Kasper Dyrby cs2 settings, config & cfg 2017
| Full Name | - |
| Nickname | Kasper Dyrby |
| Birthday | - |
| Nationality | |
| Game | |
| Since | 2017-01-11 |
| Last Update | 2017-01-11 |
Kasper Dyrby screenshot
Kasper Dyrby Gear
| Mouse | - |
| Mousepad | - |
| Keyboard | - |
| Headset | - |
| Earbuds | - |
| Monitor | - |
| Chair | - |
| Controller | - |
| Case | - |
Kasper Dyrby Gaming PC Setup
| GPU | - |
| CPU | - |
| Memory | - |
| Motherboard | - |
| Power Supply | - |
| Storage | - |
| Fan | - |
| Cooler | - |
Kasper Dyrby config
The Counter-Strike 2 config file of Kasper Dyrby has been downloaded 45 times. Download autoexec.cfg by clicking the download button below.
How to install Kasper Dyrby cs2 config
1. Download autoexec.cfg by clicking the download button above.
2. Extract and/or copy file(s) into your Counter-Strike 2 folder (Example: C:\Program Files (x86)\Steam\userdata\STEAMID\730\local\cfg).
3. Launch the game and type in "exec configname.cfg" in console to load the config or make sure to add "exec autoexec.cfg", "exec userconfig.cfg" or "exec Kasper Dyrby.cfg" to config.cfg file in your Counter-Strike 2 folder.
2. Extract and/or copy file(s) into your Counter-Strike 2 folder (Example: C:\Program Files (x86)\Steam\userdata\STEAMID\730\local\cfg).
3. Launch the game and type in "exec configname.cfg" in console to load the config or make sure to add "exec autoexec.cfg", "exec userconfig.cfg" or "exec Kasper Dyrby.cfg" to config.cfg file in your Counter-Strike 2 folder.
Social Media
| Twitch | - |
| - | |
| YouTube | - |
| - | |
| - | |
| TikTok | - |
| Steam | - |
| Discord | - |
Kasper Dyrby Settings
Monitor
| Resolution | 1024x768 stretc |
| Aspect Ratio | 4:3 |
| Display Mode | - |
| Brightness | - |
| Color Mode | - |
Video Advanced
| Global Shadow Quality | - |
| Model / Texture Detail | - |
| Texture Streaming | - |
| Effect Detail | - |
| Shader Detail | - |
| Boost Player Contrast | - |
| Multicore Rendering | - |
| Multisampling Anti-Aliasing Mode | - |
| FXAA Anti-Aliasing | - |
| Texture Filtering Mode | - |
| Wait for Vertical Sync | - |
| Motion Blur | - |
| Triple-Monitor Mode | - |
| Use Uber Shaders | - |
Viewmodel
| FOV | - |
| Offset X | - |
| Offset Y | - |
| Offset Z | - |
| Presetpos | - |
| Shift Left Amt | - |
| Shift Right Amt | - |
| Recoil | - |
| Righthand | - |
Viewmodel commands
Launch Options
Mouse
| DPI | - |
| Sensitivity | 2 |
| eDPI | - |
| Windows Sensitivity | - |
| Zoom Sensitivity | - |
| Raw Input | - |
| Acceleration | - |
Crosshair
| Draw Outline | - |
| Alpha | - |
| Color | Green |
| Blue | - |
| Green | - |
| Red | - |
| Dot | - |
| Gap | - |
| Size | 5 |
| Style | - |
| Thickness | - |
| Sniper | - |
Crosshair commands
cl_crosshaircolor Green; cl_crosshairsize 5;
cl_bob
| Lower Amt | - |
| Amt Lat | - |
| Amt Vert | - |
| Cycle | - |
cl_bob commands
HUD
Radar
FAQ
Summary
This page contains the in-game settings, config files (cfg) and hardware setup of Kasper Dyrby. The Kasper Dyrby cs2 settings page has been viewed for 1.229 since it was added on 2017-01-11. The last time the settings of Kasper Dyrby were on 2017-01-11. Visit the cs2 settings page to view more Counter-Strike 2 settings like Kasper Dyrby or visit upload section to add your own cs2 settings.
