fuzzion cfg css settings, config & cfg 2013
| Full Name | - |
| Nickname | fuzzion cfg |
| Birthday | - |
| Nationality | |
| Game | |
| Since | 2013-06-26 |
| Last Update | 2013-06-26 |
fuzzion cfg screenshot
fuzzion cfg Gear
| Mouse | - |
| Mousepad | - |
| Keyboard | - |
| Headset | - |
| Earbuds | - |
| Monitor | - |
| Chair | - |
| Controller | - |
| Case | - |
fuzzion cfg Gaming PC Setup
| GPU | - |
| CPU | - |
| Memory | - |
| Motherboard | - |
| Power Supply | - |
| Storage | - |
| Fan | - |
| Cooler | - |
fuzzion cfg config
The Counter-Strike Source config file of fuzzion cfg has been downloaded 34 times. Download Autoexec.cfg by clicking the download button below.
How to install fuzzion cfg css config
1. Download Autoexec.cfg by clicking the download button above.
2. Extract and/or copy file(s) into your Counter-Strike Source folder (Example: C:\Program Files (x86)\Steam\steamapps\[account]\counter-strike source\cstrike\cfg).
3. Launch the game and type in "exec configname.cfg" in console to load the config or make sure to add "exec autoexec.cfg", "exec userconfig.cfg" or "exec fuzzion cfg.cfg" to config.cfg file in your Counter-Strike Source folder.
2. Extract and/or copy file(s) into your Counter-Strike Source folder (Example: C:\Program Files (x86)\Steam\steamapps\[account]\counter-strike source\cstrike\cfg).
3. Launch the game and type in "exec configname.cfg" in console to load the config or make sure to add "exec autoexec.cfg", "exec userconfig.cfg" or "exec fuzzion cfg.cfg" to config.cfg file in your Counter-Strike Source folder.
Social Media
| Twitch | - |
| - | |
| YouTube | - |
| - | |
| - | |
| TikTok | - |
| Steam | - |
| Discord | - |
fuzzion cfg Settings
Monitor
| Resolution: | - |
| Aspect Ratio: | - |
Sensitivity
| Sensitivity: | - |
Crosshair
| Color: | - |
| Size: | - |
FAQ
Summary
This page contains the in-game settings, config files (cfg) and hardware setup of fuzzion cfg. The fuzzion cfg css settings page has been viewed for 1.005 since it was added on 2013-06-26. The last time the settings of fuzzion cfg were on 2013-06-26. Visit the css settings page to view more Counter-Strike Source settings like fuzzion cfg or visit upload section to add your own css settings.
Other Counter-Strike Source settings
| # | Name | Country | Last Update | |
| 1 | 2020-08-08 | |||
| 2 | 2020-03-14 | |||
| 3 | 2022-08-27 | |||
| 4 | 2023-07-06 | |||
| 5 | 2020-09-24 |
Other Albania gaming settings
| # | Name | Country | Last Update | |
| 1 | 2022-10-16 | |||
| 2 | 2025-05-06 | |||
| 3 | 2022-03-25 | |||
| 4 | 2020-08-09 | |||
| 5 | 2020-06-12 | |||
| 6 | 2020-10-11 | |||
| 7 | 2022-02-06 | |||
| 8 | 2020-12-22 | |||
| 9 | 2023-03-28 | |||
| 10 | 2023-02-11 |
fuzzion cfg CFG file
// ALIAS
// changelevel
alias "azt" "rcon changelevel de_aztec"
alias "con" "rcon changelevel de_contra"
alias "str" "rcon changelevel de_cpl_strike"
alias "dd1" "rcon changelevel de_dust"
alias "dd2" "rcon changelevel de_dust2"
alias "inf" "rcon changelevel de_inferno"
