
r_renderoverlayfragment "0"
r_rootlod "2"
r_shadows "1"
r_shadowmaxrendered "5"
r_shadowrendertotexture "1"
r_spray_lifetime "1"
r_sse_s "1"
r_sse2 "1"
r_teeth "0"
r_threaded_client_shadow_manager "1"
r_threaded_particles "1"
r_threaded_renderables "1"
r_updaterefracttexture "0"
r_waterdrawreflection "0"
r_waterdrawrefraction "0"
r_waterforceexpensive "0"
r_waterforcereflectentities "0"
r_worldlightmin "0.0002"
r_worldlights "1"
rate "1048576"
rope_averagelight "0"
rope_collide "0"
rope_shake "0"
rope_smooth_maxalpha "0"
rope_smooth_maxalphawidth "0"
rope_smooth_minalpha "0"
rope_smooth_minwidth "0"
rope_smooth "0"
rope_smooth_enlarge "0"
rope_subdiv "0"
rope_wind_dist "0.01"
sensitivity "1.0"
showhitlocation "1"
snd_mixahead "0.05"
snd_surround_speakers "0"
texture_budget_background_alpha "9999999"
texture_budget_panel_height "0"
texture_budget_panel_width "0"
violence_ablood "1"
violence_agibs "1"
violence_hblood "1"
violence_hgibs "1"
voice_enable "1"
voice_scale "0.7"
volume "0.35"
weapon_showproficiency "1"
zoom_sensitivity_ratio "1.0"
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