fredzoR css settings, config & cfg 2013
Full Name | - |
Nickname | fredzoR |
Birthday | - |
Nationality | ![]() |
Game | ![]() |
Since | 2013-04-25 |
Last Update | 2013-04-25 |
Navigation
fredzoR Gear |
fredzoR Setup |
fredzoR Config |
fredzoR Settings |
fredzoR screenshot
fredzoR Gear
Mouse | - |
Mousepad | - |
Keyboard | - |
Headset | - |
Monitor | - |
Chair | - |
Controller | - |
Case | - |
fredzoR Setup
GPU | - |
CPU | - |
Memory | - |
Motherboard | - |
Power Supply | - |
Storage | - |
Fan | - |
Cooler | - |
fredzoR config
The Counter-Strike Source config file of fredzoR has been downloaded 111 times. Download Autoexec.cfg by clicking the download button below.
How to install fredzoR css config
1. Download Autoexec.cfg by clicking the download button above.
2. Extract and/or copy file(s) into your Counter-Strike Source folder (Example: C:\Program Files (x86)\Steam\steamapps\[account]\counter-strike source\cstrike\cfg).
3. Launch the game and type in "exec configname.cfg" in console to load the config or make sure to add "exec autoexec.cfg", "exec userconfig.cfg" or "exec fredzoR.cfg" to config.cfg file in your Counter-Strike Source folder.
2. Extract and/or copy file(s) into your Counter-Strike Source folder (Example: C:\Program Files (x86)\Steam\steamapps\[account]\counter-strike source\cstrike\cfg).
3. Launch the game and type in "exec configname.cfg" in console to load the config or make sure to add "exec autoexec.cfg", "exec userconfig.cfg" or "exec fredzoR.cfg" to config.cfg file in your Counter-Strike Source folder.
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fredzoR Settings
Summary
This page contains the in-game settings, config files (cfg) and hardware setup of fredzoR. The fredzoR css settings page has been viewed for 998 since it was added on 2013-04-25. The last time the settings of fredzoR were on 2013-04-25. Visit the css settings page to view more Counter-Strike Source settings like fredzoR or visit upload section to add your own css settings.
Other Counter-Strike Source settings
# | Name | Country | Last Update | |
1 | ![]() | ![]() | 2010-09-14 | |
2 | ![]() | ![]() | 2010-08-21 | |
3 | ![]() | ![]() | 2012-07-03 | |
4 | ![]() | ![]() | 2010-09-12 | |
5 | ![]() | ![]() | 2013-08-19 |
Other Denmark gaming settings
# | Name | Country | Last Update | |
1 | ![]() | ![]() | 2011-06-13 | |
2 | ![]() | ![]() | 2022-09-15 | |
3 | ![]() | ![]() | 2011-05-03 | |
4 | ![]() | ![]() | 2015-12-04 | |
5 | ![]() | ![]() | 2011-01-06 | |
6 | ![]() | ![]() | 2014-10-07 | |
7 | ![]() | ![]() | 2011-01-06 | |
8 | ![]() | ![]() | 2010-08-27 | |
9 | ![]() | ![]() | 2010-08-27 | |
10 | ![]() | ![]() | 2011-12-12 |
fredzoR CFG file
alias bot "mp_limitteams 4; sv_cheats 1; bot_dont_shoot 1; mp_freezetime 2; mp_restartround 1; cl_interp 0.001; cl_interp_ratio 0.0001 //botfun lol :'D
cl_crosshairsize 1
cl_crosshairthickness 5
mat_specular 0
mat_fastspecular 0
r_rootlod 2
r_shadowrendertotexture 0
mat_picmip 4
fps_max 300
mat_reducefillrate 1 - Low
bind "SPACE" "say by the implicative text and language motive i have come to the conclusion that you are deeply and sorrowfully mad."
