NEoNCSS css settings, config & cfg 2012
| Full Name | - |
| Nickname | NEoNCSS |
| Birthday | - |
| Nationality | |
| Game | |
| Since | 2012-05-11 |
| Last Update | 2012-05-11 |
Navigation
| NEoNCSS Gear |
| NEoNCSS Setup |
| NEoNCSS Config |
| NEoNCSS Settings |
NEoNCSS screenshot
NEoNCSS Gear
| Mouse | - |
| Mousepad | - |
| Keyboard | - |
| Headset | - |
| Earbuds | - |
| Monitor | - |
| Chair | - |
| Controller | - |
| Case | - |
NEoNCSS Gaming PC Setup
| GPU | - |
| CPU | - |
| Memory | - |
| Motherboard | - |
| Power Supply | - |
| Storage | - |
| Fan | - |
| Cooler | - |
NEoNCSS config
The Counter-Strike Source config file of NEoNCSS has been downloaded 70 times. Download NEoNCSS.cfg by clicking the download button below.
How to install NEoNCSS css config
1. Download NEoNCSS.cfg by clicking the download button above.
2. Extract and/or copy file(s) into your Counter-Strike Source folder (Example: C:\Program Files (x86)\Steam\steamapps\[account]\counter-strike source\cstrike\cfg).
3. Launch the game and type in "exec configname.cfg" in console to load the config or make sure to add "exec autoexec.cfg", "exec userconfig.cfg" or "exec NEoNCSS.cfg" to config.cfg file in your Counter-Strike Source folder.
2. Extract and/or copy file(s) into your Counter-Strike Source folder (Example: C:\Program Files (x86)\Steam\steamapps\[account]\counter-strike source\cstrike\cfg).
3. Launch the game and type in "exec configname.cfg" in console to load the config or make sure to add "exec autoexec.cfg", "exec userconfig.cfg" or "exec NEoNCSS.cfg" to config.cfg file in your Counter-Strike Source folder.
Social Media
| Twitch | - |
| - | |
| YouTube | - |
| - | |
| - | |
| TikTok | - |
| Steam | - |
| Discord | - |
NEoNCSS Settings
FAQ
Summary
This page contains the in-game settings, config files (cfg) and hardware setup of NEoNCSS. The NEoNCSS css settings page has been viewed for 1.494 since it was added on 2012-05-11. The last time the settings of NEoNCSS were on 2012-05-11. Visit the css settings page to view more Counter-Strike Source settings like NEoNCSS or visit upload section to add your own css settings.
Other Counter-Strike Source settings
| # | Name | Country | Last Update | |
| 1 | 2021-03-11 | |||
| 2 | 2022-08-27 | |||
| 3 | 2021-04-20 | |||
| 4 | 2021-08-23 | |||
| 5 | 2024-03-04 |
Other Hungary gaming settings
| # | Name | Country | Last Update | |
| 1 | 2023-11-12 | |||
| 2 | 2021-03-23 | |||
| 3 | 2021-08-29 | |||
| 4 | 2023-09-22 | |||
| 5 | 2020-01-11 | |||
| 6 | 2021-02-12 | |||
| 7 | 2023-05-26 | |||
| 8 | 2022-05-20 | |||
| 9 | 2025-11-08 | |||
| 10 | 2025-10-03 |
NEoNCSS CFG file
clear
NEON CONFIGS NEON WRITE a 2 HAND
// ##################
// ##.::Settings::.##
// ##################
cl_rumblescale "1.0"
cl_debugrumble "0"
cl_team "default"
cl_class "default"
cl_detail_max_sway "5"
cl_detail_avoid_radius "64"
cl_detail_avoid_force "0.4"
cl_detail_avoid_recover_speed "0.25"
cc_linger_time "1.0"
cc_predisplay_time "0.25"
cc_subtitles "0"
cc_lang ""
cam_snapto "0"
cam_idealyaw "90"
cam_idealpitch "0"
cam_idealdist "64"
c_maxpitch "90"
c_minpitch "0"
c_maxyaw "135"
c_minyaw "-135"
c_maxdistance "200"
c_mindistance "30"
c_orthowidth "100"
c_orthoheight "100"
cl_upspeed "320"
cl_forwardspeed "400"
cl_backspeed "400"
lookspring "0"
lookstrafe "0"
joystick "0"
m_pitch "0.022"
m_filter "0"
sensitivity "3"
m_side "0.8"
m_yaw "0.022"
m_forward "1"
m_customaccel "0"
m_customaccel_scale "0.04"
m_customaccel_max "0"
m_customaccel_exponent "1"
m_mouseaccel1 "0"
m_mouseaccel2 "0"
m_mousespeed "1"
cl_mouselook "1"
cl_idealpitchscale "0.8"
net_graphsolid "1"
voice_modenable "1"
muzzleflash_light "1"
overview_preferred_mode "1"
overview_preferred_view_size "600"
hud_classautokill "1"
overview_health "1"
overview_names "1"
overview_tracks "1"
overview_locked "1"
overview_alpha "1.0"
spec_scoreboard "0"
cl_spec_mode "3"
commentary_firstrun "0"
scene_showfaceto "0"
ai_report_task_timings_on_limit "0"
ai_think_limit_label "0"
npc_height_adjust "1"
sv_pvsskipanimation "1"
scene_showlook "0"
scene_showmoveto "0"
commentary "0"
xbox_throttlebias "100"
xbox_throttlespoof "200"
xbox_autothrottle "1"
func_break_max_pieces "15"
suitvolume "0.25"
sv_noclipaccelerate "5"
sv_noclipspeed "5"
sv_specaccelerate "5"
sv_specspeed "3"
sv_specnoclip "1"
sv_backspeed "0.6"
joy_wingmanwarrior_centerhack "0"
