Swenn css settings, config & cfg 2012
| Full Name | - |
| Nickname | Swenn |
| Birthday | - |
| Nationality | |
| Game | |
| Since | 2012-07-18 |
| Last Update | 2012-07-18 |
Navigation
| Swenn Gear |
| Swenn Setup |
| Swenn Config |
| Swenn Settings |
Swenn screenshot
Swenn Gear
| Mouse | - |
| Mousepad | - |
| Keyboard | - |
| Headset | - |
| Earbuds | - |
| Monitor | - |
| Chair | - |
| Controller | - |
| Case | - |
Swenn Gaming PC Setup
| GPU | - |
| CPU | - |
| Memory | - |
| Motherboard | - |
| Power Supply | - |
| Storage | - |
| Fan | - |
| Cooler | - |
Swenn config
The Counter-Strike Source config file of Swenn has been downloaded 43 times. Download autoexec.cfg by clicking the download button below.
How to install Swenn css config
1. Download autoexec.cfg by clicking the download button above.
2. Extract and/or copy file(s) into your Counter-Strike Source folder (Example: C:\Program Files (x86)\Steam\steamapps\[account]\counter-strike source\cstrike\cfg).
3. Launch the game and type in "exec configname.cfg" in console to load the config or make sure to add "exec autoexec.cfg", "exec userconfig.cfg" or "exec Swenn.cfg" to config.cfg file in your Counter-Strike Source folder.
2. Extract and/or copy file(s) into your Counter-Strike Source folder (Example: C:\Program Files (x86)\Steam\steamapps\[account]\counter-strike source\cstrike\cfg).
3. Launch the game and type in "exec configname.cfg" in console to load the config or make sure to add "exec autoexec.cfg", "exec userconfig.cfg" or "exec Swenn.cfg" to config.cfg file in your Counter-Strike Source folder.
Social Media
| Twitch | - |
| - | |
| YouTube | - |
| - | |
| - | |
| TikTok | - |
| Steam | - |
| Discord | - |
Swenn Settings
Monitor
| Resolution: | - |
| Aspect Ratio: | - |
Sensitivity
| Sensitivity: | - |
Crosshair
| Color: | - |
| Size: | - |
FAQ
Summary
This page contains the in-game settings, config files (cfg) and hardware setup of Swenn. The Swenn css settings page has been viewed for 1.612 since it was added on 2012-07-18. The last time the settings of Swenn were on 2012-07-18. Visit the css settings page to view more Counter-Strike Source settings like Swenn or visit upload section to add your own css settings.
Other Counter-Strike Source settings
| # | Name | Country | Last Update | |
| 1 | 2020-01-07 | |||
| 2 | 2023-06-06 | |||
| 3 | 2020-09-24 | |||
| 4 | 2021-04-20 | |||
| 5 | 2024-03-04 |
Other Hungary gaming settings
| # | Name | Country | Last Update | |
| 1 | 2021-06-19 | |||
| 2 | 2023-11-12 | |||
| 3 | 2021-02-12 | |||
| 4 | 2021-08-29 | |||
| 5 | 2020-06-12 | |||
| 6 | 2025-10-03 | |||
| 7 | 2020-01-11 | |||
| 8 | 2025-05-17 | |||
| 9 | 2025-08-05 | |||
| 10 | 2025-11-08 |
Swenn CFG file
echo "$weNN cfg is run on the css"
echo "$weNN cfg 100%loaded"
bindek // :
bind "v" admin
bind "p" "say $weNN cfg 100%loaded..."
bind "o" "say Ebbe sirjal te büdös low [____]"
bind "x" "say Ebbe Sirj----->\______/"
ratek //:
rate "25000"
cl_updaterate "100"
cl_cmdrate "100"
célkereszt beállitások //:
cl_crosshairscale "4000"
cl_crosshaircolor "10"
cl_dynamiccrosshair "0"
cl_scalecrosshair "1"
cl_crosshairalpha "200"
cl_crosshairusealpha "1"
radar beállitások // :
cl_radartype "0"
cl_radaralpha "200"
cl_radar_locked "0"
net beállitások // :
net_graph "0"
net_scale "5"
net_graphpos "2"
net_graphsolid "1"
hang // :
volume " 1.0"
cl beállitások // :
cl_interp "0.01"
cl_smooth "0"
cl_smoothtime "0.01"
cl_lagcompensation "1"
cl_lagcomp_errorcheck "1"
cl_drawmonitors "0"
cl_ejectbrass "0"
cl_forcepreload "1"
cl_predictweapons "1"
cl_pred_optimize "2"
cl_phys_props_max "50"
cl_c4dynamiclight "1"
cl_minmodels "1"
cl_min_ct "4"
cl_min_t "4"
cl_ragdoll_physics_enable "1"
cl_ragdoll_collide "1"
fps beállitások // :
mat_antialias "0"
mat_forceaniso "0"
mat_trilinear "0"
mat_bloomscale "0"
mat_bumpmap "0"
mat_clipz "1"
mat_colorcorrection "0"
mat_compressedtextures "1"
mat_debug_postprocessing_effects "0"
mat_debugdepthmode "0"
mat_debugdepthval "128"
mat_debugdepthvalmax "256"
mat_disable_bloom "1"
