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akidos cs2 settings, config & cfg 2020

Full Name Perra Andersen
Nickname akidos
Birthday -
Nationality SwedenSweden
Game Counter-Strike 2Counter-Strike 2
Since 2020-04-30
Last Update 2020-04-30
akidos screenshot

akidos Gear

Mouse -
Mousepad -
Keyboard -
Headset -
Monitor -
Chair -
Controller -
Case -

akidos Gaming PC Setup

GPU -
CPU -
Memory -
Motherboard -
Power Supply -
Storage -
Fan -
Cooler -

akidos config

The Counter-Strike 2 config file of akidos has been downloaded 53 times. Download akidos.cfg by clicking the download button below.
How to install akidos cs2 config
1. Download akidos.cfg by clicking the download button above.

2. Extract and/or copy file(s) into your Counter-Strike 2 folder (Example: C:\Program Files (x86)\Steam\userdata\STEAMID\730\local\cfg).

3. Launch the game and type in "exec configname.cfg" in console to load the config or make sure to add "exec autoexec.cfg", "exec userconfig.cfg" or "exec akidos.cfg" to config.cfg file in your Counter-Strike 2 folder.
Social Media
Twitch -
Twitter -
YouTube -
Instagram -
Facebook -
TikTok -
Steam -
Discord -

akidos Settings

Monitor
Resolution-
Aspect Ratio-
Display Mode-
Brightness-
Color Mode-
Video Advanced
Global Shadow Quality-
Model / Texture Detail-
Texture Streaming-
Effect Detail-
Shader Detail-
Boost Player Contrast-
Multicore Rendering-
Multisampling Anti-Aliasing Mode-
FXAA Anti-Aliasing-
Texture Filtering Mode-
Wait for Vertical Sync-
Motion Blur-
Triple-Monitor Mode-
Use Uber Shaders-
Viewmodel
FOV-
Offset X-
Offset Y-
Offset Z-
Presetpos-
Shift Left Amt-
Shift Right Amt-
Recoil-
Righthand-
Viewmodel commands
Launch Options
Mouse
DPI-
Sensitivity-
eDPI-
Windows Sensitivity-
Zoom Sensitivity-
Raw Input-
Acceleration-
Crosshair
Draw Outline-
Alpha-
Color-
Blue-
Green-
Red-
Dot-
Gap-
Size-
Style-
Thickness-
Sniper-
Crosshair commands
cl_bob
Lower Amt-
Amt Lat-
Amt Vert-
Cycle-
cl_bob commands
HUD
Radar
FAQ

What is the real name of akidos?

The real name of akidos is Perra Andersen.
Summary
This page contains the in-game settings, config files (cfg) and hardware setup of akidos. The akidos cs2 settings page has been viewed for 1.851 since it was added on 2020-04-30. The last time the settings of akidos were on 2020-04-30. Visit the cs2 settings page to view more Counter-Strike 2 settings like akidos or visit upload section to add your own cs2 settings.
Other Counter-Strike 2 settings
# Name Country Last Update
1cs2GermanyGermany2021-04-21
2cs2AfghanistanAfghanistan2020-02-13
3cs2TurkeyTurkey2021-07-02
4cs2TurkeyTurkey2020-01-19
5cs2PolandPoland2024-02-01
akidos CFG file
// General
sv_cheats 1
mirv_cvar_unhide_all

// Observer
spec_autodirector 0
spec_autodirector_cameraman 0
spec_cameraman_ui 0
spec_cameraman_xray 0
spec_show_xray 0

// Video
host_syncfps 1
host_thread_mode 0
mat_queue_mode 0
mat_postprocess_enable 0
mat_motion_blur_enabled 0
r_disable_distance_fade_on_big_props 1
r_disable_distance_fade_on_big_props_thresh 1


// Interpolation
cl_interpolate 1
cl_interp 0.1
cl_interp_ratio 2
cl_updaterate 200
cl_clock_correction 0
mirv_fix playerAnimState 1

// Crosshair
cl_crosshairstyle 4
cl_crosshair_drawoutline 0
cl_crosshairdot 0
cl_crosshairsize 4.5
cl_crosshairgap -1
cl_crosshairthickness 1
cl_crosshaircolor 5
cl_crosshaircolor_r 50
cl_crosshaircolor_g 250
cl_crosshaircolor_b 50
cl_crosshairusealpha 1
cl_crosshairalpha 200
cl_crosshair_sniper_width 1

// In-game clutter
sv_disablefreezecam 1
sv_nomvp 1
sv_nonemesis 1
sv_showimpacts 0
mp_display_kill_assists "0"
glow_outline_effect_enable 0
r_drawtracers_firstperson 1
mirv_streams add baseFx base
mirv_streams edit base settings afxFfmpegLosslessBest
mirv_streams edit base drawHud 1
mirv_streams edit base actionFilter add effects/flashbang noDraw
mirv_streams edit base actionFilter add effects/flashbang_white noDraw
mirv_streams edit base stickerAction noDraw
mirv_streams edit base stattrackAction noDraw
mirv_streams edit base actionFilter add decals/playerlogo\* noDraw
mirv_streams edit base actionFilter add "particle/particle_flares/particle_flare_gray" noDraw
mirv_streams preview base
r_disable_distance_fade_on_big_props 1
r_disable_distance_fade_on_big_props_thresh 1
sv_holiday_mode "0"
mat_postprocess_enable "0"
mp_display_kill_assists "0"