joy_axisbutton_threshold "0.3"
voice_forcemicrecord "1"
voice_enable "1"
voice_scale "0.999999"
snd_duckerthreshold "0.15"
snd_duckerreleasetime "2.5"
snd_duckerattacktime "0.5"
snd_ducktovolume "0.55"
adsp_debug "0"
dsp_dist_max "1440.0"
dsp_dist_min "0.0"
snd_mixahead "0.1"
snd_musicvolume "0"
volume "9"
snd_pitchquality "1"
snd_digital_surround "0"
vprof_warningmsec "10"
vprof_unaccounted_limit "0.3"
vprof_verbose "1"
vprof_graphheight "256"
vprof_graphwidth "512"
texture_budget_background_alpha "128"
texture_budget_panel_bottom_of_history_fraction ".25"
texture_budget_panel_height "284"
texture_budget_panel_width "512"
texture_budget_panel_y "450"
texture_budget_panel_x "0"
budget_panel_height "384"
budget_panel_width "512"
budget_panel_y "50"
budget_panel_x "0"
budget_background_alpha "128"
budget_bargraph_range_ms "16.6666666667"
budget_panel_bottom_of_history_fraction ".25"
budget_history_range_ms "66.666666667"
budget_history_numsamplesvisible "100"
budget_show_history "0"
budget_show_averages "0"
budget_show_peaks "1"
budget_averages_window "30"
budget_peaks_window "30"
budget_bargraph_background_alpha "128"
dsp_slow_cpu "0"
cl_allowupload "1"
r_drawmodelstatsoverlaymax "1.5"
r_drawmodelstatsoverlaymin "0.1"
r_ambientfactor "5"
r_ambientfraction "0.1"
r_ambientmin "0.3"
r_ambientboost "1"
closecaption "0"
// #######################
// ##.::Enable Cheats::.##
// #######################
sv_cheats "1"
// #################
// ##.::Aliases::.##
// #################
alias "colt" "buy m4a1"
alias "ak" "buy ak47"
alias "mp5" "buy mp5navy"
alias "deagle" "buy deagle"
alias "defuse" "buy defuser"
alias "vest" "buy vest"
alias "vhelm" "buy vesthelm"
alias "hegde" "buy hegrenade"
alias "fbng" "buy flashbang"
alias "sgnde" "buy smokegrenade"
// ###############
// ##.::Binds::.##
// ###############
bind "ESCAPE" "cancelselect"
bind "`" "toggleconsole"
bind "TAB" "+showscores"
bind "SPACE" "+jump"
bind "," "buyammo1"
bind "." "buyammo2"
bind "0" "slot10"
bind "1" "slot1"
bind "2" "slot2"
bind "3" "slot3"
bind "4" "slot4"
bind "5" "slot5"
bind "6" "slot6"
bind "7" "slot7"
bind "8" "slot8"
bind "9" "slot9"
bind "a" "+moveleft"
bind "b" "buymenu"
bind "c" "radio3"
bind "d" "+moveright"
bind "e" "+use"
bind "f" "impulse 100"
bind "g" "drop"
bind "h" "commandmenu"
bind "i" "showbriefing"
bind "j" "cheer"
bind "k" "+voicerecord"
bind "m" "chooseteam"
bind "n" "nightvision"
bind "o" "buyequip"
bind "q" "lastinv"
bind "r" "+reload"
bind "s" "+back"
bind "t" "impulse 201"
bind "u" "messagemode2"
bind "w" "+forward"
bind "x" "radio2"
bind "y" "messagemode"
bind "z" "radio1"
bind "CTRL" "+duck"
bind "SHIFT" "+speed"
bind "F1" "autobuy"
bind "F2" "rebuy"
bind "F4" "bug"
bind "F5" "jpeg"
bind "F6" "save quick"
bind "F7" "load quick"
bind "F10" "quit prompt"
bind "MWHEELDOWN" "invnext"
bind "MWHEELUP" "invprev"
bind "MOUSE1" "+attack"
bind "MOUSE2" "+attack2"
bind "PAUSE" "pause"
alias +cjump "+jump; +duck"
alias -cjump "-jump; -duck"
bind "alt" "+cjump"
// ########################
// ##.::Mouse settings::.##
// ########################
sensitivity "3"
budget_show_history "0"
cl_downloadfilter "none"
con_enable "1"
cl_allowdownload "1"
cl_forcepreload "0"
// ############################
// ##.::Crosshair settings::.##
// ############################
crosshair "1"
cl_crosshairscale "1200"
cl_crosshairalpha "999"
cl_crosshaircolor "0"
cl_crosshairusealpha 0
cl_dynamiccrosshair "0"
cl_scalecrosshair "1"
cl_crosshairalpha "999"
cl_crosshairusealpha "1"
cl_observercrosshair "1"
cl_radaralpha "255"
cl_radartype "1"
cl_locationalpha "150"
cl_radar_locked "0"
cl_autohelp "0"
cl_autowepswitch "0"
cl_resend "1.5"
cl_c4dynamiclight "1"
cl_buy_favorite_quiet "0"
cl_buy_favorite_nowarn "0"
cl_righthand "1"
fps_max "0"
hud_centerid "1"
hud_fastswitch "1"
sv_forcepreload "1"
jpeg_quality "100"
showhitlocation "1"
r_3dnow "1"
r_sse "1"
r_sse2 "1"
r_mmx "1"
// #########################
// ##.::Client Commands::.##
// #########################
cl_show_splashes "0"
cl_phys_props_enable "1"
cl_phys_props_max "50"
cl_ragdoll_physics_enable "0"
//cl_minmodels "1"
cl_ejectbrass "0"
cl_show_splashes "0"
cl_forcepreload "1"
// ###########################
// ##.::Lighting Settings::.##
// ###########################
r_dynamic "0"
r_occlusion "0"
r_lightinterp "0"
r_shadowmaxrendered "10"
r_PhysPropStaticLighting "0"
