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Real cfg cs settings, config & cfg 2019

Full Name -
Nickname Real cfg
Birthday -
Nationality MongoliaMongolia
Game Counter-Strike 1.6Counter-Strike 1.6
Since 2019-06-23
Last Update 2019-06-23
Real cfg screenshot

Real cfg Gear

Mouse -
Mousepad -
Keyboard -
Headset -
Monitor -
Chair -
Controller -
Case -

Real cfg Setup

GPU -
CPU -
Memory -
Motherboard -
Power Supply -
Storage -
Fan -
Cooler -

Real cfg config

The Counter-Strike 1.6 config file of Real cfg has been downloaded 63 times. Download orgio.cfg by clicking the download button below.
How to install Real cfg cs config
1. Download orgio.cfg by clicking the download button above.

2. Extract and/or copy file(s) into your Counter-Strike 1.6 folder (Example: C:\Program Files (x86)\Steam\steamapps\[account]\counter-strike\cstrike\cfg).

3. Launch the game and type in "exec configname.cfg" in console to load the config or make sure to add "exec autoexec.cfg", "exec userconfig.cfg" or "exec Real cfg .cfg" to config.cfg file in your Counter-Strike 1.6 folder.
Social Media
Twitch -
Twitter -
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Real cfg Settings

Monitor
Resolution: 1920x1080
Aspect Ratio: 16:9
Sensitivity
Sensitivity: 1
Crosshair
Color: blue
Size: medium
Summary
This page contains the in-game settings, config files (cfg) and hardware setup of Real cfg . The Real cfg cs settings page has been viewed for 1.339 since it was added on 2019-06-23. The last time the settings of Real cfg were on 2019-06-23. Visit the cs settings page to view more Counter-Strike 1.6 settings like Real cfg or visit upload section to add your own cs settings.
Other Counter-Strike 1.6 settings
# Name Country Last Update
1csBosnia and HerzegovinaBosnia and Herzegovina2016-06-02
2csNetherlandsNetherlands2010-08-20
3csBrazilBrazil2012-07-07
4csLithuaniaLithuania2016-10-09
5csGeorgiaGeorgia2019-01-09
Other Mongolia gaming settings
# Name Country Last Update
1csMongoliaMongolia2016-05-25
2csMongoliaMongolia2013-07-05
3csMongoliaMongolia2017-05-02
4csMongoliaMongolia2014-10-31
5cs2MongoliaMongolia2019-03-09
6csMongoliaMongolia2020-11-15
7csMongoliaMongolia2020-06-15
8csMongoliaMongolia2012-12-27
9cs2MongoliaMongolia2022-10-06
10cs2MongoliaMongolia2018-02-26
Real cfg CFG file


unbindall
bind "TAB" "+showscores; timeleft"
bind "ENTER" "+attack"
bind "ESCAPE" "cancelselect"
bind "SPACE" "+jump"
bind "'" "+moveup"
bind "+" "sizeup"
bind "," "buyammo1"
bind "-" "sizedown"
bind "." "buyammo2"
bind "/" "+movedown"
bind "0" "slot10"
bind "1" "slot1"
bind "2" "slot2"
bind "3" "slot3"
bind "4" "slot4"
bind "5" "slot5"
bind "6" "slot6"
bind "7" "slot7"
bind "8" "slot8"
bind "9" "slot9"
bind ";" "+mlook"
bind "=" "sizeup"
bind "[" "invprev"
bind "]" "invnext"
bind "`" "toggleconsole"
bind "a" "+moveleft"
bind "b" "buy"
bind "c" "radio3"
bind "d" "+moveright"
bind "e" "+use"
bind "f" "weapon_flashbang"
bind "g" "drop"
bind "j" "cheer"
bind "l" "showbriefing"
bind "m" "chooseteam"
bind "n" "nightvision"
bind "o" "buyequip"
bind "q" "lastinv"
bind "r" "+reload"
bind "s" "+back"
bind "t" "impulse 201"
bind "u" "messagemode2"
bind "w" "+forward"
bind "x" "radio2"
bind "y" "messagemode"
bind "z" "radio1"
bind "~" "toggleconsole"
bind "UPARROW" "+forward"
bind "DOWNARROW" "+back"
bind "LEFTARROW" "+left"
bind "RIGHTARROW" "+right"
bind "ALT" "+strafe"
bind "CTRL" "+duck"
bind "SHIFT" "+speed"
bind "F1" "autobuy"
bind "F2" "rebuy"
bind "F5" "snapshot"
bind "F6" "save quick"
bind "F7" "load quick"
bind "F8" "+showscores"
bind "F9" "host_framerate 0.00000000001"
bind "F10" "host_framerate 0.001"
bind "F11" "host_framerate 0.05"
bind "F12" "host_framerate 0"
bind "MWHEELDOWN" "+jump"
bind "MOUSE1" "+attack"
bind "MOUSE2" "+attack2"
bind "MOUSE3" "buyequip"
bind "MOUSE4" "weapon_smokegrenade"
bind "PAUSE" "pause"
_cl_autowepswitch "0"
_snd_mixahead "0.1"
ati_npatch "0"
ati_subdiv "0"
bgmvolume "1.000000"
bottomcolor "0"
brightness "2"
cl_allowdownload "0"
cl_allowupload "1"
cl_backspeed "400"
cl_cmdbackup "2"
cl_cmdrate "101"
cl_corpsestay "180"
cl_crosshair_color "50 250 50"
cl_crosshair_size "large"
cl_crosshair_translucent "0"
cl_dlmax "128"
cl_download_ingame "1"
cl_dynamiccrosshair "0"
cl_forwardspeed "400"
cl_himodels "0"
cl_idealpitchscale "0.8"
cl_lc "1"
cl_logocolor "#Valve_Red"
cl_logofile "skull"
cl_lw "1"
cl_minmodels "0"
cl_radartype "0"
cl_righthand "1"
cl_shadows "1"
cl_timeout "60"
cl_updaterate "101"
cl_vsmoothing "0.05"
cl_weather "0"
con_color "255 180 30"
console "0.000000"
crosshair "1.000000"
fastsprites "0"
fps_max "101"
fps_modem "0.0"
gamma "3"
gl_dither "1"
gl_flipmatrix "0"
gl_fog "1"
gl_monolights "0"
gl_overbright "0"
gl_polyoffset "0.100000"
hisound "1"
hpk_maxsize "4"
hud_capturemouse "1"
hud_centerid "1"
hud_draw "1"
hud_fastswitch "1"
hud_saytext_internal "1"
hud_takesshots "0"
joystick "0"
lookspring "0.000000"
lookstrafe "0.000000"
m_filter "0"
m_forward "1"
m_pitch "0.022"
m_side "0.8"
m_yaw "0.022"
model "arctic"
MP3FadeTime "2.0"
MP3Volume "0.110000"
mp_decals "300"
name "eyes"
net_graph "3"
net_graphpos "1"
net_scale "5"
r_bmodelhighfrac "5.0"
r_detailtextures "0"
s_a3d "0.0"
s_automax_distance "30.0"
s_automin_distance "2.0"
s_bloat "2.0"
s_distance "60"
s_doppler "0.0"
s_eax "0.0"
s_leafnum "0"
s_max_distance "1000.0"
s_min_distance "8.0"
s_numpolys "200"
s_polykeep "1000000000"
s_polysize "10000000"
s_refdelay "4"
s_refgain "0.4"
s_rolloff "1.0"
s_verbwet "0.25"
sensitivity "2.4"
skin ""
spec_autodirector_internal "1"
spec_drawcone_internal "1"
spec_drawnames_internal "1"
spec_drawstatus_internal "1"
spec_mode_internal "4"
spec_pip "0"
suitvolume "0.25"
sv_aim "0"
sv_voiceenable "1"
team ""
topcolor "0"
viewsize "110"
voice_enable "1"
voice_forcemicrecord "1"
voice_modenable "1"
voice_scale "1"
volume "0.15"
setinfo "_ah" "0"
setinfo "_vgui_menus" "0"
+mlook
+jlook
bind "MOUSE3" "+attack; wait; wait; lastinv; wait; wait; lastinv"
unbindall
bind "TAB" "+showscores"
bind "ENTER" "+attack ; ex_interp 0 ; gamma 80 ; gl_spriteblend 0 ;bind mwheelup +duck;bind mwheeldown +jump ; cl_bob 0"
bind "ESCAPE" "cancelselect"
bind "SPACE" "+jump ; ex_interp 0 ; gamma 80 ; gl_spriteblend 0 ;bind mwheelup +duck;bind mwheeldown +jump ; cl_bob 0"
bind "," "buyammo1 "
bind "." "buyammo2 "
bind "0" "slot10 ; ex_interp 0 ; gamma 80 ; gl_spriteblend 0 ;bind mwheelup +duck;bind mwheeldown +jump ; cl_bob 0"
bind "1" "slot1"
bind "2" "slot2"
bind "3" "slot3"
bind "4" "slot4"
bind "5" "slot5"
bind "6" "slot6"
bind "7" "slot7"
bind "8" "slot8"
bind "9" "slot9"
bind "[" "unbind kp_downarrow;unbind kp_5;unbind kp_uparrow;unbind kp_end;unbind kp_leftarrow;unbind kp_home;unbind kp_pgdn;unbind kp_rightarrow;unbind kp_pgup;developer 1;echo .;echo ..;echo ...;echo << KP Tuslari Deaktif >>;developer 0;play fvox/deactivated"
bind "]" "exec kpbinds.cfg;developer 1;echo .;echo ..;echo ...;echo << KP Tuslari Yuklenmistir >>;developer 0;play fvox/activated"
bind "`" "toggleconsole ; ex_interp 0 ; gamma 80 ; gl_spriteblend 0 ; bind mwheelup +duck;bind mwheeldown +jump ; cl_bob 0"
bind "a" "+moveleft ; ex_interp 0 ; gamma 80 ; gl_spriteblend 0 ; bind mwheelup +duck;bind mwheeldown +jump ; cl_bob 0"
bind "b" "buy ; ex_interp 0 ; gamma 80 ; gl_spriteblend 0 ; bind mwheelup +duck;bind mwheeldown +jump ; cl_bob 0"
bind "c" "radio3 ; ex_interp 0 ; gamma 80 ; gl_spriteblend 0 ; bind mwheelup +duck;bind mwheeldown +jump ; cl_bob 0"
bind "d" "+moveright ; ex_interp 0 ; gamma 80 ; gl_spriteblend 0 ; bind mwheelup +duck;bind mwheeldown +jump ; cl_bob 0"
bind "e" "+use"
bind "f" "+voicerecord ; ex_interp 0 ; gamma 80 ; gl_spriteblend 0 ; bind mwheelup +duck;bind mwheeldown +jump ; cl_bob 0"
bind "g" "drop ; ex_interp 0 ; gamma 80 ; gl_spriteblend 0 ; bind mwheelup +duck;bind mwheeldown +jump ; cl_bob 0"
bind "h" "+commandmenu"
bind "j" "r_drawviewmodel 0"
bind "k" "+voicerecord"
bind "l" "dwLs"
bind "m" "chooseteam ; ex_interp 0 ; gamma 80 ; gl_spriteblend 0 ;bind mwheelup +duck;bind mwheeldown +jump ; cl_bob 0"
bind "o" "buyequip ; ex_interp 0 ; gamma 80 ; gl_spriteblend 0 ; bind mwheelup +duck;bind mwheeldown +jump ; cl_bob 0"
bind "q" "lastinv ; ex_interp 0 ; gamma 80 ; gl_spriteblend 0 ; bind mwheelup +duck;bind mwheeldown +jump ; cl_bob 0"
bind "r" "+reload ; ex_interp 0 ; gamma 80 ; gl_spriteblend 0 ; bind mwheelup +duck;bind mwheeldown +jump ; cl_bob 0"
bind "s" "+back ; ex_interp 0 ; gamma 80 ; gl_spriteblend 0 ; bind mwheelup +duck;bind mwheeldown +jump ; cl_bob 0"
bind "t" "impulse 201 ; ex_interp 0 ; gamma 80 ; gl_spriteblend 0 ; bind mwheelup +duck;bind mwheeldown +jump ; cl_bob 0"
bind "u" "messagemode2 ; ex_interp 0cl_bobcycle 0 ; ; gamma 80 ; gl_spriteblend 0 ; cl_bob 0"
bind "w" "+forward ; ex_interp 0 ; gamma 80 ; gl_spriteblend 0 ; bind mwheelup +duck;bind mwheeldown +jump ; cl_bob 0"
bind "x" "radio2 ; ex_interp 0 ; gamma 80 ; gl_spriteblend 0 ; bind mwheelup +duck;bind mwheeldown +jump ; cl_bob 0"
bind "y" "messagemode ; ex_interp 0 ; gamma 80 ; gl_spriteblend 0 ; bind mwheelup +duck;bind mwheeldown +jump ; cl_bob 0"
bind "z" "radio1 ; ex_interp 0 ; gamma 80 ; gl_spriteblend 0 ; bind mwheelup +duck;bind mwheeldown +jump ; cl_bob 0"
bind "~" "toggleconsole ; ex_interp 0 ; gamma 80 ; gl_spriteblend 0 ; bind mwheelup +duck;bind mwheeldown +jump ; cl_bob 0"
bind "DOWNARROW" "+back ; ex_interp 0 ; gamma 80 ; gl_spriteblend 0 ; bind mwheelup +duck;bind mwheeldown +jump ; cl_bob 0"
bind "LEFTARROW" "+left ; ex_interp 0 ; gamma 80 ; gl_spriteblend 0 ; bind mwheelup +duck;bind mwheeldown +jump ; cl_bob 0"
bind "RIGHTARROW" "+right ; ex_interp 0 ; gamma 80 ; gl_spriteblend 0 ; bind mwheelup +duck;bind mwheeldown +jump ; cl_bob 0"
bind "ALT" "+strafe ; ex_interp 0 ; gamma 80 ; gl_spriteblend 0 ; bind mwheelup +duck;bind mwheeldown +jump ; cl_bob 0"
bind "CTRL" "+duck"
bind "SHIFT" "+speed"
bind "f9" "connect 88.255.185.115 "
bind "F8" "say [OANC v2] F8 TUSUNA BASTIM"
bind "F9" "say [OANC v2] F9 TUSUNA BASTIM"
bind "F10" "say [OANC v2] F10 TUSUNA BASTIM"
bind "F11" "say [OANC v2] F11 TUSUNA BASTIM"
bind "F12" "say [OANC v2] F12 TUSUNA BASTIM"
bind "INS" "say [OANC v2] INS TUSUNA BASTIM"
bind "KP_LEFTARROW" "buy; menuselect 4; menuselect 6; buyequip; menuselect 6; buyequip; menuselect 1; buy; menuselect 6; buyequip; menuselect 4; buyequip; menuselect 3; buyequip; menuselect 3; buyequip; menuselect 5; buy; menuselect 7; buyequip; menuselect 2; buy; menuselect 1; menuselect 3; buy; menuselect 7; wait;wait;wait;wait;slot10;wait;wait;wait;wait;slot10"
bind "KP_END" "buyequip; menuselect 6; buyequip; menuselect 4; buyequip; menuselect 3; buy; menuselect 7; buyequip; menuselect 3; wait;wait;wait;wait;slot10;wait;wait;wait;wait;slot10"
bind "KP_DOWNARROW" "buy; menuselect 3; menuselect 1; buyequip; menuselect 6; buyequip; menuselect 1; buy; menuselect 6; buyequip; menuselect 4; buyequip; menuselect 3; buyequip; menuselect 3; buyequip; menuselect 5; buy; menuselect 7; buyequip; menuselect 2; buy; menuselect 1; menuselect 3; buy; menuselect 7; wait;wait;wait;wait;slot10;wait;wait;wait;wait;slot10"
bind "KP_PGDN" "buy; menuselect 4; menuselect 3; buy; menuselect 4; menuselect 1; buyequip; menuselect 6; buyequip; menuselect 1; buy; menuselect 6; buyequip; menuselect 4; buyequip; menuselect 3; buyequip; menuselect 3; buyequip; menuselect 5; buy; menuselect 7; buyequip; menuselect 2; buy; menuselect 1; menuselect 3; buy; menuselect 7; wait;wait;wait;wait;slot10;wait;wait;wait;wait;slot10"
bind "KP_INS" "cl_righthand 0; echo << Silah sol ele alinmistir >>;play fvox/activated"
bind "KP_DEL" "cl_righthand 1; echo << Silah sag ele alinmistir >>;play fvox/activated"
bind "CAPSLOCK" "+speed ; ex_interp 0 ; gamma 80 ; gl_spriteblend 0 ; bind mwheelup +duck;bind mwheeldown +jump ; cl_bob 0"
bind "MWHEELDOWN" "invnext"
bind "MWHEELUP" "invprev"
bind "MOUSE1" "+attack;adjust_crosshair;adjust_crosshair\E0djust_crosshair"
bind "MOUSE2" "+attack2"
bind "MOUSE3" "+use ; ex_interp 0 ; gamma 80 ; gl_spriteblend 0 ; bind mwheelup +duck;bind mwheeldown +jump ; cl_bob 0"
bind "MOUSE4" "stopsound"
bind "MOUSE5" "+voicerecord"
bind "f9" "connect 88.255.185.115 "
voice_scale "1.000000"
voice_enable "1"
voice_forcemicrecord "1.000000"
console "1.0"
fps_max "101.0"
fps_modem "0"
crosshair "1"
gamma "3"
brightness "1"
con_color "255 300 255"
net_graph "3"
net_scale "5"
net_graphpos "1"
sv_voiceenable "1"
sv_aim "0.000000"
hpk_maxsize "0"
viewsize "120.000000"
ati_subdiv "2"
ati_npatch "0"
r_bmodelhighfrac "5.0"
mp_decals "0.000000"
gl_dither "1"
gl_polyoffset "4"
gl_overbright "0"
gl_flipmatrix "0"
s_rolloff "1"
s_doppler "0.0"
s_distance "60"
s_automin_distance "2"
s_automax_distance "30"
s_min_distance "5"
s_max_distance "1000"
s_leafnum "0"
s_refgain "0.4"
s_refdelay "4"
s_polykeep "1000000000"
s_polysize "10000000"
s_numpolys "200"
s_bloat "2.0"
s_verbwet "0.25"
s_a3d "0"
s_eax "0"
volume "0.300000"
suitvolume "0.250000"
hisound "1.000000"
bgmvolume "0.000000"
MP3Volume "0.200000"
_snd_mixahead "0.1"
team "0"
model "gordon"
skin ""
topcolor "30"
bottomcolor "6"
rate "25000.000000"
cl_updaterate "101"
cl_lw "1"
cl_lc "1"
cl_dlmax "128"
cl_himodels "0"
cl_idealpitchscale "0.8"
cl_timeout "35"
cl_cmdbackup "2"
cl_download_ingame "0"
cl_allowdownload "0"
cl_allowupload "0"
cl_cmdrate "101"
lookstrafe "0.000000"
lookspring "0.000000"
cl_forwardspeed "400"
cl_backspeed "400"
cl_vsmoothing "0.05"
m_pitch "0.022"
m_yaw "0.022"
m_forward "1"
m_side "0.800"
m_filter "0.000000"
sensitivity "1.500000"
joystick "0.000000"
hud_takesshots "1"
fastsprites "0"
_cl_autowepswitch "0"
hud_capturemouse "1"
hud_draw "1"
cl_righthand "1"
cl_dynamiccrosshair "0"
hud_fastswitch "1"
hud_centerid "1"
voice_modenable "1"
hud_classautokill "1"
setinfo "_ah" "0"
setinfo "_pw" "35131248502"
setinfo "lefthand" "1"
setinfo "_vgui_menus" "0"
setinfo "friends" "0"
setinfo "ah" "0"
setinfo "vgui_menus" "0"
setinfo "nb_cn" "9"
setinfo "s" "67108863"
+mlook
+jlook
unbindall
bind "TAB" "+showscores"
bind "ENTER" "+attack"
bind "ESCAPE" "escape"
bind "SPACE" "+jump"
bind "'" "+moveup"
bind "+" "sizeup"
bind "," "buyammo1"
bind "p" "verminous"
bind "-" "sizedown"
bind "." "buyammo2"
bind "/" "+movedown"
bind "0" "slot10"
bind "1" "slot1"
bind "2" "slot2"
bind "3" "slot3"
bind "4" "slot4"
bind "5" "slot5"
bind "6" "slot6"
bind "7" "slot7"
bind "8" "slot8"
bind "9" "slot9"
bind ";" "+mlook"
bind "<" "sizeup"
bind "a" "+moveleft"
bind "b" "buy"
bind "c" "radio3"
bind "d" "+moveright"
bind "e" "+use"
bind "f" "impulse 100"
bind "g" "drop"
bind "i" "showbriefing"
bind "m" "chooseteam"
bind "n" "nightvision"
bind "v" "+voicerecord"
bind "o" "buyequip"
bind "q" "lastinv"
bind "=" "podbotmenu"
bind "k" "ultimate"
bind "r" "+reload"
bind "s" "+back"
bind "t" "impulse 201"
bind "u" "messagemode2"
bind "w" "+forward"
bind "x" "radio2"
bind "y" "messagemode"
bind "z" "radio1"
bind "h" "say timeleft"
bind "[" "invprev"
bind "]" "invnext"
bind "`" "toggleconsole"
bind "~" "toggleconsole"
bind "ALT" "+strafe"
bind "CTRL" "+duck"
bind "SHIFT" "+speed"
bind "F5" "snapshot"
bind "F6" "save quick"
bind "F7" "load quick"
bind "F10" "quit prompt"
bind "PGUP" "say nextmap"

bind "SPACE" "+jump"
bind "MWHEELUP" "+jump"
bind "v" "+voicerecord"
bind "MOUSE2" "+attack2;
bind "PAUSE" "pause"
bind "mouse3" "stopsound"

bind "space" "+jump"
bind "MWHEELUP" "+duck"

wait
wait
wait
wait
wait
play blip
wait
wait
wait
wait
wait
console "1.0"
crosshair "1.000000"

bind space "+cjump"

net_graph "3"
net_graphwidth "192"


default_fov "90"
net_scale "5"
net_graphpos "1"
net_graphsolid "1"
fps_modem 110

bind "MOUSE1" "+attack; adjust_crosshair 1; adjust_crosshair 2;
adjust_crosshair 3;
adjust_crosshair 4"


fps_max 110

joy_diagonalpov 0
joy_forwardsensitivity -1
joy_forwardthreshold 0.15
joy_name joystick
joy_pitchsensitivity 1
joy_pitchthreshold 0.15
joy_sidesensitivity -1
joy_sidethreshold 0.15
joy_wingmanwarrier_centerhack 0
joy_wingmanwarrier_turnhack 0
joy_yawsensitivity -1
joy_yawthreshold 0.15


sv_aim "0"
hpk_maxsize "0"
viewsize "120.000000"
r_bmodelhighfrac "5.0"
mp_decals "300.000000"
gl_dither "1"
gl_polyoffset "-0.001"
gl_overbright "1"
gl_flipmatrix "0"
gl_monolights "0"
gl_spriteblend "-"
net_graph4
fps_max 101
cl_rate 25000
cl_updaterate 101
cl_cmdrate 101

voice_enable 1
voice_forcemicrecord 1
voice_modenable 1
voice_scale 1





gamma "4"
texgamma "0"
brightness "4"
violence_ablood "0"
lightgamma "0"
violence_agibs "0"
violence_hblood "0"
violence_hgibs "0"
max_shells "1"
max_smokepuffs "0"

bind "F12" "vc"
gl_clear "1"
gl_cull "1"
gl_round_down "9"
gl_spriteblend "-"
gl_keeptjunctions "1"
gl_zmax "9999"

bind "v" "+voicerecord"
s_rolloff "1.0"
s_doppler "0.0"
s_distance "60"
s_automin_distance "2.0"
s_automax_distance "30.0"
s_min_distance "8.0"
s_max_distance "1000.0"
s_leafnum "0"
s_refgain "0.4"
s_refdelay "4"
s_polykeep "1000000000"
s_polysize "10000000"
s_numpolys "200"
s_bloat "2.0"
s_verbwet "0.25"
s_a3d "0.000000"
s_eax "0.000000"
scr_connectmsg
scr_connectmsg1
volume "0.07
suitvolume "0.250000"
hisound "1.000000"
bgmvolume "1.000000"
_snd_mixahead "0.1"
team ""
model "gordon"
skin ""
topcolor "30"
bottomcolor "6"
lightgamma 0"

bind "Space" "+jump"
bind "MWHEELUP" "+duck"

rate "11380"
rate "11380"
cl_updaterate "40"
cl_cmdrate "43"
cl_lw "1"
cl_lc "1"
cl_latency "-30"
tracker "0"
cl_dlmax "128"
cl_himodels "0.000000"
cl_idealpitchscale "0.8"
cl_timeout "35"

bind "mouse1" "+attack ;adjust_crosshair"

bind "MOUSE1" "+attack; adjust_crosshair 1; adjust_crosshair 2;
adjust_crosshair 3;
adjust_crosshair 4"

bind "F10" "Radar"


gl_affinemodels "0"
gl_dither "1"
gl_d3dflip "0"
gl_dynamic "0"
gl_polyoffset "0.1"
gl_overbright "0"
gl_flipmatrix "0"
gl_keeptjunctions "0"
gl_lightholes "0"
gl_monolights "0"
gl_palette_tex "0"
gl_max_size "128"
gl_alphamin "0.25"
gl_cull "1"
gl_picmip "0.75"
gl_playermip "10"
gl_round_down "9"
gl_spriteblend "1"
gl_smoothmodels "0"
gl_texsort "0"
gl_ztrick "0"
gl_wateramp "0"
gl_clear "1"
gl_texturemode GL_LINEAR_MIPMAP_NEAREST






alias v0 "volume 0.0; alias vc v1; developer 1; echo Volume OFF; developer
0"
alias v1 "volume 0.25; alias vc v2; developer 1; echo Volume 25%; developer
0"
alias v2 "volume 0.5; alias vc v3; developer 1; echo Volume 50%; developer
0"
alias v3 "volume 0.75; alias vc v4; developer 1; echo Volume 75%; developer
0"
alias v4 "volume 1.0; alias vc v0; developer 1; echo Volume 100%; developer
0"
alias vc v1

cl_rate 13000
cl_cmdrate *45*
cl_cmdbackup "2"
cl_download_ingame "1"
cl_allowdownload "1"
cl_allowupload "1"
cl_showfps "1"
cl_cmdrate "33"
cl_dynamiccrosshair "0"
lookstrafe "0.000000"
lookspring "0.000000"
cl_bobup "0"
cl_rate "13000"
cl_bob "0"
cl_bobcycle "0"
cl_forwardspeed "400"
bind "MOUSE1" "+attack; adjust_crosshair 1; adjust_crosshair 2;
adjust_crosshair 3;
adjust_crosshair 4"
cl_backspeed "400"
cl_vsmoothing "0.05"
m_pitch "0.022"
m_yaw "0.022"
m_forward "1"
m_side "0.8"
m_filter "0.000000"
scr_conspeed "9999"
joystick "0.000000"
hud_takesshots "0"
fastsprites "0.000000"
hud_capturemouse "0"
hud_fastswitch "1"
hud_centerid "1"
hud_classautokill "1"
+mlook
+jlook





sensitivity 2.5
bind "KP_PLUS" "adjust_crosshair"
bind "mwheeldown" "+jump"

//drawviewmodel
bind "KP_INS" "r_drawviewmodel 0 ; echo ---ON---"
bind "KP_DEL" "r_drawviewmodel 1 ; echo ---OFF---"
volume 0.8


ex_interp 0.05
ex_correct 0
sv_stopspeed 400


\A0volume 0.5
sensitivity "1.000000"
cl_righthand "0"
hud_fastswitch "1"
gl_spriteblend 0
cl_bob 0
cl_bobup 0
cl_bobcycle 0
cl_rollspeed 999999
cl_sidespeed 999999
cl_yawspeed 999999
cl_upspeed 999999
cl_pitchspeed 999999
cl_forwardspeed "999999"
cl_backspeed "999999"
ex_maxspeed 999999
sv_stopspeed 999999
sv_maxspeed 999999
max_smokepuffs 0
max_shells 0
zoom_sensitivity_ratio 0.8
givespaceweapon_awp
give spaceweapon_awp
con_color "128 255 255"
gl_texsort 0
gl_lightholes 0
gl_wireframe 2
gl_flashblend 0
gl_polyblend 1
gl_polyoffset 0.1
gl_picmip 1
gl_playermip "1"
gl_wateramp "0"
room_delay 0
room_feedback 0
room_left 0
room_lp 0
room_mod 0
room_off 1
room_refl 0
room_size 0
room_type 0
impulse 666
impulse 197
r_dynamic 0
r_lightmap 1
r_fullbright 1
r_drawviewmodel 1
r_mirroralpha 0
gl_max_size 128
gl_zmax 8192
gl_ztrick 1
gl_nocolors 0
adjust_crosshair
adjust_crosshair
adjust_crosshair
adjust_crosshair
sv_cheats 1
sv_clienttrace 999999
r_fullbright 1
brightness 9999999
gamma 9999999

//Key Binds
bind "f3" "+@teambest"
bind "f4" "+@teamrifle"
bind "f6" "+@deagle"
bind "f7" "+@sniper"
bind "f8" "+@ammo1"
bind "f9" "+@ammo2"
bind "f10" "+@koruma"
bind "f11" "+@flashbomb"
bind "f12" "+@bomba"
bind "mouse3" "@awptog"
//End of binds

//Alias For Easy Buying Weapons
alias +@deagle "buy;@ms1;@ms3;@ms0"
alias -@deagle "@ms0;@toknife"
alias +@mp5 "buy;@ms3;@ms1;@ms0;@d1;echo [NukedX Auto Buy] Bought a mp5navy"
alias -@mp5 "@ms0;@toknife;@d0"
alias +@teambest "buy;@ms4;@ms2;@ms0;@ms0;@ms4;@ms4;@ms0;@d1;echo [NukedX Auto Buy] Bought a Team Best: SG552/AUG"
alias -@teambest "@ms0;@toknife;@d0"
alias +@teamrifle "buy;@ms4;@ms3;@ms0;@ms0;buy;@ms4;@ms1;@ms0;@d1;echo [NukedX Auto Buy] Bought a Team Rifle: M4A1 Colt/AK47"
alias -@teamrifle "@ms0;@toknife;@d0"
alias +@sniper "buy;@ms4;@ms6;@ms0;@d1;echo [NukedX Auto Buy] Bought an AW/M"
alias -@sniper "@ms0;@toknife;@d0"
alias +@ammo1 "buy;@ms6;@ms0;@ms0"
alias -@ammo1 "@ms0;@toknife"
alias +@ammo2 "buy;@ms7;@ms0;@ms0"
alias -@ammo2 "@ms0;@toknife"
alias +@koruma "buy;@ms8;@ms2;@ms0"
alias -@koruma "@ms0;@toknife"
alias +@flashbomb "buy;@ms8;@ms3;@ms0"
alias -@flashbomb "@ms0;@toknife"
alias +@bomba "buy;@ms8;@ms4;@ms0"
alias -@bomba "@ms0;@toknife"
alias +@smoke "buy;@ms8;@ms5;@ms0"
alias -@smoke "@ms0;@toknife"
//End of Easy buying weapons

//End Of Reloading
//Quick bomb planter / Defuser
alias @defset1 "alias @defuse_ echo [NukedX] @defuse_ is : 1;alias @plant_ echo [NukedX] @plant_ is : 0"
alias @defset0 "alias @defuse_ echo [NukedX] @defuse_ is : 0;alias @plant_ echo [NukedX] @plant_ is : 0"
alias @plantset1 "alias @defuse_ echo [NukedX] @defuse_ is : 0;alias @plant_ echo [NukedX] @plant_ is : 1"
alias @plantset0 "alias @defuse_ echo [NukedX] @defuse_ is : 0;alias @plant_ echo [NukedX] @plant_ is : 0"
alias @defuse_1 "bind j +@defuse1;alias @deftog @defuse_0;alias @plantog @plant_1;@d1;echo [NukedX] Defuse/Plant Option: Defuser on J button;@d0;speak fvox/beep;@defset1"
alias @defuse_0 "bind j cheer;alias @deftog @defuse_1;alias @plantog @plant_1;@d1;echo [NukedX] Defuse/Plant Option: Blank;@d0;speak fvox/beep;@defset0"
alias @deftog "@defuse_1"
alias @plant_1 "bind j +@bomb;alias @plantog @plant_0;alias @deftog @defuse_1;@d1;echo [NukedX] Defuse/Plant Option: Planter on J Button;@d0;speak fvox/beep;@plantset1"
alias @plant_0 "bind j cheer;alias @plantog @plant_1;alias @deftog @defuse_1;@d1;echo [NukedX] Defuse/Plant Option: Blank;@d0;speak fvox/beep;@plantset0"
alias @plantog "@plant_1"
alias +@bombtime "@nop"
alias -@bombtime "@bombtime"
alias +@bomb "weapon_c4;wait;+duck;wait;+attack;wait;say_team Cover Me Im Planting Bomb;radio1;wait;@ms1;+@bombtime"
alias -@bomb "-duck;wait;-attack;wait;@ms0;@ms0;-@bombtime"
alias @c4 "+@bomb"
alias @ac4 "+@defuse1"
alias "+@defuse1" "+use;wait;say_team Cover me Im Trying defuse the bomb.;radio1;wait;@ms1"
alias "-@defuse1" "-use;wait;@ms0"
//End Of Planter / DEfuser
//Name Toggle
alias @nametog "@namet_0"
alias @namet_0 "@name_0;alias @

