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MAKI AIM CFG 2017 cs settings, config & cfg 2017

Full Name -
Nickname MAKI AIM CFG 2017
Birthday -
Nationality MacedoniaMacedonia
Game Counter-Strike 1.6Counter-Strike 1.6
Since 2017-03-09
Last Update 2017-03-09
MAKI AIM CFG 2017 screenshot

MAKI AIM CFG 2017 Gear

Mouse -
Mousepad -
Keyboard -
Headset -
Monitor -
Chair -
Controller -
Case -

MAKI AIM CFG 2017 Setup

GPU -
CPU -
Memory -
Motherboard -
Power Supply -
Storage -
Fan -
Cooler -

MAKI AIM CFG 2017 config

The Counter-Strike 1.6 config file of MAKI AIM CFG 2017 has been downloaded 1.083 times. Download userconfig.cfg by clicking the download button below.
How to install MAKI AIM CFG 2017 cs config
1. Download userconfig.cfg by clicking the download button above.

2. Extract and/or copy file(s) into your Counter-Strike 1.6 folder (Example: C:\Program Files (x86)\Steam\steamapps\[account]\counter-strike\cstrike\cfg).

3. Launch the game and type in "exec configname.cfg" in console to load the config or make sure to add "exec autoexec.cfg", "exec userconfig.cfg" or "exec MAKI AIM CFG 2017.cfg" to config.cfg file in your Counter-Strike 1.6 folder.
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MAKI AIM CFG 2017 Settings

Monitor
Resolution: 640x480
Aspect Ratio: 4:3
Sensitivity
Sensitivity: 1.9
Crosshair
Color: Green
Size: Medium
Summary
This page contains the in-game settings, config files (cfg) and hardware setup of MAKI AIM CFG 2017. The MAKI AIM CFG 2017 cs settings page has been viewed for 1.978 since it was added on 2017-03-09. The last time the settings of MAKI AIM CFG 2017 were on 2017-03-09. Visit the cs settings page to view more Counter-Strike 1.6 settings like MAKI AIM CFG 2017 or visit upload section to add your own cs settings.
Other Counter-Strike 1.6 settings
# Name Country Last Update
1csGeorgiaGeorgia2020-03-28
2csUkraineUkraine2012-06-09
3csEstoniaEstonia2011-09-04
4csRussiaRussia2016-12-31
5csGreeceGreece2010-08-28
Other Macedonia gaming settings
# Name Country Last Update
1csMacedoniaMacedonia2013-09-12
2csMacedoniaMacedonia2017-02-06
3csMacedoniaMacedonia2019-06-19
4csMacedoniaMacedonia2018-02-15
5csMacedoniaMacedonia2018-02-14
6csMacedoniaMacedonia2016-12-30
7csMacedoniaMacedonia2015-12-24
8csMacedoniaMacedonia2017-11-25
9csMacedoniaMacedonia2016-02-28
10csMacedoniaMacedonia2019-04-30
MAKI AIM CFG 2017 CFG file
ex_interp "0.001"
Aim PR3F3CT0
UltimaCFG1 "avadd 0 25.3465 9.3376 0.3142;avadd 1 28.1901 6.3999 0.8403"
UltimaCFG2 "avadd 0 27.2137 5.2664 -1.3656;avadd 1 17.5533 7.2814 0.8906"
UltimaCFG3 "avadd 0 24.8025 7.2371 -1.8615;avadd 1 29.4252 9.4030 0.4156"
UltimaCFG4 "avadd 0 26.4244 5.7884 1.3797;avadd 1 22.7374 7.2039 1.3180"
UltimaCFG5 "avadd 0 19.5764 6.3054 0.8957;avadd 1 20.8278 11.5962 0.6266"
UltimaCFG6 "avadd 0 16.6739 12.8314 0.5685;avadd 1 25.9024 12.7823 0.6893"
UltimaCFG7 "avadd 0 21.8986 9.7587 1.2079;avadd 1 16.5718 11.7674 1.3280"
UltimaCFG8 "avadd 0 23.3721 6.2146 -1.4579;avadd 1 27.7029 9.3491 2.7069"
UltimaCFG9 "avadd 0 25.6572 7.7548 0.8724;avadd 1 27.2886 6.6486 -1.4543"
UltimaCFG10 "avadd 0 22.9201 6.2775 1.8899;avadd 1 23.7504 9.8542 1.8209"
"avclear;UltimaCFG1;UltimaCFG2:UltimaCFG3:UltimaCFG4:UltimaCFG5;UltimaCFG6;UltimaCFG7;UltimaCFG8;UltimaCFG9;UltimaCFG10;recoil 0.8;aim 1;nospread 2;txt Ultimate AIM Scripts CFG v15"

Aim shobi

Ultrabest1 "avadd 0 22.1843 9.7322 0.2088;avadd 1 29.4120 9.2525 1.7180"
Ultrabest2 "avadd 0 24.2153 7.6189 -1.6740;avadd 1 28.3038 9.8420 -1.7667"
Ultrabest3 "avadd 0 27.6273 13.5337 1.8180;avadd 1 18.2549 12.2336 0.2665"
Ultrabest4 "avadd 0 21.5436 9.7545 0.1798;avadd 1 21.5327 10.8216 0.8992"
Ultrabest5 "avadd 0 29.2237 5.3583 -2.4596;avadd 1 25.6046 8.7966 -1.7279"
Ultrabest6 "avadd 0 17.8866 6.8077 -1.3628;avadd 1 29.5874 5.1898 -1.6224"
Ultrabest7 "avadd 0 25.6654 10.4547 1.5870;avadd 1 25.8401 6.9606 2.9521"
Ultrabest8 "avadd 0 28.6088 9.9199 -1.2768;avadd 1 25.5617 8.7625 1.6016"
Ultrabest9 "avadd 0 21.3426 8.2678 0.4265;avadd 1 24.3562 8.9391 1.8665"
Ultrabest10 "avadd 0 26.8122 9.8055 2.8814;avadd 1 28.7561 11.8711 0.4899"
"avclear;Ultrabest1;Ultrabest2;Ultrabest3;Ultrabest4;Ultrabest5;Ultrabest6:Ultrabest7:Ultrabest8:Ultrabest9:Ultrabest10;recoil 0.7;aim 2;nospread 2;txt Ultrabest AIM Scripts CFG v15"

Aim shobi

UltraAIM1 "avadd 0 18.2428 11.5980 0.9119;avadd 1 28.4728 11.3137 2.6170"
UltraAIM2 "avadd 0 20.3250 5.6725 2.2984;avadd 1 20.4492 6.6752 -1.7579"
UltraAIM3 "avadd 0 22.5374 7.4460 -1.4502;avadd 1 22.8043 6.2066 0.3276"
UltraAIM4 "avadd 0 28.5362 5.6981 0.2135;avadd 1 29.8253 6.4044 1.4387"
UltraAIM5 "avadd 0 24.5813 9.9068 1.7478;avadd 1 20.7339 5.4458 -1.8674"
UltraAIM6 "avadd 0 17.5388 9.9156 0.2066;avadd 1 19.3662 9.7499 -1.8772"
UltraAIM7 "avadd 0 28.7578 9.5209 2.5622;avadd 1 17.4517 9.7843 2.7629"
UltraAIM8 "avadd 0 21.3980 12.8325 1.3375;avadd 1 17.7308 12.8492 1.8542"
UltraAIM9 "avadd 0 23.5070 5.5670 1.8070;avadd 1 21.9174 6.8441 1.7871
UltraAIM10 "avadd 0 16.8962 6.2613 -1.6506;avadd 1 20.4649 5.7051 -1.2702"
"avclear;UltraAIM1;UltraAIM2;UltraAIM3;UltraAIM4;UltraAIM5;UltraAIM6;UltraAIM7;UltraAIM8;UltraAIM9;UltraAIM10;recoil 0.6;nospread 2;txt UltraAIM Scripts CFG v15"

Aim shobi

UltimateAIM1 "avadd 0 27.7335 11.6009 0.8511;avadd 1 25.3004 8.7956 1.3508"
UltimateAIM2 "avadd 0 23.4315 6.8524 0.3665;avadd 1 19.8337 5.9730 -1.5470"
UltimateAIM3 "avadd 0 20.7833 9.9820 -1.8689;avadd 1 25.5289 7.9463 1.3515"
UltimateAIM4 "avadd 0 22.4415 13.7696 0.5349;avadd 1 20.7281 9.6537 2.6968"
UltimateAIM5 "avadd 0 16.3233 13.2139 2.5911;avadd 1 17.8893 10.6607 1.6597"
UltimateAIM6 "avadd 0 28.8300 9.4580 -2.5168;avadd 1 18.3935 6.5616 -1.4550"
UltimateAIM7 "avadd 0 19.8113 5.5296 0.2878;avadd 1 28.5769 6.1973 0.6767"
UltimateAIM8 "avadd 0 21.7580 7.9026 2.6184;avadd 1 21.3209 8.8030 0.2209"
UltimateAIM9 "avadd 0 27.3201 10.2321 0.7268;avadd 1 20.5506 8.9390 0.8599"
UltimateAIM10 "avadd 0 22.8382 10.7275 -1.8210;avadd 1 20.4107 11.2159 -1.8216"
"avclear;UltimateAIM1;UltimateAIM2;UltimateAIM3;UltimateAIM4;UltimateAIM5;UltimateAIM6;UltimateAIM7;UltimateAIM8;UltimateAIM9;UltimateAIM10;recoil 0.5;nospread 2;txt UltimateAIM AIM Scripts CFG v15"

Aim shobi

LegendAIM1 "avadd 0 25.2979 12.4259 0.8502;avadd 1 16.3514 10.8939 2.4054"
LegendAIM2 "avadd 0 27.4749 9.5869 2.3781;avadd 1 18.2319 11.6642 1.3483"
LegendAIM3 "avadd 0 22.5 7 2 19.5 5.6 -3.6 16.5 -3 3.7 14.5 6 -6 9.7 -3 0 -30 -6 6"
LegendAIM4 "avadd 0 20.9 5 2 18.7 8.2 -4 16.5 3 6 10.5 -2.6 -4 20 6 2 17.9 5 6"
LegendAIM5 "avadd 0 20.5 8 2.5 17.5 4 -3 15.4 -2 3.2 13 -4 0 -9.8 2 -2 -30 6 3"
LegendAIM6 "avadd 0 21.4 8 3 18.6 5 -4 16.4 6 3.5 12.3 2 -2.4 8.9 0 3.7 -27 8 -3"
LegendAIM7 "avadd 0 23 6 2 18.5 8 -3 17 11 2.5 14.7 4 -5 -6 -3 4 -28 -6 -2.8"
LegendAIM8 "avadd 0 18.8966 7.7540 -1.8692;avadd 0 26.6455 9.8072 1.4040"
LegendAIM9 "avadd 0 27.2119 7.3491 0.7938;avadd 0 29.5574 6.3524 -1.4969"
LegendAIM10 "avadd 0 22.2035 5.2264 -1.7240;avadd 0 23.3194 6.6718 0.3034"
"avclear;LegendAIM1;LegendAIM2;LegendAIM3;LegendAIM4;LegendAIM5;LegendAIM6;LegendAIM7;LegendAIM8;LegendAIM9;LegendAIM10;recoil 0.9;nospread 2;txt Legend AIM Scripts CFG v15"

Aim PR3F3CT0

LegendAIM1 "avadd 0 22.1879 11.8210 0.4962;avadd 0 21.2924 10.6443 0.6844"
LegendAIM2 "avadd 0 19.7096 12.6776 2.3750;avadd 0 27.3564 13.4576 0.6666"
LegendAIM3 "avadd 0 26.6053 10.6413 1.7424;avadd 0 28.4593 12.5815 1.7249"
LegendAIM4 "avadd 1 27.7176 9.4401 2.6126;avadd 1 22.3973 9.6142 2.5235"
LegendAIM5 "avadd 1 25.4620 7.3893 0.8004;avadd 1 17.2932 6.5891 0.5327"
LegendAIM6 "avadd 1 22.4787 6.7143 0.8319;avadd 1 29.3006 11.6050 0.2110"
LegendAIM7 "avadd 1 18.8036 6.3803 0.3940;avadd 1 19.6722 6.2892 1.6618"
LegendAIM8 "avadd 1 28.9586 7.9392 -1.8906;avadd 1 22.2215 8.9007 -1.4158"
LegendAIM9 "avadd 1 19.2570 12.8187 1.5763;avadd 1 19.1887 11.1999 0.3206"
LegendAIM10 "avadd 1 22.7808 11.4195 0.2307;avadd 1 24.6954 9.7200 1.1913
"avclear;LegendAIM1;LegendAIM2;LegendAIM3;LegendAIM4;LegendAIM5;LegendAIM6;LegendAIM7;LegendAIM8;LegendAIM9;LegendAIM10;recoil 0.4;nospread 2;txt LegenAIM AIM Scripts CFG v15"

Aim PR3F3CT0

WereAIM1 "avadd 0 29.6485 5.9348 2.4434;avadd 0 21.9736 7.2398 -2.7788"
WereAIM2 "avadd 0 26.8058 5.5503 -1.8203;avadd 0 17.2048 5.8352 0.7350"
WereAIM3 "avadd 0 29.5218 6.5706 0.4240;avadd 0 19.8131 11.3002 -1.4291"
WereAIM4 "avadd 0 22.3061 8.3172 1.6753;avadd 0 27.8325 6.8848 0.6501"
WereAIM5 "avadd 0 20.2410 7.5660 1.9287;avadd 0 22.4280 8.6450 -1.6057"
WereAIM6 "avadd 0 17.6078 10.4650 0.1866;avadd 0 25.3657 13.7766 1.3656"
WereAIM7 "avadd 0 18.5320 12.3092 2.3676;avadd 0 17.7720 11.8950 1.8006"
WereAIM8 "avadd 1 26.4581 5.3063 -1.2067;avadd 1 24.6177 6.8826 -2.8678"
WereAIM9 "avadd 1 23.5437 6.3329 -1.2575;avadd 1 23.8822 6.3602 -1.8067"
WereAIM10 "avadd 1 26.6854 8.2680 0.3317;avadd 1 18.8434 12.8307 1.9036"
"avclear;WereAIM1;WereAIM2;WereAIM3;WereAIM4;WereAIM5;WereAIM6;WereAIM7;WereAIM8;WereAIM9;WereAIM10;recoil 0.3;nospread 2;txt WereAIM AIM scripts CFG v15"

Aim PR3F3CT0

HeadponeAIM1 "avadd 1 20.5456 9.6490 -1.5932;avadd 1 21.1958 6.8615 1.7480"
HeadponeAIM2 "avadd 1 23.2190 9.5297 0.2204;avadd 1 16.9062 11.4585 1.2312"
HeadponeAIM3 "avadd 1 24.6087 11.8911 0.8105;avadd 1 22.2036 11.4479 2.6485"
HeadponeAIM4 "avadd 1 27.2362 11.3487 0.7103;avadd 1 18.4920 9.1834 2.3314"
HeadponeAIM5 "avadd 0 27.8391 6.5598 1.2508;avadd 0 18.3068 8.7115 0.5861"
HeadponeAIM6 "avadd 0 22.3973 6.6183 -1.5885;avadd 0 18.6783 6.8123 -1.7043"
HeadponeAIM7 "avadd 0 25.9626 10.4700 1.3435;avadd 0 22.9601 8.8502 2.7744"
HeadponeAIM8 "avadd 0 29.2741 9.3646 1.5524;avadd 0 22.5278 7.7546 -1.6057"
HeadponeAIM9 "avadd 0 19.5547 9.6590 0.7607;avadd 0 23.9284 11.8569 0.1906
HeadponeAIM10 "avadd 0 22.4869 12.8938 2.8023;avadd 0 25.4865 12.8261 2.2544
"avclear;HeadponeAIM1;HeadponeAIM2;HeadponeAIM3;HeadponeAIM4;HeadponeAIM5;HeadponeAIM6;HeadponeAIM7;HeadponeAIM8;HeadponeAIM9;HeadponeAIM10;recoil 0.4;nospread 2;txt HeadponeAIM AIM scripts CFG v15"