r_ambientfraction "0.1"
r_avglight "1"
r_avglightmap "0"
r_lightaverage "1"
r_lightcache_numambientsamples "162"
r_lightstyle "-1"
r_worldlights "2"
r_worldlightmin "0.0002"
r_maxdlights "32"
r_radiosity "4"
// ###################
// ##.::Materials::.##
// ###################
mat_bloomscale "0"
mat_specular "0"
mat_forceaniso "0"
mat_bumpmap "0"
mat_clipz "1"
mat_hdr_enabled "0"
mat_hdr_level "0"
mat_reducefillrate "1"
mat_wateroverlaysize "8"
mat_vsync "0"
mat_colorcorrection "0"
mat_shadowstate "0"
mat_forcehardwaresync "0"
mat_monitorgamma "1.6"
mat_disable_bloom "1"
mat_disable_fancy_blending "1"
mat_disable_lightwarp "1"
mat_disable_ps_patch "1"
mat_fastnobump "1"
mat_filterlightmaps "1"
mat_mipmaptextures "1"
mat_trilinear "1"
// mat_dxlevel "95"
mat_bumpbasis "0"
mat_surfaceid "0"
mat_surfacemat "0"
mat_hdroverbrightrange "16"
mat_hdr_tonemapscale "1"
mat_hdr_manual_tonemap_rate "1.0"
mat_bloomamount_rate "0.05f"
mat_force_bloom "0"
mat_leafvis "0"
mat_yuv "0"
mat_softwarelighting "0"
mat_softwareskin "0"
mat_picmip "2"
mat_loadtextures "1"
// #######################
// ##.::Sound Options::.##
// #######################
dsp_enhance_stereo "1"
snd_async_fullyasync "1"
soundscape_fadetime "9999"
soundscape_flush
// ###########################
// ##.::Violence settings::.##
// ###########################
violence_ablood "1"
violence_agibs "1"
violence_hblood "1"
violence_hgibs "1"
// ################
// ##.::Tweaks::.##
// ################
cl_drawmonitors "0"
cl_interp "0.01"
cl_interpolate "1"
cl_lagcomp_errorcheck "1"
cl_lagcompensation "1"
// ###############
// ##.::Ropes::.##
// ###############
rope_smooth_maxalphawidth "0"
rope_smooth_maxalpha "0"
rope_smooth_enlarge "0"
rope_wind_dist "0"
rope_subdiv "0"
rope_smooth_minwidth "0"
rope_smooth_minalpha "0"
rope_averagelight "0"
rope_smooth "0"
rope_shake "0"
rope_collide "0"
rope_rendersolid "1"
// ################
// ##.::Tweaks::.##
// ################
r_waterforceexpensive "0"
r_waterdrawreflection "1"
r_waterdrawrefraction "0"
r_updaterefracttexture "0"
// ###############
// ##.::Props::.##
// ###############
r_decalstaticprops "1"
props_break_max_pieces "0"
props_break_max_pieces_perframe "0"
func_break_max_pieces "0"
// CAL Legal Settings
cl_phys_props_enable "1"
cl_phys_props_max "50"
cl_detaildist "1200"
cl_detailfade "400"
r_drawdetailprops "1"
r_propsmaxdist "1200"
// #####################
// ##.::Netsettings::.##
// #####################
cl_updaterate "100"
cl_cmdrate "100"
rate "25000"
cl_smooth "1"
cl_smoothtime "0.01"
// ################
// ##.::Models::.##
// ################
r_modellodscale "1.0"
r_lod "2"
r_rootlod "2"
r_drawmodeldecals "0"
r_eyemove "0"
r_teeth "0"
r_eyesize "0"
r_eyeshift_z "0"
r_eyeshift_y "0"
r_eyeshift_x "0"
r_eyegloss "0"
r_eyeglintlodpixels "0"
// #########################
// ##.::Detail Commands::.##
// #########################
mp_decals "25"
r_decals "75"
r_drawflecks "0"
r_3dsky "0"
r_renderoverlayfragment "0"
r_dopixelvisibility "1"
r_flex "0"
// ########################
// ##.::Other commands::.##
// ########################
cl_wpn_sway_interp "0.1"
cl_wpn_sway_scale "1"
r_skin "0"
mat_texture_limit "-1"
developer "0"
mat_show_texture_memory_usage "0"
r_entity "-1"
mat_showlightmappage "-1"
mat_debug_autoexposure "0"
mat_debug_bloom "0"
mat_debug_postprocessing_effects "0"
mat_debug_process_halfscreen "0"
mat_debugalttab "0"
mat_debugdepth "0"
mat_debugdepthmode "0"
mat_debugdepthval "128"
mat_debugdepthvalmax "256"
mat_norendering "0"
net_showevents "0"
demo_recordcommands "1"
cl_windspeed "0"
// ##########################
// ##.::Illegal Commands::.##
// ##########################
//"mat_debug"
//"cl_soundemitter_flush"
//"cl_soundscape_flush"
//"dxlevel"
//"flush"
//"flush_locked"
//"wait"
//"+showbudget"
//"+showbudget_texture"
//"+showbudget_texture_global"
//"timerefresh"
//"cl_removedecals"
//"cl_ent_bbox"
//"cl_ent_absbox"
//"cl_ent_rbox"
//"CreateHairball"
//"cl_soundscape_flush"
//"playsoundscape"
//"stopsoundscape"
//"Test_ProxyToggle_EnsureValue"
//"r_shadowdir"
//"r_shadowangles"
//"r_shadowcolor"
//"r_shadowdist"
//"r_shadowblobbycutoff"
//"testhudanim"
//"thirdperson"
//"camortho"
//"set_screen_effect_param"
//"cl_soundemitter_flush"
//"shake_stop"
//"r_screenoverlay"
//"viewanim_reset"
//"viewanim_addkeyframe"
//"bench_showstatsdialog"
//"ai_disable"