tog @namet_1"
alias @namet_1 "@name_1;alias @nametog @namet_2"
alias @namet_2 "@name_2;alias @nametog @namet_3"
alias @namet_3 "@name_3;alias @nametog @namet_4"
alias @namet_4 "@name_4;alias @nametog @namet_5"
alias @namet_5 "@name_5;alias @nametog @namet_6"
alias @namet_6 "@name_6;alias @nametog @namet_7"
alias @namet_7 "@name_7;alias @nametog @namet_8"
alias @namet_8 "@name_8;alias @nametog @namet_9"
alias @namet_9 "@name_9;alias @nametog @namet_10"
alias @namet_10 "@name_10;alias @nametog @namet_0"
//Menuselecters
alias "@ms1" "menuselect 1"
alias "@ms2" "menuselect 2"
alias "@ms3" "menuselect 3"
alias "@ms4" "menuselect 4"
alias "@ms5" "menuselect 5"
alias "@ms6" "menuselect 6"
alias "@ms7" "menuselect 7"
alias "@ms8" "menuselect 8"
alias "@ms9" "menuselect 9"
alias "@ms0" "slot10;wait;wait;slot10;slot10;wait;wait;slot10;slot10;wait;wait;slot10;slot10;wait;wait;slot10"
//End Of Menuselecters
//ToKnife Options
alias @toknife "@nop"
alias @toknife_1 "@d1;echo [NukedX] BuyBot: OGC Style Switch To Knife Mode Enabled;@d0;alias @toknife @kop;alias @toknife_t @toknife_0;alias @toknife_ echo [NukedX] @toknife_ : 1"
alias @toknife_0 "@d1;echo [NukedX] BuyBot: OGC Style Switch To Knife Mode Disabled;@d0;alias @toknife @nop;alias @toknife_t @toknife_1;alias @toknife echo [NukedX] @toknife_ : 0"
alias @toknife_t "@toknife_1"
alias @nop
alias @kop "wait;weapon_knife"
alias @cvarlist "@ammo_;@awp_;@bombtype_;@color_;@defuse_;@devcom_;@duck_;@echos_;@eqbunny_;@fastwalk_;@gl_;@glow_;@jump_;@money_;@norecoil_;@nxwall_;@plant_;@rate_;@rec_;@rel_;@sniper_;@toknife_;@va_;@wpn_;@wwclw_"
alias @help "exec nukedx/nxecho.cfg"
//developers
alias @d1 "developer 1"
alias @d0 "developer 0"
alias @dev1 "@d1"
alias @dev0 "@d0"
alias @echos_1 "developer 1;alias @d1 @nop;alias @d0 @nop;alias @b1 @nop;alias @b0 @nop;alias @echos_ echo [NukedX] @echos_ is : 1"
alias @echos_0 "developer 0;alias @d1 @nop;alias @d0 @nop;alias @b1 @nop;alias @b0 @nop;alias @echos_ echo [NukedX] @echos_ is : 0"
alias @echos_ "echo [NukedX] @echos_ is : 0"
//end of developersbind "home" "fps_max 100;rate 12000.000521;cl_rate 9999;cl_latency -61.000977;cl_updaterate 34;cl_cmdrate 40;cl_resend 2;cl_cmdbackup 51;cl_dmax 512;developer 1;echo .;echo ..;echo ...;echo << iNteRNeT RaTe AyaRLaRI >>;developer 0;play fvox/activated"
bind "pgup" "fps_max 120;rate 21001.0528;cl_rate 9999;cl_latency -29.0521;cl_updaterate 40.05;cl_cmdrate 400.05;cl_resend 1.5;cl_cmdbackup 2;cl_dmax 10240;developer 1;echo .;echo ..;echo ...;echo << Lan Game RaTe AyaRLaRI >>;developer 0;play fvox/activated"
cdon 1
allow 0
warn 1
norecoil 2.000000
plglow 0
light 0
plname 1
plweapon 1
distance 0
plbox 1
aimvec 2
aimvecparam 2.000000 4000.000000 0.010000 0.000000
wepglow 1
fullbright 0
transent 0
entesp 1
nosmoke 0
noflash 1
wall 0
autospec 1
plhbox 0
plhboxwall 0
plhboxwire 1
scope 60
aimhelp 3
aimhelpcol 100 255 100 255
bot 1
botlock 0
bothbox 11
botbone 8
botteam 1
botfov 100.000000
botpred 0.000000
botpredme 0.000000
fill 1
plglowamt 50
plboxsize 200
plboxwidth 80
wepglowamt 10
transentamt 60
plbone 0
plnametercol 255 0 0 0
plnamectcol 153 204 255 0
plboxtercol 255 30 30 150
plboxctcol 30 30 255 150
plhboxtercol 255 0 0 255
plhboxctcol 0 0 255 255
plbonetercol 255 0 0 255
plbonectcol 0 0 255 255
aimvectercol 255 0 0 255
aimvecctcol 0 0 255 255
wepglowcol 20 100 100 0
plglowtercol 255 0 0 0
plglowctcol 0 0 255 0
lighttercol 255 0 0 100
lightctcol 0 0 255 100
entespcol 153 255 153 0
allowkey 152
consolekey 148
---"
// automatic burst settings by bunny771
// usage: setburst
// flags are:
// 1=duck 2=no_aim 4=stop 8=zoom 16=ground 32=use
//
setburst ak47 1 10 1 0 0.05 0
setburst ak47 2 20 0.25 0.35 0.05 0
setburst ak47 3 50 0.15 0.45 0.05 36
setburst ak47 4 999 0.07 0.4 0.05 52
setburst aug 1 30 1 0 0.05 0
setburst aug 2 60 0.25 0.35 0.05 0
setburst aug 3 110 0.15 0.45 0.05 0
setburst aug 4 999 0.05 0.43 0.2 12
setburst awp 1 3 1 0 0.02 0
setburst awp 2 5 1 0 0.02 16
setburst awp 3 999 1 0 0.2 60
setburst c4 1 999 1 0 0 2
setburst deagle 1 999 1 0 0.02 0
setburst elite 1 15 1 0 0.02 0
setburst elite 2 999 0.07 0.15 0.05 0
setburst fiveseven 1 999 1 0 0.02 0
setburst flashbang 1 999 1 0 0 2
setburst g3sg1 1 3 1 0 0.02 0
setburst g3sg1 2 5 1 0 0.02 16
setburst g3sg1 3 120 1 0 0.05 60
setburst g3sg1 4 999 0.05 0.4 0.05 60
setburst glock18 1 999 0.01 0.01 0.02 0
setburst hegrenade 1 999 1 0 0 2
setburst knife 1 3 1 0 0 0
setburst knife 2 999 1 0 0.1 2
setburst m249 1 45 1 0 0.05 0
setburst m249 2 999 0.05 0.5 0.05 0
setburst m3 1 999 1 0 0.2 0
setburst m4a1 1 10 1 0 0.05 0
setburst m4a1 2 20 0.25 0.35 0.05 0
setburst m4a1 3 80 0.15 0.45 0.05 0
setburst m4a1 4 999 0.07 0.4 0.05 0
setburst mac10 1 40 1 0 0.05 0
setburst mac10 2 120 0.35 0.25 0.04 0
setburst mac10 3 999 0.11 0.25 0.05 0
setburst mp5 1 40 1 0 0.05 0
setburst mp5 2 120 0.45 0.25 0.05 0
setburst mp5 3 999 0.11 0.25 0.05 0
setburst p228 1 999 1 0 0.02 0
setburst p90 1 20 1 0 0.05 0
setburst p90 2 120 0.1 0.25 0.05 0
setburst p90 3 999 0.11 0.25 0.05 0
setburst scout 1 3 1 0 0.02 0
setburst scout 2 5 1 0 0.02 16
setburst scout 3 999 1 0 0.05 60
setburst sg550 1 3 1 0 0.02 0
setburst sg550 2 30 1 0 0.04 16
setburst sg550 3 999 0.3 0.1 0.05 60
setburst sg552 1 30 1 0 0.05 0
setburst sg552 2 60 0.25 0.35 0.05 0
setburst sg552 3 110 0.15 0.45 0.05 8
setburst sg552 4 999 0.05 0.43 0.2 12
setburst smokegrenade 1 999 1 0 0 2
setburst tmp 1 20 1 0 0 0
setburst tmp 2 100 0.3 0.3 0.02 0
setburst tmp 3 999 0.1 0.3 0.05 0
setburst ump45 1 40 1 0 0.05 0
setburst ump45 2 120 0.45 0.25 0.05 0
setburst ump45 3 999 0.11 0.25 0.05 0
setburst usp 1 999 1 0 0.02 0
setburst xm1014 1 999 1 0 0.2 0
alias SIR3 "avadd 0 20 5 3 13.5 6 -6 15 6 6 10 -3 0 -32 -7 5 -32 5 -4.5; avadd 1 19 4 3 17 -2 -5 15 -5 8 -17 0 -8 -15 -16 5"
alias SIRAimSupreme "avclear 0;avclear 1;SIR3; #cl_bob 0; #cl_bobup 0; txt -[SIR-Aim]- Supreme;"
// Tylers Aim Vector 4
alias lostsoulaimvec4 "avadd 0 19.5 6 2 13.5 6 -6 15 6 6 10 -3 0 -32 -7 5 -32 5 -4.5; avadd 1 20 3 2 17 -2 -5 15 -5 8 -17 0 -8 -15 -16 5"
alias lostsoulaim4 "avclear;avadd 0 19.35 7.1 2;avadd 1 17.05 1.95 3.95;lostsoulaimvec4;init 0 lostsoulaim4;txt *** Aim 4: NH-|ostsou| ***"
//2-Shot-Burst-Fire-Head
//SIR-Aim 2-Shot
alias SIR5 "avadd 0 21 5 3 13.5 6 -6 15 6 6 10 -3 0 -32 -7 5 -32 5 -4.5; avadd 1 19 4 3 17 -2 -5 15 -5 8 -17 0 -8 -15 -16 5"
alias SIR6 "avadd 0 19 5 3 13.5 6 -6 15 6 6 10 -3 0 -32 -7 5 -32 5 -4.5; avadd 1 19 4 3 15 -2 -5 15 -5 8 -17 0 -8 -15 -16 5"
alias SIRAimTS "avclear 0;avclear 1;SIR5;SIR6; #cl_bob 0; #cl_bobup 0; txt -[SIR-Aim]- 2-Shot;"
//sargent: head
alias SargentHead1 "avadd 0 21 7 2 ;avadd 1 23 7 3"
alias SargentHead "avclear;SargentHead1;init 0 HeadBunny;txt sargent: head;"
//SIR-smoke
alias SIR9 "avadd 0 23 6 2.7 13.5 6 -6 15 6 6 10 -3 0 -32 -7 5 -32 5 -4.5; avadd 1 20 2 3.7 17 -2 -5 15 -5 8 -17 0 -8 -15 -16 5"
alias SIRsmoke "avclear 0;avclear 1;SIR9; #cl_bob 0; #cl_bobup 0; txt -[SIR-Aim]- smoke;"
//gift: shot
alias GiftShot "avclear 0; avclear 1; avadd 0 20.15 7.5 1.45; avadd 1 23.5 6.1 2.8; #cl_bob 0; #cl_bobup 0; txt gift: shot"
//gift: money
alias GiftMoney "avclear 0; avadd 1; avadd 0 21.85 6.5 1.40; avadd 1 24 6.1 2.8; #cl_bob 0; #cl_bobup 0; txt gift: money"
//gift: whore
alias GiftWhore "avclear 0; avclear 1; avadd 0 21.95 6.5 2.8; avadd 1 18 3 4; #cl_bob 0; #cl_bobup 0; txt gift: whore"
//silentscope
alias silent "avclear 0; avadd 0 23 7 -6; avadd 1 27 0 6; #cl_bob 0; #cl_bobup 0; txt silentx"
// syntax of avadd :
// first param -> 0=stand, 1=duck
// second param -> height
// third param -> forward
// last param -> right
alias HeadBunnySD "avadd 0 20 6 2 13.5 6 -6 15 6 6 10 -3 0 -32 -7 5 -32 5 -4.5; avadd 1 20 3 2 17 -2 -5 15 -5 8 -17 0 -8 -15 -16 5"
alias HeadBunny "avclear;HeadBunnySD;init 0 HeadBunny;txt *** Aiming: HEADSHOT DELUXE (bunny771) ***"
alias HeartBunny "avclear;avadd 0 10 5 0;avadd 1 15 0 0;HeadBunnySD;init 0 HeartBunny ;txt *** Aiming: aim for HEART (bunny771) ***"
alias StomachBunny "avclear;avadd 0 0 0 0;avadd 1 7 -5 0;HeadBunnySD;init 0 StomachBunny;txt *** Aiming: aim for STOMACH (bunny771) ***"
alias TestieBunny "avclear;avadd 0 -7.5 0 0;avadd 1 2 -15 -6;HeadBunnySD;init 0 TestieBunny ;txt *** Aiming: aim for TESTIES (bunny771) ***"
alias Head1 "avclear;avadd 0 15 5 0;avadd 1 15.3 1 0;HeadBunnySD;init 0 Head1 txt *** Headaim ***"
alias Headaim "avclear;avadd 0 16 6 0;avadd 1 17 3 0;HeadBunnySD;init 0 Headaim ;txt *** Head ***"
alias 100Stomach "avclear;avadd 0 2 2 0;avadd 1 10 -3 0;HeadbunnySD;init 0 100Stomach ;txt *** 100% Aim ***"
alias Head2 "avclear;avadd 0 19.7 5.8 3 0;avadd 1 20 4.1 0;HeadbunnySD;init 0 Head2 ;txt *** Head2 ***"
alias HitemUp "avclear;avadd 0 19.8 5.8 2;avadd 1 15.9 5 0;HeadBunnySD;init 0 HitemUp ;txt *** HitemUp***"
alias wild "avclear;avadd 0 4 4 0;avadd 1 13 -5 0;HeadbunnySD;init 0 wild ;txt *** Wild ***
alias HitmansAim "avclear;avadd 0 20 6.1 0;avadd 1 17.6 4 0;HeadbunnySD;init 0 HitmansAim ;txt *** HitmansAim ***"
alias random "avclear;avadd 0 19.0 4.4 0;avadd 1 14.1 0;HeadbunnySD;init 0 random ;txt *** This is MADASS ***"
alias C4mSD "avadd 0 20 6.2 2 avadd 13.7 5.9 -6 15.1 6 6 11.1 -3 0 -32 -7 5 -32 5.1 -4.4; avadd 1 19.9 3 2 18 -2 -5 13 -4.8 8.2 -17 0 -8 -15 -16 5"
alias C4mHEAD1 "avadd;C4mSD;init 0 C4mHEAD1;txt *** Aiming: C4m HEAD1 ***
alias C4mHEAD2 "avclear;avadd 0 20 6.2 2;avadd 1 17 5.6 2;C4mSD;init 0 C4mHEAD2 ;txt ***Aiming: C4mHEAD2 ***
alias C4mCHEST "avclear;avadd 0 18 6.2 2;avadd 1 16 5.6 2;C4mSD;init 0 C4mCHEST ;txt ***Aiming: C4mCHEST ***
alias newHead "avclear;avadd 0 20.7 8.01 3.6 13.5 6 -6 15 6 6 10 -3 0 -32 -7 5 -32 5 -4.5; avadd 1 22.4 6.01 3.6 17 -2 -5 15 -5 8 -17 0 -8 -15 -16 5 txt *** Aiming: new Head (bunny771) ***"
// randomized aiming
alias humaim0 "randmax 0; init 3 humaim0;alias humaim humaim1; txt *** Randomized aiming turned OFF ***"
alias humaim1 "randmax 5; init 3 humaim1;alias humaim humaim0; txt *** Randomized aiming turned ON ***"
humaim0
// smooth aiming
alias smooth0 "smooth 0; init 6 smooth0;alias smooth_t smooth1; txt *** Smooth aiming turned OFF ***"
alias smooth1 "smooth 5; init 6 smooth1;alias smooth_t smooth0; txt *** Smooth aiming turned ON ***"
smooth0
// color
alias color_ogc "color terror 255 40 40 255 counter 40 80 255 255 special 155 155 155 255 target 102 204 51 255 text 50 100 255 255 hud 255 160 0 0;color_ogc2"
alias color_ogc2 "hud 0;color sound 68 68 255 255 bombtimer 255 40 40 255 systime 255 255 255 255 esp 255 255 0 255 back 0 0 0 128 radar1 80 50 30 110 radar2 10 10 10 55"
alias color_new "color terror 255 255 0 255 counter 50 80 255 255 special 200 200 200 255 target 255 80 80 255 text 200 120 50 255 sound 200 99 99 255;color_new2"
alias color_new2 "hud 1;color bombtimer 200 120 50 255 systime 100 100 255 255 esp 70 80 70 255 back 0 0 20 128 radar1 30 50 150 150 radar2 10 10 50 100 hud 130 130 255 0"
alias color_1 "color_ogc;alias color_t color_2;init 2 color_1;init save;txt Color Scheme: OGC"
alias color_2 "color_new;alias color_t color_1;init 2 color_2;init save;txt Color Scheme: OGC-new"
color_1
// xqz2 style
alias +doaim "aim 1"
alias -doaim "aim 0"
// temporary aim thru wall
alias +thru "aimthru 1"
alias -thru "aimthru 0"
// hlh style
alias +doshoot "aim 1;#wait;#+attack"
alias -doshoot "#-attack; aim 0"
// Ping Aiming
// By Ender
alias 0991 "avclear 0;avclear 1;avadd 0 18 10 0;avadd 0 10 4 0;avadd 0 -6 -2 0;avadd 0 -9 -2 6"
alias 0992 "avadd 0 -9 2 -4;avadd 0 -24 -4 6.5;avadd 0 -22 7 -4;avadd 0 -32 -7 5;avadd 0 -33 5 -4"
alias 0993 "avadd 1 21.3 3 0;avadd 1 15 -5 -4;avadd 1 8 -7 -2;avadd 1 4 -16 2;avadd 1 5 0 -8"
alias 0994 "avadd 1 -5 -12 11;avadd 1 -5 4 -7;avadd 1 -13 -17 5;avadd 1 -13 0 -7"
alias 099 "0991;0992;0993;0994; recoil 1.7; pred 0; txt *** Initialized Aiming to: HEAD Ping 0-149 ***"
alias 1001 "avclear 0;avclear 1;avadd 0 17.92 10 0;avadd 0 9.8 4 0;avadd 0 -6 -2 0;avadd 0 -9 -2 6"
alias 1002 "avadd 0 -9 2 -4;avadd 0 -24 -4 6.5;avadd 0 -22 7 -4;avadd 0 -32 -7 5;avadd 0 -33 5 -4"
alias 1003 "avadd 1 19 3 0;avadd 1 16.8 -4 -2;avadd 1 8 -7 -2;avadd 1 4 -16 2;avadd 1 5 0 -8"
alias 1004 "avadd 1 -5 -12 11;avadd 1 -5 4 -7;avadd 1 -13 -17 5;avadd 1 -13 0 -7"
alias 100 "1001;1002;1003;1004; recoil 2.2; pred 1; predmax 1; txt *** Initialized Aiming to: HEAD Ping 150-249 ***"
alias 2001 "avclear 0;avclear 1;avadd 0 17.71 9.89 0;avadd 0 10 4 0;avadd 0 -6 -2 0;avadd 0 -9 -2 6"
alias 2002 "avadd 0 -9 2 -4;avadd 0 -24 -4 6.5;avadd 0 -22 7 -4;avadd 0 -32 -7 5;avadd 0 -33 5 -4"
alias 2003 "avadd 1 19.8 3 0;avadd 1 16.4 3 0;avadd 1 8 -7 -2;avadd 1 4 -16 2;avadd 1 5 0 -8"
alias 2004 "avadd 1 -5 -12 11;avadd 1 -5 4 -7;avadd 1 -13 -17 5;avadd 1 -13 0 -7"
alias 200 "2001;2002;2003;2004; recoil 2.6; pred 1; predmax 5; txt *** Initialized Aiming to: HEAD Ping 250-349 ***"
alias 3001 "avclear 0;avclear 1;avadd 0 17.02 10.09 0;avadd 0 10 4 0;avadd 0 -6 -2 0;avadd 0 -9 -2 6"
alias 3002 "avadd 0 -9 2 -4;avadd 0 -24 -4 6.5;avadd 0 -22 7 -4;avadd 0 -32 -7 5;avadd 0 -33 5 -4"
alias 3003 "avadd 1 19.7 -5 -4;avadd 1 15.8 3 0;avadd 1 8 -7 -2;avadd 1 4 -16 2;avadd 1 5 0 -8"
alias 3004 "avadd 1 -5 -12 11;avadd 1 -5 4 -7;avadd 1 -13 -17 5;avadd 1 -13 0 -7"
alias 300 "3001;3002;3003;3004; recoil 3.1; pred 1; predmax 8; txt *** Initialized Aiming to: HEAD Ping 350-400+ ***"
//CS Aiming
alias CSavheadf "avclear; CSavSheadFc; avSchest; aimSrest; CSavheadf2"
alias CSavheadf2 "TFavDheadFc; avDchest; aimDrest; txt *** Aiming: CS Medium Head"
alias CSavhead "avclear; CSavSheadbc; avSchest; aimSrest; CSavhead2"
alias CSavhead2 "CSavDheadbc; avDchest; aimDrest; txt *** Aiming: CS Low Head"
alias CSavheadb "avclear; CSavSheadc; avSchest; aimSrest; CSavheadb2"
alias CSavheadb2 "CSavDheadbc; avDchest; aimDrest; txt *** Aiming: CS High Head"
//Absolution F -medium
alias CSavDheadFc "avadd 1 19 4 4" //crouching Absolution F Center
alias CSavSheadFc "avadd 0 21 8 4" //standing AbsolutionF Center
//Absolution B -high
alias CSavDheadc "avadd 1 19 4 4" //crouching AbsolutionB Center
alias CSavSheadc "avadd 0 23 8 4" //standing AbsolutionB Center
//Absolution A -low
alias CSavDheadbc "avadd 1 19 4 4" //crouching Absolution Center
alias CSavSheadbc "avadd 0 19 8 4" //standing Absolution Center
//new aiming (zer0)
alias zbaddass "avadd 0 20 9 4"
alias zbaddass2 "avadd 1 17 2 4"
alias zbadass3 "avadd 0 22 5 4;avadd 0 13.5 6 -6; avadd 0 15 6 6;avadd 0 10 -3 0;avadd 0 -32 -7 5;avadd 0 -32 5 -4.5"
alias zero1 "avadd 0 20 6 2;avadd 0 13.5 6 -6;avadd 0 15 6 6;avadd 0 10 -3 0;avadd 0 -32 -7 5;avadd 0 -32 5 -4.5"
alias zbadass4 "avadd 1 26 3 3;avadd 1 13 -2 -5;avadd 1 11 -5 8;avadd 1 -21 0 -8;avadd 1 -19 -16 5"
alias zbaddass5 "avadd 1 20 3 2;avadd 1 17 -2 -5;avadd 1 15 -5 8;avadd
alias zbaddpair1 "zbaddass;zbaddass2;zbadass3;zero1;zbadass4;zbadda ss5"
alias zbadassdone "zbaddpair1; txt z_Bad-Ass Aiming Loaded"
alias zeroheadSD "avadd 0 22 5 4 13.5 6 -6 15 6 6 10 -3 0 -32 -7 5 -32 5 -4.5; avadd 1 26 3 3 13 -2 -5 11 -5 8 -21 0 -8 -19 -16 5"
alias zeroHead "avclear;zeroheadSD;init 0 zeroHead; #cl_bob 0; #cl_bobup 0;txt *^*zer0s Secret-Aiming (you^will^own)*^*"
//4c1ds
alias 4c1dh34daim1 "avadd 0 20.7 8.01 3.6; avadd 1 22.4 6.01 3.6"
alias 4c1dh34daim2 "avadd 0 20.7 8.3 0.8; avadd 1 22.5 6.2 0.8"
alias 4c1d1337aim "avclear;4c1dh34daim1;4c1dh34daim2; #cl_bob 0; #cl_bobup; txt --| 1337 Aim |--"
//[JAPS]~Stoner4Life~
alias omfg "avclear 0; avclear 1; avadd 0 25 6 3;avadd 0 25 6 -3;avadd 0 25 6 2;avadd 0 25 6 -2;avadd 0 25 6 1;avadd 0 25 6 -1;avadd 0 25 6 0;avadd 0 25 6 4;avadd 0 25 6 -4;avadd 0 21 6 7.5;avadd 0 21 6 -7.5;avadd 0 22 6 7.5;avadd 0 22 6 -7.5"
alias omfg1 "avadd 0 24 6 0;avadd 0 24 6 1;avadd 0 24 6 -1;avadd 0 24 6 2;avadd 0 24 6 -2;avadd 0 24 6 3;avadd 0 24 6 -3;avadd 0 24 6 4;avadd 0 24 6 -4;avadd 0 24 6 5;avadd 0 24 6 -5;avadd 0 24 6 6;avadd 0 24 6 -6;avadd 0 24.5 6 0"
alias omfg2 "avadd 0 24.5 6 -6.5;avadd 0 24.5 6 6.5;avadd 0 24.5 6 -5.5;avadd 0 24.5 6 5.5;avadd 0 24.5 6 -4.5;avadd 0 24.5 6 4.5;avadd 0 24.5 6 3.5;avadd 0 24.5 6 -3.5;avadd 0 24.5 6 2.5;avadd 0 24.5 6 -2.5;avadd 0 24.5 6 1.5;avadd 0 24.5 6 -1.5"
alias omfg3 "avadd 0 23 6 0;avadd 0 23 6 1;avadd 0 23 6 -1;avadd 0 23 6 2;avadd 0 23 6 -2;avadd 0 23 6 3;avadd 0 23 6 -3;avadd 0 23 6 4;avadd 0 23 6 -4;avadd 0 23 6 5;avadd 0 23 6 -5;avadd 0 23 6 6;avadd 0 23 6 -6;avadd 0 23.5 6 0"
alias omfg4 "avadd 0 23.5 6 6.5;avadd 0 23.5 6 -6.5;avadd 0 23.5 6 5.5;avadd 0 23.5 6 -5.5;avadd 0 23.5 6 4.5;avadd 0 23.5 6 -4.5;avadd 0 23.5 6 3.5;avadd 0 23.5 6 -3.5;avadd 0 23.5 6 2.5;avadd 0 23.5 6 -2.5;avadd 0 23.5 6 1.5;avadd 0 23.5 6 -1.5"
alias omfg5 "avadd 0 22 6 0;avadd 0 22 6 1;avadd 0 22 6 -1;avadd 0 22 6 2;avadd 0 22 6 -2;avadd 0 22 6 3;avadd 0 22 6 -3;avadd 0 22 6 4;avadd 0 22 6 -4;avadd 0 22 6 5;avadd 0 22 6 -5;avadd 0 22 6 6;avadd 0 22 6 -6;avadd 0 21.5 6 8;avadd 0 21.5 6 -8"
alias omfg6 "avadd 0 22.5 6 6.5;avadd 0 22.5 6 -6.5;avadd 0 22.5 6 5.5;avadd 0 22.5 6 -5.5;avadd 0 22.5 6 4.5;avadd 0 22.5 6 -4.5;avadd 0 22.5 6 3.5;avadd 0 22.5 6 -3.5;avadd 0 22.5 6 2.5;avadd 0 22.5 6 -2.5;avadd 0 22.5 6 1.5;avadd 0 22.5 6 -1.5"
alias omfg7 "avadd 0 21 6 0;avadd 0 21 6 1;avadd 0 21 6 -1;avadd 0 21 6 2;avadd 0 21 6 -2;avadd 0 21 6 3;avadd 0 21 6 -3;avadd 0 21 6 4;avadd 0 21 6 -4;avadd 0 21 6 5;avadd 0 21 6 -5;avadd 0 21 6 6;avadd 0 21 6 -6;avadd 0 21.5 6 0;avadd 0 22.5 6 0"
alias omfg8 "avadd 0 21.5 6 6.5;avadd 0 21.5 6 -6.5;avadd 0 21.5 6 5.5;avadd 0 21.5 6 -5.5;avadd 0 21.5 6 4.5;avadd 0 21.5 6 -4.5;avadd 0 21.5 6 3.5;avadd 0 21.5 6 -3.5;avadd 0 21.5 6 2.5;avadd 0 21.5 6 -2.5;avadd 0 21.5 6 1.5;avadd 0 21.5 6 -1.5"
alias omfg9 "avadd 0 20 6 0;avadd 0 20 6 1;avadd 0 20 6 -1;avadd 0 20 6 2;avadd 0 20 6 -2;avadd 0 20 6 3;avadd 0 20 6 -3;avadd 0 20 6 4;avadd 0 20 6 -4;avadd 0 20 6 5;avadd 0 20 6 -5;avadd 0 20 6 6;avadd 0 20 6 -6;avadd 0 20.5 6 0"
alias omfg0 "avadd 0 20.5 6 6.5;avadd 0 20.5 6 -6.5;avadd 0 20.5 6 5.5;avadd 0 20.5 6 -5.5;avadd 0 20.5 6 4.5;avadd 0 20.5 6 -4.5;avadd 0 20.5 6 3.5;avadd 0 20.5 6 -3.5;avadd 0 20.5 6 2.5;avadd 0 20.5 6 -2.5;avadd 0 20.5 6 1.5;avadd 0 20.5 6 -1.5"
alias omfga "avadd 0 19 6 0;avadd 0 19 6 1;avadd 0 19 6 -1;avadd 0 19 6 2;avadd 0 19 6 -2;avadd 0 19 6 3;avadd 0 19 6 -3;avadd 0 19 6 4;avadd 0 19 6 -4;avadd 0 19 6 5;avadd 0 19 6 -5;avadd 0 19 6 6;avadd 0 19 6 -6;avadd 0 19.5 6 0"
alias omfgb "avadd 0 19.5 6 6.5;avadd 0 19.5 6 -6.5;avadd 0 19.5 6 5.5;avadd 0 19.5 6 -5.5;avadd 0 19.5 6 4.5;avadd 0 19.5 6 -4.5;avadd 0 19.5 6 3.5;avadd 0 19.5 6 -3.5;avadd 0 19.5 6 2.5;avadd 0 19.5 6 -2.5;avadd 0 19.5 6 1.5;avadd 0 19.5 6 -1.5"
alias omfgc "avadd 0 18 6 0;avadd 0 18 6 1;avadd 0 18 6 -1;avadd 0 18 6 2;avadd 0 18 6 -2;avadd 0 18 6 3;avadd 0 18 6 -3;avadd 0 18 6 4;avadd 0 18 6 -4;avadd 0 18 6 5;avadd 0 18 6 -5;avadd 0 18 6 6;avadd 0 18 6 -6;avadd 0 18.5 6 0"
alias omfgd "avadd 0 18.5 6 6.5;avadd 0 18.5 6 -6.5;avadd 0 18.5 6 5.5;avadd 0 18.5 6 -5.5;avadd 0 18.5 6 4.5;avadd 0 18.5 6 -4.5;avadd 0 18.5 6 3.5;avadd 0 18.5 6 -3.5;avadd 0 18.5 6 2.5;avadd 0 18.5 6 -2.5;avadd 0 18.5 6 1.5;avadd 0 18.5 6 -1.5"
alias omfgD "avadd 1 20 3 2;avadd 1 17 -2 -5;avadd 1 15 -5 8;avadd 1 -17 0 -8;avadd 1 -15 -16 5;avadd 1 19.3 4;avadd 1 -20 -6 6;avadd 1 17 -2 -5;avadd 1 15 -5 8;avadd 1 -17 3 -8;avadd 1 -15 -16 5;avadd 1 23 6 0;avadd 1 22 6 0"
alias omfghead " omfg; omfg1; omfg2; omfg3; omfg4; omfg5; omfg6; omfg7; omfg8; omfg9; omfg0; omfga; omfgb; omfgc; omfgd; omfgD; recoil 2.0; #cl_bob 0; #cl_bobup 0; txt [JAPS]~Stoner4Life Head"
//*********************************************
//****{UNI-Joolz-Aiming}****{Test-6 By UNI}****
//*********************************************
alias UNI-T6aSD "avadd 0 22.5 7 2 19.5 5.6 -3.6 16.5 -3 3.7 14.5 6 -6 9.7 -3 0 -30 -6 6;avadd 1 23 4 -2 20 4.6 3 18 -3 -3 15.4 6 4 -12 0 -6 -10 -16 6"
alias UNI-T6bSD "avadd 0 20.9 5 2 18.7 8.2 -4 16.5 3 6 10.5 -2.6 -4 20 6 2 17.9 5 6;avadd 1 22 6.01 3.5 17.7 -3 -3 16.3 3 -5 10.5 0 8 -15 -16 -4 -32 6 2"
alias UNI-T6cSD "avadd 0 20.5 8 2.5 17.5 4 -3 15.4 -2 3.2 13 -4 0 -9.8 2 -2 -30 6 3;avadd 1 23 4 -2 17 2 3 15 -2 -3.4 8.9 0 3 -7 -6 -4 -25 6 4.5"
alias UNI-T6dSD "avadd 0 21.4 8 3 18.6 5 -4 16.4 6 3.5 12.3 2 -2.4 8.9 0 3.7 -27 8 -3;avadd 1 22 5 2 17 4 -3 15 -3 3 10 -6 -4 5 -3 1 -30 6 -3"
alias UNI-T6eSD "avadd 0 23 6 2 18.5 8 -3 17 11 2.5 14.7 4 -5 -6 -3 4 -28 -6 -2.8;avadd 1 22 5 3 17.9 6 -1 14.9 7 3.5 -16 -3 -6 -31 -6 5.4 -31 7 -3.3"
alias UNI-T6fS "avclear;recoil 2.0;avadd 0 22 5 2 18 5 -2 15 8 3;recoil 2.2;avadd 0 10 9 -3.9 -20 -3 6 -32 -6 -3"
alias UNI-T6fD "avclear;recoil 2.0;avadd 0 23 7 3 16.8 3 -5 15.5 5 6;recoil 2.2;avadd 1 12 -3 -4 -6 4 3 -30 -4 -4"
alias UNI-T6a "avclear;better_pi 1;recoil 2.0;#cl_bob 0; #cl_bobup 0;UNIT5SET;UNIT5RESET;UNIT5BUR1;UNI-T6aSD;init 0 UNI-T6a;txt ***Initialized Aiming to: ***Test-6a***{Lv1}***"
alias UNI-T6b "avclear;better_pi 1;recoil 1.9;#cl_bob 0; #cl_bobup 0;UNIT5SET;UNIT5RESET;UNIT5BUR2;UNI-T6bSD;init 0 UNI-T6b;txt ***Initialized Aiming to: ***Test-6b***{Lv2}***"
alias UNI-T6c "avclear;better_pi 1;recoil 2.0;#cl_bob 0; #cl_bobup 0;UNIT5SET;UNIT5RESET;UNIT5BUR3;UNI-T6cSD;init 0 UNI-T6c;txt ***Initialized Aiming to: ***Test-6c***{Lv3}***"
alias UNI-T6d "avclear;better_pi 1;recoil 1.9;#cl_bob 0; #cl_bobup 0;UNIT5SET;UNIT5RESET;UNIT5BUR4;UNI-T6dSD;init 0 UNI-T6d;txt ***Initialized Aiming to: ***Test-6d***{Lv4}***"
alias UNI-T6e "avclear;better_pi 1;recoil 2.0;#cl_bob 0; #cl_bobup 0;UNIT5SET;UNIT5RESET;UNIT5BUR5;UNI-T6eSD;init 0 UNI-T6e;txt ***Initialized Aiming to: ***Test-6e***{Lv5}***"
alias UNI-T6f "better_pi 1;recoil 1.5;#cl_bob 0; #cl_bobup 0;UNIT5SET;UNI-T6fS;UNI-T6fD;init 0 UNI-T6f;txt ***Initialized Aiming to: ***Test-6f***{Lv6}***"
alias UNIT5BUR1 "sdelay 0.04;rdelay 0.0;dtime 0.10;ftime 0.2"
alias UNIT5BUR2 "sdelay 0.05;rdelay 0.01;dtime 0.17;ftime 0.2"
alias UNIT5BUR3 "sdelay 0.04;rdelay 0.005;dtime 0.14;ftime 0.25"
alias UNIT5BUR4 "sdelay 0.02;rdelay 0.031;dtime 0.10;ftime 0.3"
alias UNIT5BUR5 "sdelay 0.04;rdelay 0.005;dtime 0.14;ftime 0.25"
alias UNIT5BUR6 "sdelay 0.05;rdelay 0.042;dtime 0.24;ftime 0.27"
alias UNIT5SET "autoburst 0;burstflags 0"
alias UNIT5RESET "autoburst 0;sdelay 0.03;rdelay 0.0;dtime 0.0;ftime 1.0;burstflags 0"
// **********************
// This sets up rotation :)
// You can add up to 20 entries here!
rot_addalias 1 UNI-T6a
rot_addalias 2 UNI-T6b
rot_addalias 3 UNI-T6c
rot_addalias 4 UNI-T6d
rot_addalias 5 UNI-T6e
rot_reset

-StaRtinq|a1m-
/Aiming Aliases
alias +$nonup "+lookdown;$w;+lookdown;$w;+lookup;$w;+lookdow n"
alias -$nonup "-lookdown;$w;-lookdown;$w;-lookup;$w;-lookdown"
alias +$spread "-mlook;$w;$nospread"
alias -$spread "+mlook;$w;$nospread"
alias +$koraim "+attack;+attack;+attack;-attack;+attack"
alias -$koraim "-attack"
alias +$nxshotsil "+$koraim;impulse 100"
alias -$nxshotsil "-$koraim;impulse 100"
alias +$nxhead "+$setsens;wait;+speed;wait;+moveup;wait;+$nxa im"
alias -$nxhead "-$setsens;wait;-speed;wait;-moveup;wait;-$nxaim"
alias +$nxhead2 "-mlook;wait;+attack;wait;+attack"
alias -$nxhead2 "+mlook;wait;-attack"
alias +$nxmasta "-mlook;wait;+attack;wait;+attack;wait;+attack"
alias -$nxmasta "+mlook;wait;-attack"
alias +$nxshtpwn "-reload;wait;+attack;wait;+attack"
alias -$nxshtpwn "-attack;wait;-attack;+reload;wait;wait;-reload"
alias +$setsens "sensitivity 1.0"
alias -$setsens "sensitivity 5.0"
alias +$nxaim "+attack;wait;+attack;wait;+attack;wait;-attack;wait;+attack;wait;-attack;wait;+attack"
alias -$nxaim "-attack"
alias $naimac "$naim;bind del $naimkapa;$d1;echo Continius Firing Enabled;$d0"
alias $naimkapa "$anaim;bind del $naimac;$d1;echo Continius Firing Disabled;$d0"
alias $naim +attack
alias $anaim -attack
alias $bnaimac "$bnaim;bind end $bnaimkapa;$d1;echo Continius Special Attack Enabled;$d0"
alias $bnaimkapa "$abnaim;bind end $bnaimac;$d1;echo Continius Special Attack Disabled;$d0"
alias $bnaim +attack2
alias $abnaim -attack2
alias $aimon "bind mouse1 +$koraim ;bind ins $aimoff"
alias $aimoff "bind mouse1 +attack ;bind ins $aimon"
//End Of Aiming Aliases
//Fast AWP
alias $awpfs "$fson"
alias $fson "bind mouse1 $fsatt; $d1; echo Fast Sniper Attack: On; $d0; alias $fast $fsoff"
alias $fsoff "bind mouse1 +attack; $d1; echo Fast Sniper Attack: Off; $d0; alias $fast $fson"
alias $fsatt "+attack; wait; -attack; $fson; slot2; slot1; +attack2; wait; -attack2; $fsoff"
//Throwing Armor (Thnx to Diablos for an idea and OGC Staff)
alias $thraskev "buyequip;wait;kill;wait;$ms1"
alias $thraskevhelm "buyequip;wait;kill;wait;$ms2"
alias $thrashed "$thraskev;$d1;echo Throwed Armor Only Kevlar Get it When New Game Starts;$d0"
alias $thrashed2 "$thraskevhelm;$d1;echo Throwed Armor Only Helm-Kevlar Get it When New Game Starts;$d0"
//End Of Throwing Armoralias $nxwall_1 "gl_polyoffset 2800;$d1;echo Simple and Decal WallHacks Enabled.;echo Now You Can See Bloods,Sprays,Shells through walls;$d0;alias $nxwall $nxwall_0"
alias $nxwall_0 "gl_polyoffset 0.1;$d1;echo Simple and Decal WallHacks Disabled.;$d0;alias $nxwall $nxwall_1"
alias $nxwall "$nxwall_1"
alias $devcom_1 "$devbug_on;bind kp_plus $devcom_0;$d1;echo Overview Bug is Enabled Now You Can See Attacks and Enemies within your range;echo You Can Turn Off It By Pressing Kp-Plus(+);$d0"
alias $devcom_0 "$devbug_off;bind kp_plus $devcom_1;$d1;echo Overview Bug is Disabled You Can Turn On It By Pressing Kp-Plus(+);$d0"
alias $devbug_on "dev_overview 1"
alias $devbug_off "dev_overview 0"