clear
echo "fredzor skills loaded, hf fraggin"
mat_monitorgamma 1.6
mat_monitorgamma_tv_enabled 1
mat_monitorgamme_tv_exp 5
// TEXTURE \\
texture_budget_background_alpha "9999999"
texture_budget_panel_bottom_of_history_fraction ".25"
texture_budget_panel_height "0"
texture_budget_panel_width "0"
texture_budget_panel_y "450"
texture_budget_panel_x "0"
// BUDGET \\
budget_panel_height "384"
budget_panel_width "512"
budget_panel_y "50"
budget_panel_x "0"
budget_background_alpha "0"
budget_bargraph_range_ms "16.6666666667"
budget_panel_bottom_of_history_fraction ".25"
budget_history_range_ms "5"
budget_history_numsamplesvisible "0"
budget_show_history "0"
budget_show_averages "0"
budget_show_peaks "0"
budget_averages_window "0"
budget_peaks_window "0"
budget_bargraph_background_alpha "128"
// CLIENTS \\
cl_detail_avoid_force "0"
cl_detail_avoid_radius "0"
cl_detail_avoid_recover_speed "0"
cl_detail_max_sway "0"
cl_clearhinthistory "1"
cl_debugrumble "0"
cl_detaildist "0"
cl_detailfade "400"
cl_drawmonitors "0"
cl_ejectbrass "0"
cl_forcepreload "1"
cl_phys_props_enable "0"
cl_phys_props_max "0"
cl_playerspraydisable "1"
cl_ragdoll_collide "0"
cl_ragdoll_physics_enable "0"
cl_rumblescale "0"
cl_show_splashes "1"
cl_showhelp "0"
cl_showpluginmessages "0"
cl_downloadfilter "all"
cl_nowinpanel "1"
cl_disablehtmlmotd "1"
cl_autohelp "0"
cl_hudhint_sound "0"
cl_disablefreezecam "1"
cl_show_achievement_popups "0"
cl_burninggibs "0"
cl_wpn_sway_interp "0"
// MATERIALS \\
mat_forceaniso "8"
mat_colorcorrection "0"
mat_bloomscale "0"
mat_bumpmap "0"
mat_bufferprimitives "1"
mat_clipz "1"
mat_fastspecular "1"
mat_mipmaptextures "1"
mat_picmip "2"
mat_reducefillrate "1"
mat_specular "0"
mat_trilinear "0"
mat_vsync "0"
mat_hdr_enabled "0"
mat_hdr_level "0"
mat_compressedtextures "1"
mat_forcemanagedtextureintohardware "0"
mat_filterlightmaps "0"
mat_filtertextures "1"
mat_forcehardwaresync "0"
mat_debug_postprocessing_effects "0"
mat_debugdepth "0"
mat_debugdepthmode "0"
mat_debugdepthval "128"
mat_debugdepthvalmax "256"
mat_parallaxmap "0"
mat_showlightmappage "-1"
mat_softwarelighting "0"
mat_shadowstate "0"
mat_software_aa_blur_one_pixel_lines "0"
mat_software_aa_strength "0"
mat_software_aa_strength_vgui "0"
mat_software_aa_tap_offset "0"
mat_aaquality "0"
mat_framebuffercopyoverlaysize "0"
mat_disable_ps_patch "1"
mat_disable_bloom "1"
mat_disable_fancy_blending "1"
mat_disable_lightwarp "1"
mat_envmapsize "0"
mat_envmaptgasize "0"
mat_autoexposure_max "0"
mat_autoexposure_min "0"
mat_monitorgamma "1.6"
mat_monitorgamma_tv_enabled "1"
mat_shadowstate "0"
mat_motion_blur_enabled "0"
mat_queue_mode "2"
// MODELS \\
r_3dsky "0"
r_3dnow "0"
r_sse_s 1
r_sse2 "1"
r_decals "0"
r_decal_cullsize "9999"
r_dopixelvisibility "0"
r_decalstaticprops "0"
r_drawflecks "0"
r_drawbatchdecals "0"
r_drawdetailprops "0"
r_drawmodeldecals "0"
r_drawspecificstaticprop "0"
r_flex "0"
r_lightaverage "0"
r_lod "0"
r_teeth "0"
r_worldlights "0"
r_worldlightmin "0"
r_rootlod "2"
r_dynamic "0"
r_maxdlights "0"
r_bloomtintb "0"
