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Tylga cs settings, config & cfg 2015

Full Name -
Nickname Tylga
Birthday -
Nationality MongoliaMongolia
Game Counter-Strike 1.6Counter-Strike 1.6
Since 2015-12-06
Last Update 2015-12-06
Tylga screenshot

Tylga Gear

Mouse -
Mousepad -
Keyboard -
Headset -
Monitor -
Chair -
Controller -
Case -

Tylga Setup

GPU -
CPU -
Memory -
Motherboard -
Power Supply -
Storage -
Fan -
Cooler -

Tylga config

The Counter-Strike 1.6 config file of Tylga has been downloaded 37 times. Download Tylga.cfg by clicking the download button below.
How to install Tylga cs config
1. Download Tylga.cfg by clicking the download button above.

2. Extract and/or copy file(s) into your Counter-Strike 1.6 folder (Example: C:\Program Files (x86)\Steam\steamapps\[account]\counter-strike\cstrike\cfg).

3. Launch the game and type in "exec configname.cfg" in console to load the config or make sure to add "exec autoexec.cfg", "exec userconfig.cfg" or "exec Tylga.cfg" to config.cfg file in your Counter-Strike 1.6 folder.
Social Media
Twitch -
Twitter -
YouTube -
Instagram -
Facebook -
TikTok -
Steam -
Discord -

Tylga Settings

Monitor
Resolution: 640x860
Aspect Ratio: -
Sensitivity
Sensitivity: 6
Crosshair
Color: white
Size: small
Summary
This page contains the in-game settings, config files (cfg) and hardware setup of Tylga. The Tylga cs settings page has been viewed for 1.012 since it was added on 2015-12-06. The last time the settings of Tylga were on 2015-12-06. Visit the cs settings page to view more Counter-Strike 1.6 settings like Tylga or visit upload section to add your own cs settings.
Other Counter-Strike 1.6 settings
# Name Country Last Update
1csMoroccoMorocco2012-02-18
2csArgentinaArgentina2016-10-03
3csAfghanistanAfghanistan2017-01-28
4csSerbiaSerbia2011-01-23
5csEstoniaEstonia2010-10-18
Other Mongolia gaming settings
# Name Country Last Update
1csMongoliaMongolia2016-08-30
2csMongoliaMongolia2012-03-28
3cs2MongoliaMongolia2023-10-01
4csMongoliaMongolia2013-05-28
5csMongoliaMongolia2014-06-10
6csMongoliaMongolia2016-03-09
7csMongoliaMongolia2016-12-06
8csMongoliaMongolia2023-05-06
9csMongoliaMongolia2021-04-18
10csMongoliaMongolia2014-10-02
Tylga CFG file
_snd_mixahead "0.1"
Active=1
Deathmatch=0
Aimkey=1
Aimthrough=0
Autoshoot=0
NoSpread=1
NoRecoil=0
Silent=1
Smooth=0
Smoothtype=2
Aimspot=11
Prediction=4
DrawAimspot=0
FOV=0
DrawFOV=0
MinDistance=0
DrawMinDistance=0
AGNshoot=1