//"ai_show_hints"
//"ai_show_hull"
//"ai_show_connect"
//"ai_show_connect_jump"
//"ai_show_connect_fly"
//"ai_show_grid"
//"ai_step"
//"ai_resume"
//"ai_next_hull"
//"ai_nodes"
//"ai_show_visibility"
//"ai_show_graph_connect"
//"npc_bipass"
//"npc_destroy"
//"npc_kill"
//"npc_enemies"
//"npc_focus"
//"npc_create"
//"npc_create_aimed"
//"npc_destroy_unselected"
//"npc_freeze"
//"npc_teleport"
//"npc_go"
//"npc_go_random"
//"npc_reset"
//"npc_nearest"
//"npc_route"
//"npc_select"
//"npc_combat"
//"npc_squads"
//"npc_tasks"
//"npc_task_text"
//"npc_conditions"
//"npc_viewcone"
//"npc_relationships"
//"npc_steering"
//"npc_steering_all"
//"ai_drop_hint"
//"ent_name"
//"ent_text"
//"ent_bbox"
//"ent_absbox"
//"ent_rbox"
//"ent_attachments"
//"ent_remove"
//"ent_remove_all"
//"ent_setname"
//"find_ent"
//"ent_dump"
//"firetarget"
//"ent_fire"
//"ent_info"
//"ent_messages"
//"ent_pause"
//"picker"
//"ent_pivot"
//"ent_step"
//"ent_show_response_criteria"
//"ent_autoaim"
//"ent_create"
//"cast_ray"
//"cast_hull"
//"drawline"
//"drawcross"
//"buddha"
//"setmodel"
//"test_dispatcheffect"
//"snd_restart"
//"bug_swap"
//"noclip"
//"god"
//"setpos"
//"setang"
//"notarget"
//"hurtme"
//"bloodspray"
//"test_entity_blocker"
//"respawn_entities"
//"fadeout"
//"fadein"
//"shake"
//"dumpgamestringtable"
//"global_set"
//"nav_check_file_consistency"
//"nav_remove_unused_jump_areas"
//"nav_delete"
//"nav_delete_marked"
//"nav_split"
//"nav_make_sniper_spots"
//"nav_merge"
//"nav_mark"
//"nav_unmark"
//"nav_begin_area"
//"nav_end_area"
//"nav_connect"
//"nav_disconnect"
//"nav_splice"
//"nav_crouch"
//"nav_precise"
//"nav_jump"
//"nav_no_jump"
//"nav_stop"
//"nav_walk"
//"nav_run"
//"nav_avoid"
//"nav_transient"
//"nav_dont_hide"
//"nav_stand"
//"nav_no_hostages"
//"nav_strip"
//"nav_save"
//"nav_load"
//"nav_use_place"
//"nav_place_replace"
//"nav_place_list"
//"nav_toggle_place_mode"
//"nav_set_place_mode"
//"nav_place_floodfill"
//"nav_place_pick"
//"nav_toggle_place_painting"
//"nav_mark_unnamed"
//"nav_corner_select"
//"nav_corner_raise"
//"nav_corner_lower"
//"nav_corner_place_on_ground"
//"nav_warp_to_mark"
//"nav_ladder_flip"
//"nav_generate"
//"nav_generate_incremental"
//"nav_analyze"
//"nav_mark_walkable"
//"nav_clear_walkable_marks"
//"nav_compress_id"
//"nav_show_ladder_bounds"
//"nav_build_ladder"
//"surfaceprop"
//"air_density"
//"givecurrentammo"
//"ch_createjeep"
//"ch_createairboat"
//"prop_debug"
//"prop_dynamic_create"
//"prop_physics_create"
//"ent_rotate"
//"Test_EHandle"
//"Test_ProxyToggle_EnableProxy"
//"Test_ProxyToggle_SetValue"
//"Test_InitRandomEntitySpawner"
//"Test_SpawnRandomEntities"
//"Test_RandomizeInPVS"
//"Test_RemoveAllRandomEntities"
//"Test_CreateEntity"
//"Test_RandomPlayerPosition"
//"showtriggers_toggle"
//"kdtree_test"
//"voxeltree_view"
//"voxeltree_playerview"
//"voxeltree_box"
//"voxeltree_sphere"
//"collision_test"
//"wc_create"
//"wc_destroy"
//"wc_destroy_undo"
//"wc_air_node_edit"
//"wc_air_edit_further"
//"wc_air_edit_nearer"
//"wc_link_edit"
//"endround"
//"map_showbombradius"
//"map_setbombradius"
//"CreatePredictionError"
//"bot_goto_mark"
//"nav_check_connectivity"
//"stopsound"
//"-showbudget_texture_global"
//"+showbudget_texture_global"
//"-showbudget_texture"
//"+showbudget_texture"
//"-showbudget"
//"+showbudget"
//"spike"
//"editor_toggle"
//"prop_crosshair"
//"perfui"
//"flush_locked"
//"flush"
//"mat_reloadtextures"
//"mat_reloadallmaterials"
//"mat_reloadmaterial"
//"light_crosshair"
//"recompute_speed"
//"linefile"
//"timerefresh"
//"mat_debug"
//"mat_suppress"
//"print_colorcorrection"
//"colorcorrectionui"
//"cl_fullupdate"
//"box"
//"cl_view"
//"cl_showents"
//"bench_upload"
//"bench_end"
//"bench_start"
sv_cheats "0"
CLEAR
echo "||"
echo "||||"
echo "||||||"
echo "||||||||"
echo "||||||||||"
echo "||||||||||||"
echo "||||||||||||||"
echo "||||||||||||||||"
echo "||||||||||||||||||"
echo "||||||||||||||||||||"
echo "||||||||||||||||||||||"
echo "||||||||||||||||||||||||"
echo "||||||||||||||||||||||||||"
echo "||||||||||||||||||||||||||||"
echo "||||||||||||||||||||||||||||||"
echo "||||||||||||||||||||||||||||||||"
echo "||||||||||||||||||||||||||||||||||"
echo "||||||||||||||||||||||||||||||||||||"
echo "||||||||||||||||||||||||||||||||||||||"
echo "||||||||||||||||||||||||||||||||||||||||"
echo "Config 10% Loaded.."
