abderrahim cs settings, config & cfg 2016
| Full Name | - |
| Nickname | abderrahim |
| Birthday | - |
| Nationality | |
| Game | |
| Since | 2016-03-06 |
| Last Update | 2016-03-06 |
abderrahim screenshot
abderrahim Gear
| Mouse | - |
| Mousepad | - |
| Keyboard | - |
| Headset | - |
| Earbuds | - |
| Monitor | - |
| Chair | - |
| Controller | - |
| Case | - |
abderrahim Gaming PC Setup
| GPU | - |
| CPU | - |
| Memory | - |
| Motherboard | - |
| Power Supply | - |
| Storage | - |
| Fan | - |
| Cooler | - |
abderrahim config
The Counter-Strike 1.6 config file of abderrahim has been downloaded 80 times. Download Im - Pro.cfg by clicking the download button below.
How to install abderrahim cs config
1. Download Im - Pro.cfg by clicking the download button above.
2. Extract and/or copy file(s) into your Counter-Strike 1.6 folder (Example: C:\Program Files (x86)\Steam\steamapps\[account]\counter-strike\cstrike\cfg).
3. Launch the game and type in "exec configname.cfg" in console to load the config or make sure to add "exec autoexec.cfg", "exec userconfig.cfg" or "exec abderrahim.cfg" to config.cfg file in your Counter-Strike 1.6 folder.
2. Extract and/or copy file(s) into your Counter-Strike 1.6 folder (Example: C:\Program Files (x86)\Steam\steamapps\[account]\counter-strike\cstrike\cfg).
3. Launch the game and type in "exec configname.cfg" in console to load the config or make sure to add "exec autoexec.cfg", "exec userconfig.cfg" or "exec abderrahim.cfg" to config.cfg file in your Counter-Strike 1.6 folder.
Social Media
| Twitch | - |
| - | |
| YouTube | - |
| - | |
| - | |
| TikTok | - |
| Steam | - |
| Discord | - |
abderrahim Settings
FAQ
Summary
This page contains the in-game settings, config files (cfg) and hardware setup of abderrahim. The abderrahim cs settings page has been viewed for 1.756 since it was added on 2016-03-06. The last time the settings of abderrahim were on 2016-03-06. Visit the cs settings page to view more Counter-Strike 1.6 settings like abderrahim or visit upload section to add your own cs settings.
Other Counter-Strike 1.6 settings
| # | Name | Country | Last Update | |
| 1 | 2021-06-16 | |||
| 2 | 2022-03-27 | |||
| 3 | 2020-04-01 | |||
| 4 | 2022-01-22 | |||
| 5 | 2022-08-23 |
Other Morocco gaming settings
| # | Name | Country | Last Update | |
| 1 | 2024-05-03 | |||
| 2 | 2024-04-05 | |||
| 3 | 2024-02-25 | |||
| 4 | 2024-02-26 | |||
| 5 | 2013-02-28 | |||
| 6 | 2015-08-18 | |||
| 7 | 2013-01-28 | |||
| 8 | 2018-09-02 | |||
| 9 | 2017-05-06 | |||
| 10 | 2012-12-14 |
abderrahim CFG file
developer "1"
gravity 400
fps_max "1100"
fps_modem "1100"
cl_upspeed "401"
net_graph "3"
bind "TAB" "+showscores"
bind "ENTER" "+attack"
bind "ESCAPE" "cancelselect"
