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ekzo css settings, config & cfg 2012

Full Name -
Nickname ekzo
Birthday -
Nationality DenmarkDenmark
Game Counter-Strike SourceCounter-Strike Source
Since 2012-04-21
Last Update 2012-04-21
ekzo screenshot

ekzo Gear

Mouse -
Mousepad -
Keyboard -
Headset -
Earbuds -
Monitor -
Chair -
Controller -
Case -

ekzo Gaming PC Setup

GPU -
CPU -
Memory -
Motherboard -
Power Supply -
Storage -
Fan -
Cooler -

ekzo config

The Counter-Strike Source config file of ekzo has been downloaded 63 times. Download autoexec.cfg by clicking the download button below.
How to install ekzo css config
1. Download autoexec.cfg by clicking the download button above.

2. Extract and/or copy file(s) into your Counter-Strike Source folder (Example: C:\Program Files (x86)\Steam\steamapps\[account]\counter-strike source\cstrike\cfg).

3. Launch the game and type in "exec configname.cfg" in console to load the config or make sure to add "exec autoexec.cfg", "exec userconfig.cfg" or "exec ekzo.cfg" to config.cfg file in your Counter-Strike Source folder.
Social Media
Twitch -
Twitter -
YouTube -
Instagram -
Facebook -
TikTok -
Steam -
Discord -

ekzo Settings

Monitor
Resolution: 800x600
Aspect Ratio: 4:3
Sensitivity
Sensitivity: 1.7
Crosshair
Color: 5
Size: 4
FAQ
Summary
This page contains the in-game settings, config files (cfg) and hardware setup of ekzo. The ekzo css settings page has been viewed for 1.809 since it was added on 2012-04-21. The last time the settings of ekzo were on 2012-04-21. Visit the css settings page to view more Counter-Strike Source settings like ekzo or visit upload section to add your own css settings.
Other Counter-Strike Source settings
# Name Country Last Update
1cssPakistanPakistan2021-03-11
2cssIranIran2024-09-26
3cssTurkeyTurkey2020-04-17
4cssRussiaRussia2023-12-20
5cssPortugalPortugal2023-06-06
ekzo CFG file
// ___________________________________________________
// | www.TEAM-VERYGAMES.net - autoexec.cfg - 01/03/2011|
// ---------------------------------------------------

// IMPORTANT : Stop using useless launch options settings
// Only usefull commands are : -console -refresh XXX
// If you want to set dxlevel, use this :
// http://regnam.fr/set_dxlevel_81.zip
// http://regnam.fr/set_dxlevel_95.zip

// Ex6TenZ CVARS

sensitivity "1.65"
zoom_sensitivity_ratio "1.0"
cl_downloadfilter "all"
cl_crosshairscale "1200"
cl_dynamiccrosshair "1"
cl_minmodels "0"
cl_min_ct "2"
cl_min_t "2"
jpeg_quality "100"
fps_max "999"
net_graph "1"
clientport "1337"

// Ex6TenZ BINDS

unbindall
bind "0" "slot10"

bind "1" "slot1"

bind "2" "slot2"

bind "3" "slot3"

bind "4" "slot4"

bind "5" "slot5"
bind "6" "slot6"

bind "7" "slot7"

bind "8" "slot8"

bind "9" "slot9"
bind "b" "buymenu"
bind "y" "messagemode"
bind "d" "zb_teamcash"
bind "h" "give weapon_flashbang"
bind "f" "give weapon_hegrenade"
bind "j" "give weapon_smokegrenade"
bind "i" "showbriefing"
bind "k" "+voicerecord"
bind "m" "chooseteam"
bind "n" "nightvision"
bind "o" "buyequip"
bind "q" "lastinv"
bind "t" "impulse 201"
bind "x" "radio2"
bind "u" "messagemode2"
bind "z" "radio1"
bind "`" "toggleconsole"
bind "," "buyammo1"
bind "." "buyammo2"
bind "e" "+use"
bind "TAB" "+showscores"
bind "ESCAPE" "cancelselect"
bind "r" "+reload"
bind "SHIFT" "+speed"

bind "ALT" "+voicerecord"

bind "CTRL" "+duck"