// Sound
alias setvolume "volume 0.75"
alias setrecordingvolume "volume 0.75"
setvolume
mirv_snd_filter block "+player\\vo\\\*"
mirv_snd_filter block "+radio\*"
snd_use_hrtf 0
snd_setmixer BulletImpacts vol 0.05
snd_setmixer AllWeapons vol 0.5
snd_setmixer PlayerFootsteps vol 0.1
snd_setmixer FoleyWeapon vol 0.25
snd_headphone_pan_exponent 0.75
snd_occlusion 0

// Temporary sound fixes
//mirv_snd_filter block "~)weapons\\usp\\usp_unsilenced_\*"
//mirv_snd_filter block "~)weapons\\m4a1\\m4a1_us_\*"

// Weapon model
cl_custom_material_override 1
cl_righthand 1
cl_bob_lower_amt 8
cl_bobamt_lat 0.4
cl_bobamt_vert 0.25

viewmodel_fov 64
viewmodel_offset_x 2.5
viewmodel_offset_y 0
viewmodel_offset_z -2

// HUD
hud_scaling 0.85
safezonex 0.98
safezoney 0.98
hud_saytext_time 0
hud_showtargetid 0
hud_takesshots 0
hud_drawhistory_time 0
net_graph 0
cl_showfps 0
cl_showpos 0
hideradar 1

// Fog
fog_override 0
fog_enable 0
fog_start 100
fog_end 4000
fog_startskybox 100
fog_endskybox 1000
fog_color 170 170 170
fog_colorskybox 170 170 170


// Mirv settings
mirv_fov 100
mirv_fov handleZoom enabled 1
mirv_gameoverlay enabled 0
mirv_deathmsg debug 1
mirv_deathmsg lifetime 6
mirv_streams record matForceTonemapScale 1.1
mirv_streams record startMovieWav 1
mirv_streams record name "x:\mirv"
mirv_streams settings add ffmpeg eo2k19 "-vcodec huffyuv -acodec none {QUOTE}{AFX_STREAM_PATH}\video.avi{QUOTE}"
mirv_streams edit base settings eo2k19

// Mirv aliases
alias c_print "mirv_campath print"
alias c_add "mirv_campath add"
alias c_enable "mirv_campath enable 1"
alias c_disable "mirv_campath enable 0"

alias c_drawon "mirv_campath draw enabled 1; alias c_draw c_drawoff"
alias c_drawoff "mirv_campath draw enabled 0; alias c_draw c_drawon"
alias c_draw c_drawon

alias c_cam "mirv_input camera"

alias s_entity_a "mirv_streams add alphaMatteEntity entity; mirv_streams edit entity streamA actionFilter add effects/flashbang noDraw; mirv_streams edit entity streamB actionFilter add effects/flashbang noDraw"
alias s_entity_b "mirv_streams edit entity streamA actionFilter add effects/flashbang_white noDraw; mirv_streams edit entity streamB actionFilter add effects/flashbang_white noDraw; mirv_streams edit entity streamA stickerAction noDraw; mirv_streams edit entity streamB stickerAction noDraw; mirv_streams edit entity streamA stattrackAction noDraw; mirv_streams edit entity streamB stattrackAction noDraw"
alias s_entity "s_entity_a; s_entity_b"
alias s_world "mirv_streams add matteWorld world; mirv_streams edit world actionFilter add effects/flashbang noDraw; mirv_streams edit world actionFilter add effects/flashbang_white noDraw; mirv_streams edit world drawHud 1"

alias savepos "mirv_input mem store pos1"
alias loadpos "mirv_input mem use pos1"

alias cleardm "mirv_deathmsg block clear"

alias setframerate "host_framerate 420"

alias "localplayer" "localplayer_on"
alias "localplayer_on" "mirv_deathmsg filter add attackerMatch=!xTrace block=1 lastRule=1;alias localplayer localplayer_off;echo KILLFEED: ONLY LOCAL PLAYER"
alias "localplayer_off" "mirv_deathmsg filter clear;alias localplayer localplayer_on;echo KILLFEED: DEFAULT"


// Add weapon cam
alias "weaponcam" "mirv_calcs handle add key key4 4; mirv_calcs handle add activeWeapon aw4 key4 1; mirv_calcs vecAng add handleAttachment aw4m aw4 muzzle_flash; mirv_calcs vecAng add handleAttachment aw4h aw4 weapon_hand_R; mirv_calcs vecAng add or aw4mh aw4m aw4h; mirv_calcs vecAng add value weaponOfs 20 0 0 0 0 179.9; mirv_calcs vecAng add offset aw4mOfs aw4mh weaponOfs 1; mirv_cam source calcVecAng aw4mOfs"


// Keybindings
bind x slot12
bind u demoui
bind c demo_togglepause
bindtoggle n "cl_draw_only_deathnotices"
bind b "mirv_deathmsg filter clear; mirv_deathmsg filter add attackerMatch=!xTrace block=1 lastRule=1"
bind f1 "mat_suppress effects/flashbang.vmt; mat_suppress effects/flashbang_white.vmt"
bind f3 "setrecordingvolume; host_timescale 0; setframerate; mirv_snd_timescale 1; mirv_streams record start"
bind f4 "mirv_streams record end; host_timescale 1; mirv_snd_timescale default; host_framerate 0; setvolume; endmovie"
bind f8 "mirv_snd_timescale 1; startmovie igs wav; setrecordingvolume"
bind home savepos
bind end loadpos
bind "q" "mirv_campath add"
bind "e" "mirv_campath enable 1"
bind "r" "mirv_campath enable 0"
bind "l" "weaponcam"
bind "MOUSE4" "mirv_campath draw enabled 1"
bind "MOUSE5" "mirv_campath draw enabled 0"
bind "MWHEELDOWN" "mirv_input end"
bind "MWHEELUP" "mirv_input camera"
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