echo "Config 20% Loaded.."
echo "Config 30% Loaded.."
echo "Config 40% Loaded.."
echo "Config 60% Loaded.."
echo "Config 70% Loaded.."
echo "Config 80% Loaded.."
echo "Config 90% Loaded.."
echo "Config 100% Loaded.."
echo "Config Loaded successfully.."
echo "||||||||||||||||||||||||||||||||||||||||"
echo "||||||||||||||||||||||||||||||||||||||"
echo "||||||||||||||||||||||||||||||||||||"
echo "||||||||||||||||||||||||||||||||||"
echo "||||||||||||||||||||||||||||||||"
echo "||||||||||||||||||||||||||||||"
echo "||||||||||||||||||||||||||||"
echo "||||||||||||||||||||||||||"
echo "||||||||||||||||||||||||"
echo "||||||||||||||||||||||"
echo "||||||||||||||||||||"
echo "||||||||||||||||||"
echo "||||||||||||||||"
echo "||||||||||||||"
echo "||||||||||||"
echo "||||||||||"
echo "||||||||"
echo "||||||"
echo "||||"
echo "||"
echo "End .NEONNN's Config (skype:szatyor33)"
NEON CONFIGS NEON WRITE a 2 HAND
// ##################
// ##.::Settings::.##
// ##################
cl_rumblescale "1.0"
cl_debugrumble "0"
cl_team "default"
cl_class "default"
cl_detail_max_sway "5"
cl_detail_avoid_radius "64"
cl_detail_avoid_force "0.4"
cl_detail_avoid_recover_speed "0.25"
cc_linger_time "1.0"
cc_predisplay_time "0.25"
cc_subtitles "0"
cc_lang ""
cam_snapto "0"
cam_idealyaw "90"
cam_idealpitch "0"
cam_idealdist "64"
c_maxpitch "90"
c_minpitch "0"
c_maxyaw "135"
c_minyaw "-135"
c_maxdistance "200"
c_mindistance "30"
c_orthowidth "100"
c_orthoheight "100"
cl_upspeed "320"
cl_forwardspeed "400"
cl_backspeed "400"
lookspring "0"
lookstrafe "0"
joystick "0"
m_pitch "0.022"
m_filter "0"
sensitivity "3"
m_side "0.8"
m_yaw "0.022"
m_forward "1"
m_customaccel "0"
m_customaccel_scale "0.04"
m_customaccel_max "0"
m_customaccel_exponent "1"
m_mouseaccel1 "0"
m_mouseaccel2 "0"
m_mousespeed "1"
cl_mouselook "1"
cl_idealpitchscale "0.8"
net_graphsolid "1"
voice_modenable "1"
muzzleflash_light "1"
overview_preferred_mode "1"
overview_preferred_view_size "600"
hud_classautokill "1"
overview_health "1"
overview_names "1"
overview_tracks "1"
overview_locked "1"
overview_alpha "1.0"
spec_scoreboard "0"
cl_spec_mode "3"
commentary_firstrun "0"
scene_showfaceto "0"
ai_report_task_timings_on_limit "0"
ai_think_limit_label "0"
npc_height_adjust "1"
sv_pvsskipanimation "1"
scene_showlook "0"
scene_showmoveto "0"
commentary "0"
xbox_throttlebias "100"
xbox_throttlespoof "200"
xbox_autothrottle "1"
func_break_max_pieces "15"
suitvolume "0.25"
sv_noclipaccelerate "5"
sv_noclipspeed "5"
sv_specaccelerate "5"
sv_specspeed "3"
sv_specnoclip "1"
sv_backspeed "0.6"
joy_wingmanwarrior_centerhack "0"
joy_axisbutton_threshold "0.3"
voice_forcemicrecord "1"
voice_enable "1"
voice_scale "0.999999"
snd_duckerthreshold "0.15"
snd_duckerreleasetime "2.5"
snd_duckerattacktime "0.5"
snd_ducktovolume "0.55"
adsp_debug "0"
dsp_dist_max "1440.0"
dsp_dist_min "0.0"
snd_mixahead "0.1"
snd_musicvolume "0"
volume "9"
snd_pitchquality "1"
snd_digital_surround "0"
vprof_warningmsec "10"
vprof_unaccounted_limit "0.3"
vprof_verbose "1"
vprof_graphheight "256"
vprof_graphwidth "512"
texture_budget_background_alpha "128"
texture_budget_panel_bottom_of_history_fraction ".25"
texture_budget_panel_height "284"
texture_budget_panel_width "512"
texture_budget_panel_y "450"
texture_budget_panel_x "0"
budget_panel_height "384"
budget_panel_width "512"
budget_panel_y "50"
budget_panel_x "0"
budget_background_alpha "128"
budget_bargraph_range_ms "16.6666666667"
budget_panel_bottom_of_history_fraction ".25"
budget_history_range_ms "66.666666667"
budget_history_numsamplesvisible "100"
budget_show_history "0"
budget_show_averages "0"
budget_show_peaks "1"
budget_averages_window "30"
budget_peaks_window "30"
budget_bargraph_background_alpha "128"
dsp_slow_cpu "0"
cl_allowupload "1"
r_drawmodelstatsoverlaymax "1.5"
r_drawmodelstatsoverlaymin "0.1"
r_ambientfactor "5"
r_ambientfraction "0.1"
r_ambientmin "0.3"
r_ambientboost "1"
closecaption "0"
// #######################
// ##.::Enable Cheats::.##
// #######################
sv_cheats "1"
// #################
// ##.::Aliases::.##
// #################
alias "colt" "buy m4a1"
alias "ak" "buy ak47"
alias "mp5" "buy mp5navy"