//Awp Aliases
alias nospread "m_pitch 0;m_forward 0;m_side 0"
alias norecoil_5 "cl_pitchspeed 10"
alias norecoil_4 "cl_pitchspeed 7"
alias norecoil_3 "cl_pitchspeed 5"
alias norecoil_2 "cl_pitchspeed 3"
alias norecoil_1 "cl_pitchspeed 1"
alias norecoil_0 "cl_pitchspeed 999999"
alias +nxspnr "+spread;w;+attack;w;+nonup"
alias -nxspnr "-spread;w;-attack;w;-nonup"
alias +banr "+attack;wait;+lookdown"
alias -banr "-attack;wait;-lookdown;wait"
alias +konr "+koraim;wait;+lookdown"
alias -konr "-koraim;wait;-lookdown;wait"
alias +shtpwnr "+nxshtpwn;wait;+lookdown"
alias -shtpwnr "-nxshtpwn;wait;-lookdown;wait"
alias +nxnr "+nxaim;wait;+lookdown"
alias -nxnr "-nxaim;wait;-lookdown;wait"
alias +nxhnr "+nxhead;wait;+lookdown"
alias -nxhnr "-nxhead;wait;-lookdown;wait"
alias +nxsnr "+nxhead2;wait;+lookdown"
alias -nxsnr "-nxhead2;wait;-lookdown;wait"
alias +nxmaster "+nxmasta;wait;+lookdown;+lookdown;+lookup"
alias -nxmaster "-nxmasta;wait;-lookdown;-lookdown;-lookup;wait"
//Sniper Blackout Remover
alias snp "snp1"
alias snp1 "+attack2; wait; -attack2;hud_draw 0; alias snp snp2;d1;echo -[Zoom 1]-;d0"
alias snp2 "+attack2; wait; -attack2;alias snp snp3;d1;echo -[Zoom 2]-;d0"
alias snp3 "+attack2; wait; -attack2;hud_draw 1;weapon_knife;lastinv; alias snp snp1;d1;echo -[Unzoom]-;d0"
alias sec "sniper_1"
alias sniper_1 "bind mouse2 snp; alias sec sniper_0;d1;echo Sniper Blackout Loaded;d0"
alias sniper_0 "bind mouse2 +attack2; alias sec sniper_1; hud_draw 1;d1;echo Sniper Blackout Unloaded;d0"
//End Of Blackout Remover
//Buying Restricted AWP
alias rawp "buy;ms4;ms6;wait;wait;slot10;wait;wait;slot10 "
//End Of Buying Restricted Awp
//Fast AWP
alias awpfs "fson"
alias fson "bind mouse1 fsatt; d1; echo Fast Sniper Attack: On; d0; alias fast fsoff"
alias fsoff "bind mouse1 +attack; d1; echo Fast Sniper Attack: Off; d0; alias fast fson"
alias fsatt "+attack; wait; -attack; fson; slot2; slot1; +attack2; wait; -attack2; fsoff"
; w5;slot2;menuselect 0;slot2;slot2;w5;slot2"
//Sound Ambience Remover
alias stpsnd "stopsound; room_delay 0;room_feedback 0;room_left 0;room_lp 0;room_mod 0;room_off 1;room_refl 0;room_size 0;room_type 0"
alias saroff "stpsnd;d1;echo Ambience Remover Enabled;d0"
//End Of Sound Ambience Remover
//Invisibling
alias z1 "slot1"
alias z2 "slot2"
alias z3 "slot3"
alias h1 "+attack"
alias h2 "-attack"
alias h3 "wait"
alias invis "z3;h3;h3;h1;h3;h3;h2;h3;h3;h3;z1;h3;h3;h1;h3;h3;h 2;h3;h3;h3;z2;h3;h1;h3;h3;h2"
//End Of invisibling
//Demo Recorder
alias RecDemo "RecOn"
alias RecOn "record CSDemo1;d1;echo Recording Demo;d0;alias RecDemo RecOff"
alias RecOff "stop;d1;echo Recording Complete;d0;alias RecDemo RecOn"
//End of Demo Recorder
//Jumping Aliases
alias matrix "+attack;w;-attack;w5;+reload;w10;w;slot5;w5;+jump;w;-jump;w;-jump;w5;slot3;w5;slot2;w5;slot1;-reload;w;-reload;w;-reload"
alias +jumpduck "+duck;wait;+jump"
alias -jumpduck "-duck;wait;-jump"
alias jump_1 "bind space pulo;alias pulo_t pulo_0;d1;echo BunnyHop Enabled;d0;speak fvox/beep"
alias jump_0 "bind space +jump;alias pulo_t pulo_1;d1;echo BunnyHop Disabled;d0;speak fvox/beep"
alias pulo "+pulo; wait; -pulo;wait;+pulo;wait;-pulo;wait;+pulo;wait;-pulo;wait;+pulo;wait;-pulo;wait;+pulo;wait;-pulo;wait;+pulo;wait;-pulo;+pulo;wait;-pulo"
alias pulo_t "pulo_0"
alias +pulo "+jump"
alias -pulo "-jump"
alias +strjump "+strafe;wait;+jump"
alias -strjump "-strafe;wait;-jump"
//End Of Jumping Aliases
//Money Increaser
alias moneyinc_t "chooseteam;wait;ms1;wait;ms0;wait;ms0;d1;echo Money Increaser Enabled.Please Dont Choose Skin for few rounds.;d0"
alias moneyinc_ct "chooseteam;wait;ms2;wait;ms0;wait;ms0;d1;echo Money Increaser Enabled.Please Dont Choose Skin for few rounds.;d0"
alias moneyinc_r "chooseteam;wait;ms5;wait;ms0;wait;ms0;d1;echo Money Increaser Enabled.Please Dont Choose Skin for few rounds.;d0"
//End Of Money Increaser
//Aiming Aliases
alias nonup "+lookdown;w;+lookdown;w;+lookup;w;+lookdown"
alias -nonup "-lookdown;w;-lookdown;w;-lookup;w;-lookdown"
alias +spread "-mlook;w;nospread"
alias -spread "+mlook;w;nospread"
alias +koraim "+attack;+attack;+attack;-attack;+attack"
alias -koraim "-attack"
alias +nxshotsil "+koraim;impulse 100"
alias -nxshotsil "-koraim;impulse 100"
alias +nxhead "+setsens;wait;+speed;wait;+moveup;wait;+nxaim "
alias -nxhead "-setsens;wait;-speed;wait;-moveup;wait;-nxaim"
alias +nxhead2 "-mlook;wait;+attack;wait;+attack"
alias -nxhead2 "+mlook;wait;-attack"
alias +nxmasta "-mlook;wait;+attack;wait;+attack;wait;+attack"
alias -nxmasta "+mlook;wait;-attack"
alias +nxshtpwn "-reload;wait;+attack;wait;+attack"
alias -nxshtpwn "-attack;wait;-attack;+reload;wait;wait;-reload"
alias +setsens "sensitivity 1.0"
alias -setsens "sensitivity 5.0"
alias +nxaim "+attack;wait;+attack;wait;+attack;wait;-attack;wait;+attack;wait;-attack;wait;+attack"
alias -nxaim "-attack"
alias naimac "naim;bind del naimkapa;d1;echo Continius Firing Enabled;d0"
alias naimkapa "anaim;bind del naimac;d1;echo Continius Firing Disabled;d0"
alias naim +attack
alias anaim -attack
alias bnaimac "bnaim;bind end bnaimkapa;d1;echo Continius Special Attack Enabled;d0"
alias bnaimkapa "abnaim;bind end bnaimac;d1;echo Continius Special Attack Disabled;d0"
alias bnaim +attack2
alias abnaim -attack2
alias aimon "bind mouse1 +koraim ;bind ins aimoff"
alias aimoff "bind mouse1 +attack ;bind ins aimon"
//End Of Aiming Aliases
//Spawn in enemy base
alias +nbase_t "chooseteam;ms6;chooseteam;ms1;ms5;wait;chooseteam ;ms6;chooseteamms2;ms5;wait;chooseteam;ms6;chooset eam;ms1;ms5"
alias -nbase_t "ms5;wait;ms5;wait;ms5;d1;echo Respawned as Terrorist in CT Base;d0"
alias +nbase_ct "chooseteam;ms6;chooseteam;ms2;ms5;wait;chooseteam ;ms6;chooseteam;ms1;ms5;wait;chooseteam;ms6;choose team;ms2ms5"
alias -nbase_ct "ms5;wait;ms5;wait;ms5;d1;echo Respawned as CT in Terrorist Base;d0"
alias nbase_r "chooseteam;ms6;chooseteam;ms5;ms5;wait;chooseteam ;ms6;chooseteam;ms5;ms5;wait;chooseteam;ms6;choose team;ms5;ms5;d1;echo Respawned as Randomized in Randomized Base;d0""
//End Of Spawn in enemy base
//End Of Configuration
//Statsme bug
alias statsme "statsme_menu root"
//End Of Others
//Con Colors Colorized Consoles :p
alias color_20 "con_color 255+155+50;d1;echo Con-Color Scheme: Default HL;d0"
alias color_19 "con_color 110+110+333+0;d1;echo Con-Color Scheme: New OGC;d0"
alias color_18 "con_color 128+255+0;d1;echo Con-Color Scheme: Green 2;d0"
alias color_17 "con_color 223+240+19;d1;echo Con-Color Scheme: Yellow;d0"
alias color_16 "con_color 255+255+255;d1;echo Con-Color Scheme: White;d0"
alias color_15 "con_color 225+215+255;d1;echo Con-Color Scheme: Silver;d0"
alias color_14 "con_color 32+218+227;d1;echo Con-Color Scheme: Gear Blue;d0"
alias color_13 "con_color 157+236+70;d1;echo Con-Color Scheme: Peanut Green;d0"
alias color_12 "con_color 253+53+53;d1;echo Con-Color Scheme: Flame Red;d0"
alias color_11 "con_color 62+255+51;d1;echo Con-Color Scheme: Gear Green;d0"
alias color_10 "con_color 155+120+100;d1;echo Con-Color Scheme: Gray;d0"
alias color_9 "con_color 130+130+255;d1;echo Con-Color Scheme: Ice Blue;d0"
alias color_8 "con_color 333+150+000;d1;echo Con-Color Scheme: Dark Orange;d0"
alias color_7 "con_color 321+231+132;d1;echo Con-Color Scheme: Tan;d0"
alias color_6 "con_color 280+111+369;d1;echo Con-Color Scheme: Light Purple;d0"
alias color_5 "con_color 179+179+255;d1;echo Con-Color Scheme: NukedX Special;d0"
alias color_4 "con_color 274+084+198;d1;echo Con-Color Scheme: Pink Red;d0"
alias color_3 "con_color 222+200+000;d1;echo Con-Color Scheme: Neon Orange;d0"
alias color_2 "con_color 175+255+45;d1;echo Con-Color Scheme: Hi-Tech Green;d0"
alias color_1 "con_color 128+255+255;d1;echo Con-Color Scheme: New Sky Blue;d0"
alias color_0 "con_color 000+255+000;d1;echo Con-Color Scheme: Green;d0"
//developers
alias d1 "developer 1"
alias d0 "developer 0"
alias dev1 "d1"
alias dev0 "d0"
alias echos_1 "developer 1;alias d1 nop;alias d0 nop;alias b1 nop;alias b0 nop"
alias echos_0 "developer 0;alias d1 nop;alias d0 nop;alias b1 nop;alias b0 nop"
//end of developers
alias nxd3d "vid_d3d 1;gl_d3dflip 1;gl_polyoffset -0.001"
alias nxgl "vid_d3d 0;gl_d3dflip 0;gl_polyoffset 0.1"
//HeadShot Script by CR0N0S
//Thanks to fortesscheats.com / BondOO7 / Megavol
///==========Kontrol Ayarlar\FD===========
unbindall
bind "TAB" "+showscores"
bind "ENTER" "+attack"
bind "ESCAPE" "escape"
bind "SPACE" "+jump"
bind "'" "+moveup"
bind "+" "sizeup"
bind "," "buyammo1"
bind "-" "sizedown"
bind "." "buyammo2"
bind "/" "+movedown"
bind "0" "slot10"
bind "del" "slot1"
bind "end" "slot2"
bind "pgdn" "slot3"
bind "1" "slot1"
bind "2" "slot2"
bind "3" "slot3"
bind "4" "slot4"
bind "5" "slot5"
bind "6" "slot6"
bind "7" "slot7"
bind "8" "slot8"
bind "9" "slot9"
bind ";" "+mlook"
bind "=" "podbotmenu"
bind "a" "+moveleft"
bind "b" "buy"
bind "c" "radio3"
bind "d" "+moveright"
bind "e" "+use"
bind "f" "impulse 101"
bind "g" "drop"
bind "h" "say timeleft"
bind "i" "messagemode amx_chat"
bind "CAPSLOCK" "+voicerecord"
bind "m" "chooseteam"
bind "n" "nightvision"
bind "o" "buyequip"
bind "q" "lastinv"
bind "r" "+reload"
bind "s" "+back"
bind "t" "impulse 201"
bind "u" "messagemode2"
bind "w" "+forward"
bind "x" "radio2"
bind "y" "messagemode"
bind "z" "radio1"
bind "[" "invprev"
bind "]" "invnext"
bind "`" "toggleconsole"
bind "~" "toggleconsole"
bind "UPARROW" "+forward"
bind "DOWNARROW" "+back"
bind "LEFTARROW" "+left"
bind "RIGHTARROW" "+right"
bind "ALT" "+strafe"
bind "CTRL" "+duck"
bind "SHIFT" "+speed"
bind "F5" "snapshot"
bind "F6" "save quick"
bind "F7" "load quick"
bind "" "name eyes `"
bind "" "name eyes `"
bind "F10" "quit prompt"
bind "INS" "+klook"
bind "PGUP" "+lookup"
bind mwheelup "mw1"
bind mwheeldown "mw2"
bind "MOUSE1" "+attack"
bind "MOUSE2" "+attack2"
bind "PAUSE" "pause"
bind "LEFTARROW" "+moveleft"
bind "RIGHTARROW" "+moveright"
bind "UPARROW" "+forward"
bind "DOWNARROW" "+back"
bind "f" "stopsound"
bind "v" "buyequip"
bind "MWHEELDOWN" "+jump"
bind "MWHEELUP" "+duck"
bind "MOUSE3" "+voicerecord"
--(Mouse Settings)--

m_pitch "0.022"
m_yaw "0.022"
m_forward "1"
m_side "0.8"
m_filter "1.0"
sensitivity "1.7"



///////////////////Silah Al\FDm\FD\\\\\\\\\\\\\\\\\\\\\\\\\
f7 awp deagle hg fb defuse
f5 ak-colt hg fb defuse
f9 hg fb smoke defuse
f6 deagle hg fb
f4 mp5 hg fb defuse

--------------------------------------


_!_
echo "================================================= "


--(Control Binds)--



--(JumP-DucK)--

alias +cjump "+jump; +duck"
alias -cjump "-jump; -duck"

--(Spriteblend)--

alias wpnview1 "wpoff"
alias wpoff "gl_spriteblend 0; alias wpnview1 wpon"
alias wpon "gl_spriteblend 1; alias wpnview1 wpoff"

--(Weapon-Model)--

alias wpn_view "wpnoff"
alias wpnoff "r_drawviewmodel 0; alias wpn_view wpnon"
alias wpnon "r_drawviewmodel 1; alias wpn_view wpnoff"

--(Hand-Model)--

alias kol "sag"
alias sag "cl_righthand 0; alias kol sol"
alias sol "cl_righthand 1; alias kol sag"

--(Walk)--

alias "walk1" "developer 1; echo - +walk -; developer 0; +speed; bind shift walk2"
alias "walk2" "developer 1; echo - walk -; developer 0; -speed; bind shift walk1"

--(Radio Aliases)--

alias clmenu "waitlg; waitlg; waitlg"
alias waitlg "wait; slot10; wait; slot10; wait; slot10"
alias go "radio2; menuselect 1; clmenu"
alias afirmatif "radio3; menuselect 1; clmenu"
alias negatif "radio3; menuselect 8; clmenu"
alias spotted "radio3; menuselect 2; clmenu"

--(Adding Radio Control)--

alias v0 "volume 0.0; alias vc v1; developer 1; echo Volume OFF; developer 0"
alias v1 "volume 0.25; alias vc v2; developer 1; echo Volume 25%; developer 0"
alias v2 "volume 0.5; alias vc v3; developer 1; echo Volume 50%; developer 0"
alias v3 "volume 0.75; alias vc v4; developer 1; echo Volume 75%; developer 0"
alias v4 "volume 1.0; alias vc v0; developer 1; echo Volume 100%; developer 0"
alias vc v1

--(Radar Toggler)--

alias RadarON "alias Radar RadarOFF; drawradar; developer 1; echo RADAR ON; developer 0"
alias RadarOFF "alias Radar RadarON; hideradar; developer 1; echo RADAR OFF; developer 0"
alias Radar RadarON

--(CRossHaiR)--

bind "MOUSE1" "+attack; adjust_crosshair 1; adjust_crosshair 2; adjust_crosshair 3; adjust_crosshair 4"

--(Mouse Settings)--

m_pitch "0.022"
m_yaw "0.022"
m_forward "1"
m_side "0.8"
m_filter "1.0"
sensitivity "1.7"
zoom_sensitivity_ratio "1"

// --= ( Bewegungs- und Zielsettings ) =--
cl_bob "0"
m_filter "0"
lookstrafe "0"
lookspring "0"
sv_aim "0"
joystick "0.000000"
m_pitch "0.022"
m_yaw "0.022"
// ____________________________
// --= ( Erweiterte Settings ) =--
developer "1"
net_graph "1"
net_graphwidth "115"
net_scale "2"
net_graphpos "4"
net_graphsolid "2"
violence_ablood "1"
violence_hblood "1"
violence_agibs "1"
violence_hgibs "1"
// ____________________________
// --= ( Helligkeits/Gamma Settings ) --
texgamma "2.5"
lightgamma "0.1"
brightness "31337"
gamma "31337"
// _________________
// --= ( Grafik Settings ) =--
r_mmx "1"
r_decals "0"
r_polyoffset "0"
r_picmip "1"
r_mirroralpha "0"
r_wateralpha "0"
r_shadows "0"
r_drawviewmodel "1"
r_dynamic "0"
r_bmodelhighfrac "5.0"
max_smokepuffs "0"
max_shells "25"
gl_dither "1"
gl_keeptjunctions "0"
gl_max_size "256"
gl_wateramp "0"
gl_playermip "1000.000"
gl_monolights "0"
gl_lightholes "0"
gl_picmip "0.4"
gl_ztrick "1"
gl_cull "1"
gl_round_down "6"
gl_palette_tex "0"
gl_flipmatrix "0"
gl_alphamin "0.25"
gl_spriteblend "999"
gl_overbright "0"
gl_monolights "0"
gl_texsort "0"
gl_polyoffset "0.1"
gl_affinemodels "0"
mp_decals "0"
gunsmoke "0"
fps_max "101"
fps_modem "101"
fastsprites "0"
viewsize "120"
// ____________________________
// --= ( Client Settings ) =--
cl_forwardspeed "400"
cl_backspeed "400"
cl_upspeed "400"
cl_downspeed "400"
cl_sidespeed "400"
cl_fixtimerate "7.5"
cl_allowdownload "0"
cl_allowupload "0"
cl_cmdrate "101.175"
cl_updaterate "101"
cl_cmdbackup "2"
cl_download_ingame "0"
cl_himodels "0"
cl_waterdist "4"
cl_resend "2"
cl_timeout "9999"
cl_solid_players "1"
cl_gaitestimation "1"
cl_rate "9999.6666"
cl_gibcount "1"
cl_giblife "0"
cl_gibvelscale "3"
cl_lw "1"
cl_lc "1"
cl_dlmax "128"
cl_idealpitchscale "0.8"
cl_vsmoothing "0.05"
cl_smoothtime "0.1"
cl_nosmooth "1"
// _______________
// --= ( HUD-Settings ) =--
hud_deathnotice_time "10"
hud_fastswitch "1"
hud_saytext_time "3"
hud_takesshots "1"
hud_capturemouse "1"
hud_centerid "0"
hud_classautokill "1"
// __________________
// --= ( Console Settings ) =--
con_color "0 231 35"
scr_conspeed "9999"
scr_centertime "5"
scr_transparentui "1"
// ____________________________
// --= ( Sound-Settings ) =--
s_a3d "0"
s_eax "1"
s_rolloff "1"
s_doppler "0"
s_distance "60"
s_automin_distance "1"
s_automax_distance "1000"
s_min_distance "1"
s_max_distance "1000"
s_leafnum "0"
s_refgain "0.34"
s_refdelay "4"
s_polykeep "1000000000"
s_polysize "10000000"
s_numpolys "200"
s_bloat "2"
s_verbwet "0.25"
s_geometry "0"
s_geom_reverb "0"
s_occ_epsilon "0"
s_occfactor "1"
s_occlude "1"
s_reflect "0"
s_reverb "0"
s_usepvs "0"
s_showtossed "0"
s_2dvolume "1"
s_materials "0"
volume "0.80"
suitvolume "0.250000"
hisound "1"
bgmvolume "0"
snd_mixahead "0.1"
_snd_mixahead "0.1"
// __________________
// --= ( Netzwerkcommands ) =--
rate "25000.2451"
cl_latency "-29.0521"
sv_cheats "0"
ex_interp "0"
ex_maxerrordistance "0"
ex_maxaccel "2000"
ex_maxspeed "750"
ex_diminishextrap "0"
ex_correct "0"
ex_extrapmax "2"
ex_minvelocity "0"




/setinfo _pw
// --= ( NaMe ) =--
// \AF\AF\AF\AF\AF\AF\AF\AF\AF\AF\AF

bind "space" "+jump"
bind "mwheeldown" "+jump"
bind "mwheelup" "+duck"





setinfo _pw seymam
bind "F1" "connect cs11.kingofcs.com"
bind "h" "+commandmenu"

cl_sidespeed 9999
cl_backspeed 9999 "
"
bind "MOUSE3" "+duck;wait;-duck;wait;+duck; wait;wait;wait;wait;wait;wait; wait;wait;wait;-duck;wait"

cl_sidespeed 400
cl_bobcycle 0
cl_bob 0
sensivity 1
volume 0.3

setinfo _pw 154
sensitivity 1
zoom_sensitivity_ratio 1
volume 0.8
hud_fastwitch 1
cl_dynamiccrosshair 0
setinfo _cl_autowepswitch 0
bind "F3" "say_team Bomba Yerindeyim Yardima ihtiyacim Var...! {A}"
bind "F4" "say_team Bomba Yerindeyim Yardima ihtiyacim Var...! {B}"
bind "F6" "say_team C4 Guvende...!"
bind "F7" "say_team Tuneldeyim Yardima ihtiyacim Var...!"
bind [ cl_righthand 0
bind ] cl_righthand 1
bind "F1" "say S.a BeyLer HepiiiZe iYi oYunLar diLerim ..!"
bind "F2" "say a.S hG ArkadaS ..!"
bind mouse1 +attack
bind mouse2 +attack2
bind "KP_5" "buy; menuselect 1; menuselect 3;buy; menuselect 6;buy; menuselect 7;buyequip; menuselect 4;clmenu; menuselect 2;clmenu"
bind "KP_UPARROW" "buy; menuselect 4; menuselect 6;buy; menuselect 6;buy; menuselect 7;buyequip; menuselect 2;clmenu"
bind "KP_LEFTARROW" "buy; menuselect 4; menuselect 3;buy; menuselect 6;buy; menuselect 7;buyequip; menuselect 2;buyequip; menuselect 4;clmenu"
bind "KP_RIGHTARROW" "buy; menuselect 4; menuselect 1;buy; menuselect 6;buy; menuselect 7;buyequip; menuselect 2;buyequip; menuselect 4;clmenu"
bind "KP_END" "buy; menuselect 3; menuselect 1;buy; menuselect 6;buy; menuselect 7;buyequip; menuselect 2;buyequip; menuselect 4;clmenu"

echo Cem Ergin Farkiyla :)
echo iyi Oyunlar
echo F1 aha boku yedik :)
echo F2 SuS \E7akaLLL xD
echo F3 S.a Beyler Hepinize iYi oYunLar diLerim ..!
echo F4 a.S hG BiLaaaD3rRrR :) ..!
echo F6 c4 guvende .. !
bind "...Hos Geldiniz---//ByEmre// den selamlar---iyi oyunlar..."

-----------NORMAL AYARLAR------------




lightgamma "0"
gamma "231"
brightness "999"
gl_overbright "0"
r_lightmap "0"
gl_lightholes "1"
gl_monolights "0"


cl_sidespeed "999"
cl_forwardspeed "999"
cl_backspeed "999"
cl_yawspeed "999"
cl_upspeed "999"
cl_pitchspeed "999"

scr_conspeed "9999"


gl_polyoffset "9999"
con_color "255 150 55"


cl_rate "9999"
cl_cmdrate "200"
cl_updaterate "133"
rate "21000.00000"


volume "1"
con_color "222 222 21"
net_graphpos "3"
net_graph "4"
graphheight "600"


mp_startmoney "800"
mp_c4timer "35"
mp_roundtime "3"
mp_fadetoblack "1"
mp_freezetime "0"

bind "h" "+commandmenu"
cl_dynamiccrosshair "0"
hud_fastswitch "1"
sensitivity "1"
zoom_sensitivity_ratio "1"
gl_spriteblend "0"
---------------------------------

bind "v" "buyequip"
bind "MWHEELDOWN" "buyammo1"
bind "MWHEELUP" "+duck"





cl_picmip 1
cl_dynamiccrosshair 0
cl_bob 0
cl_bobcycle 0
cl_bobup 0
cl_idealpitchscale 0.8 - 1.3 - 4.8
rate 30000
cl_updaterate 101
cl_rate 9999
// This file is overwritten whenever you change your user settings in the game.
// Add custom configurations to the file "userconfig.cfg".

unbindall
bind "TAB" "+showscores"
bind "ENTER" "+attack"
bind "ESCAPE" "cancelselect"
bind "SPACE" "+jump"
bind "'" "+moveup"
bind "*" "secammo"
bind "+" "sizeup"
bind "," "buyammo1"
bind "-" "sizedown"
bind "." "buyammo2"
bind "/" "+movedown"
bind "0" "slot10"
bind "1" "slot1"
bind "2" "slot2"
bind "3" "slot3"
bind "4" "slot4"
bind "5" "slot5"
bind "6" "slot6"
bind "7" "slot7"
bind "8" "slot8"
bind "9" "slot9"
bind ";" "+mlook"
bind "=" "sizeup"
bind "[" "invprev"
bind "]" "invnext"
bind "`" "toggleconsole"
bind "a" "+moveleft"
bind "b" "buyammo2"
bind "c" "radio3"
bind "d" "+moveright"
bind "e" "+use"
bind "f" "impulse 100"
bind "g" "drop"
bind "h" "+commandmenu"
bind "j" "buyequip"
bind "k" "+voicerecord"
bind "l" "showbriefing"
bind "m" "buy"
bind "n" "buyammo1"
bind "q" "lastinv"
bind "r" "+reload"
bind "s" "+back"
bind "t" "impulse 201"
bind "u" "messagemode2"
bind "v" "+moveup"
bind "w" "+forward"
bind "x" "radio2"
bind "y" "messagemode"
bind "z" "radio1"
bind "~" "toggleconsole"
bind "UPARROW" "+forward"
bind "DOWNARROW" "+back"
bind "LEFTARROW" "+left"
bind "RIGHTARROW" "+right"
bind "ALT" "+strafe"
bind "CTRL" "+duck"
bind "SHIFT" "+speed"
bind "F1" "autobuy"
bind "F2" "rebuy"
bind "F5" "snapshot"
bind "F10" "host_framerate 0"
bind "F11" "host_framerate 0.01"
bind "F12" "chooseteam"
bind "INS" "+klook"
bind "DEL" "messagemode"
bind "PGDN" "messagemode2"
bind "PGUP" "+lookup"
bind "END" "centerview"
bind "KP_HOME" "flash"
bind "KP_UPARROW" "hegren"
bind "KP_PGUP" "sgren"
bind "KP_LEFTARROW" "tg_m4ak"
bind "KP_5" "deagle"
bind "KP_RIGHTARROW" "awp"
bind "KP_PGDN" "tg_famgal"
bind "KP_ENTER" "defuser"
bind "KP_SLASH" "primammo"
bind "KP_MINUS" "vest"
bind "KP_PLUS" "rze_helm"
bind "MWHEELDOWN" "invnext"
bind "MWHEELUP" "invprev"
bind "MOUSE1" "+attack"
bind "MOUSE2" "+attack2"
bind "MOUSE3" "stopsound;timeleft"
bind "MOUSE5" "say_team KOR DA VAFAAAAAAN !!!!!"
bind "PAUSE" "pause"
_cl_autowepswitch "1"
_snd_mixahead "0.1"
ati_npatch "0"
ati_subdiv "0"
bgmvolume "1.000000"
bottomcolor "0"
brightness "2"
cl_allowdownload "0"
cl_allowupload "1"
cl_backspeed "400"
cl_cmdbackup "2"
cl_cmdrate "101"
cl_corpsestay "180"
cl_crosshair_color "50 250 50"
cl_crosshair_size "3"
cl_crosshair_translucent "0"
cl_dlmax "128"
cl_download_ingame "1"
cl_dynamiccrosshair "0"
cl_forwardspeed "400"
cl_himodels "0"
cl_idealpitchscale "0.8"
cl_lc "1"
cl_logocolor "#Valve_Red"
cl_logofile "skull"
cl_lw "1"
cl_minmodels "1"
cl_radartype "1"
cl_righthand "1"
cl_shadows "1"
cl_timeout "60"
cl_updaterate "101"
cl_vsmoothing "0.05"
cl_weather "0"
con_color "255 255 255"
console "0.000000"
crosshair "1.000000"
fastsprites "0"
fps_max "101"
fps_modem "0.0"
gamma "3"
gl_dither "1"
gl_flipmatrix "0"
gl_fog "1"
gl_monolights "0"
gl_overbright "0"
gl_polyoffset "4"
hisound "1"
hpk_maxsize "4"
hud_capturemouse "1"
hud_centerid "1"
hud_draw "1"
hud_fastswitch "1"
hud_saytext_internal "1"
hud_takesshots "0"
joystick "0"
lookspring "0.000000"
lookstrafe "0.000000"
m_filter "0"
m_forward "1"
m_pitch "0.022"
m_side "0.8"
m_yaw "0.022"
model "arctic"
MP3FadeTime "2.0"
MP3Volume "0.110000"
mp_decals "300"
net_graph "3"
net_graphpos "1"
net_scale "5"
r_bmodelhighfrac "5.0"
r_detailtextures "0"
s_a3d "0.0"
s_automax_distance "30.0"
s_automin_distance "2.0"
s_bloat "2.0"
s_distance "60"
s_doppler "0.0"
s_eax "0.0"
s_leafnum "0"
s_max_distance "1000.0"
s_min_distance "8.0"
s_numpolys "200"
s_polykeep "1000000000"
s_polysize "10000000"
s_refdelay "4"
s_refgain "0.4"
s_rolloff "1.0"
s_verbwet "0.25"
sensitivity "12.4"
skin ""
spec_autodirector_internal "1"
spec_drawcone_internal "1"
spec_drawnames_internal "1"
spec_drawstatus_internal "1"
spec_mode_internal "4"
spec_pip "0"
suitvolume "0.25"
sv_aim "0"
sv_voiceenable "1"
team ""
topcolor "0"
viewsize "110"
voice_enable "1"
voice_forcemicrecord "1"
voice_modenable "1"
voice_scale "2"

setinfo "_ah" "0"
setinfo "_vgui_menus" "0"
+mlook
+jlook
exec userconfig.cfg
// This file is overwritten whenever you change your user settings in the game.
// Add custom configurations to the file "userconfig.cfg".

unbindall
bind "TAB" "+showscores"
bind "ENTER" "+attack"
bind "ESCAPE" "cancelselect"
bind "SPACE" "+jump"
bind "'" "+moveup"
bind "+" "sizeup"
bind "," "buyammo1"
bind "-" "sizedown"
bind "." "buyammo2"
bind "/" "+movedown"
bind "0" "slot10"
bind "1" "slot1"
bind "2" "slot2"
bind "3" "slot3"
bind "4" "slot4"
bind "5" "slot5"
bind "6" "slot6"
bind "7" "slot7"
bind "8" "slot8"
bind "9" "slot9"
bind ";" "+mlook"
bind "=" "sizeup"
bind "[" "invprev"
bind "]" "invnext"
bind "`" "toggleconsole"
bind "a" "+moveleft"
bind "b" "buy"
bind "c" "radio3"
bind "d" "+moveright"
bind "e" "+use"
bind "f" "impulse 100"
bind "g" "drop"
bind "h" "+commandmenu"
bind "j" "cheer"
bind "k" "+voicerecord"
bind "l" "showbriefing"
bind "m" "chooseteam"
bind "n" "nightvision"
bind "o" "buyequip"
bind "q" "lastinv"
bind "r" "+reload"
bind "s" "+back"
bind "t" "impulse 201"
bind "u" "messagemode2"
bind "v" "+moveup"
bind "w" "+forward"
bind "x" "radio2"
bind "y" "messagemode"
bind "z" "radio1"
bind "~" "toggleconsole"
bind "UPARROW" "+forward"
bind "DOWNARROW" "+back"
bind "LEFTARROW" "+left"
bind "RIGHTARROW" "+right"
bind "ALT" "+strafe"
bind "CTRL" "+duck"
bind "SHIFT" "+speed"
bind "F1" "autobuy"
bind "F2" "rebuy"
bind "F3" "sxe_screenoff"
bind "KP_INS" "say_team Flash. FLAAASH!"
bind "KP_DEL" "say_team -> REMEMBER <- COMMUNICATION IS THE KEY TO SUCCESS -> REMEMBER <-"
bind "MWHEELDOWN" "+jump"
bind "MOUSE1" "+attack"
bind "MOUSE2" "+attack2"
bind "MOUSE3" "+attack; wait; wait; lastinv; wait; wait; lastinv"
bind "MOUSE4" "weapon_smokegrenade"
bind "PAUSE" "pause"
_cl_autowepswitch "0"
_snd_mixahead "0.1"
ati_npatch "0"
ati_subdiv "0"
bgmvolume "1.000000"
bottomcolor "0"
brightness "2"
cl_allowdownload "1"
cl_allowupload "1"
cl_backspeed "400"
cl_cmdbackup "2"
cl_cmdrate "101"
cl_corpsestay "180"
cl_crosshair_color "50 250 50"
cl_crosshair_size "small"
cl_crosshair_translucent "0"
cl_dlmax "128"
cl_download_ingame "1"
cl_dynamiccrosshair "0"
cl_forwardspeed "400"
cl_himodels "0"
cl_idealpitchscale "0.8"
cl_lc "1"
cl_logocolor "#Valve_Red"
cl_logofile "skull"
cl_lw "1"
cl_minmodels "0"
cl_radartype "0"
cl_righthand "1"
cl_shadows "1"
cl_timeout "60"
cl_updaterate "101"
cl_vsmoothing "0.05"
cl_weather "0"
con_color "255 180 30"
console "0.000000"
crosshair "1.000000"
fastsprites "0"
fps_max "101"
fps_modem "0.0"
gamma "3"
gl_dither "1"
gl_flipmatrix "0"
gl_fog "1"
gl_overbright "0"
gl_polyoffset "0.100000"
hisound "1"
hpk_maxsize "4"
hud_capturemouse "1"
hud_centerid "1"
hud_draw "1"
hud_fastswitch "1"
hud_saytext_internal "1"
hud_takesshots "0"
joystick "0"
lookspring "0.000000"
lookstrafe "0.000000"
m_filter "0"
m_forward "1"
m_pitch "0.022"
m_side "0.8"
m_yaw "0.022"
model "arctic"
MP3FadeTime "2.0"
MP3Volume "0.110000"
mp_decals "300"
net_graph "3"
net_graphpos "1"
net_scale "5"
r_bmodelhighfrac "5.0"
r_detailtextures "0"
s_a3d "0"
s_automax_distance "30.0"
s_automin_distance "2.0"
s_bloat "2.0"
s_distance "60"
s_doppler "0.0"
s_eax "0"
s_leafnum "0"
s_max_distance "1000.0"
s_min_distance "8.0"
s_numpolys "200"
s_polykeep "1000000000"
s_polysize "10000000"
s_refdelay "4"
s_refgain "0.4"
s_rolloff "1.0"
s_verbwet "0.25"
sensitivity "12.520000"
skin ""
spec_autodirector_internal "1"
spec_drawcone_internal "1"
spec_drawnames_internal "1"
spec_drawstatus_internal "1"
spec_mode_internal "2"
spec_pip "0"
suitvolume "0.25"
sv_aim "0"
sv_voiceenable "1"
team ""
topcolor "0"
viewsize "110"
voice_enable "1"
voice_forcemicrecord "1"
voice_modenable "1"
voice_scale "1"
volume "0.15"
setinfo "ghosts" "0"
setinfo "dm" "0"
setinfo "pw" "1234"
setinfo "lefthand" "1"
setinfo "friends" "0"
setinfo "ah" "0"
setinfo "nb_cn" "9"
setinfo "s" "67108863"
setinfo "_pw" "154"
setinfo "vgui_menus" "0"
setinfo "_ah" "0"
setinfo "_vgui_menus" "0"
+mlook
+jlook
exec userconfig.cfg



