faro config

faro csgo config settings download

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faro config

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No faro Counter-Strike Global Offensive config description
Summary
faro config is a csgo config game file download. There are 3469 Counter-Strike Global Offensive configs just like faro csgo cfg. Overall there are 3526 csgo game files for download. To upload your own csgo game files, Counter-Strike Global Offensive game files, config game files or gaming files related to faro config then please visit our Upload Gaming Files section. autoexec.cfg Is the file you will receive after downloading faro Counter-Strike Global Offensive cfg.

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faro csgo in-game settings

Resolution:1280x720
Crosshair Size:6
Sensitivity:0.8
Crosshair Color:4

faro csgo config file

// Last edit :3/8/2012 11:00 am.

// IMPORTANT : Stop using useless launch options settings (such as -high -dxlevel -heapsize etc...) !!
// Only usefull commands are : -console -refresh (Put here which hertz you want)
// If you want to set dxlevel, use this :
// http://regnam.fr/set_dxlevel_81.zip
// http://regnam.fr/set_dxlevel_95.zip


bind "KP_END" "buy mp7; buy priammo; buy defuser"
bind "KP_DOWNARROW" "buy Ak47; buy m4a1; buy priammo; buy defuser"
bind "kp_PGDN" "buy awp; buy priammo; buy defuser"
bind "KP_LEFTARROW" "buy hegrenade"
bind "KP_5" "buy flashbang; buy defuser"
bind "KP_RIGHTARROW" "buy smokegrenade"
bind "KP_HOME" "buy vesthelm; buy vest"
bind "KP_PGUP" "buy deagle"smokegrenade"



// _______________
// | CL_ |
// ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
cl_detail_avoid_force "0"
cl_detail_avoid_radius "0"
cl_detail_avoid_recover_speed "0"
cl_detail_max_sway "0"
cl_clearhinthistory "1"
cl_debugrumble "0"
cl_detaildist "0"
cl_detailfade "400"
cl_drawmonitors "0"
cl_ejectbrass "0"
cl_forcepreload "1"
cl_phys_props_enable "0"
cl_phys_props_max "0"
cl_playerspraydisable "1"
cl_ragdoll_collide "0"
cl_ragdoll_physics_enable "0"
cl_rumblescale "0"
cl_show_splashes "0"
cl_showhelp "0"
cl_showpluginmessages "0"
cl_downloadfilter "all"
cl_nowinpanel "1"
cl_disablehtmlmotd "1"
cl_autohelp "0"
cl_hudhint_sound "0"
cl_disablefreezecam "1"
cl_show_achievement_popups "0"
cl_burninggibs "0"
cl_legacy_crosshair_recoil "1"
sensivity "0.8"
setinfo zb_wantautocashcalling 1

// _______________
// | AIM |
// ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ

cl_crosshairalpha "200"
cl_crosshaircolor "2"
cl_crosshaircolor_b "0"
cl_crosshaircolor_g "0"
cl_crosshaircolor_r "0"
cl_crosshairdot "0"
cl_crosshairscale "0"
cl_crosshairsize "5"
cl_crosshairthickness "1"
cl_crosshairusealpha "0"
cl_righthand "1"
cl_scalecrosshair "1"


// _______________
// | GIBS |
// ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ

violence_ablood "1"
violence_agibs "1"
violence_hblood "1"
violence_hgibs "1"

// _______________
// | MAT |
// ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ

mat_forceaniso "0"
mat_trilinear "1"
mat_clipz "1"
mat_disable_bloom "1"
mat_wateroverlaysize "8"
mat_debug_postprocessing_effects "0"
mat_debugdepthmode "0"
mat_debugdepthval "128"
mat_debugdepthvalmax "256"
mat_compressedtextures "1"
mat_filterlightmaps "1"
mat_forcehardwaresync "0"
mat_parallaxmap "0"
mat_bloomscale "0"
mat_hdr_level "0"
mat_forcemanagedtextureintohardware "0"
mat_fastnobump "1"
mat_reducefillrate "1"
mat_hdr_enabled "0"¨
mat_specular "0"
mat_bumpmap "0"
mat_bufferprimitives "1"
mat_disable_lightwarp "1"
mat_framebuffercopyoverlaysize "0"
mat_disable_ps_patch "1"
mat_envmapsize "0"
mat_envmaptgasize "0"
mat_disable_fancy_blending "1"
mat_autoexposure_max "0"
mat_autoexposure_min "0"
mat_bloom_scalefactor_scalar "0"
mat_vsync "0"
mat_shadowstate "0"
mat_picmip "2"