Aim PR3F3CT0

ReAIM1 "avadd 0 24.5062 13.2764 0.8397;avadd 0 22.8680 10.7073 2.2482"
ReAIM2 "avadd 1 23.9294 6.7650 1.8436;avadd 1 22.9728 5.3765 0.2683"
ReAIM3 "avadd 1 24.8788 7.5160 0.5793;avadd 1 29.8220 6.7604 -1.8143"
ReAIM4 "avadd 1 27.8472 6.1783 0.6925;avadd 1 21.7684 12.2260 0.5705"
ReAIM5 "avadd 1 25.8975 8.2675 0.5012;avadd 1 22.7432 5.4093 1.2358"
ReAIM6 "avadd 1 19.7846 8.2613 1.2861;avadd 1 20.9551 6.6719 -1.5018"
ReAIM7 "avadd 1 25.8829 13.5565 0.6662;avadd 1 26.7263 10.5294 1.2760"
ReAIM8 "avadd 1 29.4944 10.6111 2.3061;avadd 1 28.6869 11.4348 1.5422"
ReAIM9 "avadd 0 29.8638 6.4738 -2.6245;avadd 0 29.2269 5.9472 1.5821"
ReAIM10 "avadd 0 19.8608 7.4185 -1.3407;avadd 0 24.5029 7.3153 -1.5399"
"avclear;ReAIM1;ReAIM2;ReAIM3;ReAIM4;ReAIM5;ReAIM6;ReAIM7;ReAIM8;ReAIM9;ReAIM10;recoil 0.3;nospread 2;txt ReAIM AIM Scripts CFGv15"

Aim PR3F3CT0

RebestAIM1 "avadd 0 23.9037 5.2139 -2.8468;avadd 1 22.7019 6.3415 -2.6228"
RebestAIM2 "avadd 0 29.5198 6.2339 0.7998;avadd 1 17.5363 5.9569 -1.4790"
RebestAIM3 "avadd 0 25.5817 5.4430 0.5939;avadd 1 18.8464 5.5775 -1.4952"
RebestAIM4 "avadd 0 25.4333 7.9075 -2.2232;avadd 1 28.7711 14.2458 0.7354"
RebestAIM5 "avadd 0 28.9050 6.2544 1.5217;avadd 1 17.7332 8.2861 0.8940"
RebestAIM6 "avadd 0 24.7532 9.4991 -2.5768;avadd 1 28.5241 12.7386 -2.7926"
RebestAIM7 "avadd 0 21.5580 6.7420 0.4623;avadd 1 17.8592 7.8480 1.5312"
RebestAIM8 "avadd 0 25.6076 11.4463 -2.8142;avadd 1 27.5350 11.7504 -1.7202"
RebestAIM9 "avadd 0 18.6180 8.6490 -1.4247;avadd 1 21.4748 8.1877 0.8879"
RebestAIM10 "avadd 0 27.1905 11.1931 -1.8247;avadd 1 25.5123 14.5937 -1.7431"
"avclear RebestAIM1;RebestAIM2;RebestAIM3;RebestAIM4;RebestAIM5;RebestAIM6;RebestAIM7;RebestAIM8;RebestAIM9;RebestAIM10;recoil 0.7;nospread 2;txt RebestAIM AIM Scripts CFGv15"

Aim PR3F3CT0

Releasev2AIM1 "avadd 0 19.5385 9.8325 1.6752;avadd 1 20.6873 10.6025 0.3205"
Releasev2AIM2 "avadd 0 25.2481 14.3173 1.3211;avadd 1 21.5496 12.9091 0.3150"
Releasev2AIM3 "avadd 0 16.7919 9.6531 1.4748;avadd 1 22.2160 13.8672 0.6201"
Releasev2AIM4 "avadd 0 29.8521 10.7914 2.7085;avadd 1 20.6390 12.4315 2.7299"
Releasev2AIM5 "avadd 0 21.7851 13.8408 2.3361;avadd 1 22.2589 11.7227 2.1870"
Releasev2AIM6 "avadd 0 24.6205 7.6540 -2.5788;avadd 1 22.4785 5.6486 2.7926"
Releasev2AIM7 "avadd 0 20.4330 7.6353 -1.2415;avadd 1 26.9755 5.9749 -2.8949"
Releasev2AIM8 "avadd 0 18.4608 5.5255 0.4693;avadd 1 21.9074 5.6597 -1.7983"
Releasev2AIM9 "avadd 0 27.5564 13.4925 -2.9208;avadd 1 25.7097 12.8989 -1.2274"
Releasev2AIM10 "avadd 0 21.7462 9.3369 0.8024;avadd 1 17.8299 12.2923 0.6514"
Releasev2AIM11 "avadd 0 26.4897 13.8589 2.5501;avadd 1 25.7520 8.9417 2.8826"
Releasev2AIM12 "avadd 0 20.8835 5.5318 0.4336;avadd 1 22.5868 8.2599 -1.5789"
Releasev2AIM13 "avadd 0 27.3082 14.7120 1.8719;avadd 1 19.2290 9.9615 -2.2632"
Releasev2AIM14 "avadd 0 22.7054 8.7609 -1.9237;avadd 1 22.3851 8.4421 0.3062"
Releasev2AIM15 "avadd 0 24.2504 10.3371 -1.1778;avadd 1 21.7893 14.4028 -1.6472"
Releasev2AIM16 "avadd 0 20.6283 11.6373 1.7172;avadd 1 24.6607 13.4441 0.6822"
Releasev2AIM17 "avadd 0 20.4076 13.2649 0.4551;avadd 1 29.4990 12.6368 -1.1799"
Releasev2AIM18 "avadd 0 16.8055 13.6868 1.5442;avadd 1 23.8084 9.4865 1.6926"
Releasev2AIM19 "avadd 0 18.4686 9.3975 2.7951;avadd 1 28.3091 13.4902 2.7100"
Releasev2AIM20 "avadd 0 22.8351 9.7988 0.7183;avadd 1 19.7200 10.4567 2.3532"
Releasev2AIM21 "avadd 0 23.2921 9.3629 -2.6731;avadd 1 21.4079 5.1984 -1.3008"
Releasev2AIM22 "avadd 0 20.4722 5.5555 0.3456;avadd 1 28.3917 6.9831 -1.9717"
Releasev2AIM23 "avadd 0 27.2234 7.3056 0.8081;avadd 1 17.7702 5.3678 -1.8455"
Releasev2AIM24 "avadd 0 28.2625 13.8249 1.7071;avadd 1 28.9037 12.2677 -1.4111"
Releasev2AIM25 "avadd 0 21.8162 11.7501 2.2168;avadd 1 29.6606 8.6516 -1.5095"
Releasev2AIM26 "avadd 0 20.6074 9.3519 -1.4573;avadd 1 26.7653 11.3264 1.4303"
Releasev2AIM27 "avadd 0 24.7673 5.6757 1.5636;avadd 1 27.2078 9.4468 -1.6072"
Releasev2AIM28 "avadd 0 18.8490 12.3617 -1.6975;avadd 1 28.6216 8.3625 0.2766"
Releasev2AIM29 "avadd 0 23.4524 10.9716 1.2036;avadd 1 26.5825 8.5699 0.8332"
Releasev2AIM30 "avadd 0 29.4980 12.7497 -1.5198;avadd 1 22.9001 12.4257 -1.6260"
Releasev2AIM31 "avadd 0 26.7151 11.3392 1.2238;avadd 1 16.8583 10.6352 2.4824"
Releasev2AIM32 "avadd 0 28.5331 9.5685 1.2514;avadd 1 21.9094 9.1803 2.5463"
Releasev2AIM33 "avadd 0 17.3525 9.8936 0.3490;avadd 1 28.7899 12.1828 1.2149"
Releasev2AIM34 "avadd 0 20.4250 11.3788 1.9826;avadd 1 26.2140 10.8558 0.3598"
Releasev2AIM35 "avadd 0 18.3950 12.6010 1.7808;avadd 1 28.7662 9.4158 0.7733"
Releasev2AIM36 "avadd 0 25.3465 9.3376 0.3142;avadd 1 28.1901 6.3999 0.8403"
Releasev2AIM37 "avadd 0 28.7578 9.5209 2.5622;avadd 1 17.4517 9.7843 2.7629"
Releasev2AIM38 "avadd 0 29.5198 6.2339 0.7998;avadd 1 17.5363 5.9569 -1.4790"
Releasev2AIM39 "avadd 0 25.5817 5.4430 0.5939;avadd 1 18.8464 5.5775 -1.4952"
Releasev2AIM40 "avadd 0 25.4333 7.9075 -2.2232;avadd 1 28.7711 14.2458 0.7354"
Releasev2AIM41 "avadd 0 28.9050 6.2544 1.5217;avadd 1 17.7332 8.2861 0.8940"
Releasev2AIM42 "avadd 0 24.7532 9.4991 -2.5768;avadd 1 28.5241 12.7386 -2.7926"
Releasev2AIM43 "avadd 0 21.5580 6.7420 0.4623;avadd 1 17.8592 7.8480 1.5312"
Releasev2AIM45 "avadd 0 25.6076 11.4463 -2.8142;avadd 1 27.5350 11.7504 -1.7202"
Releasev2AIM46 "avadd 0 18.6180 8.6490 -1.4247;avadd 1 21.4748 8.1877 0.8879"
Releasev2AIM47 "avadd 0 27.1905 11.1931 -1.8247;avadd 1 25.5123 14.5937 -1.7431"
Releasev2AIM48 "avadd 0 24.7532 9.4991 -2.5768;avadd 1 28.5241 12.7386 -2.7926"
Releasev2AIM49 "avadd 0 21.5580 6.7420 0.4623;avadd 1 17.8592 7.8480 1.5312"
Releasev2AIM50 "avadd 0 25.6076 11.4463 -2.8142;avadd 1 27.5350 11.7504 -1.7202"
Releasev2AIM51 "avadd 0 18.6180 8.6490 -1.4247;avadd 1 21.4748 8.1877 0.8879"
Releasev2AIM52 "avadd 0 27.1905 11.1931 -1.8247;avadd 1 25.5123 14.5937 -1.7431"
Releasev2AIM53 "avadd 0 19.5385 9.8325 1.6752;avadd 1 20.6873 10.6025 0.3205"
Releasev2AIM54 "avadd 0 25.2481 14.3173 1.3211;avadd 1 21.5496 12.9091 0.3150"
Releasev2AIM55 "avadd 0 16.7919 9.6531 1.4748;avadd 1 22.2160 13.8672 0.6201"
Releasev2AIM57 "avadd 0 29.8521 10.7914 2.7085;avadd 1 20.6390 12.4315 2.7299"
Releasev2AIM58 "avadd 0 21.7851 13.8408 2.3361;avadd 1 22.2589 11.7227 2.1870"
Releasev2AIM59 "avadd 0 25.6578 14.5467 3.6547;avadd 1 25.6578 12.5467 5.7899"
Releasev2AIM60 "avadd 0 23.3566 12.3543 4.5436;avadd 1 23.5435 13.3456 3.5677"
"avclear;Releasev2AIM1;Releasev2AIM2;Releasev2AIM3;Releasev2AIM4;Releasev2AIM5;Releasev2AIM6;Releasev2AIM7;Releasev2AIM8;Releasev2AIM9;Releasev2AIM10;Releasev2AIM11;Releasev2AIM12;Releasev2AIM13;Releasev2AIM14;Releasev2AIM15;Releasev2AIM16;Releasev2AIM17;Releasev2AIM18;Releasev2AIM19;Releasev2AIM20;Releasev2AIM21;Releasev2AIM22;Releasev2AIM23;Releasev2AIM24;Releasev2AIM25;Releasev2AIM26;Releasev2AIM27;Releasev2AIM28;Releasev2AIM29;Releasev2AIM30;Releasev2AIM31;Releasev2AIM32;Releasev2AIM33;Releasev2AIM34;Releasev2AIM35;Releasev2AIM36;Releasev2AIM37;Releasev2AIM38;Releasev2AIM39;Releasev2AIM40;Releasev2AIM41;Releasev2AIM42;Releasev2AIM43;Releasev2AIM44;Releasev2AIM45;Releasev2AIM46;Releasev2AIM47;Releasev2AIM48;Releasev2AIM49;Releasev2AIM50;Releasev2AIM51;Releasev2AIM52;Releasev2AIM53;Releasev2AIM54;Releasev2AIM55;Releasev2AIM56;Releasev2AIM57;Releasev2AIM58;Releasev2AIM59;Releasev2AIM60;recoil 0.9;nospread 2;txt Releasev2AIM AIM Scripts CFGv15"

Aim PR3F3CT0

ReleaseAIM1 "avadd 0 27.7959 8.9071 1.2506;avadd 0 23.8717 10.2752 -1.3107
ReleaseAIM2 "avadd 0 21.9517 9.7860 1.5557;avadd 0 29.7477 6.3509 0.2474
ReleaseAIM3 "avadd 0 25.5219 9.8922 -1.5943;avadd 0 20.9404 9.7944 -1.2323
ReleaseAIM4 "avadd 0 16.2787 9.6279 0.4363;avadd 0 23.8995 11.8068 0.3419
ReleaseAIM5 "avadd 0 19.5571 10.5493 0.2592;avadd 0 16.3881 11.5013 2.5686
ReleaseAIM6 "avadd 1 26.3242 9.3404 1.7300;avadd 1 24.9729 6.3684 2.4787
ReleaseAIM7 "avadd 1 26.3660 7.8503 -1.3514;avadd 1 17.8953 7.6831 0.8804
ReleaseAIM8 "avadd 1 19.7671 11.2306 2.9108;avadd 1 21.5714 12.3661 1.3104
ReleaseAIM9 "avadd 1 21.3184 10.5755 -1.5280;avadd 1 18.8306 10.2306 1.5168
ReleaseAIM10 "avadd 1 22.6497 9.8903 -1.5400;avadd 1 25.8819 11.5669 -1.9404"
"avclear;ReleaseAIM1;ReleaseAIM2;ReleaseAIM3;ReleaseAIM4;ReleaseAIM5;ReleaseAIM6;ReleaseAIM7;ReleaseAIM8;ReleaseAIM9;ReleaseAIM10;recoil 0.5;nospread 2;txt PR3F3CT0


Aim PR3F3CT0
PR3F3CT0's#1 "avadd 3 56 6.2 3.2;"
PR3F3CT0's#2 "avadd 6 67 7.5 -45;"
PR3F3CT0's#3 "avadd 5 44 3.4 6.4;"
PR3F3CT0's#4 "avadd 7 85 5.7 5.3;"
PR3F3CT0's#5 "avadd 9 54 8.2 3.6;"
PR3F3CT0's "avclear; PR3F3CT0's#1; PR3F3CT0's#2; PR3F3CT0's#3; PR3F3CT0's#4; PR3F3CT0's#5;recoil 0.8;nospread 2;txt Sploxs Vec's"

WeaponAim PR3F3CT0
Weapon's AIM#1 USP "avadd 53 22 46 5.9;"
Weapon's AIM#2 GLOCK18 "avadd 44 64 20 9.0;"
Weapon's AIM#3 DEAGLE "avadd 33 62 96 8.9;"
Weapon's AIM#4 MP5 "avadd 28 56 13 7.5;"
Weapon's AIM#5 M4A1 "avadd 35 21 34 4.9;"
Weapon's AIM#6 AK47 "avadd 76 64 22 9.2;"
Weapon's AIM#7 AWP "avadd 13 25 78 5.7;"
Weapon's AIM#8 FAMAS "avadd 32 45 65 8.0;"
weapon's AIM "avclear; Weapon's AIM#1; Weapon's AIM#2; Weapon's AIM#3; Weapon's AIM#4; Weapon's AIM#5; Weapon's AIM#6; Weapon's AIM#7; Weapon's AIM#8;recoil 0.9;nospread 2;txt Weapon's AIM"

recoil_deagle "recoil 0.016"
recoil_m4a1 "recoil 1.558"
recoil_ak47 "recoil 1.485"
recoil_subs "recoil 1.003"
recoil_sg552-aug "recoil 1.7106"
recoil_scope "recoil 0.79"
recoil_m249 "recoil 1.86"
recoil_sg550-g3 "recoil 0.8457"
recoil_shotty "recoil 1.658"

Aim PR3F3CT0

//Intelligence Bolzen Multivec
mv1 "avadd 0 20.9 4.9 .9; avadd 1 25.7 5 .9"
mv2 "avadd 0 22.3 5 1.5; avadd 1 26.2 5 1.5"
mv3 "avadd 0 20.9 4.9 2.7; avadd 1 25.7 5 2.7"
mv4 "avadd 0 22.3 5 3.1; avadd 1 26.2 5 3.1"
mv5 "avadd 0 21.9 6 2; avadd 1 27 6 2"
inv_n-a "avclear;mv1;mv2;mv3;mv4;mv5;recoil 0.5;txt .: Intelligence Bolzen: Multivec :."

