flashzorrr cs2 settings, config & cfg 2016
| Full Name | - |
| Nickname | flashzorrr |
| Birthday | - |
| Nationality | |
| Game | |
| Since | 2016-10-22 |
| Last Update | 2016-10-22 |
flashzorrr screenshot
flashzorrr Gear
| Mouse | - |
| Mousepad | - |
| Keyboard | - |
| Headset | - |
| Earbuds | - |
| Monitor | - |
| Chair | - |
| Controller | - |
| Case | - |
flashzorrr Gaming PC Setup
| GPU | - |
| CPU | - |
| Memory | - |
| Motherboard | - |
| Power Supply | - |
| Storage | - |
| Fan | - |
| Cooler | - |
flashzorrr config
The Counter-Strike 2 config file of flashzorrr has been downloaded 17 times. Download flashzorrr.cfg by clicking the download button below.
How to install flashzorrr cs2 config
1. Download flashzorrr.cfg by clicking the download button above.
2. Extract and/or copy file(s) into your Counter-Strike 2 folder (Example: C:\Program Files (x86)\Steam\userdata\STEAMID\730\local\cfg).
3. Launch the game and type in "exec configname.cfg" in console to load the config or make sure to add "exec autoexec.cfg", "exec userconfig.cfg" or "exec flashzorrr.cfg" to config.cfg file in your Counter-Strike 2 folder.
2. Extract and/or copy file(s) into your Counter-Strike 2 folder (Example: C:\Program Files (x86)\Steam\userdata\STEAMID\730\local\cfg).
3. Launch the game and type in "exec configname.cfg" in console to load the config or make sure to add "exec autoexec.cfg", "exec userconfig.cfg" or "exec flashzorrr.cfg" to config.cfg file in your Counter-Strike 2 folder.
Social Media
| Twitch | - |
| - | |
| YouTube | - |
| - | |
| - | |
| TikTok | - |
| Steam | - |
| Discord | - |
flashzorrr Settings
Monitor
| Resolution | - |
| Aspect Ratio | - |
| Display Mode | - |
| Brightness | - |
| Color Mode | - |
Video Advanced
| Global Shadow Quality | - |
| Model / Texture Detail | - |
| Texture Streaming | - |
| Effect Detail | - |
| Shader Detail | - |
| Boost Player Contrast | - |
| Multicore Rendering | - |
| Multisampling Anti-Aliasing Mode | - |
| FXAA Anti-Aliasing | - |
| Texture Filtering Mode | - |
| Wait for Vertical Sync | - |
| Motion Blur | - |
| Triple-Monitor Mode | - |
| Use Uber Shaders | - |
Viewmodel
| FOV | - |
| Offset X | - |
| Offset Y | - |
| Offset Z | - |
| Presetpos | - |
| Shift Left Amt | - |
| Shift Right Amt | - |
| Recoil | - |
| Righthand | - |
Viewmodel commands
Launch Options
Mouse
| DPI | - |
| Sensitivity | - |
| eDPI | - |
| Windows Sensitivity | - |
| Zoom Sensitivity | - |
| Raw Input | - |
| Acceleration | - |
Crosshair
| Draw Outline | - |
| Alpha | - |
| Color | - |
| Blue | - |
| Green | - |
| Red | - |
| Dot | - |
| Gap | - |
| Size | - |
| Style | - |
| Thickness | - |
| Sniper | - |
Crosshair commands
cl_bob
| Lower Amt | - |
| Amt Lat | - |
| Amt Vert | - |
| Cycle | - |
cl_bob commands
HUD
Radar
FAQ
Summary
This page contains the in-game settings, config files (cfg) and hardware setup of flashzorrr. The flashzorrr cs2 settings page has been viewed for 1.197 since it was added on 2016-10-22. The last time the settings of flashzorrr were on 2016-10-22. Visit the cs2 settings page to view more Counter-Strike 2 settings like flashzorrr or visit upload section to add your own cs2 settings.
