SET css settings, config & cfg 2012
Full Name | - |
Nickname | SET |
Birthday | - |
Nationality | ![]() |
Game | ![]() |
Since | 2012-09-03 |
Last Update | 2012-09-03 |
Navigation
SET Gear |
SET Setup |
SET Config |
SET Settings |
SET screenshot
SET Gear
Mouse | - |
Mousepad | - |
Keyboard | - |
Headset | - |
Monitor | - |
Chair | - |
Controller | - |
Case | - |
SET Gaming PC Setup
GPU | - |
CPU | - |
Memory | - |
Motherboard | - |
Power Supply | - |
Storage | - |
Fan | - |
Cooler | - |
SET config
The Counter-Strike Source config file of SET has been downloaded 82 times. Download autoexec.cfg by clicking the download button below.
How to install SET css config
1. Download autoexec.cfg by clicking the download button above.
2. Extract and/or copy file(s) into your Counter-Strike Source folder (Example: C:\Program Files (x86)\Steam\steamapps\[account]\counter-strike source\cstrike\cfg).
3. Launch the game and type in "exec configname.cfg" in console to load the config or make sure to add "exec autoexec.cfg", "exec userconfig.cfg" or "exec SET.cfg" to config.cfg file in your Counter-Strike Source folder.
2. Extract and/or copy file(s) into your Counter-Strike Source folder (Example: C:\Program Files (x86)\Steam\steamapps\[account]\counter-strike source\cstrike\cfg).
3. Launch the game and type in "exec configname.cfg" in console to load the config or make sure to add "exec autoexec.cfg", "exec userconfig.cfg" or "exec SET.cfg" to config.cfg file in your Counter-Strike Source folder.
Social Media
Twitch | - |
- | |
YouTube | - |
- | |
- | |
TikTok | - |
Steam | - |
Discord | - |
SET Settings
Monitor
Resolution: | - |
Aspect Ratio: | - |
Sensitivity
Sensitivity: | 1.2 |
Crosshair
Color: | - |
Size: | - |
FAQ
Summary
This page contains the in-game settings, config files (cfg) and hardware setup of SET. The SET css settings page has been viewed for 1.524 since it was added on 2012-09-03. The last time the settings of SET were on 2012-09-03. Visit the css settings page to view more Counter-Strike Source settings like SET or visit upload section to add your own css settings.
Other Counter-Strike Source settings
# | Name | Country | Last Update | |
1 | ![]() | ![]() | 2023-06-19 | |
2 | ![]() | ![]() | 2021-08-23 | |
3 | ![]() | ![]() | 2020-08-08 | |
4 | ![]() | ![]() | 2020-01-07 | |
5 | ![]() | ![]() | 2022-08-27 |
Other Ukraine gaming settings
# | Name | Country | Last Update | |
1 | ![]() | ![]() | 2022-10-13 | |
2 | ![]() | ![]() | 2024-05-12 | |
3 | ![]() | ![]() | 2024-04-26 | |
4 | ![]() | ![]() | 2024-04-16 | |
5 | ![]() | ![]() | 2024-03-16 | |
6 | ![]() | ![]() | 2020-01-31 | |
7 | ![]() | ![]() | 2020-08-27 | |
8 | ![]() | ![]() | 2024-02-01 | |
9 | ![]() | ![]() | 2022-08-26 | |
10 | ![]() | ![]() | 2022-08-20 |
SET CFG file
[{REGISTRY}]
DXLevel_V1=95
AutoConfigVersion=1
ScreenWidth=1980
ScreenHeight=1080 cfg update 17/04/12
ScreenWindowed=0
ScreenMSAA=0
ScreenMSAAQuality=0
MotionBlur=0
ShadowDepthTexture=0
ScreenMonitorGamma=1.600000
/////////////////////////////////////////////