bind "SPACE" "+jump"
bind "'" "+moveup"
bind "+" "sizeup"
bind "," "buyammo1"
bind "-" "sizedown"
bind "." "buyammo2"
bind "/" "+movedown"
bind "0" "slot10"
bind "1" "slot1"
bind "2" "slot2"
bind "3" "slot3"
bind "4" "slot4"
bind "5" "slot5"
bind "6" "slot6"
bind "7" "slot7"
bind "8" "slot8"
bind "9" "slot9"
bind ";" "+mlook"
bind "=" "sizeup"
bind "[" "invprev"
bind "]" "invnext"
bind "`" "toggleconsole"
bind "a" "+moveleft"
bind "b" "buy"
bind "c" "radio3"
bind "d" "+moveright"
bind "e" "+use"
bind "f" "impulse 100"
bind "g" "drop"
bind "h" "+commandmenu"
bind "i" "tutor_toggle"
bind "j" "cheer"
bind "k" "+voicerecord"
bind "l" "showbriefing"
bind "m" "chooseteam"
bind "n" "nightvision"
bind "o" "buyequip"
bind "q" "lastinv"
bind "r" "+reload"
bind "s" "+back"
bind "t" "impulse 201"
bind "u" "messagemode2"
bind "v" "+moveup"
bind "w" "+forward"
bind "x" "radio2"
bind "y" "messagemode"
bind "z" "radio1"
bind "~" "toggleconsole"
bind "UPARROW" "+forward"
bind "DOWNARROW" "+back"
bind "LEFTARROW" "+left"
bind "RIGHTARROW" "+right"
bind "ALT" "+strafe"
bind "CTRL" "+duck"
bind "SHIFT" "+speed"
bind "F1" "autobuy"
bind "F2" "rebuy"
bind "F5" "snapshot"
bind "F6" "save quick"
bind "F7" "load quick"
bind "F10" "quit prompt"
bind "INS" "+klook"
bind "PGDN" "+lookdown"
bind "PGUP" "+lookup"
bind "END" "centerview"
bind "MWHEELDOWN" "+duck"
bind "MWHEELUP" "invprev"
bind "MOUSE1" "+attack"
bind "MOUSE2" "+attack2"
bind "PAUSE" "pause"
bind "mwheeldown" "+duck; wait; -duck; wait; +duck; wait; -duck; wait; +duck; wait; -duck; wait; +duck; wait; -duck; wait"
gl_clear "0"
gl_playermip "2"
max_shells "0"
cl_shadows "0"
violence_ablod "0"
mp_decals 60
Max_shells 0
Max_smokepuffs 0
Cl_shadows 0
Cl_minmodels 1
Gl_clear 0
Gl_keeptjunctions 0
Gl_texture model Gl_linear_mipmap_nearest
Gl_picmip 1
Gl_max_size 256
gl_max_size "256"
precache "1"
gl_affinemodels "0"
gl_alphamin "0.25"
gl_clear "0"
gl_dither "1"
gl_flipmatrix "0"
gl_flashblend "0"
gl_cull 1
gl_texsort "0"
GL_TEXTUREMODE "GL_LINEAR_MIPMAP_NEAREST"
r_detailtexture 0
r_mmx 1
cl_himodels 0
gl_cull 1
s_eax 0
s_a3d 0
hisound 0
loadas8bit 1
cl_corpsestay 10
cl_showfps 1
fps_max 100
cl_updaterate 101
cl_weather 0
r_dynamic "9"
r_novis "0"
r_traceglow "1"
r_wateralpha "1"
r_mirroralpha "0"
r_bmodelhighfrac "5.0"
r_lightmap "0"
precache "1"
gl_max_size "256"
gl_affinemodels "0"
gl_alphamin "0.25"
gl_clear "0"
gl_dither "1"
gl_flipmatrix "0"
gl_flashblend "0"
gl_cull 1
gl_d3dflip 0
gl_keeptjunctions 1
gl_lightholes 0
gl_max_size 256
gl_picmip 0
gl_playermip 1
gl_round_down 10
gl_wateramp 0
gl_ztrick 1
cl_allowdownload 0
cl_allowupload 0
CL_BACKSPEED 400
CL_FORWARDSPEED 400
cl_hidefrags 1
cl_nosmooth "1"
cl_pitchspeed 250
