iXu cs settings, config & cfg 2012
| Full Name | - |
| Nickname | iXu |
| Birthday | - |
| Nationality | |
| Game | |
| Since | 2012-12-10 |
| Last Update | 2012-12-10 |
Navigation
| iXu Gear |
| iXu Setup |
| iXu Config |
| iXu Settings |
iXu screenshot
iXu Gear
| Mouse | - |
| Mousepad | - |
| Keyboard | - |
| Headset | - |
| Earbuds | - |
| Monitor | - |
| Chair | - |
| Controller | - |
| Case | - |
iXu Gaming PC Setup
| GPU | - |
| CPU | - |
| Memory | - |
| Motherboard | - |
| Power Supply | - |
| Storage | - |
| Fan | - |
| Cooler | - |
iXu config
The Counter-Strike 1.6 config file of iXu has been downloaded 84 times. Download x.cfg by clicking the download button below.
How to install iXu cs config
1. Download x.cfg by clicking the download button above.
2. Extract and/or copy file(s) into your Counter-Strike 1.6 folder (Example: C:\Program Files (x86)\Steam\steamapps\[account]\counter-strike\cstrike\cfg).
3. Launch the game and type in "exec configname.cfg" in console to load the config or make sure to add "exec autoexec.cfg", "exec userconfig.cfg" or "exec iXu.cfg" to config.cfg file in your Counter-Strike 1.6 folder.
2. Extract and/or copy file(s) into your Counter-Strike 1.6 folder (Example: C:\Program Files (x86)\Steam\steamapps\[account]\counter-strike\cstrike\cfg).
3. Launch the game and type in "exec configname.cfg" in console to load the config or make sure to add "exec autoexec.cfg", "exec userconfig.cfg" or "exec iXu.cfg" to config.cfg file in your Counter-Strike 1.6 folder.
Social Media
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| TikTok | - |
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iXu Settings
FAQ
Summary
This page contains the in-game settings, config files (cfg) and hardware setup of iXu. The iXu cs settings page has been viewed for 1.611 since it was added on 2012-12-10. The last time the settings of iXu were on 2012-12-10. Visit the cs settings page to view more Counter-Strike 1.6 settings like iXu or visit upload section to add your own cs settings.
Other Counter-Strike 1.6 settings
| # | Name | Country | Last Update | |
| 1 | 2020-04-20 | |||
| 2 | 2020-01-07 | |||
| 3 | 2021-03-20 | |||
| 4 | 2020-08-04 | |||
| 5 | 2020-01-14 |
Other Romania gaming settings
| # | Name | Country | Last Update | |
| 1 | 2024-05-25 | |||
| 2 | 2020-06-14 | |||
| 3 | 2026-04-07 | |||
| 4 | 2021-04-16 | |||
| 5 | 2022-09-25 | |||
| 6 | 2020-06-21 | |||
| 7 | 2024-05-12 | |||
| 8 | 2022-11-19 | |||
| 9 | 2020-12-18 | |||
| 10 | 2025-11-22 |
iXu CFG file
//@iXuLette CFG
unbindall
mp3volume "0.1"
r_detailtextures 1
cl_nopred "0"
cl_nosmooth "1"
cl_nospread "1"
alias akhitbox1 "avadd 0 3.184 -0.624 -0.632;avadd 1 2.8 0.76 0.2"
alias akhitbox "avclear;nospread 2;recoil 1.23;akhitbox1; txt Pro Series AK Hitbox Vec by Alucard"
unbindall
clear
alias "ms0" "menuselect 0"
alias "ms1" "menuselect 1"
alias "ms2" "menuselect 2"
alias "ms3" "menuselect 3"
alias "ms4" "menuselect 4"
alias "ms5" "menuselect 5"
alias "ms6" "menuselect 6"
alias "ms7" "menuselect 7"
alias "ms8" "menuselect 8"
alias "Pammo" "buyammo1"
alias "Sammo" "buyammo2"
alias "wait3" "wait;wait;wait"
