Mario Fullforce config

Mario Fullforce jkja config settings download

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Mario Fullforce config

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2014-08-03
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No Mario Fullforce Jedi Knight: Jedi Academy config description
Summary
Mario Fullforce config is a jkja config game file download. There are 140 Jedi Knight: Jedi Academy configs just like Mario Fullforce jkja cfg. Overall there are 140 jkja game files for download. To upload your own jkja game files, Jedi Knight: Jedi Academy game files, config game files or gaming files related to Mario Fullforce config then please visit our Upload Gaming Files section. MarioFF.cfg Is the file you will receive after downloading Mario Fullforce Jedi Knight: Jedi Academy cfg.

Download Mario Fullforce jkja config

Mario Fullforce Jedi Knight: Jedi Academy config has been downloaded 29 times.
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Mario Fullforce jkja in-game settings

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Mario Fullforce jkja config file

// generated by Star Wars Jedi Academy MP, do not modify
unbindall
bind SHIFT "+speed"
bind CTRL "+attack"
bind ALT "+force_drain"
bind TAB "+scores"
bind ENTER "+use"
bind KP_INS "centerview"
bind KP_LEFTARROW "flourish"
bind KP_5 "gloat"
bind KP_HOME "taunt"
bind KP_UPARROW "bow"
bind KP_PGUP "meditate"
bind F1 "force_throw"
bind F2 "force_pull"
bind F3 "force_speed"
bind F4 "force_seeing"
bind SPACE "pmove_fixed 1; +moveup; wait; +moveup; wait 3.33; -moveup; wait 1.665; +moveup; wait 3.33; -moveup; wait 1.665; +moveup; wait; +moveup; wait 3.33; -moveup; wait 1.665; +moveup; wait 3.33; -moveup; wait 1.665; +moveup; wait; +moveup; wait 1.665; -moveup; wait 1.665; +moveup; wait 3.33; -moveup; wait 1.665; +moveup; wait; +moveup; wait 3.33; -moveup; wait 1.665; +moveup; wait 3.33; -moveup; wait 1.665; +moveup; wait; +moveup; wait 1.665; -moveup; wait 1.665; +moveup; pmove_fixed 0"
bind # "say_team ^1H^7e^1'^7s ^1L^7ow^1!"
bind + "say_team ^1W^7atch ^1O^7ut^1!"
bind , "saber1 single_8 ;saber2 none ;wait 50 ;saber single_8 ;echo ^7# ^1S^7ingle"
bind - "saber1 single_8 ;saber2 single_8 ;wait 50 ;saber single_8 single_8 ;echo ^7# ^1D^7ual"
bind . "saber1 dual_2 ;saber2 none ;wait 50 ;saber dual_2 ;echo ^7# ^1S^7taff"
bind / "+mlook"
bind 0 "weapon 9"
bind 1 "weapon 1"
bind 2 "force_throw"
bind 3 "+force_lightning"
bind 4 "force_seeing"
bind 5 "force_rage"
bind 6 "weapon 6"
bind 7 "weapon 7"
bind 8 "weapon 8"
bind 9 "weapon 13"
bind = "weapon 0"
bind A "+moveleft"
bind B "exec Mario ;wait 300 ;cl_timenudge 0 ;wait 20 ;cg_thirdpersoncameradamp 1 ;echo ^7# ^1C^7onfig ^1l^7oaded^1. ;wait 3 ;disconnect"
bind C "+movedown"
bind D "+moveright"
bind E "force_pull"
bind F "force_speed"
bind G "say ^1^7Good^1_^7Game^1"
bind H "say ^7ez^1!"
bind I "messagemode4"
bind J "kill"
bind K "engage_fullforceduel"
bind L "jetpack"
bind M "automap_toggle"
bind N "say ^1^7D"
bind O "ui_opensiegemenu ingame_objectives"
bind P "cg_thirdperson !"
bind Q "saberAttackCycle"
bind R "+force_g
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