alias "nuk" "rcon changelevel de_nuke"
alias "pro" "rcon changelevel de_prodigy"
alias "sea" "rcon changelevel de_season"
alias "tra" "rcon changelevel de_train"
alias "tus" "rcon changelevel de_tuscan"
// cw
alias "ft0" "rcon mp_freezetime 0"
alias "ft6" "rcon mp_freezetime 6"
alias "10000" "rcon mp_startmoney 10000"
alias "r" "rcon mp_restartgame 1"
alias "tv" "rcon tv_clients"
alias "ko3" "rcon zb_record; rcon zb_ko3; rcon mp_freezetime 0; rcon mp_flashlight 1"
alias "lo3" "rcon zb_lo3; rcon mp_freezetime 6; rcon mp_flashlight 1"
alias "ts" "rcon zb_stoprecord"
alias "fl1" "rcon mp_flashlight 1"
// servers
alias "ubi" "connect 83.222.109.2:27015"
alias "war" "connect 62.109.29.177:27680; password warn"
alias "chi" "connect 188.120.246.128:27680; password chi"
// other
alias "war" "rcon_password "wrg1ok"
alias "ve0" "voice_enable 0"
alias "gp" "rcon_password "32109asg975"
alias "chi" "rcon_password "chirconda"
alias "sp" "sm plugins list"
alias "sb" "r_drawothermodels 2; cl_crosshaircolor 5; overview_preferred_mode 1"
alias "prov" "zb_netinfo; sv_pure; status"
// BINDS
bind "p" "pause"
bind "MWHEELUP" "use weapon_flashbang"
bind "MWHEELDOWN" "+jump"
bind "KP_home" "buy deagle"
bind "KP_5" "buy ak47; buy m4a1"
bind "KP_PGUP" "buy defuser"
bind "KP_PLUS" "buy vesthelm"
bind "KP_DOWNARROW" "buy awp"
bind "KP_SLASH" "buy flashbang"
bind "KP_ENTER" "buy vest"
bind "KP_multiply" "buy HEGrenade"
bind "KP_minus" "buy SmokeGrenade"
bind "=" "sm_admin"
bind "." "host_framerate 0"
bind "/" "host_framerate 10"
bind "\" "host_framerate 30"
// CL_ CVARS
cl_clanid "4169711"
cl_autohelp "0"
cl_c4dynamiclight "1"
cl_clearhinthistory "1"
cl_detail_avoid_force "0"
cl_detail_avoid_radius "0"
cl_detail_avoid_recover_speed "0"
cl_detail_max_sway "0"
cl_detaildist "0"
cl_disablefreezecam "1"
cl_disablehtmlmotd "1"
cl_downloadfilter "none"
cl_drawmonitors "0"
cl_ejectbrass "0"
cl_forcepreload "1"
cl_hudhint_sound "0"
cl_min_ct "2"
cl_min_t "1"
cl_minmodels "1"
cl_nowinpanel "1"
cl_phys_props_enable "0"
cl_phys_props_max "0"
cl_playerspraydisable "0"
cl_pred_optimize "2"
cl_ragdoll_physics_enable "0"
cl_ragdoll_collide "0"
cl_show_achievement_popups "0"
cl_show_splashes "0"
cl_showhelp "0"
cl_showpluginmessages "0"
cl_wpn_sway_interp "0"
// CONSOLE FILTERS
con_filter_enable "1"
con_filter_text_out "vertex"
con_filter_text_out "Attempted"
con_filter_text_out "CMaterial"
con_filter_text_out "Achievements disabled"
con_filter_text_out "Failed to load"
con_filter_text_out "Too many vertex format changes in frame, whole world not rendered"
// CROSSHAIR_ CVARS
cl_crosshaircolor "3"
cl_dynamiccrosshair "1"
cl_scalecrosshair "1"
cl_crosshairscale "1200"
cl_crosshairalpha "300"
cl_crosshairusealpha "1"
cl_crosshairdot "0"
cl_crosshairsize "2.79"
cl_crosshaircolor_r "250"
cl_crosshaircolor_g "250"
cl_crosshaircolor_b "50"
cl_legacy_crosshair_recoil "1"
cl_legacy_crosshair_scale "1"
cl_crosshairthickness "0.5"
cl_crosshairspreadscale "0.3"
// GIBS_ CVARS
violence_agibs "1"
violence_hgibs "1"