cl_crosshairspreadscale 0.1 Щельность
cl_crosshairsize 3.930000
_crosshairthickness "1.15"
cl_interp_ratio "1"
sensitivity "2.55" СЕНСА
zoom_sensitivity_ratio "1" АВП СЕНСА
cl_downloadfilter "all"
cl_dynamiccrosshair "1"
cl_crosshairalpha "300"
cl_legacy_crosshair_recoil "1"
cl_legacy_crosshair_scale "1"
m_customaccel "0"
m_customaccel_exponent "1"
m_customaccel_max "0"
m_customaccel_scale "0.04"
m_filter "0"
m_mouseaccel1 "0"
m_mouseaccel2 "0"
m_pitch "0.022"
m_yaw "0.022"
fps_max 999
zoom_sensitivity_ratio "1"
cl_crosshairscale 600
cl_minmodels 1
cl_min_ct 4 форма кт
cl_min_t 2 фотма т
cl_downloadfilter "nosounds"
cl_allowupload "0"
cl_allowdownload "0"
///////////////////////////////////
mat_forceaniso=16
mat_picmip=0
mat_trilinear=16
mat_vsync=0
mat_forcehardwaresync=0
mat_parallaxmap=0
mat_reducefillrate=1
mat_antialias=6
mat_aaquality=0
mat_specular=0
mat_bumpmap=0
mat_hdr_level=0
mat_colorcorrection=0
r_shadowrendertotexture=1
r_rootlod=2
r_waterforceexpensive=0
r_waterforcereflectentities=0
cl_crosshaircolor 5
cl_crosshaircolor_r 250
cl_crosshaircolor_g 250
cl_crosshaircolor_b 250
// SHADOWS
r_shadows "1"
r_shadowrendertotexture "1"
r_shadowmaxrendered "100"
// CL_
cl_detail_avoid_force "0"
cl_detail_avoid_radius "0"
cl_detail_avoid_recover_speed "0"
cl_detail_max_sway "0"
cl_clearhinthistory "1"
cl_debugrumble "0"
cl_detaildist "0"
cl_detailfade "400"
cl_drawmonitors "0"
cl_ejectbrass "0"
cl_forcepreload "1"
cl_phys_props_enable "0"
cl_phys_props_max "0"
cl_playerspraydisable "1"
cl_ragdoll_collide "0"
cl_ragdoll_physics_enable "0" - ТРУПЫ(-0 нету -1есть)
cl_rumblescale "0"
cl_show_splashes "0"
cl_showhelp "0"
cl_showpluginmessages "0"
cl_downloadfilter "all"
cl_nowinpanel "1"
cl_disablehtmlmotd "1"
cl_autohelp "0"
cl_hudhint_sound "0"
cl_disablefreezecam "1"
cl_show_achievement_popups "0"
setinfo zb_wantautocashcalling 1
// GIBS
violence_ablood "1"
violence_agibs "1"
violence_hblood "1"
violence_hgibs "1"
// MAT
//
mat_alphacoverage "0"
mat_autoexposure_max "0"
mat_autoexposure_min "0"
mat_bloom_scalefactor_scalar "0"
mat_bloomscale "0"
mat_bufferprimitives "0"
mat_bumpmap "0"
mat_clipz "1"
mat_compressedtextures "1"
mat_debugdepthval "128"
mat_debugdepthvalmax "256"
mat_diffuse "1"
mat_disable_bloom "1"
mat_disable_fancy_blending "1"
mat_disable_lightwarp "1"
mat_disable_ps_patch "1"
mat_envmapsize "0"
mat_envmaptgasize "0"
mat_fastspecular "1"
mat_filterlightmaps "0"
mat_filtertextures "1"
mat_forcehardwaresync "0"
mat_forcemanagedtextureintohardware "0"
mat_framebuffercopyoverlaysize "0"
mat_hdr_level "0"
mat_max_worldmesh_vertices "0"
mat_maxframelatency "0"
mat_mipmaptextures "1"
mat_non_hdr_bloom_scalefactor "0"
mat_parallaxmap "0"
mat_reducefillrate "1"
mat_shadowstate "0"
mat_software_aa_blur_one_pixel_lines "0"
mat_software_aa_strength "0"
mat_software_aa_strength_vgui "0"
mat_software_aa_tap_offset "0"
mat_softwarelighting "0"
mat_specular "0"
mat_use_compressed_hdr_textures "0"
mat_wateroverlaysize "0"
mat_debugdepthmode "0"
mat_debug_postprocessing_effects "0"