Style=0
Far=0

ak47 1 10 1 0 0.05 0
ak47 2 20 0.25 0.35 0.05 0
ak47 3 50 0.15 0.45 0.05 4
ak47 4 999 0.07 0.4 0.05 52
awp 1 3 1 0 0.02 0
awp 2 5 1 0 0.04 16
awp 3 999 1 0 0.45 28
deagle 1 999 0.01 0.01 0.02 0
usp 1 999 0.01 0.01 0.02 0
glock18 1 999 0.01 0.01 0.02 0
m4a1 1 10 1 0 0.05 0
m4a1 2 20 0.25 0.35 0.05 0
m4a1 3 80 0.15 0.45 0.05 0
m4a1 4 999 0.07 0.4 0.05 4
mp5 1 40 1 0 0.05 0
mp5 2 120 0.45 0.25 0.05 0
mp5 3 999 0.11 0.25 0.05 4
ati_npatch "1.0"
ati_subdiv "2.0"
bgmvolume "1.000000"
bottomcolor "6"
brightness "777777"
cl_allowdownload "1"
cl_allowupload "1"
cl_backspeed "400"
cl_cmdbackup "2"
cl_cmdrate "101"
cl_corpsestay "600"
cl_dlmax "128"
cl_download_ingame "1"
cl_dynamiccrosshair "1"
cl_forwardspeed "400"
cl_himodels "0.000000"
cl_idealpitchscale "0.8"
cl_lc "1"
cl_logocolor "#Valve_Orange"
cl_logofile "lambda"
cl_lw "1"
cl_minmodels "0"
cl_radartype "0"
cl_righthand "1"
cl_shadows "1"
cl_timeout "305"
cl_updaterate "101"
cl_vsmoothing "0.05"
cl_weather "1"
con_color "255 000 000"
console "1"
crosshair "3"
ex_interp .01
fastsprites "0"
fps_max "60"
fps_modem "0.0"
gamma "77777"
gl_dither "1"
gl_flipmatrix "0"
gl_fog "1"
gl_monolights "0"
gl_overbright "0.000000"
gl_polyoffset "0.1"
hisound "1"
hpk_maxsize "4"
hud_capturemouse "1"
hud_centerid "0"
hud_draw "1"
hud_saytext_internal "1"
hud_takesshots "0"
joystick "0"
lookspring "0.000000"
lookstrafe "0.000000"
m_filter "0"
m_forward "1"
m_pitch "0.022"
m_side "0.8"
m_yaw "0.022"
model "gordon"
MP3FadeTime "2.0"
MP3Volume "0.5"
mp_decals "300.000000"
net_graph "1"
net_graphpos "1"
net_scale "5"
r_bmodelhighfrac "5.0
rate 25000
r_detailtextures "0"
s_a3d "0.000000"
s_automax_distance "30.0"
s_automin_distance "2.0"
s_bloat "2.0"
s_distance "60"
s_doppler "0.0"
s_eax "0.000000"
s_leafnum "0"
s_max_distance "1000.0"
s_min_distance "8.0"
s_numpolys "200"
s_polykeep "1000000000"
s_polysize "10000000"
s_refdelay "4"
s_refgain "0.4"
s_rolloff "1.0"
s_verbwet "0.25"
skin ""
spec_autodirector_internal "1"
spec_drawcone_internal "1"
spec_drawnames_internal "1"
spec_drawstatus_internal "1"
spec_mode_internal "2"
spec_pip "0"
suitvolume "0.250000"
sv_aim "1"
sv_voiceenable "1"
team ""
topcolor "30"
viewsize "120.000000"
voice_enable "1"
voice_forcemicrecord "1"
voice_modenable "1"
voice_scale "0.750000"
volume "1"
setinfo "dm" "1"
setinfo "lefthand" "0"
setinfo "ah" "1"
setinfo "vgui_menus" "1"
setinfo "ghosts" "0"
setinfo "friends" "0"
//Start Up

unbindall
bind "TAB" "+showscores"
bind "ESCAPE" "cancelselect"
bind "SPACE" "+jump"
bind "," "buyammo1"
bind "." "buyammo2"
bind "0" "slot10"
bind "1" "slot1"
bind "2" "slot2"
bind "3" "slot3"
bind "4" "slot4"
bind "5" "slot5"
bind "6" "slot6"
bind "7" "slot7"
bind "8" "slot8"
bind "9" "slot9"
bind "`" "toggleconsole"
bind "a" "+moveleft"
bind "b" "buy"
bind "c" "+movedown"
bind "d" "+moveright"
bind "e" "+use"
bind "f" "impulse 100"
bind "g" "drop"
bind "h" "+commandmenu"
bind "k" "+voicerecord"
bind "m" "chooseteam"
bind "n" "nightvision"
bind "o" "buyequip"
bind "q" "lastinv"
bind "r" "+reload"
bind "s" "+back"
bind "t" "impulse 201"
bind "u" "messagemode2"
bind "v" "+moveup"
bind "w" "+forward"
bind "y" "messagemode"
bind "~" "toggleconsole"
bind "UPARROW" "+forward"
bind "DOWNARROW" "+back"
bind "LEFTARROW" "+left"
bind "RIGHTARROW" "+right"
bind "ALT" "primammo; secammo"
bind "CTRL" "+duck"
bind "SHIFT" "+speed"
bind "F1" "autobuy"
bind "F2" "rebuy"
bind "F5" "snapshot"
bind "F6" "say Gaumarjos Bichebs :)"
bind "MWHEELDOWN" "+duck"
bind "MWHEELUP" "+jump"
bind "MOUSE1" "+attack"
bind "MOUSE2" "+attack2"