Other Counter-Strike 2 settings
| # | Name | Country | Last Update | |
| 1 | 2024-02-29 | |||
| 2 | 2024-05-12 | |||
| 3 | 2020-10-12 | |||
| 4 | 2022-03-13 | |||
| 5 | 2021-03-21 |
Other Denmark gaming settings
| # | Name | Country | Last Update | |
| 1 | 2022-08-20 | |||
| 2 | 2024-03-10 | |||
| 3 | 2024-04-04 | |||
| 4 | 2024-04-11 | |||
| 5 | 2022-08-18 | |||
| 6 | 2022-08-30 | |||
| 7 | 2021-06-20 | |||
| 8 | 2022-08-18 | |||
| 9 | 2020-08-30 | |||
| 10 | 2022-10-15 |
Kasper Dyrby CFG file
//MOUSE SETTINGS//
sensitivity "2"
zoom_sensitivity_ratio_mouse "1"
m_yaw "0.022"
//CROSSHAIR SETTINGS//
cl_crosshair_drawoutline "0"
cl_crosshair_outlinethickness "1"
cl_crosshairalpha "255"
cl_crosshaircolor "1"
cl_crosshaircolor_b "50"
cl_crosshaircolor_g "250"
cl_crosshaircolor_r "50"
cl_crosshairdot "0"
cl_crosshairgap "-2"
cl_crosshairscale "0"
cl_crosshairsize "3"
cl_crosshairstyle "5"
cl_crosshairthickness "1"
cl_crosshairusealpha "1"
cl_crosshair_sniper_width "2"
//FPS SETTINGS//
cl_showfps "1"
fps_max "129"
//NET SETTINGS//
cl_interp "0"
cl_interp_ratio "1"
cl_cmdrate "128"
cl_updaterate "128"
cl_lagcompensation "1"
rate "128000"
//RADAR SETTINGS//
cl_hud_radar_scale "1"
cl_radar_scale "0.7"
cl_radar_icon_scale_min "0.6"
cl_radar_always_centered "1"
cl_radar_rotate "1"
cl_radar_square_with_scoreboard 0
//TEXTURE SETTINGS//
texture_budget_background_alpha "9999999"
texture_budget_panel_bottom_of_history_fraction ".25"
texture_budget_panel_height "0"
texture_budget_panel_width "0"
texture_budget_panel_y "450"
texture_budget_panel_x "0"
mat_queue_mode "-1"
//WEAPON SETTINGS//
cl_bob_lower_amt "0"
cl_bobamt_lat "0"
cl_bobamt_vert "0"
cl_bobcycle "0.98"
cl_autowepswitch "0"
viewmodel_fov "68"
cl_viewmodel_shift_left_amt "0"
cl_viewmodel_shift_right_amt "0"
viewmodel_offset_x "2.5"
viewmodel_offset_y "0"
viewmodel_offset_z "-1.5"
r_drawtracers_firstperson "0"
//SWITCHING HAND//
alias handsw "rt"
alias rt "cl_righthand 1; alias handsw lt"
alias lt "cl_righthand 0; alias handsw rt"
bind SPACE "handsw"
//VOLUME BIND//
bind "l" "toggle volume 0 0.01 0.15"
//JUMPHROW BIND//
alias "+jumpthrow" "+jump;-attack"
alias "-jumpthrow" "-jump"
bind "j" "+jumpthrow"
//CONSOLE BIND//
bind "\" "toggleconsole"
//CROSSHAIRCOLOR BIND//
alias "colorcrosshair" "colorcrosshair_0"
alias "colorcrosshair_0" "alias colorcrosshair colorcrosshair_1; cl_crosshaircolor 0; echo **CROSSHAIR IS GREEN**"
alias "colorcrosshair_1" "alias colorcrosshair colorcrosshair_2; cl_crosshaircolor 1; echo **CROSSHAIR IS RED**"
alias "colorcrosshair_2" "alias colorcrosshair colorcrosshair_3; cl_crosshaircolor 2; echo **CROSSHAIR IS BLUE**"
alias "colorcrosshair_3" "alias colorcrosshair colorcrosshair_4; cl_crosshaircolor 3; echo **CROSSHAIR IS YELLOW**"
alias "colorcrosshair_4" "alias colorcrosshair colorcrosshair_5; cl_crosshaircolor 4; echo **CROSSHAIR IS TURQUOISE**"
