Vi autoexec cs2 settings, config & cfg 2015
| Full Name | - |
| Nickname | Vi autoexec |
| Birthday | - |
| Nationality | |
| Game | |
| Since | 2015-06-10 |
| Last Update | 2015-06-10 |
Vi autoexec screenshot
Vi autoexec Gear
| Mouse | - |
| Mousepad | - |
| Keyboard | - |
| Headset | - |
| Earbuds | - |
| Monitor | - |
| Chair | - |
| Controller | - |
| Case | - |
Vi autoexec Gaming PC Setup
| GPU | - |
| CPU | - |
| Memory | - |
| Motherboard | - |
| Power Supply | - |
| Storage | - |
| Fan | - |
| Cooler | - |
Vi autoexec config
The Counter-Strike 2 config file of Vi autoexec has been downloaded 24 times. Download autoexec.cfg by clicking the download button below.
How to install Vi autoexec cs2 config
1. Download autoexec.cfg by clicking the download button above.
2. Extract and/or copy file(s) into your Counter-Strike 2 folder (Example: C:\Program Files (x86)\Steam\userdata\STEAMID\730\local\cfg).
3. Launch the game and type in "exec configname.cfg" in console to load the config or make sure to add "exec autoexec.cfg", "exec userconfig.cfg" or "exec Vi autoexec.cfg" to config.cfg file in your Counter-Strike 2 folder.
2. Extract and/or copy file(s) into your Counter-Strike 2 folder (Example: C:\Program Files (x86)\Steam\userdata\STEAMID\730\local\cfg).
3. Launch the game and type in "exec configname.cfg" in console to load the config or make sure to add "exec autoexec.cfg", "exec userconfig.cfg" or "exec Vi autoexec.cfg" to config.cfg file in your Counter-Strike 2 folder.
Social Media
| Twitch | - |
| - | |
| YouTube | - |
| - | |
| - | |
| TikTok | - |
| Steam | - |
| Discord | - |
Vi autoexec Settings
Monitor
| Resolution | - |
| Aspect Ratio | - |
| Display Mode | - |
| Brightness | - |
| Color Mode | - |
Video Advanced
| Global Shadow Quality | - |
| Model / Texture Detail | - |
| Texture Streaming | - |
| Effect Detail | - |
| Shader Detail | - |
| Boost Player Contrast | - |
| Multicore Rendering | - |
| Multisampling Anti-Aliasing Mode | - |
| FXAA Anti-Aliasing | - |
| Texture Filtering Mode | - |
| Wait for Vertical Sync | - |
| Motion Blur | - |
| Triple-Monitor Mode | - |
| Use Uber Shaders | - |
Viewmodel
| FOV | - |
| Offset X | - |
| Offset Y | - |
| Offset Z | - |
| Presetpos | - |
| Shift Left Amt | - |
| Shift Right Amt | - |
| Recoil | - |
| Righthand | - |
Viewmodel commands
Launch Options
Mouse
| DPI | - |
| Sensitivity | - |
| eDPI | - |
| Windows Sensitivity | - |
| Zoom Sensitivity | - |
| Raw Input | - |
| Acceleration | - |
Crosshair
| Draw Outline | - |
| Alpha | - |
| Color | - |
| Blue | - |
| Green | - |
| Red | - |
| Dot | - |
| Gap | - |
| Size | - |
| Style | - |
| Thickness | - |
| Sniper | - |
Crosshair commands
cl_bob
| Lower Amt | - |
| Amt Lat | - |
| Amt Vert | - |
| Cycle | - |
cl_bob commands
HUD
Radar
FAQ
Summary
This page contains the in-game settings, config files (cfg) and hardware setup of Vi autoexec. The Vi autoexec cs2 settings page has been viewed for 1.289 since it was added on 2015-06-10. The last time the settings of Vi autoexec were on 2015-06-10. Visit the cs2 settings page to view more Counter-Strike 2 settings like Vi autoexec or visit upload section to add your own cs2 settings.
Other Counter-Strike 2 settings
| # | Name | Country | Last Update | |
| 1 | 2020-03-28 | |||
| 2 | 2022-10-17 | |||
| 3 | 2021-06-04 | |||
| 4 | 2021-05-12 | |||
| 5 | 2023-04-22 |
Other United States gaming settings
| # | Name | Country | Last Update | |
| 1 | 2024-04-01 | |||
| 2 | 2024-02-26 | |||
| 3 | 2024-02-21 | |||
| 4 | 2024-04-26 | |||
| 5 | 2024-04-04 | |||
| 6 | 2024-03-31 | |||
| 7 | 2022-08-17 | |||
| 8 | 2024-04-07 | |||
| 9 | 2022-08-26 | |||
| 10 | 2025-07-29 |
Vi autoexec CFG file
cl_disablefreezecam 1
developer "1"
con_filter_enable "2"
con_filter_text "game:map"
cl_showloadout 1
// removes the shifting of the arm when crouching down.
cl_viewmodel_shift_left_amt "0"
cl_viewmodel_shift_right_amt "0"
m_mousespeed 0
m_mouseaccel 0
////
// removes the bobbing of the weapon back and forth, when you run.
cl_bob_lower_amt "0"
cl_bobamt_lat "0"
cl_bobamt_vert "0"
// scales the HUD depending on what resolution you use, 1 is max.
hud_scaling "1"
// lowers delay between sounds.
snd_mixahead "0.05"
snd_musicvolume "0"
snd_headphone_pan_exponent "2"
snd_headphone_pan_radial_weight "2
snd_legacy_surround "0"
snd_pitchquality "1"
dsp_enhance_stereo "0"
// sets interpolation values.