cl_resend 2
CL_SIDESPEED 9999
cl_smoothtime "0.1"
cl_upspeed 400
cl_vsmoothing "0.05"
ex_extrapmax "1.2"
hud_centerid 1
lightgamma 2
max_shells 0
max_smokepuffs 0
mp_decals 100
r_decals 100
r_mirroralpha 0
r_mmx 1
scr_conspeed 10000
texgamma 2
r_dynamic "9"
r_novis "0"
r_traceglow "1"
r_wateralpha "1"
r_mirroralpha "0"
r_bmodelhighfrac "5.0"
r_lightmap "0"
gl_max_size "256"
precache "1"
gl_affinemodels "0"
gl_alphamin "0.25"
gl_clear "0"
gl_dither "1"
gl_flipmatrix "0"
gl_flashblend "0"
cl_allowdownload 1
cl_allowupload 1
CL_BACKSPEED 400
CL_FORWARDSPEED 400
cl_hidefrags 1
cl_nosmooth "1"
cl_pitchspeed 250
cl_resend 2
CL_SIDESPEED 9999
cl_smoothtime "0.1"
cl_upspeed 400
cl_vsmoothing "0.05"
ex_extrapmax "1.2"
gl_cull 1
gl_d3dflip 0
gl_keeptjunctions 1
gl_lightholes 0
gl_max_size 256
gl_picmip 0
gl_playermip 1
gl_round_down 10
gl_wateramp 0
gl_ztrick 1
hud_centerid 1
lightgamma 2
max_shells 0
max_smokepuffs 0
mp_decals 100
r_decals 100
r_mirroralpha 0
r_mmx 1
scr_conspeed 10000
texgamma 2
violence_ablood 0
violence_agibs 0
violence_hblood 0
violence_hgibs 0
hpk_maxsize 1
cl_corpsestay 0
cl_weather "0"
fps_max "150"
gl_polyoffset "4.0"
gamma "4.0"
texgamma "3"
fastsprites "1"
gl_smoothmodels "1"
r_drawviewmodel "1"
r_shadows "0"
cl_himodels "0"
s_a3d "0"
joystick "0"
s_eax "0"
_snd_mixahead "0.200"
m_filter "1"
gl_texsort "0"
loadas8bit "0"
hisound "1"
voice_enable 1
voice_modenable 1
cl_minmodels 0
GL_TEXTUREMODE "GL_LINEAR_MIPMAP_NEAREST"
mp_decals 60
Max_shells 0
Max_smokepuffs 0
Cl_shadows 0
Cl_minmodels 1
Gl_clear 0
Gl_keeptjunctions 0
Gl_texture model Gl_linear_mipmap_nearest
Gl_picmip 1
Gl_max_size 256
gl_max_size "256"
precache "1"
gl_affinemodels "0"
gl_alphamin "0.25"
gl_clear "0"
gl_dither "1"
gl_flipmatrix "0"
gl_flashblend "0"
gl_cull 1
gl_texsort "0"
GL_TEXTUREMODE "GL_LINEAR_MIPMAP_NEAREST"
r_detailtexture 0
r_mmx 1
cl_himodels 0
gl_cull 1
s_eax 0
s_a3d 0
hisound 0
loadas8bit 1
cl_corpsestay 10
cl_showfps 1
fps_max 100
cl_updaterate 101
cl_weather 0
r_dynamic "9"
r_novis "0"
r_traceglow "1"
r_wateralpha "1"
r_mirroralpha "0"
r_bmodelhighfrac "5.0"
r_lightmap "0"
precache "1"
gl_max_size "256"
gl_affinemodels "0"
gl_alphamin "0.25"
gl_clear "0"
gl_dither "1"
gl_flipmatrix "0"
gl_flashblend "0"
gl_cull 1
gl_d3dflip 0
gl_keeptjunctions 1
gl_lightholes 0
gl_max_size 256
gl_picmip 0
gl_playermip 1
gl_round_down 10
gl_wateramp 0
gl_ztrick 1
cl_allowdownload 0
cl_allowupload 0
CL_BACKSPEED 400
CL_FORWARDSPEED 400
cl_hidefrags 1
cl_nosmooth "1"
cl_pitchspeed 250
cl_resend 2
CL_SIDESPEED 9999
cl_smoothtime "0.1"
cl_upspeed 400
cl_vsmoothing "0.05"
ex_extrapmax "1.2"
hud_centerid 1
lightgamma 2
max_shells 0
max_smokepuffs 0
mp_decals 100
r_decals 100
r_mirroralpha 0