mat_force_ps_patch "0"
mat_postprocess_x "0"
mat_postprocess_y "0"
// MISC
//
adsp_debug "0"
budget_show_history "0"
commentary "0"
flex_smooth "0"
func_break_max_pieces "0"
g_ragdoll_fadespeed "0"
g_ragdoll_lvfadespeed "0"
gl_clear "0"
jpeg_quality "100"
lod_transitiondist "0"
mp_decals "200"
muzzleflash_light "1"
overview_mode "1"
prop_active_gib_limit "0"
props_break_max_pieces "0"
showhitlocation "1"
sv_forcepreload "1"
weapon_showproficiency "1"
flex_rules "0"
blink_duration "0"
gl_picmip "0"
gl_playermip "3"
gl_texturemode "3"
mat_forceaniso "16"
// NET
//
rate "1048576"
cl_cmdrate "66"
cl_updaterate "66"
cl_interp_ratio "1"
cl_interp"0"
cl_lagcompensation "2"
cl_pred_optimize "2"
cl_predict "1"
cl_predictweapons "1"
cl_smooth "0"
cl_smoothtime "0.02"
cl_wpn_sway_interp "0"
cl_interp_all 0
net_maxroutable "1260"
net_maxfragments "1260"
// R_
//
r_3dsky "0"
r_PhysPropStaticLighting "0"
r_ambientboost "0"
r_ambientfactor "0"
r_ambientmin "0"
r_bloomtintb "0"
r_bloomtintexponent "0"
r_bloomtintg "0"
r_bloomtintr "0"
r_cheapwaterend "1"
r_cheapwaterstart "1"
r_decal_cullsize "15"
r_decals "200"
r_decalstaticprops "0"
r_dopixelvisibility "0"
r_drawbatchdecals "0"
r_drawdetailprops "0"
r_drawflecks "0"
r_drawmodeldecals "0"
r_dynamic "0"
r_eyes "0"
r_fastzreject "1"
r_flex "0"
r_forcewaterleaf "0"
r_hunkalloclightmaps "0"
r_lightaverage "0"
r_lightcache_zbuffercache "0"
r_maxdlights "0"
r_maxmodeldecal "0"
r_maxnewsamples "0"
r_maxsampledist "0"
r_minnewsamples "0"
r_occlusion "1"
r_propsmaxdist "0"
r_renderoverlayfragment "0"
r_ropetranslucent "0"
r_spray_lifetime "0"
r_staticprop_lod "3"
r_teeth "0"
r_waterdrawreflection "0"
r_waterdrawrefraction "0"
r_worldlights "0"
r_pixelfog "1"
r_eyegloss "0"
r_eyemove "0"
r_eyeshift_x "0"
r_eyeshift_y "0"
r_eyeshift_z "0"
r_eyesize "0"
r_lod "-1"
// ROPES
//
rope_averagelight "0"
rope_collide "0"
rope_smooth "0"
rope_smooth_enlarge "0"
rope_subdiv "0"
rope_wind_dist "0"
rope_rendersolid "0"
rope_smooth_maxalpha "0"
rope_smooth_maxalphawidth "0"
rope_smooth_minalpha "0"
rope_smooth_minwidth "0"
rope_shake "0"
// SOUND
dsp_enhance_stereo "0"
dsp_slow_cpu "1"
dsp_spatial "40"
dsp_speaker "50"
dsp_volume "1"
dsp_water "14"
soundscape_flush "1"
volume "0.3"
// MULTICORE
cl_interp_threadmodeticks "0"
cl_threaded_bone_setup "0"
cl_threaded_client_leaf_system "0"
host_thread_mode "0"
mat_queue_mode "2"
mp_usehwmmodels "-1"
mp_usehwmvcds "-1"
r_queued_decals "0"
r_queued_post_processing "0"
r_queued_ropes "0"
r_threaded_client_shadow_manager "0"
r_threaded_particles "1"
r_threaded_renderables "0"
threadpool_affinity "0"
======================================
// CVARS
cl_crosshaircolor "5"
cl_crosshaircolor_r 0
cl_crosshaircolor_g 0
cl_crosshaircolor_b 0
hud_fastswitch "1"
cl_autowepswitch "0"
jpeg_quality "111"
fps_max "390"
hud_centerid "1"
net_graph "1"
clientport "1337"
m_rawinput "0"
mat_queue_mode "2"
cl_interp "0.015152"
snd_delay_sound_shift 0 - громкость оружие с которого стреляеш. (0 (слышно) или 999 (не слышно)
mat_monitorgamma_tv 1