violence_hblood "1"
violence_ablood "1"
// NET CODE
rate "30000"
cl_cmdrate "66"
cl_updaterate "66"
cl_interp_ratio "1"
cl_interp "0"
cl_lagcompensation "1"
cl_predictweapons "1"
cl_smooth "0"
cl_smoothtime "0.01"
cl_resend "5"
cl_timeout "30"
cl_pred_optimize "2"
cl_idealpitchscale "0.02"
net_chokeloop "0"
net_maxfilesize "16"
net_maxfragments "1280"
// MAT_ CVARS
mat_aaquality "0"
mat_alphacoverage "0"
mat_antialias "0"
mat_autoexposure_max "0"
mat_autoexposure_min "0"
mat_bloom_scalefactor_scalar "0"
mat_bloomscale "0"
mat_bufferprimitives "0"
mat_bumpmap "0"
mat_clipz "1"
mat_colorcorrection "0"
mat_compressedtextures "1"
mat_debug_postprocessing_effects "0"
mat_debugdepthmode "0"
mat_debugdepthval "128"
mat_debugdepthvalmax "256"
mat_disable_bloom "1"
mat_disable_fancy_blending "1"
mat_disable_lightwarp "1"
mat_disable_ps_patch "1"
mat_disablehwmorph "1"
mat_envmapsize "0"
mat_envmaptgasize "0"
mat_excludetextures "1"
mat_filterlightmaps "0"
mat_filtertextures "1"
mat_forcehardwaresync "0"
mat_framebuffercopyoverlaysize "0"
mat_hdr_level "0"
mat_hdr_enabled "0"
mat_levelflush "0"
mat_max_worldmesh_vertices "0"
mat_maxframelatency "0"
mat_mipmaptextures "1"
mat_monitorgamma "1.6"
mat_monitorgamma_tv_exp 4
mat_motion_blur_enabled "0"
mat_non_hdr_bloom_scalefactor "0"
mat_parallaxmap "0"
mat_picmip "2"
mat_postprocess_x "0"
mat_postprocess_y "0"
mat_reducefillrate "1"
mat_reduceparticles "1"
mat_software_aa_blur_one_pixel_lines "0"
mat_software_aa_strength "0"
mat_software_aa_strength_vgui "0"
mat_software_aa_tap_offset "0"
mat_specular "0"
mat_trilinear "1"
mat_use_compressed_hdr_textures "0"
mat_vsync "0"
mat_wateroverlaysize "0"
// MISC CVARS
blink_duration "0
budget_show_history "0"
clientport "1337"
dsp_speaker "50"
flex_rules "0"
flex_smooth "0"
fps_max "300"
func_break_max_pieces "0"
func_break_max_pieces "0"
g_ragdoll_fadespeed "0"
g_ragdoll_lvfadespeed "0"
gl_clear "0"
host_thread_mode "1"
jpeg_quality "100"
lod_transitiondist "0"
mp_decals "200"
muzzleflash_light "1"
prop_active_gib_limit "0"
props_break_max_pieces "0"
props_break_max_pieces_perframe "0"
showhitlocation "1"
snd_surround_speakers "0"
sv_forcepreload "1"
texture_budget_background_alpha "999"
texture_budget_panel_height "0"
texture_budget_panel_width "0"
voice_enable "1"
voice_scale "1"
voice_modenable "1"
weapon_showproficiency "0"
// MOUSE_ CVARS
m_customaccel "0"
m_filter "0"
m_pitch "0.022"
m_rawinput "1"
m_yaw "0.022"
sensitivity "1.4"
zoom_sensitivity_ratio "1"
// MULTICORE CVARS
cl_threaded_bone_setup "0"
cl_threaded_client_leaf_system "0"
host_thread_mode "0"
mat_queue_mode "2"
mp_usehwmmodels "-1"
mp_usehwmvcds "-1"
r_queued_decals "0"
r_queued_post_processing "0"
r_queued_ropes "1"
r_threaded_client_shadow_manager "0"
r_threaded_particles "1"
r_threaded_renderables "0"
threadpool_affinity "0"
// NETGRAPH_ CVARS
net_graph "1"
net_graphproportionalfont "0"
net_graphheight "40"
// R_ CVARS
r_3dnow "1"
r_3dsky "0"
r_ambientboost "0"
r_ambientfactor "0"
r_ambientmin "0"
r_bloomtintb "0"
