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jboy css settings, config & cfg 2012

Full Name -
Nickname jboy
Birthday -
Nationality GreeceGreece
Game Counter-Strike SourceCounter-Strike Source
Since 2012-04-29
Last Update 2012-04-29
jboy screenshot

jboy Gear

Mouse -
Mousepad -
Keyboard -
Headset -
Earbuds -
Monitor -
Chair -
Controller -
Case -

jboy Gaming PC Setup

GPU -
CPU -
Memory -
Motherboard -
Power Supply -
Storage -
Fan -
Cooler -

jboy config

The Counter-Strike Source config file of jboy has been downloaded 53 times. Download jboy.cfg by clicking the download button below.
How to install jboy css config
1. Download jboy.cfg by clicking the download button above.

2. Extract and/or copy file(s) into your Counter-Strike Source folder (Example: C:\Program Files (x86)\Steam\steamapps\[account]\counter-strike source\cstrike\cfg).

3. Launch the game and type in "exec configname.cfg" in console to load the config or make sure to add "exec autoexec.cfg", "exec userconfig.cfg" or "exec jboy.cfg" to config.cfg file in your Counter-Strike Source folder.
Social Media
Twitch -
Twitter -
YouTube -
Instagram -
Facebook -
TikTok -
Steam -
Discord -

jboy Settings

Monitor
Resolution: 1440x900
Aspect Ratio: 16:10
Sensitivity
Sensitivity: 1.9
Crosshair
Color: custom
Size: custom
FAQ
Summary
This page contains the in-game settings, config files (cfg) and hardware setup of jboy. The jboy css settings page has been viewed for 1.332 since it was added on 2012-04-29. The last time the settings of jboy were on 2012-04-29. Visit the css settings page to view more Counter-Strike Source settings like jboy or visit upload section to add your own css settings.
Other Counter-Strike Source settings
Other Greece gaming settings
jboy CFG file
New config from joyboy !
14/4/2012

For mat dxlevel use Registry.Dont type nothing at Launch! except -console -refresh 120
you can download dxlevel Reg at http://www.team-emerald.eu/files/20/

Play with dxlvl 81! dnt be a noob!!!!!!!!!!!!! ;) Peace !


//Sensitivity that i use in game! (mouse filter OFF) windows Sensitivity 6/10 ,dpi 950


// MOUSE_ CVARS

m_customaccel "0"
m_customaccel_exponent "1"
m_customaccel_max "0"
m_customaccel_scale "0.04"
m_filter "0"
m_mouseaccel1 "0"
m_mouseaccel2 "0"
m_pitch "0.022"
m_yaw "0.022"
sensitivity "1.9"
zoom_sensitivity_ratio "1.2"


//Binds that I use!

bind "b" "buymenu"
bind "z" "messagemode"
bind "u" "messagemode2"
bind "y" "radio1"
bind "x" "radio2"

bind "c" "radio3"

bind "g" "drop"

bind "h" "commandmenu"

bind "l" "zb_teamcash"

bind "m" "chooseteam"

bind "n" "nightvision"

bind "KP_DOWNARROW" "buy flashbang"
bind "KP_LEFTARROW" "buy deagle"
bind "KP_UPARROW" "buy hegrenade"
bind "KP_END" "buy deagle"
bind "KP_. "buy_m4ak"

bind "KP_RIGHTARROW" "buy smokegrenade"

bind "KP_HOME" "buy awp"

bind "KP_DEL" "buy defuser"

bind "`" "toggleconsole"

bind "," "incrementvar cl_min_t 1 4 1"

bind "." "incrementvar cl_min_ct 1 4 1"

bind "\" "toggleconsole"
bind "-" "jpeg"

bind "SPACE" "+jump"

bind "TAB" "+showscores"

bind "ESCAPE" "cancelselect"

bind "PAUSE" "pause"

bind "F9" "noclip"

bind "F10" "give weapon_hegrenade"

bind "F11" "give weapon_flashbang"

bind "F12" "give weapon_smokegrenade"

bind "MOUSE1" "+attack"

bind "MOUSE2" "+attack2"

bind "MWHEELUP" "_flash"

bind "MWHEELDOWN" "+jump"







//RATES


cl_updaterate "66"
cl_cmdrate "66" -changeable to -100 (for fake latency)
rate "1048576"