r_mmx 1
scr_conspeed 10000
texgamma 2
r_dynamic "9"
r_novis "0"
r_traceglow "1"
r_wateralpha "1"
r_mirroralpha "0"
r_bmodelhighfrac "5.0"
r_lightmap "0"
gl_max_size "256"
precache "1"
gl_affinemodels "0"
gl_alphamin "0.25"
gl_clear "0"
gl_dither "1"
gl_flipmatrix "0"
gl_flashblend "0"
cl_allowdownload 1
cl_allowupload 1
CL_BACKSPEED 400
CL_FORWARDSPEED 400
cl_hidefrags 1
cl_nosmooth "1"
cl_pitchspeed 250
cl_resend 2
CL_SIDESPEED 9999
cl_smoothtime "0.1"
cl_upspeed 400
cl_vsmoothing "0.05"
ex_extrapmax "1.2"
gl_cull 1
gl_d3dflip 0
gl_keeptjunctions 1
gl_lightholes 0
gl_max_size 256
gl_picmip 0
gl_playermip 1
gl_round_down 10
gl_wateramp 0
gl_ztrick 1
hud_centerid 1
lightgamma 2
max_shells 0
max_smokepuffs 0
mp_decals 100
r_decals 100
r_mirroralpha 0
r_mmx 1
scr_conspeed 10000
texgamma 2
violence_ablood 0
violence_agibs 0
violence_hblood 0
violence_hgibs 0
hpk_maxsize 1
cl_corpsestay 0
cl_weather "0"
fps_max "150"
gl_polyoffset "4.0"
gamma "4.0"
texgamma "3"
fastsprites "1"
gl_smoothmodels "1"
r_drawviewmodel "1"
r_shadows "0"
cl_himodels "0"
s_a3d "0"
joystick "0"
s_eax "0"
_snd_mixahead "0.200"
m_filter "1"
gl_texsort "0"
loadas8bit "0"
hisound "1"
voice_enable 1
voice_modenable 1
cl_minmodels 0
GL_TEXTUREMODE "GL_LINEAR_MIPMAP_NEAREST"
gravity 400
fps_max "1100"
fps_modem "1100"
cl_upspeed "401"
net_graph "3"
bind "TAB" "+showscores"
bind "ENTER" "+attack"
bind "ESCAPE" "cancelselect"
bind "SPACE" "+jump"
bind "'" "+moveup"
bind "+" "sizeup"
bind "," "buyammo1"
bind "-" "sizedown"
bind "." "buyammo2"
bind "/" "+movedown"
bind "0" "slot10"
bind "1" "slot1"
bind "2" "slot2"
bind "3" "slot3"
bind "4" "slot4"
bind "5" "slot5"
bind "6" "slot6"
bind "7" "slot7"
bind "8" "slot8"
bind "9" "slot9"
bind ";" "+mlook"
bind "=" "sizeup"
bind "[" "invprev"
bind "]" "invnext"
bind "`" "toggleconsole"
bind "a" "+moveleft"
bind "b" "buy"
bind "c" "radio3"
bind "d" "+moveright"
bind "e" "+use"
bind "f" "impulse 100"
bind "g" "drop"
bind "h" "+commandmenu"
bind "i" "tutor_toggle"
bind "j" "cheer"
bind "k" "+voicerecord"
bind "l" "showbriefing"
bind "m" "chooseteam"
bind "n" "nightvision"
bind "o" "buyequip"
bind "q" "lastinv"
bind "r" "+reload"
bind "s" "+back"
bind "t" "impulse 201"
bind "u" "messagemode2"
bind "v" "+moveup"
bind "w" "+forward"
bind "x" "radio2"
bind "y" "messagemode"
bind "z" "radio1"
bind "~" "toggleconsole"
bind "UPARROW" "+forward"
bind "DOWNARROW" "+back"
bind "LEFTARROW" "+left"
bind "RIGHTARROW" "+right"
bind "ALT" "+strafe"
bind "CTRL" "+duck"
bind "SHIFT" "+speed"
bind "F1" "autobuy"
bind "F2" "rebuy"
bind "F5" "snapshot"
bind "F6" "save quick"
bind "F7" "load quick"
bind "F10" "quit prompt"
bind "INS" "+klook"
bind "PGDN" "+lookdown"
bind "PGUP" "+lookup"