r_bloomtintg "0"
r_bloomtintr "0"
r_cheapwaterend "1"
r_cheapwaterstart "1"
r_decal_cullsize "0"
r_decals "2"
r_decalstaticprops "0"
r_dopixelvisibility "0"
r_drawbatchdecals "0"
r_drawdetailprops "0"
r_drawflecks "0"
r_drawmodeldecals "0"
r_drawspecificstaticprop "0"
r_dynamic "0"
r_eyegloss "0"
r_eyemove "0"
r_eyes "0"
r_eyeshift_x "0"
r_eyeshift_y "0"
r_eyeshift_z "0"
r_eyesize "0"
r_flashlightrendermodels "0"
r_flashlightrenderworld "0"
r_flex "0"
r_forcewaterleaf "0"
r_hunkalloclightmaps "0"
r_lightaverage "0"
r_lod "-1"
r_maxdlights "0"
r_maxmodeldecal "0"
r_maxnewsamples "0"
r_maxsampledist "0"
r_minnewsamples "0"
r_occlusion "1"
r_PhysPropStaticLighting "0"
r_pixelfog "1"
r_propsmaxdist "0"
r_renderoverlayfragment "0"
r_rootlod "2"
r_ropetranslucent "1"
r_sse2 "1"
r_shadows "2"
r_spray_lifetime "0"
r_staticprop_lod "3"
r_teeth "0"
r_visualizeproplightcaching "1"
r_waterforceexpensive "0"
r_waterdrawreflection "0"
r_waterdrawrefraction "0"
r_worldlights "0"
r_worldlightmin "0.0002"
// ROPE_ CVARS
rope_averagelight "0"
rope_collide "0"
rope_rendersolid "1"
rope_shake "0"
rope_smooth "0"
rope_smooth_minwidth "0"
rope_smooth_minalpha "0"
rope_smooth_maxalphawidth "0"
rope_smooth_maxalpha "0"
rope_smooth_enlarge "0"
rope_subdiv "0"
rope_wind_dist "0"
rcon_password "chirconda"
setinfo zb_wantautocashcalling "1"
clear
// changelevel
alias "azt" "rcon changelevel de_aztec"
alias "con" "rcon changelevel de_contra"
alias "str" "rcon changelevel de_cpl_strike"
alias "dd1" "rcon changelevel de_dust"
alias "dd2" "rcon changelevel de_dust2"
alias "inf" "rcon changelevel de_inferno"
alias "nuk" "rcon changelevel de_nuke"
alias "pro" "rcon changelevel de_prodigy"
alias "sea" "rcon changelevel de_season"
alias "tra" "rcon changelevel de_train"
alias "tus" "rcon changelevel de_tuscan"
// cw
alias "ft0" "rcon mp_freezetime 0"
alias "ft6" "rcon mp_freezetime 6"
alias "10000" "rcon mp_startmoney 10000"
alias "r" "rcon mp_restartgame 1"
alias "tv" "rcon tv_clients"
alias "ko3" "rcon zb_record; rcon zb_ko3; rcon mp_freezetime 0; rcon mp_flashlight 1"
alias "lo3" "rcon zb_lo3; rcon mp_freezetime 6; rcon mp_flashlight 1"
alias "ts" "rcon zb_stoprecord"
alias "fl1" "rcon mp_flashlight 1"
// servers
alias "ubi" "connect 83.222.109.2:27015"
alias "war" "connect 62.109.29.177:27680; password warn"
alias "chi" "connect 188.120.246.128:27680; password chi"
// other
alias "war" "rcon_password "wrg1ok"
alias "ve0" "voice_enable 0"
alias "gp" "rcon_password "32109asg975"
alias "chi" "rcon_password "chirconda"
alias "sp" "sm plugins list"
alias "sb" "r_drawothermodels 2; cl_crosshaircolor 5; overview_preferred_mode 1"
alias "prov" "zb_netinfo; sv_pure; status"
// BINDS
bind "p" "pause"
bind "MWHEELUP" "use weapon_flashbang"
bind "MWHEELDOWN" "+jump"
bind "KP_home" "buy deagle"
bind "KP_5" "buy ak47; buy m4a1"
bind "KP_PGUP" "buy defuser"
bind "KP_PLUS" "buy vesthelm"
bind "KP_DOWNARROW" "buy awp"
bind "KP_SLASH" "buy flashbang"
bind "KP_ENTER" "buy vest"
bind "KP_multiply" "buy HEGrenade"