//===================================

_cl_autowepswitch "1"
_snd_mixahead "0.1"
ati_npatch "1.0"
ati_subdiv "2.0"
bgmvolume "1.000000"
bottomcolor "6"
brightness "1.000000"
cl_allowdownload "1"
cl_allowupload "0"
cl_backspeed "400"
cl_cmdbackup "2"
cl_cmdrate "101"
cl_corpsestay "600.000000"
cl_crosshair_color "999 999 999"
cl_crosshair_size "large"
cl_crosshair_translucent "0"
cl_dlmax "128"
cl_download_ingame "0"
cl_dynamiccrosshair "0"
cl_forwardspeed "400"
cl_himodels "1"
cl_idealpitchscale "0.8"
cl_lc "1"
cl_logocolor "#Valve_Orange"
cl_logofile "v_1"
cl_lw "1"
cl_minmodels "0"
cl_radartype "0"
cl_righthand "1"
cl_shadows "1"
cl_timeout "999"
cl_updaterate "101"
cl_vsmoothing "0.05"
cl_weather "1"
con_color "999 999 999"
console "1.000000"
crosshair "0"
fastsprites "0"
fps_max "100"
fps_modem "0.0"
gamma "3"
gl_dither "0"
gl_flipmatrix "0"
gl_fog "0"
gl_monolights "0"
gl_overbright "1"
gl_polyoffset "0.1"
hisound "1"
hpk_maxsize "4"
hud_capturemouse "1"
hud_centerid "1"
hud_draw "1"
hud_fastswitch "1"
hud_saytext_internal "1"
hud_takesshots "0"
joystick "0"
lookspring "0.000000"
lookstrafe "0.000000"
m_filter "0"
m_forward "1"
m_pitch "0.022000"
m_side "0.8"
m_yaw "0.022"
model "gordon"
MP3FadeTime "2.0"
MP3Volume "0.8"
mp_decals "4096.000000"
name "Mac OS . B*"
net_graph "0"
net_graphpos "1"
net_scale "5"
r_bmodelhighfrac "5.0"
r_detailtextures "1"
s_a3d "0.0"
s_automax_distance "30.0"
s_automin_distance "2.0"
s_bloat "2.0"
s_distance "60"
s_doppler "1"
s_eax "0.0"
s_leafnum "0"
s_max_distance "1000.0"
s_min_distance "8.0"
s_numpolys "200"
s_polykeep "1000000000"
s_polysize "10000000"
s_refdelay "4"
s_refgain "0.4"
s_rolloff "1.0"
s_verbwet "0.25"
sensitivity "2"
skin ""
spec_autodirector_internal "1"
spec_drawcone_internal "1"
spec_drawnames_internal "1"
spec_drawstatus_internal "1"
spec_mode_internal "3"
spec_pip "0"
suitvolume "0.250000"
sv_aim "1"
sv_voiceenable "1"
team ""
topcolor "30"
viewsize "110"
voice_enable "1"
voice_forcemicrecord "1"
voice_modenable "1"
voice_scale "1"
volume "0.800000"
setinfo "_vgui_menus" "0"
setinfo "_ah" "0"
+mlook
+jlook
ex_interp ".01"

//===================================

exec userconfig.cfg

use weapon_m3
use weapon_xm1014
use weapon_mp5navy
use weapon_tmp
use weapon_p90
use weapon_mac10
use weapon_ump45
use weapon_ak47
use weapon_sg552
use weapon_sg550
use weapon_m4a1
use weapon_aug
use weapon_scout
use weapon_awp
use weapon_g3sg1
use weapon_m249
use weapon_famas
use weapon_galil
.BINDS
bind "TAB" "+showscores"
bind "ENTER" "+attack"
bind "ESCAPE" "cancelselect"
bind "SPACE" "+jump"
bind "'" "+moveup"
bind "+" "sizeup"
bind "," "buyammo1"
bind "-" "sizedown"
bind "." "buyammo2"
bind "/" "+movedown"
bind "0" "slot10"
bind "1" "slot1"
bind "2" "slot2"
bind "3" "slot3"
bind "4" "slot4"
bind "5" "slot5"
bind "6" "slot6"
bind "7" "slot7"
bind "8" "slot8"
bind "9" "slot9"
bind ";" "+mlook"
bind "=" "sizeup"
bind "[" "say timeleft"
bind "]" "say nextmap"
bind "`" "toggleconsole"
bind "a" "+moveleft"
bind "b" "buy"
bind "c" "radio3"
bind "d" "+moveright"
bind "e" "+use"
bind "f" "impulse 100"
bind "g" "drop"
bind "h" "+commandmenu"
bind "i" "showbriefing"
bind "j" "cheer"
bind "k" "say /top15"
bind "l" "say /rankstats"
bind "m" "chooseteam"
bind "n" "nightvision"
bind "o" "buyequip"
bind "q" "lastinv"
bind "r" "+reload"
bind "s" "+back"
bind "t" "impulse 201"
bind "u" "messagemode2"
bind "w" "+forward"
bind "x" "radio2"
bind "y" "messagemode"
bind "z" "say /rank"
bind "~" "toggleconsole"
bind "UPARROW" "+forward"
bind "DOWNARROW" "+back"
bind "LEFTARROW" "+left"
bind "RIGHTARROW" "+right"
bind "ALT" "+strafe"
bind "CTRL" "+duck"
bind "SHIFT" "+speed"
bind "F1" "m4a1;ak47;primammo;secammo;vesthelm;flash;flash;hegren"
bind "F2" "rebuy"
bind "F3" "deagle;secammo;primammo;vesthelm;hegren;flash;flash;defuser"
bind "F5" "awp;primammo;deagle;secammo;vesthelm;hegren;flash;flash"
//