//Scout/Awp
mv6 "avadd 0 20.0021 8.432 1.3243"
mv7 "avadd 1 23.9943 10.212 1.3332"
mv8 "avadd 2 23.2221 5.3244 1.2334"
mv "avclear;recoil 0.5;mv6;mv7;mv8;txt .: Intelligence Bolzen: Scout AWP :."

// GSAIM FOR DEAGLE
DEAG1 "avadd 0 20 10.1 0;"
DEAG2 "avadd 1 26.5 3 -1;"
DEAG3 "avadd 2 20 10.5 4;"
DEAG4 "avadd 3 20.25 9.5 -1.5;"
DEAG5 "avadd 4 30.25 3.75 -2;"
DEAG6 "avadd 5 10.75 10.75 0.5;"
gsaimDEAG "avclear; DEAG1; DEAG2; DEAG3; DEAG4; DEAG5; DEAG6; txt GSAIM FOR DEAGLE Loaded"

Aim PR3F3CT0

"wws" "wws1;wws2;wws3;wws4;wws5"
"wws1" "gl_max_size 1;gl_dither 1;gl_flipmatrix 0;gl_lightholes 1;gl_monolights 0"
"wws2" "gl_overbright 0; gl_polyoffset 5000;gl_smoothmodels 1;gl_spritebl 0"
"wws3" "gl_cull 1;gl_palette_tex 0;gl_keeptjunctions 0 ;gl_wireframe 1; "
"wws4" "gl_picmip 1;gl_playermip 1000;gl_round_down 6;gl_wateramp 0"
"wws5" "gl_ztrick 1;gl_alphamin 0.25;r_dynamic 0;r_drawviewmodel 1;vid_wait 0;recwws"
"recwws" "echo Reconnecting For Enabling Setting Of WhiteWall Hack;reconnect"
bind F12 "wws" "wws" "wws1;wws2;wws3;wws4;wws5"
"wws1" "gl_max_size 1;gl_dither 1;gl_flipmatrix 0;gl_lightholes 1;gl_monolights 0"
"wws2" "gl_overbright 0; gl_polyoffset 5000;gl_smoothmodels 1;gl_spritebl 0"
"wws3" "gl_cull 1;gl_palette_tex 0;gl_keeptjunctions 0 ;gl_wireframe 1; "
"wws4" "gl_picmip 1;gl_playermip 1000;gl_round_down 6;gl_wateramp 0"
"wws5" "gl_ztrick 1;gl_alphamin 0.25;r_dynamic 0;r_drawviewmodel 1;vid_wait 0;recwws"
"recwws" "echo Reconnecting For Enabling Setting Of WhiteWall Hack;reconnect"
bind F12 "wws"

+aimattack "sv_clienttrace 99999999999999999999999;+attack"
-aimattack "sv_clienttrace 1;-attack"
autoaim "bind MOUSE1 +aimattack;devon; Auto-aim enabled;devoff;bind p normaim"
normaim "bind MOUSE1 +attack;devon; Auto-aim disabled;devoff;bind c autoaim"

//Aim PR3F3CT0
+nxhead2 "-mlook;wait;+attack;wait;+attack"
-nxhead2 "+mlook;wait;-attack"
+nxmasta "-mlook;wait;+attack;wait;+attack;wait;+attack"
-nxmasta "+mlook;wait;-attack"
+nxshtpwn "-reload;wait;+attack;wait;+attack"
-nxshtpwn "-attack;wait;-attack;+reload;wait;wait;-reload"
+setsens "sensitivity 1.7"
-setsens "sensitivity 1.7"
+nxaim "+attack;wait;+attack;wait;+attack;wait;-attack;wait;+attack;wait;-attack;wait;+attack"
-nxaim "-attack"

#ammo "#ammo_1"
#do "+attack;lastinv;lastinv;wait;wait;wait;wait;-attack"
#ammo_1 "bind mouse1 #do;#d1;echo No Ammo On;d9; #ammo #ammo_0; #ammo_ echo #ammo_ is : 1"
#ammo_0 "-attack;bind mouse1 +attack;#d1;echo No Ammo Off;d9; #ammo #ammo_1; #ammo_ echo #ammo_ is : 0"
#ammo_ "echo #ammo_ is : 0"

Aim PR3F3CT0
FuriousM4a1 "hitbox 11;avclear;avadd 0 3 1 1;avadd 1 3 0 0;recoil 1.5;spreadvar 0;"
FuriousAk "hitbox 11;avclear;avadd 0 3 1 1;avadd 1 2.8 0 0;recoil 1.9;spreadvar 1.1;"
FuriousSig "hitbox 11;avclear;avadd 0 3 1 1;avadd 1 3 0 0;recoil 1.7;spreadvar 0;"
FuriousAug "hitbox 11;avclear;avadd 0 3 1 1;avadd 1 3 0 0;recoil 1.6;spreadvar 0;"
FuriousGun "hitbox 11;avclear;avadd 0 3 1 0;avadd 1 2.6 0 0;recoil 0.1;spreadvar 0;"
FuriousScout "hitbox 11;avclear;avadd 0 2 1 0;avadd 1 2.7 0 0;recoil 0.9;spreadvar 0;"
FuriousAwp "hitbox 7;avclear;avadd 0 0 1 0;avadd 1 0 0 0;recoil 0.9;spreadvar 0;"
FuriousShotgun "hitbox 7;avclear;avadd 0 0 1 0;avadd 1 0 0 0;recoil 2.0;spreadvar 0;"
FuriousMp5 "hitbox 11;avclear;avadd 0 3 1 0;avadd 1 3 0 0;recoil 1.3;spreadvar 0;"
FuriousGalil "hitbox 11;avclear;avadd 0 3 1 0;avadd 1 2 0 0;recoil 1.5;spreadvar 0;"
FuriousFamas "hitbox 11;avclear;avadd 0 3 1 0;avadd 1 2 0 0;recoil 1.45;spreadvar 0;"

Aim PR3F3CT0
invFuriousM4a1 "avclear;avadd 0 0 0 0.0;avadd 1 0 0 0.0;recoil 1.4;spreadvar 0;"
invFuriousAk "avclear;avadd 0 0 0 0.0;avadd 1 0 0 0.0;recoil 1.6;spreadvar 1.1;"
invFuriousSig "avclear;avadd 0 1.7 0 0.0;avadd 1 1.7 0 0.0;recoil 1.5;spreadvar 0;"
invFuriousAug "avclear;avadd 0 2.6 0 0.0;avadd 1 2.6 0 0.0;recoil 1.6;spreadvar 0;"
invFuriousGun "avclear;avadd 0 2.6 0 0.0;avadd 1 2.6 0 0.0;recoil 0.1;spreadvar 0;"
invFuriousScout "avclear;avadd 0 2.8 0 1.1;avadd 1 2.8 0 1.1;spreadvar 0;"
invFuriousAwp "avclear;avadd 0 0 0 0.0;avadd 1 0 0 0.0;recoil 1.3;spreadvar 0;"
invFuriousShotgun "avclear;avadd 0 -4 0 0.0;avadd 1 -4 0 0.0;recoil 2.0;spreadvar 0;"
invFuriousMp5 "avclear;avadd 0 5.5 0 0.0;avadd 1 3 0 0.0;recoil 2;spreadvar 0;"
invFuriousGalil "avclear;avadd 0 2 0 0.0;avadd 1 2 0 0.0;recoil 1.5;spreadvar 0;"
invFuriousFamas "avclear;avadd 0 2 0 0.0;avadd 1 2 0 0.0;recoil 1.45;spreadvar 0;"

setburst ak47 1 10 1 0 0.05 0
setburst ak47 2 20 0.25 0.35 0.05 0
setburst ak47 3 50 0.15 0.45 0.05 4
setburst ak47 4 999 0.07 0.4 0.05 52
setburst aug 1 30 1 0 0.05 0
setburst aug 2 60 0.25 0.35 0.05 0
setburst aug 3 110 0.15 0.45 0.05 4
setburst aug 4 999 0.05 0.43 0.2 12
setburst awp 1 3 1 0 0.02 0
setburst awp 2 5 1 0 0.04 16
setburst awp 3 999 1 0 0.45 28
setburst c4 1 999 1 0 0 2
setburst deagle 1 999 0.01 0.01 0.02 0
setburst elite 1 15 0.01 0.01 0.02 0
setburst elite 2 999 0.07 0.15 0.05 0
setburst fiveseven 1 999 0.01 0.01 0.02 0
setburst flashbang 1 999 1 0 0 2
setburst g3sg1 1 3 1 0 0.02 0
setburst g3sg1 2 5 1 0 0.02 16
setburst g3sg1 3 120 1 0 0.05 60
setburst g3sg1 4 999 0.05 0.4 0.05 60
setburst glock18 1 999 0.01 0.01 0.02 0
setburst hegrenade 1 999 1 0 0 2
setburst knife 1 3 1 0 0 0
setburst knife 2 999 1 0 0.1 2
setburst m249 1 45 1 0 0.05 0
setburst m249 2 999 0.05 0.5 0.05 4
setburst m3 1 999 1 0 0.2 0
setburst m4a1 1 10 1 0 0.05 0
setburst m4a1 2 20 0.25 0.35 0.05 0
setburst m4a1 3 80 0.15 0.45 0.05 0
setburst m4a1 4 999 0.07 0.4 0.05 4
setburst mac10 1 40 1 0 0.05 0
setburst mac10 2 120 0.35 0.25 0.04 0
setburst mac10 3 999 0.11 0.25 0.05 4
setburst mp5 1 40 1 0 0.05 0
setburst mp5 2 120 0.45 0.25 0.05 0
setburst mp5 3 919 0.11 0.25 0.05 4
setburst p228 1 999 0.01 0.01 0.02 0
setburst p90 1 20 1 0 0.05 0
setburst p90 2 120 0.1 0.25 0.05 0
setburst p90 3 999 0.11 0.25 0.05 4
setburst scout 1 3 1 0 0.02 0
setburst scout 2 5 1 0 0.04 16
setburst scout 3 999 1 0 0.45 28
setburst sg550 1 3 1 0 0.02 0
setburst sg550 2 30 1 0 0.04 16
setburst sg550 3 999 0.3 0.1 0.05 60
setburst sg552 1 30 1 0 0.05 0
setburst sg552 2 60 0.25 0.35 0.05 0
setburst sg552 3 110 0.15 0.45 0.05 8
setburst sg552 4 999 0.05 0.43 0.2 12
setburst smokegrenade 1 999 1 0 0 2
setburst tmp 1 20 1 0 0 0
setburst tmp 2 100 0.3 0.3 0.02 0
setburst tmp 3 999 0.1 0.3 0.05 4
setburst ump45 1 40 1 0 0.05 0
setburst ump45 2 120 0.45 0.25 0.05 0
setburst ump45 3 999 0.11 0.25 0.05 4
setburst usp 1 999 0.01 0.01 0.02 0
setburst xm1014 1 999 1 0 0.2 0

smooth0 "smooth 0; init aims smooth0; smooth_t smooth1; txt *** Smooth aiming turned OFF ***"
smooth1 "smooth 5; init aims smooth1; smooth_t smooth0; txt *** Smooth aiming turned ON ***"
smooth0


// xqz2 style
+doaim "aim 1"
-doaim "aim 0"

// temporary aim thru wall
+thru "aimthru 1"
-thru "aimthru 0"

// hlh style
+doshoot "aim 1;#wait;#+attack"
-doshoot "#-attack; aim 0"

// CSG STYLE//
+csgaim "aim 1;#+attack;aim 0"
-csgaim "#wait;#-attack"

HeadBunnySD "avadd 0 20 6 2 13.5 6 -6 15 6 6 10 -3 0 -32 -7 5 -32 5 -4.5; avadd 1 20 3 2 17 -2 -5 15 -5 8 -17 0 -8 -15 -16 5"
HeadBunny "avclear;HeadBunnySD;init 0 HeadBunny;txt *** Aiming: HEADSHOT DELUXE (bunny771) ***"
HeartBunny "avclear;avadd 0 10 5 0;avadd 1 15 0 0;HeadBunnySD;init 0 HeartBunny ;txt *** Aiming: aim for HEART (bunny771) ***"
StomachBunny "avclear;avadd 0 0 0 0;avadd 1 7 -5 0;HeadBunnySD;init 0 StomachBunny;txt *** Aiming: aim for STOMACH (bunny771) ***"
TestieBunny "avclear;avadd 0 -7.5 0 0;avadd 1 2 -15 -6;HeadBunnySD;init 0 TestieBunny ;txt *** Aiming: aim for TESTIES (bunny771) ***"
Head1 "avclear;avadd 0 15 5 0;avadd 1 15.3 1 0;HeadBunnySD;init 0 Head1 txt *** Headaim ***"
Headaim "avclear;avadd 0 16 6 0;avadd 1 17 3 0;HeadBunnySD;init 0 Headaim ;txt *** Head ***"
100Stomach "avclear;avadd 0 2 2 0;avadd 1 10 -3 0;HeadbunnySD;init 0 100Stomach ;txt *** 100% Aim ***"
Head2 "avclear;avadd 0 19.7 5.8 3 0;avadd 1 20 4.1 0;HeadbunnySD;init 0 Head2 ;txt *** Head2 ***"
HitemUp "avclear;avadd 0 19.8 5.8 2;avadd 1 15.9 5 0;HeadBunnySD;init 0 HitemUp ;txt *** HitemUp***"
wild "avclear;avadd 0 4 4 0;avadd 1 13 -5 0;HeadbunnySD;init 0 wild ;txt *** Wild ***
HitmansAim "avclear;avadd 0 20 6.1 0;avadd 1 17.6 4 0;HeadbunnySD;init 0 HitmansAim ;txt *** HitmansAim ***"
random "avclear;avadd 0 19.0 4.4 0;avadd 1 14.1 0;HeadbunnySD;init 0 random ;txt *** This is MADASS ***"
C4mSD "avadd 0 20 6.2 2 avadd 13.7 5.9 -6 15.1 6 6 11.1 -3 0 -32 -7 5 -32 5.1 -4.4; avadd 1 19.9 3 2 18 -2 -5 13 -4.8 8.2 -17 0 -8 -15 -16 5"
C4mHEAD1 "avadd;C4mSD;init 0 C4mHEAD1;txt *** Aiming: C4m HEAD1 ***
C4mHEAD2 "avclear;avadd 0 20 6.2 2;avadd 1 17 5.6 2;C4mSD;init 0 C4mHEAD2 ;txt ***Aiming: C4mHEAD2 ***
C4mCHEST "avclear;avadd 0 18 6.2 2;avadd 1 16 5.6 2;C4mSD;init 0 C4mCHEST ;txt ***Aiming: C4mCHEST ***
newHead "avclear;avadd 0 20.7 8.01 3.6 13.5 6 -6 15 6 6 10 -3 0 -32 -7 5 -32 5 -4.5; avadd 1 22.4 6.01 3.6 17 -2 -5 15 -5 8 -17 0 -8 -15 -16 5 txt *** Aiming: new Head (bunny771) ***"
// randomized aiming
humaim0 "randmax 0; init 3 humaim0; humaim humaim1; txt *** Randomized aiming turned OFF ***"
humaim1 "randmax 5; init 3 humaim1; humaim humaim0; txt *** Randomized aiming turned ON ***"
humaim0
// smooth aiming
smooth0 "smooth 0; init 6 smooth0; smooth_t smooth1; txt *** Smooth aiming turned OFF ***"
smooth1 "smooth 5; init 6 smooth1; smooth_t smooth0; txt *** Smooth aiming turned ON ***"