cl_interp "0"
cl_interp_ratio "1"
// usual rate commands
cl_cmdrate "128"
cl_updaterate "128"
rate "128000"
r_drawtracers_firstperson 1
// causes the scope to move less while moving scoped and reduces bobbing effect
cl_bobcycle "2"
fps_max 0
fps_max_menu 150
cl_radar_scale "0.5"
cl_radar_rotate "1"
closeonbuy "1"
cl_forcepreload "1"
cl_showhelp 0
cl_lagcompensation "1"
cl_predictweapons "1"
cl_resend "6"
cl_timeout "9999999"
r_dynamic "0"
r_eyegloss "0"
r_eyemove "0"
r_eyeshift_x "0"
r_eyeshift_y "0"
r_eyeshift_z "0"
r_eyesize "0"
muzzleflash_light "0"
sys_antialiasing "0"
sys_aspectratio "-1"
sys_refldetail "0"
mat_queue_mode 2
cl_showloadout 1
////////
bind "KP_INS" "buy m4a1; buy ak47"
bind "KP_END" "buy p250"
bind "KP_DOWNARROW" "buy fiveseven; buy tec9"
bind "KP_PGDN" "buy deagle"
bind "KP_LEFTARROW" "buy flashbang"
bind "KP_5" "buy hegrenade"
bind "KP_RIGHTARROW" "buy smokegrenade"
bind "KP_HOME" "buy molotov; buy incendiarygrenade"
bind "KP_PGUP" "buy awp"
bind "KP_DEL" "buy famas; buy galil"
///////
alias displaydamage "displaydamage_on"
alias displaydamage_on "con_filter_text Damage; con_filter_text_out Player:; con_filter_enable 2; developer 1; alias displaydamage "displaydamage_off"
alias displaydamage_off "con_filter_enable 0; developer 0; alias displaydamage "displaydamage_on"
bind f4 "displaydamage"
alias displaymap "displaymap_on"
alias displaymap_on "con_filter_text "game:map"; con_filter_text_out "game:mapgroupname"; con_filter_enable 2; developer 1; alias displaymap "displaymap_off""
alias displaymap_off "con_filter_enable 0; developer 0; alias displaymap "displaymap_on""
Bind f3 "displaymap"
ECHO ================================================
ECHO ===[ Shroud Autoexec CFG loaded! ]=====
ECHO ===[ Goodluck have fun! ]=====
ECHO ================================================
//////////////
developer "1"
con_filter_enable "2"
con_filter_text "game:map"
cl_showloadout 1
// removes the shifting of the arm when crouching down.
cl_viewmodel_shift_left_amt "0"
cl_viewmodel_shift_right_amt "0"
m_mousespeed 0
m_mouseaccel 0
////
// removes the bobbing of the weapon back and forth, when you run.
cl_bob_lower_amt "0"
cl_bobamt_lat "0"
cl_bobamt_vert "0"
// scales the HUD depending on what resolution you use, 1 is max.
hud_scaling "1"
// lowers delay between sounds.
snd_mixahead "0.05"
snd_musicvolume "0"
snd_headphone_pan_exponent "2"
snd_headphone_pan_radial_weight "2
snd_legacy_surround "0"
snd_pitchquality "1"
dsp_enhance_stereo "0"
// sets interpolation values.
cl_interp "0"
cl_interp_ratio "1"
// usual rate commands
cl_cmdrate "128"
cl_updaterate "128"
rate "128000"
r_drawtracers_firstperson 1
// causes the scope to move less while moving scoped and reduces bobbing effect
cl_bobcycle "2"
fps_max 0
fps_max_menu 150
cl_radar_scale "0.5"
cl_radar_rotate "1"
closeonbuy "1"
cl_forcepreload "1"
cl_showhelp 0
cl_lagcompensation "1"
cl_predictweapons "1"
cl_resend "6"
cl_timeout "9999999"
r_dynamic "0"
r_eyegloss "0"
r_eyemove "0"
r_eyeshift_x "0"
r_eyeshift_y "0"
r_eyeshift_z "0"
r_eyesize "0"
muzzleflash_light "0"
sys_antialiasing "0"
sys_aspectratio "-1"
sys_refldetail "0"
mat_queue_mode 2
cl_showloadout 1
////////
bind "KP_INS" "buy m4a1; buy ak47"
bind "KP_END" "buy p250"
bind "KP_DOWNARROW" "buy fiveseven; buy tec9"
bind "KP_PGDN" "buy deagle"
bind "KP_LEFTARROW" "buy flashbang"
bind "KP_5" "buy hegrenade"
bind "KP_RIGHTARROW" "buy smokegrenade"
bind "KP_HOME" "buy molotov; buy incendiarygrenade"
bind "KP_PGUP" "buy awp"
bind "KP_DEL" "buy famas; buy galil"
///////
alias displaydamage "displaydamage_on"
alias displaydamage_on "con_filter_text Damage; con_filter_text_out Player:; con_filter_enable 2; developer 1; alias displaydamage "displaydamage_off"
alias displaydamage_off "con_filter_enable 0; developer 0; alias displaydamage "displaydamage_on"
bind f4 "displaydamage"
alias displaymap "displaymap_on"
alias displaymap_on "con_filter_text "game:map"; con_filter_text_out "game:mapgroupname"; con_filter_enable 2; developer 1; alias displaymap "displaymap_off""
alias displaymap_off "con_filter_enable 0; developer 0; alias displaymap "displaymap_on""
Bind f3 "displaymap"
ECHO ================================================
ECHO ===[ Shroud Autoexec CFG loaded! ]=====
ECHO ===[ Goodluck have fun! ]=====
ECHO ================================================
//////////////
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