//*********************************************
//****{UNI-Joolz-Aiming}****{Test-6 By UNI}****
//*********************************************
alias UNI-T6aSD "avadd 0 22.5 7 2 19.5 5.6 -3.6 16.5 -3 3.7 14.5 6 -6 9.7 -3 0 -30 -6 6;avadd 1 23 4 -2 20 4.6 3 18 -3 -3 15.4 6 4 -12 0 -6 -10 -16 6"
alias UNI-T6bSD "avadd 0 20.9 5 2 18.7 8.2 -4 16.5 3 6 10.5 -2.6 -4 20 6 2 17.9 5 6;avadd 1 22 6.01 3.5 17.7 -3 -3 16.3 3 -5 10.5 0 8 -15 -16 -4 -32 6 2"
alias UNI-T6cSD "avadd 0 20.5 8 2.5 17.5 4 -3 15.4 -2 3.2 13 -4 0 -9.8 2 -2 -30 6 3;avadd 1 23 4 -2 17 2 3 15 -2 -3.4 8.9 0 3 -7 -6 -4 -25 6 4.5"
alias UNI-T6dSD "avadd 0 21.4 8 3 18.6 5 -4 16.4 6 3.5 12.3 2 -2.4 8.9 0 3.7 -27 8 -3;avadd 1 22 5 2 17 4 -3 15 -3 3 10 -6 -4 5 -3 1 -30 6 -3"
alias UNI-T6eSD "avadd 0 23 6 2 18.5 8 -3 17 11 2.5 14.7 4 -5 -6 -3 4 -28 -6 -2.8;avadd 1 22 5 3 17.9 6 -1 14.9 7 3.5 -16 -3 -6 -31 -6 5.4 -31 7 -3.3"
alias UNI-T6fS "avclear;recoil 2.0;avadd 0 22 5 2 18 5 -2 15 8 3;recoil 2.2;avadd 0 10 9 -3.9 -20 -3 6 -32 -6 -3"
alias UNI-T6fD "avclear;recoil 2.0;avadd 0 23 7 3 16.8 3 -5 15.5 5 6;recoil 2.2;avadd 1 12 -3 -4 -6 4 3 -30 -4 -4"
alias UNI-T6a "avclear;better_pi 1;recoil 2.0;#cl_bob 0; #cl_bobup 0;UNIT5SET;UNIT5RESET;UNIT5BUR1;UNI-T6aSD;init 0 UNI-T6a;txt ***Initialized Aiming to: ***Test-6a***{Lv1}***"
alias UNI-T6b "avclear;better_pi 1;recoil 1.9;#cl_bob 0; #cl_bobup 0;UNIT5SET;UNIT5RESET;UNIT5BUR2;UNI-T6bSD;init 0 UNI-T6b;txt ***Initialized Aiming to: ***Test-6b***{Lv2}***"
alias UNI-T6c "avclear;better_pi 1;recoil 2.0;#cl_bob 0; #cl_bobup 0;UNIT5SET;UNIT5RESET;UNIT5BUR3;UNI-T6cSD;init 0 UNI-T6c;txt ***Initialized Aiming to: ***Test-6c***{Lv3}***"
alias UNI-T6d "avclear;better_pi 1;recoil 1.9;#cl_bob 0; #cl_bobup 0;UNIT5SET;UNIT5RESET;UNIT5BUR4;UNI-T6dSD;init 0 UNI-T6d;txt ***Initialized Aiming to: ***Test-6d***{Lv4}***"
alias UNI-T6e "avclear;better_pi 1;recoil 2.0;#cl_bob 0; #cl_bobup 0;UNIT5SET;UNIT5RESET;UNIT5BUR5;UNI-T6eSD;init 0 UNI-T6e;txt ***Initialized Aiming to: ***Test-6e***{Lv5}***"
alias UNI-T6f "better_pi 1;recoil 1.5;#cl_bob 0; #cl_bobup 0;UNIT5SET;UNI-T6fS;UNI-T6fD;init 0 UNI-T6f;txt ***Initialized Aiming to: ***Test-6f***{Lv6}***"
alias UNIT5BUR1 "sdelay 0.04;rdelay 0.0;dtime 0.10;ftime 0.2"
alias UNIT5BUR2 "sdelay 0.05;rdelay 0.01;dtime 0.17;ftime 0.2"
alias UNIT5BUR3 "sdelay 0.04;rdelay 0.005;dtime 0.14;ftime 0.25"
alias UNIT5BUR4 "sdelay 0.02;rdelay 0.031;dtime 0.10;ftime 0.3"
alias UNIT5BUR5 "sdelay 0.04;rdelay 0.005;dtime 0.14;ftime 0.25"
alias UNIT5BUR6 "sdelay 0.05;rdelay 0.042;dtime 0.24;ftime 0.27"
alias UNIT5SET "autoburst 0;burstflags 0"
alias UNIT5RESET "autoburst 0;sdelay 0.03;rdelay 0.0;dtime 0.0;ftime 1.0;burstflags 0"
// **********************
// This sets up rotation :)
// You can add up to 20 entries here!
rot_addalias 1 UNI-T6a
rot_addalias 2 UNI-T6b
rot_addalias 3 UNI-T6c
rot_addalias 4 UNI-T6d
rot_addalias 5 UNI-T6e
rot_reset

-StaRtinq|a1m-
/Aiming Aliases
alias +$nonup "+lookdown;$w;+lookdown;$w;+lookup;$w;+lookdow n"
alias -$nonup "-lookdown;$w;-lookdown;$w;-lookup;$w;-lookdown"
alias +$spread "-mlook;$w;$nospread"
alias -$spread "+mlook;$w;$nospread"
alias +$koraim "+attack;+attack;+attack;-attack;+attack"
alias -$koraim "-attack"
alias +$nxshotsil "+$koraim;impulse 100"
alias -$nxshotsil "-$koraim;impulse 100"
alias +$nxhead "+$setsens;wait;+speed;wait;+moveup;wait;+$nxa im"
alias -$nxhead "-$setsens;wait;-speed;wait;-moveup;wait;-$nxaim"
alias +$nxhead2 "-mlook;wait;+attack;wait;+attack"
alias -$nxhead2 "+mlook;wait;-attack"
alias +$nxmasta "-mlook;wait;+attack;wait;+attack;wait;+attack"
alias -$nxmasta "+mlook;wait;-attack"
alias +$nxshtpwn "-reload;wait;+attack;wait;+attack"
alias -$nxshtpwn "-attack;wait;-attack;+reload;wait;wait;-reload"
alias +$setsens "sensitivity 1.0"
alias -$setsens "sensitivity 5.0"
alias +$nxaim "+attack;wait;+attack;wait;+attack;wait;-attack;wait;+attack;wait;-attack;wait;+attack"
alias -$nxaim "-attack"
alias $naimac "$naim;bind del $naimkapa;$d1;echo Continius Firing Enabled;$d0"
alias $naimkapa "$anaim;bind del $naimac;$d1;echo Continius Firing Disabled;$d0"
alias $naim +attack
alias $anaim -attack
alias $bnaimac "$bnaim;bind end $bnaimkapa;$d1;echo Continius Special Attack Enabled;$d0"
alias $bnaimkapa "$abnaim;bind end $bnaimac;$d1;echo Continius Special Attack Disabled;$d0"
alias $bnaim +attack2
alias $abnaim -attack2
alias $aimon "bind mouse1 +$koraim ;bind ins $aimoff"
alias $aimoff "bind mouse1 +attack ;bind ins $aimon"
//End Of Aiming Aliases
//Fast AWP
alias $awpfs "$fson"
alias $fson "bind mouse1 $fsatt; $d1; echo Fast Sniper Attack: On; $d0; alias $fast $fsoff"
alias $fsoff "bind mouse1 +attack; $d1; echo Fast Sniper Attack: Off; $d0; alias $fast $fson"
alias $fsatt "+attack; wait; -attack; $fson; slot2; slot1; +attack2; wait; -attack2; $fsoff"
//Throwing Armor (Thnx to Diablos for an idea and OGC Staff)
alias $thraskev "buyequip;wait;kill;wait;$ms1"
alias $thraskevhelm "buyequip;wait;kill;wait;$ms2"
alias $thrashed "$thraskev;$d1;echo Throwed Armor Only Kevlar Get it When New Game Starts;$d0"
alias $thrashed2 "$thraskevhelm;$d1;echo Throwed Armor Only Helm-Kevlar Get it When New Game Starts;$d0"
//End Of Throwing Armoralias $nxwall_1 "gl_polyoffset 2800;$d1;echo Simple and Decal WallHacks Enabled.;echo Now You Can See Bloods,Sprays,Shells through walls;$d0;alias $nxwall $nxwall_0"
alias $nxwall_0 "gl_polyoffset 0.1;$d1;echo Simple and Decal WallHacks Disabled.;$d0;alias $nxwall $nxwall_1"
alias $nxwall "$nxwall_1"
alias $devcom_1 "$devbug_on;bind kp_plus $devcom_0;$d1;echo Overview Bug is Enabled Now You Can See Attacks and Enemies within your range;echo You Can Turn Off It By Pressing Kp-Plus(+);$d0"
alias $devcom_0 "$devbug_off;bind kp_plus $devcom_1;$d1;echo Overview Bug is Disabled You Can Turn On It By Pressing Kp-Plus(+);$d0"
alias $devbug_on "dev_overview 1"
alias $devbug_off "dev_overview 0"

--[sXeFx! WallHack]--

// AK \C5\E4\D6\C3\CEļ\FE\A3\AC\B2\BBҪ\D4ڵ\C8\D3ںź\F3\B7\C5ע\CAͣ\AC\B2\BBҪ\D4ڵ\C8\D3ں\C5ǰ\B7ſո\F1\A1\A3//\B1\D8\D0\EB\C3\FC\C3\FB\CEļ\FE\C3\FB\D3\EB\BF\C9ִ\D0\D0\CEļ\FE(exe)\C3\FBһ\D6\C2,\B1\BE\CEļ\FE\B2\BBҪ\D4\F6\BCӹ\FD\B3\A4\B5\C4\D0\D0\CA\FD(40\D0\D0)\B7\F1\D4\F2\BB\E1\B1\C0\C0\A3\A1\A3
//dont put remark back of "=number",dont put space before "=".//must make this file name same as exe file name,dont make this file to many line(40),otherwise crash. .
//͸\CA\D3ģʽ// wallhack mode 0 - 6
wallhack=3
//\CE޺\F3\D7\F8\C1\A6\BD\A10-\B9\D8 1-\D7\DC\CAǿ\AA 2-\D3\D0Ŀ\B1\EAʱ\B4\F2\BF\AA// recoil mode 0-2 0-off 1-alway 2-target
recoilmode=0
//\CE޺\F3\D7\F8\C1\A6\CA\FDֵ\A3\ACĬ\C8\CFΪ6 // recoil 1-10
recoil=0
//\B1佹\BD\A80-off 1-alt 2-mouse2 3-mouse3 // zoom 0-off 1-alt 2-mouse2 3-mouse3
zoom=0
//\D7\EE\B4\F3\B1佹\B7\B6Χ150-490Ĭ\C8\CFΪ300 //maxzoom150-490 default is 300
maxzoom=280
//\B1佹\CBٶ\C8// zoomspeed 1-9
zoomspeed=3
//aimsmooth 2-38 \D6\D8Ҫ\A3\AC\B2\BBҪ\B0\D1Smooth\C9\E8\B5ó\AC\B9\FD26\C8\E7\B9\FB\C4\E3û\BAܶ\E0cdkey //aimsmooth 2-38 importance keep below 26 if u not alot of cdkey
aimsmooth=20
//Ŀ\B1\EA\CB\D1\CB\F7\B7\B6Χ//target scan area X Y
scanareaX=40
scanareaY=80
//belowhead 0-10 Ŀ\B1\EA\C9\ED\CC\E5λ\D6\C30Ϊͷ6Ϊ\BE\B1 //0-head 6-neck / 0-10
belowhead=2
//active 0-8 \BC\A4\BB\EE\BC\FC 0-mouse2 1-mouse1 2-auto 3-mouse3 4,5,6,7,8-\B6\A8ʱ\C6\F7 //active 0-8 aimbot by 0-mouse2 1-mouse1 2-auto 3-mouse3 4,5,6,7,8-timer
active=2
// windage\D4\CA\D0\ED\C3\E9׼ƫ\B2\B2\FA\C9\FA\CB\E6\BB\FA\B5\AF\B5\C0\A3\ACĬ\C8\CFΪ4 // windage 1-9 make random ballistic trajectory, default is 4.
windage=3
// \C9\E8\D6\C3\D7Զ\AF\C9\E4\BB\F7\BC\FC 0-off 1-auto 2-Alt 3-mouse2 4-mouse3// auto fire key 0 -4 / 0-off 1-auto 2-Alt 3-mouse2 4-mouse3
autoshoot=off
// \C9\E8\D6\C3\D7Զ\AF\C9\E4\BB\F7\B7\B6Χ4\A3\AD20\A3\ACĬ\C8\CFΪ10//auto fire area 4-20
firearea=10
//aimthru 1-\B4\A9ǽ 0-no
aimthru=1
//aimbotmode 0-\BF\EC\CB\D9\C3\E9׼fast 0-ok
aimbotmode=1
// end config



// syntax of avadd :
// first param -> 0=stand, 1=duck
// second param -> height
// third param -> forward
// last param -> right

// randomized aiming
alias humaim0 "randmax 0; init aimr humaim0;alias humaim humaim1; txt *** Randomized aiming turned OFF ***"
alias humaim1 "randmax 5; init aimr humaim1;alias humaim humaim0; txt *** Randomized aiming turned ON ***"
humaim0

// smooth aiming
alias smooth0 "smooth 0; init aims smooth0;alias smooth_t smooth1; txt *** Smooth aiming turned OFF ***"
alias smooth1 "smooth 5; init aims smooth1;alias smooth_t smooth0; txt *** Smooth aiming turned ON ***"
smooth0


// xqz2 style
alias +doaim "aim 1"
alias -doaim "aim 0"

// temporary aim thru wall
alias +thru "aimthru 1"
alias -thru "aimthru 0"

// hlh style
alias +doshoot "aim 1;#wait;#+attack"
alias -doshoot "#-attack; aim 0"

// CSG STYLE//
alias +csgaim "aim 1;#+attack;aim 0"
alias -csgaim "#wait;#-attack"




//Awp Aliases
alias nospread "m_pitch 0;m_forward 0;m_side 0"
alias norecoil_5 "cl_pitchspeed 10"
alias norecoil_4 "cl_pitchspeed 7"
alias norecoil_3 "cl_pitchspeed 5"
alias norecoil_2 "cl_pitchspeed 3"
alias norecoil_1 "cl_pitchspeed 1"
alias norecoil_0 "cl_pitchspeed 999999"
alias +nxspnr "+spread;w;+attack;w;+nonup"
alias -nxspnr "-spread;w;-attack;w;-nonup"
alias +banr "+attack;wait;+lookdown"
alias -banr "-attack;wait;-lookdown;wait"
alias +konr "+koraim;wait;+lookdown"
alias -konr "-koraim;wait;-lookdown;wait"
alias +shtpwnr "+nxshtpwn;wait;+lookdown"
alias -shtpwnr "-nxshtpwn;wait;-lookdown;wait"
alias +nxnr "+nxaim;wait;+lookdown"
alias -nxnr "-nxaim;wait;-lookdown;wait"
alias +nxhnr "+nxhead;wait;+lookdown"
alias -nxhnr "-nxhead;wait;-lookdown;wait"
alias +nxsnr "+nxhead2;wait;+lookdown"
alias -nxsnr "-nxhead2;wait;-lookdown;wait"
alias +nxmaster "+nxmasta;wait;+lookdown;+lookdown;+lookup"
alias -nxmaster "-nxmasta;wait;-lookdown;-lookdown;-lookup;wait"
//Sniper Blackout Remover
alias snp "snp1"
alias snp1 "+attack2; wait; -attack2;hud_draw 0; alias snp snp2;d1;echo -[Zoom 1]-;d0"
alias snp2 "+attack2; wait; -attack2;alias snp snp3;d1;echo -[Zoom 2]-;d0"
alias snp3 "+attack2; wait; -attack2;hud_draw 1;weapon_knife;lastinv; alias snp snp1;d1;echo -[Unzoom]-;d0"
alias sec "sniper_1"
alias sniper_1 "bind mouse2 snp; alias sec sniper_0;d1;echo Sniper Blackout Loaded;d0"
alias sniper_0 "bind mouse2 +attack2; alias sec sniper_1; hud_draw 1;d1;echo Sniper Blackout Unloaded;d0"
//End Of Blackout Remover
//Buying Restricted AWP
alias rawp "buy;ms4;ms6;wait;wait;slot10;wait;wait;slot10 "
//End Of Buying Restricted Awp
//Fast AWP
alias awpfs "fson"
alias fson "bind mouse1 fsatt; d1; echo Fast Sniper Attack: On; d0; alias fast fsoff"
alias fsoff "bind mouse1 +attack; d1; echo Fast Sniper Attack: Off; d0; alias fast fson"
alias fsatt "+attack; wait; -attack; fson; slot2; slot1; +attack2; wait; -attack2; fsoff"
; w5;slot2;menuselect 0;slot2;slot2;w5;slot2"
//Sound Ambience Remover
alias stpsnd "stopsound; room_delay 0;room_feedback 0;room_left 0;room_lp 0;room_mod 0;room_off 1;room_refl 0;room_size 0;room_type 0"
alias saroff "stpsnd;d1;echo Ambience Remover Enabled;d0"
//End Of Sound Ambience Remover
//Invisibling
alias z1 "slot1"
alias z2 "slot2"
alias z3 "slot3"
alias h1 "+attack"
alias h2 "-attack"
alias h3 "wait"
alias invis "z3;h3;h3;h1;h3;h3;h2;h3;h3;h3;z1;h3;h3;h1;h3; h3;h 2;h3;h3;h3;z2;h3;h1;h3;h3;h2"
//End Of invisibling
//Demo Recorder
alias RecDemo "RecOn"
alias RecOn "record CSDemo1;d1;echo Recording Demo;d0;alias RecDemo RecOff"
alias RecOff "stop;d1;echo Recording Complete;d0;alias RecDemo RecOn"
//End of Demo Recorder
//Jumping Aliases
alias matrix "+attack;w;-attack;w5;+reload;w10;w;slot5;w5;+jump;w;-jump;w;-jump;w5;slot3;w5;slot2;w5;slot1;-reload;w;-reload;w;-reload"
alias +jumpduck "+duck;wait;+jump"
alias -jumpduck "-duck;wait;-jump"
alias jump_1 "bind space pulo;alias pulo_t pulo_0;d1;echo BunnyHop Enabled;d0;speak fvox/beep"
alias jump_0 "bind space +jump;alias pulo_t pulo_1;d1;echo BunnyHop Disabled;d0;speak fvox/beep"
alias pulo "+pulo; wait; -pulo;wait;+pulo;wait;-pulo;wait;+pulo;wait;-pulo;wait;+pulo;wait;-pulo;wait;+pulo;wait;-pulo;wait;+pulo;wait;-pulo;+pulo;wait;-pulo"
alias pulo_t "pulo_0"
alias +pulo "+jump"
alias -pulo "-jump"
alias +strjump "+strafe;wait;+jump"
alias -strjump "-strafe;wait;-jump"
//End Of Jumping Aliases
//Money Increaser
alias moneyinc_t "chooseteam;wait;ms1;wait;ms0;wait;ms0;d1;echo Money Increaser Enabled.Please Dont Choose Skin for few rounds.;d0"
alias moneyinc_ct "chooseteam;wait;ms2;wait;ms0;wait;ms0;d1;echo Money Increaser Enabled.Please Dont Choose Skin for few rounds.;d0"
alias moneyinc_r "chooseteam;wait;ms5;wait;ms0;wait;ms0;d1;echo Money Increaser Enabled.Please Dont Choose Skin for few rounds.;d0"
//End Of Money Increaser
//Aiming Aliases
alias nonup "+lookdown;w;+lookdown;w;+lookup;w;+lookdown"
alias -nonup "-lookdown;w;-lookdown;w;-lookup;w;-lookdown"
alias +spread "-mlook;w;nospread"
alias -spread "+mlook;w;nospread"
alias +koraim "+attack;+attack;+attack;-attack;+attack"
alias -koraim "-attack"
alias +nxshotsil "+koraim;impulse 100"
alias -nxshotsil "-koraim;impulse 100"
alias +nxhead "+setsens;wait;+speed;wait;+moveup;wait;+nxaim "
alias -nxhead "-setsens;wait;-speed;wait;-moveup;wait;-nxaim"
alias +nxhead2 "-mlook;wait;+attack;wait;+attack"
alias -nxhead2 "+mlook;wait;-attack"
alias +nxmasta "-mlook;wait;+attack;wait;+attack;wait;+attack"
alias -nxmasta "+mlook;wait;-attack"
alias +nxshtpwn "-reload;wait;+attack;wait;+attack"
alias -nxshtpwn "-attack;wait;-attack;+reload;wait;wait;-reload"
alias +setsens "sensitivity 1.0"
alias -setsens "sensitivity 5.0"
alias +nxaim "+attack;wait;+attack;wait;+attack;wait;-attack;wait;+attack;wait;-attack;wait;+attack"
alias -nxaim "-attack"
alias naimac "naim;bind del naimkapa;d1;echo Continius Firing Enabled;d0"
alias naimkapa "anaim;bind del naimac;d1;echo Continius Firing Disabled;d0"
alias naim +attack
alias anaim -attack
alias bnaimac "bnaim;bind end bnaimkapa;d1;echo Continius Special Attack Enabled;d0"
alias bnaimkapa "abnaim;bind end bnaimac;d1;echo Continius Special Attack Disabled;d0"
alias bnaim +attack2
alias abnaim -attack2
alias aimon "bind mouse1 +koraim ;bind ins aimoff"
alias aimoff "bind mouse1 +attack ;bind ins aimon"
//End Of Aiming Aliases
//Spawn in enemy base
alias +nbase_t "chooseteam;ms6;chooseteam;ms1;ms5;wait;choose team ;ms6;chooseteamms2;ms5;wait;chooseteam;ms6;chooset eam;ms1;ms5"
alias -nbase_t "ms5;wait;ms5;wait;ms5;d1;echo Respawned as Terrorist in CT Base;d0"
alias +nbase_ct "chooseteam;ms6;chooseteam;ms2;ms5;wait;choose team ;ms6;chooseteam;ms1;ms5;wait;chooseteam;ms6;choose team;ms2ms5"
alias -nbase_ct "ms5;wait;ms5;wait;ms5;d1;echo Respawned as CT in Terrorist Base;d0"
alias nbase_r "chooseteam;ms6;chooseteam;ms5;ms5;wait;choose team ;ms6;chooseteam;ms5;ms5;wait;chooseteam;ms6;choose team;ms5;ms5;d1;echo Respawned as Randomized in Randomized Base;d0""
//End Of Spawn in enemy base
//End Of Configuration
//Statsme bug
alias statsme "statsme_menu root"
//End Of Others
//Con Colors Colorized Consoles :p
alias color_20 "con_color 999+999+99;d1;echo Con-Color Scheme: Default HL;d0"
alias color_19 "con_color 110+110+333+0;d1;echo Con-Color Scheme: New OGC;d0"
alias color_18 "con_color 128+255+0;d1;echo Con-Color Scheme: Green 2;d0"
alias color_17 "con_color 223+240+19;d1;echo Con-Color Scheme: Yellow;d0"
alias color_16 "con_color 255+255+255;d1;echo Con-Color Scheme: White;d0"
alias color_15 "con_color 225+215+255;d1;echo Con-Color Scheme: Silver;d0"
alias color_14 "con_color 32+218+227;d1;echo Con-Color Scheme: Gear Blue;d0"
alias color_13 "con_color 157+236+70;d1;echo Con-Color Scheme: Peanut Green;d0"
alias color_12 "con_color 253+53+53;d1;echo Con-Color Scheme: Flame Red;d0"
alias color_11 "con_color 62+255+51;d1;echo Con-Color Scheme: Gear Green;d0"
alias color_10 "con_color 155+120+100;d1;echo Con-Color Scheme: Gray;d0"
alias color_9 "con_color 130+130+255;d1;echo Con-Color Scheme: Ice Blue;d0"
alias color_8 "con_color 333+150+000;d1;echo Con-Color Scheme: Dark Orange;d0"
alias color_7 "con_color 321+231+132;d1;echo Con-Color Scheme: Tan;d0"
alias color_6 "con_color 280+111+369;d1;echo Con-Color Scheme: Light Purple;d0"
alias color_5 "con_color 179+179+255;d1;echo Con-Color Scheme: NukedX Special;d0"
alias color_4 "con_color 274+084+198;d1;echo Con-Color Scheme: Pink Red;d0"
alias color_3 "con_color 222+200+000;d1;echo Con-Color Scheme: Neon Orange;d0"
alias color_2 "con_color 175+255+45;d1;echo Con-Color Scheme: Hi-Tech Green;d0"
alias color_1 "con_color 128+255+255;d1;echo Con-Color Scheme: New Sky Blue;d0"
alias color_0 "con_color 000+255+000;d1;echo Con-Color Scheme: Green;d0"
//developers
alias d1 "developer 1"
alias d0 "developer 0"
alias dev1 "d1"
alias dev0 "d0"
alias echos_1 "developer 1;alias d1 nop;alias d0 nop;alias b1 nop;alias b0 nop"
alias echos_0 "developer 0;alias d1 nop;alias d0 nop;alias b1 nop;alias b0 nop"
//end of developers
alias nxd3d "vid_d3d 1;gl_d3dflip 1;gl_polyoffset -0.001"
alias nxgl "vid_d3d 0;gl_d3dflip 0;gl_polyoffset 0.1"

// tack_time>
// flags are:
// 1=duck 2=no_aim 4=stop 8=zoom 16=ground 32=use
ak47 1 10 1 0 0.05 0
ak47 2 20 0.25 0.35 0.05 0
ak47 3 50 0.15 0.45 0.05 4
ak47 4 999 0.07 0.4 0.05 52
aug 1 30 1 0 0.05 0
aug 2 60 0.25 0.35 0.05 0
aug 3 110 0.15 0.45 0.05 4
aug 4 999 0.05 0.43 0.2 12
awp 1 3 1 0 0.02 0
awp 2 5 1 0 0.04 16
awp 3 999 1 0 0.45 28
c4 1 999 1 0 0 2
deagle 1 999 0.01 0.01 0.02 0
elite 1 15 0.01 0.01 0.02 0
elite 2 999 0.07 0.15 0.05 0
fiveseven 1 999 0.01 0.01 0.02 0
flashbang 1 999 1 0 0 2
g3sg1 1 3 1 0 0.02 0
g3sg1 2 5 1 0 0.02 16
g3sg1 3 120 1 0 0.05 60
g3sg1 4 999 0.05 0.4 0.05 60
glock18 1 999 0.01 0.01 0.02 0
hegrenade 1 999 1 0 0 2
knife 1 3 1 0 0 0
knife 2 999 1 0 0.1 2
m249 1 45 1 0 0.05 0
m249 2 999 0.05 0.5 0.05 4
m3 1 999 1 0 0.2 0
m4a1 1 10 1 0 0.05 0
m4a1 2 20 0.25 0.35 0.05 0
m4a1 3 80 0.15 0.45 0.05 0
m4a1 4 999 0.07 0.4 0.05 4
mac10 1 40 1 0 0.05 0
mac10 2 120 0.35 0.25 0.04 0
mac10 3 999 0.11 0.25 0.05 4
mp5 1 40 1 0 0.05 0
mp5 2 120 0.45 0.25 0.05 0
mp5 3 999 0.11 0.25 0.05 4
p228 1 999 0.01 0.01 0.02 0
p90 1 20 1 0 0.05 0
p90 2 120 0.1 0.25 0.05 0
p90 3 999 0.11 0.25 0.05 4
scout 1 3 1 0 0.02 0
scout 2 5 1 0 0.04 16
scout 3 999 1 0 0.45 28
sg550 1 3 1 0 0.02 0
sg550 2 30 1 0 0.04 16
sg550 3 999 0.3 0.1 0.05 60
sg552 1 30 1 0 0.05 0
sg552 2 60 0.25 0.35 0.05 0
sg552 3 110 0.15 0.45 0.05 8
sg552 4 999 0.05 0.43 0.2 12
smokegrenade 1 999 1 0 0 2
tmp 1 20 1 0 0 0
tmp 2 100 0.3 0.3 0.02 0
tmp 3 999 0.1 0.3 0.05 4
ump45 1 40 1 0 0.05 0
ump45 2 120 0.45 0.25 0.05 0
ump45 3 999 0.11 0.25 0.05 4
usp 1 999 0.01 0.01 0.02 0
xm1014 1 999 1 0 0.2 0
// syntax of avadd :
// first param -> 0=stand, 1=duck
// second param -> height
// third param -> forward
// last param -> right
// randomized aiming

alias humaim0 "randmax 0; init aimr humaim0;alias humaim humaim1; txt *** Randomized aiming turned OFF ***"
alias humaim1 "randmax 5; init aimr humaim1;alias humaim humaim0; txt *** Randomized aiming turned ON ***"
humaim0
// smooth aiming
alias smooth0 "smooth 0; init aims smooth0;alias smooth_t smooth1; txt *** Smooth aiming turned OFF ***"
alias smooth1 "smooth 5; init aims smooth1;alias smooth_t smooth0; txt *** Smooth aiming turned ON ***"
smooth0

//---------------------------------------------------------
//---------------------------------------------------------

// xqz2 style
alias +doaim "aim 1"
alias -doaim "aim 0"
// temporary aim thru wall
alias +thru "aimthru 1"
alias -thru "aimthru 0"
// hlh style
alias +doshoot "aim 1;#wait;#+attack"
alias -doshoot "#-attack; aim 1"
// CSG STYLE//
"alias +csgaim "aim 1;#+attack;aim 1"
alias -csgaim "#wait;#-attack"
_________________________________________________________________________________________
____________________________________________________________________________________________

alias auto_jone "+jump;w;-jump;w;"
alias jaset " auto_jone;auto_

jone;auto_jone;

auto_jone"
alias auto_jump_s1 "auto_jspeed"
alias auto_jspeed "jaset"

alias +auto_jump "writecfg dude;fps_max 60;auto_jone;alias m_pitch auto_jump_s1;exec dude.cfg"
alias -auto_jump "alias m_pitch;"




______________________________________________________________________________________


// :[ aNaRcHy Aimbot stuff ]:

alias +thru "aimthru 1"
alias -thru "aimthru 0"
bind "pgdn" "aspeed 0;speed 0"
alias aim1 "shoot 0;alias auto2_t shoot1;txt Autoshoot Off"
alias shoot1 "shoot 1;alias auto2_t aim1;txt Autoshoot On"
shoot1
fov 9000

// ____________________________________________________________________________________

// :[ aNaRcHy vecs ]:

//colt vec
alias colt-numbers "avadd 0 21.192 9.205 2.958;avadd 1 27.55 4.78 3.69"
alias coltvec "avclear;colt-numbers;recoil 1.6;txt [COLT] Vec Loaded!"


// Sc0ut3rZ X aug
alias np1a "avadd 0 22.673 6.8 2.952;avadd 1 27.041 6.2 3.8831"
alias np2a "nospread 1;recoil 1.5"
alias augvec "avclear;np1c;np2c;txt aNaRcHy Aug"

// sig
alias s1 "avadd 22.500 6.7 2.535;avadd 1 27.3 4 5.02"
alias s2 "avadd 22.470 6.7 2.535;avadd 1 26.9 4 5.02"
alias s3 "avadd 22.401 6.7 2.535;avadd 1 26.5 4 5.02"
alias s4 "avadd 0 22.401 6.1 2.7;avadd 1 26.3 4 5.02"
alias sigvec "avclear;s1;s2;s3;s4;nospread 1;recoil 1.739"


// scout
alias scout-numbers2 "avadd 0 23.16 6 3.816;avadd 1 29.89 5 3.391"
alias scoutsetup2 "recoil 1.742;riflespeed;aim 1;shoot 1;scob"
alias scoutvec1 "avclear;targetmode 18;scout-numbers;mode 1;scoutsetup;autowall 1;txt [-]$couT[-]"

//Sc0ut3rZ X Scout
alias scout-numbers "avadd 0 22.24 6.8 3.64;avadd 1 27.78 5.1 4.34"
alias scoutsetup "recoil 1.2;aim 1;shoot1"
alias scoutvec "avclear;scout-numbers;mode 1;scoutsetup;autowall 1;txt [X]3LiTe|>uN|< [X] [-]$couT[-]"

// Sc0ut3rZ X Deagle
alias np1d "avadd 0 23.11 6.8 3.563;avadd 1 29.54 5.1 3.45"
alias np2d "nospread 1;recoil 1.2"
alias deaglevec "avclear;np1d;np2d;txt aNaRcHy Deagle"

//Sc0ut3rZ X Mp5
alias np1m "avadd 0 22.24 6.8 3.64;avadd 1 27.78 5.1 4.34"
alias np2m "nospread 1;recoil 1.2"
alias mp5vec "avclear;np1m;np2m;txt aNaRcHy Mp5"

// ak
alias ak-numbers "avadd 0 22.993 6.40 2.309;avadd 1 26.85 4.23 3.94"
alias aksetup "recoil 1.871;nospread 1;autowall 1;aim 1;shoot 1;shoot 1"
alias akvec "avclear;ak-numbers;aksetup"

// Sc0ut3rz X Para
alias np1p "avadd 0 22.79 6.8 2.95;avadd 1 29.53 6.2 3.87"
alias np2p "nospread 1;recoil 1.7"
alias paravec "avclear;np1p;np2p;txt aNaRcHy Para"

// Sc0ut3rz X Knife
alias np1k "avadd 0 22.953 6.8 3.27;avadd 1 27.23 6.2 4.13"
alias np2k "nospread 1;recoil 2"
alias knifevec "avclear;np1k;np2k;txt aNaRcHy Knife"

// Sc0ut3rz X pistol
alias np1pi "avadd 0 22.953 6.8 3.27;avadd 1 27.23 6.2 4.13"
alias np2pi "nospread 1;recoil 2"
alias pistolvec "avclear;np1k;np2k;txt aNaRcHy Pistol"

//INC's -[COLT]-3.0
alias inc "avadd 0 22.43 5.42 1.34;avadd 1 26.42 6.4 3.8"
alias incx "avclear;inc;recoil 1.71;#say INC's -[COLT]-VeR 3.0"

//F3AR-M3H AK
alias ak1 "avadd 0 28.8 5.46.76;avadd 0 25.4 5.4 5.6"
alias ak2 "avlcear;ak1;recoil 2.3123;#say \\ OwNaG3 AK V3C // By: Forumqs | Swp_Caca "

// -!- pistol -!-
alias pistol1 "avadd 0 23.68 7.12 2.1;avadd 0 23.66 7.12 2.1;avadd 1 29.33 3.99 5.01"
alias pistol2 "avclear;pistol1;recoil 1.6;#say ]:[ Deagle PwN ]:[ By: Forumqs | Swp_Caca "

//INC's -[SiG]- 3.0
alias incs "avadd 0 23.42 7.52 3.35;avadd 1 26.43 6.49 3.60"
alias incxs "avclear;incs;recoil 1.62;#say INC's -[SiG]- VeR 3.0"

//INC's -[COLT]-3.8
alias incc "avadd 0 23.43 7.62 3.36;avadd 1 26.42 6.53 3.66"
alias incxx "avclear;incc;recoil 1.53;#say INC's -[COLT]- VeR 3.8"

//aNaRcHy Colt
alias colt1 "avadd 0 25.65 7.6 5;avadd 1 27.8 5.4 7"
alias colt2 "avclear;colt1;recoil 1.7;#say ]:[ aNaRcHy T3ST Colt ]:[ By: Forumqs | Swp_Caca |LOADED|"

//1-shot-fucking owning sig
alias siga "avadd 0 21.3 6.8 3.78"
alias sigb "avadd 1 28.3 2.8 3.78"
alias sig "avclear;siga;sigb;recoil 1.7;txt loaded;#say ]:[ S|G LOADED ]:["

// 1-2 AK
alias ak-numbers "avadd 0 20.98 6.32 3.12;avadd 1 26.25 2.52 3.96"
alias aksetup "recoil 1.85;riflespeed;akb;akbinds"
alias akvec2 "avclear;ak-numbers;aksetup;#say <<< 1-2 SHOT Ak By: Swp_Caca>>>"

//Mp5
alias mp5-1 "avclear;avadd 0 21.129 6.2 2.89 23.629 5.8 2.98 22.629 5.8 2.89;avadd 1 23.629 5.8 2.89 26.629 5.8 2.98 25.629 5.8 2.89;recoil 1.457;txt ***| PURE OWNAGE |***;#say ]:[ aNaRcHy | F3AR-M3H's H3ADSHOT MP5 |Loaded| ]:["

//1 Shot Deagle
alias own1 "avadd 0 23.4 6.44 4.3;avadd 1 26.78 5.6 3"
alias own2 "avclear;own1;recoil 2.3;txt 1-Shot Deagle;#say \\ 1 $hot Deagle // By: Forumqs | Swp_Caca |Loaded|"

//1Shot Loaded
alias h00ch1 "avadd 0 21.36 5.63 2.34;avadd 1 24.15 3.23 2.53"
alias h00ch2 "avadd 0 21.64 6.29 2.23;avadd 1 25.23 3.72 2.92"
alias h00ch3 "avadd 0 22.61 6.49 2.43;avadd 1 25.28 3.98 3.01"
alias h00ch4 "avadd 1 23.54 7.35 3.25;avadd 1 26.11 4.44 4.44"
alias h00chi3 "avclear;h00ch1;h00ch2;h00ch3;h00ch4;recoil 1.5;txt *** One Shot Sig/Colt/AK ***"

