jeiggu config

jeiggu css config settings download

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jeiggu config

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Last Update:
26-8-2012
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Description:
No jeiggu Counter-Strike Source config description
Summary
jeiggu config is a css config game file download. There are 1511 Counter-Strike Source configs just like jeiggu css cfg. Overall there are 1765 css game files for download. To upload your own css game files, Counter-Strike Source game files, config game files or gaming files related to jeiggu config then please visit our Upload Gaming Files section. autoexec.cfg Is the file you will receive after downloading jeiggu Counter-Strike Source cfg.

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jeiggu css in-game settings

Resolution:800x600
Crosshair Size:No jeiggu Counter-Strike Source crosshair size found!
Sensitivity:No jeiggu Counter-Strike Source sensitivity found!
Crosshair Color:No jeiggu Counter-Strike Source crosshair color found!

jeiggu css config file

bind "/" "rcon mp_allowspectators 0; rcon mp_autoteambalance 0; rcon mp_buytime 0.25; rcon mp_c4timer 35; rcon mp_friendlyfire 0; rcon mp_forcecamera 1; rcon mp_freezetime 2; rcon mp_limitteams 0; rcon mp_restartgame 1; rcon mp_roundtime 1; rcon mp_startmoney 950"
bind "]" "setinfo zb_wantautocashcalling 1"
bind "mouse4" "+voicerecord"
bind "mwheeldown" "+jump"
bind "mwheelup" "slot5"
blink_duration "0"
budget_averages_window "0"
budget_background_alpha "0"
budget_history_numsamplesvisible "0"
budget_history_range_ms "5"
budget_peaks_window "0"
budget_show_averages "0"
budget_show_history "0"
budget_show_peaks "0"
cl_autohelp "0"
cl_autowepswitch "0"
cl_cloud_settings "0"
cl_cmdrate "66"
cl_crosshairalpha "255"
cl_crosshaircolor "5"
cl_crosshaircolor_b "147"
cl_crosshaircolor_g "20"
cl_crosshaircolor_r "255"
cl_crosshairdot "0"
cl_crosshairsize "3"
cl_crosshairspreadscale "1.17"
cl_crosshairthickness "1"
cl_crosshairusealpha "1"
cl_detail_avoid_force "0"
cl_detail_avoid_radius "0"
cl_detail_avoid_recover_speed "0"
cl_detail_max_sway "0"
cl_downloadfilter "nosounds"
cl_drawmonitors "0"
cl_dynamiccrosshair "0"
cl_ejectbrass "0"
cl_forcepreload "1"
cl_interp "0"
cl_interp_ratio "1"
cl_lagcompensation "1"
cl_min_ct "2"
cl_min_t "3"
cl_minmodels "1"
cl_nowinpanel "1"
cl_phys_props_max "50"
cl_predictweapons "1"
cl_radar_locked "0"
cl_radaralpha "192"
cl_ragdoll_collide "0"
cl_ragdoll_physics_enable "0"
cl_righthand "1"
cl_rumblescale "0"
cl_show_achievement_popups "0"
cl_show_splashes "0"
cl_showfps "0"
cl_showhelp "0"
cl_smooth "0"
cl_smoothtime "0.01"
cl_threaded_bone_setup "1"
cl_threaded_client_leaf_system "0"
cl_timeout "35"
cl_updaterate "66"
cl_wpn_sway_interp "0"
crosshair "1"
dsp_water "14"
fps_max "66"
flex_smooth "0"
g_ragdoll_fadespeed "0"
g_ragdoll_lvfadespeed "0"
gl_clear "1"
hud_deathnotice_time "6"
hud_fastswitch "1"
hud_showtargetpos "1"
lod_transitiondist "0"
mat_aaquality "0"
mat_antialias "2"
mat_autoexposure_max "0"
mat_autoexposure_min "0"
mat_bloomscale "0"
mat_bufferprimitives "1"
mat_bumpmap "0"
mat_clipz "1"
mat_compressedtextures "1"
mat_debug_postprocessing_effects "0"
mat_debugdepthmode "0"
mat_debugdepthval "128"
mat_debugdepthvalmax "256"
mat_disable_bloom "1"
mat_disable_fancy_blending "1"
mat_disable_lightwarp "1"
mat_disable_ps_patch "1"
mat_envmapsize "0"
mat_envmaptgasize "0"
mat_fastnobump "1"
mat_filterlightmaps "1"
mat_forceaniso "0"
mat_forcehardwaresync "0"
mat_forcemanagedtextureintohardware "0"
mat_framebuffercopyoverlaysize "0"
mat_hdr_enabled "0"
mat_hdr_level "0"
mat_monitorgamma "1.6"
mat_parallaxmap "0"
mat_picmip "2"
mat_queue_mode "2"
mat_reducefillrate "1"
mat_shadowstate "0"
mat_specular "0"
mat_vsync "0"
mat_wateroverlaysize "8"
mp_decals "35"
net_graph "1"
net_graphheight "0"
net_graphpos "1"
net_showevents "0"
props_break_max_pieces "0"
r_3dsky "0"
r_ambientboost "0"
r_ambientfactor "1"
r_cheapwaterend "1"
r_cheapwaterstart "1"
r_decal_cullsize "0"
r_decals "35"
r_dopixelvisibility "0"
r_drawbatchdecals "0"
r_drawdetailprops "0"
r_drawflecks "0"
r_drawmodeldecals "0"
r_dynamic "0"
r_eyes "0"
r_flex "0"
r_forcewaterleaf "0"
r_lightaverage "1"
r_lod "2"
r_maxdlights "32"
r_maxmodeldecal "0"
r_maxnewsamples "0"
r_maxsampledist "0"
r_minnewsamples "0"
r_norefresh "0"
r_occlusion "0"
r_physpropstaticlighting "0"
r_propsmaxdist "0"
r_ropetranslucent "0"
r_renderoverlayfragment "0"
r_rootlod "2"
r_shadows "1"
r_shadowmaxrendered "5"
r_shadowrendertotexture "1"
r_spray_lifetime "1"
r_sse_s "1"
r_sse2 "1"
r_teeth "0"
r_threaded_client_shadow_manager "1"
r_threaded_particles "1"
r_threaded_renderables "1"
r_updaterefracttexture "0"
r_waterdrawreflection "0"
r_waterdrawrefraction "0"
r_waterforceexpensive "0"
r_waterforcereflectentities "0"
r_worldlightmin "0.0002"
r_worldlights "1"
rate "1048576"
rope_averagelight "0"
rope_collide "0"
rope_shake "0"
rope_smooth_maxalpha "0"
rope_smooth_maxalphawidth "0"
rope_smooth_minalpha "0"
rope_smooth_minwidth "0"
rope_smooth "0"
rope_smooth_enlarge "0"
rope_subdiv "0"
rope_wind_dist "0.01"
sensitivity "1.0"
showhitlocation "1"
snd_mixahead "0.05"
snd_surround_speakers "0"
texture_budget_background_alpha "9999999"
texture_budget_panel_height "0"
texture_budget_panel_width "0"
violence_ablood "1"
violence_agibs "1"
violence_hblood "1"
violence_hgibs "1"
voice_enable "1"
voice_scale "0.7"
volume "0.35"
weapon_showproficiency "1"
zoom_sensitivity_ratio "1.0"
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