bind "KP_minus" "buy SmokeGrenade"
bind "=" "sm_admin"
bind "." "host_framerate 0"
bind "/" "host_framerate 10"
bind "\" "host_framerate 30"
// CL_ CVARS
cl_clanid "4169711"
cl_autohelp "0"
cl_c4dynamiclight "1"
cl_clearhinthistory "1"
cl_detail_avoid_force "0"
cl_detail_avoid_radius "0"
cl_detail_avoid_recover_speed "0"
cl_detail_max_sway "0"
cl_detaildist "0"
cl_disablefreezecam "1"
cl_disablehtmlmotd "1"
cl_downloadfilter "none"
cl_drawmonitors "0"
cl_ejectbrass "0"
cl_forcepreload "1"
cl_hudhint_sound "0"
cl_min_ct "2"
cl_min_t "1"
cl_minmodels "1"
cl_nowinpanel "1"
cl_phys_props_enable "0"
cl_phys_props_max "0"
cl_playerspraydisable "0"
cl_pred_optimize "2"
cl_ragdoll_physics_enable "0"
cl_ragdoll_collide "0"
cl_show_achievement_popups "0"
cl_show_splashes "0"
cl_showhelp "0"
cl_showpluginmessages "0"
cl_wpn_sway_interp "0"
// CONSOLE FILTERS
con_filter_enable "1"
con_filter_text_out "vertex"
con_filter_text_out "Attempted"
con_filter_text_out "CMaterial"
con_filter_text_out "Achievements disabled"
con_filter_text_out "Failed to load"
con_filter_text_out "Too many vertex format changes in frame, whole world not rendered"
// CROSSHAIR_ CVARS
cl_crosshaircolor "3"
cl_dynamiccrosshair "1"
cl_scalecrosshair "1"
cl_crosshairscale "1200"
cl_crosshairalpha "300"
cl_crosshairusealpha "1"
cl_crosshairdot "0"
cl_crosshairsize "2.79"
cl_crosshaircolor_r "250"
cl_crosshaircolor_g "250"
cl_crosshaircolor_b "50"
cl_legacy_crosshair_recoil "1"
cl_legacy_crosshair_scale "1"
cl_crosshairthickness "0.5"
cl_crosshairspreadscale "0.3"
// GIBS_ CVARS
violence_agibs "1"
violence_hgibs "1"
violence_hblood "1"
violence_ablood "1"
// NET CODE
rate "30000"
cl_cmdrate "66"
cl_updaterate "66"
cl_interp_ratio "1"
cl_interp "0"
cl_lagcompensation "1"
cl_predictweapons "1"
cl_smooth "0"
cl_smoothtime "0.01"
cl_resend "5"
cl_timeout "30"
cl_pred_optimize "2"
cl_idealpitchscale "0.02"
net_chokeloop "0"
net_maxfilesize "16"
net_maxfragments "1280"
// MAT_ CVARS
mat_aaquality "0"
mat_alphacoverage "0"
mat_antialias "0"
mat_autoexposure_max "0"
mat_autoexposure_min "0"
mat_bloom_scalefactor_scalar "0"
mat_bloomscale "0"
mat_bufferprimitives "0"
mat_bumpmap "0"
mat_clipz "1"
mat_colorcorrection "0"
mat_compressedtextures "1"
mat_debug_postprocessing_effects "0"
mat_debugdepthmode "0"
mat_debugdepthval "128"
mat_debugdepthvalmax "256"
mat_disable_bloom "1"
mat_disable_fancy_blending "1"
mat_disable_lightwarp "1"
mat_disable_ps_patch "1"
mat_disablehwmorph "1"
mat_envmapsize "0"
mat_envmaptgasize "0"
mat_excludetextures "1"
mat_filterlightmaps "0"
mat_filtertextures "1"
mat_forcehardwaresync "0"
mat_framebuffercopyoverlaysize "0"
mat_hdr_level "0"
mat_hdr_enabled "0"
mat_levelflush "0"
mat_max_worldmesh_vertices "0"
mat_maxframelatency "0"
mat_mipmaptextures "1"
mat_monitorgamma "1.6"
mat_monitorgamma_tv_exp 4
mat_motion_blur_enabled "0"
mat_non_hdr_bloom_scalefactor "0"
mat_parallaxmap "0"
mat_picmip "2"
mat_postprocess_x "0"
mat_postprocess_y "0"
mat_reducefillrate "1"