//Sc0ut3rZ X Pistol
alias SK1 "avadd 0 21.914 6.901 4.12;avadd 1 27.87 4.865 3.909"
alias SK2 "recoil 2.1;nospread 1;autowall 1"
alias pistolvec "avclear;SK1;SK2;txt HMMMMMM"



//INC's -[SiG]- 3.8
alias incss "avadd 0 23.47 7.52 3.38;avadd 1 26.63 6.69 3.68"
alias incxss "avclear;incss;recoil 1.62;#say -[SiG]- VeR 3.8"

//INC colt
alias inccc "avadd 0 23.63 7.62 3.38;avadd 1 26.44 6.73 3.66"
alias incxxx "avclear;inccc;recoil 1.53;#say -[COLT]- VeR 3.9"

//INC's -[SiG]- 3.9
alias incsss "avadd 0 23.49 7.59 3.39;avadd 1 26.63 7.09 3.70"
alias incxsss "avclear;incsss;recoil 1.62;#say -[SiG]- VeR 3.9"

//INC's -[COLT]-4.0
alias incc4 "avadd 0 23.43 7.42 3.34;avadd 1 26.40 6.43 3.66"
alias incxc4 "avclear;incc4;recoil 1.53;#say -[COLT]-VeR 4.0"

//INC's -[SiG]- 4.0
alias inc4 "avadd 0 23.42 7.52 3.35;avadd 1 26.63 7.09 3.70"
alias incxs4 "avclear;inc4;recoil 1.62;#say -[SiG]- VeR 4.0"

//INC's -[AK]- 3.0
alias incak "avadd 0 22.98 6.32 3.12;avadd 1 26.25 2.52 3.96"
alias incakk "avclear;incak;recoil 1.83;#say -[AK]- VeR 3.0"

//INC's -[AK]- 3.1
alias incakk "avadd 0 23.28 7.32 3.14;avadd 1 26.65 6.52 3.56"
alias incakkk "avclear;incakk;recoil 1.83;#say -[AK]- VeR 3.1"

//INC's -[SiG]- 4.1
alias inc44 "avadd 0 23.51 7.62 3.45;avadd 1 26.73 7.19 3.60"
alias incxss4 "avclear;inc44;recoil 1.62;#say -[SiG]- VeR 4.1"

//INC's -[COLT]-4.1
alias iincc4 "avadd 0 23.63 7.45 3.36;avadd 1 26.53 6.73 3.56"
alias incxxc4 "avclear;iincc4;recoil 1.53;#say -[COLT]-VeR 4.1"

//INC's -[COLT]-6.1
alias cleo "avadd 0 22.83 6.95 3.60;avadd 1 26.53 5.73 3.56"
alias cleos "avclear;cleo;recoil 1.53;#say -[COLT]-VeR 6.1"

//INC's -[MuLti-VeC]-6.1
alias Light "avadd 0 21.339 7.137 2.681; avadd 1 25.424 5.424 4.424"
alias Holy "avadd 0 22.284 7.487 2.681; avadd 1 26.883 6.832 4.424"
alias Liminality "avclear 0;avdraw 0;Light;Holy;autowall 1;recoil 1.6;#say -[MuLti-VeC]-6.1"


//INC's -[MuLti-VeC]-6.1 er
alias rage "avadd 0 23.63 7.45 3.36;avadd 1 26.53 6.73 3.56"
alias inkaol "avadd 0 22.84 6.90 3.60;avadd 1 26.27 5.55 3.69"
alias aimrage "avclear 0;avdraw 0;rage;inkaol;recoil 1.7;#say -[MuLti-VeC]-6.1 Ver AoL MaKEs InC RaGE"
cl_bobcycle "0" Uzak
hud_centerid "1" Olsun
\8B\8BSound ControLs\9B\9B
----------------------------------------------
s_eax "0"
s_a3d "0"
s_verbwet "0.25"
s_bloat "2.0"
s_numpolys "200"
s_polykeep "1000000000"
s_polysize "10000000
s_refdelay "4"
s_refgain "0.4"
s_leafnum "0"
s_max_distance "1000.0"
s_min_distance "8"
s_automax_distance "30"
s_automin_distance "2"
voice_modenable "1"
voice_scale "1"
voice_enable "1"
voice_loopback "1"
ambient_level "0"
voice_forcemicrecord "1"
s_distance "60"
s_doppler "0"
unbindall

\8B\8BViolence ControLs\9B\9B
violence_ablood "1"
violence_hblood "1"
violence_agibs "1"
violence_hgibs "1"
mp_decals "30"
False
//Hitbox On / Off
alias hitbox_on "avclear;gsaim 0;avadd 0 0.0 0.0 0.0;avadd 1 0.0 0.0 0.0;hitboxaim 1;alias hitbox_s hitbox_off"
alias hitbox_off "hitboxaim 0;alias hitbox_s hitbox_on"
hitbox_on

//Hitbox Head
alias FuriousM4a1 "hitbox 11;avclear;avadd 0 3 1 1;avadd 1 3 0 0;recoil 1.5;spreadvar 0;"
alias FuriousAk "hitbox 11;avclear;avadd 0 3 1 1;avadd 1 2.8 0 0;recoil 1.9;spreadvar 1.1;"
alias FuriousSig "hitbox 11;avclear;avadd 0 3 1 1;avadd 1 3 0 0;recoil 1.7;spreadvar 0;"
alias FuriousAug "hitbox 11;avclear;avadd 0 3 1 1;avadd 1 3 0 0;recoil 1.6;spreadvar 0;"
alias FuriousGun "hitbox 11;avclear;avadd 0 3 1 0;avadd 1 2.6 0 0;recoil 0.1;spreadvar 0;"
alias FuriousScout "hitbox 11;avclear;avadd 0 2 1 0;avadd 1 2.7 0 0;recoil 0.9;spreadvar 0;"
alias FuriousAwp "hitbox 7;avclear;avadd 0 0 1 0;avadd 1 0 0 0;recoil 0.9;spreadvar 0;"
alias FuriousShotgun "hitbox 7;avclear;avadd 0 0 1 0;avadd 1 0 0 0;recoil 2.0;spreadvar 0;"
alias FuriousMp5 "hitbox 11;avclear;avadd 0 3 1 0;avadd 1 3 0 0;recoil 1.3;spreadvar 0;"
alias FuriousGalil "hitbox 11;avclear;avadd 0 3 1 0;avadd 1 2 0 0;recoil 1.5;spreadvar 0;"
alias FuriousFamas "hitbox 11;avclear;avadd 0 3 1 0;avadd 1 2 0 0;recoil 1.45;spreadvar 0;"

//Hitbox Head (reverse aiming)
alias invFuriousM4a1 "avclear;avadd 0 0 0 0.0;avadd 1 0 0 0.0;recoil 1.4;spreadvar 0;"
alias invFuriousAk "avclear;avadd 0 0 0 0.0;avadd 1 0 0 0.0;recoil 1.6;spreadvar 1.1;"
alias invFuriousSig "avclear;avadd 0 1.7 0 0.0;avadd 1 1.7 0 0.0;recoil 1.5;spreadvar 0;"
alias invFuriousAug "avclear;avadd 0 2.6 0 0.0;avadd 1 2.6 0 0.0;recoil 1.6;spreadvar 0;"
alias invFuriousGun "avclear;avadd 0 2.6 0 0.0;avadd 1 2.6 0 0.0;recoil 0.1;spreadvar 0;"
alias invFuriousScout "avclear;avadd 0 2.8 0 1.1;avadd 1 2.8 0 1.1;spreadvar 0;"
alias invFuriousAwp "avclear;avadd 0 0 0 0.0;avadd 1 0 0 0.0;recoil 1.3;spreadvar 0;"
alias invFuriousShotgun "avclear;avadd 0 -4 0 0.0;avadd 1 -4 0 0.0;recoil 2.0;spreadvar 0;"
alias invFuriousMp5 "avclear;avadd 0 5.5 0 0.0;avadd 1 3 0 0.0;recoil 2;spreadvar 0;"
alias invFuriousGalil "avclear;avadd 0 2 0 0.0;avadd 1 2 0 0.0;recoil 1.5;spreadvar 0;"
alias invFuriousFamas "avclear;avadd 0 2 0 0.0;avadd 1 2 0 0.0;recoil 1.45;spreadvar 0;"

[Forumqs.com Start]

//AK
alias ak "avadd 0 21.51 3.11 -2.6"
alias ak1 "avadd 1 25.52 5.94 3.13"
alias ak2 "avadd 2 15.12 4.31 3.53"
alias ak3 "avadd 3 21.5 6.8 2.0"
alias ak4324 "avclear;ak;ak1;ak2;ak3;height_correction 1;nospread 2;recoil 1.710201"

//Ak
alias f "avadd 0 21.11 8.2 2.1"
alias fa "avadd 1 26.4 2.15 2.0"
alias far "avadd 2 12 8 2"
alias ak3 "avadd 3 21.5 6.8 2.0"
alias fart "avclear;f;fa;ak3;far;height_correction 0"


//AK
alias ak "avadd 0 21.41 5.2 1.8"
alias ak1 "avadd 1 25.4 5.7 2.8"
alias ak2 "avadd 2 13.72 3.8 2.91"
alias ak3 "avadd 3 21.5 6.8 2.0"
alias ak1 "avclear;ak;ak1;ak2;ak3;height_correction 1;nospread 2;recoil 1.710201"

//4K
alias ak "avadd 0 19.81 8.9 2.4"
alias ak1 "avadd 1 24.3 4.2 2.1"
alias ak2 "avadd 2 15.12 5.8 2.91"
alias ak3 "avadd 3 19.631 6.281 2.183"
alias ak3 "avadd 3 21.5 6.8 2.0"
alias akvec11 "avclear;ak;ak1;ak2;ak3;height_correction 0;nospread 2;recoil 1.74;txt $(-)!7 Ak Incorperated!!!!;#say $(-)!7 Ak Incorperated."

/ Sniper Alias' [Swp_Caca]
alias close "wait; wait; wait; slot10; wait; wait; wait; slot10; wait; wait; wait; slot10"
alias TSR "buy; menuselect 4; menuselect 6; close; buy; menuselect 6"
alias THG "buy; menuselect 1; menuselect 3; close; buy; menuselect 7"
alias TSRTHGGun "TSR; THG; buyequip; menuselect 2; buyequip; menuselect 4; buyequip; menuselect 6; buyequip; menuselect 3; buyequip; menuselect 3; close"


alias LastvecSt ";avadd 0 21.17 7.43 3.52;"
alias LastvecDu ";avadd 1 26.21 4.26 3;avadd 1 26.21 4.26 4;"
alias LastvecJu ";avadd 2 13.53 8.56 2.41;"
alias LastvecOp "jumpaim 1;recoil 1.72;aspeed 2.75;height_correction 0;shake_bonus 0;targetmode 2;nospread 1;short_pi 1;"
alias LastvecEx "avclear;LastvecSt;LastvecDu;LastvecJu;LastvecOp;txt LastvecLoaded."

alias LastvecSt ";avadd 0 23 6 4;"
alias LastvecDu ";avadd 1 26 6 4;"
alias LastvecJu ";"
alias LastvecOp "jumpaim 0;recoil 1.85;aspeed 2.75;height_correction 0;shake_bonus 0;targetmode 2;nospread 1;short_pi 1;"
alias LastvecEx "avclear;LastvecSt;LastvecDu;LastvecJu;LastvecOp;txt LastvecLoaded."

alias LastvecSt ";avadd 0 22.8 4.8 1.4;"
alias LastvecDu ";avadd 1 28.9 4.7 3.7;"
alias LastvecJu ";avadd 2 12.1 6.8 3.8;"
alias LastvecOp "jumpaim 0;recoil 1.54;aspeed 2.75;height_correction 0;shake_bonus 0;targetmode 2;nospread 1;short_pi 1;"
alias LastvecEx "avclear;LastvecSt;LastvecDu;LastvecJu;LastvecOp;txt LastvecLoaded."

alias LastvecSt ";avadd 0 19.9 7.321 3.295;"
alias LastvecDu ";avadd 1 26.54 3.21 4.78;"
alias LastvecJu ";"
alias LastvecOp "jumpaim 0;recoil 1.85;aspeed 2.75;height_correction 0;shake_bonus 0;targetmode 2;nospread 1;short_pi 1;"
alias LastvecEx "avclear;LastvecSt;LastvecDu;LastvecJu;LastvecOp;txt LastvecLoaded."

alias LastvecSt ";avadd 0 22.47 6.73 2.16;"
alias LastvecDu ";avadd 1 26.72 6.26 4;avadd 1 26.72 6.26 4;"
alias LastvecJu ";avadd 2 16.53 8.56 2.41;"
alias LastvecOp "jumpaim 1;recoil 0.03;aspeed 2.75;height_correction 0;shake_bonus 0;targetmode 2;nospread 1;short_pi 1;"
alias LastvecEx "avclear;LastvecSt;LastvecDu;LastvecJu;LastvecOp;txt LastvecLoaded."

alias LastvecSt ";avadd 0 23 6 4;"
alias LastvecDu ";avadd 1 26 6 4;"
alias LastvecJu ";"
alias LastvecOp "jumpaim 0;recoil 1.85;aspeed 2.75;height_correction 0;shake_bonus 0;targetmode 2;nospread 1;short_pi 1;"
alias LastvecEx "avclear;LastvecSt;LastvecDu;LastvecJu;LastvecOp;txt LastvecLoaded."

alias LastvecSt ";avadd 0 22.47 6.73 2.16;"
alias LastvecDu ";avadd 1 26.72 6.26 4;avadd 1 26.72 6.26 4;"
alias LastvecJu ";avadd 2 16.53 8.56 2.41;"
alias LastvecOp "jumpaim 1;recoil 0.03;aspeed 2.75;height_correction 0;shake_bonus 0;targetmode 2;nospread 1;short_pi 1;"
alias LastvecEx "avclear;LastvecSt;LastvecDu;LastvecJu;LastvecOp;txt LastvecLoaded."

alias LastvecSt ";avadd 0 22.47 6.73 2.16;"
alias LastvecDu ";avadd 1 26.72 6.26 4;avadd 1 26.72 6.26 4;"
alias LastvecJu ";avadd 2 16.53 8.56 2.41;"
alias LastvecOp "jumpaim 1;recoil 0.03;aspeed 2.75;height_correction 0;shake_bonus 0;targetmode 2;nospread 1;short_pi 1;"
alias LastvecEx "avclear;LastvecSt;LastvecDu;LastvecJu;LastvecOp;txt LastvecLoaded."

alias LastvecSt ";avadd 0 22.47 6.73 2.16;"
alias LastvecDu ";avadd 1 26.72 6.26 4;avadd 1 26.72 6.26 4;"
alias LastvecJu ";avadd 2 16.53 8.56 2.41;"
alias LastvecOp "jumpaim 1;recoil 0.03;aspeed 2.75;height_correction 0;shake_bonus 0;targetmode 2;nospread 1;short_pi 1;"
alias LastvecEx "avclear;LastvecSt;LastvecDu;LastvecJu;LastvecOp;txt LastvecLoaded."

alias LastvecSt ";avadd 0 23 6 4;"
alias LastvecDu ";avadd 1 26 6 4;"
alias LastvecJu ";"
alias LastvecOp "jumpaim 0;recoil 1.85;aspeed 2.75;height_correction 0;shake_bonus 0;targetmode 2;nospread 1;short_pi 1;"
alias LastvecEx "avclear;LastvecSt;LastvecDu;LastvecJu;LastvecOp;txt LastvecLoaded."

alias LastvecSt ";avadd 0 22.8 4.8 1.4;"
alias LastvecDu ";avadd 1 28.9 4.7 3.7;"
alias LastvecJu ";avadd 2 12.1 6.8 3.8;"
alias LastvecOp "jumpaim 0;recoil 1.54;aspeed 2.75;height_correction 0;shake_bonus 0;targetmode 2;nospread 1;short_pi 1;"
alias LastvecEx "avclear;LastvecSt;LastvecDu;LastvecJu;LastvecOp;txt LastvecLoaded."

alias LastvecSt ";avadd 0 23 6 4;"
alias LastvecDu ";avadd 1 26 6 4;"
alias LastvecJu ";"
alias LastvecOp "jumpaim 0;recoil 1.85;aspeed 2.75;height_correction 0;shake_bonus 0;targetmode 2;nospread 1;short_pi 1;"
alias LastvecEx "avclear;LastvecSt;LastvecDu;LastvecJu;LastvecOp;txt LastvecLoaded."

alias LastvecSt ";avadd 0 20.698 5.87 3.29;"
alias LastvecDu ";avadd 1 26.74 4.56 4.21;"
alias LastvecJu ";"
alias LastvecOp "jumpaim 0;recoil 1.65;aspeed 2.75;height_correction 0;shake_bonus 0;targetmode 2;nospread 1;short_pi 1;"
alias LastvecEx "avclear;LastvecSt;LastvecDu;LastvecJu;LastvecOp;txt LastvecLoaded."

alias LastvecSt ";avadd 0 23 6 4;"
alias LastvecDu ";avadd 1 26 6 4;"
alias LastvecJu ";"
alias LastvecOp "jumpaim 0;recoil 1.85;aspeed 2.75;height_correction 0;shake_bonus 0;targetmode 2;nospread 1;short_pi 1;"
alias LastvecEx "avclear;LastvecSt;LastvecDu;LastvecJu;LastvecOp;txt LastvecLoaded."

alias LastvecSt ";avadd 0 23 6 4;"
alias LastvecDu ";avadd 1 26 6 4;"
alias LastvecJu ";"
alias LastvecOp "jumpaim 0;recoil 1.85;aspeed 2.75;height_correction 0;shake_bonus 0;targetmode 2;nospread 1;short_pi 1;"
alias LastvecEx "avclear;LastvecSt;LastvecDu;LastvecJu;LastvecOp;txt LastvecLoaded."

alias LastvecSt ";avadd 0 22.47 6.73 2.16;"
alias LastvecDu ";avadd 1 26.72 6.26 4;avadd 1 26.72 6.26 4;"
alias LastvecJu ";avadd 2 16.53 8.56 2.41;"
alias LastvecOp "jumpaim 1;recoil 0.03;aspeed 2.75;height_correction 0;shake_bonus 0;targetmode 2;nospread 1;short_pi 1;"
alias LastvecEx "avclear;LastvecSt;LastvecDu;LastvecJu;LastvecOp;txt LastvecLoaded."

alias LastvecSt ";avadd 0 22.8 4.8 1.4;"
alias LastvecDu ";avadd 1 28.9 4.7 3.7;"
alias LastvecJu ";avadd 2 12.1 6.8 3.8;"
alias LastvecOp "jumpaim 0;recoil 1.54;aspeed 2.75;height_correction 0;shake_bonus 0;targetmode 2;nospread 1;short_pi 1;"
alias LastvecEx "avclear;LastvecSt;LastvecDu;LastvecJu;LastvecOp;txt LastvecLoaded."

alias LastvecSt ";avadd 0 21.85 6.23 2.82;"
alias LastvecDu ";avadd 1 27.64 4.83 3;avadd 1 27.64 4.83 4;"
alias LastvecJu ";avadd 2 14.53 5.56 2.41;"
alias LastvecOp "jumpaim 1;recoil 1.55;aspeed 2.75;height_correction 0;shake_bonus 0;targetmode 2;nospread 1;short_pi 1;"
alias LastvecEx "avclear;LastvecSt;LastvecDu;LastvecJu;LastvecOp;txt LastvecLoaded."

alias LastvecSt ";avadd 0 21.17 7.43 3.52;"
alias LastvecDu ";avadd 1 26.21 4.26 3;avadd 1 26.21 4.26 4;"
alias LastvecJu ";avadd 2 13.53 8.56 2.41;"
alias LastvecOp "jumpaim 1;recoil 1.72;aspeed 2.75;height_correction 0;shake_bonus 0;targetmode 2;nospread 1;short_pi 1;"
alias LastvecEx "avclear;LastvecSt;LastvecDu;LastvecJu;LastvecOp;txt LastvecLoaded."

alias LastvecSt ";avadd 0 21.17 7.43 3.52;"
alias LastvecDu ";avadd 1 26.21 4.26 3;avadd 1 26.21 4.26 4;"
alias LastvecJu ";avadd 2 13.53 8.56 2.41;"
alias LastvecOp "jumpaim 1;recoil 1.72;aspeed 2.75;height_correction 0;shake_bonus 0;targetmode 2;nospread 1;short_pi 1;"
alias LastvecEx "avclear;LastvecSt;LastvecDu;LastvecJu;LastvecOp;txt LastvecLoaded."

alias LastvecSt ";avadd 0 22.8 4.8 1.4;"
alias LastvecDu ";avadd 1 28.9 4.7 3.7;"
alias LastvecJu ";avadd 2 12.1 6.8 3.8;"
alias LastvecOp "jumpaim 0;recoil 1.55;aspeed 2.75;height_correction 0;shake_bonus 0;targetmode 2;nospread 1;short_pi 1;"
alias LastvecEx "avclear;LastvecSt;LastvecDu;LastvecJu;LastvecOp;txt LastvecLoaded."

alias LastvecSt ";avadd 0 22.8 4.8 1.4;"
alias LastvecDu ";avadd 1 28.9 4.7 3.7;"
alias LastvecJu ";avadd 2 12.1 6.8 3.8;"
alias LastvecOp "jumpaim 0;recoil 1.55;aspeed 2.75;height_correction 0;shake_bonus 0;targetmode 2;nospread 1;short_pi 1;"
alias LastvecEx "avclear;LastvecSt;LastvecDu;LastvecJu;LastvecOp;txt LastvecLoaded."

alias LastvecSt ";avadd 0 22.47 6.73 2.16;"
alias LastvecDu ";avadd 1 26.72 6.26 4;avadd 1 26.72 6.26 4;"
alias LastvecJu ";avadd 2 16.53 8.56 2.41;"
alias LastvecOp "jumpaim 1;recoil 0.03;aspeed 2.75;height_correction 0;shake_bonus 0;targetmode 2;nospread 1;short_pi 1;"
alias LastvecEx "avclear;LastvecSt;LastvecDu;LastvecJu;LastvecOp;txt LastvecLoaded."

alias LastvecSt ";avadd 0 22.47 6.73 2.16;"
alias LastvecDu ";avadd 1 26.72 6.26 4;avadd 1 26.72 6.26 4;"
alias LastvecJu ";avadd 2 16.53 8.56 2.41;"
alias LastvecOp "jumpaim 1;recoil 0.03;aspeed 2.75;height_correction 0;shake_bonus 0;targetmode 2;nospread 1;short_pi 1;"
alias LastvecEx "avclear;LastvecSt;LastvecDu;LastvecJu;LastvecOp;txt LastvecLoaded."

alias LastvecSt ";avadd 0 21.17 7.43 3.52;"
alias LastvecDu ";avadd 1 26.21 4.26 3;avadd 1 26.21 4.26 4;"
alias LastvecJu ";avadd 2 13.53 8.56 2.41;"
alias LastvecOp "jumpaim 1;recoil 1.72;aspeed 2.75;height_correction 0;shake_bonus 0;targetmode 2;nospread 1;short_pi 1;"
alias LastvecEx "avclear;LastvecSt;LastvecDu;LastvecJu;LastvecOp;txt LastvecLoaded."

alias LastvecSt ";avadd 0 22.8 4.8 1.4;"
alias LastvecDu ";avadd 1 28.9 4.7 3.7;"
alias LastvecJu ";avadd 2 12.1 6.8 3.8;"
alias LastvecOp "jumpaim 0;recoil 1.55;aspeed 2.75;height_correction 0;shake_bonus 0;targetmode 2;nospread 1;short_pi 1;"
alias LastvecEx "avclear;LastvecSt;LastvecDu;LastvecJu;LastvecOp;txt LastvecLoaded."

alias LastvecSt ";avadd 0 21.85 6.23 2.82;"
alias LastvecDu ";avadd 1 27.64 4.83 3;avadd 1 27.64 4.83 4;"
alias LastvecJu ";avadd 2 14.53 5.56 2.41;"
alias LastvecOp "jumpaim 1;recoil 1.55;aspeed 2.75;height_correction 0;shake_bonus 0;targetmode 2;nospread 1;short_pi 1;"
alias LastvecEx "avclear;LastvecSt;LastvecDu;LastvecJu;LastvecOp;txt LastvecLoaded."

alias LastvecSt ";avadd 0 22.8 4.8 1.4;"
alias LastvecDu ";avadd 1 28.9 4.7 3.7;"
alias LastvecJu ";avadd 2 12.1 6.8 3.8;"
alias LastvecOp "jumpaim 0;recoil 1.55;aspeed 2.75;height_correction 0;shake_bonus 0;targetmode 2;nospread 1;short_pi 1;"
alias LastvecEx "avclear;LastvecSt;LastvecDu;LastvecJu;LastvecOp;txt LastvecLoaded."

alias LastvecSt ";avadd 0 23.06 3.43 3.22;"
alias LastvecDu ";avadd 1 29.82 3.86 4;avadd 1 29.82 3.86 4;"
alias LastvecJu ";avadd 2 15.53 8.56 2.41;"
alias LastvecOp "jumpaim 1;recoil 1.35;aspeed 2.75;height_correction 0;shake_bonus 0;targetmode 2;nospread 1;short_pi 1;"
alias LastvecEx "avclear;LastvecSt;LastvecDu;LastvecJu;LastvecOp;txt LastvecLoaded."

alias LastvecSt ";avadd 0 22.8 4.8 1.4;"
alias LastvecDu ";avadd 1 28.9 4.7 3.7;"
alias LastvecJu ";avadd 2 12.1 6.8 3.8;"
alias LastvecOp "jumpaim 0;recoil 1.55;aspeed 2.75;height_correction 0;shake_bonus 0;targetmode 2;nospread 1;short_pi 1;"
alias LastvecEx "avclear;LastvecSt;LastvecDu;LastvecJu;LastvecOp;txt LastvecLoaded."

alias LastvecSt ";avadd 0 23 6 4;"
alias LastvecDu ";avadd 1 26 6 4;"
alias LastvecJu ";"
alias LastvecOp "jumpaim 0;recoil 1.85;aspeed 2.75;height_correction 0;shake_bonus 0;targetmode 2;nospread 1;short_pi 1;"
alias LastvecEx "avclear;LastvecSt;LastvecDu;LastvecJu;LastvecOp;txt LastvecLoaded."

alias LastvecSt ";avadd 0 22.8 4.8 1.4;"
alias LastvecDu ";avadd 1 28.9 4.7 3.7;"
alias LastvecJu ";avadd 2 12.1 6.8 3.8;"
alias LastvecOp "jumpaim 0;recoil 1.55;aspeed 2.75;height_correction 0;shake_bonus 0;targetmode 2;nospread 1;short_pi 1;"
alias LastvecEx "avclear;LastvecSt;LastvecDu;LastvecJu;LastvecOp;txt LastvecLoaded."

alias LastvecSt ";avadd 0 23 6 4;"
alias LastvecDu ";avadd 1 26 6 4;"
alias LastvecJu ";"
alias LastvecOp "jumpaim 0;recoil 1.85;aspeed 2.75;height_correction 0;shake_bonus 0;targetmode 2;nospread 1;short_pi 1;"
alias LastvecEx "avclear;LastvecSt;LastvecDu;LastvecJu;LastvecOp;txt LastvecLoaded."

alias LastvecSt ";avadd 0 22.8 4.8 1.4;"
alias LastvecDu ";avadd 1 28.9 4.7 3.7;"
alias LastvecJu ";avadd 2 12.1 6.8 3.8;"
alias LastvecOp "jumpaim 0;recoil 1.55;aspeed 2.75;height_correction 0;shake_bonus 0;targetmode 2;nospread 1;short_pi 1;"
alias LastvecEx "avclear;LastvecSt;LastvecDu;LastvecJu;LastvecOp;txt LastvecLoaded."

alias LastvecSt ";avadd 0 22.47 6.73 2.16;"
alias LastvecDu ";avadd 1 26.72 6.26 4;avadd 1 26.72 6.26 4;"
alias LastvecJu ";avadd 2 16.53 8.56 2.41;"
alias LastvecOp "jumpaim 1;recoil 0.03;aspeed 2.75;height_correction 0;shake_bonus 0;targetmode 2;nospread 1;short_pi 1;"
alias LastvecEx "avclear;LastvecSt;LastvecDu;LastvecJu;LastvecOp;txt LastvecLoaded."

alias LastvecSt ";avadd 0 22.47 6.73 2.16;"
alias LastvecDu ";avadd 1 26.72 6.26 4;avadd 1 26.72 6.26 4;"
alias LastvecJu ";avadd 2 16.53 8.56 2.41;"
alias LastvecOp "jumpaim 1;recoil 0.03;aspeed 2.75;height_correction 0;shake_bonus 0;targetmode 2;nospread 1;short_pi 1;"
alias LastvecEx "avclear;LastvecSt;LastvecDu;LastvecJu;LastvecOp;txt LastvecLoaded."

alias LastvecSt ";avadd 0 19.9 7.321 3.295;"
alias LastvecDu ";avadd 1 26.54 3.21 4.78;"
alias LastvecJu ";"
alias LastvecOp "jumpaim 0;recoil 1.85;aspeed 2.75;height_correction 0;shake_bonus 0;targetmode 2;nospread 1;short_pi 1;"
alias LastvecEx "avclear;LastvecSt;LastvecDu;LastvecJu;LastvecOp;txt LastvecLoaded."

alias LastvecSt ";avadd 0 23 6 4;"
alias LastvecDu ";avadd 1 26 6 4;"
alias LastvecJu ";"
alias LastvecOp "jumpaim 0;recoil 1.85;aspeed 2.75;height_correction 0;shake_bonus 0;targetmode 2;nospread 1;short_pi 1;"
alias LastvecEx "avclear;LastvecSt;LastvecDu;LastvecJu;LastvecOp;txt LastvecLoaded."

alias LastvecSt ";avadd 0 21.85 6.23 2.82;"
alias LastvecDu ";avadd 1 27.64 4.83 3;avadd 1 27.64 4.83 4;"
alias LastvecJu ";avadd 2 14.53 5.56 2.41;"
alias LastvecOp "jumpaim 1;recoil 1.55;aspeed 2.75;height_correction 0;shake_bonus 0;targetmode 2;nospread 1;short_pi 1;"
alias LastvecEx "avclear;LastvecSt;LastvecDu;LastvecJu;LastvecOp;txt LastvecLoaded."

alias LastvecSt ";avadd 0 21.85 6.23 2.82;"
alias LastvecDu ";avadd 1 27.64 4.83 3;avadd 1 27.64 4.83 4;"
alias LastvecJu ";avadd 2 14.53 5.56 2.41;"
alias LastvecOp "jumpaim 1;recoil 1.55;aspeed 2.75;height_correction 0;shake_bonus 0;targetmode 2;nospread 1;short_pi 1;"
alias LastvecEx "avclear;LastvecSt;LastvecDu;LastvecJu;LastvecOp;txt LastvecLoaded."

alias LastvecSt ";avadd 0 23 6 4;"
alias LastvecDu ";avadd 1 26 6 4;"
alias LastvecJu ";"
alias LastvecOp "jumpaim 0;recoil 1.85;aspeed 2.75;height_correction 0;shake_bonus 0;targetmode 2;nospread 1;short_pi 1;"
alias LastvecEx "avclear;LastvecSt;LastvecDu;LastvecJu;LastvecOp;txt LastvecLoaded."

alias LastvecSt ";avadd 0 20.698 5.87 3.29;"
alias LastvecDu ";avadd 1 26.74 4.56 4.21;"
alias LastvecJu ";"
alias LastvecOp "jumpaim 0;recoil 1.65;aspeed 2.75;height_correction 0;shake_bonus 0;targetmode 2;nospread 1;short_pi 1;"
alias LastvecEx "avclear;LastvecSt;LastvecDu;LastvecJu;LastvecOp;txt LastvecLoaded."

alias LastvecSt ";avadd 0 22.47 6.73 2.16;"
alias LastvecDu ";avadd 1 26.72 6.26 4;avadd 1 26.72 6.26 4;"
alias LastvecJu ";avadd 2 16.53 8.56 2.41;"
alias LastvecOp "jumpaim 1;recoil 0.03;aspeed 2.75;height_correction 0;shake_bonus 0;targetmode 2;nospread 1;short_pi 1;"
alias LastvecEx "avclear;LastvecSt;LastvecDu;LastvecJu;LastvecOp;txt LastvecLoaded."

alias LastvecSt ";avadd 0 23 6 4;"
alias LastvecDu ";avadd 1 26 6 4;"
alias LastvecJu ";"
alias LastvecOp "jumpaim 0;recoil 1.85;aspeed 2.75;height_correction 0;shake_bonus 0;targetmode 2;nospread 1;short_pi 1;"
alias LastvecEx "avclear;LastvecSt;LastvecDu;LastvecJu;LastvecOp;txt LastvecLoaded."

alias LastvecSt ";avadd 0 23 6 4;"
alias LastvecDu ";avadd 1 26 6 4;"
alias LastvecJu ";"
alias LastvecOp "jumpaim 0;recoil 1.85;aspeed 2.75;height_correction 0;shake_bonus 0;targetmode 2;nospread 1;short_pi 1;"
alias LastvecEx "avclear;LastvecSt;LastvecDu;LastvecJu;LastvecOp;txt LastvecLoaded."

alias LastvecSt ";avadd 0 22.8 4.8 1.4;"
alias LastvecDu ";avadd 1 28.9 4.7 3.7;"
alias LastvecJu ";avadd 2 12.1 6.8 3.8;"
alias LastvecOp "jumpaim 0;recoil 1.55;aspeed 2.75;height_correction 0;shake_bonus 0;targetmode 2;nospread 1;short_pi 1;"
alias LastvecEx "avclear;LastvecSt;LastvecDu;LastvecJu;LastvecOp;txt LastvecLoaded."

alias LastvecSt ";avadd 0 23 6 4;"
alias LastvecDu ";avadd 1 26 6 4;"
alias LastvecJu ";"
alias LastvecOp "jumpaim 0;recoil 1.85;aspeed 2.75;height_correction 0;shake_bonus 0;targetmode 2;nospread 1;short_pi 1;"
alias LastvecEx "avclear;LastvecSt;LastvecDu;LastvecJu;LastvecOp;txt LastvecLoaded."

alias LastvecSt ";avadd 0 22.8 4.8 1.4;"
alias LastvecDu ";avadd 1 28.9 4.7 3.7;"
alias LastvecJu ";avadd 2 12.1 6.8 3.8;"
alias LastvecOp "jumpaim 0;recoil 1.55;aspeed 2.75;height_correction 0;shake_bonus 0;targetmode 2;nospread 1;short_pi 1;"
alias LastvecEx "avclear;LastvecSt;LastvecDu;LastvecJu;LastvecOp;txt LastvecLoaded."

alias LastvecSt ";avadd 0 22.47 6.73 2.16;"
alias LastvecDu ";avadd 1 26.72 6.26 4;avadd 1 26.72 6.26 4;"
alias LastvecJu ";avadd 2 16.53 8.56 2.41;"
alias LastvecOp "jumpaim 1;recoil 0.03;aspeed 2.75;height_correction 0;shake_bonus 0;targetmode 2;nospread 1;short_pi 1;"
alias LastvecEx "avclear;LastvecSt;LastvecDu;LastvecJu;LastvecOp;txt LastvecLoaded."

alias LastvecSt ";avadd 0 21.17 7.43 3.52;"
alias LastvecDu ";avadd 1 26.21 4.26 3;avadd 1 26.21 4.26 4;"
alias LastvecJu ";avadd 2 13.53 8.56 2.41;"
alias LastvecOp "jumpaim 1;recoil 1.72;aspeed 2.75;height_correction 0;shake_bonus 0;targetmode 2;nospread 1;short_pi 1;"
alias LastvecEx "avclear;LastvecSt;LastvecDu;LastvecJu;LastvecOp;txt LastvecLoaded."

alias LastvecSt ";avadd 0 22.47 6.73 2.16;"
alias LastvecDu ";avadd 1 26.72 6.26 4;avadd 1 26.72 6.26 4;"
alias LastvecJu ";avadd 2 16.53 8.56 2.41;"
alias LastvecOp "jumpaim 1;recoil 0.03;aspeed 2.75;height_correction 0;shake_bonus 0;targetmode 3;nospread 1;short_pi 1;"
alias LastvecEx "avclear;LastvecSt;LastvecDu;LastvecJu;LastvecOp;txt LastvecLoaded."

alias LastvecSt ";avadd 0 22.8 4.8 1.4;"
alias LastvecDu ";avadd 1 28.9 4.7 3.7;"
alias LastvecJu ";avadd 2 12.1 6.8 3.8;"
alias LastvecOp "jumpaim 0;recoil 1.54;aspeed 2.75;height_correction 0;shake_bonus 0;targetmode 3;nospread 1;short_pi 1;"
alias LastvecEx "avclear;LastvecSt;LastvecDu;LastvecJu;LastvecOp;txt LastvecLoaded."

alias LastvecSt ";avadd 0 22.8 4.8 1.4;"
alias LastvecDu ";avadd 1 28.9 4.7 3.7;"
alias LastvecJu ";avadd 2 12.1 6.8 3.8;"
alias LastvecOp "jumpaim 0;recoil 1.54;aspeed 2.75;height_correction 0;shake_bonus 0;targetmode 0;nospread 1;short_pi 1;"
alias LastvecEx "avclear;LastvecSt;LastvecDu;LastvecJu;LastvecOp;txt LastvecLoaded."

alias LastvecSt ";avadd 0 22.8 4.8 1.4;"
alias LastvecDu ";avadd 1 28.9 4.7 3.7;"
alias LastvecJu ";avadd 2 12.1 6.8 3.8;"
alias LastvecOp "jumpaim 0;recoil 1.54;aspeed 2.75;height_correction 0;shake_bonus 0;targetmode 0;nospread 1;short_pi 1;"
alias LastvecEx "avclear;LastvecSt;LastvecDu;LastvecJu;LastvecOp;txt LastvecLoaded."