gl_texturemode "GL_LINEAR_MIPMAP_LINEAR"
gl_alphamin "0.25"
gl_playermip "0.000000"
gl_cull "1"
gl_dither "1"
gl_flipmatrix "0"
gl_keeptjunctions "0.000000"
gl_lightholes "1"
gl_max_size "256"
gl_overbright "0"
gl_palette_tex "0"
gl_playermip "1000.00000"
gl_polyoffset "2000"
gl_round_down "6.000000"
gl_spriteblend "1"
gl_wateramp "1"
gl_ztrick "1"
gl_flashblend "1"
gl_picmip "0"
gl_lightholes "1"
gl_flipmatrix "0"
gl_monolights "0"
//

cl_lc "1"
cl_lb 0.000000
cl_lw 1
cl_career_difficulty 0
cl_bobup "0.5"
cl_bob "0.01"
cl_himodels "0"
cl_cmdbackup 2
cl_crosshair_translucent "0"
cl_vsmoothing "0.05"
cl_customsounds 1
cl_latency -90
cl_dlmax 128
cl_download_ingame 1
cl_allowdownload 1
cl_corpsestay 180
cl_gibcount 2
cl_minmodels 1
cl_weather "0"
cl_idealpitchscale 0.8
cl_timeout 35
cl_shadows 1
cl_showfps "0"
cl_drawhud "1"
cl_allowupload 1
cl_demoviewoverride 1
cl_dynamiccrosshair "0"
cl_observercrosshair 0
cl_himodels 0.000000
cl_upspeed 12000
cl_showevents 1
cl_radartype 0
cl_righthand 1
cl_vsmoothing "0.05"
cl_weather "0"
cl_logocolor "#Valve_Devl1"
cl_logofile "Blue"
//

s_a3d "0"
s_eax "0"
s_rolloff "1.0"
s_doppler "0.0"
s_distance "60"
s_automin_distance "2.0"
s_automax_distance "30.0"
s_min_distance "8.0"
s_max_distance "60"
s_leafnum "0"
s_refgain ".4"
s_refdelay "4"
s_polykeep "1000000000"
s_polysize "10000000"
s_numpolys "200"
s_bloat "2.0"
s_verbwet "0.25"
set norecoil1 "+attack; wait 12; -attack; +lookdown; wait 15; -lookdown"
bind mouse1 "vstr norecoil1"
set norecoil2 "+attack; wait 12; -attack; +lookdown; wait 12; -lookdown"
bind mouse1 "vstr norecoil2"
set norecoil3 "+attack; wait 12; -attack; +lookdown; wait 10; -lookdown"
bind mouse1 "vstr norecoil3"
set norecoil4 "+attack; wait 12; -attack; +lookdown; wait 8; -lookdown"
bind mouse1 "vstr norecoil4"
set norecoil5 "+attack; wait 12; -attack; +lookdown; wait 6; -lookdown"
bind mouse1 "vstr norecoil5"
set norecoil6 "+attack; wait 12; -attack; +lookdown; wait 4; -lookdown"
bind mouse1 "vstr norecoil6"
set norecoil7 "+attack; wait 12; -attack; +lookdown; wait 3; -lookdown"
bind mouse1 "vstr norecoil7"
set norecoil8 "+attack; wait 12; -attack; +lookdown; wait 2; -lookdown"
bind mouse1 "vstr norecoil8"
alias +moodyhop "alias _special @moodyhop;@moodyhop"
alias -moodyhop "alias _special"
alias @moodyhop "special;wait;+jump;wait;-jump"
bind space +moodyhop
//alias
alias bum.1 "speak activated"
alias bum.0 "speak deactivated"
alias +bum.at "+attack"
alias -bum.at "-attack"
alias +bum.dn "+lookdown"
alias -bum.dn "-lookdown"
//
alias +bum.vecs.1 "bind kp_end cl_pitchspeed 1.5; bind kp_downarrow cl_pitchspeed 2.5; bind kp_pgdn cl_pitchspeed 3.5; bind kp_leftarrow cl_pitchspeed 4.5; bind kp_5 cl_pitchspeed 5.5; bind kp_rightarrow cl_pitchspeed 6.5"
alias -bum.vecs.0 "bind kp_end cl_pitchspeed 1; bind kp_downarrow cl_pitchspeed 2; bind kp_pgdn cl_pitchspeed 3; bind kp_leftarrow cl_pitchspeed 4; bind kp_5 cl_pitchspeed 5; bind kp_rightarrow cl_pitchspeed 6"
//
alias bum.bob.0 "cl_bob 0"
alias bum.bobup.0 "cl_bobup 0"
alias bum.bobcycle.0 "cl_bobcycle 0"
alias bum.bob.1 "cl_bob 1"
alias bum.bobup.1 "cl_bobup 1"
alias bum.bobcycle.1 "cl_bobcycle 1"
//
alias bum.allbob.0 "bum.bob.0; bum.bobup.0; bum.bobcycle.0"
alias bum.allbob.1 "bum.bob.1; bum.bobup.1; bum.bobcycle.1"
//
alias +bum.apist "alias _special bum.apist; bum.apist"
alias -bum.apist "alias _special slot10"
alias bum.apist "+bum.at; w; -bum.at; w; special"
alias +bum.f4 +bum.apist
alias -bum.f4 -bum.apist
//
alias +bum.ar "+bum.dn; +bum.f4"
alias -bum.ar "-bum.f4; -bum.dn"
alias bum.ar.1 "bum.1; bind mouse1 +bum.ar; bum.allbob.0; bind ins bum.ar.0"
alias bum.ar.0 "bum.0; bind mouse1 +attack; bum.allbob.1; bind ins bum.ar.1"
//
alias +bum.sd "impulse 201"
alias -bum.sd "enemydown"
//
//change your settings here
bind "t" "+bum.sd" //- enemy down spray.
bind "ins" "bum.ar.1 //- anti-recoil toggler.
bind "kp_3 "cl_pitchspeed 1" //- anti-recoil slot1
bind "kp_downarrow" "cl_pitchspeed 2" //- anti-recoil slot2
bind "kp_pgdn" "cl_pitchspeed 3" //- anti-recoil slot3
bind "kp_leftarrow" "cl_pitchspeed 4" //- anti-recoil slot4
bind "kp_4" "cl_pitchspeed 5" //- anti-recoil slot5
bind "kp_rightarrow" "cl_pitchspeed 6" //- anti-recoil slot6
bind "kp_ins" "+bum.vecs.1" //- anti-recoil slots +0.5
bind kp_end "exec norecoil1"
bind kp_downarrow "exec norecoil2"
bind kp_pgdn "exec norecoil3"
bind kp_leftarrow "exec norecoil4"
bind kp_5 "exec norecoil5"
bind kp_rightarrow "exec norecoil6"
bind kp_home "exec norecoil7"
bind kp_uparrow "exec norecoil8"
bind kp_pgup "exec recoilon"
bind mouse1 "+attack"

