ddododosaod dota 2 settings, config & cfg 2015
Full Name | - |
Nickname | ddododosaod |
Birthday | - |
Nationality | Turkey |
Game | Dota 2 |
Since | 2015-01-22 |
Last Update | 2015-01-22 |
ddododosaod screenshot
ddododosaod Gear
Mouse | - |
Mousepad | - |
Keyboard | - |
Headset | - |
Monitor | - |
Chair | - |
Controller | - |
Case | - |
ddododosaod Setup
GPU | - |
CPU | - |
Memory | - |
Motherboard | - |
Power Supply | - |
Storage | - |
Fan | - |
Cooler | - |
ddododosaod config
The Dota 2 config file of ddododosaod has been downloaded 57 times. Download autoexec.cfg by clicking the download button below.
Social Media
Twitch | - |
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YouTube | - |
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TikTok | - |
Steam | - |
Discord | - |
ddododosaod Settings
Monitor
Resolution | - |
Aspect Ratio | - |
Display Mode | - |
Ability Keybinds
Ability 1 | - |
Ability 2 | - |
Ability 3 | - |
Ability 4 | - |
Ability 5 | - |
Ultimate | - |
Camera
Camera Speed | - |
Minimap
Hero Size | - |
Item Keybinds
Item 1 | - |
Item 2 | - |
Item 3 | - |
Item 4 | - |
Item 5 | - |
Item 6 | - |
Summary
This page contains the in-game settings, config files (cfg) and hardware setup of ddododosaod. The ddododosaod dota 2 settings page has been viewed for 1.091 since it was added on 2015-01-22. The last time the settings of ddododosaod were on 2015-01-22. Visit the dota 2 settings page to view more Dota 2 settings like ddododosaod or visit upload section to add your own dota 2 settings.
Other Dota 2 settings
# | Name | Country | Last Update | |
1 | Netherlands | 2022-08-21 | ||
2 | Norway | 2022-08-20 | ||
3 | United States | 2022-09-19 | ||
4 | China | 2024-03-17 | ||
5 | Germany | 2022-09-19 |
Other Turkey gaming settings
# | Name | Country | Last Update | |
1 | Turkey | 2017-02-19 | ||
2 | Turkey | 2017-08-06 | ||
3 | Turkey | 2010-01-20 | ||
4 | Turkey | 2012-03-07 | ||
5 | Turkey | 2017-01-30 | ||
6 | Turkey | 2011-11-04 | ||
7 | Turkey | 2017-11-20 | ||
8 | Turkey | 2010-01-20 | ||
9 | Turkey | 2012-01-29 | ||
10 | Turkey | 2017-01-29 |
ddododosaod CFG file
bind "f8" "+autoexecute" // Load this config again with a visible feedback on-screen
bind "f4" "+show_runetop" // Jump camera to top rune and back to hero
bind "f5" "+show_runebottom" // Jump camera to bottom rune and back to hero
bind "5" "quick_courier" // Quick Courier Script
bind "F10" "showgraph" // Toggle Net_Graph
//////////////
// Oyun Ayarlar�
//////////////
dota_killcam_show "1" // Enables information windows upon death (default 0)
dota_health_per_vertical_marker "250" // Health segmenting in the lifebar (default 250)
dota_health_marker_major_alpha "255" // Opacity major healthbar divider (default 255, 0=invisible 255=opaque)
dota_health_marker_minor_alpha "128" // Opacity minor healthbar divider (default 128, 0=invisible 255=opaque)
dota_hud_healthbar_number "1" // Health number above the lifebar on (default 1)
dota_screen_shake "1" // Screen shake on certain spell effects (default 1)
dota_force_right_click_attack "0" // Rightclick deny disabled (default 0)
dota_disable_range_finder "0" // Visual spell range indicator activated (default 1)
dota_minimap_hero_size "800" // Slightly bigger hero icons on minimap (default 600)
dota_minimap_misclick_time "0.4" // Threshold delay to accept minimap clicks (default 0.2)
dota_camera_accelerate "50" // Decelerating map scroll (50 = insta stop, 1 = smooth slowdown, vanilla DotA would be 50)
dota_player_multipler_orders "1" // Control all units with CTRL click (default 0)
dota_player_units_auto_attack "0" // Hero autoattack disabled (default 1)
dota_camera_speed "2868" // Scrolling speed (vanilla DotA-like is 6500, default 3000)
dota_camera_disable_zoom "0" // Disables mousewheel zoom (default 1)
dota_unit_fly_bonus_height "10" // Flying height of air units (Default 150)
dota_reset_camera_on_spawn "1" // Center screen on hero after respawn (Default 1)
dota_always_show_player_names "1" // Always show player names
dota_ability_quick_cast "1" // Doubletapping to selfcast
dota_unit_multiple_selection "1" // ???
