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grann css settings, config & cfg 2012

Full Name -
Nickname grann
Birthday -
Nationality DenmarkDenmark
Game Counter-Strike SourceCounter-Strike Source
Since 2012-06-13
Last Update 2012-06-13
grann screenshot

grann Gear

Mouse -
Mousepad -
Keyboard -
Headset -
Earbuds -
Monitor -
Chair -
Controller -
Case -

grann Gaming PC Setup

GPU -
CPU -
Memory -
Motherboard -
Power Supply -
Storage -
Fan -
Cooler -

grann config

The Counter-Strike Source config file of grann has been downloaded 27 times. Download autoexec.cfg by clicking the download button below.
How to install grann css config
1. Download autoexec.cfg by clicking the download button above.

2. Extract and/or copy file(s) into your Counter-Strike Source folder (Example: C:\Program Files (x86)\Steam\steamapps\[account]\counter-strike source\cstrike\cfg).

3. Launch the game and type in "exec configname.cfg" in console to load the config or make sure to add "exec autoexec.cfg", "exec userconfig.cfg" or "exec grann.cfg" to config.cfg file in your Counter-Strike Source folder.
Social Media
Twitch -
Twitter -
YouTube -
Instagram -
Facebook -
TikTok -
Steam -
Discord -

grann Settings

Monitor
Resolution: 1024x768
Aspect Ratio: 4:3
Sensitivity
Sensitivity: 1.00
Crosshair
Color: Pupil
Size: 1200
FAQ
Summary
This page contains the in-game settings, config files (cfg) and hardware setup of grann. The grann css settings page has been viewed for 1.373 since it was added on 2012-06-13. The last time the settings of grann were on 2012-06-13. Visit the css settings page to view more Counter-Strike Source settings like grann or visit upload section to add your own css settings.
Other Counter-Strike Source settings
# Name Country Last Update
1cssBosnia and HerzegovinaBosnia and Herzegovina2022-08-27
2cssPortugalPortugal2023-06-06
3cssIranIran2021-08-23
4cssGermanyGermany2022-08-27
5cssSudanSudan2022-09-16
Other Denmark gaming settings
grann CFG file

// Cvars Value for cvar
unbindall

//Net Indstillinger

rate "35000"
cl_cmdrate "66"
cl_updaterate "66"
cl_interp "0.031"
cl_interp_ratio "1"
cl_lagcomp_errorcheck "0"
cl_lagcompensation "1"
cl_predictweapons "1"
cl_smooth "0"
cl_smoothtime "0.01"

//Server Indstillinger

sv_nomvp "1"
sv_nonemesis "1"
sv_nostats "1"
sv_disablefreezecam "1"
cl_disablefreezecam "1"

// Grafik

mat_forceaniso "0"
mat_trilinear "1"
mat_clipz "1"
mat_disable_bloom "1"
mat_wateroverlaysize "8"
mat_debug_postprocessing_effects "0"
mat_debugdepthmode "0"
mat_debugdepthval "128"
mat_debugdepthvalmax "256"
mat_compressedtextures "1"
mat_filterlightmaps "1"
mat_forcehardwaresync "0"
mat_parallaxmap "0"
mat_bloomscale "0"
mat_hdr_level "0"
mat_forcemanagedtextureintohardware "0"
mat_fastnobump "1"
mat_reducefillrate "1"
mat_hdr_enabled "0"¨
mat_specular "0"
mat_bumpmap "0"
mat_bufferprimitives "1"
mat_disable_lightwarp "1"
mat_framebuffercopyoverlaysize "0"
mat_disable_ps_patch "1"
mat_envmapsize "0"
mat_envmaptgasize "0"
mat_disable_fancy_blending "1"
mat_autoexposure_max "0"
mat_autoexposure_min "0"
mat_bloom_scalefactor_scalar "0"
mat_vsync "0"
mat_shadowstate "0"
mat_picmip "2"