mat_monitorgamma_tv_enabled 1
mat_monitorgamma_tv_enabled 1
===============================
// w BINDS
bind "MWHEELUP" ""+jump""
alias "soundon" "volume 0.55; echo Fx config > sound on; alias mutetoggler soundoff"
alias "soundoff" "volume 0.025; echo Fx config > sound off; alias mutetoggler soundon"
alias "mutetoggler" "soundoff"
bind "f10" "mutetoggler"
bind "f4" "cl_crosshairsize "2"
bind "f6" "cl_crosshairsize "4"
bind "w" "+forward"
bind "a" "+moveleft"
bind "s" "+back"
bind "d" "+moveright"
bind "q" "lastinv"
bind "F3" "toggle cl_crosshairscale 800 1380 30000"
bind "MWHEELUP" "+jump"
bind "CTRL" "+duck"
bind "SHIFT" "+speed"
bind "g" "drop"
bind "r" "+reload"
bind "MOUSE1" "+attack"
bind "MOUSE2" "+attack2"
bind "mouse3" "incrementvar cl_crosshaircolor 0 5 1"
bind "MOUSE4" "lastinv"
bind "e" "+use"
bind "t" "impulse 201"
bind "y" "say"
bind "u" "say_team"
bind "k" "+voicerecord"
bind "z" "radio1"
bind "x" "radio2"
bind "c" "radio3"
bind "b" "buymenu"
bind "o" "buyequip"
bind "," "buyammo1"
bind "." "buyammo2"
bind "TAB" "+showscores"
bind "ESCAPE" "cancelselect"
bind "0" "slot10"
bind "1" "slot1"
bind "2" "slot2"
bind "3" "slot3"
bind "4" "slot4"
bind "5" "slot5"
bind "6" "slot6"
bind "7" "slot7"
bind "8" "slot8"
bind "9" "slot9"
bind "`" "toggleconsole"
bind "m" "chooseteam"
bind "F5" "jpeg"
bind "v" "zb_teamcash"
bind "-" "demoui"
zoom
bind "F12" "SCREEN"
DXLevel_V1=95
AutoConfigVersion=1
ScreenWidth=1980
ScreenHeight=1080
ScreenWindowed=0
ScreenMSAA=0
ScreenMSAAQuality=0
MotionBlur=0
ShadowDepthTexture=0
ScreenMonitorGamma=1.600000
/////////////////////////////////////////////
cl_crosshairspreadscale 0.1 Щельность
cl_crosshairsize 3.930000
_crosshairthickness "1.15"
cl_interp_ratio "1"
sensitivity "2.55" СЕНСА
zoom_sensitivity_ratio "1" АВП СЕНСА
cl_downloadfilter "all"
cl_dynamiccrosshair "1"
cl_crosshairalpha "300"
cl_legacy_crosshair_recoil "1"
cl_legacy_crosshair_scale "1"
m_customaccel "0"
m_customaccel_exponent "1"
m_customaccel_max "0"
m_customaccel_scale "0.04"
m_filter "0"
m_mouseaccel1 "0"
m_mouseaccel2 "0"
m_pitch "0.022"
m_yaw "0.022"
fps_max 999
zoom_sensitivity_ratio "1"
cl_crosshairscale 600
cl_minmodels 1
cl_min_ct 4 форма кт
cl_min_t 2 фотма т
cl_downloadfilter "nosounds"
cl_allowupload "0"
cl_allowdownload "0"
///////////////////////////////////
mat_forceaniso=16
mat_picmip=0
mat_trilinear=16
mat_vsync=0
mat_forcehardwaresync=0
mat_parallaxmap=0
mat_reducefillrate=1
mat_antialias=6
mat_aaquality=0
mat_specular=0
mat_bumpmap=0
mat_hdr_level=0
mat_colorcorrection=0
r_shadowrendertotexture=1
r_rootlod=2
r_waterforceexpensive=0
r_waterforcereflectentities=0
cl_crosshaircolor 5
cl_crosshaircolor_r 250
cl_crosshaircolor_g 250
cl_crosshaircolor_b 250
// SHADOWS
r_shadows "1"
r_shadowrendertotexture "1"
r_shadowmaxrendered "100"
// CL_
cl_detail_avoid_force "0"
cl_detail_avoid_radius "0"
cl_detail_avoid_recover_speed "0"
cl_detail_max_sway "0"
cl_clearhinthistory "1"
cl_debugrumble "0"
cl_detaildist "0"
cl_detailfade "400"
cl_drawmonitors "0"
cl_ejectbrass "0"