bind "END" "centerview"
bind "MWHEELDOWN" "+duck"
bind "MWHEELUP" "invprev"
bind "MOUSE1" "+attack"
bind "MOUSE2" "+attack2"
bind "PAUSE" "pause"
bind "mwheeldown" "+duck; wait; -duck; wait; +duck; wait; -duck; wait; +duck; wait; -duck; wait; +duck; wait; -duck; wait"
gl_clear "0"
gl_playermip "2"
max_shells "0"
cl_shadows "0"
violence_ablod "0"
mp_decals 60
Max_shells 0
Max_smokepuffs 0
Cl_shadows 0
Cl_minmodels 1
Gl_clear 0
Gl_keeptjunctions 0
Gl_texture model Gl_linear_mipmap_nearest
Gl_picmip 1
Gl_max_size 256
gl_max_size "256"
precache "1"
gl_affinemodels "0"
gl_alphamin "0.25"
gl_clear "0"
gl_dither "1"
gl_flipmatrix "0"
gl_flashblend "0"
gl_cull 1
gl_texsort "0"
GL_TEXTUREMODE "GL_LINEAR_MIPMAP_NEAREST"
r_detailtexture 0
r_mmx 1
cl_himodels 0
gl_cull 1
s_eax 0
s_a3d 0
hisound 0
loadas8bit 1
cl_corpsestay 10
cl_showfps 1
fps_max 100
cl_updaterate 101
cl_weather 0
r_dynamic "9"
r_novis "0"
r_traceglow "1"
r_wateralpha "1"
r_mirroralpha "0"
r_bmodelhighfrac "5.0"
r_lightmap "0"
precache "1"
gl_max_size "256"
gl_affinemodels "0"
gl_alphamin "0.25"
gl_clear "0"
gl_dither "1"
gl_flipmatrix "0"
gl_flashblend "0"
gl_cull 1
gl_d3dflip 0
gl_keeptjunctions 1
gl_lightholes 0
gl_max_size 256
gl_picmip 0
gl_playermip 1
gl_round_down 10
gl_wateramp 0
gl_ztrick 1
cl_allowdownload 0
cl_allowupload 0
CL_BACKSPEED 400
CL_FORWARDSPEED 400
cl_hidefrags 1
cl_nosmooth "1"
cl_pitchspeed 250
cl_resend 2
CL_SIDESPEED 9999
cl_smoothtime "0.1"
cl_upspeed 400
cl_vsmoothing "0.05"
ex_extrapmax "1.2"
hud_centerid 1
lightgamma 2
max_shells 0
max_smokepuffs 0
mp_decals 100
r_decals 100
r_mirroralpha 0
r_mmx 1
scr_conspeed 10000
texgamma 2
r_dynamic "9"
r_novis "0"
r_traceglow "1"
r_wateralpha "1"
r_mirroralpha "0"
r_bmodelhighfrac "5.0"
r_lightmap "0"
gl_max_size "256"
precache "1"
gl_affinemodels "0"
gl_alphamin "0.25"
gl_clear "0"
gl_dither "1"
gl_flipmatrix "0"
gl_flashblend "0"
cl_allowdownload 1
cl_allowupload 1
CL_BACKSPEED 400
CL_FORWARDSPEED 400
cl_hidefrags 1
cl_nosmooth "1"
cl_pitchspeed 250
cl_resend 2
CL_SIDESPEED 9999
cl_smoothtime "0.1"
cl_upspeed 400
cl_vsmoothing "0.05"
ex_extrapmax "1.2"
gl_cull 1
gl_d3dflip 0
gl_keeptjunctions 1
gl_lightholes 0
gl_max_size 256
gl_picmip 0
gl_playermip 1
gl_round_down 10
gl_wateramp 0
gl_ztrick 1
hud_centerid 1
lightgamma 2
max_shells 0
max_smokepuffs 0
mp_decals 100
r_decals 100
r_mirroralpha 0
r_mmx 1
scr_conspeed 10000
texgamma 2
violence_ablood 0
violence_agibs 0
violence_hblood 0
violence_hgibs 0
hpk_maxsize 1
cl_corpsestay 0
cl_weather "0"
fps_max "150"
gl_polyoffset "4.0"
gamma "4.0"
texgamma "3"
fastsprites "1"
gl_smoothmodels "1"
r_drawviewmodel "1"
r_shadows "0"
cl_himodels "0"
s_a3d "0"
joystick "0"
s_eax "0"
_snd_mixahead "0.200"