// Regn/Vand

r_ropetranslucent "0"
r_drawdetailprops "0"
r_drawflecks "0"
r_shadows "1"
r_shadowrendertotexture "1"
r_shadowmaxrendered "32"
r_dynamic "0"
r_3dsky "1"
r_propsmaxdist "0"
r_worldlights "2"
r_renderoverlayfragment "0"
r_eyes "0"
r_eyeglintlodpixels "0"
r_eyesize "0"
r_eyeshift_z "0"
r_eyeshift_y "0"
r_eyeshift_x "0"
r_eyemove "0"
r_eyegloss "0"
r_teeth "0"
r_maxdlights "32"
r_maxnewsamples "0"
r_maxsampledist "0"
r_norefresh "0"
r_minnewsamples "0"
r_forcewaterleaf "0"
r_phong "0"
r_lod_noupdate "1"
r_flex "0"
r_worldlightmin "0.0002"
r_waterforcereflectentities "0"
r_PhysPropStaticLighting "0"
r_cheapwaterend "1"
r_cheapwaterstart "1"
r_updaterefracttexture "0"
r_WaterDrawReflection "0"
r_WaterDrawRefraction "0"
r_dopixelvisibility "0"
r_occlusion "0"
r_rootlod "2"
r_lod "2"
r_drawbatchdecals "0"
r_spray_lifetime "1"
r_ambientboost "0"
r_ambientfactor "1"
r_waterforceexpensive "0"
r_ropetranslucent "0"
r_lightaverage "1"
r_sse "1"
r_sse2 "1"
r_mmx "1"
r_bloomtintg "0"
r_bloomtintb "0"
r_bloomtintexponent "0"
r_bloomtintr "0"
r_drawdetailprops "0"
r_flashlightrendermodels "0"
r_hunkalloclightmaps "0"
r_lightcache_zbuffercache "0"
r_propsmaxdist "0"
r_staticprop_lod "7"
r_sse_s "1"
r_threaded_client_shadow_manager "1"
r_threaded_particles "1"
r_threaded_renderables "1"
r_queued_decals "0"
r_queued_post_processing "1"
r_queued_ropes "1"

r_decals "75"
r_decal_cullsize "0"
mp_decals "75"

//Andet

cl_phys_props_max "0"
cl_drawmonitors "0"
cl_ejectbrass "0"
cl_forcepreload "1"
cl_show_splashes "0"
cl_detail_avoid_force "0"
cl_detail_avoid_radius "0"
cl_detail_avoid_recover_speed "0"
cl_detail_max_sway "0"
cl_rumblescale "0"
cl_disablefreezecam "1"
cl_clearhinthistory "1"
cl_detaildist "0"
cl_detailfade "0"
cl_debugrumble "0"
cl_playerspraydisable "1"
cl_showhelp "0"
cl_autohelp "0"
cl_c4progressbar "1"
cl_threaded_bone_setup "0"
cl_interp_threadmodeticks "0"
cl_threaded_client_leaf_system "0"
cl_phys_props_max "50"
cl_allowdownload "0"
cl_allowupload "0"
cl_wpn_sway_interp "0"
cl_logofile "0"

budget_show_peaks "0"
budget_averages_window "0"
budget_background_alpha "0"
budget_show_averages "0"
budget_show_history "0"
budget_history_range_ms "5"
budget_history_numsamplesvisible "0"
budget_peaks_window "0"

texture_budget_background_alpha "999999999"
texture_budget_panel_height "0"
texture_budget_panel_width "0"

gl_clear "1"

r_fastzreject "-1"
r_updaterefracttexture "0"
r_DoCovertTransitions "1"
mat_colorcorrection "0"
mat_texture_list_all "0"
mat_texturelist_directories "0"
mat_texturelist_files "1"

lod_enable "1"
flex_smooth "0"
muzzleflash_light "0"
lod_TransitionDist "0"
net_showevents "0"
showhitlocation "1"
commentary_firstrun "0"
npc_height_adjust "1"
scene_showfaceto "0"
scene_showlook "0"
scene_showmoveto "0"
closecaption "0"
lod_TransitionDist "0"
flex_smooth "0"
net_showevents "0"
showhitlocation "1"
lod_enable "1"
dsp_water "14"
blink_duration "0"
prop_active_gib_limit "0"
adsp_debug "0"

//Radar Indstillinger

cl_radartype "1"
cl_radaralpha "255"
cl_radartype "1"

//Lyd Indstillinger

snd_mixahead "0.1"
snd_async_fullyasync "0"
snd_digital_surround "1"
snd_noextraupdate "1"
suitvolume "0"
dsp_enhance_stereo "1"
dsp_slow_cpu "0"
dsp_spatial "1"
dsp_speaker "50"
dsp_volume "2"
dsp_water "1"
cl_downloadfilter "nosounds"
snd_profile "0"
volume "1"
voice_scale "1"
voice_modenable "1"
voice_enable "1"

//Ropes

rope_smooth "0"
rope_wind_dist "0"
rope_collide "0"
rope_subdiv "0"
rope_smooth_maxalphawidth "0"
rope_smooth_maxalpha "0"
rope_smooth_enlarge "0"
rope_smooth_minwidth "0"
rope_smooth_minalpha "0"
rope_averagelight "0"
rope_shake "0"