mat_reduceparticles "1"
mat_software_aa_blur_one_pixel_lines "0"
mat_software_aa_strength "0"
mat_software_aa_strength_vgui "0"
mat_software_aa_tap_offset "0"
mat_specular "0"
mat_trilinear "1"
mat_use_compressed_hdr_textures "0"
mat_vsync "0"
mat_wateroverlaysize "0"
// MISC CVARS
blink_duration "0
budget_show_history "0"
clientport "1337"
dsp_speaker "50"
flex_rules "0"
flex_smooth "0"
fps_max "300"
func_break_max_pieces "0"
func_break_max_pieces "0"
g_ragdoll_fadespeed "0"
g_ragdoll_lvfadespeed "0"
gl_clear "0"
host_thread_mode "1"
jpeg_quality "100"
lod_transitiondist "0"
mp_decals "200"
muzzleflash_light "1"
prop_active_gib_limit "0"
props_break_max_pieces "0"
props_break_max_pieces_perframe "0"
showhitlocation "1"
snd_surround_speakers "0"
sv_forcepreload "1"
texture_budget_background_alpha "999"
texture_budget_panel_height "0"
texture_budget_panel_width "0"
voice_enable "1"
voice_scale "1"
voice_modenable "1"
weapon_showproficiency "0"
// MOUSE_ CVARS
m_customaccel "0"
m_filter "0"
m_pitch "0.022"
m_rawinput "1"
m_yaw "0.022"
sensitivity "1.4"
zoom_sensitivity_ratio "1"
// MULTICORE CVARS
cl_threaded_bone_setup "0"
cl_threaded_client_leaf_system "0"
host_thread_mode "0"
mat_queue_mode "2"
mp_usehwmmodels "-1"
mp_usehwmvcds "-1"
r_queued_decals "0"
r_queued_post_processing "0"
r_queued_ropes "1"
r_threaded_client_shadow_manager "0"
r_threaded_particles "1"
r_threaded_renderables "0"
threadpool_affinity "0"
// NETGRAPH_ CVARS
net_graph "1"
net_graphproportionalfont "0"
net_graphheight "40"
// R_ CVARS
r_3dnow "1"
r_3dsky "0"
r_ambientboost "0"
r_ambientfactor "0"
r_ambientmin "0"
r_bloomtintb "0"
r_bloomtintg "0"
r_bloomtintr "0"
r_cheapwaterend "1"
r_cheapwaterstart "1"
r_decal_cullsize "0"
r_decals "2"
r_decalstaticprops "0"
r_dopixelvisibility "0"
r_drawbatchdecals "0"
r_drawdetailprops "0"
r_drawflecks "0"
r_drawmodeldecals "0"
r_drawspecificstaticprop "0"
r_dynamic "0"
r_eyegloss "0"
r_eyemove "0"
r_eyes "0"
r_eyeshift_x "0"
r_eyeshift_y "0"
r_eyeshift_z "0"
r_eyesize "0"
r_flashlightrendermodels "0"
r_flashlightrenderworld "0"
r_flex "0"
r_forcewaterleaf "0"
r_hunkalloclightmaps "0"
r_lightaverage "0"
r_lod "-1"
r_maxdlights "0"
r_maxmodeldecal "0"
r_maxnewsamples "0"
r_maxsampledist "0"
r_minnewsamples "0"
r_occlusion "1"
r_PhysPropStaticLighting "0"
r_pixelfog "1"
r_propsmaxdist "0"
r_renderoverlayfragment "0"
r_rootlod "2"
r_ropetranslucent "1"
r_sse2 "1"
r_shadows "2"
r_spray_lifetime "0"
r_staticprop_lod "3"
r_teeth "0"
r_visualizeproplightcaching "1"
r_waterforceexpensive "0"
r_waterdrawreflection "0"
r_waterdrawrefraction "0"
r_worldlights "0"
r_worldlightmin "0.0002"
// ROPE_ CVARS
rope_averagelight "0"
rope_collide "0"
rope_rendersolid "1"
rope_shake "0"
rope_smooth "0"
rope_smooth_minwidth "0"
rope_smooth_minalpha "0"
rope_smooth_maxalphawidth "0"
rope_smooth_maxalpha "0"
rope_smooth_enlarge "0"
rope_subdiv "0"
rope_wind_dist "0"
rcon_password "chirconda"
setinfo zb_wantautocashcalling "1"
clear
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