// Cl_ Cvars


cl_class "default"

cl_detail_max_sway "5"

cl_detail_avoid_radius "64"

cl_detail_avoid_force "0.4"

cl_detail_avoid_recover_speed "0.25"

cl_showhelp "0"

cl_chatfilters "63"

cl_chatfilter_version "1"

cl_observercrosshair "1"

cl_hudhint_sound "1"
cl_upspeed "320"

cl_forwardspeed "400"

cl_backspeed "400"
cl_mouselook "1"

cl_idealpitchscale "0.8"
cl_playerspraydisable "1"

cl_spec_mode "4"

cl_disablehtmlmotd "1"

cl_buy_favorite_quiet "0"

cl_buy_favorite_nowarn "0"

cl_autowepswitch "0"

cl_autohelp "0"
cl_drawmonitors "0"

cl_show_achievement_popups "1"

cl_disablefreezecam "1"

cl_radartype "0"

cl_radaralpha "200"

cl_locationalpha "255"
cl_ejectbrass "0"
cl_dynamiccrosshair "0"

cl_scalecrosshair "1"


cl_crosshairalpha "1000"

cl_crosshairusealpha "1"

cl_phys_props_enable "0"
cl_phys_props_max "0"
cl_nowinpanel "1"
cl_disablehtmlmotd "0"
cl_legacy_crosshair_recoil "0"

cl_legacy_crosshair_scale "1"

cl_scoreboard_ct_color_red "150"

cl_scoreboard_ct_color_green "200"

cl_scoreboard_ct_color_blue "255"

cl_scoreboard_t_color_red "240"

cl_scoreboard_t_color_green "90"

cl_scoreboard_t_color_blue "90"

cl_scoreboard_dead_color_red "88"

cl_scoreboard_dead_color_green "88"

cl_scoreboard_dead_color_blue "88"

cl_scoreboard_clan_ct_color_red "150"

cl_scoreboard_clan_ct_color_green "200"

cl_scoreboard_clan_ct_color_blue "255"

cl_scoreboard_clan_t_color_red "240"

cl_scoreboard_clan_t_color_green "90"

cl_scoreboard_clan_t_color_blue "90"

cl_scoreboard_dead_clan_color_red "125"

cl_scoreboard_dead_clan_color_green "125"

cl_scoreboard_dead_clan_color_blue "125"

cl_radar_locked "0"
cl_round_win_fade_time "1.5"

cl_nowinpanel "1"

cl_allowupload "0
cl_showpluginmessages "0"

cl_timeout "30"

cl_logofile "materials/vgui/logos/spray.vtf"
cl_soundfile "sound/player/jingle.wav"

cl_forcepreload "1"

cl_allowdownload "0"
cl_allowupload "0"

cl_downloadfilter "nosounds"

cl_showfps "1" (FPS)
cl_ragdoll_physics_enable "0"


//HUD_ CVARS


hud_takesshots "0"

hud_freezecamhide "0"
hud_draw_fixed_reticle "0"

hud_achievement_description "1"

hud_achievement_count "5"
hud_fastswitch "1"

hud_classautokill "1"


//CAM_ CVARS


g15_update_msec "250"
cam_snapto "0"

cam_ideallag "4.0"

cam_idealdelta "4.0"

cam_idealyaw "0"

cam_idealpitch "0"

cam_idealdist "150"

cam_idealdistright "0"

cam_idealdistup "0"

cam_collision "1"



//C_ CVARS


c_maxpitch "90"

c_minpitch "0"

c_maxyaw "135"

c_minyaw "-135"

c_maxdistance "200"

c_mindistance "30"

c_orthowidth "100"

c_orthoheight "100"



//JOY_ CVARS


joy_name "joystick"

joy_advanced "0"

joy_advaxisx "0"

joy_advaxisy "0"

joy_advaxisz "0"

joy_advaxisr "0"

joy_advaxisu "0"

joy_advaxisv "0"

joy_forwardthreshold "0.15"

joy_sidethreshold "0.15"

joy_pitchthreshold "0.15"

joy_yawthreshold "0.15"

joy_forwardsensitivity "-1"

joy_sidesensitivity "1"

joy_pitchsensitivity "1"

joy_yawsensitivity "-1"

joy_response_move "1"

joy_response_look "0"

joy_lowend "1"

joy_lowmap "1"

joy_accelscale "0.6"

joy_accelmax "1.0"

joy_autoaimdampenrange "0"

joy_autoaimdampen "0"

joy_diagonalpov "0"

joy_display_input "0"

joy_wingmanwarrior_turnhack "0"

joy_inverty "0"
joy_movement_stick "0"

joy_xcontroller_cfg_loaded "0"

joy_wingman
joy_axisbutton_threshold "0.3"