alias "wait4" "wait;wait;wait;wait"
alias "wait5" "wait;wait;wait;wait;wait"
alias "wait6" "wait;wait;wait;wait;wait;wait"
alias "wait7" "wait;wait;wait;wait;wait;wait;wait"
alias "wait8" "wait;wait;wait;wait;wait;wait;wait;wait"
alias "wait9" "wait;wait;wait;wait;wait;wait;wait;wait;wait"
alias "wait10" "wait;wait;wait;wait;wait;wait;wait;wait;wait;wait"
alias "wait13" "wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait"
alias "wait15" "wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait"
alias close "wait;slot10;wait;wait;slot10;wait;wait;slot10;wait;slot10"
cl_righthand "1"
mat_dxlevel -70
//Slots Bind
bind "1" "slot1"
bind "2" "slot2"
bind "3" "slot3"
bind "4" "slot4"
bind "5" "slot5"
bind "6" "slot6"
bind "7" "slot7"
bind "8" "slot8"
bind "9" "slot9"
bind "0" "slot10"
// Bunny hop
alias +hop "alias _special hopf;hopf"
alias -hop "alias _special slot10"
alias hopf "special;wait;+jump;wait;-jump"
bind "ALT"+hop"
//------------------------------------
// uNkNoW`s Weapon Switcher
//------------------------------------
hud_fastswitch 1
alias de.s1 "slot1; alias de.sup de.s2; alias de.sdn de.s1"
alias de.s2 "slot2; alias de.sup de.s3; alias de.sdn de.s1"
alias de.s3 "slot3; alias de.sup de.s4; alias de.sdn de.s2"
alias de.s4 "slot4; alias de.sup de.s4; alias de.sdn de.s3"
alias de.sup "de.s2"
alias de.sdn "de.s1"
//bind mwheelup "de.sup"
//bind mwheeldown "de.sdn"
//Binds
bind "ESCAPE" "escape"
bind "F1" "autobuy"
bind "F2" "rebuy"
bind "F3" "cl_dynamiccrosshair 1; cl_dynamiccrosshair 0"
bind "F4" "say_team rpd >>=bmb<<<= la mn "
bind "F5" "say_team need help => X 2 <= attack"
bind "F6" "say_team Lasa-ma pe mine-()-am defuse-()-Acopera-ma"
bind "F7" "say_team --==> Fara Pasii.....Liniste <==--"
bind "F8" "say_team --==> Rush peste ei....Nu Blocati Accesul...Go Go Go <==--"
bind "F9" "say_team --==> Bomba picata in X 1...Need Help <==--"
bind "F10" "say_team --==> Bomba picata in X 2...Need Help <==--"
//bind "F12" " "awpswitchon"
//alias "w5" "wait; wait; wait ; wait; wait;"
//alias "awpswitchoff" "bind mouse1 +attack; bind F12 awpswitchon;"
//alias "awpswitchon" "bind mouse1 awpswitch; bind F12 awpswitchoff"
//alias "awpswitch" "+attack; w5; -attack; slot3; slot1;"
// This is a simple awp fastswitch (as fast as possible) script made by me. You can turn it on and off by pressing "P".
alias "+awpmod" "+attack;wait;-awpmod"
alias "-awpmod" "-attack;wait;lastinv;wait;lastinv;"
alias "awpmod" "awpmodon"
alias "awpmodon" "bind mouse1 +awpmod;echo AWP MOD IS ON;alias awpmod awpmodoff"
alias "awpmodoff" "bind mouse1 +attack;echo AWP MOD IS OFF;alias awpmod awpmodon"
echo PRESS F12 TO ENABLE AWP MOD
bind "F12" "awpmod"
Code:
de1; echo AWP SCRIPT LOADED; de0
alias "de1" "developer 1"
alias "de0" "developer 0"
bind "h" "mode"
bind "mouse1" "+awpfire"
alias "+awpfire" "+attack2; +attack; -attack2"
alias "-awpfire" "-attack; switch"
alias "switch" "slot2; wait; slot1"
alias "mode" "bind mouse1 +attack; hud_fastswitch 0; bind h mode2; de1; echo Normal Firing; de0"
alias "mode2" "bind mouse1 +awpfire; hud_fastswitch 1; bind h mode; de1; echo AWP Firing; de0"