Other Counter-Strike 2 settings
| # | Name | Country | Last Update | |
| 1 | 2022-07-20 | |||
| 2 | 2024-02-29 | |||
| 3 | 2024-05-10 | |||
| 4 | 2020-05-10 | |||
| 5 | 2024-05-12 |
Other Netherlands gaming settings
| # | Name | Country | Last Update | |
| 1 | 2024-03-14 | |||
| 2 | 2020-09-11 | |||
| 3 | 2024-02-08 | |||
| 4 | 2022-08-30 | |||
| 5 | 2024-05-30 | |||
| 6 | 2024-05-03 | |||
| 7 | 2024-05-07 | |||
| 8 | 2024-02-29 | |||
| 9 | 2024-05-03 | |||
| 10 | 2024-02-17 |
flashzorrr CFG file
alias +bombfind "+use;gameinstructor_enable 1;cl_clearhinthistory"
alias -bombfind "-use;gameinstructor_enable 0;cl_clearhinthistory"
bind o "say_team nw"
bind p "say_team d"
bind f "use weapon_flashbang"
bind v "use weapon_smokegrenade"
bind c "use weapon_molotov; use weapon_incgrenade"
bind [ "give weapon_flashbang; give weapon_smokegrenade; give weapon_molotov; give weapon_hegrenade"
bind "kp_end" "buy hegrenade"
bind "kp_downarrow" "buy flashbang"
bind "kp_pgdn" "buy smokegrenade"
bind "kp_leftarrow" "buy molotov; buy incgrenade;"
bind e "+bombfind"
bind tab "+score"
r_drawtracers_firstperson "1"
sensitivity "2.00022"
mp_loadout_colorweaponnames "1"
cl_viewmodel_shift_left_amt "0"
cl_viewmodel_shift_right_amt "0"
cl_bob_lower_amt "0"
cl_bobamt_lat "0"
cl_bobamt_vert "0"
viewmodel_offset_x "2.5"
viewmodel_offset_y "0"
viewmodel_offset_z "-1.5"
cl_crosshairalpha "99999"
cl_crosshaircolor "5.000000"
cl_crosshaircolor_b "250.000000"
cl_crosshaircolor_g "250.000000"
cl_crosshaircolor_r "250.000000"
cl_crosshairdot "0"
cl_crosshairgap "-1"
cl_crosshairscale "1550"
cl_crosshairsize "2"
cl_crosshairstyle "4"
cl_crosshairthickness ".5"
cl_crosshairusealpha "1"
cl_allowdownload "0"
cl_allowupload "0"
cl_autohelp "0"
cl_autowepswitch "0"
cl_detail_avoid_force "0"
cl_detail_avoid_radius "0"
cl_detail_avoid_recover_speed "0"
cl_detail_max_sway "0"
cl_downloadfilter "nosounds"
cl_forcepreload "1"
cl_interp "0"
cl_interp_ratio "1"
cl_cmdrate "128"
cl_updaterate "128"
cl_lagcompensation "1"
cl_logofile "0"
cl_predictweapons "1"
cl_resend "6"
cl_timeout "3000000000"
fps_max "300"
rate "128000"
volume "0.1"
voice_enable "1"
voice_loopback "0"
voice_modenable "1"
voice_scale ".5"
cl_showfps "1"
net_graph "1"
hud_scaling ".7"
clientport "27006"
m_rawinput "1"
BIND "PAUSE" "pauze"
alias "dust2" "rcon changelevel de_dust2; changelevel de_dust2"
alias "inferno" "rcon changelevel de_inferno; changelevel de_inferno"
alias "mirage" "rcon changelevel de_mirage; changelevel de_mirage"
alias "nuke" "rcon changelevel de_nuke; changelevel de_nuke"
alias "train" "rcon changelevel de_train; changelevel de_train"
alias "overpass" "rcon changelevel de_overpass; changelevel de_overpass"
alias "cbble" "rcon changelevel de_cbble; changelevel de_cbble"
alias "cheats" "rcon sv_cheats 1; sv_cheats 1"
alias "inf0" "rcon sv_infinite_ammo 0; sv_infinite_ammo 0"
alias "inf1" "rcon sv_infinite_ammo 1; sv_infinite_ammo 1"
alias "inf2" "rcon sv_infinite_ammo 2; sv_infinite_ammo 2"
alias "impacts0" "rcon sv_showimpacts 0; sv_showimpacts 0"
alias "impacts1" "rcon sv_showimpacts 1; sv_showimpacts 1"
alias "impacts2" "rcon sv_showimpacts 2; sv_Showimpacts 2"
alias "viewmodel1" "viewmodel_offset_x 2.5; viewmodel_offset_y 0; viewmodel_offset_z -1.5"
alias "viewmodel2" "viewmodel_offset_x -1; viewmodel_offset_y 2; viewmodel_offset_z -2"
alias "ready" "rcon exec esl5on5.cfg; rcon mp_restartgame 1"
alias "swapteams" "rcon mp_swapteams"