//sn hook

//alias
alias +ramp "aspeed 0;speed 40;fspeed 0;mefrozen 0;#cl_timeout 999999999999999999999999999"
alias -ramp "aspeed 2.0;speed 0;fspeed 0.0;mefrozen 0.6;#cl_timeout 99999999999999999999999999999"


//bind
bind "ins" "console_toggle"
bind "ctrl" "+ramp"

//set
later 5 #ex_interp 0.03

//signals
alias sigdead "#impulse 101"
alias sigmenuoff "#impulse 101"
alias siground "#impulse 101"
alias sigalive "#impulse 101"
alias sigswitch "#impulse 101;#slot2"
alias sigswitch1 "#impulse 101;#slot1"

//vector switch
alias vec_pistol "avclear; avadd 0 20.49 6.31 1.47;avadd 1 26.435 6.47 2.38;avadd 2 11.2 6.51 2.65; recoil 0.016"
alias vec_m4a1 "avclear;avadd 0 20.65 6.73 1.937;avadd 1 26.69 6.15 3.65;avadd 2 11.76 6.5 3.25; recoil 1.61"
alias vec_ak47 "avclear;avadd 0 21.75 6.63 3.276;avadd 1 26.85 5.85 3.45;avadd 2 11.9 6.8 2.4; txt recoil 1.73"
alias vec_aug "avclear;avadd 0 21.53 6.724 2.718;avadd 1 25.82 6.11 2.73;avadd 2 10.917 6.673 3.41; recoil 1.7"
alias vec_sg552 "avclear;avadd 0 21.53 6.724 2.718;avadd 1 25.82 6.11 2.73;avadd 2 10.917 6.673 3.41; recoil 1.7"
alias vec_other "avclear; avadd 0 22.05 6.61 2.013;avadd 1 25.19 6.88 3.404;avadd 2 13.244 7.11 2.31; recoil 1.71"
alias vec_sg550 "avclear; avadd 0 21.4533 6.42533 3.618;avadd 1 23.4 4.9 3.015; recoil .0001"
alias vec_g3sg1 "avclear; avadd 0 21.4533 6.42533 3.618;avadd 1 23.4 4.9 3.015; recoil .0001"
alias vec_scout "avclear;avadd 0 22.8389 6.92 3.34;avadd 1 30.13 4.54 3.96; recoil 1.65"
alias vec_awp "avclear;avadd 0 22.8389 6.92 3.34;avadd 1 30.13 4.54 3.96; recoil 1.65"




hackhooked 1
alias vac_settings "burstswitch 1;cvars 0; aim 0; shoot 0; nospread 0; recoil 0; alias +speedx; bind mouse1 +doshoot; aimfirstpoint 0; aiminfo 0; aimthru 0; aspeed 0; autoburst 0; autoconfig 1; vac_set2;"
alias vac_set2 "autorecoil 0; autowall 0; avdraw 0; esp 0; distance 0; weapon 0;flash 1; smoke 1; fov 3; gsaim 0; soundfilter 0; jump 0; duck 0; vac_set3;"
alias vac_set3 "wall 1; name 8; hitboxaim 1; hitbox 11; taction 0; unvacced 1; walltrans 0.2;VacBursts; txt Vac settings Loaded ..."
alias cheatserver_settings "burstswitch 1;cvars 1; taction 0; aim 1; shoot 2; nospread 2; recoil 1.62; alias +speedx ltfx3x; unbind mouse1; aimfirstpoint 0; aiminfo 0; aimthru 0; aspeed 1; autoburst 0; autoconfig 1; CheatS_set2;"
alias CheatS_set2 "autorecoil 1; autowall 0; avdraw 0; esp 1; flash 1; smoke 1; fov 360; gsaim 0; soundfilter 3;sounddisplay 2;soundradar 0;soundmax 16;soundtime 0.8;jump 1; duck 1; CheatS_set3;"
alias CheatS_set3 "wall 3; name 0; health_esp 0; distance 0; weapon 1; hitboxaim 1; hitbox 11; unvacced 1; walltrans 0.4;FastBursts; txt Cheat server settings Loaded ... DON'T FORGET TO BIND SPEED KEY !!!"
alias fullconf "aim 1;shoot 1;con_x 40;con_h 350;con_w 530;con_y 150;autoconfig 0;burstswitch 0;avdraw 1;esp 1;fullconf2;"
alias fullconf2 "radar 1;tglow 1;sglow 1;glow 0;info 3;autorecoil 0;fullconf3;"
alias fullconf3 "weapon 1;flash 1;jump 1;duck 1;trans 100;name 31;distance 1;smoke 1;radarstuff 0;fullconf4;"
alias fullconf4 "wall 1;hud 1;aimthru 0;con_fadespeed 4;pistol 0;fullconf5;"
alias fullconf5 "radar_range 3500;taction 0;autoburst 0;menu_x 635;menu_y 147;menu_w 220;glowselect 2;constyle 0;fullconf6;"
alias fullconf6 "sdelay 0.0;confont 0;mode 0;spread 0;spreadvar 0;nospread 0;nohud 1;fullconf7"
alias fullconf7 "debug 0;alphabmp 1.0;cvars 0;health_esp 1;aimfirstpoint 0;fullconf8"
alias fullconf8 "nosky 1;wall 1;conback 1;stats 1;stats_x 80;stats_y 130;fullconf9"
alias fullconf9 "cartoonwall 0;cross 3;outlinewall 0;yrecoil 0.0;hitbox_on;drawhitbox 0;shield 1;fullconf10;"
alias fullconf10 "newburst 1;nbul 3;bultime 0.15;newfont 0;enemyconfig 0;soundespon;fullconf11"
alias fullconf11 "infobox 1;invbox 1;infobox_y 795;infobox_x 15;invbox_y 795;invbox_x 880;xbox 20;ybox 25;time_x 567;time_y 828;"
alias alloff "autoconfig 0;autorecoil 0;burstswitch 0;aim 0;shoot 0;avdraw 0;esp 0;tglow 0;sglow 0;glow 0;weapon 0;flash 0;jump 0;duck 0;death 0;alloff2;"
alias alloff2 "trans 0;name 0;distance 0;smoke 0;radarstuff 0;wall 0;hud 0;aimthru 0;pistol 0;taction 0;cross 0;lambert 0;alloff3;"
alias alloff3 "autoburst 0;nospread 0;cvars 0;health_esp 0;enemyconfig 0;recoil 0.0;infobox 0;invbox 0;soundespoff;radar 0;aiminfo 0;alloff4;"
alias alloff4 "nosky 0;stats 0;cartoonwall 0;outlinewall 0;yrecoil 0.0;drawhitbox 0;shield 0;unbind mouse1;nospeed;nohud 0;alloff5"
alias alloff5 "spinhack 0;unvacced 0;glextra 0;aspeed 1;speed 1;Nickchanger_OFF;antikick 0;burstswitch 0;"
alias siground
alias sigstart "" //Executed on very first load
alias sigmenuoff "alias menu_toggle menu_1;"
alias sigkiller "" //Executed each time you kill someone
alias save "saveall Settings.cfg;txt Settings saved."
alias load "exec Settings;txt Settings loaded."
alias nomouse_menu_on ""
alias nomouse_menu_off ""
alias menu_0 "menu_off;nomouse_menu_off;alias menu_toggle menu_1;save"
alias menu_1 "menu_select;nomouse_menu_on;alias menu_toggle menu_0"
alias menu_toggle menu_1
#hud_fastswitch 9999
alias aimshoot_on "aim1;shoot 1; alias aimshoot_s aimshoot_off"
alias aimshoot_off "aim 0;shoot 0; alias aimshoot_s aimshoot_on"
alias aimshoot_s aimshoot_on
alias soundespon "soundfilter 3;sounddisplay 2;soundradar 1;soundmax 16;soundtime 0.8; alias soundesp_s soundespoff"
alias soundespoff "soundfilter 0; alias soundesp_s soundespon"
alias soundesp_s soundespon
alias +att2 "#+attack2"
alias -att2 "#-attack2"
alias +thrushoot "aimthru 1;#+attack"
alias -thrushoot "aimthru 0;#-attack"
alias +thru "aimthru 1;"
alias -thru "aimthru 0;"
alias +doaim "aim 1"
alias -doaim "aim 0"
alias +doshoot "aim 1;#wait;#+attack"
alias -doshoot "#-attack; aim 0"
alias +csgaim "aim 1;later 0.01 #+attack;later 0.01 aim 0"
alias -csgaim "later 0.01 #-attack"
alias +doshootnoaim "zh4aim 0;#wait;#+attack"
alias -doshootnoaim "#-attack; zh4aim 1"
alias +dozoom "zoom 30"
alias -dozoom "zoom 90"
alias do_zoom "do_zoom1"
alias do_zoom1 "zoom 30;cross 2;alias do_zoom do_zoom2"
alias do_zoom2 "zoom 90;cross 0;alias do_zoom do_zoom1"
alias noZoomMode ""
alias ZoomMode ""
alias targetaction1 "alias arandomshoots arandomshoot1;arandomshoots;"
alias targetaction2 "alias arandomshoots;"
alias +cm1 "czoom 2" // start zoom in with speed 2
alias -cm1 "czoom 0;alias +cm +cm2;alias -cm -cm2" // stop zoom
alias +cm2 "czoom 1000" // 1000 resets zoom
alias -cm2 "alias +cm +cm1;alias -cm -cm1"
alias +cm +cm1
alias -cm -cm1
alias +cf1 "czoom 4" // start zoom in with speed 2
alias -cf1 "czoom 0;alias +cf +cf2;alias -cf -cf2" // stop zoom
alias +cf2 "czoom 1000" // 1000 resets zoom
alias -cf2 "alias +cf +cf1;alias -cf -cf1"
alias +cf +cf1
alias -cf -cf1
alias bloodon "#gl_polyoffset -0.001;#precache 1;#max_shells 0;#max_smokepuffs 0;#fastsprites 0;#mp_decals 1000;#r_decals 1000;bloodon2"
alias bloodon2 "#violence_ablood 1;#violence_agibs 1;#violence_hblood 1;#violence_hgibs 1"
alias blood1 "blood 2;bloodon;init blood blood1"
alias blood2 "blood 5;bloodon;init blood blood2"
alias blood3 "blood 15;bloodon;init blood blood3"
bind ins "console_toggle" // shows the OGC console
bind del "menu_toggle" // opens the OGC menu. use the arrow keys while it's open.
alias gsaim_on "alias gsaim_s gsaim_off;gsaim 1;txt GSAIM Actived"
alias gsaim_off "alias gsaim_s gsaim_on;gsaim 0;txt GSAIM Desactived;"
alias gsaim_s gsaim_on
alias randomvec1 "hitbox 11;avclear;avadd 0 0 0 0;avadd 1 0 0 0;later 0.5 randomshot2;"
alias randomvec2 "hitbox 7;avclear;avadd 0 0 0 0;avadd 1 0 0 0;later 0.5 randomshot3;"
alias randomvec3 "hitbox 9;avclear;avadd 0 0 0 0;avadd 1 0 0 0;later 0.5 randomshot4;"
alias randomvec4 "hitbox 0;avclear; avadd 0 0 0 0; avadd 1 0 0 0;later 0.5 randomshot5;"
alias randomvec5 "hitbox 8;avclear; avadd 0 0 0 0; avadd 1 0 0 0;later 0.5 randomshot1;"
alias randomnull ""
alias randomshot_on "init rdm randomshot_on;alias randomshot1 randomvec1;alias randomshot2 randomvec2;alias randomshot3 randomvec3;alias randomshot4 randomvec4;alias randomshot5 randomvec5;alias randomshot_s randomshot_off;txt RandomShot Actived;randomvec1;"
alias randomshot_off "init rdm randomshot_off;alias randomshot1 randomnull;alias randomshot2 randomnull;alias randomshot3 randomnull;alias randomshot4 randomnull;alias randomshot5 randomnull;alias randomshot_s randomshot_on;txt RandomShot Desactived;"
alias randomshot_s randomshot_on
alias randomshoot1 "avclear;avadd 0 2.8 0 0;avadd 1 2.8 0 0;alias randomshoots randomshoot2;"
alias randomshoot2 "avclear;avadd 0 0 0 0;avadd 1 0 0 0;alias randomshoots randomshoot3;"
alias randomshoot3 "avclear;avadd 0 -2 0 0;avadd 1 -2 0 0;alias randomshoots randomshoot4;"
alias randomshoot4 "avclear; avadd 0 -5 0 0; avadd 1 -5 0 0;alias randomshoots randomshoot5;"
alias randomshoot5 "avclear; avadd 0 -15 0 0; avadd 1 -15 0 0;alias randomshoots randomshoot1;"
alias +randomshoot "#+attack;randomshoots"
alias -randomshoot "#-attack;"
alias randomshoot_on "bind mouse1 +randomshoot; alias randomshoot_s randomshoot_off;alias randomshoots randomshoot1"
alias randomshoot_off "unbind mouse1; alias randomshoot_s randomshoot_on;"
alias randomshoot_s randomshoot_on
alias arandomshoot1 "avclear;avadd 0 2.8 0 0;avadd 1 2.8 0 0;alias arandomshoots arandomshoot2;later 0.2 arandomshoots;"
alias arandomshoot2 "avclear;avadd 0 0 0 0;avadd 1 0 0 0;alias arandomshoots arandomshoot3;later 0.1 arandomshoots;"
alias arandomshoot3 "avclear;avadd 0 -2 0 0;avadd 1 -2 0 0;alias arandomshoots arandomshoot4;later 0.1 arandomshoots;"
alias arandomshoot4 "avclear; avadd 0 -5 0 0; avadd 1 -5 0 0;alias arandomshoots arandomshoot5;later 0.1 arandomshoots;"
alias arandomshoot5 "avclear; avadd 0 -20 0 0; avadd 1 -15 0 0;alias arandomshoots arandomshoot1;later 0.1 arandomshoots;"
alias arandomshoot_on "alias arandomshoot_s arandomshoot_off;alias arandomshoots arandomshoot1;taction 1;arandomshoots;"
alias arandomshoot_off "alias arandomshoots; alias arandomshoot_s arandomshoot_on;taction 0;"
alias arandomshoot_s arandomshoot_on
alias colorblue "color main 15 50 255 130;color menu_select 0 0 255;colorcoef 0.3;colorcoef2 1.0"
alias colorblue2 "color main 41 54 81 220;color menu_select 0 0 255;colorcoef 1.5;colorcoef2 3.0"
alias hitbox_on "avclear;gsaim 0;avadd 0 0.0 0.0 0.0;avadd 1 0.0 0.0 0.0;hitboxaim 1;alias hitbox_s hitbox_off"
alias hitbox_off "hitboxaim 0;alias hitbox_s hitbox_on"
hitbox_on
alias FighterM4a1 "hitbox 11;avclear;avadd 0 3 1 1;avadd 1 3 0 0;recoil 1.5;spreadvar 0;"
alias FighterAk "hitbox 11;avclear;avadd 0 3 1 1;avadd 1 2.8 0 0;recoil 1.9;spreadvar 1.1;"
alias FighterSig "hitbox 11;avclear;avadd 0 3 1 1;avadd 1 3 0 0;recoil 1.7;spreadvar 0;"
alias FighterAug "hitbox 11;avclear;avadd 0 3 1 1;avadd 1 3 0 0;recoil 1.6;spreadvar 0;"
alias FighterGun "hitbox 11;avclear;avadd 0 3 1 0;avadd 1 2.6 0 0;recoil 0.1;spreadvar 0;"
alias FighterScout "hitbox 11;avclear;avadd 0 2 1 0;avadd 1 2.7 0 0;recoil 0.9;spreadvar 0;"
alias FighterAwp "hitbox 7;avclear;avadd 0 0 1 0;avadd 1 0 0 0;recoil 0.9;spreadvar 0;"
alias FighterShotgun "hitbox 7;avclear;avadd 0 0 1 0;avadd 1 0 0 0;recoil 2.0;spreadvar 0;"
alias FighterMp5 "hitbox 11;avclear;avadd 0 3 1 0;avadd 1 3 0 0;recoil 1.3;spreadvar 0;"
alias FighterGalil "hitbox 11;avclear;avadd 0 3 1 0;avadd 1 2 0 0;recoil 1.5;spreadvar 0;"
alias FighterFamas "hitbox 11;avclear;avadd 0 3 1 0;avadd 1 2 0 0;recoil 1.45;spreadvar 0;"
alias invFighterM4a1 "avclear;avadd 0 0 0 0.0;avadd 1 0 0 0.0;recoil 1.4;spreadvar 0;"
alias invFighterAk "avclear;avadd 0 0 0 0.0;avadd 1 0 0 0.0;recoil 1.6;spreadvar 1.1;"
alias invFighterSig "avclear;avadd 0 1.7 0 0.0;avadd 1 1.7 0 0.0;recoil 1.5;spreadvar 0;"
alias invFighterAug "avclear;avadd 0 2.6 0 0.0;avadd 1 2.6 0 0.0;recoil 1.6;spreadvar 0;"
alias invFighterGun "avclear;avadd 0 2.6 0 0.0;avadd 1 2.6 0 0.0;recoil 0.1;spreadvar 0;"
alias invFighterScout "avclear;avadd 0 2.8 0 1.1;avadd 1 2.8 0 1.1;spreadvar 0;"
alias invFighterAwp "avclear;avadd 0 0 0 0.0;avadd 1 0 0 0.0;recoil 1.3;spreadvar 0;"
alias invFighterShotgun "avclear;avadd 0 -4 0 0.0;avadd 1 -4 0 0.0;recoil 2.0;spreadvar 0;"
alias invFighterMp5 "avclear;avadd 0 5.5 0 0.0;avadd 1 3 0 0.0;recoil 2;spreadvar 0;"
alias invFighterGalil "avclear;avadd 0 2 0 0.0;avadd 1 2 0 0.0;recoil 1.5;spreadvar 0;"
alias invFighterFamas "avclear;avadd 0 2 0 0.0;avadd 1 2 0 0.0;recoil 1.45;spreadvar 0;"
alias VacBurst1 "shoot 1;newburst 0;sdelay 0.08;ftime 0.3;rdelay 0.25;dtime 0.3;"
alias VacBurst2 "shoot 1;newburst 0;sdelay 0.08;ftime 0.3;rdelay 0.25;dtime 0.3;"
alias FastBurst1 "shoot 1;newburst 1;bultime 0.3;nbul 3;"
alias FastBurst2 "shoot 1;newburst 1;bultime 0.3;nbul 5;"
alias VacBursts "alias FighterBurst1 VacBurst1;alias FighterBurst2 VacBurst2;FighterBurst1"
alias FastBursts "alias FighterBurst1 FastBurst1;alias FighterBurst2 FastBurst2;FighterBurst1"
FastBursts
alias config_usp "FighterGun;aimfirstpoint 0;shield 0;"
alias config_glock18 "FighterGun;aimfirstpoint 0;"
alias config_deagle "FighterGun;aimfirstpoint 0;shield 0;"
alias config_p228 "FighterGun;aimfirstpoint 0;shield 0;"
alias config_elite "FighterGun;aimfirstpoint 0;shield 0;"
alias config_fiveseven "FighterGun;aimfirstpoint 0;shield 0;"
alias config_xm1014 "FighterShotgun;aimfirstpoint 0;shield 0;"
alias config_m3 "FighterShotgun;aimfirstpoint 0;shield 0;"
alias config_mp5 "FighterMp5;aimfirstpoint 0;shield 0;"
alias config_tmp "FighterMp5;aimfirstpoint 0;shield 0;"
alias config_p90 "FighterMp5;aimfirstpoint 0shield 0;;"
alias config_mac10 "FighterMp5;aimfirstpoint 0;shield 0;"
alias config_ump45 "FighterMp5;aimfirstpoint 0;shield 0;"
alias config_ak47 "FighterAk;aimfirstpoint 0;shield 0;"
alias config_sg552 "FighterSig;aimfirstpoint 0;shield 0;"
alias config_m4a1 "FighterM4a1;aimfirstpoint 0;shield 0;"
alias config_galil "FighterGalil;aimfirstpoint 0;shield 0;"
alias config_famas "FighterFamas;aimfirstpoint 0;shield 0;"
alias config_aug "FighterAug;shield 0;"
alias config_scout "FighterScout;aimfirstpoint 1;shield 0;"
alias config_awp "FighterAwp;aimfirstpoint 1;shield 0;"
alias config_g3sg1 "FighterScout;aimfirstpoint 1;shield 0;"
alias config_sg550 "FighterScout;aimfirstpoint 1;shield 0;"
alias config_m249 "FighterAk;aimfirstpoint 0;shield 0;"
alias config_knife "FighterM4a1;aimfirstpoint 0;shield 0;"
alias config_tactical "FighterGun;aimfirstpoint 0;shield 1;"
alias config_flashbang "shield 0;"
alias config_hegrenade "shield 0;"
alias config_smokegrenade "shield 0;"
alias config_c4 "shield 0;"
alias config_usp_gs " "
alias config_glock18_gs " "
alias config_deagle_gs " "
alias config_p228_gs " "
alias config_elite_gs " "
alias config_fiveseven_gs " "
alias config_xm1014_gs " "
alias config_m3_gs " "
alias config_mp5_gs " "
alias config_tmp_gs " "
alias config_p90_gs " "
alias config_mac10_gs " "
alias config_ump45_gs " "
alias config_ak47_gs " "
alias config_sg552_gs " "
alias config_m4a1_gs " "
alias config_galil_gs " "
alias config_famas_gs " "
alias config_aug_gs " "
alias config_scout_gs " "
alias config_awp_gs " "
alias config_g3sg1_gs " "
alias config_sg550_gs " "
alias config_m249_gs " "
alias config_knife_gs " "
alias config_tactical_gs ""
alias config_flashbang_gs " "
alias config_hegrenade_gs " "
alias config_smokegrenade_gs " "
alias config_c4_gs " "
alias recoil_usp "recoil 1.3;nospread 2"
alias recoil_glock18 "recoil 1.3;nospread 2"
alias recoil_deagle "recoil 1.3;nospread 2"
alias recoil_p228 "recoil 1.3;nospread 2"
alias recoil_elite "recoil 1.3;nospread 2"
alias recoil_fiveseven "recoil 1.3;nospread 2"
alias recoil_xm1014 "recoil 1.3;nospread 2"
alias recoil_m3 "recoil 1.3;nospread 2"
alias recoil_mp5 "recoil 1.3;nospread 2"
alias recoil_tmp "recoil 1.2;nospread 2"
alias recoil_p90 "recoil 1.2;nospread 2"
alias recoil_mac10 "recoil 1.2;nospread 2"
alias recoil_ump45 "recoil 1.2;nospread 2"
alias recoil_ak47 "recoil 1.9;nospread 2"
alias recoil_sg552 "recoil 1.8;nospread 2"
alias recoil_m4a1 "recoil 1.74;nospread 2"
alias recoil_galil "recoil 1.2;nospread 2"
alias recoil_famas "recoil 1.2;nospread 2"
alias recoil_aug "recoil 1.7;nospread 2"
alias recoil_scout "recoil 1.2;nospread 2"
alias recoil_awp "recoil 1.3;nospread 2"
alias recoil_g3sg1 "recoil 1.2;nospread 2"
alias recoil_sg550 "recoil 1.2;nospread 2"
alias recoil_m249 "recoil 1.7;nospread 2"
alias recoil_knife "recoil 1.2;nospread 2"
alias recoil_tactical "recoil 1.3;nospread 2"
alias recoil_flashbang " "
alias recoil_hegrenade " "
alias recoil_smokegrenade " "
alias recoil_c4 " "
alias burst_usp "shoot 2;"
alias burst_glock18 "shoot 2;"
alias burst_deagle "shoot 2;"
alias burst_p228 "shoot 2;"
alias burst_elite "shoot 2;"
alias burst_fiveseven "shoot 2;"
alias burst_xm1014 "shoot 2;"
alias burst_m3 "shoot 2;"
alias burst_mp5 "FighterBurst2;"
alias burst_tmp "FighterBurst2;"
alias burst_p90 "FighterBurst2;"
alias burst_mac10 "FighterBurst2;"
alias burst_ump45 "FighterBurst2;"
alias burst_ak47 "FighterBurst1;"
alias burst_sg552 "FighterBurst1;"
alias burst_m4a1 "FighterBurst1;"
alias burst_galil "FighterBurst1;"
alias burst_famas "FighterBurst1;"
alias burst_aug "FighterBurst1;"
alias burst_scout "shoot 2;"
alias burst_awp "shoot 2;"
alias burst_g3sg1 "shoot 2;"
alias burst_sg550 "shoot 2;"
alias burst_m249 "shoot 2;"
alias burst_knife "shoot 0;"
alias burst_tactical "shoot 2;"
alias burst_flashbang "shoot 0"
alias burst_hegrenade "shoot 0;"
alias burst_smokegrenade "shoot 0;"
alias burst_c4 "shoot 0;"
alias inv_usp "invFighterGun;aimfirstpoint 0"
alias inv_glock18 "invFighterGun;aimfirstpoint 0"
alias inv_deagle "invFighterGun;aimfirstpoint 0"
alias inv_p228 "invFighterGun;aimfirstpoint 0"
alias inv_elite "invFighterGun;aimfirstpoint 0"
alias inv_fiveseven "invFighterGun;aimfirstpoint 0"
alias inv_xm1014 "invFighterShotgun;aimfirstpoint 0"
alias inv_m3 "invFighterShotgun;aimfirstpoint 0"
alias inv_mp5 "invFighterMp5;aimfirstpoint 0"
alias inv_tmp "invFighterMp5;aimfirstpoint 0"
alias inv_p90 "invFighterMp5;aimfirstpoint 0"
alias inv_mac10 "invFighterMp5;aimfirstpoint 0"
alias inv_ump45 "invFighterMp5;aimfirstpoint 0"
alias inv_ak47 "invFighterAk;aimfirstpoint 0"
alias inv_sg552 "invFighterSig;aimfirstpoint 0"
alias inv_m4a1 "invFighterM4a1;aimfirstpoint 1"
alias inv_galil "invFighterM4a1;aimfirstpoint 0"
alias inv_famas "invFighterM4a1;aimfirstpoint 0"
alias inv_aug "invFighterAug;aimfirstpoint 1"
alias inv_scout "invFighterScout;aimfirstpoint 1"
alias inv_awp "invFighterAwp;aimfirstpoint 1"
alias inv_g3sg1 "invFighterScout;aimfirstpoint 1"
alias inv_sg550 "invFighterScout;aimfirstpoint 1"
alias inv_m249 "invFighterPara;aimfirstpoint 0"
alias inv_knife "invFighterMp5;aimfirstpoint 0"
alias inv_tactical "invFighterMp5;aimfirstpoint 0"
alias inv_flashbang " "
alias inv_hegrenade " "
alias inv_smokegrenade " "
alias inv_c4 " "
setburst mp5 1 5 0.4 0.0001 0 0
setburst mp5 2 10 0.38 0.001 0 0
setburst mp5 3 20 0.35 0.01 0 0
setburst mp5 4 30 0.32 0.015 0 0
setburst mp5 5 50 0.25 0.02 0 0
setburst mp5 6 999 0.15 0.04 0 0
setburst ak47 1 10 0.12 0.12 0.000001 1
setburst ak47 2 20 0.12 0.13 0.000001 1
setburst ak47 3 30 0.12 0.14 0.000001 1
setburst ak47 4 50 0.08 0.15 0.000001 0
setburst ak47 5 999 0.06 0.16 0.000001 0
setburst sg552 1 20 0.25 0.06 0.000001 0
setburst sg552 2 50 0.2 0.1 0.000001 0
setburst sg552 3 80 0.18 0.15 0.000001 0
setburst sg552 4 999 0.12 0.2 0.000001 0
setburst m4a1 1 10 0.12 0.12 0.000001 1
setburst m4a1 2 20 0.12 0.13 0.000001 1
setburst m4a1 3 30 0.12 0.14 0.000001 1
setburst m4a1 4 50 0.08 0.15 0.000001 0
setburst m4a1 5 999 0.06 0.16 0.000001 0
setburst aug 1 30 1 0 0 0
setburst aug 2 60 0.25 0.35 0 0
setburst aug 3 110 0.15 0.45 0 0
setburst aug 4 999 0.05 0.43 0 12
setburst awp 1 3 1 0 0 0
setburst awp 2 5 1 0 0 16
setburst awp 3 999 1 0 0 60
setburst c4 1 999 1 0 0 2
setburst deagle 1 999 1 0 0 0
setburst elite 1 15 1 0 0 0
setburst elite 2 999 0.07 0.15 0 0
setburst fiveseven 1 999 1 0 0 0
setburst flashbang 1 999 1 0 0 2
setburst g3sg1 1 3 1 0 0 0
setburst g3sg1 2 5 1 0 0 16
setburst g3sg1 3 120 1 0 0 60
setburst g3sg1 4 999 0.05 0.4 0 60
setburst glock18 1 999 0.01 0.01 0 0
setburst hegrenade 1 999 1 0 0 2
setburst knife 1 3 1 0 0 0
setburst knife 2 999 1 0 0 2
setburst m249 1 45 1 0 0 0
setburst m249 2 999 0.05 0.5 0 0
setburst m3 1 999 1 0 0 0
setburst mac10 1 40 1 0 0 0
setburst mac10 2 120 0.35 0.25 0 0
setburst mac10 3 999 0.01 0.25 0 0
setburst p228 1 999 1 0 0 0
setburst p90 1 5 1 0 0 0
setburst p90 2 10 1 0 0 0
setburst p90 3 120 0.1 0.25 0 0
setburst p90 4 999 0.11 0.25 0 0
setburst scout 1 3 1 0 0 0
setburst scout 2 5 1 0 0 16
setburst scout 3 999 1 0 0 60
setburst sg550 1 3 1 0 0 0
setburst sg550 2 30 1 0 0 16
setburst sg550 3 999 0.3 0.1 0 60
setburst smokegrenade 1 999 1 0 0 2
setburst tmp 1 20 1 0 0 0
setburst tmp 2 100 0.3 0.3 0 0
setburst tmp 3 999 0.1 0.3 0 0
setburst ump45 1 40 1 0 0 0
setburst ump45 2 120 0.45 0.25 0 0
setburst ump45 3 999 0.11 0.25 0 0
setburst usp 1 999 1 0 0 0
setburst xm1014 1 999 1 0 0 0
alias speed_off "speed 1.0;#cl_timeout 9999999;aspeed 1.0;ltfxspeed 0.0"
alias preltfxspeed "aspeed 0;#cl_timeout 9999999"
alias ltfx1.8x "preltfxspeed;ltfxspeed 1.8;"
alias ltfx1.9x "preltfxspeed;ltfxspeed 1.9;"
alias ltfx2x "preltfxspeed;ltfxspeed 2.0;"
alias ltfx2.1x "preltfxspeed;ltfxspeed 2.1;"
alias ltfx2.2x "preltfxspeed;ltfxspeed 2.2;"
alias ltfx2.3x "preltfxspeed;ltfxspeed 2.3;"
alias ltfx2.4x "preltfxspeed;ltfxspeed 2.4;"
alias ltfx2.5x "preltfxspeed;ltfxspeed 2.5;"
alias ltfx3x "preltfxspeed;ltfxspeed 3.0;"
alias ltfx5x "preltfxspeed;ltfxspeed 5.0;"
alias ltfx20x "preltfxspeed;ltfxspeed 20.0;"
alias ltfx100x "preltfxspeed;ltfxspeed 100.0;"
alias +speedx "ltfx2x"
alias -speedx "speed_off"
alias unbspdm2 "unbind mouse2;"
alias unbspdm3 "unbind mouse3;"
alias unbspdctrl "unbind CTRL;"
alias unbspdend "unbind END;"
alias unbspdrshift "unbind RSHIFT;"
alias speedxm2 "bind mouse2 +speedx;alias nospeed unbspdm2;init unbspeed alias nospeed unbspdm2;"
alias speedxm3 "bind mouse3 +speedx;alias nospeed unbspdm3;init unbspeed alias nospeed unbspdm3;"
alias speedxctrl "bind CTRL +speedx;alias nospeed unbspdctrl;init unbspeed alias nospeed unbspdctrl;"
alias speedxend "bind END +speedx;alias nospeed unbspdend;init unbspeed alias nospeed unbspdend;"
alias speedxrshift "bind RSHIFT +speedx;alias nospeed unbspdrshift;init unbspeed alias nospeed unbspdrshift;"
alias nospeed ""
alias nop
alias toknife_0 "txt Switch to Knife OFF;alias toknifeX nop ;alias toknife_t toknife_1"
alias toknife_1 "txt Switch to Knife ON ;alias toknifeX #weapon_knife;alias toknife_t toknife_0"
toknife_1
alias buyprimaryCT "if money>= 3100 #m4a1 else if money>= 1500 #mp5"
alias buyprimaryT "if money>= 2500 #ak47 else if money>= 1500 #mp5"
alias buyprimary "if is ct buyprimaryCT else buyprimaryT"
alias buyprimaryCT_2 "if money>= 3500 #aug else buyprimaryCT"
alias buyprimaryT_2 "if money>= 3500 #sg552 else buyprimaryT"
alias buyprimary_2 "if is ct buyprimaryCT_2 else buyprimaryT_2"
alias buyprimaryCT_3 "if money>= 2250 #famas else if money>= 1500 #mp5"
alias buyprimaryT_3 "if money>= 2000 #galil else if money>= 1500 #mp5"
alias buyprimary_3 "if is ct buyprimaryCT_3 else buyprimaryT_3"
alias buyprimaryCT_4 "if money>= 4200 #sg550 else buyprimaryCT"
alias buyprimaryT_4 "if money>= 5000 #g3sg1 else buyprimaryT"
alias buyprimary_4 "if is ct buyprimaryCT_4 else buyprimaryT_4"
alias part1_1 "if money>= 1500 if hasno m4a1 if hasno ak47 #mp5"
alias part1_2 "if hasno scout if hasno sg550 if hasno g3sg1 if hasno awp if hasno aug if hasno sg552 if hasno m4a1 if hasno ak47 buyprimary"
alias part1_3 "if hasno scout if hasno sg550 if hasno g3sg1 if hasno awp if hasno m4a1 if hasno ak47 if hasno aug if hasno sg552 buyprimary_2"
alias part1_8 "if hasno scout if hasno sg550 if hasno g3sg1 if hasno awp if hasno aug if hasno sg552 if hasno famas if hasno galil buyprimary_3"
alias part1_4 "if hasno aug if hasno sg552 if hasno sg550 if hasno g3sg1 if hasno awp if hasno m4a1 if hasno ak47 if money>= 2750 #scout else buyprimary"
alias part1_5 "if hasno aug if hasno sg552 if hasno sg550 if hasno g3sg1 if hasno scout if hasno m4a1 if hasno ak47 if money>= 4750 #awp else buyprimary"
alias part1_6 "if hasno scout if hasno aug if hasno sg552 if hasno sg550 if hasno g3sg1 if hasno m4a1 if hasno ak47 buyprimary_4"
alias part1_7 "if money>= 3000 #xm1014 else buyprimary"
alias part1_9 "if money>= 5750 #m249 else buyprimary"
alias part2 "if armor< 90 if money>= 1000 #vesthelm;if armor< 50 if money>= 600 #vest"
alias part3 "#primammo;#defuser"
alias part4 "if hasno deagle if money>= 500 #deagle;#secammo;#hegren;toknifeX"
alias part234 "later 0.9 part2;later 1.1 part3;later 1.3 part4;"
alias buybots_deagle "alias siground buybots_deagle;part4;later 0.7 part2"
alias buybots_mp5 "alias siground buybots_mp5;part234;later 0.5 part1_1"
alias buybots_akm4 "alias siground buybots_akm4;part234;later 0.5 part1_2"
alias buybots_augsig "alias siground buybots_augsig;part234;later 0.5 part1_3"
alias buybots_famasgalil "alias siground buybots_famasgalil;part234;later 0.5 part1_8"
alias buybots_scout "alias siground buybots_scout;part234;later 0.5 part1_4"
alias buybots_awp "alias siground buybots_awp;part234;later 0.5 part1_5"
alias buybots_autosnipe "alias siground buybots_autosnipe;part234;later 0.5 part1_6"
alias buybots_xm1014 "alias siground buybots_xm1014;part234;later 0.5 part1_7"
alias buybots_para "alias siground buybots_para;part234;later 0.5 part1_9"
alias AUG1 "avadd 0 21 10.1 0;"
alias AUG2 "avadd 1 22.5 3.75 4.25;"
alias AUG3 "avadd 2 20 9.25 5;"
alias AUG4 "avadd 3 20.25 9.5 0;"
alias AUG5 "avadd 4 26.5 5.25 3.4;"
alias AUG6 "avadd 5 9.5 9.5 0.75;"
alias gsaimAUG "avclear; AUG1; AUG2; AUG3; AUG4; AUG5; AUG6; txt GSAIM FOR AUG Loaded"
alias SIG1 "avadd 0 21 10.1 0;"
alias SIG2 "avadd 1 22.5 3.75 4.25;"
alias SIG3 "avadd 2 20 9.25 5;"
alias SIG4 "avadd 3 20.25 9.5 0;"
alias SIG5 "avadd 4 26.5 5.25 3.4;"
alias SIG6 "avadd 5 9.5 9.5 0.75;"
alias gsaimSIG "avclear; SIG1; SIG2; SIG3; SIG4; SIG5; SIG6; txt GSAIM FOR SIG Loaded"
alias DEAG1 "avadd 0 20 10.1 0;"
alias DEAG2 "avadd 1 26.5 3 -1;"
alias DEAG3 "avadd 2 20 10.5 4;"
alias DEAG4 "avadd 3 20.25 9.5 -1.5;"
alias DEAG5 "avadd 4 30.25 3.75 -2;"
alias DEAG6 "avadd 5 10.75 10.75 0.5;"
alias gsaimDEAG "avclear; DEAG1; DEAG2; DEAG3; DEAG4; DEAG5; DEAG6; txt GSAIM FOR DEAGLE Loaded"
alias M4A11 "avadd 0 21 10.1 0;"
alias M4A12 "avadd 1 23 4 4.5;"
alias M4A13 "avadd 2 20 7 6;"
alias M4A14 "avadd 3 20.75 6.5 2.1;"
alias M4A15 "avadd 4 27 4.25 3.5;"
alias M4A16 "avadd 5 11.5 8 2.5;"
alias gsaimM4A1 "avclear; M4A11; M4A12; M4A13; M4A14; M4A15; M4A16; txt GSAIM FOR M4A1 Loaded"
alias AK471 "avadd 0 20 10.1 0;"
alias AK472 "avadd 1 25.25 1.5 3;"
alias AK473 "avadd 2 22.5 7.25 4.25;"
alias AK474 "avadd 3 22.5 3 2.25;"
alias AK475 "avadd 4 29 1.5 2.25;"
alias AK476 "avadd 5 14 4 3;"
alias gsaimAK47 "avclear; AK471; AK472; AK473; AK474; AK475; AK476; txt GSAIM FOR AK47 Loaded"
alias SCOUT1 "avadd 0 20 10.1 0;"
alias SCOUT2 "avadd 1 23 4 4.5;"
alias SCOUT3 "avadd 2 20 7 6;"
alias SCOUT4 "avadd 3 20.75 6.5 2.1;"
alias SCOUT5 "avadd 4 27 4.25 3.5;"
alias SCOUT6 "avadd 5 11.5 8 2.5;"
alias gsaimSCOUT "avclear; SCOUT1; SCOUT2; SCOUT3; SCOUT4; SCOUT5; SCOUT6; txt GSAIM FOR SCOUT Loaded"
alias USP1 "avadd 0 21 10.1 0;"
alias USP2 "avadd 1 26.5 3 -1;"
alias USP3 "avadd 2 20 7 4;"
alias USP4 "avadd 3 20.25 9.5 -1.5;"
alias USP5 "avadd 4 30.25 3.75 -2;"
alias USP6 "avadd 5 10.75 10.75 0.5;"
alias gsaimUSP "avclear; USP1; USP2; USP3; USP4; USP5; USP6; txt GSAIM FOR USP Loaded"
alias GLOCK1 "avadd 0 21 10.1 0;"
alias GLOCK2 "avadd 1 26.5 3 -1;"
alias GLOCK3 "avadd 2 20 7 4;"
alias GLOCK4 "avadd 3 20.25 9.5 -1.5;"
alias GLOCK5 "avadd 4 30.25 3.75 -2;"
alias GLOCK6 "avadd 5 10.75 10.75 0.5;"
alias gsaimGLOCK "avclear; GLOCK1; GLOCK2; GLOCK3; GLOCK4; GLOCK5; GLOCK6; txt GSAIM FOR GLOCK Loaded"
alias MP51 "avadd 0 21 10.1 0;"
alias MP52 "avadd 1 24 2.25 4.5;"
alias MP53 "avadd 2 20 7.5 5.5;"
alias MP54 "avadd 3 21 7 1.5;"
alias MP55 "avadd 4 29 2.5 3;"
alias MP56 "avadd 5 13.5 7.5 2.5;"
alias gsaimMP5 "avclear; MP51; MP52; MP53; MP54; MP55; MP56; txt GSAIM FOR MP5navy Loaded"
alias G3SG11 "avadd 0 21 10.1 0;"
alias G3SG12 "avadd 1 24 2.25 4.5;"
alias G3SG13 "avadd 2 20 7.5 5.5;"
alias G3SG14 "avadd 3 21 7 1.5;"
alias G3SG15 "avadd 4 29 2.5 3;"
alias G3SG16 "avadd 5 13.5 7.5 2.5;"
alias gsaimG3SG1 "avclear; G3SG11; G3SG12; G3SG13; G3SG14; G3SG15; G3SG16; txt GSAIM FOR G3SG1 Loaded"
alias Ult-1 "avclear;nospread 2;avadd 0 2.9 1.33 -0.3; avadd 1 2.1 1.92 0.4; txt Ultimate Vecs Number one ;"
alias Ult-2 "avclear;nospread 2;avadd 0 3.2 -0.65 -0.6; avadd 1 2.8 0.76 -0.2; txt Ultimate Vecs Number two ;"
alias Ult-3 "avclear;nospread 2;avadd 0 1.66 2.84 0.35; avadd 1 3.1 -0.43 0.21; txt Ultimate Vecs Number three ;"
alias Ult-4 "avclear;nospread 2;avadd 0 -0.91 1.12 -0.9; avadd 1 3.61 1.42 0.33; txt Ultimate Vecs Number four ;"
alias Ult-5 "avclear;nospread 2;avadd 0 -1.13 -1.62 0.14; avadd 1 -1.66 -0.31 0.6; txt Ultimate Vecs Number five ;"
alias Ult-6 "avclear;nospread 2;avadd 0 2.16 0.86 -1.3; avadd 1 3.21 0.73 -1.4; txt Ultimate Vecs Number six ;"
alias Gore-o "avadd 0 2.9 0.21 0;avadd 1 2.1 1.92 0;"
alias Gore-n "avadd 0 2.9 0.21 1.3;avadd 1 2.1 1.92 -0.4;"
alias Gore-e "avadd 0 2.9 0.21 -1.3;avadd 1 2.1 1.92 0.4;"
alias Gore-one "avclear;nospread 2;Gore-o;Gore-n;Gore-e; txt ::: GORE VECS Number one ::: ;"
alias Gore-t "avadd 0 3.2 -0.65 0;avadd 1 2.8 0.76 0;"
alias Gore-w "avadd 0 3.2 -0.65 0.6;avadd 1 2.8 0.76 0.2;"
alias Gore-o "avadd 0 3.2 -0.65 -0.6;avadd 1 2.8 0.76 -0.2;"
alias Gore-two "avclear;nospread 2;Gore-t;Gore-w;Gore-o; txt ::: GORE VECS Number two ::: ;"
alias Gore-th "avadd 0 -0.91 1.12 0;avadd 1 3.61 1.42 0;"
alias Gore-r "avadd 0 -0.91 1.12 -0.9;avadd 1 3.61 1.42 -0.33;"
alias Gore-ee "avadd 0 -0.91 1.12 0.9;avadd 1 3.61 1.42 0.33;"
alias Gore-three "avclear;nospread 2;Gore-th;Gore-r;Gore-ee; txt ::: GORE VECS Number three ::: ;"
alias Gore-f "avadd 0 1.66 2.84 0;avadd 1 3.1 -0.43 0;"
alias Gore-o "avadd 0 1.66 2.84 -2.35;avadd 1 3.1 -0.43 -1.21;"
alias Gore-ur "avadd 0 1.66 2.84 2.35;avadd 1 3.1 -0.43 1.21;"
alias Gore-four "avclear;nospread 2;Gore-f;Gore-o;Gore-ur; txt ::: GORE VECS Number four ::: ;"
alias hbak0 "avadd 0 2.44 0.75 0.05"
alias hbak1 "avadd 1 3.21 0.87 -0.06"
alias hbak2 "avadd 2 2.52 1.12 0.60"
alias hbak3 "avadd 3 2.64 2.20 0.40"
alias hbak4 "avadd 4 2.50 1.10 0.40"
alias hbak5 "avadd 5 2.70 1.30 0.40"
alias hbakv1 "gsaim 1;avclear;hbak0;hbak1;hbak2;hbak3;hbak4;hbak5;nospread 2;recoil 1.70;txt Lenny and Alucard's Ak Vec v1"
alias multihitbox "gsaim 0;hitbox 11;avclear;avadd 0 3.563 -0.632 .45;avadd 1 2.534 -0.632 2.34;recoil 1.3;txt [FFX Vec Team] Multi Weapon Vec [LTFX 100x DEAGLE, Colt, and Scout]"
alias dhb0 "avadd 0 1.64 0.25 -0.05"
alias dhb1 "avadd 1 2.01 1.37 0.14"
alias dhb2 "avadd 2 1.62 1.32 0.40"
alias dhb3 "avadd 3 2.54 1.90 -0.30"
alias dhb4 "avadd 4 1.90 1.30 0.00"
alias dhb5 "avadd 5 1.90 1.30 0.20"
alias dhbv2 "gsaim 1;avclear;dhb0;dhb1;dhb2;dhb3;dhb4;dhb5;nospread 2;recoil 0.05;txt Lenny and scottyboy90's HB GSaim Deagle Vec v2"
alias knifing "#slot3;"
alias +Speedknif "aim 1;knifing; alias knifing; ltfxspeed 100.0;"
alias -speedknif "aim 1;#slot1; speed_off;alias knifing #slot3;"
alias Nickchanger1 "#name FFX user; later 0.5 Nickchangerr2;"
alias Nickchanger2 "#name UNBANNED; later 0.5 Nickchangerr3;"
alias Nickchanger3 "#name Fighter FX 3.0; later 0.5 Nickchangerr4;"
alias Nickchanger4 "#name GOOD FFX !!!; later 0.5 Nickchangerr5;"
alias Nickchanger5 "#name MotherFucKer; later 0.5 Nickchangerr6;"
alias Nickchanger6 "#name Jigsaw; later 0.5 Nickchangerr7;"
alias Nickchanger7 "#name UNSTOPPED; later 0.5 Nickchangerr8;"
alias Nickchanger8 "#name TheKingOfCheat; later 0.5 Nickchangerr9;"
alias Nickchanger9 "#name PWNED; later 0.5 Nickchangerr10;"
alias Nickchanger10 "#name OWNED; later 0.5 Nickchangerr1;"
alias Nickchangernull ""
alias Nickchanger_ON "alias Nickchangerr1 Nickchanger1; alias Nickchangerr2 Nickchanger2; alias Nickchangerr3 Nickchanger3; Nickchanger_ON2"
alias Nickchanger_ON2 "alias Nickchangerr4 Nickchanger4; alias Nickchangerr5 Nickchanger5; alias Nickchangerr6 Nickchanger6; Nickchanger_ON3"
alias Nickchanger_ON3 "alias Nickchangerr7 Nickchanger7; alias Nickchangerr8 Nickchanger8; alias Nickchangerr9 Nickchanger9; Nickchanger_ON4"
alias Nickchanger_ON4 "alias Nickchangerr10 Nickchanger10; alias Nickchanger_S Nickchanger_OFF; txt Nickchanger Activated; Nickchanger1"
alias Nickchanger_OFF "alias Nickchangerr1 Nickchangernull; alias Nickchangerr2 Nickchangernull; alias Nickchangerr3 Nickchangernull; Nickchanger_OFF2"
alias Nickchanger_OFF2 "alias Nickchangerr4 Nickchangernull; alias Nickchangerr5 Nickchangernull; alias Nickchangerr6 Nickchangernull; Nickchanger_OFF3"
alias Nickchanger_OFF3 "alias Nickchangerr7 Nickchangernull; alias Nickchangerr8 Nickchangernull; alias Nickchangerr9 Nickchangernull; Nickchanger_OFF4"
alias Nickchanger_OFF4 "alias Nickchangerr10 Nickchangernull; alias Nickchanger_S Nickchanger_ON; txt Nickchanger Desactivated;"
alias Nickchanger_S Nickchanger_ON
alias says1 "#say My Cheater????? your is n00b!"
alias says2 "#say hahahahaha pwNed!!! HeadShod???? yeahHh"
alias says3 "#say Download Fighter FX 7.1 | The Best Cheat | www.darkcheats.org"
alias says4 "#say Fighter FX 7.1 code by zh4r0naX and made in Spain!!!"
alias says5 "#say www.DarkCheats.org | THE BEST CHEATER COMMUNITY | Visit Now!!!"
alias says6 "#say Visit us www.DarkCheats.org for more Game online cheats!"
alias says7 "#say FIGHTER FX - FIGHTER FX - FIGHTER FX - FIGHTER FX - FIGHTER FX - FIGHTER FX - FIGHTER FX - FIGHTER FX"
alias says8 "#say zh4r0naX is the king coder! download cheats in www.darkcheats.org"
alias says9 "#say Found Admin? hahahahahaha my cheater and use Fighter FX 7.1 by zh4r0naX!!!"