bind "g" "drop"
bind "PAUSE" "pause"
bind "q" "lastinv"
bind "w" "+forward"
bind "a" "+moveleft"
bind "s" "+back"
bind "d" "+moveright"
bind "F1" "autobuy"
bind "MOUSE1" "+attack"
bind "MOUSE2" "+attack2"
bind "MWHEELDOWN" "+jump"
bind "KP_END" "buy defuser"
bind "KP_DOWNARROW" "buy vesthelm;buy vest"
bind "KP_PGDN" "buy deagle"
bind "KP_ENTER" "buy awp"
bind "KP_LEFTARROW" "buy hegrenade"
bind "KP_5" "buy flashbang"
bind "KP_RIGHTARROW" "buy smokegrenade"
bind "KP_HOME" "buy m4a1;buy ak47"
bind "k" "say Have no fear supergeek is here."
bind "p" "name PABLO FRANCISCO!!!!!"
bind "v" "say HIGH FIVE ** KLASK **"
bind "x" "say Poul fra Finland siger Det gQr ondt i numse"
bind "-" "say Min mor har de bedste brunkager!"
bind "o" "say_team 3k2Ż : jeg siger lige, hvis nogen er i tvivl: ok tilfreds med at han er pċ mit hold ham der"
bind "f2" "say_team Shh"
bind "f3" "say Er det en joke eller hva?"
bind "f4" "say_team :DDDDDDDDDDDDD"
bind "f5" "say jaja :)
bind "f6" "say HAHAHAHAHAHAHAHAHA"
bind "f7" "say_team drop :D "
bind "F8" "say Helt sikkert bro"
bind "f9" "say yderst delikat filur is"
bind "f10" "say mener du det der?"



// ______________________
//___________.( d1taxb's gui :D ).___________
//ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
sv_unlockedchapters "99" //Allows rotation of backgrounds.

// scoreboard
cl_scoreboard_dead_color_green "0"
cl_scoreboard_dead_color_red "0"
cl_scoreboard_dead_color_blue "0"
cl_scoreboard_t_color_red "600"
cl_scoreboard_t_color_green "0"
cl_scoreboard_t_color_blue "0"
cl_scoreboard_ct_color_red "0"
cl_scoreboard_ct_color_blue "0"
cl_scoreboard_ct_color_green "600"


// NET CODE

rate "1048576"
cl_cmdrate "66"
cl_updaterate "66"
cl_interp_ratio "1"
cl_interp "0.015152"
cl_lagcompensation "1"
cl_pred_optimize "2"
cl_predict "1"
cl_predictweapons "1"
cl_smooth "0"
cl_smoothtime "0"
cl_dynamiccrosshair "0"
cl_wpn_sway_interp "0"


// CL_ CVARS

cl_detail_avoid_force "0"
cl_detail_avoid_radius "0"
cl_detail_avoid_recover_speed "0"
cl_detail_max_sway "0"
cl_clearhinthistory "1"
cl_debugrumble "0"
cl_detaildist "0"
cl_detailfade "400"
cl_drawmonitors "0"
cl_ejectbrass "0"
cl_forcepreload "1"
cl_phys_props_enable "0"
cl_phys_props_max "0"
cl_playerspraydisable "1"
cl_ragdoll_collide "0"
cl_ragdoll_physics_enable "0"
cl_rumblescale "0"
cl_show_splashes "0"
cl_showhelp "0"
cl_showpluginmessages "0"
cl_downloadfilter "all"
cl_nowinpanel "1"
cl_disablehtmlmotd "0"
cl_autohelp "0"
cl_hudhint_sound "0"
cl_disablefreezecam "1"
cl_show_achievement_popups "0"
cl_burninggibs "0"

// GIBS_ CVARS

violence_ablood "1"
violence_agibs "1"
violence_hblood "1"
violence_hgibs "1"