r_bloomtintexponent "0"
r_bloomtintg "0"
r_bloomtintr "0"
r_cheapwaterend "1"
r_cheapwaterstart "1"
r_hunkalloclightmaps "0"
r_occlusion "0"
r_drawmodelstatsoverlaymax "1.5"
r_drawmodelstatsoverlaymin "0.1"
r_ambientfactor "0"
r_ambientmin "0.3"
r_ambientboost "0"
r_eyes "0"
r_eyesize "0"
r_eyeshift_z "0"
r_eyeshift_y "0"
r_eyeshift_x "0"
r_eyemove "0"
r_eyegloss "0"
r_PhysPropStaticLighting "0"
r_renderoverlayfragment "0"
r_propsmaxdist "0"
r_norefresh "0"
r_ropetranslucent "0"
r_maxnewsamples "0"
r_maxsampledist "0"
r_minnewsamples "0"
r_maxmodeldecal "0"
r_fastzreject "1"
r_spray_lifetime "1"
r_staticprop_lod "3"
r_flashlightdepthtexture "0"
r_flashlightrendermodels "0"
r_flashlightrenderworld "0"
r_visualizeproplightcaching "1"
mp_decals "0"
// ROPE \\
rope_averagelight "0"
rope_smooth "0"
rope_subdiv "0"
rope_collide "0"
rope_shake "0"
rope_smooth_minwidth "0"
rope_smooth_minalpha "0"
rope_smooth_maxalphawidth "0"
rope_smooth_maxalpha "0"
rope_smooth_enlarge "0"
rope_wind_dist "0.01"
sv_forcepreload "1"
// WATER \\
r_waterforceexpensive "0"
r_WaterDrawReflection "0"
r_WaterDrawRefraction "0"
r_cheapwaterend "1"
r_cheapwaterstart "1"
r_forcewaterleaf "0"
r_waterforcereflectentities "0"
mat_wateroverlaysize "8"
cl_show_splashes "0"
// SHADOWS \\
r_shadows "1"
r_shadowmaxrendered "10"
r_shadowrendertotexture "1"
// RAGDOLL \\
cl_phys_props_enable "0"
cl_phys_props_max "0"
cl_ragdoll_collide "0"
cl_ragdoll_physics_enable "0"
cl_minmodels "1"
cl_min_ct "1"
cl_min_t "1"
g_ragdoll_fadespeed "600"
g_ragdoll_important_maxcount "0"
g_ragdoll_lvfadespeed "0"
g_ragdoll_maxcount "0"
// HUD \\
hud_fastswitch "1"
hud_showtargetid "1"
// WEATHER \\
r_ropetranslucent "0"
// VIOLENCE \\
violence_agibs "1"
violence_hgibs "1"
violence_hblood "1"
violence_ablood "1"
// SOUND \\
snd_surround_speakers "0"
volume "0.2"
dsp_water "14"
dsp_volume "0.2"
snd_async_fullyasync "0"
snd_mixahead "0.05"
// VOICE \\
sv_voiceenable "1"
voice_scale "1"
voice_modenable "1"
voice_enable "1"
// PROPS \\
props_break_max_pieces "0"
props_break_max_pieces_perframe "0"
func_break_max_pieces "0"
// NETWORK \\
cl_interp "0.0152"
cl_interp_all "0"
cl_interp_npcs "0"
cl_interp_ratio "1"
cl_lagcompensation "1"
cl_smooth "0"
cl_smoothtime "0.01"
cl_resend "6"
cl_pred_optimize "2"
cl_predictweapons "1"
cl_timeout "30"
cl_cmdrate "66"
cl_updaterate "66"
net_maxfragments "1280"
rate "100000"
// MISC \\
fps_max "240"
setinfo zb_wantautocashcalling 1
muzzleflash_light "0"
blink_duration "0"
flex_smooth "0"
con_enable "1"
weapon_showproficiency "1"
blink_duration "0"
closecaption "0"
jpeg_quality "100"
showhitlocation "1"
cl_crosshairsize "5.39"
cl_crosshairscale "4.55"
cl_crosshairthickness "0"
clear
echo "fredzoR skills loaded, hf fraggin "
cl_crosshairsize 1
cl_crosshairthickness 5
mat_specular 0
mat_fastspecular 0
r_rootlod 2
r_shadowrendertotexture 0
mat_picmip 4
fps_max 300
mat_reducefillrate 1 - Low
bind "SPACE" "say by the implicative text and language motive i have come to the conclusion that you are deeply and sorrowfully mad."