//NET_ CVARS (FPS)


fps_max "128"
net_scale "5"

net_graphpos "2"

net_graphsolid "1"

net_graphtext "1"

net_graphmsecs "400"

net_graphshowlatency "1"

net_graphshowinterp "1"

net_graph "0"

net_graphheight "0"

net_graphproportionalfont "1"



// MISC CVARS

adsp_debug "0"
budget_show_history "0"
commentary "0"
flex_smooth "0"
func_break_max_pieces "0"
g_ragdoll_fadespeed "0"
g_ragdoll_lvfadespeed "0"
gl_clear "0"
jpeg_quality "100"
lod_transitiondist "0"
mp_decals "2"
muzzleflash_light "1"
overview_mode "1"
prop_active_gib_limit "0"
props_break_max_pieces "0"
showhitlocation "1"
sv_forcepreload "1"
weapon_showproficiency "1"
flex_rules "0"
blink_duration "0


//MAT_ CVARS


mat_queue_mode "2"

mat_alphacoverage "0"
mat_autoexposure_max "0"
mat_autoexposure_min "0"
mat_bloom_scalefactor_scalar "0"
mat_bloomscale "0"
mat_bufferprimitives "0"
mat_bumpmap "0"
mat_clipz "1"
mat_compressedtextures "1"
mat_debugdepthval "128"
mat_debugdepthvalmax "256"
mat_diffuse "1"
mat_disable_bloom "1"
mat_disable_fancy_blending "1"
mat_disable_lightwarp "1"
mat_disable_ps_patch "1"
mat_envmapsize "0"
mat_envmaptgasize "0"
mat_fastspecular "1"
mat_filterlightmaps "0"
mat_filtertextures "1"
mat_forcehardwaresync "0"
mat_forcemanagedtextureintohardware "0"
mat_framebuffercopyoverlaysize "0"
mat_hdr_level "0"
mat_max_worldmesh_vertices "0"
mat_maxframelatency "0"
mat_mipmaptextures "1"
mat_non_hdr_bloom_scalefactor "0"
mat_parallaxmap "0"
mat_reducefillrate "1"
mat_shadowstate "0"
mat_software_aa_blur_one_pixel_lines "0"
mat_software_aa_strength "0"
mat_software_aa_strength_vgui "0"
mat_software_aa_tap_offset "0"
mat_softwarelighting "0"
mat_specular "0"
mat_use_compressed_hdr_textures "0"
mat_wateroverlaysize "0"
mat_debugdepthmode "0"
mat_debug_postprocessing_effects "0"
mat_force_ps_patch "0"
mat_reduceparticles "1"
mat_postprocess_x "0"
mat_postprocess_y "0"

//M_ CVARS

m_side "0.8"

m_yaw "0.022"

m_forward "1"

m_customaccel "0"

m_customaccel_scale "0.04"

m_customaccel_max "0"

m_customaccel_exponent "1"

m_mousespeed "1"

m_mouseaccel1 "0"

m_mouseaccel2 "0"

m_pitch "0.022"

m_filter "0"
mp_decals "200"



//R_ CVARS

r_rootlod "2"

r_waterforceexpensive "0"
r_eyemove "0"

r_eyeshift_x "0"

r_eyeshift_y "0"

r_eyeshift_z "0"

r_eyesize "0"

r_ambientboost "0"

r_ambientmin "0"

r_ambientfactor "0"

r_drawmodelstatsoverlaymin "0.1"