alias "deagle" "buy deagle"
alias "defuse" "buy defuser"
alias "vest" "buy vest"
alias "vhelm" "buy vesthelm"
alias "hegde" "buy hegrenade"
alias "fbng" "buy flashbang"
alias "sgnde" "buy smokegrenade"
// ###############
// ##.::Binds::.##
// ###############
bind "ESCAPE" "cancelselect"
bind "`" "toggleconsole"
bind "TAB" "+showscores"
bind "SPACE" "+jump"
bind "," "buyammo1"
bind "." "buyammo2"
bind "0" "slot10"
bind "1" "slot1"
bind "2" "slot2"
bind "3" "slot3"
bind "4" "slot4"
bind "5" "slot5"
bind "6" "slot6"
bind "7" "slot7"
bind "8" "slot8"
bind "9" "slot9"
bind "a" "+moveleft"
bind "b" "buymenu"
bind "c" "radio3"
bind "d" "+moveright"
bind "e" "+use"
bind "f" "impulse 100"
bind "g" "drop"
bind "h" "commandmenu"
bind "i" "showbriefing"
bind "j" "cheer"
bind "k" "+voicerecord"
bind "m" "chooseteam"
bind "n" "nightvision"
bind "o" "buyequip"
bind "q" "lastinv"
bind "r" "+reload"
bind "s" "+back"
bind "t" "impulse 201"
bind "u" "messagemode2"
bind "w" "+forward"
bind "x" "radio2"
bind "y" "messagemode"
bind "z" "radio1"
bind "CTRL" "+duck"
bind "SHIFT" "+speed"
bind "F1" "autobuy"
bind "F2" "rebuy"
bind "F4" "bug"
bind "F5" "jpeg"
bind "F6" "save quick"
bind "F7" "load quick"
bind "F10" "quit prompt"
bind "MWHEELDOWN" "invnext"
bind "MWHEELUP" "invprev"
bind "MOUSE1" "+attack"
bind "MOUSE2" "+attack2"
bind "PAUSE" "pause"
alias +cjump "+jump; +duck"
alias -cjump "-jump; -duck"
bind "alt" "+cjump"
// ########################
// ##.::Mouse settings::.##
// ########################
sensitivity "3"
budget_show_history "0"
cl_downloadfilter "none"
con_enable "1"
cl_allowdownload "1"
cl_forcepreload "0"
// ############################
// ##.::Crosshair settings::.##
// ############################
crosshair "1"
cl_crosshairscale "1200"
cl_crosshairalpha "999"
cl_crosshaircolor "0"
cl_crosshairusealpha 0
cl_dynamiccrosshair "0"
cl_scalecrosshair "1"
cl_crosshairalpha "999"
cl_crosshairusealpha "1"
cl_observercrosshair "1"
cl_radaralpha "255"
cl_radartype "1"
cl_locationalpha "150"
cl_radar_locked "0"
cl_autohelp "0"
cl_autowepswitch "0"
cl_resend "1.5"
cl_c4dynamiclight "1"
cl_buy_favorite_quiet "0"
cl_buy_favorite_nowarn "0"
cl_righthand "1"
fps_max "0"
hud_centerid "1"
hud_fastswitch "1"
sv_forcepreload "1"
jpeg_quality "100"
showhitlocation "1"
r_3dnow "1"
r_sse "1"
r_sse2 "1"
r_mmx "1"
// #########################
// ##.::Client Commands::.##
// #########################
cl_show_splashes "0"
cl_phys_props_enable "1"
cl_phys_props_max "50"
cl_ragdoll_physics_enable "0"
//cl_minmodels "1"
cl_ejectbrass "0"
cl_show_splashes "0"
cl_forcepreload "1"
// ###########################
// ##.::Lighting Settings::.##
// ###########################
r_dynamic "0"
r_occlusion "0"
r_lightinterp "0"
r_shadowmaxrendered "10"
r_PhysPropStaticLighting "0"
r_ambientfraction "0.1"
r_avglight "1"
r_avglightmap "0"
r_lightaverage "1"
r_lightcache_numambientsamples "162"
r_lightstyle "-1"
r_worldlights "2"
r_worldlightmin "0.0002"
r_maxdlights "32"
r_radiosity "4"
// ###################
// ##.::Materials::.##
// ###################
mat_bloomscale "0"
mat_specular "0"
mat_forceaniso "0"
mat_bumpmap "0"
mat_clipz "1"
mat_hdr_enabled "0"
mat_hdr_level "0"
mat_reducefillrate "1"
mat_wateroverlaysize "8"
mat_vsync "0"
mat_colorcorrection "0"
mat_shadowstate "0"
mat_forcehardwaresync "0"
mat_monitorgamma "1.6"
mat_disable_bloom "1"
mat_disable_fancy_blending "1"
mat_disable_lightwarp "1"
mat_disable_ps_patch "1"
mat_fastnobump "1"
mat_filterlightmaps "1"
mat_mipmaptextures "1"
mat_trilinear "1"
// mat_dxlevel "95"
mat_bumpbasis "0"
mat_surfaceid "0"
mat_surfacemat "0"
mat_hdroverbrightrange "16"
mat_hdr_tonemapscale "1"
mat_hdr_manual_tonemap_rate "1.0"
mat_bloomamount_rate "0.05f"
mat_force_bloom "0"
mat_leafvis "0"
mat_yuv "0"
mat_softwarelighting "0"
mat_softwareskin "0"
mat_picmip "2"
mat_loadtextures "1"
// #######################
// ##.::Sound Options::.##
// #######################
dsp_enhance_stereo "1"
snd_async_fullyasync "1"
soundscape_fadetime "9999"
soundscape_flush
// ###########################
// ##.::Violence settings::.##
// ###########################
violence_ablood "1"