clear
echo "fredzor skills loaded, hf fraggin"
mat_monitorgamma 1.6
mat_monitorgamma_tv_enabled 1
mat_monitorgamme_tv_exp 5
// TEXTURE \\
texture_budget_background_alpha "9999999"
texture_budget_panel_bottom_of_history_fraction ".25"
texture_budget_panel_height "0"
texture_budget_panel_width "0"
texture_budget_panel_y "450"
texture_budget_panel_x "0"
// BUDGET \\
budget_panel_height "384"
budget_panel_width "512"
budget_panel_y "50"
budget_panel_x "0"
budget_background_alpha "0"
budget_bargraph_range_ms "16.6666666667"
budget_panel_bottom_of_history_fraction ".25"
budget_history_range_ms "5"
budget_history_numsamplesvisible "0"
budget_show_history "0"
budget_show_averages "0"
budget_show_peaks "0"
budget_averages_window "0"
budget_peaks_window "0"
budget_bargraph_background_alpha "128"
// CLIENTS \\
cl_detail_avoid_force "0"
cl_detail_avoid_radius "0"
cl_detail_avoid_recover_speed "0"
cl_detail_max_sway "0"
cl_clearhinthistory "1"
cl_debugrumble "0"
cl_detaildist "0"
cl_detailfade "400"
cl_drawmonitors "0"
cl_ejectbrass "0"
cl_forcepreload "1"
cl_phys_props_enable "0"
cl_phys_props_max "0"
cl_playerspraydisable "1"
cl_ragdoll_collide "0"
cl_ragdoll_physics_enable "0"
cl_rumblescale "0"
cl_show_splashes "1"
cl_showhelp "0"
cl_showpluginmessages "0"
cl_downloadfilter "all"
cl_nowinpanel "1"
cl_disablehtmlmotd "1"
cl_autohelp "0"
cl_hudhint_sound "0"
cl_disablefreezecam "1"
cl_show_achievement_popups "0"
cl_burninggibs "0"
cl_wpn_sway_interp "0"
// MATERIALS \\
mat_forceaniso "8"
mat_colorcorrection "0"
mat_bloomscale "0"
mat_bumpmap "0"
mat_bufferprimitives "1"
mat_clipz "1"
mat_fastspecular "1"
mat_mipmaptextures "1"
mat_picmip "2"
mat_reducefillrate "1"
mat_specular "0"
mat_trilinear "0"
mat_vsync "0"
mat_hdr_enabled "0"
mat_hdr_level "0"
mat_compressedtextures "1"
mat_forcemanagedtextureintohardware "0"
mat_filterlightmaps "0"
mat_filtertextures "1"
mat_forcehardwaresync "0"
mat_debug_postprocessing_effects "0"
mat_debugdepth "0"
mat_debugdepthmode "0"
mat_debugdepthval "128"
mat_debugdepthvalmax "256"
mat_parallaxmap "0"
mat_showlightmappage "-1"
mat_softwarelighting "0"
mat_shadowstate "0"
mat_software_aa_blur_one_pixel_lines "0"
mat_software_aa_strength "0"
mat_software_aa_strength_vgui "0"
mat_software_aa_tap_offset "0"
mat_aaquality "0"
mat_framebuffercopyoverlaysize "0"
mat_disable_ps_patch "1"
mat_disable_bloom "1"
mat_disable_fancy_blending "1"
mat_disable_lightwarp "1"
mat_envmapsize "0"
mat_envmaptgasize "0"
mat_autoexposure_max "0"
mat_autoexposure_min "0"
mat_monitorgamma "1.6"
mat_monitorgamma_tv_enabled "1"
mat_shadowstate "0"
mat_motion_blur_enabled "0"
mat_queue_mode "2"
// MODELS \\
r_3dsky "0"
r_3dnow "0"
r_sse_s 1
r_sse2 "1"
r_decals "0"
r_decal_cullsize "9999"
r_dopixelvisibility "0"
r_decalstaticprops "0"
r_drawflecks "0"
r_drawbatchdecals "0"
r_drawdetailprops "0"
r_drawmodeldecals "0"
r_drawspecificstaticprop "0"
r_flex "0"
r_lightaverage "0"