alias "colorcrosshair_5" "alias colorcrosshair colorcrosshair_6; cl_crosshaircolor 5; cl_crosshaircolor_r 0; cl_crosshaircolor_g 0; cl_crosshaircolor_b 0; echo **CROSSHAIR IS BLACK**"
alias "colorcrosshair_6" "alias colorcrosshair colorcrosshair_7; cl_crosshaircolor 5; cl_crosshaircolor_r 84; cl_crosshaircolor_g 84; cl_crosshaircolor_b 84; echo **CROSSHAIR IS GREY**"
alias "colorcrosshair_7" "alias colorcrosshair colorcrosshair_8; cl_crosshaircolor 5; cl_crosshaircolor_r 168; cl_crosshaircolor_g 168; cl_crosshaircolor_b 168; echo **CROSSHAIR IS LIGHTGREY**"
alias "colorcrosshair_8" "alias colorcrosshair colorcrosshair_9; cl_crosshaircolor 5; cl_crosshaircolor_r 255; cl_crosshaircolor_g 255; cl_crosshaircolor_b 255; echo **CROSSHAIR IS WHITE**"
alias "colorcrosshair_9" "alias colorcrosshair colorcrosshair_10; cl_crosshaircolor 5; cl_crosshaircolor_r 138; cl_crosshaircolor_g 43; cl_crosshaircolor_b 226; echo **CROSSHAIR IS BLUEPURPLE**"
alias "colorcrosshair_10" "alias colorcrosshair colorcrosshair_11; cl_crosshaircolor 5; cl_crosshaircolor_r 72; cl_crosshaircolor_g 61; cl_crosshaircolor_b 139; echo **CROSSHAIR IS DARKBLUE**"
alias "colorcrosshair_11" "alias colorcrosshair colorcrosshair_12; cl_crosshaircolor 5; cl_crosshaircolor_r 0; cl_crosshaircolor_g 78; cl_crosshaircolor_b 138; echo **CROSSHAIR IS SKYBLUE**"
alias "colorcrosshair_12" "alias colorcrosshair colorcrosshair_13; cl_crosshaircolor 5; cl_crosshaircolor_r 139; cl_crosshaircolor_g 69; cl_crosshaircolor_b 19; echo **CROSSHAIR IS BROWN**"
alias "colorcrosshair_13" "alias colorcrosshair colorcrosshair_14; cl_crosshaircolor 5; cl_crosshaircolor_r 255; cl_crosshaircolor_g 165; cl_crosshaircolor_b 0; echo **CROSSHAIR IS ORANGE**"
alias "colorcrosshair_14" "alias colorcrosshair colorcrosshair_15; cl_crosshaircolor 5; cl_crosshaircolor_r 255; cl_crosshaircolor_g 105; cl_crosshaircolor_b 185; echo **CROSSHAIR IS HOTPINK**"
alias "colorcrosshair_15" "alias colorcrosshair colorcrosshair_16; cl_crosshaircolor 5; cl_crosshaircolor_r 191; cl_crosshaircolor_g 62; cl_crosshaircolor_b 25; echo **CROSSHAIR IS PURPLE**"
alias "colorcrosshair_16" "alias colorcrosshair colorcrosshair_17; cl_crosshaircolor 5; cl_crosshaircolor_r 255; cl_crosshaircolor_g 215; cl_crosshaircolor_b 0; echo **CROSSHAIR IS GOLD**"
alias "colorcrosshair_17" "alias colorcrosshair colorcrosshair_18; cl_crosshaircolor 5; cl_crosshaircolor_r 255; cl_crosshaircolor_g 0; cl_crosshaircolor_b 255; echo **CROSSHAIR IS MAGENTA**"
alias "colorcrosshair_18" "alias colorcrosshair colorcrosshair_19; cl_crosshaircolor 5; cl_crosshaircolor_r 255; cl_crosshaircolor_g 192; cl_crosshaircolor_b 203; echo **CROSSHAIR IS PINK**"
alias "colorcrosshair_19" "alias colorcrosshair colorcrosshair_0; cl_crosshaircolor 5; cl_crosshaircolor_r 0; cl_crosshaircolor_g 100; cl_crosshaircolor_b 0; echo **CROSSHAIR IS DARKGREEN**"