mat_filterlightmaps "1"
mat_forcehardwaresync "0"
mat_hdr_enabled "0"
mat_hdr_level "0"
mat_parallaxmap "0"
mat_picmip "2"
mat_reducefillrate "1"
mat_specular "0"
mat_vsync "0"
mat_monitorgamma "1.6"
r_DoCovertTransitions "0"
r_decals "50"
r_decal_cullsize "0"
r_dopixelvisibility "0"
r_drawbatchdecals "0"
r_drawflecks "0"
r_drawmodeldecals "0"
r_dynamic "0"
r_eyes "1"
r_flex "0"
r_lightaverage "1"
r_lod "-1"
r_maxdlights "32"
r_occlusion "1"
r_renderoverlayfragment "0"
r_rootlod "2"
r_shadows "1"
r_shadowmaxrendered "1"
r_shadowrendertotexture "1"
r_teeth "0"
r_waterforceexpensive "0"
r_waterdrawreflection "0"
r_worldlights "2"
r_worldlightmin "0.0002"
r_3dnow "1"
r_mmx "1"
r_sse "1"
r_sse2 "1"
r_3dsky "0"
rope_averagelight "0"
rope_collide "0"
rope_shake "0"
rope_smooth "0"
rope_smooth_minwidth "0"
rope_smooth_minalpha "0"
rope_smooth_maxalphawidth "0"
rope_smooth_maxalpha "0"
rope_smooth_enlarge "0"
rope_subdiv "0"
rope_wind_dist "0.01"
func_break_max_pieces "0"
gl_clear "0"
mp_decals "0"
net_showevents "0"
props_break_max_pieces "0"
props_break_max_pieces_perframe "0"
texture_budget_background_alpha "999
texture_budget_panel_height "0"
texture_budget_panel_width "0"
voice_enable "1"
voice_scale "1"
voice_modenable "1"
violence_agibs "1"
violence_hgibs "1"
violence_hblood "1"
violence_ablood "1"
sensitivity "15.0"
fps_max "500"
echo "$weNN cfg 100%loaded"
bindek // :
bind "v" admin
bind "p" "say $weNN cfg 100%loaded..."
bind "o" "say Ebbe sirjal te büdös low [____]"
bind "x" "say Ebbe Sirj----->\______/"
ratek //:
rate "25000"
cl_updaterate "100"
cl_cmdrate "100"
célkereszt beállitások //:
cl_crosshairscale "4000"
cl_crosshaircolor "10"
cl_dynamiccrosshair "0"
cl_scalecrosshair "1"
cl_crosshairalpha "200"
cl_crosshairusealpha "1"
radar beállitások // :
cl_radartype "0"
cl_radaralpha "200"
cl_radar_locked "0"
net beállitások // :
net_graph "0"
net_scale "5"
net_graphpos "2"
net_graphsolid "1"
hang // :
volume " 1.0"
cl beállitások // :
cl_interp "0.01"
cl_smooth "0"
cl_smoothtime "0.01"
cl_lagcompensation "1"
cl_lagcomp_errorcheck "1"
cl_drawmonitors "0"
cl_ejectbrass "0"
cl_forcepreload "1"
cl_predictweapons "1"
cl_pred_optimize "2"
cl_phys_props_max "50"
cl_c4dynamiclight "1"
cl_minmodels "1"
cl_min_ct "4"
cl_min_t "4"
cl_ragdoll_physics_enable "1"
cl_ragdoll_collide "1"
fps beállitások // :
mat_antialias "0"
mat_forceaniso "0"
mat_trilinear "0"
mat_bloomscale "0"
mat_bumpmap "0"
mat_clipz "1"
mat_colorcorrection "0"
mat_compressedtextures "1"
mat_debug_postprocessing_effects "0"
mat_debugdepthmode "0"
mat_debugdepthval "128"
mat_debugdepthvalmax "256"
mat_disable_bloom "1"
mat_filterlightmaps "1"
mat_forcehardwaresync "0"
mat_hdr_enabled "0"
mat_hdr_level "0"
mat_parallaxmap "0"
mat_picmip "2"
mat_reducefillrate "1"
mat_specular "0"
mat_vsync "0"
mat_monitorgamma "1.6"
r_DoCovertTransitions "0"
r_decals "50"
r_decal_cullsize "0"
r_dopixelvisibility "0"
r_drawbatchdecals "0"
r_drawflecks "0"
r_drawmodeldecals "0"
r_dynamic "0"
r_eyes "1"
r_flex "0"
r_lightaverage "1"
r_lod "-1"
r_maxdlights "32"
r_occlusion "1"
r_renderoverlayfragment "0"
r_rootlod "2"
r_shadows "1"
r_shadowmaxrendered "1"
r_shadowrendertotexture "1"
r_teeth "0"
r_waterforceexpensive "0"
r_waterdrawreflection "0"
r_worldlights "2"
r_worldlightmin "0.0002"
r_3dnow "1"
r_mmx "1"
r_sse "1"
r_sse2 "1"
r_3dsky "0"
rope_averagelight "0"
rope_collide "0"
rope_shake "0"
rope_smooth "0"
rope_smooth_minwidth "0"
rope_smooth_minalpha "0"
rope_smooth_maxalphawidth "0"
rope_smooth_maxalpha "0"
rope_smooth_enlarge "0"
rope_subdiv "0"
rope_wind_dist "0.01"
func_break_max_pieces "0"
gl_clear "0"
mp_decals "0"
net_showevents "0"
props_break_max_pieces "0"
props_break_max_pieces_perframe "0"
texture_budget_background_alpha "999
texture_budget_panel_height "0"
texture_budget_panel_width "0"
voice_enable "1"
voice_scale "1"
voice_modenable "1"
violence_agibs "1"
violence_hgibs "1"
violence_hblood "1"
violence_ablood "1"
sensitivity "15.0"
fps_max "500"
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