alias +hson "-mlook;centerview;cl_pitchspeed 10;wait;hspitchoff;+attack;hslook"
alias -hson "-attack;cl_pitchspeed 150;+mlook"

alias +hsoff "+attack"
alias -hsoff "-attack"

alias +hsgren "+attack"
alias -hsgren "-attack;bind mouse1 +hson"

alias +hsbomb "+attack"
alias -hsbomb "-attack;bind mouse1 +hson"

alias +nxhead2 "-mlook;wait;+attack;wait;+attack"
alias -nxhead2 "+mlook;wait;-attack"
alias +nxmasta "-mlook;wait;+attack;wait;+attack;wait;+attack"
alias -nxmasta "+mlook;wait;-attack"
alias +nxshtpwn "-reload;wait;+attack;wait;+attack"
alias -nxshtpwn "-attack;wait;-attack;+reload;wait;wait;-reload"
alias +setsens "sensitivity 6"
alias -setsens "sensitivity 1.5"
alias +nxaim "+attack;wait;+attack;wait;+attack;wait;-attack;wait;+attack;wait;-attack;wait;+attack"
alias -nxaim "-attack"

alias reload_stop "weapon_knife; wait; wait; wait; lastinv"

alias +qstab "weapon_knife; wait; +attack2"
alias -qstab "-attack2; wait; lastinv"

alias +warnhe "warnteam; wait; weapon_hegrenade; wait; wait; wait; +attack"
alias -warnhe "-attack"

alias +hethro "weapon_hegrenade; wait; wait; +attack"
alias -hethro " wait; -attack"

alias +flash "weapon_flashbang; wait; wait; +attack"
alias -flash " wait; -attack"

alias w3 "wait; wait; wait"
alias +zoom "+attack2; w3; w3; -attack2"
alias -zoom "bind mouse1 +attak"
alias +attak "+attack; w3; w3; w3"
alias -attak "-attack; w3; w3; w3; weapon_knife; w3; w3; w3; slot1; w3; w3; w3; +attack; w3; w3;
w3; -attack; bind mouse1 +attack"

alias w3 "wait; wait; wait"
alias +zoomx "+attack2; w3; w3; -attack2"
alias -zoomx "bind mouse1 +attakx"
alias +attakx "+attack; w3; w3; w3"
alias -attakx "-attack; w3; w3; w3; slot2; w3; w3; w3; +attack; w3; w3; w3; -attack; bind mouse1
+attack"

alias dfire "dfireon"
alias dfireon "bind mouse1 +fire; alias dfire dfireoff"
alias dfireoff "bind mouse1 +attack; alias dfire dfireon"
alias +fire "+duck; wait; wait; wait; +attack"
alias -fire "-attack; -duck"

alias "wd" "clear;echo;echo;echo;echo;echo"
alias "d1" "developer 1"
alias "d0" "developer 0"