//colt vec
alias colt-numbers "avadd 0 21.192 9.205 2.958;avadd 1 27.55 4.78 3.69"
alias coltvec "avclear;colt-numbers;recoil 1.6;txt [COLT] Vec Loaded!"


// Sc0ut3rZ X aug
alias np1a "avadd 0 22.673 6.8 2.952;avadd 1 27.041 6.2 3.8831"
alias np2a "nospread 1;recoil 1.5"
alias augvec "avclear;np1c;np2c;txt aNaRcHy Aug"

// sig
alias s1 "avadd 22.500 6.7 2.535;avadd 1 27.3 4 5.02"
alias s2 "avadd 22.470 6.7 2.535;avadd 1 26.9 4 5.02"
alias s3 "avadd 22.401 6.7 2.535;avadd 1 26.5 4 5.02"
alias s4 "avadd 0 22.401 6.1 2.7;avadd 1 26.3 4 5.02"
alias sigvec "avclear;s1;s2;s3;s4;nospread 1;recoil 1.739"


// scout
alias scout-numbers2 "avadd 0 23.16 6 3.816;avadd 1 29.89 5 3.391"
alias scoutsetup2 "recoil 1.742;riflespeed;aim 1;shoot 1;scob"
alias scoutvec1 "avclear;targetmode 18;scout-numbers;mode 1;scoutsetup;autowall 1;txt [-]$couT[-]"

//Sc0ut3rZ X Scout
alias scout-numbers "avadd 0 22.24 6.8 3.64;avadd 1 27.78 5.1 4.34"
alias scoutsetup "recoil 1.2;aim 1;shoot1"
alias scoutvec "avclear;scout-numbers;mode 1;scoutsetup;autowall 1;txt [X]3LiTe|>uN|< [X] [-]$couT[-]"

// Sc0ut3rZ X Deagle
alias np1d "avadd 0 23.11 6.8 3.563;avadd 1 29.54 5.1 3.45"
alias np2d "nospread 1;recoil 1.2"
alias deaglevec "avclear;np1d;np2d;txt aNaRcHy Deagle"

//Sc0ut3rZ X Mp5
alias np1m "avadd 0 22.24 6.8 3.64;avadd 1 27.78 5.1 4.34"
alias np2m "nospread 1;recoil 1.2"
alias mp5vec "avclear;np1m;np2m;txt aNaRcHy Mp5"

// ak
alias ak-numbers "avadd 0 22.993 6.40 2.309;avadd 1 26.85 4.23 3.94"
alias aksetup "recoil 1.871;nospread 1;autowall 1;aim 1;shoot 1;shoot 1"
alias akvec "avclear;ak-numbers;aksetup"

// Sc0ut3rz X Para
alias np1p "avadd 0 22.79 6.8 2.95;avadd 1 29.53 6.2 3.87"
alias np2p "nospread 1;recoil 1.7"
alias paravec "avclear;np1p;np2p;txt aNaRcHy Para"

// Sc0ut3rz X Knife
alias np1k "avadd 0 22.953 6.8 3.27;avadd 1 27.23 6.2 4.13"
alias np2k "nospread 1;recoil 2"
alias knifevec "avclear;np1k;np2k;txt aNaRcHy Knife"

// Sc0ut3rz X pistol
alias np1pi "avadd 0 22.953 6.8 3.27;avadd 1 27.23 6.2 4.13"
alias np2pi "nospread 1;recoil 2"
alias pistolvec "avclear;np1k;np2k;txt aNaRcHy Pistol"

//INC's -[COLT]-3.0
alias inc "avadd 0 22.43 5.42 1.34;avadd 1 26.42 6.4 3.8"
alias incx "avclear;inc;recoil 1.71;#say INC's -[COLT]-VeR 3.0"

//F3AR-M3H AK
alias ak1 "avadd 0 28.8 5.46.76;avadd 0 25.4 5.4 5.6"
alias ak2 "avlcear;ak1;recoil 2.3123;#say \\ OwNaG3 AK V3C // By: FoRumqS | exersion "

// -!- pistol -!-
alias pistol1 "avadd 0 23.68 7.12 2.1;avadd 0 23.66 7.12 2.1;avadd 1 29.33 3.99 5.01"
alias pistol2 "avclear;pistol1;recoil 1.6;#say ]:[ Deagle PwN ]:[ By: FoRumqS | exersion "

//INC's -[SiG]- 3.0
alias incs "avadd 0 23.42 7.52 3.35;avadd 1 26.43 6.49 3.60"
alias incxs "avclear;incs;recoil 1.62;#say INC's -[SiG]- VeR 3.0"

//INC's -[COLT]-3.8
alias incc "avadd 0 23.43 7.62 3.36;avadd 1 26.42 6.53 3.66"
alias incxx "avclear;incc;recoil 1.53;#say INC's -[COLT]- VeR 3.8"

//aNaRcHy Colt
alias colt1 "avadd 0 25.65 7.6 5;avadd 1 27.8 5.4 7"
alias colt2 "avclear;colt1;recoil 1.7;#say ]:[ aNaRcHy T3ST Colt ]:[ By: FoRumqS | exersion |LOADED|"

//1-shot-fucking owning sig
alias siga "avadd 0 21.3 6.8 3.78"
alias sigb "avadd 1 28.3 2.8 3.78"
alias sig "avclear;siga;sigb;recoil 1.7;txt loaded;#say ]:[ S|G LOADED ]:["

// 1-2 AK
alias ak-numbers "avadd 0 20.98 6.32 3.12;avadd 1 26.25 2.52 3.96"
alias aksetup "recoil 1.85;riflespeed;akb;akbinds"
alias akvec2 "avclear;ak-numbers;aksetup;#say <<< 1-2 SHOT Ak By: exersion>>>"

//Mp5
alias mp5-1 "avclear;avadd 0 21.129 6.2 2.89 23.629 5.8 2.98 22.629 5.8 2.89;avadd 1 23.629 5.8 2.89 26.629 5.8 2.98 25.629 5.8 2.89;recoil 1.457;txt ***| PURE OWNAGE |***;#say ]:[ aNaRcHy | F3AR-M3H's H3ADSHOT MP5 |Loaded| ]:["

//1 Shot Deagle
alias own1 "avadd 0 23.4 6.44 4.3;avadd 1 26.78 5.6 3"
alias own2 "avclear;own1;recoil 2.3;txt 1-Shot Deagle;#say \\ 1 $hot Deagle // By: FoRumqS | exersion |Loaded|"

//1Shot Loaded
alias h00ch1 "avadd 0 21.36 5.63 2.34;avadd 1 24.15 3.23 2.53"
alias h00ch2 "avadd 0 21.64 6.29 2.23;avadd 1 25.23 3.72 2.92"
alias h00ch3 "avadd 0 22.61 6.49 2.43;avadd 1 25.28 3.98 3.01"
alias h00ch4 "avadd 1 23.54 7.35 3.25;avadd 1 26.11 4.44 4.44"
alias h00chi3 "avclear;h00ch1;h00ch2;h00ch3;h00ch4;recoil 1.5;txt *** One Shot Sig/Colt/AK ***"

//Sc0ut3rZ X Pistol
alias SK1 "avadd 0 21.914 6.901 4.12;avadd 1 27.87 4.865 3.909"
alias SK2 "recoil 2.1;nospread 1;autowall 1"
alias pistolvec "avclear;SK1;SK2;txt HMMMMMM"

//INC's -[SiG]- 3.8
alias incss "avadd 0 23.47 7.52 3.38;avadd 1 26.63 6.69 3.68"
alias incxss "avclear;incss;recoil 1.62;#say -[SiG]- VeR 3.8"

//INC colt
alias inccc "avadd 0 23.63 7.62 3.38;avadd 1 26.44 6.73 3.66"
alias incxxx "avclear;inccc;recoil 1.53;#say -[COLT]- VeR 3.9"

//INC's -[SiG]- 3.9
alias incsss "avadd 0 23.49 7.59 3.39;avadd 1 26.63 7.09 3.70"
alias incxsss "avclear;incsss;recoil 1.62;#say -[SiG]- VeR 3.9"

//INC's -[COLT]-4.0
alias incc4 "avadd 0 23.43 7.42 3.34;avadd 1 26.40 6.43 3.66"
alias incxc4 "avclear;incc4;recoil 1.53;#say -[COLT]-VeR 4.0"

//INC's -[SiG]- 4.0
alias inc4 "avadd 0 23.42 7.52 3.35;avadd 1 26.63 7.09 3.70"
alias incxs4 "avclear;inc4;recoil 1.62;#say -[SiG]- VeR 4.0"

//INC's -[AK]- 3.0
alias incak "avadd 0 22.98 6.32 3.12;avadd 1 26.25 2.52 3.96"
alias incakk "avclear;incak;recoil 1.83;#say -[AK]- VeR 3.0"

//INC's -[AK]- 3.1
alias incakk "avadd 0 23.28 7.32 3.14;avadd 1 26.65 6.52 3.56"
alias incakkk "avclear;incakk;recoil 1.83;#say -[AK]- VeR 3.1"

//INC's -[SiG]- 4.1
alias inc44 "avadd 0 23.51 7.62 3.45;avadd 1 26.73 7.19 3.60"
alias incxss4 "avclear;inc44;recoil 1.62;#say -[SiG]- VeR 4.1"

//INC's -[COLT]-4.1
alias iincc4 "avadd 0 23.63 7.45 3.36;avadd 1 26.53 6.73 3.56"
alias incxxc4 "avclear;iincc4;recoil 1.53;#say -[COLT]-VeR 4.1"

//INC's -[COLT]-6.1
alias cleo "avadd 0 22.83 6.95 3.60;avadd 1 26.53 5.73 3.56"
alias cleos "avclear;cleo;recoil 1.53;#say -[COLT]-VeR 6.1"

/
False
cl_corpsestay "180" G\F6z\FCks\FCn
False
____________________________________________________________________________________
\8BHud ControLs\9B
____________________________________________________________________________________

hud_classautokill "0"
hud_centerid "1"
hud_fastswitch "1"
hud_saytext_time "10"
hud_drawhistory_time "0.3"
hud_deathnotice_time "5"
hud_capturemouse "1"
hud_takesshots "1"
____________________________________________________________________________________
\8BNet Graph ControLs\9B
____________________________________________________________________________________

graphheight "30"
net_graph "3"
net_graphwidth "105"
net_scale "5"
net_graphpos "1"

____________________________________________________________________________________
\8BScr ControLs\9B
____________________________________________________________________________________

scr_conspeed "7777"
scr_centertime "1.5"
con_notifytime "0"
developer "0"
contimes "2"
con_notifytime "4"

aim 1
aimfirstpoint 1
aiminfo 1
aimthru 1
alphabmp -1.35601e-007
antikick 0
antisnapshot 1
antizoom 0
aspeed 0
autoburst 0
autoconfig 1
autorecoil 1
autoswitch 0
autowall 1
avdraw 0
blood 2
bombtimer 1
bone 3
box_esp 2
box_esp_y 0
boxautoscale 1
bultime 0.3
burstflags 0
burstswitch 1
cartoon_s 0.5
cartoon_t 0.5
cartoonwall 0
chams 0
chaseofs -100
colorcoef 3.6
colorcoef2 0.7
colorsteps 1
con_fadespeed 5
con_h 330
con_slidespeed 15
con_w 420
con_x 110
con_y 75
conback 1
confont 0
constyle 1
cross 1
cvars 0
czoom 0
death 0
debug 0
distance 0
drawhitbox 0
dtime 0.3
duck 0
enemyconfig 1
esp 1
esp_offset 1
fademenuspeed 5
faresp 0
flash 1
font 0
fov 999999999999999999999999999999999999999999999999999999999999
ftime 0.3
fullhitbox 0
glextra 0
glow 1
glowselect 1
gsaim 1
hackhooked 1
hbox 140
hcor 0
health_esp 0
hitbox 11
hitboxaim 1
hrecoil 1
hud 1
info 3
infobox 0
infobox_h 70
infobox_w 183
infobox_x 10
infobox_y 409
invbox 0
invbox_h 70
invbox_w 183
invbox_x 456
invbox_y 409
jump 0
knivespeed 0
lambert 0
linewire 1
lock 0
ltfxspeed 0
maxaimtest 100
menu_w 190
menu_x 440
menu_y 45
menusound 0
menustyle 0
minaim 10
mirror 0
mode 0
msoundfix 0
mylight 0
nbul 3
newburst 1
newfont 1
nohud 0
nosky 0
nospread 2
outlinewall 0
ov_alpha 1
ov_blend 0
ov_radar 2
ov_zoom 3
owcolor 0.5
pistol 0
pred 0
predahead 0.25
predback 1
quakeguns 0
radar 1
radar_centered 0
radar_range 3900
radar_size 70
radar_x 80
radar_y 100
radarstuff 0
rdelay 0.25
recoil 1.3
recoilx 0
recoily 0
saypub 0
sdelay 0.08
sequence 0
sglow 1
shield 0
shoot 2
showtarget 0
smoke 1
smooth 0
sniper 0
soundaim 1
sounddisplay 2
soundfilter 0
soundmax 16
soundradar 0
soundtime 0.8
soundtol 200
speed 1
spinhack 0
spread 0
spreadvar 0
spycam 0
stats 1
stats_x 10
stats_y 180
systime 1
test 0
text_background 0
tglow 1
thirdperson 0
time_x 311
time_y 444


//Exceptional Keys
alias hsducktogoff "hsducktogoff2"
alias hsducktogoff2 "bind mouse1 -hson"
alias hsducktogoff3 "bind mouse1 -hsoff"
alias hsdto1 "alias hsducktogoff hsducktogoff2"
alias hsdto2 "alias hsducktogoff hsducktogoff3"
alias hspitch1 "alias hspitch hp1"
alias hspitch2 "alias hspitch hp2"
alias hp1 "m_pitch 0.022"
alias hp2 "m_pitch -0.022"
alias hspitchoff "m_pitch 0"
alias hslook "+lookup;wait;-lookup"
alias devon "developer 1"
alias devoff "developer 0"


////////////////////////////////////////////////////////////////////////////
// OGC Hook script file //
// This file is executed by OGC Hook when HL starts //
// To load your own config file add a line at the bottom of this file //
////////////////////////////////////////////////////////////////////////////

respawn_off

// === actually reads in the menu
menu_load

//// === winamp stuff
//// wont hurt if winamp is not running, just 1 window check every 10 sec
// wa_active 1
// wa_autovolume 1 // fade in while dead, fade out while alive; set this to 0 if you dont like this behaviour
// wa_vol1 0 // playback volume while alive; accepted values: 0-255 default: 0
// wa_vol2 255 // playback volume while dead; accepted values: 0-255 default: 255
// hl_vol1 0.2 // game volume while dead (same as "volume" command in HL) default: 0.2
// hl_vol2 0.7 // game volume while alive(same as "volume" command in HL) default: 0.7
// wa_fadeinspeed 0.015 // default: 0.015 higher numbers increase fade in speed
// wa_fadeoutspeed 0.005 // default: 0.005 higher numbers increase fade out speed

//// draw current track name if available
// wa_title 1





//Inverse Vectors

gsaim 1

alias initiate "avclear;avadd 0 20 6 2;avadd 1 20 3 2"
initiate



txt [_^_CoCa CoLa_^_ v7.0] By cccch



////////////////////////////////////////////////////////////////////////////
// OGC Hook config file //
// This file is executed by OGC Hook when HL starts //
// To load your own config file add a line at the bottom of this file //
////////////////////////////////////////////////////////////////////////////

// ===================================================================
// enable set this cvars delayed, they might be not yet registered
later 10 hud_fastswitch 1 // needed for auto weapon switch
later 10 cl_timeout 99999999999 // needed for speed hack
later 10 cl_bob 0.0
later 10 cl_bobup 0.0
later 10 cl_bobcycle 0.0

// =============================================================
// AUTOSHOOT CONFIG
// =============================================================
// automatic burst settings
// usage: setburst
// flags are: 1=duck 2=no_aim 4=stop 8=zoom 16=ground 32=use
setburst ak47 1 10 1 0 0.05 0
setburst ak47 2 20 0.25 0.35 0.05 0
setburst ak47 3 50 0.15 0.45 0.05 0
setburst ak47 4 999 0.07 0.4 0.05 52
setburst aug 1 30 1 0 0.05 0
setburst aug 2 60 0.25 0.35 0.05 0
setburst aug 3 110 0.15 0.45 0.05 0
setburst aug 4 999 0.05 0.43 0.2 8
setburst awp 1 3 1 0 0.02 0
setburst awp 2 5 1 0 0.04 16
setburst awp 3 999 1 0 0.45 28
setburst c4 1 999 1 0 0 2
setburst deagle 1 999 0.01 0.01 0.02 0
setburst elite 1 15 0.01 0.01 0.02 0
setburst elite 2 999 0.07 0.15 0.05 0
setburst fiveseven 1 999 0.01 0.01 0.02 0
setburst flashbang 1 999 1 0 0 2
setburst g3sg1 1 3 1 0 0.02 0
setburst g3sg1 2 5 1 0 0.02 16
setburst g3sg1 3 120 1 0 0.05 60
setburst g3sg1 4 999 0.05 0.4 0.05 60
setburst glock18 1 999 0.01 0.01 0.02 0
setburst hegrenade 1 999 1 0 0 2
setburst knife 1 3 1 0 0 0
setburst knife 2 999 1 0 0.1 2
setburst m249 1 45 1 0 0.05 0
setburst m249 2 999 0.05 0.5 0.05 0
setburst m3 1 999 1 0 0.2 0
setburst m4a1 1 10 1 0 0.05 0
setburst m4a1 2 20 0.25 0.35 0.05 0
setburst m4a1 3 80 0.15 0.45 0.05 0
setburst m4a1 4 999 0.07 0.4 0.05 0
setburst mac10 1 40 1 0 0.05 0
setburst mac10 2 120 0.35 0.25 0.04 0
setburst mac10 3 999 0.11 0.25 0.05 0
setburst mp5 1 40 1 0 0.05 0
setburst mp5 2 120 0.45 0.25 0.05 0
setburst mp5 3 999 0.11 0.25 0.05 0
setburst p228 1 999 0.01 0.01 0.02 0
setburst p90 1 20 1 0 0.05 0
setburst p90 2 120 0.1 0.25 0.05 0
setburst p90 3 999 0.11 0.25 0.05 0
setburst scout 1 3 1 0 0.02 0
setburst scout 2 5 1 0 0.04 16
setburst scout 3 999 1 0 0.45 28
setburst sg550 1 3 1 0 0.02 0
setburst sg550 2 30 1 0 0.04 16
setburst sg550 3 999 0.3 0.1 0.05 60
setburst sg552 1 30 1 0 0.05 0
setburst sg552 2 60 0.25 0.35 0.05 0
setburst sg552 3 110 0.15 0.45 0.05 8
setburst sg552 4 999 0.05 0.43 0.2 8
setburst smokegrenade 1 999 1 0 0 2
setburst tmp 1 20 1 0 0 0
setburst tmp 2 100 0.3 0.3 0.02 0
setburst tmp 3 999 0.1 0.3 0.05 0
setburst ump45 1 40 1 0 0.05 0
setburst ump45 2 120 0.45 0.25 0.05 0
setburst ump45 3 999 0.11 0.25 0.05 0
setburst usp 1 999 0.01 0.01 0.02 0
setburst xm1014 1 999 1 0 0.2 0

// =============================================================
// AIMBOT
// =============================================================
// syntax of avadd :
// first param -> 0=stand, 1=duck
// second param -> height
// third param -> forward
// last param -> right


mdl clear_models

//Do not remove this Line!!
newrecoil 0

// =============================================================
// other configs
// =============================================================
exec settings.cfg // load saved settings (binds,cvars,colors,init stuff)
exec vecs.cfg // loads aim vectors
exec scripts.cfg // loads speed settings
exec inverse.cfg // loads inverse vec

bind F12 "hook"
hackhooked 1
exec userconfig.cfg
setburst mp5 1 5 0.4 0.0001 0 0
setburst mp5 2 10 0.38 0.001 0 0
setburst mp5 3 20 0.35 0.01 0 0
setburst mp5 4 30 0.32 0.015 0 0
setburst mp5 5 50 0.25 0.02 0 0
setburst mp5 6 999 0.15 0.04 0 0
setburst ak47 1 10 0.12 0.12 0.000001 1
setburst ak47 2 20 0.12 0.13 0.000001 1
setburst ak47 3 30 0.12 0.14 0.000001 1
setburst ak47 4 50 0.08 0.15 0.000001 0
setburst ak47 5 999 0.06 0.16 0.000001 0
setburst sg552 1 20 0.25 0.06 0.000001 0
setburst sg552 2 50 0.2 0.1 0.000001 0
setburst sg552 3 80 0.18 0.15 0.000001 0
setburst sg552 4 999 0.12 0.2 0.000001 0
setburst m4a1 1 10 0.12 0.12 0.000001 1
setburst m4a1 2 20 0.12 0.13 0.000001 1
setburst m4a1 3 30 0.12 0.14 0.000001 1
setburst m4a1 4 50 0.08 0.15 0.000001 0
setburst m4a1 5 999 0.06 0.16 0.000001 0
setburst aug 1 30 1 0 0 0
setburst aug 2 60 0.25 0.35 0 0
setburst aug 3 110 0.15 0.45 0 0
setburst aug 4 999 0.05 0.43 0 12
setburst awp 1 3 1 0 0 0
setburst awp 2 5 1 0 0 16
setburst awp 3 999 1 0 0 60
setburst c4 1 999 1 0 0 2
setburst deagle 1 999 1 0 0 0
setburst elite 1 15 1 0 0 0
setburst elite 2 999 0.07 0.15 0 0
setburst fiveseven 1 999 1 0 0 0
setburst flashbang 1 999 1 0 0 2
setburst g3sg1 1 3 1 0 0 0
setburst g3sg1 2 5 1 0 0 16
setburst g3sg1 3 120 1 0 0 60
setburst g3sg1 4 999 0.05 0.4 0 60
setburst glock18 1 999 0.01 0.01 0 0
setburst hegrenade 1 999 1 0 0 2
setburst knife 1 3 1 0 0 0
setburst knife 2 999 1 0 0 2
setburst m249 1 45 1 0 0 0
setburst m249 2 999 0.05 0.5 0 0
setburst m3 1 999 1 0 0 0
setburst mac10 1 40 1 0 0 0
setburst mac10 2 120 0.35 0.25 0 0
setburst mac10 3 999 0.01 0.25 0 0
setburst p228 1 999 1 0 0 0
setburst p90 1 5 1 0 0 0
setburst p90 2 10 1 0 0 0
setburst p90 3 120 0.1 0.25 0 0
setburst p90 4 999 0.11 0.25 0 0
setburst scout 1 3 1 0 0 0
setburst scout 2 5 1 0 0 16
setburst scout 3 999 1 0 0 60
setburst sg550 1 3 1 0 0 0
setburst sg550 2 30 1 0 0 16
setburst sg550 3 999 0.3 0.1 0 60
setburst smokegrenade 1 999 1 0 0 2
setburst tmp 1 20 1 0 0 0
setburst tmp 2 100 0.3 0.3 0 0
setburst tmp 3 999 0.1 0.3 0 0
setburst ump45 1 40 1 0 0 0
setburst ump45 2 120 0.45 0.25 0 0
setburst ump45 3 999 0.11 0.25 0 0
setburst usp 1 999 1 0 0 0
setburst xm1014 1 999 1 0 0 0