bind "," "buyammo1"
bind "." "buyammo2"
bind "/" ""
bind "=" "say nextmap"
bind "[" "timeleft"
bind "`" "toggleconsole"
bind "a" "+moveleft"
bind "b" "buy"
bind "c" ""
bind "d" "+moveright"
bind "e" "+use"
alias +F.Bun "alias cl_rebuy F.Bun;F.Bun"
alias -F.Bun "alias cl_rebuy;alias F.Buh F.r1;-jump"
alias F.Bun "rebuy;wait;F.Buh"
alias F.Buh "F.r1"
alias F.r1 "alias F.Buh F.r2;+jump"
alias F.r2 "alias F.Buh F.r3"
alias F.r3 "alias F.Buh F.r1;-jump"
bind space "+F.Bun"
bind "g" "drop"
bind "h" "+commandmenu"
bind "i" ""
bind "j" "radio1"
bind "k" "radio2"
bind "l" "radio3"
bind "m" "chooseteam"
bind "n" "nightvision"
bind "o" "buyequip"
bind "p" ""
bind "r" "+reload"
bind "s" "+back"
bind "t" "impulse 201"
bind "u" "messagemode2"
bind "v" "wcmend; wcrepair"
bind "w" "+forward"
bind "x" ""
bind "q" "lastinv"
bind "y" "messagemode"
bind "z" ""
//-------------------------------
bind "~" "toggleconsole"
bind "PAUSE" ""
bind "SHIFT" "+speed"
bind "MOUSE1" "+attack"
bind "MOUSE2" "+attack2"
bind "MWHEELDOWN" "+duck"
bind "MWHEELUP" "+jump"
bind "KP_ENTER" "res"
bind "TAB" "+showscores"
bind "ENTER" "+attack"
bind "CAPSLOCK" "say_team /me"
bind "+" ""
bind "-" ""
bind ";" ""
bind "]" ""
bind "ctrl" "+duck"
//{}{}StuFs{}{}
// Jump
alias "-cj" "-jump;-duck"
alias "+cj" "+jump;+duck"
bind "mouse3" "+cj"
// Bunny hop
alias +hop "alias _special hopf;hopf"
alias -hop "alias _special slot10"
alias hopf "special;wait;+jump;wait;-jump"
bind SPACE "+hop"
// :: | Ducky Master 9000 | [dhoP]
//==========================|
alias +dhop "alias _special @dhop;@dhop"
alias -dhop "alias _special"
alias @dhop "special;wait;+duck;wait;-duck;wait2"
bind "Tasta" "dhop"
// :: | Fake Reload (not used yet) |
//===================================|
alias +reload_fake "+reload; hud_fastswitch 1"
alias -reload_fake "-reload; slot3; wait3; slot1"
bind "kp_enter" +reload_fake
cl_resend "6"
// :: | Script ANti-Lag |
//===================|
alias "dslow" "rate 2500;cl_updaterate 10;cl_cmdrate 10;ex_interp 0.100; echo d slow speed"
alias "vslow" "rate 3500;cl_updaterate 13;cl_cmdrate 13;ex_interp 0.077; echo very slow speed"
alias "slow" "rate 5000;cl_updaterate 15;cl_cmdrate 15;ex_interp 0.068; echo slow speed"
alias "norm" "rate 7500;cl_updaterate 20;cl_cmdrate 30;ex_interp 0.050; echo normal speed"
alias "fast" "rate 9999;cl_updaterate 30;cl_cmdrate 40;ex_interp 0.034; echo fast speed"
alias "vfast" "rate 20000;cl_updaterate 60;cl_cmdrate 60;ex_interp 0.017; echo wtf speed :P"
alias "lfast" "rate 20000;cl_updaterate 100;cl_cmdrate 100;ex_interp 0.010; echo LAN speed"
alias "rates" "rate;cl_updaterate;cl_cmdrate;ex_interp"
//
//
alias 3x "pammo;pammo;pammo;pammo"
alias "+14" "buy;ms1;ms4;Sammo;sammo;sammo;sammo;sammo;"
alias "-14" "close"
alias "+32" "buy;ms3;ms2;3x"
alias "-32" "close"
alias "+43" "buy;ms4;ms3;3x"
alias "-43" "close"
alias "+42" "buy;ms4;ms2;3x"
alias "-42" "close"
alias "+41" "buy;ms4;ms1;3x"
alias "-41" "close"
alias "+46" "buy;ms4;ms6;3x"
alias "-46" "close"
alias "+44" "buy;ms4;ms4;wait;buy;ms4;ms4;3x"
alias "-44" "close"
alias "+45" "buy;ms4;ms5;3x"
alias "-45" "close"
alias "+84" "buyequip;ms4"