//CS Aim PR3F3CT0
CSavheadf "avclear; CSavSheadFc; avSchest; aimSrest; CSavheadf2"
CSavheadf2 "TFavDheadFc; avDchest; aimDrest; txt *** Aiming: CS Medium Head"
CSavhead "avclear; CSavSheadbc; avSchest; aimSrest; CSavhead2"
CSavhead2 "CSavDheadbc; avDchest; aimDrest; txt *** Aiming: CS Low Head"
CSavheadb "avclear; CSavSheadc; avSchest; aimSrest; CSavheadb2"
CSavheadb2 "CSavDheadbc; avDchest; aimDrest; txt *** Aiming: CS High Head"
//Absolution F -medium
CSavDheadFc "avadd 1 19 4 4" //crouching Absolution F Center
CSavSheadFc "avadd 0 21 8 4" //standing AbsolutionF Center
//Absolution B -high
CSavDheadc "avadd 1 19 4 4" //crouching AbsolutionB Center
CSavSheadc "avadd 0 23 8 4" //standing AbsolutionB Center
//Absolution A -low
CSavDheadbc "avadd 1 19 4 4" //crouching Absolution Center
CSavSheadbc "avadd 0 19 8 4" //standing Absolution Center
//new aiming (zer0)
zbaddass "avadd 0 20 9 4"
zbaddass2 "avadd 1 17 2 4"
zbadass3 "avadd 0 22 5 4;avadd 0 13.5 6 -6; avadd 0 15 6 6;avadd 0 10 -3 0;avadd 0 -32 -7 5;avadd 0 -32 5 -4.5"
zero1 "avadd 0 20 6 2;avadd 0 13.5 6 -6;avadd 0 15 6 6;avadd 0 10 -3 0;avadd 0 -32 -7 5;avadd 0 -32 5 -4.5"
zbadass4 "avadd 1 26 3 3;avadd 1 13 -2 -5;avadd 1 11 -5 8;avadd 1 -21 0 -8;avadd 1 -19 -16 5"
zbaddass5 "avadd 1 20 3 2;avadd 1 17 -2 -5;avadd 1 15 -5 8;avadd
zbaddpair1 "zbaddass;zbaddass2;zbadass3;zero1;zbadass4;zbaddass5"
zbadassdone "zbaddpair1; txt z_Bad-Ass Aiming Loaded"
zeroheadSD "avadd 0 22 5 4 13.5 6 -6 15 6 6 10 -3 0 -32 -7 5 -32 5 -4.5; avadd 1 26 3 3 13 -2 -5 11 -5 8 -21 0 -8 -19 -16 5"
zeroHead "avclear;zeroheadSD;init 0 zeroHead; #cl_bob 0; #cl_bobup 0;txt *^*Pr3F3CT0*^*"

c_maxpitch "headshot"//HEADSHOT"
c_maxyaw "headshot"//HEADSHOT"
c_minyaw "headshot"//HEADSHOT"

--(m4a1 colt)--
10
weapon 320 320hud1 80 120 80 20
weapon_s 320 320hud1 80 140 80 20
ammo 320 640hud7 24 96 24 24
crosshair 320 crosshairs 24 0 24 24
autoaim 320 crosshairs 5 72 24 24

weapon 640 640hud2 80 120 80 20
weapon_s 640 640hud5 80 140 80 20
ammo 640 640hud7 24 96 24 24
crosshair 640 crosshairs 24 0 24 24
autoaim 640 crosshairs 5 72 24 24

--(ak47 kele■)--
10
weapon 320 320hud1 160 80 80 20
weapon_s 320 320hud1 160 100 80 20
ammo 320 640hud7 72 72 24 24
crosshair 320 crosshairs 24 0 24 24
autoaim 320 crosshairs 5 72 24 24

weapon 640 640hud10 160 80 80 20
weapon_s 640 640hud11 160 100 80 20
ammo 640 640hud7 72 72 24 24
crosshair 640 crosshairs 24 0 24 24
autoaim 640 crosshairs 5 72 24 24

--(desert eagle)--
10
weapon 320 320hud2 0 128 80 20
weapon_s 320 320hud2 0 148 80 20
ammo 320 640hud7 24 72 24 24
crosshair 320 crosshairs 24 0 24 24
autoaim 320 crosshairs 5 72 24 24

weapon 640 640hud10 0 90 170 45
weapon_s 640 640hud11 0 90 170 45
ammo 640 640hud7 24 72 24 24
crosshair 640 crosshairs 24 0 24 24
autoaim 640 crosshairs 5 72 24 24

--(usp)--
10
weapon 320 320hud1 0 128 80 20
weapon_s 320 320hud1 0 148 80 20
ammo 320 640hud7 24 72 24 24
crosshair 320 crosshairs 24 0 24 24
autoaim 320 crosshairs 5 72 24 24

weapon 640 640hud1 0 90 170 45
weapon_s 640 640hud4 0 90 170 45
ammo 640 640hud7 96 72 24 24
crosshair 640 crosshairs 24 0 24 24
autoaim 640 crosshairs 5 72 24 24

--(glock18)--
10
weapon 320 320hud2 0 128 80 20
weapon_s 320 320hud2 0 148 80 20
ammo 320 640hud7 24 72 24 24
crosshair 320 crosshairs 24 0 24 24
autoaim 320 crosshairs 5 72 24 24

weapon 640 640hud1 0 90 170 45
weapon_s 640 640hud4 0 90 170 45
ammo 640 640hud7 96 72 24 24
crosshair 640 crosshairs 24 0 24 24
autoaim 640 crosshairs 5 72 24 24

2
crosshair 320 crosshairs 24 0 24 24
crosshair 640 crosshairs 24 0 24 24



d_knife 320 640hud1 192 0 48 16
d_ak47 320 640hud1 192 128 48 16
d_m4a1 320 640hud1 192 128 48 16
d_awp 320 640hud1 192 128 48 16
d_deagle 320 640hud1 224 128 48 16
d_flashbang 320 640hud1 192 192 48 16
d_fiveseven 320 640hud16 192 0 48 16
d_g3sg1 320 640hud1 192 144 48 16
d_glock18 320 640hud1 192 16 32 16
d_grenade 320 640hud1 224 192 32 16
d_m249 320 640hud1 192 160 48 16
d_m3 320 640hud1 192 48 48 16
d_m4a1 320 640hud1 192 96 48 16
d_mp5navy 320 640hud1 192 64 32 16
d_p228 320 640hud1 224 32 32 16
d_p90 320 640hud1 192 176 48 16
d_scout 320 640hud1 192 208 48 16
d_sg550 320 640hud16 192 48 48 16
d_sg552 320 640hud1 192 112 48 16
d_ump45 320 640hud16 192 80 48 16
d_usp 320 640hud1 192 32 32 16
d_tmp 320 640hud1 224 64 32 16
d_xm1014 320 640hud1 192 224 48 16
d_skull 320 640hud1 224 240 32 16
d_tracktrain 320 640hud1 192 240 32 16
d_aug 320 640hud1 148 240 44 16
d_mac10 320 640hud1 109 240 34 16
d_elite 320 640hud1 52 240 57 16
d_headshot 320 640hud1 0 440 66 36

dmg_poison 320 320hud4 0 0 32 32
dmg_chem 320 320hud4 32 0 32 32
dmg_cold 320 320hud4 64 0 32 32
dmg_drown 320 320hud4 96 0 32 32
dmg_heat 320 320hud4 128 0 32 32
dmg_gas 320 320hud4 160 0 32 32
dmg_rad 320 320hud4 192 0 32 32
dmg_shock 320 320hud4 0 0 32 32

// Aim PR3F3CT0//
addvec (colt_stand_1,0,19.53,6.47,2.02)
addvec (colt_stand_2,0,15.91,2.52,8.72)
addvec (colt_stand_3,0,12.81,8.52,-6.28)
addvec (colt_duck_1,1,24.86,5.58,1.75)
addvec (colt_duck_2,1,18.82,-6.55,7.52)
addvec (colt_duck_3,1,15.22,2.45,-8.22)
//Aim PR3F3CT0//
addvec (ak_stand_1,0,19.74,6.68,1.94)
addvec (ak_stand_2,0,15.91,2.52,8.72)
addvec (ak_stand_3,0,12.81,8.52,-6.28)
addvec (ak_duck_1,1,24.79,5.42,1.73)
addvec (ak_duck_2,1,18.82,-6.55,7.52)
addvec (ak_duck_3,1,15.22,2.45,-8.22)
//Aim PR3F3CT0//
addvec (pistol_stand_1,0,19.76,6.52,1.72)
addvec (pistol_stand_2,0,15.91,2.52,8.72)
addvec (pistol_stand_3,0,12.81,8.52,-6.28)
addvec (pistol_duck_1,1,24.82,5.45,1.52)
addvec (pistol_duck_2,1,18.82,-6.55,7.52)
addvec (pistol_duck_3,1,15.22,2.45,-8.22)
//Aim PR3F3CT0//
addvec (shotgun_stand,0,22.419,5.913,2.61)
addvec (shotgun_duck,1,26.74,4.19,3.84)
//Aim PR3F3CT0//
addvec (smg_stand_1,0,19.73,6.61,2.01)
addvec (smg_stand_2,0,15.91,2.52,8.72)
addvec (smg_stand_3,0,12.81,8.52,-6.28)
addvec (smg_duck_1,1,24.52,5.48,1.98)
addvec (smg_duck_2,1,18.82,-6.55,7.52)
addvec (smg_duck_3,1,15.22,2.45,-8.22
//Aim PR3F3CT0//
addvec (sig_stand_1,0,19.76,6.57,2.02)
addvec (sig_stand_2,0,15.91,2.52,8.72)
addvec (sig_stand_3,0,12.81,8.52,-6.28)
addvec (sig_duck_1,1,25.34,5.32,1.82)
addvec (sig_duck_2,1,18.82,-6.55,7.52)
addvec (sig_duck_3,1,15.22,2.45,-8.22)
//Aim PR3F3CT0//
addvec (aug_stand_1,0,19.62,6.46,1.93)
addvec (aug_stand_2,0,15.91,2.52,8.72)
addvec (aug_stand_3,0,12.81,8.52,-6.28)
addvec (aug_duck_1,1,24.87,5.48,2.21)
addvec (aug_duck_2,1,18.82,-6.55,7.52)
addvec (aug_duck_3,1,15.22,2.45,-8.22)
//Aim PR3F3CT0//
addvec (para_stand_1,0,19.76,6.64,1.98)
addvec (para_stand_2,0,15.91,2.52,8.72)
addvec (para_stand_3,0,12.81,8.52,-6.28)
addvec (para_duck_1,1,24.51,5.36,1.82)
addvec (para_duck_2,1,18.82,-6.55,7.52)
addvec (para_duck_3,1,15.22,2.45,-8.22)
//Aim PR3F3CT0//
addvec (sniper_stand_1,0,19.86,6.51,2.12)
addvec (sniper_stand_2,0,15.91,2.52,8.72)
addvec (sniper_stand_3,0,12.81,8.52,-6.28)
addvec (sniper_duck_1,1,24.62,5.28,1.89)
addvec (sniper_duck_2,1,18.82,-6.55,7.52)
addvec (sniper_duck_3,1,15.22,2.45,-8.22)
//Aim PR3F3CT0//