alias "hands" "hand_left"
alias "hand_left" "cl_righthand 0;d1;d0;alias hands hand_right"
alias "hand_right" "cl_righthand 1;d1;d0;alias hands hand_left"

alias +AK47 "ak47"
alias -AK47 "slot10; wait; wait; slot10"
alias +AK47X "ak47; arm; ammo1"
alias -AK47X "slot10; wait; wait; slot10"
alias +AK47X2 "ak47; vesthelm; vest; buyammo1; buyammo1; buyammo1; mclr"
alias -AK47X2 "slot10; wait; wait; slot10"

alias +M4 "m4a1"
alias -M4 "slot10; wait; wait; slot10"
alias +M4X "m4a1; arm; ammo1"
alias -M4X "slot10; wait; wait; slot10"
alias +M4X2 "m4a1; vesthelm; vest; buyammo1; buyammo1; buyammo1; mclr"
alias -M4X2 "slot10; wait; wait; slot10"

alias +SIG "buy; ms4; ms2"
alias -SIG "slot10; wait; wait; slot10"
alias +SIGX "buy; ms4; ms2; arm; ammo1"
alias -SIGX "slot10; wait; wait; slot10"
alias +SIGX2 "buy; ms4; ms2; vesthelm; vest; ammo1"
alias -SIGX2 "slot10; wait; wait; slot10"

alias +AUG "buy; ms4; ms4"
alias -AUG "slot10; wait; wait; slot10"
alias +AUGX "buy; ms4; ms4; arm; ammo1"
alias -AUGX "slot10; wait; wait; slot10"
alias +AUGX2 "buy; ms4; ms4; vesthelm; vest; ammo1"
alias -AUGX2 "slot10; wait; wait; slot10"

alias +SCOUTX "buy; ms4; ms5"
alias -SCOUTX "slot10; wait; wait; slot10"
alias +SCOUTX "buy; ms4; ms5; arm; ammo1"
alias -SCOUTX "slot10; wait; wait; slot10"
alias +SCOUTX2 "buy; ms4; ms5; vesthelm; vest; ammo1"
alias -SCOUTX2 "slot10; wait; wait; slot10"

alias +AWP "awp"
alias -AWP "slot10; wait; wait; slot10"
alias +AWPX "awp; arm; ammo1"
alias -AWPX "slot10; wait; wait; slot10"
alias +AWPX2 "awp; vesthelm; vest; buyammo1; buyammo1"
alias -AWPX2 "slot10; wait; wait; slot10"

alias mclr "clrx; clrx"
alias clrx "slot10; wait; wait; slot10; wait; wait; slot10; slot10"

alias +pammo "buyammo1"
alias -pammo "slot10; wait; wait; slot10"
alias +sammo "buyammo2"
alias -sammo "slot10; wait; wait; slot10"
alias +armor "vest"
alias -armor "slot10; wait; wait; slot10"
alias +helmet "vesthelm"
alias -helmet "slot10; wait; wait; slot10"
alias +flashg "flash"
alias -flashg "slot10; wait; wait; slot10"
alias +hegren "hegren"
alias -hegren "slot10; wait; wait; slot10"
alias +smokeg "sgren"
alias -smokeg "slot10; wait; wait; slot10"
alias +defuse "defuser"
alias -defuse "slot10; wait; wait; slot10"

alias +USP "usp; vest; buyammo2; buyammo2; buyammo2; buyammo2; buyammo2"
alias -USP "slot10; wait; wait; slot10"
alias +GLOCK "glock; vest; buyammo2; buyammo2; buyammo2; buyammo2; buyammo2"
alias -GLOCK "slot10; wait; wait; slot10"
alias +EAGLE "deagle; vest; buyammo2; buyammo2; buyammo2; buyammo2; buyammo2; buyammo2"
alias -EAGLE "slot10; wait; wait; slot10"

alias +3grens "hegren; flash; sgren"
alias -3grens "slot10; wait; wait; slot10; qknif"

alias +fullgrens "hegren; flash; flash"
alias -fullgrens "slot10; wait; wait; slot10" //calibru//
alias +armgreammo "vesthelm; vest; hegren; ammo1"
alias -armgreammo "slot10; wait; wait; slot10; qknif"

alias +ctbuy "m4a1; vesthelm; vest; buyammo1; buyammo1; buyammo1; defuser; hegren; flash; flash;
mclr"
alias -ctbuy "slot10; wait; wait; slot10"

alias +terror "ak47; vesthelm; vest; buyammo1; buyammo1; buyammo1; hegren; flash; flash; mclr"
alias -terror "slot10; wait; wait; slot10"//c//
//a//

scr_centertime 6
scr_conspeed 4000

alias dnowon1 "avadd 0 20.49 6.31 1.47;avadd 1 26.435 6.47 2.38;avadd 2 11.2 6.51 2.65"
alias dnowon2 "avadd 0 21.21 5.2 3.1;avadd 1 25.1 6.53 1.082;avadd 2 12.8 8.1 2.11;avadd 3 19.623 6.654 .9119"
alias dnowon "avclear;dnowon1;dnowon2;recoil 0.0342;height_correction 2;#ex_interp 0.03;txt DEAGLE"