//Fade time on visual effects on doing or receiving damage reduced to half duration
dota_health_hurt_decay_time_max "0.4" // (Default 0.8)
dota_health_hurt_decay_time_min "0.15" // (Default 0.3)
dota_health_hurt_delay "0.05" // (Default 0.1)
dota_pain_decay "0.4" // (Default 0.8)
dota_pain_factor "1.5" // (Default 3)
dota_pain_fade_rate "1.5" // (Default 3)
dota_pain_multiplier "0.4" // (Default 0.8)
volume "4.00" // Volume adjusted for teamspeak
snd_musicvolume "0" // Ingame music volume (Min "0" Max "1.0")
fps_max "120" // Max FPS for client to render (Default 120)
mat_vsync "0" // VSYNC on/off (0 Disables, 1 Enables)
mat_triplebuffered "1" // Enable with vsync if fps is less than 60 (0 Disables, 1 Enables)
engine_no_focus_sleep "0" // Run Dota 2 at full fps when tabbed out (Default 1)
chat_join "killsteal-legends" // Join chat channel
// Fitting Netgraph in the topbar for 1680x1050, 1920x1200 and 1920x1080. Play around with net_graphinsetbottom and net_graphinsetright to adjust it for other resolutions
net_graphinsetbottom "436" // Position from bottom edge. Put "55" for 1280x800 (Default 0)
net_graphinsetright "-68" // Position from right edge. Put "-100" for 1280x800 (Default 0)
net_graphproportionalfont "0" // Makes net_graph text smaller (Default 1)
net_graph "1" // Enables the Net_Graph (Default 0)
developer "0" // Enables developer mode
con_enable "1" // Enables the console
con_notifytime "6" // Sets the on-screen output messages to 6 seconds until fade-away
contimes "14" // Enables up to 14 lines of on-screen output messages
con_filter_text "##@@" // Filters out other console output (the string must be a character sequence which is unlikely to appear in the console)
con_filter_enable "1" // Enables filtering of console on-screen output
///////////////
/// NETCODE /// Altough the lerp value will probably blink red/yellowish in your netgraph, tests have shown that this is likely the most responsive setup possible.
///////////////
cl_interp "0.033" // Interpolate object positions starting this many seconds in past (Default 0.055, Min 0.033)
cl_interp_ratio "1" // Multiplies final result of cl_interp (Default 2)
cl_smoothtime "0.01" // When errors occur smooth display over X time, 0 Disables (Default 0.1)
rate "80000" // Total amount of bandwidth Dota 2 may use (Default 80000)
cl_updaterate "30" // Amount of updates recieved from server per second (Default 30, Max 30)
cl_cmdrate "30" // Amount of updates sent to server per second (Default 30, Max 30)
//////////////
/// SCRIPT /// Do not edit these unless you know what you are doing. Respective bindings are in the top section of this file.
//////////////
// Courier picks up whole stash and brings it to you with speedup before returning to base
alias "quick_courier" "dota_courier_deliver; say_team Courier is coming to me! Please wait.;dota_select_courier;dota_ability_execute 5;+dota_camera_follow"
// Net_Graph Toggle Script
alias "showgraph" "showgraph_off"
alias "showgraph_on" "net_graph 1; alias showgraph showgraph_off"
alias "showgraph_off" "net_graph 0; alias showgraph showgraph_on"
// Jump camera to rune positions while pressing the keys and back to hero on release
alias "+show_runetop" "dota_camera_setpos -2296.339355 1085.593506 0.000000"
alias "-show_runetop" "+dota_camera_follow;+dota_camera_follow;-dota_camera_follow"
alias "+show_runebottom" "dota_camera_setpos 2874.552734 -3017.180664 0.000000"
alias "-show_runebottom" "+dota_camera_follow;+dota_camera_follow;-dota_camera_follow"
// Executes the autoexec.cfg with an on-screen feedback.
alias "output" "echo .;echo .;echo .;echo .;echo .;echo .;echo .;echo #######################;echo Custom config executed!;echo #######################;echo .;echo ver 1.6 / Jun 2013";
alias "+autoexecute" "exec autoexec.cfg;con_filter_enable 0;"
alias "-autoexecute" "output;con_filter_enable 1;"
bind "f4" "+show_runetop" // Jump camera to top rune and back to hero
bind "f5" "+show_runebottom" // Jump camera to bottom rune and back to hero
bind "5" "quick_courier" // Quick Courier Script
bind "F10" "showgraph" // Toggle Net_Graph
//////////////
// Oyun Ayarlar�
//////////////
dota_killcam_show "1" // Enables information windows upon death (default 0)
dota_health_per_vertical_marker "250" // Health segmenting in the lifebar (default 250)
dota_health_marker_major_alpha "255" // Opacity major healthbar divider (default 255, 0=invisible 255=opaque)
dota_health_marker_minor_alpha "128" // Opacity minor healthbar divider (default 128, 0=invisible 255=opaque)
dota_hud_healthbar_number "1" // Health number above the lifebar on (default 1)
dota_screen_shake "1" // Screen shake on certain spell effects (default 1)
dota_force_right_click_attack "0" // Rightclick deny disabled (default 0)
dota_disable_range_finder "0" // Visual spell range indicator activated (default 1)
dota_minimap_hero_size "800" // Slightly bigger hero icons on minimap (default 600)
dota_minimap_misclick_time "0.4" // Threshold delay to accept minimap clicks (default 0.2)
dota_camera_accelerate "50" // Decelerating map scroll (50 = insta stop, 1 = smooth slowdown, vanilla DotA would be 50)
dota_player_multipler_orders "1" // Control all units with CTRL click (default 0)
dota_player_units_auto_attack "0" // Hero autoattack disabled (default 1)
dota_camera_speed "2868" // Scrolling speed (vanilla DotA-like is 6500, default 3000)
dota_camera_disable_zoom "0" // Disables mousewheel zoom (default 1)
dota_unit_fly_bonus_height "10" // Flying height of air units (Default 150)
dota_reset_camera_on_spawn "1" // Center screen on hero after respawn (Default 1)
dota_always_show_player_names "1" // Always show player names
dota_ability_quick_cast "1" // Doubletapping to selfcast
dota_unit_multiple_selection "1" // ???