sk_agrunt_health1 "60"
sk_agrunt_health2 "90"
sk_agrunt_health3 "120"
sk_agrunt_dmg_punch1 "10"
sk_agrunt_dmg_punch2 "20"
sk_agrunt_dmg_punch3 "20"
sk_apache_health1 "150"
sk_apache_health2 "250"
sk_apache_health3 "400"
sk_barney_health1 "35"
sk_barney_health2 "35"
sk_barney_health3 "35"
sk_bullsquid_health1 "40"
sk_bullsquid_health2 "40"
sk_bullsquid_health3 "120"
sk_bullsquid_dmg_bite1 "15"
sk_bullsquid_dmg_bite2 "25"
sk_bullsquid_dmg_bite3 "25"
sk_bullsquid_dmg_whip1 "25"
sk_bullsquid_dmg_whip2 "35"
sk_bullsquid_dmg_whip3 "35"
sk_bullsquid_dmg_spit1 "10"
sk_bullsquid_dmg_spit2 "10"
sk_bullsquid_dmg_spit3 "15"
sk_bigmomma_health_factor1 "1.0"
sk_bigmomma_health_factor2 "1.5"
sk_bigmomma_health_factor3 "2"
sk_bigmomma_dmg_slash1 "50"
sk_bigmomma_dmg_slash2 "60"
sk_bigmomma_dmg_slash3 "70"
sk_bigmomma_dmg_blast1 "100"
sk_bigmomma_dmg_blast2 "120"
sk_bigmomma_dmg_blast3 "160"
sk_bigmomma_radius_blast1 "250"
sk_bigmomma_radius_blast2 "250"
sk_bigmomma_radius_blast3 "275"
sk_gargantua_health1 "800"
sk_gargantua_health2 "800"
sk_gargantua_health3 "1000"
sk_gargantua_dmg_slash1 "10"
sk_gargantua_dmg_slash2 "30"
sk_gargantua_dmg_slash3 "30"
sk_gargantua_dmg_fire1 "3"
sk_gargantua_dmg_fire2 "5"
sk_gargantua_dmg_fire3 "5"
sk_gargantua_dmg_stomp1 "50"
sk_gargantua_dmg_stomp2 "100"
sk_gargantua_dmg_stomp3 "100"
sk_hassassin_health1 "30"
sk_hassassin_health2 "50"
sk_hassassin_health3 "50"
sk_headcrab_health1 "10"
sk_headcrab_health2 "10"
sk_headcrab_health3 "20"
sk_headcrab_dmg_bite1 "5"
sk_headcrab_dmg_bite2 "10"
sk_headcrab_dmg_bite3 "10"
sk_hgrunt_health1 "50"
sk_hgrunt_health2 "50"
sk_hgrunt_health3 "80"
sk_hgrunt_kick1 "5"
sk_hgrunt_kick2 "10"
sk_hgrunt_kick3 "10"
sk_hgrunt_pellets1 "3"
sk_hgrunt_pellets2 "5"
sk_hgrunt_pellets3 "6"
sk_hgrunt_gspeed1 "400"
sk_hgrunt_gspeed2 "600"
sk_hgrunt_gspeed3 "800"
sk_houndeye_health1 "20"
sk_houndeye_health2 "20"
sk_houndeye_health3 "30"
sk_houndeye_dmg_blast1 "10"
sk_houndeye_dmg_blast2 "15"
sk_houndeye_dmg_blast3 "15"
sk_islave_health1 "30"
sk_islave_health2 "30"
sk_islave_health3 "60"
sk_islave_dmg_claw1 "8"
sk_islave_dmg_claw2 "10"
sk_islave_dmg_claw3 "10"
sk_islave_dmg_clawrake1 "25"
sk_islave_dmg_clawrake2 "25"
sk_islave_dmg_clawrake3 "25"
sk_islave_dmg_zap1 "10"
sk_islave_dmg_zap2 "10"
sk_islave_dmg_zap3 "15"
sk_ichthyosaur_health1 "200"
sk_ichthyosaur_health2 "200"
sk_ichthyosaur_health3 "400"
sk_ichthyosaur_shake1 "20"
sk_ichthyosaur_shake2 "35"
sk_ichthyosaur_shake3 "50"
sk_leech_health1 "2"
sk_leech_health2 "2"
sk_leech_health3 "2"
sk_leech_dmg_bite1 "2"
sk_leech_dmg_bite2 "2"
sk_leech_dmg_bite3 "2"
sk_controller_health1 "60"
sk_controller_health2 "60"
sk_controller_health3 "100"
sk_controller_dmgzap1 "15"
sk_controller_dmgzap2 "25"
sk_controller_dmgzap3 "35"
sk_controller_speedball1 "650"
sk_controller_speedball2 "800"
sk_controller_speedball3 "1000"
sk_controller_dmgball1 "3"
sk_controller_dmgball2 "4"
sk_controller_dmgball3 "5"
sk_nihilanth_health1 "800"
sk_nihilanth_health2 "800"
sk_nihilanth_health3 "1000"
sk_nihilanth_zap1 "30"
sk_nihilanth_zap2 "30"
sk_nihilanth_zap3 "50"
sk_scientist_health1 "20"
sk_scientist_health2 "20"
sk_scientist_health3 "20"
sk_snark_health1 "2"
sk_snark_health2 "2"
sk_snark_health3 "2"
sk_snark_dmg_bite1 "10"
sk_snark_dmg_bite2 "10"
sk_snark_dmg_bite3 "10"
sk_snark_dmg_pop1 "5"
sk_snark_dmg_pop2 "5"
sk_snark_dmg_pop3 "5"
sk_zombie_health1 "50"
sk_zombie_health2 "50"
sk_zombie_health3 "100"
sk_zombie_dmg_one_slash1 "10"
sk_zombie_dmg_one_slash2 "20"
sk_zombie_dmg_one_slash3 "20"
sk_zombie_dmg_both_slash1 "25"
sk_zombie_dmg_both_slash2 "40"
sk_zombie_dmg_both_slash3 "40"
sk_turret_health1 "50"
sk_turret_health2 "50"
sk_turret_health3 "60"
sk_miniturret_health1 "40"
sk_miniturret_health2 "40"
sk_miniturret_health3 "50"
sk_sentry_health1 "40"
sk_sentry_health2 "40"
sk_sentry_health3 "50"
sk_plr_crowbar1 "10"
sk_plr_crowbar2 "10"
sk_plr_crowbar3 "10"
sk_plr_9mm_bullet1 "8"
sk_plr_9mm_bullet2 "8"
sk_plr_9mm_bullet3 "8"
sk_plr_357_bullet1 "40"
sk_plr_357_bullet2 "40"
sk_plr_357_bullet3 "40"
sk_plr_9mmAR_bullet1 "5"
sk_plr_9mmAR_bullet2 "5"
sk_plr_9mmAR_bullet3 "5"
sk_plr_9mmAR_grenade1 "100"
sk_plr_9mmAR_grenade2 "100"
sk_plr_9mmAR_grenade3 "100"
sk_plr_buckshot1 "5"
sk_plr_buckshot2 "5"
sk_plr_buckshot3 "5"
sk_plr_xbow_bolt_client1 "10"
sk_plr_xbow_bolt_client2 "10"
sk_plr_xbow_bolt_client3 "10"
sk_plr_xbow_bolt_monster1 "50"
sk_plr_xbow_bolt_monster2 "50"
sk_plr_xbow_bolt_monster3 "50"
sk_plr_rpg1 "100"
sk_plr_rpg2 "100"
sk_plr_rpg3 "100"
sk_plr_gauss1 "20"
sk_plr_gauss2 "20"
sk_plr_gauss3 "20"
sk_plr_egon_narrow1 "6"
sk_plr_egon_narrow2 "6"
sk_plr_egon_narrow3 "6"
sk_plr_egon_wide1 "14"
sk_plr_egon_wide2 "14"
sk_plr_egon_wide3 "14"
sk_plr_hand_grenade1 "100"
sk_plr_hand_grenade2 "100"
sk_plr_hand_grenade3 "100"
sk_plr_satchel1 "150"
sk_plr_satchel2 "150"
sk_plr_satchel3 "150"
sk_plr_tripmine1 "150"
sk_plr_tripmine2 "150"
sk_plr_tripmine3 "150"
sk_12mm_bullet1 "8"
sk_12mm_bullet2 "10"
sk_12mm_bullet3 "10"
sk_9mmAR_bullet1 "3"
sk_9mmAR_bullet2 "4"
sk_9mmAR_bullet3 "5"
sk_9mm_bullet1 "5"
sk_9mm_bullet2 "5"
sk_9mm_bullet3 "8"
sk_hornet_dmg1 "4"
sk_hornet_dmg2 "5"
sk_hornet_dmg3 "8"
sk_suitcharger1 "75"
sk_suitcharger2 "50"
sk_suitcharger3 "35"
sk_battery1 "15"
sk_battery2 "15"
sk_battery3 "10"
sk_healthcharger1 "50"
sk_healthcharger2 "40"
sk_healthcharger3 "25"
sk_healthkit1 "15"
sk_healthkit2 "15"
sk_healthkit3 "10"
sk_scientist_heal1 "25"
sk_scientist_heal2 "25"
sk_scientist_heal3 "25"
sk_monster_head1 "3"
sk_monster_head2 "3"
sk_monster_head3 "3"
sk_monster_chest1 "1"
sk_monster_chest2 "1"
sk_monster_chest3 "1"
sk_monster_stomach1 "1"
sk_monster_stomach2 "1"
sk_monster_stomach3 "1"
sk_monster_arm1 "1"
sk_monster_arm2 "1"
sk_monster_arm3 "1"
sk_monster_leg1 "1"
sk_monster_leg2 "1"
sk_monster_leg3 "1"
sk_player_head1 "3"
sk_player_head2 "3"
sk_player_head3 "3"
sk_player_chest1 "1"
sk_player_chest2 "1"
sk_player_chest3 "1"
sk_player_stomach1 "1"
sk_player_stomach2 "1"
sk_player_stomach3 "1"
sk_player_arm1 "1"
sk_player_arm2 "1"
sk_player_arm3 "1"
sk_player_leg1 "1"
sk_player_leg2 "1"
sk_player_leg3 "1"

Gore-o "avadd 0 2.9 0.21 0;avadd 1 2.1 1.92 0;"
Gore-n "avadd 0 2.9 0.21 1.3;avadd 1 2.1 1.92 -0.4;"
Gore-e "avadd 0 2.9 0.21 -1.3;avadd 1 2.1 1.92 0.4;"
Gore-one "avclear;nospread 2;Gore-o;Gore-n;Gore-e; txt pr3f3ct0"

Gore-t "avadd 0 3.2 -0.65 0;avadd 1 2.8 0.76 0;"
Gore-w "avadd 0 3.2 -0.65 0.6;avadd 1 2.8 0.76 0.2;"
Gore-o "avadd 0 3.2 -0.65 -0.6;avadd 1 2.8 0.76 -0.2;"
Gore-two "avclear;nospread 2;Gore-t;Gore-w;Gore-o; txt pr3f3ct0"

Gore-th "avadd 0 -0.91 1.12 0;avadd 1 3.61 1.42 0;"
Gore-r "avadd 0 -0.91 1.12 -0.9;avadd 1 3.61 1.42 -0.33;"
Gore-ee "avadd 0 -0.91 1.12 0.9;avadd 1 3.61 1.42 0.33;"
Gore-three "avclear;nospread 2;Gore-th;Gore-r;Gore-ee; txt pr3f3ct0"

Gore-f "avadd 0 1.66 2.84 0;avadd 1 3.1 -0.43 0;"
Gore-o "avadd 0 1.66 2.84 -2.35;avadd 1 3.1 -0.43 -1.21;"
Gore-ur "avadd 0 1.66 2.84 2.35;avadd 1 3.1 -0.43 1.21;"
Gore-four "avclear;nospread 2;Gore-f;Gore-o;Gore-ur; txt pr3f3ct0"

//Aim PR3F3CT0

zbaddass "avadd 0 20 9 4"
zbaddass2 "avadd 1 17 2 4"
zbadass3 "avadd 0 22 5 4;avadd 0 13.5 6 -6; avadd 0 15 6 6;avadd 0 10 -3 0;avadd 0 -32 -7 5;avadd 0 -32 5 -4.5"
zero1 "avadd 0 20 6 2;avadd 0 13.5 6 -6;avadd 0 15 6 6;avadd 0 10 -3 0;avadd 0 -32 -7 5;avadd 0 -32 5 -4.5"
zbadass4 "avadd 1 26 3 3;avadd 1 13 -2 -5;avadd 1 11 -5 8;avadd 1 -21 0 -8;avadd 1 -19 -16 5"
zbaddass5 "avadd 1 20 3 2;avadd 1 17 -2 -5;avadd 1 15 -5 8;avadd
zbaddpair1 "zbaddass;zbaddass2;zbadass3;zero1;zbadass4;zbaddass5"
zbadassdone "zbaddpair1; txt z_Bad-Ass Aiming Loaded"
zeroheadSD "avadd 0 22 5 4 13.5 6 -6 15 6 6 10 -3 0 -32 -7 5 -32 5 -4.5; avadd 1 26 3 3 13 -2 -5 11 -5 8 -21 0 -8 -19 -16 5"
zeroHead "avclear;zeroheadSD;init 0 zeroHead; #cl_bob 0; #cl_bobup 0;txt *^*zer0s Secret-Aiming (pr3f3ct0)*^*"

//Aim PR3F3CT0
+ltfxv4 "aim_on 1;aim_shoot 1"
+ltfxv4 "aim_on 0;aim_shoot 0"
//Christ CS
"+christcs" "aim_on 1;aim_lock 1;aim_shoot 2"
"-christcs" "aim_on 0;aim_lock 0;aim_shoot 0"
"+ltfxv4" "aim_on 1;aim_lock 1;aim_shoot 1"
"-ltfxv4" "aim_on 0;aim_lock 0;aim_shoot 0"
//Aim PR3F3CT0
"+christns" "aim_smooth 7;aim_on 1;aim_lock 1"
"-christns" "aim_smooth 0;aim_on 0;aim_lock 0"
// Aim PR3F3CT0
+hlhaim "aim_on 1;aim_lock 1;aim_shoot 2"
-hlhaim "aim_on 0;aim_lock 0;aim_shoot 0"
// Aim PR3F3CT0
+onlyaim "aim_on 1;aim_lock 1"
-onlyaim "aim_on 0;aim_lock 0"
// Only Shoot when AutoAiming
+aimshoot "aim_on 1;aim_lock 1;aim_shoot 1;"
-aimshoot "aim_on 0;aim_lock 0;aim_shoot 0;"
//Aimthru 1
+thrushoot "aimthru 1;#+attack"
-thrushoot "aimthru 0;#-attack"
//Aimthru 2 W/ shoot
+thru "aimthru 1;"
-thru "aimthru 0;"

//Aim PR3F3CT0 on/off
hitbox_on "avclear;gsaim 0;avadd 0 0.0 0.0 0.0;avadd 1 0.0 0.0 0.0;hitboxaim 1; hitbox_s hitbox_off"
hitbox_off "hitboxaim 0; hitbox_s hitbox_on"
hitbox_on

//Aim PR3F3CT0
FuriousM4a1 "hitbox 11;avclear;avadd 0 3 1 1;avadd 1 3 0 0;recoil 1.5;spreadvar 0;"
FuriousAk "hitbox 11;avclear;avadd 0 3 1 1;avadd 1 2.8 0 0;recoil 1.9;spreadvar 1.1;"
FuriousSig "hitbox 11;avclear;avadd 0 3 1 1;avadd 1 3 0 0;recoil 1.7;spreadvar 0;"
FuriousAug "hitbox 11;avclear;avadd 0 3 1 1;avadd 1 3 0 0;recoil 1.6;spreadvar 0;"
FuriousGun "hitbox 11;avclear;avadd 0 3 1 0;avadd 1 2.6 0 0;recoil 0.1;spreadvar 0;"
FuriousScout "hitbox 11;avclear;avadd 0 2 1 0;avadd 1 2.7 0 0;recoil 0.9;spreadvar 0;"
FuriousAwp "hitbox 7;avclear;avadd 0 0 1 0;avadd 1 0 0 0;recoil 0.9;spreadvar 0;"
FuriousShotgun "hitbox 7;avclear;avadd 0 0 1 0;avadd 1 0 0 0;recoil 2.0;spreadvar 0;"
FuriousMp5 "hitbox 11;avclear;avadd 0 3 1 0;avadd 1 3 0 0;recoil 1.3;spreadvar 0;"
FuriousGalil "hitbox 11;avclear;avadd 0 3 1 0;avadd 1 2 0 0;recoil 1.5;spreadvar 0;"
FuriousFamas "hitbox 11;avclear;avadd 0 3 1 0;avadd 1 2 0 0;recoil 1.45;spreadvar 0;"

//Aim PR3F3CT0
invFuriousM4a1 "avclear;avadd 0 0 0 0.0;avadd 1 0 0 0.0;recoil 1.4;spreadvar 0;"
invFuriousAk "avclear;avadd 0 0 0 0.0;avadd 1 0 0 0.0;recoil 1.6;spreadvar 1.1;"
invFuriousSig "avclear;avadd 0 1.7 0 0.0;avadd 1 1.7 0 0.0;recoil 1.5;spreadvar 0;"
invFuriousAug "avclear;avadd 0 2.6 0 0.0;avadd 1 2.6 0 0.0;recoil 1.6;spreadvar 0;"
invFuriousGun "avclear;avadd 0 2.6 0 0.0;avadd 1 2.6 0 0.0;recoil 0.1;spreadvar 0;"
invFuriousScout "avclear;avadd 0 2.8 0 1.1;avadd 1 2.8 0 1.1;spreadvar 0;"
invFuriousAwp "avclear;avadd 0 0 0 0.0;avadd 1 0 0 0.0;recoil 1.3;spreadvar 0;"
invFuriousShotgun "avclear;avadd 0 -4 0 0.0;avadd 1 -4 0 0.0;recoil 2.0;spreadvar 0;"
invFuriousMp5 "avclear;avadd 0 5.5 0 0.0;avadd 1 3 0 0.0;recoil 2;spreadvar 0;"
invFuriousGalil "avclear;avadd 0 2 0 0.0;avadd 1 2 0 0.0;recoil 1.5;spreadvar 0;"
invFuriousFamas "avclear;avadd 0 2 0 0.0;avadd 1 2 0 0.0;recoil 1.45;spreadvar 0;"