bind "f1" "colorcrosshair"
//DEMO SETTINGS//
bind "kp_enter" "demo_togglepause"
bind "kp_leftarrow" "demo_timescale 1; sv_showimpacts_time 1"
bind "kp_rightarrow" "demo_timescale 2"
bind "kp_ins" "demoui"
sensitivity "2"
zoom_sensitivity_ratio_mouse "1"
m_yaw "0.022"
//CROSSHAIR SETTINGS//
cl_crosshair_drawoutline "0"
cl_crosshair_outlinethickness "1"
cl_crosshairalpha "255"
cl_crosshaircolor "1"
cl_crosshaircolor_b "50"
cl_crosshaircolor_g "250"
cl_crosshaircolor_r "50"
cl_crosshairdot "0"
cl_crosshairgap "-2"
cl_crosshairscale "0"
cl_crosshairsize "3"
cl_crosshairstyle "5"
cl_crosshairthickness "1"
cl_crosshairusealpha "1"
cl_crosshair_sniper_width "2"
//FPS SETTINGS//
cl_showfps "1"
fps_max "129"
//NET SETTINGS//
cl_interp "0"
cl_interp_ratio "1"
cl_cmdrate "128"
cl_updaterate "128"
cl_lagcompensation "1"
rate "128000"
//RADAR SETTINGS//
cl_hud_radar_scale "1"
cl_radar_scale "0.7"
cl_radar_icon_scale_min "0.6"
cl_radar_always_centered "1"
cl_radar_rotate "1"
cl_radar_square_with_scoreboard 0
//TEXTURE SETTINGS//
texture_budget_background_alpha "9999999"
texture_budget_panel_bottom_of_history_fraction ".25"
texture_budget_panel_height "0"
texture_budget_panel_width "0"
texture_budget_panel_y "450"
texture_budget_panel_x "0"
mat_queue_mode "-1"
//WEAPON SETTINGS//
cl_bob_lower_amt "0"
cl_bobamt_lat "0"
cl_bobamt_vert "0"
cl_bobcycle "0.98"
cl_autowepswitch "0"
viewmodel_fov "68"
cl_viewmodel_shift_left_amt "0"
cl_viewmodel_shift_right_amt "0"
viewmodel_offset_x "2.5"
viewmodel_offset_y "0"
viewmodel_offset_z "-1.5"
r_drawtracers_firstperson "0"
//SWITCHING HAND//
alias handsw "rt"
alias rt "cl_righthand 1; alias handsw lt"
alias lt "cl_righthand 0; alias handsw rt"
bind SPACE "handsw"
//VOLUME BIND//
bind "l" "toggle volume 0 0.01 0.15"
//JUMPHROW BIND//
alias "+jumpthrow" "+jump;-attack"
alias "-jumpthrow" "-jump"
bind "j" "+jumpthrow"
//CONSOLE BIND//
bind "\" "toggleconsole"
//CROSSHAIRCOLOR BIND//
alias "colorcrosshair" "colorcrosshair_0"
alias "colorcrosshair_0" "alias colorcrosshair colorcrosshair_1; cl_crosshaircolor 0; echo **CROSSHAIR IS GREEN**"
alias "colorcrosshair_1" "alias colorcrosshair colorcrosshair_2; cl_crosshaircolor 1; echo **CROSSHAIR IS RED**"
alias "colorcrosshair_2" "alias colorcrosshair colorcrosshair_3; cl_crosshaircolor 2; echo **CROSSHAIR IS BLUE**"
alias "colorcrosshair_3" "alias colorcrosshair colorcrosshair_4; cl_crosshaircolor 3; echo **CROSSHAIR IS YELLOW**"
alias "colorcrosshair_4" "alias colorcrosshair colorcrosshair_5; cl_crosshaircolor 4; echo **CROSSHAIR IS TURQUOISE**"
alias "colorcrosshair_5" "alias colorcrosshair colorcrosshair_6; cl_crosshaircolor 5; cl_crosshaircolor_r 0; cl_crosshaircolor_g 0; cl_crosshaircolor_b 0; echo **CROSSHAIR IS BLACK**"