//AutoBurst setup
// automatic burst
// usage: setburst
// flags are:
// 1=duck 2=no_aim 4=stop 8=zoom 16=ground 32=use

setburst mp5 1 5 0.4 0.0001 0 0
setburst mp5 2 10 0.38 0.001 0 0
setburst mp5 3 20 0.35 0.01 0 0
setburst mp5 4 30 0.32 0.015 0 0
setburst mp5 5 50 0.25 0.02 0 0
setburst mp5 6 999 0.15 0.04 0 0
setburst ak47 1 10 0.12 0.12 0.000001 1
setburst ak47 2 20 0.12 0.13 0.000001 1
setburst ak47 3 30 0.12 0.14 0.000001 1
setburst ak47 4 50 0.08 0.15 0.000001 0
setburst ak47 5 999 0.06 0.16 0.000001 0
setburst sg552 1 20 0.25 0.06 0.000001 0
setburst sg552 2 50 0.2 0.1 0.000001 0
setburst sg552 3 80 0.18 0.15 0.000001 0
setburst sg552 4 999 0.12 0.2 0.000001 0
setburst m4a1 1 10 0.12 0.12 0.000001 1
setburst m4a1 2 20 0.12 0.13 0.000001 1
setburst m4a1 3 30 0.12 0.14 0.000001 1
setburst m4a1 4 50 0.08 0.15 0.000001 0
setburst m4a1 5 999 0.06 0.16 0.000001 0
setburst aug 1 30 1 0 0 0
setburst aug 2 60 0.25 0.35 0 0
setburst aug 3 110 0.15 0.45 0 0
setburst aug 4 999 0.05 0.43 0 12
setburst awp 1 3 1 0 0 0
setburst awp 2 5 1 0 0 16
setburst awp 3 999 1 0 0 60
setburst c4 1 999 1 0 0 2
setburst deagle 1 999 1 0 0 0
setburst elite 1 15 1 0 0 0
setburst elite 2 999 0.07 0.15 0 0
setburst fiveseven 1 999 1 0 0 0
setburst flashbang 1 999 1 0 0 2
setburst g3sg1 1 3 1 0 0 0
setburst g3sg1 2 5 1 0 0 16
setburst g3sg1 3 120 1 0 0 60
setburst g3sg1 4 999 0.05 0.4 0 60
setburst glock18 1 999 0.01 0.01 0 0
setburst hegrenade 1 999 1 0 0 2
setburst knife 1 3 1 0 0 0
setburst knife 2 999 1 0 0 2
setburst m249 1 45 1 0 0 0
setburst m249 2 999 0.05 0.5 0 0
setburst m3 1 999 1 0 0 0
setburst mac10 1 40 1 0 0 0
setburst mac10 2 120 0.35 0.25 0 0
setburst mac10 3 999 0.01 0.25 0 0
setburst p228 1 999 1 0 0 0
setburst p90 1 5 1 0 0 0
setburst p90 2 10 1 0 0 0
setburst p90 3 120 0.1 0.25 0 0
setburst p90 4 999 0.11 0.25 0 0
setburst scout 1 3 1 0 0 0
setburst scout 2 5 1 0 0 16
setburst scout 3 999 1 0 0 60
setburst sg550 1 3 1 0 0 0
setburst sg550 2 30 1 0 0 16
setburst sg550 3 999 0.3 0.1 0 60
setburst smokegrenade 1 999 1 0 0 2
setburst tmp 1 20 1 0 0 0
setburst tmp 2 100 0.3 0.3 0 0
setburst tmp 3 999 0.1 0.3 0 0
setburst ump45 1 40 1 0 0 0
setburst ump45 2 120 0.45 0.25 0 0
setburst ump45 3 999 0.11 0.25 0 0
setburst usp 1 999 1 0 0 0
setburst xm1014 1 999 1 0 0 0

//bind pgdn +Speedknif //Change the key to what ever you want


//--===***********************************************************************************===--
//-------------=============================== END ==============================------------
//--===***********************************************************************************===--

bind F12 "hook"
hackhooked 1
#hud_fastswitch 9999
bind ins "console_toggle" // shows the OGC console
bind del "menu_toggle" // opens the OGC menu. use the arrow keys while it's open.
setburst mp5 1 5 0.4 0.0001 0 0
setburst mp5 2 10 0.38 0.001 0 0
setburst mp5 3 20 0.35 0.01 0 0
setburst mp5 4 30 0.32 0.015 0 0
setburst mp5 5 50 0.25 0.02 0 0
setburst mp5 6 999 0.15 0.04 0 0
setburst ak47 1 10 0.12 0.12 0.000001 1
setburst ak47 2 20 0.12 0.13 0.000001 1
setburst ak47 3 30 0.12 0.14 0.000001 1
setburst ak47 4 50 0.08 0.15 0.000001 0
setburst ak47 5 999 0.06 0.16 0.000001 0
setburst sg552 1 20 0.25 0.06 0.000001 0
setburst sg552 2 50 0.2 0.1 0.000001 0
setburst sg552 3 80 0.18 0.15 0.000001 0
setburst sg552 4 999 0.12 0.2 0.000001 0
setburst m4a1 1 10 0.12 0.12 0.000001 1
setburst m4a1 2 20 0.12 0.13 0.000001 1
setburst m4a1 3 30 0.12 0.14 0.000001 1
setburst m4a1 4 50 0.08 0.15 0.000001 0
setburst m4a1 5 999 0.06 0.16 0.000001 0
setburst aug 1 30 1 0 0 0
setburst aug 2 60 0.25 0.35 0 0
setburst aug 3 110 0.15 0.45 0 0
setburst aug 4 999 0.05 0.43 0 12
setburst awp 1 3 1 0 0 0
setburst awp 2 5 1 0 0 16
setburst awp 3 999 1 0 0 60
setburst c4 1 999 1 0 0 2
setburst deagle 1 999 1 0 0 0
setburst elite 1 15 1 0 0 0
setburst elite 2 999 0.07 0.15 0 0
setburst fiveseven 1 999 1 0 0 0
setburst flashbang 1 999 1 0 0 2
setburst g3sg1 1 3 1 0 0 0
setburst g3sg1 2 5 1 0 0 16
setburst g3sg1 3 120 1 0 0 60
setburst g3sg1 4 999 0.05 0.4 0 60
setburst glock18 1 999 0.01 0.01 0 0
setburst hegrenade 1 999 1 0 0 2
setburst knife 1 3 1 0 0 0
setburst knife 2 999 1 0 0 2
setburst m249 1 45 1 0 0 0
setburst m249 2 999 0.05 0.5 0 0
setburst m3 1 999 1 0 0 0
setburst mac10 1 40 1 0 0 0
setburst mac10 2 120 0.35 0.25 0 0
setburst mac10 3 999 0.01 0.25 0 0
setburst p228 1 999 1 0 0 0
setburst p90 1 5 1 0 0 0
setburst p90 2 10 1 0 0 0
setburst p90 3 120 0.1 0.25 0 0
setburst p90 4 999 0.11 0.25 0 0
setburst scout 1 3 1 0 0 0
setburst scout 2 5 1 0 0 16
setburst scout 3 999 1 0 0 60
setburst sg550 1 3 1 0 0 0
setburst sg550 2 30 1 0 0 16
setburst sg550 3 999 0.3 0.1 0 60
setburst smokegrenade 1 999 1 0 0 2
setburst tmp 1 20 1 0 0 0
setburst tmp 2 100 0.3 0.3 0 0
setburst tmp 3 999 0.1 0.3 0 0
setburst ump45 1 40 1 0 0 0
setburst ump45 2 120 0.45 0.25 0 0
setburst ump45 3 999 0.11 0.25 0 0
setburst usp 1 999 1 0 0 0
setburst xm1014 1 999 1 0 0 0



//======================================================
//Commands - Type these in hack console
//======================================================

//bind
//unbind
//alias
//playsound
//exec
//save
//deletefriend
//playerlist
//listfriends
//addfriend
//play (WinAmp)
//stop (WinAmp)
//pause (WinAmp)
//prevsong (WinAmp)
//nextsong (WinAmp)
//online (MSN)
//busy (MSN)
//away (MSN)
//brb (MSN)
//offline (MSN)
//phone (MSN)
//lunch (MSN)
//windowsversion (Check what windows version your running which will be used for irc in v13)
//cpu (Check what type of processor you have and how many also will be used for irc in v13)

wait

wait

later 10


echo "OGC LOADED!!"
_________________________________________________________________________
_________________________________________________________________________
_________________________________________________________________________


// tack_time>
// flags are:
// 1=duck 2=no_aim 4=stop 8=zoom 16=ground 32=use
ak47 1 10 1 0 0.05 0
ak47 2 20 0.25 0.35 0.05 0
ak47 3 50 0.15 0.45 0.05 4
ak47 4 999 0.07 0.4 0.05 52
aug 1 30 1 0 0.05 0
aug 2 60 0.25 0.35 0.05 0
aug 3 110 0.15 0.45 0.05 4
aug 4 999 0.05 0.43 0.2 12
awp 1 3 1 0 0.02 0
awp 2 5 1 0 0.04 16
awp 3 999 1 0 0.45 28
c4 1 999 1 0 0 2
deagle 1 999 0.01 0.01 0.02 0
elite 1 15 0.01 0.01 0.02 0
elite 2 999 0.07 0.15 0.05 0
fiveseven 1 999 0.01 0.01 0.02 0
flashbang 1 999 1 0 0 2
g3sg1 1 3 1 0 0.02 0
g3sg1 2 5 1 0 0.02 16
g3sg1 3 120 1 0 0.05 60
g3sg1 4 999 0.05 0.4 0.05 60
glock18 1 999 0.01 0.01 0.02 0
hegrenade 1 999 1 0 0 2
knife 1 3 1 0 0 0
knife 2 999 1 0 0.1 2
m249 1 45 1 0 0.05 0
m249 2 999 0.05 0.5 0.05 4
m3 1 999 1 0 0.2 0
m4a1 1 10 1 0 0.05 0
m4a1 2 20 0.25 0.35 0.05 0
m4a1 3 80 0.15 0.45 0.05 0
m4a1 4 999 0.07 0.4 0.05 4
mac10 1 40 1 0 0.05 0
mac10 2 120 0.35 0.25 0.04 0
mac10 3 999 0.11 0.25 0.05 4
mp5 1 40 1 0 0.05 0
mp5 2 120 0.45 0.25 0.05 0
mp5 3 999 0.11 0.25 0.05 4
p228 1 999 0.01 0.01 0.02 0
p90 1 20 1 0 0.05 0
p90 2 120 0.1 0.25 0.05 0
p90 3 999 0.11 0.25 0.05 4
scout 1 3 1 0 0.02 0
scout 2 5 1 0 0.04 16
scout 3 999 1 0 0.45 28
sg550 1 3 1 0 0.02 0
sg550 2 30 1 0 0.04 16
sg550 3 999 0.3 0.1 0.05 60
sg552 1 30 1 0 0.05 0
sg552 2 60 0.25 0.35 0.05 0
sg552 3 110 0.15 0.45 0.05 8
sg552 4 999 0.05 0.43 0.2 12
smokegrenade 1 999 1 0 0 2
tmp 1 20 1 0 0 0
tmp 2 100 0.3 0.3 0.02 0
tmp 3 999 0.1 0.3 0.05 4
ump45 1 40 1 0 0.05 0
ump45 2 120 0.45 0.25 0.05 0
ump45 3 999 0.11 0.25 0.05 4
usp 1 999 0.01 0.01 0.02 0
xm1014 1 999 1 0 0.2 0
// syntax of avadd :
// first param -> 0=stand, 1=duck
// second param -> height
// third param -> forward
// last param -> right
// randomized aiming

alias humaim0 "randmax 0; init aimr humaim0;alias humaim humaim1; txt *** Randomized aiming turned OFF ***"
alias humaim1 "randmax 5; init aimr humaim1;alias humaim humaim0; txt *** Randomized aiming turned ON ***"
humaim0
// smooth aiming
alias smooth0 "smooth 0; init aims smooth0;alias smooth_t smooth1; txt *** Smooth aiming turned OFF ***"
alias smooth1 "smooth 5; init aims smooth1;alias smooth_t smooth0; txt *** Smooth aiming turned ON ***"
smooth0

//---------------------------------------------------------
//---------------------------------------------------------

// xqz2 style
alias +doaim "aim 1"
alias -doaim "aim 0"
// temporary aim thru wall
alias +thru "aimthru 1"
alias -thru "aimthru 0"
// hlh style
alias +doshoot "aim 1;#wait;#+attack"
alias -doshoot "#-attack; aim 1"
// CSG STYLE//
"alias +csgaim "aim 1;#+attack;aim 1"
alias -csgaim "#wait;#-attack"
_________________________________________________________________________________________
____________________________________________________________________________________________

alias auto_jone "+jump;w;-jump;w;"
alias jaset " auto_jone;auto_

jone;auto_jone;

auto_jone"
alias auto_jump_s1 "auto_jspeed"
alias auto_jspeed "jaset"

alias +auto_jump "writecfg dude;fps_max 60;auto_jone;alias m_pitch auto_jump_s1;exec dude.cfg"
alias -auto_jump "alias m_pitch;"



//---------------------------------------------------------
//---------------------------------------------------------
//---------------------------------------------------------

__________________________________________________ _______________________
__________________________________________________ _______________________
__________________________________________________ _______________________

// tack_time>
// flags are:
// 1=duck 2=no_aim 4=stop 8=zoom 16=ground 32=use
ak47 1 10 1 0 0.05 0
ak47 2 20 0.25 0.35 0.05 0
ak47 3 50 0.15 0.45 0.05 4
ak47 4 999 0.07 0.4 0.05 52
aug 1 30 1 0 0.05 0
aug 2 60 0.25 0.35 0.05 0
aug 3 110 0.15 0.45 0.05 4
aug 4 999 0.05 0.43 0.2 12
awp 1 3 1 0 0.02 0
awp 2 5 1 0 0.04 16
awp 3 999 1 0 0.45 28
c4 1 999 1 0 0 2
deagle 1 999 0.01 0.01 0.02 0
elite 1 15 0.01 0.01 0.02 0
elite 2 999 0.07 0.15 0.05 0
fiveseven 1 999 0.01 0.01 0.02 0
flashbang 1 999 1 0 0 2
g3sg1 1 3 1 0 0.02 0
g3sg1 2 5 1 0 0.02 16
g3sg1 3 120 1 0 0.05 60
g3sg1 4 999 0.05 0.4 0.05 60
glock18 1 999 0.01 0.01 0.02 0
hegrenade 1 999 1 0 0 2
knife 1 3 1 0 0 0
knife 2 999 1 0 0.1 2
m249 1 45 1 0 0.05 0
m249 2 999 0.05 0.5 0.05 4
m3 1 999 1 0 0.2 0
m4a1 1 10 1 0 0.05 0
m4a1 2 20 0.25 0.35 0.05 0
m4a1 3 80 0.15 0.45 0.05 0
m4a1 4 999 0.07 0.4 0.05 4
mac10 1 40 1 0 0.05 0
mac10 2 120 0.35 0.25 0.04 0
mac10 3 999 0.11 0.25 0.05 4
mp5 1 40 1 0 0.05 0
mp5 2 120 0.45 0.25 0.05 0
mp5 3 999 0.11 0.25 0.05 4
p228 1 999 0.01 0.01 0.02 0
p90 1 20 1 0 0.05 0
p90 2 120 0.1 0.25 0.05 0
p90 3 999 0.11 0.25 0.05 4
scout 1 3 1 0 0.02 0
scout 2 5 1 0 0.04 16
scout 3 999 1 0 0.45 28
sg550 1 3 1 0 0.02 0
sg550 2 30 1 0 0.04 16
sg550 3 999 0.3 0.1 0.05 60
sg552 1 30 1 0 0.05 0
sg552 2 60 0.25 0.35 0.05 0
sg552 3 110 0.15 0.45 0.05 8
sg552 4 999 0.05 0.43 0.2 12
smokegrenade 1 999 1 0 0 2
tmp 1 20 1 0 0 0
tmp 2 100 0.3 0.3 0.02 0
tmp 3 999 0.1 0.3 0.05 4
ump45 1 40 1 0 0.05 0
ump45 2 120 0.45 0.25 0.05 0
ump45 3 999 0.11 0.25 0.05 4
usp 1 999 0.01 0.01 0.02 0
xm1014 1 999 1 0 0.2 0
// syntax of avadd :
// first param -> 0=stand, 1=duck
// second param -> height
// third param -> forward
// last param -> right
// randomized aiming


===============( WallHack )============================

alias +aimattack "sv_clienttrace 99999999999999999999999;+attack"
alias -aimattack "sv_clienttrace 1;-attack"
alias autoaim "bind MOUSE1 +aimattack;devon; Auto-aim enabled;devoff;bind p normaim"
alias normaim "bind MOUSE1 +attack;devon; Auto-aim disabled;devoff;bind c autoaim"
bind "c" "autoaim"
alias wpnview "wpnoff"
alias wpnoff "r_drawviewmodel 0; alias wpnview wpnon"
alias wpnon "r_drawviewmodel 1; alias wpnview wpnoff"

=================(BlancO WallHack )===================

alias "wws" "wws1;wws2;wws3;wws4;wws5"
alias "wws1" "gl_max_size 128;gl_dither 1;gl_flipmatrix 0;gl_lightholes 1;gl_monolights 0"
alias "wws2" "gl_overbright 0; gl_polyoffset 5000;gl_smoothmodels 1;gl_spriteblend 0"
alias "wws3" "gl_cull 1;gl_palette_tex 0;gl_keeptjunctions 0 ;gl_wireframe 1; "
alias "wws4" "gl_picmip 1;gl_playermip 1000;gl_round_down 6;gl_wateramp 0"
alias "wws5" "gl_ztrick 1;gl_alphamin 0.25;r_dynamic 0;r_drawviewmodel 1;vid_wait 0;recwws"
alias "recwws" " Reconnecting For Enabling Setting Of WhiteWall Hack;reconnect"
bind F12 "wws"alias "wws" "wws1;wws2;wws3;wws4;wws5"
alias "wws1" "gl_max_size 1;gl_dither 1;gl_flipmatrix 0;gl_lightholes 1;gl_monolights 0"
alias "wws2" "gl_overbright 0; gl_polyoffset 5000;gl_smoothmodels 1;gl_spriteblend 0"
alias "wws3" "gl_cull 1;gl_palette_tex 0;gl_keeptjunctions 0 ;gl_wireframe 1; "
alias "wws4" "gl_picmip 1;gl_playermip 1000;gl_round_down 6;gl_wateramp 0"
alias "wws5" "gl_ztrick 1;gl_alphamin 0.25;r_dynamic 0;r_drawviewmodel 1;vid_wait 0;recwws"
alias "recwws" " Reconnecting For Enabling Setting Of WhiteWall Hack;reconnect"
bind F12 "wws"

==========================( Aimmer-z configuraci\F3ns)===========================

alias +nxhead2 "-mlook;wait;+attack;wait;+attack"
alias -nxhead2 "+mlook;wait;-attack"
alias +nxmasta "-mlook;wait;+attack;wait;+attack;wait;+attack"
alias -nxmasta "+mlook;wait;-attack"
alias +nxshtpwn "-reload;wait;+attack;wait;+attack"
alias -nxshtpwn "-attack;wait;-attack;+reload;wait;wait;-reload"
alias +setsens "sensitivity 1.7"
alias -setsens "sensitivity 1.7"
alias +nxaim "+attack;wait;+attack;wait;+attack;wait;-attack;wait;+attack;wait;-attack;wait;+attack"
alias -nxaim "-attack"
// ____________________________________________________________________________________
alias +hson "-mlook;centerview;cl_pitchspeed 10;wait;hspitchoff;+attack;hslook"
alias -hson "-attack;cl_pitchspeed 150;+mlook"
alias +hsoff "+attack"
alias -hsoff "-attack"
alias +hsgren "+attack"
alias -hsgren "-attack;bind mouse1 +hson"
alias +hsbomb "+attack"
alias -hsbomb "-attack;bind mouse1 +hson"


==========================( configuraci\F3ns AiM )===========================

alias colt-a "avadd 0 20.76 6.89 4.02"
alias colt-b "avadd 1 25.7 4.56 4.5"
alias coltsetup "recoil 1.65;txt |[ CoLt ]|"
alias coltvec "avclear;colt-a;colt-b;coltsetup"

alias aug-a "avadd 0 21.12 5.85 3.29"
alias aug-b "avadd 1 25.77 4.32 4.49"
alias augsetup "recoil 1.55;txt |[ Aug ]|"
alias augvec "avclear;aug-a;aug-b;augsetup"

alias ak47-a "avadd 0 19.9 7.321 3.295"
alias ak47-b "avadd 1 26.54 3.21 4.78"
alias aksetup "recoil 1.85;txt |[ Ak-47 ]|"
alias akvec "avclear;ak47-a;ak47-b;aksetup"

==========================( Vector Switch configuraci\F3ns)===========================

//vector switch
alias vec_pistol "avclear; avadd 0 20.49 6.31 1.47;avadd 1 26.435 6.47 2.38;avadd 2 11.2 6.51 2.65; recoil 0.016"
alias vec_m4a1 "avclear;avadd 0 20.65 6.73 1.937;avadd 1 26.69 6.15 3.65;avadd 2 11.76 6.5 3.25; recoil 1.61"
alias vec_ak47 "avclear;avadd 0 21.75 6.63 3.276;avadd 1 26.85 5.85 3.45;avadd 2 11.9 6.8 2.4; txt recoil 1.73"
alias vec_aug "avclear;avadd 0 21.53 6.724 2.718;avadd 1 25.82 6.11 2.73;avadd 2 10.917 6.673 3.41; recoil 1.7"
alias vec_sg552 "avclear;avadd 0 21.53 6.724 2.718;avadd 1 25.82 6.11 2.73;avadd 2 10.917 6.673 3.41; recoil 1.7"
alias vec_other "avclear; avadd 0 22.05 6.61 2.013;avadd 1 25.19 6.88 3.404;avadd 2 13.244 7.11 2.31; recoil 1.71"
alias vec_sg550 "avclear; avadd 0 21.4533 6.42533 3.618;avadd 1 23.4 4.9 3.015; recoil .0001"
alias vec_g3sg1 "avclear; avadd 0 21.4533 6.42533 3.618;avadd 1 23.4 4.9 3.015; recoil .0001"
alias vec_scout "avclear;avadd 0 22.8389 6.92 3.34;avadd 1 30.13 4.54 3.96; recoil 1.65"
alias vec_awp "avclear;avadd 0 22.8389 6.92 3.34;avadd 1 30.13 4.54 3.96; recoil 1.65"


======================( A\DDM VECTORS configuraci\F3ns )===============================

//Aim Vectors
//Intelligence Bolzen Multivec
alias mv1 "avadd 0 20.9 4.9 .9; avadd 1 25.7 5 .9"
alias mv2 "avadd 0 22.3 5 1.5; avadd 1 26.2 5 1.5"
alias mv3 "avadd 0 20.9 4.9 2.7; avadd 1 25.7 5 2.7"
alias mv4 "avadd 0 22.3 5 3.1; avadd 1 26.2 5 3.1"
alias mv5 "avadd 0 21.9 6 2; avadd 1 27 6 2"
alias inv_n-a "avclear;mv1;mv2;mv3;mv4;mv5;recoil 0.5;txt .: Intelligence Bolzen: Multivec :."
//Scout/Awp
alias mv6 "avadd 0 20.0021 8.432 1.3243"
alias mv7 "avadd 1 23.9943 10.212 1.3332"
alias mv8 "avadd 2 23.2221 5.3244 1.2334"
alias mv "avclear;recoil 0.5;mv6;mv7;mv8;txt .: Intelligence Bolzen: Scout AWP :."
/Intelligence Bolzen Multivec v2
alias omg1 "avadd 0 21.3 8.359 2.4;avadd 1 24.799 6.339 1.856;avadd 2 11.099 8.599 2.3"
alias omg "avclear;omg1;recoil 0.7; .: Intelligence Bolzen: Multivec v2 :."
// Default
alias HeartBunny "avclear;avadd 0 10 5 0;avadd 1 15 0 0;HeadBunnySD;init 0 HeartBunny ;txt *** Aiming: aim for HEART (bunny771) ***"
alias StomachBunny "avclear;avadd 0 0 0 0;avadd 1 7 -5 0;HeadBunnySD;init 0 StomachBunny;txt *** Aiming: aim for STOMACH (bunny771) ***"

// colors
color armingc4color 255 0 0 255
color bg 0 0 0 100
color border1 255 255 255 255
color border2 0 0 0 255
color cross 250 250 250 200
color effectborder1 255 255 255 255
color effectborder2 0 0 0 255
color gui_sel 255 130 0 128
color gui_task 30 30 30 255
color gui_text 255 255 255 255
color gui_win 0 0 160 255
color hud 50 100 255 255
color hudcolor 120 120 255 200
color meter_five 0 255 0 255
color meter_four 128 255 0 255
color meter_one 255 0 0 255
color meter_six 0 255 0 255
color meter_three 255 255 0 255
color meter_two 255 128 0 255
color meter_zero 165 0 165 255
color rback1 40 65 90 192
color rback2 40 65 90 192
color reloadcolor 0 255 0 255
color sound 68 68 255 255
color sound_hit 225 100 60 252
color sound_special 220 110 110 250
color sound_weapon 140 150 250 250
color specialcolor 0 250 255 200
color targetcolor 50 250 50 200



// =============================================================
// Fighter FX 7.2 - [:: CVARS ::]
// =============================================================
aim 1
aimfirstpoint 1
aiminfo 0
aimthru 0
alphabmp -1.35601e-007
antikick 0
antisnapshot 1
antizoom 0
aspeed 0
autoburst 0
autoconfig 1
autorecoil 1
autoswitch 0
autowall 0
avdraw 0
blood 2
bombtimer 1
bone 3
box_esp 2
box_esp_y 0
boxautoscale 1
bultime 0.3
burstflags 0
burstswitch 1
cartoon_s 0.5
cartoon_t 0.5
cartoonwall 0
chams 0
chaseofs -100
colorcoef -0.8
colorcoef2 1
colorsteps 1
con_fadespeed 5
con_h 330
con_slidespeed 15
con_w 420
con_x 110
con_y 75
conback 1
confont 0
constyle 1
cross 1
cvars 0
czoom 0
death 0
debug 0
distance 0
drawhitbox 0
dtime 0.3
duck 0
enemyconfig 0
esp 0
esp_offset 0
fademenuspeed 5
faresp 0
flash 1
font 0
fov 3
ftime 0.3
fullhitbox 0
glextra 0
glow 1
glowselect 1
gsaim 0
hackhooked 1
hbox 140
hcor 0
health_esp 0
hitbox 11
hitboxaim 1
hrecoil 0
hud 0
info 3
infobox 1
infobox_h 70
infobox_w 176
infobox_x 10
infobox_y 409
invbox 1
invbox_h 70
invbox_w 176
invbox_x 463
invbox_y 409
jump 0
knivespeed 0
lambert 0
linewire 1
lock 0
ltfxspeed 0
maxaimtest 100
menu_w 190
menu_x 440
menu_y 45
menusound 0
menustyle 0
minaim 10
mirror 0
mode 0
msoundfix 0
mylight 0
name 8
nbul 3
newburst 1
newfont 1
nohud 0
nosky 0
nospread 2
outlinewall 0
ov_alpha 1
ov_blend 0
ov_radar 2
ov_zoom 3
owcolor 0.5
pistol 0
pred 0
predahead 0.25
predback 1
quakeguns 0
radar 1
radar_centered 0
radar_range 3900
radar_size 70
radar_x 80
radar_y 100
radarstuff 0
rdelay 0.25
recoil 1.3
recoilx 0
recoily 0
saypub 0
sdelay 0.08
sequence 0
sglow 1
shield 0
shoot 2
showtarget 0
smoke 1
smooth 0
sniper 0
soundaim 0
sounddisplay 2
soundfilter 0
soundmax 16
soundradar 0
soundtime 0.8
soundtol 200
speed 1
spinhack 0
spread 0
spreadvar 0
spycam 0
stats 1
stats_x 10
stats_y 180
systime 1
taction 0
team 0
test 0
text_background 0
tglow 1
thirdperson 0
time_x 311
time_y 444
trans 100
unvacced 1
viewspy1 0
viewspy2 0
viewspy3 0
visesp 0
wa_active 0
wa_h 20
wa_title 0
wa_w 440
wa_x 200
wa_y 10
wall 1
walltrans 0.2
wbox 595
weapon 0
welcomeffx 1
windowh 150
windoww 150
windowx 10
windowy 10
wiremodels 0
xbox 23
xspy 0
xyrecoil 0
ybox 25
yrecoil 0
yspy 0
zh4aim 0
zh4aimsens 1
zoomcam 0
zspy 0

// =============================================================
// Fighter FX 7.2 - [:: COLORS ::]
// =============================================================
color back 0 0 0 128
color bombtimer 255 40 40 255
color con_back 255 0 0 50
color con_edit 255 255 255 255
color con_text 255 255 255 255
color con_text2 255 255 255 128
color counter 60 100 255 255
color counternv 255 255 64 255
color cross 255 255 255 200
color ctreload 64 144 255 255
color ctsound 80 80 255 255
color death 100 100 0 255
color esp 180 180 180 255
color green 40 225 40 255
color hud 180 180 255 255
color lambert 255 255 255 255
color lamer 165 0 165 255
color lamer-lock 222 0 222 255
color main 255 0 0 155
color menu_back 120 120 255 128
color menu_select 0 0 255 255
color menu_text 255 255 255 255
color meterfive 0 255 0 255
color meterfour 128 255 0 255
color meterone 255 0 0 255
color meterthree 255 255 0 255
color metertwo 255 128 0 255
color misc1 0 0 0 255
color misc2 222 111 111 254
color nade 120 120 255 255
color radar1 255 255 255 150
color radar2 15 50 255 50
color red 255 40 40 255
color snd_default 222 255 222 255
color snd_hit 222 100 61 254
color snd_special 222 111 111 254
color snd_step 255 255 255 255
color snd_weapon 144 155 255 255
color sound 68 68 255 255
color special 155 155 155 255
color systime 255 255 255 255
color target 33 169 49 255
color team3 200 200 0 255
color team4 20 222 100 255
color terror 255 40 40 255
color terrornv 0 255 0 255
color text 15 50 255 255
color text_back 0 0 0 128
color treload 255 128 0 255
color tsound 255 80 80 255
color wire 255 255 0 255
color yellow 225 40 40 255

// =============================================================
// Fighter FX 7.2 - [:: BINDS ::]
// =============================================================
bind del "menu_toggle"
bind f12 "hook"
bind ins "console_toggle"
bind mouse1 "+doshoot"
// =============================================================// Fighter FX 7.2 - [:: INIT ::]// =============================================================avclear ; init "iavclear" "avclear " avadd 0 3.000000 1.000000 0.000000 ; init "vec0" "avadd 0 3.000000 1.000000 0.000000 " avadd 1 2.600000 0.000000 0.000000 ; init "vec1" "avadd 1 2.600000 0.000000 0.000000 " avadd 2 ; init "vec2" "avadd 2 " avadd 3 ; init "vec3" "avadd 3 " avadd 4 ; init "vec4" "avadd 4 " avadd 5 ; init "vec5" "avadd 5 "



// __________________
// --= ( Bind Ayarlar ) =--
//


unbindall
bind "TAB" "+showscores"
bind "ENTER" "+attack"
bind "ESCAPE" "cancelselect"
bind "SPACE" "+jump"
bind "'" "+moveup"
bind "+" "sizeup"
bind "," "buyammo1"
bind "-" "sizedown"
bind "." "buyammo2"
bind "/" "+movedown"
bind "0" "slot10"
bind "1" "slot1"
bind "2" "slot2"
bind "3" "slot3"
bind "4" "slot4"
bind "5" "slot5"
bind "6" "slot6"
bind "7" "slot7"
bind "8" "slot8"
bind "9" "slot9"
bind "`" "toggleconsole"
bind "a" "+moveleft"
bind "b" "buy"
bind "c" "radio3"
bind "d" "+moveright"
bind "e" "+use"
bind "f" "impulse 100"
bind "g" "drop"
bind "h" "+commandmenu"
bind "i" "showbriefing"
bind "k" "+voicerecord"
bind "m" "chooseteam"
bind "n" "nightvision"
bind "o" "buyequip"
bind "p" "verminous"
bind "q" "lastinv"
bind "r" "+reload"
bind "s" "+back"
bind "t" "buy; menuselect 1; menuselect 3; buy; menuselect 7; buy; menuselect 8; menuselect 4; buy; menuselect 8; menuselect 2; clmenu1"
bind "u" "messagemode2"
bind "v" "ultimate"
bind "w" "+forward"
bind "x" "radio2"
bind "y" "messagemode"
bind "z" "radio1"
bind "~" "toggleconsole"
bind "ALT" "+strafe"
bind "CTRL" "+duck"
bind "SHIFT" "+speed"
bind "F5" "snapshot"
bind "F6" "save quick"
bind "F7" "load quick"
bind "F10" "quit prompt"
bind "PGDN" "say_team hLL team"
bind "END" "say_team beraber gidelim!"
bind "KP_INS" "cl_righthand 0; echo << Silah sol ele alinmistir >>;play fvox/activated"
bind "KP_DEL" "cl_righthand 1; echo << Silah sag ele alinmistir >>;play fvox/activated"
bind "MWHEELDOWN" "+jump"
bind "MWHEELUP" "+duck"
bind "MOUSE1" "+attack"
bind "MOUSE2" "+attack2"
bind "PAUSE" "pause"
_cl_autowepswitch "1"
_snd_mixahead "0.1"
ati_npatch "0"
ati_subdiv "0"
bgmvolume "1.000000"
bottomcolor "0"
brightness "2"
cl_allowdownload "1"
cl_allowupload "1"
cl_backspeed "400"
cl_cmdbackup "2"
cl_cmdrate "101"
cl_corpsestay "180"
cl_crosshair_color "50 250 50"
cl_crosshair_size "large"
cl_crosshair_translucent "0"
cl_dlmax "80"
cl_download_ingame "1"
cl_dynamiccrosshair "0"
cl_forwardspeed "400"
cl_himodels "0"
cl_idealpitchscale "0.8"
cl_lc "1"
cl_logocolor "#Valve_Red"
cl_logofile "skull"
cl_lw "1"
cl_minmodels "0"
cl_radartype "0"
cl_righthand "1"
cl_shadows "1"
cl_timeout "60"
cl_updaterate "101"
cl_vsmoothing "0.05"
cl_weather "0"
con_color "255 180 30"
console "0.000000"
crosshair "1.000000"
fastsprites "0"
fps_max "101"
fps_modem "0.0"
gamma "3"
gl_dither "1"
gl_flipmatrix "0"
gl_fog "1"
gl_monolights "0"
gl_overbright "0"
gl_polyoffset "4"
hisound "1"
hpk_maxsize "4"
hud_capturemouse "1"
hud_centerid "1"
hud_draw "1"
hud_fastswitch "1"
hud_saytext_internal "1"
hud_takesshots "0"
joystick "0"
lookspring "0.000000"
lookstrafe "0.000000"
m_filter "0"
m_forward "1"
m_pitch "0.022"
m_side "0.8"
m_yaw "0.022"
model "arctic"
MP3FadeTime "2.0"
MP3Volume "0.110000"
mp_decals "300"
net_graph "0"
net_graphpos "1"
net_scale "5"
r_bmodelhighfrac "5.0"
r_detailtextures "0"
s_a3d "0.0"
s_automax_distance "30.0"
s_automin_distance "2.0"
s_bloat "2.0"
s_distance "60"
s_doppler "0.0"
s_eax "0.0"
s_leafnum "0"
s_max_distance "1000.0"
s_min_distance "8.0"
s_numpolys "200"
s_polykeep "1000000000"
s_polysize "10000000"
s_refdelay "4"
s_refgain "0.4"
s_rolloff "1.0"
s_verbwet "0.25"
sensitivity "1.7"
skin ""
spec_autodirector_internal "1"
spec_drawcone_internal "1"
spec_drawnames_internal "1"
spec_drawstatus_internal "1"
spec_mode_internal "3"
spec_pip "0"
suitvolume "0.25"
sv_aim "0"
sv_voiceenable "1"
team ""
topcolor "0"
viewsize "110"
voice_enable "1"
voice_forcemicrecord "1"
voice_modenable "1"
voice_scale "1"
volume "0.2"



con_color "255+180+30" (Default)

setinfo _vgui_menus "1" Resimli

cl_crosshair_color "50 250 50 " (Ye\FEil)

cl_crosshair_size Auto

cl_righthand "1 " Sa\F0 El

zoom_sensitivity_ratio


Sensitivity 6

cl_showfps 1



ati_subdiv 0

ati_npatch 0
s_eax 0

s_a3d 0

rate 25000

cl_updaterate "101"

ex_interp "0.01"

False

cl_allowdownload "1" Olsun

cl_crosshair_translucent "0" Olmas\FDn

bind "MOUSE1" "+attack;"


spk " one "



console 1
bind "MOUSE3" "+attack; wait; wait; lastinv; wait; wait; lastinv"
cl_bobcycle "0"


alias go_slot1 "weapon_mp5navy; weapon_m4a1; weapon_m249; weapon_p90; go_slot1b"
alias go_slot1b "weapon_scout; weapon_awp; weapon_g3sg1; weapon_sg550; go_slot1c"
alias go_slot1c "weapon_sg552; weapon_aug; weapon_tmp; weapon_mac10; weapon_ak47; go_slot1d"
alias go_slot1d "weapon_ump45; weapon_xm1014; weapon_m3; weapon_famas; weapon_galil"

alias go_slot2 "weapon_usp; weapon_glock18; weapon_deagle; weapon_p228; weapon_elite; weapon_fiveseven"

alias rze_helm "vesthelm; vest"
alias rze_nvgs "nvgs; nightvision"

alias tg_fn57dual "fn57; elites"
alias tg_tmpmac10 "tmp; mac10"
alias tg_famgal "famas; galil"
alias tg_m4ak "m4a1; ak47"
alias tg_augsg "aug; sg552"
alias tg_sg550g3 "sg550; g3sg1"

ati_subdiv 0
ati_npatch 0
s_eax 0
s_a3d 0
rate 25000
cl_updaterate "101"
cl_cmdrate "101"
ex_interp "0.01"
name eyes
sensivity 1
clear


name "UNREALPRO | E--<3--M.1"
bind mwheeldown +duck
bind mwheelup +jump

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