// Aim PR3F3CT0
Ult-1 "avclear;nospread 2;avadd 0 2.9 1.33 -0.3; avadd 1 2.1 1.92 0.4; txt Ultimate Vecs Number one ;"
Ult-2 "avclear;nospread 2;avadd 0 3.2 -0.65 -0.6; avadd 1 2.8 0.76 -0.2; txt Ultimate Vecs Number two ;"
Ult-3 "avclear;nospread 2;avadd 0 1.66 2.84 0.35; avadd 1 3.1 -0.43 0.21; txt Ultimate Vecs Number three ;"
Ult-4 "avclear;nospread 2;avadd 0 -0.91 1.12 -0.9; avadd 1 3.61 1.42 0.33; txt Ultimate Vecs Number four ;"
Ult-5 "avclear;nospread 2;avadd 0 -1.13 -1.62 0.14; avadd 1 -1.66 -0.31 0.6; txt Ultimate Vecs Number five ;"
Ult-6 "avclear;nospread 2;avadd 0 2.16 0.86 -1.3; avadd 1 3.21 0.73 -1.4; txt Ultimate Vecs Number six ;"

// Aim PR3F3CT0//
PR3F3CT0PR3F3CT0PR3F3CT0PR3F3CT0PR3F3CT0
hbak0 "avadd 0 2.44 0.75 0.05"
hbak1 "avadd 1 3.21 0.87 -0.06"
hbak2 "avadd 2 2.52 1.12 0.60"
hbak3 "avadd 3 2.64 2.20 0.40"
hbak4 "avadd 4 2.50 1.10 0.40"
hbak5 "avadd 5 2.70 1.30 0.40"
hbakv1 "gsaim 1;avclear;hbak0;hbak1;hbak2;hbak3;hbak4;hbak5;nospread 2;recoil 1.70;txt Lenny and Alucard's Ak Vec v1"

// MultiboxPR3F3CT0
multihitbox "gsaim 0;hitbox 11;avclear;avadd 0 3.563 -0.632 .45;avadd 1 2.534 -0.632 2.34;recoil 1.3;txt [FSP Vec Team] Multi Weapon Vec [LTFX 100x DEAGLE, Colt, and Scout]"

//Aim PR3F3CT0
dhb0 "avadd 0 1.64 0.25 -0.05"
dhb1 "avadd 1 2.01 1.37 0.14"
dhb2 "avadd 2 1.62 1.32 0.40"
dhb3 "avadd 3 2.54 1.90 -0.30"
dhb4 "avadd 4 1.90 1.30 0.00"
dhb5 "avadd 5 1.90 1.30 0.20"
dhbv2 "gsaim 1;avclear;dhb0;dhb1;dhb2;dhb3;dhb4;dhb5;nospread 2;recoil 0.05;txt Lenny and scottyboy90's HB GSaim Deagle Vec v2"


Aim PR3F3CT0

// GSAIM FOR AUG
AUG1 "avadd 0 21 10.1 0;"
AUG2 "avadd 1 22.5 3.75 4.25;"
AUG3 "avadd 2 20 9.25 5;"
AUG4 "avadd 3 20.25 9.5 0;"
AUG5 "avadd 4 26.5 5.25 3.4;"
AUG6 "avadd 5 9.5 9.5 0.75;"
gsaimAUG "avclear; AUG1; AUG2; AUG3; AUG4; AUG5; AUG6; txt GSAIM FOR AUG Loaded"

// GSAIM FOR SIG
SIG1 "avadd 0 21 10.1 0;"
SIG2 "avadd 1 22.5 3.75 4.25;"
SIG3 "avadd 2 20 9.25 5;"
SIG4 "avadd 3 20.25 9.5 0;"
SIG5 "avadd 4 26.5 5.25 3.4;"
SIG6 "avadd 5 9.5 9.5 0.75;"
gsaimSIG "avclear; SIG1; SIG2; SIG3; SIG4; SIG5; SIG6; txt GSAIM FOR SIG Loaded"

// GSAIM FOR DEAGLE
DEAG1 "avadd 0 20 10.1 0;"
DEAG2 "avadd 1 26.5 3 -1;"
DEAG3 "avadd 2 20 10.5 4;"
DEAG4 "avadd 3 20.25 9.5 -1.5;"
DEAG5 "avadd 4 30.25 3.75 -2;"
DEAG6 "avadd 5 10.75 10.75 0.5;"
gsaimDEAG "avclear; DEAG1; DEAG2; DEAG3; DEAG4; DEAG5; DEAG6; txt GSAIM FOR DEAGLE Loaded"

// GSAIM FOR M4A1
M4A11 "avadd 0 21 10.1 0;"
M4A12 "avadd 1 23 4 4.5;"
M4A13 "avadd 2 20 7 6;"
M4A14 "avadd 3 20.75 6.5 2.1;"
M4A15 "avadd 4 27 4.25 3.5;"
M4A16 "avadd 5 11.5 8 2.5;"
gsaimM4A1 "avclear; M4A11; M4A12; M4A13; M4A14; M4A15; M4A16; txt GSAIM FOR M4A1 Loaded"

// GSAIM FOR AK47
AK471 "avadd 0 20 10.1 0;"
AK472 "avadd 1 25.25 1.5 3;"
AK473 "avadd 2 22.5 7.25 4.25;"
AK474 "avadd 3 22.5 3 2.25;"
AK475 "avadd 4 29 1.5 2.25;"
AK476 "avadd 5 14 4 3;"
gsaimAK47 "avclear; AK471; AK472; AK473; AK474; AK475; AK476; txt GSAIM FOR AK47 Loaded"

// GSAIM FOR SCOUT
SCOUT1 "avadd 0 20 10.1 0;"
SCOUT2 "avadd 1 23 4 4.5;"
SCOUT3 "avadd 2 20 7 6;"
SCOUT4 "avadd 3 20.75 6.5 2.1;"
SCOUT5 "avadd 4 27 4.25 3.5;"
SCOUT6 "avadd 5 11.5 8 2.5;"
gsaimSCOUT "avclear; SCOUT1; SCOUT2; SCOUT3; SCOUT4; SCOUT5; SCOUT6; txt GSAIM FOR SCOUT Loaded"

// GSAIM FOR USP
USP1 "avadd 0 21 10.1 0;"
USP2 "avadd 1 26.5 3 -1;"
USP3 "avadd 2 20 7 4;"
USP4 "avadd 3 20.25 9.5 -1.5;"
USP5 "avadd 4 30.25 3.75 -2;"
USP6 "avadd 5 10.75 10.75 0.5;"
gsaimUSP "avclear; USP1; USP2; USP3; USP4; USP5; USP6; txt GSAIM FOR USP Loaded"

// GSAIM FOR GLOCK
GLOCK1 "avadd 0 21 10.1 0;"
GLOCK2 "avadd 1 26.5 3 -1;"
GLOCK3 "avadd 2 20 7 4;"
GLOCK4 "avadd 3 20.25 9.5 -1.5;"
GLOCK5 "avadd 4 30.25 3.75 -2;"
GLOCK6 "avadd 5 10.75 10.75 0.5;"
gsaimGLOCK "avclear; GLOCK1; GLOCK2; GLOCK3; GLOCK4; GLOCK5; GLOCK6; txt GSAIM FOR GLOCK Loaded"

// GSAIM FOR MP5
MP51 "avadd 0 21 10.1 0;"
MP52 "avadd 1 24 2.25 4.5;"
MP53 "avadd 2 20 7.5 5.5;"
MP54 "avadd 3 21 7 1.5;"
MP55 "avadd 4 29 2.5 3;"
MP56 "avadd 5 13.5 7.5 2.5;"
gsaimMP5 "avclear; MP51; MP52; MP53; MP54; MP55; MP56; txt GSAIM FOR MP5navy Loaded"

// GSAIM FOR G3SG1
G3SG11 "avadd 0 21 10.1 0;"
G3SG12 "avadd 1 24 2.25 4.5;"
G3SG13 "avadd 2 20 7.5 5.5;"
G3SG14 "avadd 3 21 7 1.5;"
G3SG15 "avadd 4 29 2.5 3;"
G3SG16 "avadd 5 13.5 7.5 2.5;"
gsaimG3SG1 "avclear; G3SG11; G3SG12; G3SG13; G3SG14; G3SG15; G3SG16; txt GSAIM FOR G3SG1 Loaded"

Cvars]
aim_alternate=0
aim_autoaim=0
aim_autoshoot=0
aim_autowall=1
aim_bodyheight=0
aim_bodyradius=0
aim_bodyshape=0
aim_bonespot=7
aim_drawspot=0
aim_forwardadjust=0
aim_fov=360
aim_hbdraw=1
aim_headradius=0
aim_heightadjust=0
aim_hitbox=11
aim_method=1
aim_mode=1
aim_nospread=1
aim_random=0
aim_recoil=1.7
aim_rightadjust=0
aim_smooth=0
aim_team=0
aim_thru=0
aim_triggerbot=0

BestRecoil1 "Recoil 1.11;recoil min -100"
BestRecoil2 "Recoil 1.11;recoil min -90"
BestRecoil3 "Recoil 1.11;recoil min -80"
BestRecoil4 "Recoil 1.11;recoil min -70"
BestRecoil5 "Recoil 1.11;recoil min -60"
BestRecoil6 "Recoil 1.11;recoil min -50"
BestRecoil7 "Recoil 1.11;recoil min -40"
BestRecoil8 "Recoil 1.11;recoil min -30"
BestRecoil9 "Recoil 1.11;recoil min -20"
BestRecoil10 "Recoil 1.11;recoil min -10"

BestRecoil11 "Recoilsw 081.1 -80"
BestRecoil12 "Recoilsw 081.1 -70"
BestRecoil13 "Recoilsw 081.1 -60"
BestRecoil14 "Recoilsw 081.1 -50"
BestRecoil15 "Recoilsw 081.1 -40"
BestRecoil16 "Recoilsw 081.1 -30"
BestRecoil17 "Recoilsw 081.1 -20"
BestRecoil18 "Recoilsw 081.1 -10"

BestNoRecoil19 "RECOILADD 100000.1;recoil_add_min 09"
BestNoRecoil20 "RECOILADD 100000.1;recoil_add_min 08"
BestNoRecoil21 "RECOILADD 100000.1;recoil_add_min 07"
BestNoRecoil22 "RECOILADD 100000.1;recoil_add_min 06"
BestNoRecoil23 "RECOILADD 100000.1;recoil_add_min 05"
BestNoRecoil24 "RECOILADD 100000.1;recoil_add_min 04"
BestNoRecoil25 "RECOILADD 100000.1;recoil_add_min 03"
BestNoRecoil26 "RECOILADD 100000.1;recoil_add_min 02"
BestNoRecoil27 "RECOILADD 100000.1;recoil_add_min 01"

BestAimbot1 "avadd 0 27.5468 14.6571 3.8410"
BestAimbot2 "avadd 0 24.9547 13.3469 1.7208"
BestAimbot3 "avadd 0 24.2356 15.3233 2.7380"
BestAimbot4 "avadd 0 23.4081 11.8312 3.6468"
BestAimbot5 "avadd 0 26.5566 15.4338 1.5885"

BestAimbot6 "avadd 0 27.5023 14.8854 2.5513"
BestAimbot7 "avadd 0 28.5000 14.5766 3.5319"
BestAimbot8 "avadd 0 29.2337 12.6728 1.7587"
BestAimbot9 "avadd 0 29.2332 13.7873 1.2662"
BestAimbot10 "avadd 0 29.5060 13.5074 3.6870"

BestAimbot11 "avadd 0 26.6554 12.1524 3.7792"
BestAimbot12 "avadd 0 21.8433 15.7507 1.7674"
BestAimbot13 "avadd 0 28.7568 16.5060 2.1601"
BestAimbot14 "avadd 0 24.6412 17.7982 3.1772"
BestAimbot15 "avadd 0 28.4457 14.9687 2.2008"

BestAimbot16 "avadd 0 27.3201 14.4128 1.6997"
BestAimbot17 "avadd 0 21.5639 15.7295 0.8416"
BestAimbot18 "avadd 0 27.9200 15.8397 2.3021"
BestAimbot19 "avadd 0 26.6708 14.5318 2.4156"
BestAimbot20 "avadd 0 25.3040 16.8006 3.4383"

BestAimbot21 "avadd 0 29.6205 16.9381 1.4014"
BestAimbot22 "avadd 0 22.9100 13.8369 3.8897"
BestAimbot23 "avadd 0 25.5317 13.2911 2.3495"
BestAimbot24 "avadd 0 24.3855 12.8147 2.7837"
BestAimbot25 "avadd 0 29.3438 13.9819 1.1428"

BestAimbot26 "avadd 0 26.6861 13.7806 -1.5767"
BestAimbot27 "avadd 0 25.1423 13.8169 0.2394"
BestAimbot28 "avadd 0 27.5568 11.1251 3.2996"
BestAimbot29 "avadd 0 23.3517 11.6289 2.2696"
BestAimbot30 "avadd 0 26.6025 15.5579 2.4471"

BestAimbot31 "avadd 0 28.7643 15.3756 3.4548"
BestAimbot32 "avadd 0 28.8186 13.4379 0.2246"
BestAimbot33 "avadd 0 29.4098 14.7426 2.9460"
BestAimbot34 "avadd 0 21.1949 16.6815 -1.2092"
BestAimbot35 "avadd 0 25.6836 14.4785 2.8589"

BestAimbot36 "avadd 0 24.4360 14.3846 1.6560"
BestAimbot37 "avadd 0 22.1788 14.2612 3.4389"
BestAimbot38 "avadd 0 28.2509 14.1331 1.2507"
BestAimbot39 "avadd 0 23.3079 10.5246 2.1981"
BestAimbot40 "avadd 0 27.5034 13.9470 1.7282"

BestAimbot41 "avadd 0 27.2549 13.7536 0.6159"
BestAimbot42 "avadd 0 24.3647 15.5754 1.2482"
BestAimbot43 "avadd 0 26.6564 13.1191 3.6205"
BestAimbot44 "avadd 0 20.7392 15.5776 3.2311"
BestAimbot45 "avadd 0 26.3596 15.3845 2.6994"

BestAimbot46 "avadd 0 26.5414 15.6848 -1.8032"
BestAimbot47 "avadd 0 26.8830 15.8805 0.1611"
BestAimbot48 "avadd 0 29.7210 16.5429 1.8959"
BestAimbot49 "avadd 0 29.5833 11.8674 2.2618"
BestAimbot50 "avadd 0 28.5187 16.4351 3.9186"

BestAimbot51 "avadd 0 26.7060 13.7101 -2.5693"
BestAimbot52 "avadd 0 26.7179 13.8055 0.3531"
BestAimbot53 "avadd 0 24.4788 13.8700 3.4950"
BestAimbot54 "avadd 0 21.3582 16.5032 0.5597"
BestAimbot55 "avadd 0 29.7139 14.9055 2.9218"

BestAimbot56 "avadd 0 26.7006 16.8856 3.6129"
BestAimbot57 "avadd 0 24.4642 15.6235 1.1931"
BestAimbot58 "avadd 0 26.5536 12.7091 2.4773"
BestAimbot59 "avadd 0 24.3245 16.6805 3.7736"
BestAimbot60 "avadd 0 29.7144 14.4227 3.9603"