alias "-84" "close"
alias "+82" "buyequip;ms2"
alias "-82" "close"
alias "+83" "buyequip;ms3"
alias "-83" "close"
alias "+de" "buyequip;ms7"
alias "-de" "close"
alias "+12" "buy;ms1;ms2;sammo;Sammo;Sammo;Sammo"
alias "-12" "close"
alias "+85" "buyequip;ms5"
alias "-85" "close"
bind "kp_end" "+41; +de"
bind "kp_home" "+de; +84; Sammo; Sammo"
bind "kp_uparrow" "+12"
bind "rightarrow" "+14"
bind "kp_leftarrow" "+44; +de"
bind "kp_pgdn" "+43; +de"
bind "kp_downarrow" "+42; +de"
bind "kp_rightarrow" "+46; +de"
bind "leftarrow" "+83"
bind "downarrow" "+84;+de"
bind "uparrow" "+82"
bind "kp_5" "+32"
bind "kp_pgup" "+85"
bind "kp_del" "+45"
bind "del" "say_team /rank"
bind "~" "toggleconsole"
bind "`" "toggleconsole"
name "iXu^"
r_shadows "0"
// Players can modify this
//
_cl_autowepswitch "1"
cl_cmdrate "101"
cl_corpsestay "0"
cl_dynamiccrosshair "0"
cl_minmodels "1"
cl_radartype "0"
cl_shadows "0"
cl_showfps "0"
cl_updaterate "101"
cl_weather "0"
fastsprites "0"
gl_spriteblend "0"
hud_centerid "1"
hud_fastswitch "1"
hud_takesshots "0"
max_shells "0"
max_smokepuffs "0"
mp_decals "300"
rate "25000"
setinfo "_ah" ""
setinfo "_vgui_menus" "1"
sv_region "3"
//
ambient_fade "100"
ambient_level "0.300000"
ati_npatch "1.0"
ati_subdiv "2.0"
bgmvolume "1.000000"
bottomcolor "6"
cl_allowdownload "1"
cl_allowupload "1"
cl_anglespeedkey "0.67"
cl_backspeed "9999"
cl_bob "0.01"
cl_bobcycle "1"
cl_bobup "0.5"
cl_cmdbackup "2"
cl_dlmax "128"
cl_download_ingame "1"
cl_gaitestimation "1"
cl_himodels "0.000000"
cl_idealpitchscale "0.8"
cl_latency "0"
cl_lc "0"
cl_lw "0"
cl_movespeedkey "0.52"
cl_pitchdown "89"
cl_pitchspeed "0.3"
cl_pitchup "89"
cl_solid_players "1"
cl_showerror "0"
cl_showmessages "0"
cl_smoothtime "0.01"
cl_timeout "35"
cl_upspeed "320"
cl_vsmoothing "0.05"
cl_waterdist "4"
cl_yawspeed "135"
c_maxdistance "200"
c_maxpitch "90"
c_maxyaw "135"
c_minpitch "0"
c_minyaw "-135"
con_color "100 150 200"
console "0.000000"
crosshair "2.000000"
default_fov "90"
developer "0"
drawradar
d_spriteskip "0.000000"
ex_extrapmax "1.2"
ex_interp "0.010"
fakelag "0"
fakeloss "0"
fps_max "101"
fps_lan "101"
fps_modem "101"
gl_affinemodels "0"
gl_alphamin "0.25"
gl_clear "0"
gl_cull "1"
gl_d3dflip "0"
gl_dither "1"
gl_flipmatrix "0"
gl_keeptjunctions "1"
gl_lightholes "0"
gl_max_size "256"
gl_monolights "1"
gl_nobind "0"
gl_playermip "2"
gl_nocolors "0"
gl_overbright "1.000000"
gl_palette_tex "0"
gl_picmip "0"
gl_playermip "0"
gl_polyoffset "0"
gl_reporttjunctions "0"
gl_round_down "3"
gl_wateramp "0"
gl_ztrick "1"
graphheight "64"
hisound "1.000000"
hpk_maxsize "1.500000"
hud_capturemouse "1"
hud_classautokill "1"
hud_deathnotice_time "6"
hud_draw "1"
hud_drawhistory_time "5"
hud_saytext_time 5
joystick "0.000000"
lambert "1.5"
lightgamma "2.5"
lookspring "0.000000"
lookstrafe "0.000000"
m_filter "1.000000"
m_forward "1"
model "gordon"
m_pitch "0.022"
m_side "0.8"
m_yaw "0.022"
pushlatency "-25"
r_bmodelhighfrac "5.0"
r_bmodelinterp "10"
r_cachestudio "1"
r_cullsequencebox "1"
r_decals "0"
r_drawentities "1"
r_dynamic "1"
r_fullbright "0"
r_glowshellfreq "2.2"
//__________
r_lightmap "1"