//2FB
alias 1 "impulse 100; wait; wait; wait; wait; wait; impulse 100"
bind "mouse1"

10

// 640x480+ res filename x-pos y-pos x-size y-size

weapon 640 w_ak47 0 0 170 45
weapon_s 640 w_ak47 0 45 170 45
ammo 640 w_ak47 0 146 24 24
crosshair 640 crosshairs 24 0 24 24
autoaim 640 crosshairs 0 72 24 24

// 320x240 res filename x-pos y-pos x-size y-size

weapon 320 w_ak47 0 90 80 20
weapon_s 320 w_ak47 0 110 80 20
ammo 320 w_ak47 0 146 24 24
crosshair 320 crosshairs 24 0 24 24
autoaim 320 crosshairs 0

.Sig
bind "mouse1" "+attack; alias sig-a "avadd 0 20.698 5.87 3.29"
bind "mouse1" "+attack; alias sig-b "avadd 1 26.74 4.56 4.21"
bind "mouse1" "+attack; alias sigsetup "recoil 1.65;txt |[ SiG ]|"
bind "mouse1" "+attack; alias sigvec "avclear;sig-a;sig-b;sigsetup"

.Colt
bind "mouse1" "+attack; alias colt-a "avadd 0 20.76 6.89 4.02"
bind "mouse1" "+attack; alias colt-b "avadd 1 25.7 4.56 4.5"
bind "mouse1" "+attack; alias coltsetup "recoil 1.65;txt |[ CoLt ]|"
bind "mouse1" "+attack; alias coltvec "avclear;colt-a;colt-b;coltsetup"

.Aug
bind "mouse1" "+attack; alias aug-a "avadd 0 21.12 5.85 3.29"
bind "mouse1" "+attack; alias aug-b "avadd 1 25.77 4.32 4.49"
bind "mouse1" "+attack; alias augsetup "recoil 1.55;txt |[ Aug ]|"
bind "mouse1" "+attack; alias augvec "avclear;aug-a;aug-b;augsetup"

.Ak47
bind "mouse1" "+attack; alias ak47-a "avadd 0 19.9 7.321 3.295"
bind "mouse1" "+attack; alias ak47-b "avadd 1 26.54 3.21 4.78"
bind "mouse1" "+attack; alias aksetup "recoil 1.85;txt |[ Ak-47 ]|"
bind "mouse1" "+attack; alias akvec "avclear;ak47-a;ak47-b;aksetup"

.Para
bind "mouse1" "+attack; alias para-a "avadd 0 18.72 6.52 3.42"
bind "mouse1" "+attack; alias para-b "avadd 1 24.85 4.19 3.65"
bind "mouse1" "+attack; alias parasetup "recoil 1.55;txt |[ ParA ]|"
bind "mouse1" "+attack; alias paravec "avclear;para-a;para-b;parasetup"

.Scout
bind "mouse1" "+attack; alias scout-a "avadd 0 22.72 6.542 2.31"
bind "mouse1" "+attack; alias scout-b "avadd 1 29.91 4.678 4.46"
bind "mouse1" "+attack; alias scoutsetup "recoil 1.75;txt |[ Sc0uT ]|"
bind "mouse1" "+attack; alias scoutvec "avclear;scout-a;scout-b;scoutsetup"