// _______________
// | MISC |
// ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
fps_max "300"
adsp_debug "0"
budget_show_history "0"
commentary "0"
flex_smooth "0"
func_break_max_pieces "0"
g_ragdoll_fadespeed "0"
g_ragdoll_lvfadespeed "0"
gl_clear "0"
jpeg_quality "100"
lod_transitiondist "0"
mp_decals "200"
muzzleflash_light "1"
overview_mode "1"
prop_active_gib_limit "0"
props_break_max_pieces "0"
showhitlocation "1"
sv_forcepreload "1"
weapon_showproficiency "1"
flex_rules "0"
blink_duration "0


// _______________
// | NET |
// ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ


rate "1048576"
cl_cmdrate "66"
cl_updaterate "66"
cl_interp_ratio "1"
cl_interp "0"
cl_lagcompensation "1"
cl_pred_optimize "2"
cl_predict "1"
cl_predictweapons "1"
cl_smooth "0"
cl_smoothtime "0"
cl_wpn_sway_interp "0"


// _______________
// | R_ |
// ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ

r_3dsky "0"
r_PhysPropStaticLighting "0"
r_ambientboost "0"
r_ambientfactor "0"
r_ambientmin "0"
r_bloomtintb "0"
r_bloomtintexponent "0"
r_bloomtintg "0"
r_bloomtintr "0"
r_cheapwaterend "1"
r_cheapwaterstart "1"
r_decal_cullsize "15"
r_decals "200"
r_decalstaticprops "0"
r_dopixelvisibility "0"
r_drawbatchdecals "0"
r_drawdetailprops "0"
r_drawflecks "0"
r_drawmodeldecals "0"
r_dynamic "0"
r_eyes "0"
r_fastzreject "1"
r_flex "0"
r_forcewaterleaf "0"
r_hunkalloclightmaps "0"
r_lightaverage "0"
r_lightcache_zbuffercache "0"
r_maxdlights "0"
r_maxmodeldecal "0"
r_maxnewsamples "0"
r_maxsampledist "0"
r_minnewsamples "0"
r_occlusion "1"
r_propsmaxdist "0"
r_renderoverlayfragment "0"
r_ropetranslucent "0"
r_spray_lifetime "0"
r_staticprop_lod "3"
r_teeth "0"
r_waterdrawreflection "0"
r_waterdrawrefraction "0"
r_worldlights "0"
r_pixelfog "0"
r_eyegloss "0"
r_eyemove "0"
r_eyeshift_x "0"
r_eyeshift_y "0"
r_eyeshift_z "0"
r_eyesize "0"
r_drawspecificstaticprop "0"
r_flashlightdepthtexture "0"
r_flashlightrendermodels "0"
r_flashlightrenderworld "0"
r_visualizeproplightcaching "1"


// _______________
// | ROPES |
// ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ

rope_averagelight "0"
rope_collide "0"
rope_smooth "0"
rope_smooth_enlarge "0"
rope_subdiv "0"
rope_wind_dist "0"
rope_rendersolid "0"
rope_smooth_maxalpha "0"
rope_smooth_maxalphawidth "0"
rope_smooth_minalpha "0"
rope_smooth_minwidth "0"

// _______________
// | SENS |
// ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ

m_customaccel "0"
m_customaccel_exponent "1"
m_customaccel_max "0"
m_customaccel_scale "0.04"
m_filter "1"
m_mouseaccel1 "0"
m_mouseaccel2 "0"
m_pitch "0.022"
m_yaw "0.022"

// _______________
// | SOUND |
// ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ

dsp_enhance_stereo "0"
dsp_slow_cpu "1"
dsp_spatial "40"
dsp_speaker "50"
dsp_volume "1"
dsp_water "14"
soundscape_flush "1"
snd_mixahead "0.05"

// ______________
// | CUSTOM |
zoom_sensitivity_ratio 1.3

// ŻŻŻŻŻŻŻŻŻŻŻŻŻŻ

cl_scoreboard_ct_color_red"56"
cl_scoreboard_ct_color_green "193"
cl_scoreboard_ct_color_blue "54"
cl_scoreboard_t_color_red"56"
cl_scoreboard_t_color_green "193"
cl_scoreboard_t_color_blue "54"


alias d2 "rcon changelevel de_dust2"
alias train "rcon changelevel de_train"
alias tuscan "rcon changelevel de_tuscan"
alias inf "rcon changelevel de_inferno"
alias nuke "rcon changelevel de_nuke"
alias season "rcon changelevel de_season"
alias contra "rcon changelevel de_contra"
alias aim "rcon changelevel aim_map"
alias ft "rcon mp_freezetime 7"
alias rr "rcon mp_restartgame 1"
alias lo3 "rcon zb_lo3"
alias ko3 "rcon zb_ko3"
alias pw "rcon sv_password pcw"

echo "faro Config Loaded.
echo "Liane!*-: <3<3<3
echo "Hvis du kan se det her, saa virker lortet!
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