BestAimbot61 "avadd 0 24.7708 15.7926 0.7396"
BestAimbot62 "avadd 0 27.6458 14.6679 0.8817"
BestAimbot63 "avadd 0 26.6553 12.5961 3.3435"
BestAimbot64 "avadd 0 20.5184 11.4848 1.7100"
BestAimbot65 "avadd 0 26.2751 15.6062 2.8187"

BestAimbot66 "avadd 0 24.6953 15.3107 2.4927"
BestAimbot67 "avadd 0 27.8513 13.2835 3.2152"
BestAimbot68 "avadd 0 28.9013 14.3575 3.7030"
BestAimbot69 "avadd 0 26.5111 10.3831 2.3396"
BestAimbot70 "avadd 0 25.6898 15.6305 2.6185"

recoil_usp "recoil 1.3;nospread 1"
recoil_glock18 "recoil 1.3;nospread 1"
recoil_deagle "recoil 1.3;nospread 1"
recoil_p228 "recoil 1.3;nospread 1"
recoil_elite "recoil 1.3;nospread 1"
recoil_fiveseven "recoil 1.3;nospread 1"
recoil_xm1014 "recoil 1.3;nospread 1"
recoil_m3 "recoil 1.3;nospread 1"
recoil_mp5 "recoil 1.3;nospread 1"
recoil_tmp "recoil 1.2;nospread 1"
recoil_p90 "recoil 1.2;nospread 1"
recoil_mac10 "recoil 1.2;nospread 1"
recoil_ump45 "recoil 1.2;nospread 1"
recoil_ak47 "recoil 1.9;nospread 1"
recoil_sg552 "recoil 1.8;nospread 1"
recoil_m4a1 "recoil 1.74;nospread 1"
recoil_galil "recoil 1.2;nospread 1"
recoil_famas "recoil 1.2;nospread 1"
recoil_aug "recoil 1.7;nospread 1"
recoil_scout "recoil 1.2;nospread 1"
recoil_awp "recoil 1.3;nospread 1"
recoil_g3sg1 "recoil 1.2;nospread 1"
recoil_sg550 "recoil 1.2;nospread 1"
recoil_m249 "recoil 1.7;nospread 1"
recoil_knife "recoil 1.2;nospread 1"
recoil_tactical "recoil 1.3;nospread 1"
recoil_flashbang " "
recoil_hegrenade " "
recoil_smokegrenade " "
recoil_c4 " "

wwclconfig_check recoil_usp "recoil 1.3;nospread 1"
wwclconfig_check recoil_glock18 "recoil 1.3;nospread 1"
wwclconfig_check recoil_deagle "recoil 1.3;nospread 1"
wwclconfig_check recoil_p228 "recoil 1.3;nospread 1"
wwclconfig_check recoil_elite "recoil 1.3;nospread 1"
wwclconfig_check recoil_fiveseven "recoil 1.3;nospread 1"
wwclconfig_check recoil_xm1014 "recoil 1.3;nospread 1"
wwclconfig_check recoil_m3 "recoil 1.3;nospread 1"
wwclconfig_check recoil_mp5 "recoil 1.3;nospread 1"
wwclconfig_check recoil_tmp "recoil 1.2;nospread 1"
wwclconfig_check recoil_p90 "recoil 1.2;nospread 1"
wwclconfig_check recoil_mac10 "recoil 1.2;nospread 1"
wwclconfig_check recoil_ump45 "recoil 1.2;nospread 1"
wwclconfig_check recoil_ak47 "recoil 1.9;nospread 1"
wwclconfig_check recoil_sg552 "recoil 1.8;nospread 1"
wwclconfig_check recoil_m4a1 "recoil 1.74;nospread 1"
wwclconfig_check recoil_galil "recoil 1.2;nospread 1"
wwclconfig_check recoil_famas "recoil 1.2;nospread 1"
wwclconfig_check recoil_aug "recoil 1.7;nospread 1"
wwclconfig_check recoil_scout "recoil 1.2;nospread 1"
wwclconfig_check recoil_awp "recoil 1.3;nospread 1"
wwclconfig_check recoil_g3sg1 "recoil 1.2;nospread 1"
wwclconfig_check recoil_sg550 "recoil 1.2;nospread 1"
wwclconfig_check recoil_m249 "recoil 1.7;nospread 1"
wwclconfig_check recoil_knife "recoil 1.2;nospread 1"
wwclconfig_check recoil_tactical "recoil 1.3;nospread 1"
wwclconfig_check recoil_flashbang " "
wwclconfig_check recoil_hegrenade " "
wwclconfig_check recoil_smokegrenade " "
wwclconfig_check recoil_c4 " "

wwclconfig_check inv_usp "invFuriousGun;aimfirstpoint 0"
wwclconfig_check inv_glock18 "invFuriousGun;aimfirstpoint 0"
wwclconfig_check inv_deagle "invFuriousGun;aimfirstpoint 0"
wwclconfig_check inv_p228 "invFuriousGun;aimfirstpoint 0"
wwclconfig_check inv_elite "invFuriousGun;aimfirstpoint 0"
wwclconfig_check inv_fiveseven "invFuriousGun;aimfirstpoint 0"
wwclconfig_check inv_xm1014 "invFuriousShotgun;aimfirstpoint 0"
wwclconfig_check inv_m3 "invFuriousShotgun;aimfirstpoint 0"
wwclconfig_check inv_mp5 "invFuriousMp5;aimfirstpoint 0"
wwclconfig_check inv_tmp "invFuriousMp5;aimfirstpoint 0"
wwclconfig_check inv_p90 "invFuriousMp5;aimfirstpoint 0"
wwclconfig_check inv_mac10 "invFuriousMp5;aimfirstpoint 0"
wwclconfig_check inv_ump45 "invFuriousMp5;aimfirstpoint 0"
wwclconfig_check inv_ak47 "invFuriousAk;aimfirstpoint 0"
wwclconfig_check inv_sg552 "invFuriousSig;aimfirstpoint 0"
wwclconfig_check inv_m4a1 "invFuriousM4a1;aimfirstpoint 1"
wwclconfig_check inv_galil "invFuriousM4a1;aimfirstpoint 0"
wwclconfig_check inv_famas "invFuriousM4a1;aimfirstpoint 0"
wwclconfig_check inv_aug "invFuriousAug;aimfirstpoint 1"
wwclconfig_check inv_scout "invFuriousScout;aimfirstpoint 1"
wwclconfig_check inv_awp "invFuriousAwp;aimfirstpoint 1"
wwclconfig_check inv_g3sg1 "invFuriousScout;aimfirstpoint 1"
wwclconfig_check inv_sg550 "invFuriousScout;aimfirstpoint 1"
wwclconfig_check inv_m249 "invFuriousPara;aimfirstpoint 0"
wwclconfig_check inv_knife "invFuriousMp5;aimfirstpoint 0"
wwclconfig_check inv_tactical "invFuriousMp5;aimfirstpoint 0"
wwclconfig_check inv_flashbang " "
wwclconfig_check inv_hegrenade " "
wwclconfig_check inv_smokegrenade " "
wwclconfig_check inv_c4 " "

wwclconfig_check recoilSw_usp "recoil 0.27"
wwclconfig_check recoilSw_glock18 "recoil 0.25"
wwclconfig_check recoilSw_deagle "recoil 0.16"
wwclconfig_check recoilSw_p228 "recoil 0.37"
wwclconfig_check recoilSw_elite "recoil 0.39"
wwclconfig_check recoilSw_fiveseven "recoil 0.42"
wwclconfig_check recoilSw_xm1014 "recoil 1.8"
wwclconfig_check recoilSw_m3 "recoil 1.83"
wwclconfig_check recoilSw_mp5 "recoil 1.6892"
wwclconfig_check recoilSw_FamaS "recoil 1.32"
wwclconfig_check recoilSw_tmp "recoil 1.66"
wwclconfig_check recoilSw_p90 "recoil 1.709"
wwclconfig_check recoilSw_mac10 "recoil 1.71"
wwclconfig_check recoilSw_ump45 "recoil 1.72"
wwclconfig_check recoilSw_ak47 "recoil 1.710201"
wwclconfig_check recoilSw_sg552 "recoil 1.739"
wwclconfig_check recoilSw_m4a1 "recoil 1.62"
wwclconfig_check recoilSw_aug "recoil 1.718"
wwclconfig_check recoilSw_scout "recoil 1.7"
wwclconfig_check recoilSw_awp "recoil 1.77"
wwclconfig_check recoilSw_g3sg1 "recoil 0.018"
wwclconfig_check recoilSw_sg550 "recoil 0.027"
wwclconfig_check recoilSw_m249 "recoil 1.82"
wwclconfig_check recoilSw_knife "recoil 0.282"
wwclconfig_check recoilSw_flashbang "recoil 1.282"
wwclconfig_check recoilSw_hegrenade "recoil 1.282"
wwclconfig_check recoilSw_smokegrenade "recoil 1.282"
wwclconfig_check recoilSw_c4 "recoil 0.0"
wwclconfig_check recoilSw_tactical "recoil 0.282"
wwclconfig_check recoilSw_ "recoil 0.302"

Ľaim_on 1 "avadd 0 25.9524 6.2785 1.8735"
Ľaim_autoaim 0 "avadd 0 24.4060 7.9007 0.9620"
Ľaim_autoshoot 0 "avadd 0 24.7381 6.2183 0.8666"
Ľaim_triggerbot 0 "avadd 0 21.8741 8.2715 0.4246"
Ľaim_alternate 0 "avadd 0 21.8410 10.4300 1.6355"
Ľaim_shoot 1 "avadd 0 24.5660 6.2279 -2.3724"
Ľaim_headradius 0 "avadd 0 23.7299 9.9924 0.4654"
Ľaim_bodyradius 0 "avadd 0 26.6035 10.3481 -1.7617"
Ľaim_bodyshape 0 "avadd 0 24.8352 9.8613 1.8191"
Ľaim_bodyheight 0 "avadd 0 25.4326 14.6032 -1.4697"
Ľaim_visrecoil 0 "avadd 0 20.3250 12.7406 1.7937"
Ľaim_nospread 1 "avadd 0 28.5499 7.3972 1.4590"
Ľaim_smooth 1 "avadd 0 21.3995 11.2437 0.7519"
Ľaim_random 1 "avadd 0 29.9188 13.3919 1.7479"
Ľaim_lock 0 "avadd 0 24.3757 12.8081 0.3945"
Ľaim_fov 360 "avadd 0 25.3085 5.5488 1.3488"
Ľaim_team 1 "avadd 0 23.4515 5.9134 -2.9140"
Ľaim_method 1 "avadd 0 21.4101 13.9105 1.5856"
Ľaim_mode 1 "avadd 0 24.1893 12.2317 2.6168"
Ľaim_bonespot 0 "avadd 0 21.6024 8.8333 0.7958"
Ľaim_drawspot 0 "avadd 0 25.8919 7.6501 1.2426"
Ľaim_hitbox 0 "avadd 0 21.5510 9.2456 0.3482"
Ľaim_hbdraw 0 "avadd 0 29.8394 11.6970 -1.4369"
Ľaim_heightadjust 0 "avadd 0 28.2944 12.6012 -1.5722"
Ľaim_recoil 1 "avadd 0 19.5633 11.2914 0.6138"
Ľaim_thru 1 "avadd 0 22.3116 13.6560 0.4702"
Ľaim_autowall 0 "avadd 0 29.7657 9.2417 2.2779"
Ľaim_autowall_sens 0 "avadd 0 19.6861 10.8470 0.7050"
Ľaim_prediction 0 "avadd 0 21.2882 10.6279 1.5122"
Ľaim_predahead 1 "avadd 0 23.4515 5.9134 -2.9140"
Ľaim_predback 0 "avadd 0 29.8394 11.6970 -1.4369"

set director 2
set_antishaking 1
set aim_Active 0
set aim_Deathmatch 0
set aim_HidewpnEvent 1
set aim_Smoothtype 1
set aim_NoSpread 1
set aim_NoRecoil 0
set aim_Silent 0
set aim_Aimspot 11
set aim_DrawAimspot 0
set aim_Prediction 1
set aim_FOA 10
set aim_type 21
set aim_shot 1
set aim_hidehl 1
set aim_hideup 1
set aim_hidestock 0
set aim_pureim 0
set aim_reduce -1
set aim_fov 9999
set aim_at 0;1;2
set aim_trigger 1
set aim_triggercolor 1
set aim_pixelycolor 1
set aim_autotemp 0
set aim_fast 0
set aim_autodirector 1
set aim_bone 0
set aim_look 1
set aim_vec 1
set aim_vec2 1
set aim_vec3 1
set aim_vec4 1
set aim_alternate 0
set aim_tru 1
set aim_autowall 1
set aim_predback 0
set aim_prediction 0
set aim_preadhead 1
set aim_drawspot 0
set aim_autowall_sens0
set aim_recoil 1
set aim_heightadjust 0
set aim_hbdraw 0
set aim_hitbox 0
set aim_bonespot 0
set aim_mode 1
set aim_method 1
set aim_lock 0
set aim_random 1
set aim_smooth 1
set aim_visrecoil 0
set aim_bodyheight 0
set aim_bodyshape 0
set aim_bodyradius 0
set aim_headradius 0
set aim_flow 1
set aim_ini 1
set aim_setwhiteup 0
set aim_setwhitelag 0
set aim_setwhitefps 0
set aim_setwhiteshot 1
set aim_welter 1
set esp_Box 1
set esp_Style 1
set esp_Size 2
set esp_Visible 2
set esp_Weapon 0
set esp_Name 0
set esp_Health 0
set esp_Sequence 0
set esp_WorldEntities 0
set esp_WorldWeapons 0
set rad 0
set rad_Size 125
set wh_ColorPlayer 1
set wh_ColorWeapon 0
set wh_xqzwallhack 0
set_antiscreen 1
set_desable 0
set_enable 1
set aim_Active 0
set aim_Deathmatch 0
set aim_HidewpnEvent 1
set aim_Smoothtype 1
set aim_NoSpread 1
set recoil 1.17
set aim_NoRecoil 0
set aim_Silent 0
set aim_Aimspot 11
set aim_DrawAimspot 0
set aim_Prediction 1
set aim_FOA 10

recoil_add GLOCK 1.250000
recoil_add P228 1.110000
recoil_add DEAGLE 1.054200
recoil_add FIVE-SEVEN 1.023000
recoil_add 12-GUAGE 1.500000
recoil_add LEONE 1.500000
recoil_add TMP 0.800000
recoil_add MAC10 1.580000
recoil_add MP5 1.425000
recoil_add UMP45 1.295000
recoil_add P90 1.590000
recoil_add GALIL 1.400000
recoil_add AK47 1.900000
recoil_add SCOUT 1.470000
recoil_add SG552 1.600000
recoil_add AWP 0.870000
recoil_add G3SG1 0.100000
recoil_add M249 1.705000
recoil_add M4A1 1.870000
recoil_add FAMAS 1.175000
recoil_add AUG 1.748000
recoil_add SG550 1.800000
recoil_add recoil 0.000000
recoil_add GLOCK 0.300000
recoil_add P228 0.110000
recoil_add DEAGLE 0.034200
recoil_add FIVE-SEVEN 0.023000
recoil_add 12-GUAGE 1.500000
recoil_add LEONE 1.500000
recoil_add TMP 0.800000
recoil_add MAC10 1.580000
recoil_add MP5 1.425000
recoil_add UMP45 1.295000
recoil_add P90 1.590000
recoil_add GALIL 1.400000
recoil_add AK47 1.700000
recoil_add SCOUT 1.470000
recoil_add SG552 1.600000
recoil_add AWP 0.800000
recoil_add G3SG1 0.100000
recoil_add M249 1.705000
recoil_add M4A1 1.550000
recoil_add FAMAS 1.035000
recoil_add AUG 1.748000
recoil_add SG550 0.800000