cl_forcepreload "1"
cl_phys_props_enable "0"
cl_phys_props_max "0"
cl_playerspraydisable "1"
cl_ragdoll_collide "0"
cl_ragdoll_physics_enable "0" - ТРУПЫ(-0 нету -1есть)
cl_rumblescale "0"
cl_show_splashes "0"
cl_showhelp "0"
cl_showpluginmessages "0"
cl_downloadfilter "all"
cl_nowinpanel "1"
cl_disablehtmlmotd "1"
cl_autohelp "0"
cl_hudhint_sound "0"
cl_disablefreezecam "1"
cl_show_achievement_popups "0"
setinfo zb_wantautocashcalling 1
// GIBS
violence_ablood "1"
violence_agibs "1"
violence_hblood "1"
violence_hgibs "1"
// MAT
//
mat_alphacoverage "0"
mat_autoexposure_max "0"
mat_autoexposure_min "0"
mat_bloom_scalefactor_scalar "0"
mat_bloomscale "0"
mat_bufferprimitives "0"
mat_bumpmap "0"
mat_clipz "1"
mat_compressedtextures "1"
mat_debugdepthval "128"
mat_debugdepthvalmax "256"
mat_diffuse "1"
mat_disable_bloom "1"
mat_disable_fancy_blending "1"
mat_disable_lightwarp "1"
mat_disable_ps_patch "1"
mat_envmapsize "0"
mat_envmaptgasize "0"
mat_fastspecular "1"
mat_filterlightmaps "0"
mat_filtertextures "1"
mat_forcehardwaresync "0"
mat_forcemanagedtextureintohardware "0"
mat_framebuffercopyoverlaysize "0"
mat_hdr_level "0"
mat_max_worldmesh_vertices "0"
mat_maxframelatency "0"
mat_mipmaptextures "1"
mat_non_hdr_bloom_scalefactor "0"
mat_parallaxmap "0"
mat_reducefillrate "1"
mat_shadowstate "0"
mat_software_aa_blur_one_pixel_lines "0"
mat_software_aa_strength "0"
mat_software_aa_strength_vgui "0"
mat_software_aa_tap_offset "0"
mat_softwarelighting "0"
mat_specular "0"
mat_use_compressed_hdr_textures "0"
mat_wateroverlaysize "0"
mat_debugdepthmode "0"
mat_debug_postprocessing_effects "0"
mat_force_ps_patch "0"
mat_postprocess_x "0"
mat_postprocess_y "0"
// MISC
//
adsp_debug "0"
budget_show_history "0"
commentary "0"
flex_smooth "0"
func_break_max_pieces "0"
g_ragdoll_fadespeed "0"
g_ragdoll_lvfadespeed "0"
gl_clear "0"
jpeg_quality "100"
lod_transitiondist "0"
mp_decals "200"
muzzleflash_light "1"
overview_mode "1"
prop_active_gib_limit "0"
props_break_max_pieces "0"
showhitlocation "1"
sv_forcepreload "1"
weapon_showproficiency "1"
flex_rules "0"
blink_duration "0"
gl_picmip "0"
gl_playermip "3"
gl_texturemode "3"
mat_forceaniso "16"
// NET
//
rate "1048576"
cl_cmdrate "66"
cl_updaterate "66"
cl_interp_ratio "1"
cl_interp"0"
cl_lagcompensation "2"
cl_pred_optimize "2"
cl_predict "1"
cl_predictweapons "1"
cl_smooth "0"
cl_smoothtime "0.02"
cl_wpn_sway_interp "0"
cl_interp_all 0
net_maxroutable "1260"
net_maxfragments "1260"
// R_
//
r_3dsky "0"
r_PhysPropStaticLighting "0"
r_ambientboost "0"
r_ambientfactor "0"
r_ambientmin "0"
r_bloomtintb "0"
r_bloomtintexponent "0"
r_bloomtintg "0"
r_bloomtintr "0"
r_cheapwaterend "1"
r_cheapwaterstart "1"
r_decal_cullsize "15"
r_decals "200"
r_decalstaticprops "0"
r_dopixelvisibility "0"
r_drawbatchdecals "0"
r_drawdetailprops "0"
r_drawflecks "0"
r_drawmodeldecals "0"
r_dynamic "0"
r_eyes "0"
r_fastzreject "1"
r_flex "0"
r_forcewaterleaf "0"
r_hunkalloclightmaps "0"
r_lightaverage "0"
r_lightcache_zbuffercache "0"
r_maxdlights "0"
r_maxmodeldecal "0"