alias "pauze" "rcon mp_pause_match"
alias "unpauze" "rcon mp_unpause_match"
bind x "toggle cl_crosshairsize 999 2"
alias "+jumpthrow" "+jump;-attack; -ATTACK2"
alias "-jumpthrow" "-jump; forward"
bind "." "+jumpthrow"
clear
clear
exec text.cfg
alias -bombfind "-use;gameinstructor_enable 0;cl_clearhinthistory"
bind o "say_team nw"
bind p "say_team d"
bind f "use weapon_flashbang"
bind v "use weapon_smokegrenade"
bind c "use weapon_molotov; use weapon_incgrenade"
bind [ "give weapon_flashbang; give weapon_smokegrenade; give weapon_molotov; give weapon_hegrenade"
bind "kp_end" "buy hegrenade"
bind "kp_downarrow" "buy flashbang"
bind "kp_pgdn" "buy smokegrenade"
bind "kp_leftarrow" "buy molotov; buy incgrenade;"
bind e "+bombfind"
bind tab "+score"
r_drawtracers_firstperson "1"
sensitivity "2.00022"
mp_loadout_colorweaponnames "1"
cl_viewmodel_shift_left_amt "0"
cl_viewmodel_shift_right_amt "0"
cl_bob_lower_amt "0"
cl_bobamt_lat "0"
cl_bobamt_vert "0"
viewmodel_offset_x "2.5"
viewmodel_offset_y "0"
viewmodel_offset_z "-1.5"
cl_crosshairalpha "99999"
cl_crosshaircolor "5.000000"
cl_crosshaircolor_b "250.000000"
cl_crosshaircolor_g "250.000000"
cl_crosshaircolor_r "250.000000"
cl_crosshairdot "0"
cl_crosshairgap "-1"
cl_crosshairscale "1550"
cl_crosshairsize "2"
cl_crosshairstyle "4"
cl_crosshairthickness ".5"
cl_crosshairusealpha "1"
cl_allowdownload "0"
cl_allowupload "0"
cl_autohelp "0"
cl_autowepswitch "0"
cl_detail_avoid_force "0"
cl_detail_avoid_radius "0"
cl_detail_avoid_recover_speed "0"
cl_detail_max_sway "0"
cl_downloadfilter "nosounds"
cl_forcepreload "1"
cl_interp "0"
cl_interp_ratio "1"
cl_cmdrate "128"
cl_updaterate "128"
cl_lagcompensation "1"
cl_logofile "0"
cl_predictweapons "1"
cl_resend "6"
cl_timeout "3000000000"
fps_max "300"
rate "128000"
volume "0.1"
voice_enable "1"
voice_loopback "0"
voice_modenable "1"
voice_scale ".5"
cl_showfps "1"
net_graph "1"
hud_scaling ".7"
clientport "27006"
m_rawinput "1"
BIND "PAUSE" "pauze"
alias "dust2" "rcon changelevel de_dust2; changelevel de_dust2"
alias "inferno" "rcon changelevel de_inferno; changelevel de_inferno"
alias "mirage" "rcon changelevel de_mirage; changelevel de_mirage"
alias "nuke" "rcon changelevel de_nuke; changelevel de_nuke"
alias "train" "rcon changelevel de_train; changelevel de_train"
alias "overpass" "rcon changelevel de_overpass; changelevel de_overpass"
alias "cbble" "rcon changelevel de_cbble; changelevel de_cbble"
alias "cheats" "rcon sv_cheats 1; sv_cheats 1"
alias "inf0" "rcon sv_infinite_ammo 0; sv_infinite_ammo 0"
alias "inf1" "rcon sv_infinite_ammo 1; sv_infinite_ammo 1"
alias "inf2" "rcon sv_infinite_ammo 2; sv_infinite_ammo 2"
alias "impacts0" "rcon sv_showimpacts 0; sv_showimpacts 0"
alias "impacts1" "rcon sv_showimpacts 1; sv_showimpacts 1"
alias "impacts2" "rcon sv_showimpacts 2; sv_Showimpacts 2"
alias "viewmodel1" "viewmodel_offset_x 2.5; viewmodel_offset_y 0; viewmodel_offset_z -1.5"
alias "viewmodel2" "viewmodel_offset_x -1; viewmodel_offset_y 2; viewmodel_offset_z -2"
alias "ready" "rcon exec esl5on5.cfg; rcon mp_restartgame 1"
alias "swapteams" "rcon mp_swapteams"
alias "pauze" "rcon mp_pause_match"
alias "unpauze" "rcon mp_unpause_match"
bind x "toggle cl_crosshairsize 999 2"
alias "+jumpthrow" "+jump;-attack; -ATTACK2"
alias "-jumpthrow" "-jump; forward"
bind "." "+jumpthrow"
clear
clear
exec text.cfg
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