m_filter "1"
gl_texsort "0"
loadas8bit "0"
hisound "1"
voice_enable 1
voice_modenable 1
cl_minmodels 0
GL_TEXTUREMODE "GL_LINEAR_MIPMAP_NEAREST"
mp_decals 60
Max_shells 0
Max_smokepuffs 0
Cl_shadows 0
Cl_minmodels 1
Gl_clear 0
Gl_keeptjunctions 0
Gl_texture model Gl_linear_mipmap_nearest
Gl_picmip 1
Gl_max_size 256
gl_max_size "256"
precache "1"
gl_affinemodels "0"
gl_alphamin "0.25"
gl_clear "0"
gl_dither "1"
gl_flipmatrix "0"
gl_flashblend "0"
gl_cull 1
gl_texsort "0"
GL_TEXTUREMODE "GL_LINEAR_MIPMAP_NEAREST"
r_detailtexture 0
r_mmx 1
cl_himodels 0
gl_cull 1
s_eax 0
s_a3d 0
hisound 0
loadas8bit 1
cl_corpsestay 10
cl_showfps 1
fps_max 100
cl_updaterate 101
cl_weather 0
r_dynamic "9"
r_novis "0"
r_traceglow "1"
r_wateralpha "1"
r_mirroralpha "0"
r_bmodelhighfrac "5.0"
r_lightmap "0"
precache "1"
gl_max_size "256"
gl_affinemodels "0"
gl_alphamin "0.25"
gl_clear "0"
gl_dither "1"
gl_flipmatrix "0"
gl_flashblend "0"
gl_cull 1
gl_d3dflip 0
gl_keeptjunctions 1
gl_lightholes 0
gl_max_size 256
gl_picmip 0
gl_playermip 1
gl_round_down 10
gl_wateramp 0
gl_ztrick 1
cl_allowdownload 0
cl_allowupload 0
CL_BACKSPEED 400
CL_FORWARDSPEED 400
cl_hidefrags 1
cl_nosmooth "1"
cl_pitchspeed 250
cl_resend 2
CL_SIDESPEED 9999
cl_smoothtime "0.1"
cl_upspeed 400
cl_vsmoothing "0.05"
ex_extrapmax "1.2"
hud_centerid 1
lightgamma 2
max_shells 0
max_smokepuffs 0
mp_decals 100
r_decals 100
r_mirroralpha 0
r_mmx 1
scr_conspeed 10000
texgamma 2
r_dynamic "9"
r_novis "0"
r_traceglow "1"
r_wateralpha "1"
r_mirroralpha "0"
r_bmodelhighfrac "5.0"
r_lightmap "0"
gl_max_size "256"
precache "1"
gl_affinemodels "0"
gl_alphamin "0.25"
gl_clear "0"
gl_dither "1"
gl_flipmatrix "0"
gl_flashblend "0"
cl_allowdownload 1
cl_allowupload 1
CL_BACKSPEED 400
CL_FORWARDSPEED 400
cl_hidefrags 1
cl_nosmooth "1"
cl_pitchspeed 250
cl_resend 2
CL_SIDESPEED 9999
cl_smoothtime "0.1"
cl_upspeed 400
cl_vsmoothing "0.05"
ex_extrapmax "1.2"
gl_cull 1
gl_d3dflip 0
gl_keeptjunctions 1
gl_lightholes 0
gl_max_size 256
gl_picmip 0
gl_playermip 1
gl_round_down 10
gl_wateramp 0
gl_ztrick 1
hud_centerid 1
lightgamma 2
max_shells 0
max_smokepuffs 0
mp_decals 100
r_decals 100
r_mirroralpha 0
r_mmx 1
scr_conspeed 10000
texgamma 2
violence_ablood 0
violence_agibs 0
violence_hblood 0
violence_hgibs 0
hpk_maxsize 1
cl_corpsestay 0
cl_weather "0"
fps_max "150"
gl_polyoffset "4.0"
gamma "4.0"
texgamma "3"
fastsprites "1"
gl_smoothmodels "1"
r_drawviewmodel "1"
r_shadows "0"
cl_himodels "0"
s_a3d "0"
joystick "0"
s_eax "0"
_snd_mixahead "0.200"
m_filter "1"
gl_texsort "0"
loadas8bit "0"
hisound "1"
voice_enable 1
voice_modenable 1
cl_minmodels 0
GL_TEXTUREMODE "GL_LINEAR_MIPMAP_NEAREST"
Top 10 Games
New Setups
New Configs
Updated Gear
Updated Configs