// MAT_ CVARS

mat_alphacoverage "0"
mat_autoexposure_max "0"
mat_autoexposure_min "0"
mat_bloom_scalefactor_scalar "0"
mat_bloomscale "0"
mat_bufferprimitives "0"
mat_bumpmap "0"
mat_clipz "1"
mat_compressedtextures "1"
mat_debugdepthval "128"
mat_debugdepthvalmax "256"
mat_diffuse "1"
mat_disable_bloom "1"
mat_disable_fancy_blending "1"
mat_disable_lightwarp "1"
mat_disable_ps_patch "1"
mat_envmapsize "0"
mat_envmaptgasize "0"
mat_fastspecular "1"
mat_filterlightmaps "0"
mat_filtertextures "1"
mat_forcehardwaresync "0"
mat_forcemanagedtextureintohardware "0"
mat_framebuffercopyoverlaysize "0"
mat_hdr_level "0"
mat_max_worldmesh_vertices "0"
mat_maxframelatency "0"
mat_mipmaptextures "1"
mat_non_hdr_bloom_scalefactor "0"
mat_parallaxmap "0"
mat_reducefillrate "1"
mat_shadowstate "0"
mat_software_aa_blur_one_pixel_lines "0"
mat_software_aa_strength "0"
mat_software_aa_strength_vgui "0"
mat_software_aa_tap_offset "0"
mat_softwarelighting "0"
mat_specular "0"
mat_use_compressed_hdr_textures "0"
mat_wateroverlaysize "0"
mat_debugdepthmode "0"
mat_debug_postprocessing_effects "0"
mat_force_ps_patch "0"
mat_reduceparticles "1"
mat_postprocess_x "0"
mat_postprocess_y "0"
mat_picmip "2"


// MISC CVARS

adsp_debug "0"
budget_show_history "0"
commentary "0"
flex_smooth "0"
func_break_max_pieces "0"
g_ragdoll_fadespeed "0"
g_ragdoll_lvfadespeed "0"
gl_clear "0"
jpeg_quality "100"
lod_transitiondist "0"
mp_decals "2"
muzzleflash_light "1"
overview_mode "1"
prop_active_gib_limit "0"
props_break_max_pieces "0"
showhitlocation "1"
sv_forcepreload "1"
weapon_showproficiency "1"
flex_rules "0"
blink_duration "0

// R_ CVARS

r_3dsky "0"
r_PhysPropStaticLighting "0"
r_ambientboost "0"
r_ambientfactor "0"
r_ambientmin "0"
r_bloomtintb "0"
r_bloomtintexponent "0"
r_bloomtintg "0"
r_bloomtintr "0"
r_cheapwaterend "1"
r_cheapwaterstart "1"
r_decal_cullsize "15"
r_decals "2"
r_decalstaticprops "0"
r_dopixelvisibility "0"
r_drawbatchdecals "0"
r_drawdetailprops "0"
r_drawflecks "0"
r_drawmodeldecals "0"
r_dynamic "0"
r_eyes "0"
r_fastzreject "1"
r_flex "0"
r_forcewaterleaf "0"
r_hunkalloclightmaps "0"
r_lightaverage "0"
r_lightcache_zbuffercache "0"
r_maxdlights "0"
r_maxmodeldecal "0"
r_maxnewsamples "0"
r_maxsampledist "0"
r_minnewsamples "0"
r_occlusion "1"
r_propsmaxdist "0"
r_renderoverlayfragment "0"
r_ropetranslucent "0"
r_spray_lifetime "0"
r_staticprop_lod "3"
r_teeth "0"
r_waterdrawreflection "0"
r_waterdrawrefraction "0"
r_worldlights "0"
r_pixelfog "0"
r_eyegloss "0"
r_eyemove "0"
r_eyeshift_x "0"
r_eyeshift_y "0"
r_eyeshift_z "0"
r_eyesize "0"
r_drawspecificstaticprop "0"

// ROPE_ CVARS

rope_averagelight "0"
rope_collide "0"
rope_smooth "0"
rope_smooth_enlarge "0"
rope_subdiv "0"
rope_wind_dist "0"
rope_rendersolid "0"
rope_smooth_maxalpha "0"
rope_smooth_maxalphawidth "0"
rope_smooth_minalpha "0"
rope_smooth_minwidth "0"

// MOUSE_ CVARS

m_customaccel "0"
m_customaccel_exponent "1"
m_customaccel_max "0"
m_customaccel_scale "0.04"
m_filter "0"
m_mouseaccel1 "0"
m_mouseaccel2 "0"
m_pitch "0.022"
m_yaw "0.022"

// SOUND_ CVARS

dsp_enhance_stereo "0"
dsp_slow_cpu "1"
dsp_spatial "40"
dsp_speaker "50"
dsp_volume "1"
dsp_water "14"
soundscape_flush "1"


// ZBLOCK CVARS

setinfo zb_wantautocashcalling 1

clear
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