violence_agibs "1"
violence_hblood "1"
violence_hgibs "1"
// ################
// ##.::Tweaks::.##
// ################
cl_drawmonitors "0"
cl_interp "0.01"
cl_interpolate "1"
cl_lagcomp_errorcheck "1"
cl_lagcompensation "1"
// ###############
// ##.::Ropes::.##
// ###############
rope_smooth_maxalphawidth "0"
rope_smooth_maxalpha "0"
rope_smooth_enlarge "0"
rope_wind_dist "0"
rope_subdiv "0"
rope_smooth_minwidth "0"
rope_smooth_minalpha "0"
rope_averagelight "0"
rope_smooth "0"
rope_shake "0"
rope_collide "0"
rope_rendersolid "1"
// ################
// ##.::Tweaks::.##
// ################
r_waterforceexpensive "0"
r_waterdrawreflection "1"
r_waterdrawrefraction "0"
r_updaterefracttexture "0"
// ###############
// ##.::Props::.##
// ###############
r_decalstaticprops "1"
props_break_max_pieces "0"
props_break_max_pieces_perframe "0"
func_break_max_pieces "0"
// CAL Legal Settings
cl_phys_props_enable "1"
cl_phys_props_max "50"
cl_detaildist "1200"
cl_detailfade "400"
r_drawdetailprops "1"
r_propsmaxdist "1200"
// #####################
// ##.::Netsettings::.##
// #####################
cl_updaterate "100"
cl_cmdrate "100"
rate "25000"
cl_smooth "1"
cl_smoothtime "0.01"
// ################
// ##.::Models::.##
// ################
r_modellodscale "1.0"
r_lod "2"
r_rootlod "2"
r_drawmodeldecals "0"
r_eyemove "0"
r_teeth "0"
r_eyesize "0"
r_eyeshift_z "0"
r_eyeshift_y "0"
r_eyeshift_x "0"
r_eyegloss "0"
r_eyeglintlodpixels "0"
// #########################
// ##.::Detail Commands::.##
// #########################
mp_decals "25"
r_decals "75"
r_drawflecks "0"
r_3dsky "0"
r_renderoverlayfragment "0"
r_dopixelvisibility "1"
r_flex "0"
// ########################
// ##.::Other commands::.##
// ########################
cl_wpn_sway_interp "0.1"
cl_wpn_sway_scale "1"
r_skin "0"
mat_texture_limit "-1"
developer "0"
mat_show_texture_memory_usage "0"
r_entity "-1"
mat_showlightmappage "-1"
mat_debug_autoexposure "0"
mat_debug_bloom "0"
mat_debug_postprocessing_effects "0"
mat_debug_process_halfscreen "0"
mat_debugalttab "0"
mat_debugdepth "0"
mat_debugdepthmode "0"
mat_debugdepthval "128"
mat_debugdepthvalmax "256"
mat_norendering "0"
net_showevents "0"
demo_recordcommands "1"
cl_windspeed "0"
// ##########################
// ##.::Illegal Commands::.##
// ##########################
//"mat_debug"
//"cl_soundemitter_flush"
//"cl_soundscape_flush"
//"dxlevel"
//"flush"
//"flush_locked"
//"wait"
//"+showbudget"
//"+showbudget_texture"
//"+showbudget_texture_global"
//"timerefresh"
//"cl_removedecals"
//"cl_ent_bbox"
//"cl_ent_absbox"
//"cl_ent_rbox"
//"CreateHairball"
//"cl_soundscape_flush"
//"playsoundscape"
//"stopsoundscape"
//"Test_ProxyToggle_EnsureValue"
//"r_shadowdir"
//"r_shadowangles"
//"r_shadowcolor"
//"r_shadowdist"
//"r_shadowblobbycutoff"
//"testhudanim"
//"thirdperson"
//"camortho"
//"set_screen_effect_param"
//"cl_soundemitter_flush"
//"shake_stop"
//"r_screenoverlay"
//"viewanim_reset"
//"viewanim_addkeyframe"
//"bench_showstatsdialog"
//"ai_disable"
//"ai_show_hints"
//"ai_show_hull"
//"ai_show_connect"
//"ai_show_connect_jump"
//"ai_show_connect_fly"
//"ai_show_grid"
//"ai_step"
//"ai_resume"
//"ai_next_hull"
//"ai_nodes"
//"ai_show_visibility"
//"ai_show_graph_connect"
//"npc_bipass"
//"npc_destroy"
//"npc_kill"
//"npc_enemies"
//"npc_focus"
//"npc_create"
//"npc_create_aimed"
//"npc_destroy_unselected"
//"npc_freeze"
//"npc_teleport"
//"npc_go"
//"npc_go_random"
//"npc_reset"
//"npc_nearest"
//"npc_route"
//"npc_select"
//"npc_combat"
//"npc_squads"
//"npc_tasks"
//"npc_task_text"
//"npc_conditions"
//"npc_viewcone"
//"npc_relationships"
//"npc_steering"
//"npc_steering_all"
//"ai_drop_hint"
//"ent_name"
//"ent_text"
//"ent_bbox"
//"ent_absbox"
//"ent_rbox"
//"ent_attachments"
//"ent_remove"
//"ent_remove_all"
//"ent_setname"
//"find_ent"
//"ent_dump"
//"firetarget"
//"ent_fire"
//"ent_info"
//"ent_messages"
//"ent_pause"
//"picker"
//"ent_pivot"
//"ent_step"
//"ent_show_response_criteria"
//"ent_autoaim"
//"ent_create"
//"cast_ray"
//"cast_hull"
//"drawline"
//"drawcross"
//"buddha"
//"setmodel"
//"test_dispatcheffect"
//"snd_restart"
//"bug_swap"
//"noclip"
//"god"