sk_agrunt_health1 "60"
sk_agrunt_health2 "90"
sk_agrunt_health3 "120"
sk_agrunt_dmg_punch1 "10"
sk_agrunt_dmg_punch2 "20"
sk_agrunt_dmg_punch3 "20"
sk_apache_health1 "150"
sk_apache_health2 "250"
sk_apache_health3 "400"
sk_barney_health1 "35"
sk_barney_health2 "35"
sk_barney_health3 "35"
sk_bullsquid_health1 "40"
sk_bullsquid_health2 "40"
sk_bullsquid_health3 "120"
sk_bullsquid_dmg_bite1 "15"
sk_bullsquid_dmg_bite2 "25"
sk_bullsquid_dmg_bite3 "25"
sk_bullsquid_dmg_whip1 "25"
sk_bullsquid_dmg_whip2 "35"
sk_bullsquid_dmg_whip3 "35"
sk_bullsquid_dmg_spit1 "10"
sk_bullsquid_dmg_spit2 "10"
sk_bullsquid_dmg_spit3 "15"
sk_bigmomma_health_factor1 "1.0"
sk_bigmomma_health_factor2 "1.5"
sk_bigmomma_health_factor3 "2"
sk_bigmomma_dmg_slash1 "50"
sk_bigmomma_dmg_slash2 "60"
sk_bigmomma_dmg_slash3 "70"
sk_bigmomma_dmg_blast1 "100"
sk_bigmomma_dmg_blast2 "120"
sk_bigmomma_dmg_blast3 "160"
sk_bigmomma_radius_blast1 "250"
sk_bigmomma_radius_blast2 "250"
sk_bigmomma_radius_blast3 "275"
sk_gargantua_health1 "800"
sk_gargantua_health2 "800"
sk_gargantua_health3 "1000"
sk_gargantua_dmg_slash1 "10"
sk_gargantua_dmg_slash2 "30"
sk_gargantua_dmg_slash3 "30"
sk_gargantua_dmg_fire1 "3"
sk_gargantua_dmg_fire2 "5"
sk_gargantua_dmg_fire3 "5"
sk_gargantua_dmg_stomp1 "50"
sk_gargantua_dmg_stomp2 "100"
sk_gargantua_dmg_stomp3 "100"
sk_hassassin_health1 "30"
sk_hassassin_health2 "50"
sk_hassassin_health3 "50"
sk_headcrab_health1 "10"
sk_headcrab_health2 "10"
sk_headcrab_health3 "20"
sk_headcrab_dmg_bite1 "5"
sk_headcrab_dmg_bite2 "10"
sk_headcrab_dmg_bite3 "10"
sk_hgrunt_health1 "50"
sk_hgrunt_health2 "50"
sk_hgrunt_health3 "80"
sk_hgrunt_kick1 "5"
sk_hgrunt_kick2 "10"
sk_hgrunt_kick3 "10"
sk_hgrunt_pellets1 "3"
sk_hgrunt_pellets2 "5"
sk_hgrunt_pellets3 "6"
sk_hgrunt_gspeed1 "400"
sk_hgrunt_gspeed2 "600"
sk_hgrunt_gspeed3 "800"
sk_houndeye_health1 "20"
sk_houndeye_health2 "20"
sk_houndeye_health3 "30"
sk_houndeye_dmg_blast1 "10"
sk_houndeye_dmg_blast2 "15"
sk_houndeye_dmg_blast3 "15"
sk_islave_health1 "30"
sk_islave_health2 "30"
sk_islave_health3 "60"
sk_islave_dmg_claw1 "8"
sk_islave_dmg_claw2 "10"
sk_islave_dmg_claw3 "10"
sk_islave_dmg_clawrake1 "25"
sk_islave_dmg_clawrake2 "25"
sk_islave_dmg_clawrake3 "25"
sk_islave_dmg_zap1 "10"
sk_islave_dmg_zap2 "10"
sk_islave_dmg_zap3 "15"
sk_ichthyosaur_health1 "200"
sk_ichthyosaur_health2 "200"
sk_ichthyosaur_health3 "400"
sk_ichthyosaur_shake1 "20"
sk_ichthyosaur_shake2 "35"
sk_ichthyosaur_shake3 "50"
sk_leech_health1 "2"
sk_leech_health2 "2"
sk_leech_health3 "2"
sk_leech_dmg_bite1 "2"
sk_leech_dmg_bite2 "2"
sk_leech_dmg_bite3 "2"
sk_controller_health1 "60"
sk_controller_health2 "60"
sk_controller_health3 "100"
sk_controller_dmgzap1 "15"
sk_controller_dmgzap2 "25"
sk_controller_dmgzap3 "35"
sk_controller_speedball1 "650"
sk_controller_speedball2 "800"
sk_controller_speedball3 "1000"
sk_controller_dmgball1 "3"
sk_controller_dmgball2 "4"
sk_controller_dmgball3 "5"
sk_nihilanth_health1 "800"
sk_nihilanth_health2 "800"
sk_nihilanth_health3 "1000"
sk_nihilanth_zap1 "30"
sk_nihilanth_zap2 "30"
sk_nihilanth_zap3 "50"
sk_scientist_health1 "20"
sk_scientist_health2 "20"
sk_scientist_health3 "20"
sk_snark_health1 "2"
sk_snark_health2 "2"
sk_snark_health3 "2"
sk_snark_dmg_bite1 "10"
sk_snark_dmg_bite2 "10"
sk_snark_dmg_bite3 "10"
sk_snark_dmg_pop1 "5"
sk_snark_dmg_pop2 "5"
sk_snark_dmg_pop3 "5"
sk_zombie_health1 "50"
sk_zombie_health2 "50"
sk_zombie_health3 "100"
sk_zombie_dmg_one_slash1 "10"
sk_zombie_dmg_one_slash2 "20"
sk_zombie_dmg_one_slash3 "20"
sk_zombie_dmg_both_slash1 "25"
sk_zombie_dmg_both_slash2 "40"
sk_zombie_dmg_both_slash3 "40"
sk_turret_health1 "50"
sk_turret_health2 "50"
sk_turret_health3 "60"
sk_miniturret_health1 "40"
sk_miniturret_health2 "40"
sk_miniturret_health3 "50"
sk_sentry_health1 "40"
sk_sentry_health2 "40"
sk_sentry_health3 "50"
sk_plr_crowbar1 "10"
sk_plr_crowbar2 "10"
sk_plr_crowbar3 "10"
sk_plr_9mm_bullet1 "8"
sk_plr_9mm_bullet2 "8"
sk_plr_9mm_bullet3 "8"
sk_plr_357_bullet1 "40"
sk_plr_357_bullet2 "40"
sk_plr_357_bullet3 "40"
sk_plr_9mmAR_bullet1 "5"
sk_plr_9mmAR_bullet2 "5"
sk_plr_9mmAR_bullet3 "5"
sk_plr_9mmAR_grenade1 "100"
sk_plr_9mmAR_grenade2 "100"
sk_plr_9mmAR_grenade3 "100"
sk_plr_buckshot1 "5"
sk_plr_buckshot2 "5"
sk_plr_buckshot3 "5"
sk_plr_xbow_bolt_client1 "10"
sk_plr_xbow_bolt_client2 "10"
sk_plr_xbow_bolt_client3 "10"
sk_plr_xbow_bolt_monster1 "50"
sk_plr_xbow_bolt_monster2 "50"
sk_plr_xbow_bolt_monster3 "50"
sk_plr_rpg1 "100"
sk_plr_rpg2 "100"
sk_plr_rpg3 "100"
sk_plr_gauss1 "20"
sk_plr_gauss2 "20"
sk_plr_gauss3 "20"
sk_plr_egon_narrow1 "6"
sk_plr_egon_narrow2 "6"
sk_plr_egon_narrow3 "6"
sk_plr_egon_wide1 "14"
sk_plr_egon_wide2 "14"
sk_plr_egon_wide3 "14"
sk_plr_hand_grenade1 "100"
sk_plr_hand_grenade2 "100"
sk_plr_hand_grenade3 "100"
sk_plr_satchel1 "150"
sk_plr_satchel2 "150"
sk_plr_satchel3 "150"
sk_plr_tripmine1 "150"
sk_plr_tripmine2 "150"
sk_plr_tripmine3 "150"
sk_12mm_bullet1 "8"
sk_12mm_bullet2 "10"
sk_12mm_bullet3 "10"
sk_9mmAR_bullet1 "3"
sk_9mmAR_bullet2 "4"
sk_9mmAR_bullet3 "5"
sk_9mm_bullet1 "5"
sk_9mm_bullet2 "5"
sk_9mm_bullet3 "8"
sk_hornet_dmg1 "4"
sk_hornet_dmg2 "5"
sk_hornet_dmg3 "8"
sk_suitcharger1 "75"
sk_suitcharger2 "50"
sk_suitcharger3 "35"
sk_battery1 "15"
sk_battery2 "15"
sk_battery3 "10"
sk_healthcharger1 "50"
sk_healthcharger2 "40"
sk_healthcharger3 "25"
sk_healthkit1 "15"
sk_healthkit2 "15"
sk_healthkit3 "10"
sk_scientist_heal1 "25"
sk_scientist_heal2 "25"
sk_scientist_heal3 "25"
sk_monster_head1 "3"
sk_monster_head2 "3"
sk_monster_head3 "3"
sk_monster_chest1 "1"
sk_monster_chest2 "1"
sk_monster_chest3 "1"
sk_monster_stomach1 "1"
sk_monster_stomach2 "1"
sk_monster_stomach3 "1"
sk_monster_arm1 "1"
sk_monster_arm2 "1"
sk_monster_arm3 "1"
sk_monster_leg1 "1"
sk_monster_leg2 "1"
sk_monster_leg3 "1"
sk_player_head1 "3"
sk_player_head2 "3"
sk_player_head3 "3"
sk_player_chest1 "1"
sk_player_chest2 "1"
sk_player_chest3 "1"
sk_player_stomach1 "1"
sk_player_stomach2 "1"
sk_player_stomach3 "1"
sk_player_arm1 "1"
sk_player_arm2 "1"
sk_player_arm3 "1"
sk_player_leg1 "1"
sk_player_leg2 "1"
sk_player_leg3 "1"

best1 "mdl ov 4.70001 -1.02002 0.13001"
best2 "mdl ov 4.30001 -1.02002 0.13001"
best3 "mdl ov 4.60001 -0.02002 0.13001"
best4 "mdl ov 4.60001 -2.02002 0.13001"
best5 "mdl ov 4.90001 -1.02002 0.13001"

esp_mode 2 // 1 = engfuncs, 2 = opengl
esp_box 1
esp_boxsize 15
esp_boxwidth 1
esp_dynamic 1
esp_visible 1
esp_visual 1
esp_health 2 // 1 = text, 2 = bar
esp_far 1
esp_fartimeout 3.5
esp_farsmooth 0
esp_hit 2
esp_hittimeout 1.0
esp_step 2
esp_stepdist 100
esp_steptimeout 1.0

setburst ak47 1 10 1 0 0.05 0
setburst ak47 2 20 0.25 0.35 0.05 0
setburst ak47 3 50 0.15 0.45 0.05 4
setburst ak47 4 999 0.07 0.4 0.05 52
setburst aug 1 30 1 0 0.05 0
setburst aug 2 60 0.25 0.35 0.05 0
setburst aug 3 110 0.15 0.45 0.05 4
setburst aug 4 999 0.05 0.43 0.2 12
setburst awp 1 3 1 0 0.02 0
setburst awp 2 5 1 0 0.04 16
setburst awp 3 999 1 0 0.45 28
setburst c4 1 999 1 0 0 2
setburst deagle 1 999 0.01 0.01 0.02 0
setburst elite 1 15 0.01 0.01 0.02 0
setburst elite 2 999 0.07 0.15 0.05 0
setburst fiveseven 1 999 0.01 0.01 0.02 0
setburst flashbang 1 999 1 0 0 2
setburst g3sg1 1 3 1 0 0.02 0
setburst g3sg1 2 5 1 0 0.02 16
setburst g3sg1 3 120 1 0 0.05 60
setburst g3sg1 4 999 0.05 0.4 0.05 60
setburst glock18 1 999 0.01 0.01 0.02 0
setburst hegrenade 1 999 1 0 0 2
setburst knife 1 3 1 0 0 0
setburst knife 2 999 1 0 0.1 2
setburst m249 1 45 1 0 0.05 0
setburst m249 2 999 0.05 0.5 0.05 4
setburst m3 1 999 1 0 0.2 0
setburst m4a1 1 10 1 0 0.05 0
setburst m4a1 2 20 0.25 0.35 0.05 0
setburst m4a1 3 80 0.15 0.45 0.05 0
setburst m4a1 4 999 0.07 0.4 0.05 4
setburst mac10 1 40 1 0 0.05 0
setburst mac10 2 120 0.35 0.25 0.04 0
setburst mac10 3 999 0.11 0.25 0.05 4
setburst mp5 1 40 1 0 0.05 0
setburst mp5 2 120 0.45 0.25 0.05 0
setburst mp5 3 919 0.11 0.25 0.05 4
setburst p228 1 999 0.01 0.01 0.02 0
setburst p90 1 20 1 0 0.05 0
setburst p90 2 120 0.1 0.25 0.05 0
setburst p90 3 999 0.11 0.25 0.05 4
setburst scout 1 3 1 0 0.02 0
setburst scout 2 5 1 0 0.04 16
setburst scout 3 999 1 0 0.45 28
setburst sg550 1 3 1 0 0.02 0
setburst sg550 2 30 1 0 0.04 16
setburst sg550 3 999 0.3 0.1 0.05 60
setburst sg552 1 30 1 0 0.05 0
setburst sg552 2 60 0.25 0.35 0.05 0
setburst sg552 3 110 0.15 0.45 0.05 8
setburst sg552 4 999 0.05 0.43 0.2 12
setburst smokegrenade 1 999 1 0 0 2
setburst tmp 1 20 1 0 0 0
setburst tmp 2 100 0.3 0.3 0.02 0
setburst tmp 3 999 0.1 0.3 0.05 4
setburst ump45 1 40 1 0 0.05 0
setburst ump45 2 120 0.45 0.25 0.05 0
setburst ump45 3 999 0.11 0.25 0.05 4
setburst usp 1 999 0.01 0.01 0.02 0
setburst xm1014 1 999 1 0 0.2 0
setburst ak47 1 10 1 0 0.05 0
setburst ak47 2 20 0.25 0.35 0.05 0
setburst ak47 3 50 0.15 0.45 0.05 36
setburst ak47 4 999 0.07 0.4 0.05 52
setburst aug 1 30 1 0 0.05 0
setburst aug 2 60 0.25 0.35 0.05 0
setburst aug 3 110 0.15 0.45 0.05 0
setburst aug 4 999 0.05 0.43 0.2 12
setburst awp 1 3 1 0 0.02 0
setburst awp 2 5 1 0 0.02 16
setburst awp 3 999 1 0 0.2 60
setburst c4 1 999 1 0 0 2
setburst deagle 1 999 1 0 0.02 0
setburst elite 1 15 1 0 0.02 0
setburst elite 2 999 0.07 0.15 0.05 0
setburst fiveseven 1 999 1 0 0.02 0
setburst flashbang 1 999 1 0 0 2


echo "shobicfg Settings load "
echo "Loading...1"
echo "Loading...50"
echo "Loading...100"
echo "Complete.cfg shobi ON"
echo " CFG Activated "
echo " shobi C F G + RC + DLL Activated 100%"
echo "CFG ACTIVADA BY MAKI"


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