//Models

g_ragdoll_fadespeed "0"
g_ragdoll_important_maxcount "0"
g_ragdoll_lvfadespeed "0"
g_ragdoll_maxcount "0"
cl_ragdoll_physics_enable "0"
cl_ragdoll_collide "1"
cl_phys_props_max "50"
r_maxmodeldecal "0"
r_drawmodeldecals "0"

//Blod Indstillinger

violence_ablood "1"
violence_agibs "1"
violence_hblood "1"
violence_hgibs "1"

//Other

props_break_max_pieces "0"
datacachesize "64"
func_break_max_pieces "0"
props_break_max_pieces_perframe "0"
con_enable "1"
weapon_showproficiency "0"

//Bindings

unbindall
bind "TAB" "+showscores"
bind "ESCAPE" "cancelselect"
bind "SPACE" "+jump"
bind "," "buyammo1"
bind "." "buyammo2"
bind "0" "slot10"
bind "1" "slot1"
bind "2" "slot2"
bind "3" "slot3"
bind "4" "slot4"
bind "5" "slot5"
bind "6" "slot6"
bind "7" "slot7"
bind "8" "slot8"
bind "9" "slot9"
bind "`" "toggleconsole"
bind "a" "+moveleft"
bind "b" "buymenu"
bind "c" "radio3"
bind "d" "+moveright"
bind "e" "+use"
bind "f" "use weapon_flashbang"
bind "g" "drop"
bind "h" "commandmenu"
bind "i" "showbriefing"
bind "j" "cheer"
bind "k" "+voicerecord"
bind "m" "chooseteam"
bind "n" "nightvision"
bind "o" "buyequip"
bind "q" "lastinv"
bind "r" "+reload"
bind "s" "+back"
bind "t" "impulse 201"
bind "u" "messagemode2"
bind "v" "buyequip"
bind "w" "+forward"
bind "x" "radio2"
bind "y" "messagemode"
bind "z" "radio1"
bind "F5" "screenshot"
bind "CTRL" "+duck"
bind "SHIFT" "+speed"
bind "MOUSE1" "+attack"
bind "MOUSE2" "+attack2"
bind "PAUSE" "pause"

// Personal settings

mat_hdr_enabled "0"
mat_hdr_level "0"
mat_monitorgamma "1.6"
mat_forceaniso "0"

mat_aaquality "0"

cl_crosshairscale "1200"
cl_crosshaircolor "5"
cl_crosshairusealpha "1"
cl_crosshairalpha "255"
cl_dynamiccrosshair "1"

cl_righthand "0"
hud_fastswitch "1"
cl_autowepswitch "0"
hud_centerid "1"
cl_minmodels "0"
cl_min_ct "1"
cl_min_t "3"

r_lod "2"
r_rootlod "2"
cl_ragdoll_physics_enable "0"
cl_ragdoll_collide "0"

// Binds -_^

bindtoggle "Alt" "cl_righthand "1"
bind "\" "toggleconsole"
bind "tab" "+showscores"
bind "F8" "buy deagle"
bind "F5" "buy vest"
bind "F6" "buy buy vest ; buy vesthelm"
bind "F2" "buy hegrenade"
bind "F3" "buy flashbang"
bind "F4" "buy smokegrenade"
bind "F1" "buy defuser"
bind "F10" "jpeg"

zoom_sensitivity_ratio 0.65
sensitivity 1
bind "mwheeldown" "+jump"
bind "n" "zb_teamcash"
bind "l" "say_team DENIED!"
net_graph 0
volume 0.25
r_staticprop_lod 3

cl_scoreboard_t_color_red 255
cl_scoreboard_t_color_green 255
cl_scoreboard_t_color_blue 255

cl_scoreboard_ct_color_green 255
cl_scoreboard_ct_color_blue 255
cl_scoreboard_ct_color_red 255

cl_scoreboard_clan_ct_color_blue 255
cl_scoreboard_clan_ct_color_green 255
cl_scoreboard_clan_ct_color_red 255

cl_scoreboard_clan_t_color_red 255
cl_scoreboard_clan_t_color_green 255
cl_scoreboard_clan_t_color_blue 255

cl_scoreboard_dead_green 0
cl_scoreboard_dead_red 0
cl_scoreboard_dead_blue 0

cl_scoreboard_dead_clan_color_blue 0
cl_scoreboard_dead_clan_color_green 0
cl_scoreboard_dead_clan_color_red 0




fps_max 999

clear

unbind space






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