//__________
r_mirroralpha "0"
r_mmx "1"
r_norefresh "0"
r_novis "0"
r_speeds "0"
r_traceglow "0"
r_wadtextures "0"
r_wateralpha "1"
s_a3d "0.000000"
s_automax_distance "30.0"
s_automin_distance "2.0"
s_bloat "2.0"
scr_centertime "2"
scr_conspeed "100000"
scr_ofsx "0"
scr_ofsy "0"
scr_ofsz "0"
scr_printspeed "8"
s_distance "60"
s_doppler "0.0"
setinfo dm ""
setinfo friends ""
setinfo ghosts ""
s_geometry "1.000000"
showpause "1"
s_leafnum "0"
s_max_distance "1000.0"
s_min_distance "8.0"
_snd_mixahead "0.1"
snd_noextraupdate "1.000000"
s_numpolys "200"
s_occfactor "0.25"
s_polykeep "1000000000"
s_polysize "10000000"
s_refdelay "0"
s_refgain "0.0"
s_rolloff "1.0"
suitvolume "0.250000"
sv_aim "0.000000"
sv_allowdownload "1"
s_verbwet "0.25"
sv_failuretime "0.5"
sv_filterban "1"
sv_instancedbaseline "1"
sv_logrelay "0"
sv_maxunlag "0.5"
sv_maxupdaterate "100"
sv_maxvelocity "2000"
sv_minupdaterate "10"
sv_newunit "0"
sv_skyname "0"
sv_spectatormaxspeed "500"
sv_timeout "65"
sv_unlag "1"
sv_unlagpush "0"
sv_unlagsamples "1"
sv_visiblemaxplayers "-1"
sv_voicecodec "0"
sv_voiceenable "0"
sv_wateramp "0"
sys_ticrate "100"
texgamma "2"
topcolor "30"
tracker "0"
v_dark "0"
vid_d3d "0"
precache "1"
sv_aim "0"
tripplebuffer "0"
vid_nopageflip "0"
vid_wait "0"
viewsize "120.000000"
//GORE
violence_ablood "1"
violence_agibs "1"
violence_hblood "1"
violence_hgibs "1"
voice_avggain "0"
voice_enable "0"
voice_loopback "0"
voice_maxgain "0"
voice_modenable "0.000000"
voice_overdrive "0"
voice_overdrivefadetime "0"
voice_recordtofile "0"
voice_scale "0.000000"
_windowed_mouse "0.000000"
volume "0.03"
+mlook
net_graph "0"
max 20000
// Setings 4 mouse
m_pitch "0.022"
m_yaw "0.022"
m_forward "1"
m_side "0.8"
m_filter "1"
zoom_sensitivity_ratio "1.5"
sensitivity "1.5"
cl_crosshair_size "small"
cl_crosshair_translucent "0"
crosshair "1"
cl_crosshair_color "950 55 950"
cl_backspeed "9999"
cl_forwardspeed "9999"
cl_sidespeed "9999"
//\\Fast-zoom//\\
alias w8 "wait; wait; wait; wait; wait; wait; wait; wait; wait; slot10"
alias nif "weapon_knife"
alias onetwo "slot2; nif; slot2; slot1"
alias +fastzoom "+attack2"
alias -fastzoom "+attack; w8; -attack2; -attack; onetwo"
bind "*" +fastzoom
clear
echo [*] ALLRIGHT!.
echo ------------------------------
echo {}TIME TO PLAY{}
speak go
alias "fpson" "net_graph 0;wait;cl_showfps 1;wait;bind p netgraphon"
alias "netgraphon" "net_graph 3;wait;cl_showfps 0;wait;bind p fpson"
alias +fastinf "net_graph 3"
alias -fastinf "net_graph 0"
alias "+info" "+showscores;net_graph 3"
alias "-info" "-showscores;net_graph 0"
gamma "2"
brightness "2"
cl_particlefx "0"
cl_gibcount "0"
cl_gaitestimation "1"
r_lightmap "0"
GL_TEXTUREMODE "GL_LINEAR_MIPMAP_NEAREST"
gl_texsort "1"
gl_smoothmodels "0"
alias "weapnext" "invnext; wait; +attack; wait; wait; -attack"
alias "weapprev" "invprev; wait; +attack; wait; wait; -attack"
cl_autowepswitch "1"
alias fastturn "fps_max 20; cl_yawspeed 7200; wait; +right; wait; -right; cl_yawspeed 32; fps_max "100"
alias +fastturn "fastturn"
alias -fastturn "fastturn"
bind "z" "fastturn"
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