r_lod "0"
r_teeth "0"
r_worldlights "0"
r_worldlightmin "0"
r_rootlod "2"
r_dynamic "0"
r_maxdlights "0"
r_bloomtintb "0"
r_bloomtintexponent "0"
r_bloomtintg "0"
r_bloomtintr "0"
r_cheapwaterend "1"
r_cheapwaterstart "1"
r_hunkalloclightmaps "0"
r_occlusion "0"
r_drawmodelstatsoverlaymax "1.5"
r_drawmodelstatsoverlaymin "0.1"
r_ambientfactor "0"
r_ambientmin "0.3"
r_ambientboost "0"
r_eyes "0"
r_eyesize "0"
r_eyeshift_z "0"
r_eyeshift_y "0"
r_eyeshift_x "0"
r_eyemove "0"
r_eyegloss "0"
r_PhysPropStaticLighting "0"
r_renderoverlayfragment "0"
r_propsmaxdist "0"
r_norefresh "0"
r_ropetranslucent "0"
r_maxnewsamples "0"
r_maxsampledist "0"
r_minnewsamples "0"
r_maxmodeldecal "0"
r_fastzreject "1"
r_spray_lifetime "1"
r_staticprop_lod "3"
r_flashlightdepthtexture "0"
r_flashlightrendermodels "0"
r_flashlightrenderworld "0"
r_visualizeproplightcaching "1"
mp_decals "0"
// ROPE \\
rope_averagelight "0"
rope_smooth "0"
rope_subdiv "0"
rope_collide "0"
rope_shake "0"
rope_smooth_minwidth "0"
rope_smooth_minalpha "0"
rope_smooth_maxalphawidth "0"
rope_smooth_maxalpha "0"
rope_smooth_enlarge "0"
rope_wind_dist "0.01"
sv_forcepreload "1"
// WATER \\
r_waterforceexpensive "0"
r_WaterDrawReflection "0"
r_WaterDrawRefraction "0"
r_cheapwaterend "1"
r_cheapwaterstart "1"
r_forcewaterleaf "0"
r_waterforcereflectentities "0"
mat_wateroverlaysize "8"
cl_show_splashes "0"
// SHADOWS \\
r_shadows "1"
r_shadowmaxrendered "10"
r_shadowrendertotexture "1"
// RAGDOLL \\
cl_phys_props_enable "0"
cl_phys_props_max "0"
cl_ragdoll_collide "0"
cl_ragdoll_physics_enable "0"
cl_minmodels "1"
cl_min_ct "1"
cl_min_t "1"
g_ragdoll_fadespeed "600"
g_ragdoll_important_maxcount "0"
g_ragdoll_lvfadespeed "0"
g_ragdoll_maxcount "0"
// HUD \\
hud_fastswitch "1"
hud_showtargetid "1"
// WEATHER \\
r_ropetranslucent "0"
// VIOLENCE \\
violence_agibs "1"
violence_hgibs "1"
violence_hblood "1"
violence_ablood "1"
// SOUND \\
snd_surround_speakers "0"
volume "0.2"
dsp_water "14"
dsp_volume "0.2"
snd_async_fullyasync "0"
snd_mixahead "0.05"
// VOICE \\
sv_voiceenable "1"
voice_scale "1"
voice_modenable "1"
voice_enable "1"
// PROPS \\
props_break_max_pieces "0"
props_break_max_pieces_perframe "0"
func_break_max_pieces "0"
// NETWORK \\
cl_interp "0.0152"
cl_interp_all "0"
cl_interp_npcs "0"
cl_interp_ratio "1"
cl_lagcompensation "1"
cl_smooth "0"
cl_smoothtime "0.01"
cl_resend "6"
cl_pred_optimize "2"
cl_predictweapons "1"
cl_timeout "30"
cl_cmdrate "66"
cl_updaterate "66"
net_maxfragments "1280"
rate "100000"
// MISC \\
fps_max "240"
setinfo zb_wantautocashcalling 1
muzzleflash_light "0"
blink_duration "0"
flex_smooth "0"
con_enable "1"
weapon_showproficiency "1"
blink_duration "0"
closecaption "0"
jpeg_quality "100"
showhitlocation "1"
cl_crosshairsize "5.39"
cl_crosshairscale "4.55"
cl_crosshairthickness "0"
clear
echo "fredzoR skills loaded, hf fraggin "
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