//"setpos"
//"setang"
//"notarget"
//"hurtme"
//"bloodspray"
//"test_entity_blocker"
//"respawn_entities"
//"fadeout"
//"fadein"
//"shake"
//"dumpgamestringtable"
//"global_set"
//"nav_check_file_consistency"
//"nav_remove_unused_jump_areas"
//"nav_delete"
//"nav_delete_marked"
//"nav_split"
//"nav_make_sniper_spots"
//"nav_merge"
//"nav_mark"
//"nav_unmark"
//"nav_begin_area"
//"nav_end_area"
//"nav_connect"
//"nav_disconnect"
//"nav_splice"
//"nav_crouch"
//"nav_precise"
//"nav_jump"
//"nav_no_jump"
//"nav_stop"
//"nav_walk"
//"nav_run"
//"nav_avoid"
//"nav_transient"
//"nav_dont_hide"
//"nav_stand"
//"nav_no_hostages"
//"nav_strip"
//"nav_save"
//"nav_load"
//"nav_use_place"
//"nav_place_replace"
//"nav_place_list"
//"nav_toggle_place_mode"
//"nav_set_place_mode"
//"nav_place_floodfill"
//"nav_place_pick"
//"nav_toggle_place_painting"
//"nav_mark_unnamed"
//"nav_corner_select"
//"nav_corner_raise"
//"nav_corner_lower"
//"nav_corner_place_on_ground"
//"nav_warp_to_mark"
//"nav_ladder_flip"
//"nav_generate"
//"nav_generate_incremental"
//"nav_analyze"
//"nav_mark_walkable"
//"nav_clear_walkable_marks"
//"nav_compress_id"
//"nav_show_ladder_bounds"
//"nav_build_ladder"
//"surfaceprop"
//"air_density"
//"givecurrentammo"
//"ch_createjeep"
//"ch_createairboat"
//"prop_debug"
//"prop_dynamic_create"
//"prop_physics_create"
//"ent_rotate"
//"Test_EHandle"
//"Test_ProxyToggle_EnableProxy"
//"Test_ProxyToggle_SetValue"
//"Test_InitRandomEntitySpawner"
//"Test_SpawnRandomEntities"
//"Test_RandomizeInPVS"
//"Test_RemoveAllRandomEntities"
//"Test_CreateEntity"
//"Test_RandomPlayerPosition"
//"showtriggers_toggle"
//"kdtree_test"
//"voxeltree_view"
//"voxeltree_playerview"
//"voxeltree_box"
//"voxeltree_sphere"
//"collision_test"
//"wc_create"
//"wc_destroy"
//"wc_destroy_undo"
//"wc_air_node_edit"
//"wc_air_edit_further"
//"wc_air_edit_nearer"
//"wc_link_edit"
//"endround"
//"map_showbombradius"
//"map_setbombradius"
//"CreatePredictionError"
//"bot_goto_mark"
//"nav_check_connectivity"
//"stopsound"
//"-showbudget_texture_global"
//"+showbudget_texture_global"
//"-showbudget_texture"
//"+showbudget_texture"
//"-showbudget"
//"+showbudget"
//"spike"
//"editor_toggle"
//"prop_crosshair"
//"perfui"
//"flush_locked"
//"flush"
//"mat_reloadtextures"
//"mat_reloadallmaterials"
//"mat_reloadmaterial"
//"light_crosshair"
//"recompute_speed"
//"linefile"
//"timerefresh"
//"mat_debug"
//"mat_suppress"
//"print_colorcorrection"
//"colorcorrectionui"
//"cl_fullupdate"
//"box"
//"cl_view"
//"cl_showents"
//"bench_upload"
//"bench_end"
//"bench_start"
sv_cheats "0"
CLEAR
echo "||"
echo "||||"
echo "||||||"
echo "||||||||"
echo "||||||||||"
echo "||||||||||||"
echo "||||||||||||||"
echo "||||||||||||||||"
echo "||||||||||||||||||"
echo "||||||||||||||||||||"
echo "||||||||||||||||||||||"
echo "||||||||||||||||||||||||"
echo "||||||||||||||||||||||||||"
echo "||||||||||||||||||||||||||||"
echo "||||||||||||||||||||||||||||||"
echo "||||||||||||||||||||||||||||||||"
echo "||||||||||||||||||||||||||||||||||"
echo "||||||||||||||||||||||||||||||||||||"
echo "||||||||||||||||||||||||||||||||||||||"
echo "||||||||||||||||||||||||||||||||||||||||"
echo "Config 10% Loaded.."
echo "Config 20% Loaded.."
echo "Config 30% Loaded.."
echo "Config 40% Loaded.."
echo "Config 60% Loaded.."
echo "Config 70% Loaded.."
echo "Config 80% Loaded.."
echo "Config 90% Loaded.."
echo "Config 100% Loaded.."
echo "Config Loaded successfully.."
echo "||||||||||||||||||||||||||||||||||||||||"
echo "||||||||||||||||||||||||||||||||||||||"
echo "||||||||||||||||||||||||||||||||||||"
echo "||||||||||||||||||||||||||||||||||"
echo "||||||||||||||||||||||||||||||||"
echo "||||||||||||||||||||||||||||||"
echo "||||||||||||||||||||||||||||"
echo "||||||||||||||||||||||||||"
echo "||||||||||||||||||||||||"
echo "||||||||||||||||||||||"
echo "||||||||||||||||||||"
echo "||||||||||||||||||"
echo "||||||||||||||||"
echo "||||||||||||||"
echo "||||||||||||"
echo "||||||||||"
echo "||||||||"
echo "||||||"
echo "||||"
echo "||"
echo "End .NEONNN's Config (skype:szatyor33)"
Top 10 Games
New Setups
New Configs
Updated Gear
Updated Configs