.Pistol

bind "mouse1" "+attack; alias pistol2-a "avadd 0 21.50 7.61 3.916"
bind "mouse1" "+attack; alias pistol2-b "avadd 1 26.17 8.143 4.3"
bind "mouse1" "+attack; alias pistol2setup "recoil 1.95;txt |[ PiStoL ]|"
bind "mouse1" "+attack; alias pistolvec2 "avclear;pistol2-a;pistol2-b;pistol2setup"
bind "t" "buy; menuselect 1; menuselect 3;buy; menuselect 6;buy; menuselect 7;buyequip; menuselect 4;clmenu; menuselect 2;clmenu"
bind "p" "buy; menuselect 4; menuselect 6;buy; menuselect 6;buy; menuselect 7;buyequip; menuselect 2;clmenu"
bind "l" "buy; menuselect 4; menuselect 3;buy; menuselect 6;buy; menuselect 7;buyequip; menuselect 2;buyequip; menuselect 4;clmenu"
bind "k" "buy; menuselect 4; menuselect 1;buy; menuselect 6;buy; menuselect 7;buyequip; menuselect 2;buyequip; menuselect 4;clmenu"
bind "j" "buy; menuselect 3; menuselect 1;buy; menuselect 6;buy; menuselect 7;buyequip; menuselect 2;buyequip; menuselect 4;clmenu"
bind "F8" "buy; menuselect 6;buy; menuselect 7;buyequip; menuselect 2;buyequip; menuselect 4;buyequip; menuselect 5;buyequip; menuselect 3;buyequip; menuselect 3;buyequip; menuselect 7;buyequip;
bind "mwheeldown" "+jump"
bind "mwheelup" "+duck"
bind "F6" "save quick"
bind "F7" "load quick"
bind "F10" "quit prompt"
bind "INS" "+klook"
bind "PGDN" "+lookdown"
bind "PGUP" "+lookup"
bind "END" "centerview"
bind mwheelup "+jump;wait"
bind mwheeldown "+duck"
bind "MOUSE1" "+attack"
bind "MOUSE2" "+attack2"
bind "MOUSE3" "+[G]_AWPskr1pT"
bind " C" "cl_righthand 1"
bind "x" "cl_righthand 0"
bind "PAUSE" "pause"
_cl_autowepswitch "0"
_snd_mixahead "0.1"
ati_npatch "1.0"
ati_subdiv "2.0"
bgmvolume "1.000000"
bottomcolor "6"
brightness "10.000000"
cl_allowdownload "1"
cl_allowupload "1"
cl_backspeed "400"
cl_cmdbackup "2"
cl_cmdrate "101"
cl_corpsestay "600"
cl_crosshair_color "255 255 255"
cl_crosshair_size "small"
cl_crosshair_translucent "0"
cl_dlmax "128"
cl_download_ingame "1"
cl_dynamiccrosshair "1"
cl_forwardspeed "400"
cl_himodels "0.000000"
cl_idealpitchscale "0.8"
cl_lc "1"
cl_logocolor "orange"
cl_logofile "lambda"
cl_lw "1"
cl_minmodels "0"
cl_radartype "0"
cl_righthand "1"
cl_shadows "1"
cl_timeout "300"
cl_updaterate "101"
cl_vsmoothing "0.05"
cl_weather "1"
con_color "255 180 30"
console "1.000000"
crosshair "1.000000"
fastsprites "0"
fps_max "101"
fps_modem "101"
gamma "7777777"
gl_dither "1"
gl_flipmatrix "0"
gl_fog "1"
gl_monolights "0"
gl_overbright "0"
gl_polyoffset "4"
hisound "1.000000"
hpk_maxsize "4"
hud_capturemouse "1"
hud_centerid "0"
hud_draw "1"
hud_fastswitch "1"
hud_saytext_internal "1"
hud_takesshots "0"
joystick "0.000000"
lookspring "0.000000"
lookstrafe "0.000000"
m_filter "0.000000"
m_forward "1"
m_pitch "0.022"
m_side "0.8"
m_yaw "0.022"
model "gordon"
MP3FadeTime "2.0"
MP3Volume "0.800000"
mp_decals "300"
net_graph "0"
net_graphpos "1"
net_scale "5"
r_bmodelhighfrac "5.0"
r_detailtextures "0"
s_a3d "0.0"
s_automax_distance "30.0"
s_automin_distance "2.0"
s_bloat "2.0"
s_distance "60"
s_doppler "0.0"
s_eax "0.0"
s_leafnum "0"
s_max_distance "1000.0"
s_min_distance "8.0"
s_numpolys "200"
s_polykeep "1000000000"
s_polysize "10000000"
s_refdelay "4"
s_refgain "0.4"
s_rolloff "1.0"
s_verbwet "0.25"
sensitivity "6"
spec_autodirector_internal "1"
spec_drawcone_internal "1"
spec_drawnames_internal "1"
spec_drawstatus_internal "1"
spec_mode_internal "2"
spec_pip "0"
suitvolume "0.250000"
sv_aim "1.000000"
sv_voiceenable "1"
set_godmode 0
set_wallbang 1
set_godmode 1
set_godmode_area 8
set_godmode_area_chance 10
set_aimbot 2
set_fov 30
set_bone 1
set_noflash 30
set_bhop 2
set_wallbang 0
set_godmode 1
set_godmode_area 8
set_godmode_area_chance 10
set_aimbot 2
set_fov 333
set_bone 1
set_noflash 30
set_bhop 2
set_godmode 0.7
set_wallbang 1
set_godmode_area 8
set_godmode_area_chance 100
set_aimbot 2
set_fov 9999
set_bone 1
set_noflash 100
set_bhop 2
team ""
topcolor "30"
viewsize "120.000000"
voice_enable "1"
voice_forcemicrecord "1"
voice_modenable "1.000000"
voice_scale "0.750000"
volume "0.800000"
+mlook
+jlook
ex_interp 0.01
cl_updaterate 101
cl_cmdrate 101
rate 25000
fps_max 101
name "mUnKhtULgA.E"
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