r_drawmodelstatsoverlaymax "1.5"
r_3dsky "0"
r_PhysPropStaticLighting "0"
r_ambientboost "0"
r_ambientfactor "0"
r_ambientmin "0"
r_bloomtintb "0"
r_bloomtintexponent "0"
r_bloomtintg "0"
r_bloomtintr "0"
r_cheapwaterend "1"
r_cheapwaterstart "1"
r_decal_cullsize "15"
r_decals "2"
r_decalstaticprops "0"
r_dopixelvisibility "0"
r_drawbatchdecals "0"
r_drawdetailprops "0"
r_drawflecks "0"
r_drawmodeldecals "0"
r_dynamic "0"
r_eyes "0"
r_fastzreject "1"
r_flex "0"
r_forcewaterleaf "0"
r_hunkalloclightmaps "0"
r_lightaverage "0"
r_lightcache_zbuffercache "0"
r_maxdlights "0"
r_maxmodeldecal "0"
r_maxnewsamples "0"
r_maxsampledist "0"
r_minnewsamples "0"
r_occlusion "1"
r_propsmaxdist "0"
r_renderoverlayfragment "0"
r_ropetranslucent "0"
r_spray_lifetime "0"
r_staticprop_lod "3"
r_teeth "0"
r_waterdrawreflection "0"
r_waterdrawrefraction "0"
r_worldlights "0"
r_pixelfog "0"
r_eyegloss "0"
r_eyemove "0"
r_eyeshift_x "0"
r_eyeshift_y "0"
r_eyeshift_z "0"
r_eyesize "0"
r_drawspecificstaticprop "0"


//SV_ CVARS

sv_noclipaccelerate "5"

sv_noclipspeed "5"

sv_specaccelerate "5"

sv_specspeed "3"

sv_specnoclip "1"

sv_backspeed "0.6"

sv_skyname "de_cobble_hdr"
sv_logsdir "logs"

sv_logfile "1"

sv_logflush "0"

sv_logecho "1"

sv_log_onefile "0"

sv_logbans "0"

sv_unlockedchapters "1"
sv_pvsskipanimation "1"


// ROPE_ CVARS

rope_averagelight "0"
rope_collide "0"
rope_smooth "0"
rope_smooth_enlarge "0"
rope_subdiv "0"
rope_wind_dist "0"
rope_rendersolid "0"
rope_smooth_maxalpha "0"
rope_smooth_maxalphawidth "0"
rope_smooth_minalpha "0"
rope_smooth_minwidth "0"



//EXTRA SOUND_ CVARS


con_enable "0"

windows_speaker_config "1"

snd_mute_losefocus "1"

snd_legacy_surround "0"

snd_pitchquality "1"

volume "1"
snd_musicvolume "0.000000"

snd_mixahead "0.06"

adsp_debug "0"

snd_ducktovolume "0.55"

snd_duckerattacktime "0.5"

snd_duckerreleasetime "2.5"

snd_duckerthreshold "0.15"

dsp_slow_cpu "1"

dsp_volume "1"

dsp_enhance_stereo "0"

voice_scale "1"

voice_enable "0"

voice_forcemicrecord "1"
sv_forcepreload "1"



//BUDGET_ cvars

budget_bargraph_background_alpha "128"

budget_peaks_window "0"

budget_averages_window "0"

budget_show_peaks "0"

budget_show_averages "0"

budget_show_history "0"

budget_history_numsamplesvisible "0"

budget_history_range_ms "5"

budget_panel_bottom_of_history_fraction ".25"

budget_bargraph_range_ms "16.6666666667"

budget_background_alpha "0"

budget_panel_x "0"

budget_panel_y "50"

budget_panel_width "512"

budget_panel_height "384"



//TEXTURE_ CVARS

texture_budget_panel_x "0"

texture_budget_panel_y "450"

texture_budget_panel_width "0"

texture_budget_panel_height "0"

texture_budget_panel_bottom_of_history_fraction ".25"

texture_budget_background_alpha "9999999"


//Vprof_ CVARS

vprof_graphwidth "512"

vprof_graphheight "256"

vprof_verbose "1"

vprof_unaccounted_limit "0.3"

vprof_warningmsec "10"



//_ CVARS


lookspring "0"

lookstrafe "0"

joystick "0"

muzzleflash_light "1"
overview_health "0"

overview_names "0"

overview_tracks "1"

overview_locked "1"

overview_alpha "1.0"

spec_scoreboard "0"

overview_preferred_mode "1"

overview_preferred_view_size "243.453430"


r_eyegloss "0"

vgui_message_dialog_modal "1"

commentary_firstrun "0"

scene_showfaceto "0"

ai_report_task_timings_on_limit "0"

ai_think_limit_label "0"

npc_height_adjust "1"

scene_showlook "0"

scene_showmoveto "0"

scene_showunlock "0"

commentary "0"

xbox_throttlebias "100"

xbox_throttlespoof "200"

xbox_autothrottle "1"

func_break_max_pieces "0"

suitvolume "0.25"

option_duck_method "1"

bugreporter_uploadasync "0"

closecaption "0"

skill "1"

net_maxroutable "1260"


tv_nochat "0"

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