alias "colorcrosshair_6" "alias colorcrosshair colorcrosshair_7; cl_crosshaircolor 5; cl_crosshaircolor_r 84; cl_crosshaircolor_g 84; cl_crosshaircolor_b 84; echo **CROSSHAIR IS GREY**"
alias "colorcrosshair_7" "alias colorcrosshair colorcrosshair_8; cl_crosshaircolor 5; cl_crosshaircolor_r 168; cl_crosshaircolor_g 168; cl_crosshaircolor_b 168; echo **CROSSHAIR IS LIGHTGREY**"
alias "colorcrosshair_8" "alias colorcrosshair colorcrosshair_9; cl_crosshaircolor 5; cl_crosshaircolor_r 255; cl_crosshaircolor_g 255; cl_crosshaircolor_b 255; echo **CROSSHAIR IS WHITE**"
alias "colorcrosshair_9" "alias colorcrosshair colorcrosshair_10; cl_crosshaircolor 5; cl_crosshaircolor_r 138; cl_crosshaircolor_g 43; cl_crosshaircolor_b 226; echo **CROSSHAIR IS BLUEPURPLE**"
alias "colorcrosshair_10" "alias colorcrosshair colorcrosshair_11; cl_crosshaircolor 5; cl_crosshaircolor_r 72; cl_crosshaircolor_g 61; cl_crosshaircolor_b 139; echo **CROSSHAIR IS DARKBLUE**"
alias "colorcrosshair_11" "alias colorcrosshair colorcrosshair_12; cl_crosshaircolor 5; cl_crosshaircolor_r 0; cl_crosshaircolor_g 78; cl_crosshaircolor_b 138; echo **CROSSHAIR IS SKYBLUE**"
alias "colorcrosshair_12" "alias colorcrosshair colorcrosshair_13; cl_crosshaircolor 5; cl_crosshaircolor_r 139; cl_crosshaircolor_g 69; cl_crosshaircolor_b 19; echo **CROSSHAIR IS BROWN**"
alias "colorcrosshair_13" "alias colorcrosshair colorcrosshair_14; cl_crosshaircolor 5; cl_crosshaircolor_r 255; cl_crosshaircolor_g 165; cl_crosshaircolor_b 0; echo **CROSSHAIR IS ORANGE**"
alias "colorcrosshair_14" "alias colorcrosshair colorcrosshair_15; cl_crosshaircolor 5; cl_crosshaircolor_r 255; cl_crosshaircolor_g 105; cl_crosshaircolor_b 185; echo **CROSSHAIR IS HOTPINK**"
alias "colorcrosshair_15" "alias colorcrosshair colorcrosshair_16; cl_crosshaircolor 5; cl_crosshaircolor_r 191; cl_crosshaircolor_g 62; cl_crosshaircolor_b 25; echo **CROSSHAIR IS PURPLE**"
alias "colorcrosshair_16" "alias colorcrosshair colorcrosshair_17; cl_crosshaircolor 5; cl_crosshaircolor_r 255; cl_crosshaircolor_g 215; cl_crosshaircolor_b 0; echo **CROSSHAIR IS GOLD**"
alias "colorcrosshair_17" "alias colorcrosshair colorcrosshair_18; cl_crosshaircolor 5; cl_crosshaircolor_r 255; cl_crosshaircolor_g 0; cl_crosshaircolor_b 255; echo **CROSSHAIR IS MAGENTA**"
alias "colorcrosshair_18" "alias colorcrosshair colorcrosshair_19; cl_crosshaircolor 5; cl_crosshaircolor_r 255; cl_crosshaircolor_g 192; cl_crosshaircolor_b 203; echo **CROSSHAIR IS PINK**"
alias "colorcrosshair_19" "alias colorcrosshair colorcrosshair_0; cl_crosshaircolor 5; cl_crosshaircolor_r 0; cl_crosshaircolor_g 100; cl_crosshaircolor_b 0; echo **CROSSHAIR IS DARKGREEN**"
bind "f1" "colorcrosshair"
//DEMO SETTINGS//
bind "kp_enter" "demo_togglepause"
bind "kp_leftarrow" "demo_timescale 1; sv_showimpacts_time 1"
bind "kp_rightarrow" "demo_timescale 2"
bind "kp_ins" "demoui"
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