r_maxnewsamples "0"
r_maxsampledist "0"
r_minnewsamples "0"
r_occlusion "1"
r_propsmaxdist "0"
r_renderoverlayfragment "0"
r_ropetranslucent "0"
r_spray_lifetime "0"
r_staticprop_lod "3"
r_teeth "0"
r_waterdrawreflection "0"
r_waterdrawrefraction "0"
r_worldlights "0"
r_pixelfog "1"
r_eyegloss "0"
r_eyemove "0"
r_eyeshift_x "0"
r_eyeshift_y "0"
r_eyeshift_z "0"
r_eyesize "0"
r_lod "-1"
// ROPES
//
rope_averagelight "0"
rope_collide "0"
rope_smooth "0"
rope_smooth_enlarge "0"
rope_subdiv "0"
rope_wind_dist "0"
rope_rendersolid "0"
rope_smooth_maxalpha "0"
rope_smooth_maxalphawidth "0"
rope_smooth_minalpha "0"
rope_smooth_minwidth "0"
rope_shake "0"
// SOUND
dsp_enhance_stereo "0"
dsp_slow_cpu "1"
dsp_spatial "40"
dsp_speaker "50"
dsp_volume "1"
dsp_water "14"
soundscape_flush "1"
volume "0.3"
// MULTICORE
cl_interp_threadmodeticks "0"
cl_threaded_bone_setup "0"
cl_threaded_client_leaf_system "0"
host_thread_mode "0"
mat_queue_mode "2"
mp_usehwmmodels "-1"
mp_usehwmvcds "-1"
r_queued_decals "0"
r_queued_post_processing "0"
r_queued_ropes "0"
r_threaded_client_shadow_manager "0"
r_threaded_particles "1"
r_threaded_renderables "0"
threadpool_affinity "0"
======================================
// CVARS
cl_crosshaircolor "5"
cl_crosshaircolor_r 0
cl_crosshaircolor_g 0
cl_crosshaircolor_b 0
hud_fastswitch "1"
cl_autowepswitch "0"
jpeg_quality "111"
fps_max "390"
hud_centerid "1"
net_graph "1"
clientport "1337"
m_rawinput "0"
mat_queue_mode "2"
cl_interp "0.015152"
snd_delay_sound_shift 0 - громкость оружие с которого стреляеш. (0 (слышно) или 999 (не слышно)
mat_monitorgamma_tv 1
mat_monitorgamma_tv_enabled 1
mat_monitorgamma_tv_enabled 1
===============================
// w BINDS
bind "MWHEELUP" ""+jump""
alias "soundon" "volume 0.55; echo Fx config > sound on; alias mutetoggler soundoff"
alias "soundoff" "volume 0.025; echo Fx config > sound off; alias mutetoggler soundon"
alias "mutetoggler" "soundoff"
bind "f10" "mutetoggler"
bind "f4" "cl_crosshairsize "2"
bind "f6" "cl_crosshairsize "4"
bind "w" "+forward"
bind "a" "+moveleft"
bind "s" "+back"
bind "d" "+moveright"
bind "q" "lastinv"
bind "F3" "toggle cl_crosshairscale 800 1380 30000"
bind "MWHEELUP" "+jump"
bind "CTRL" "+duck"
bind "SHIFT" "+speed"
bind "g" "drop"
bind "r" "+reload"
bind "MOUSE1" "+attack"
bind "MOUSE2" "+attack2"
bind "mouse3" "incrementvar cl_crosshaircolor 0 5 1"
bind "MOUSE4" "lastinv"
bind "e" "+use"
bind "t" "impulse 201"
bind "y" "say"
bind "u" "say_team"
bind "k" "+voicerecord"
bind "z" "radio1"
bind "x" "radio2"
bind "c" "radio3"
bind "b" "buymenu"
bind "o" "buyequip"
bind "," "buyammo1"
bind "." "buyammo2"
bind "TAB" "+showscores"
bind "ESCAPE" "cancelselect"
bind "0" "slot10"
bind "1" "slot1"
bind "2" "slot2"
bind "3" "slot3"
bind "4" "slot4"
bind "5" "slot5"
bind "6" "slot6"
bind "7" "slot7"
bind "8" "slot8"
bind "9" "slot9"
bind "`" "toggleconsole"
bind "m" "chooseteam"
bind "F5" "jpeg"
bind "v" "zb_teamcash"
bind "-" "demoui"
zoom
bind "F12" "SCREEN"
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