//Fade time on visual effects on doing or receiving damage reduced to half duration
dota_health_hurt_decay_time_max "0.4" // (Default 0.8)
dota_health_hurt_decay_time_min "0.15" // (Default 0.3)
dota_health_hurt_delay "0.05" // (Default 0.1)
dota_pain_decay "0.4" // (Default 0.8)
dota_pain_factor "1.5" // (Default 3)
dota_pain_fade_rate "1.5" // (Default 3)
dota_pain_multiplier "0.4" // (Default 0.8)
volume "4.00" // Volume adjusted for teamspeak
snd_musicvolume "0" // Ingame music volume (Min "0" Max "1.0")
fps_max "120" // Max FPS for client to render (Default 120)
mat_vsync "0" // VSYNC on/off (0 Disables, 1 Enables)
mat_triplebuffered "1" // Enable with vsync if fps is less than 60 (0 Disables, 1 Enables)
engine_no_focus_sleep "0" // Run Dota 2 at full fps when tabbed out (Default 1)
chat_join "killsteal-legends" // Join chat channel
// Fitting Netgraph in the topbar for 1680x1050, 1920x1200 and 1920x1080. Play around with net_graphinsetbottom and net_graphinsetright to adjust it for other resolutions
net_graphinsetbottom "436" // Position from bottom edge. Put "55" for 1280x800 (Default 0)
net_graphinsetright "-68" // Position from right edge. Put "-100" for 1280x800 (Default 0)
net_graphproportionalfont "0" // Makes net_graph text smaller (Default 1)
net_graph "1" // Enables the Net_Graph (Default 0)
developer "0" // Enables developer mode
con_enable "1" // Enables the console
con_notifytime "6" // Sets the on-screen output messages to 6 seconds until fade-away
contimes "14" // Enables up to 14 lines of on-screen output messages
con_filter_text "##@@" // Filters out other console output (the string must be a character sequence which is unlikely to appear in the console)
con_filter_enable "1" // Enables filtering of console on-screen output
///////////////
/// NETCODE /// Altough the lerp value will probably blink red/yellowish in your netgraph, tests have shown that this is likely the most responsive setup possible.
///////////////
cl_interp "0.033" // Interpolate object positions starting this many seconds in past (Default 0.055, Min 0.033)
cl_interp_ratio "1" // Multiplies final result of cl_interp (Default 2)
cl_smoothtime "0.01" // When errors occur smooth display over X time, 0 Disables (Default 0.1)
rate "80000" // Total amount of bandwidth Dota 2 may use (Default 80000)
cl_updaterate "30" // Amount of updates recieved from server per second (Default 30, Max 30)
cl_cmdrate "30" // Amount of updates sent to server per second (Default 30, Max 30)
//////////////
/// SCRIPT /// Do not edit these unless you know what you are doing. Respective bindings are in the top section of this file.
//////////////
// Courier picks up whole stash and brings it to you with speedup before returning to base
alias "quick_courier" "dota_courier_deliver; say_team Courier is coming to me! Please wait.;dota_select_courier;dota_ability_execute 5;+dota_camera_follow"
// Net_Graph Toggle Script
alias "showgraph" "showgraph_off"
alias "showgraph_on" "net_graph 1; alias showgraph showgraph_off"
alias "showgraph_off" "net_graph 0; alias showgraph showgraph_on"
// Jump camera to rune positions while pressing the keys and back to hero on release
alias "+show_runetop" "dota_camera_setpos -2296.339355 1085.593506 0.000000"
alias "-show_runetop" "+dota_camera_follow;+dota_camera_follow;-dota_camera_follow"
alias "+show_runebottom" "dota_camera_setpos 2874.552734 -3017.180664 0.000000"
alias "-show_runebottom" "+dota_camera_follow;+dota_camera_follow;-dota_camera_follow"
// Executes the autoexec.cfg with an on-screen feedback.
alias "output" "echo .;echo .;echo .;echo .;echo .;echo .;echo .;echo #######################;echo Custom config executed!;echo #######################;echo .;echo ver 1.6 / Jun 2013";
alias "+autoexecute" "exec autoexec.cfg;con_filter_enable 0;"
alias "-autoexecute" "output;con_filter_enable 1;"
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