HODOR!! cs2 settings, config & cfg 2019
| Full Name | - |
| Nickname | HODOR!! |
| Birthday | - |
| Nationality | |
| Game | |
| Since | 2019-07-01 |
| Last Update | 2019-07-01 |
Navigation
| HODOR!! Gear |
| HODOR!! Setup |
| HODOR!! Config |
| HODOR!! Settings |
HODOR!! screenshot
HODOR!! Gear
| Mouse | - |
| Mousepad | - |
| Keyboard | - |
| Headset | - |
| Earbuds | - |
| Monitor | - |
| Chair | - |
| Controller | - |
| Case | - |
HODOR!! Gaming PC Setup
| GPU | - |
| CPU | - |
| Memory | - |
| Motherboard | - |
| Power Supply | - |
| Storage | - |
| Fan | - |
| Cooler | - |
HODOR!! config
The Counter-Strike 2 config file of HODOR!! has been downloaded 20 times. Download autoexec.cfg by clicking the download button below.
How to install HODOR!! cs2 config
1. Download autoexec.cfg by clicking the download button above.
2. Extract and/or copy file(s) into your Counter-Strike 2 folder (Example: C:\Program Files (x86)\Steam\userdata\STEAMID\730\local\cfg).
3. Launch the game and type in "exec configname.cfg" in console to load the config or make sure to add "exec autoexec.cfg", "exec userconfig.cfg" or "exec HODOR!!.cfg" to config.cfg file in your Counter-Strike 2 folder.
2. Extract and/or copy file(s) into your Counter-Strike 2 folder (Example: C:\Program Files (x86)\Steam\userdata\STEAMID\730\local\cfg).
3. Launch the game and type in "exec configname.cfg" in console to load the config or make sure to add "exec autoexec.cfg", "exec userconfig.cfg" or "exec HODOR!!.cfg" to config.cfg file in your Counter-Strike 2 folder.
Social Media
| Twitch | - |
| - | |
| YouTube | - |
| - | |
| - | |
| TikTok | - |
| Steam | - |
| Discord | - |
HODOR!! Settings
Monitor
| Resolution | 1280x900 |
| Aspect Ratio | - |
| Display Mode | - |
| Brightness | - |
| Color Mode | - |
Video Advanced
| Global Shadow Quality | - |
| Model / Texture Detail | - |
| Texture Streaming | - |
| Effect Detail | - |
| Shader Detail | - |
| Boost Player Contrast | - |
| Multicore Rendering | - |
| Multisampling Anti-Aliasing Mode | - |
| FXAA Anti-Aliasing | - |
| Texture Filtering Mode | - |
| Wait for Vertical Sync | - |
| Motion Blur | - |
| Triple-Monitor Mode | - |
| Use Uber Shaders | - |
Viewmodel
| FOV | - |
| Offset X | - |
| Offset Y | - |
| Offset Z | - |
| Presetpos | - |
| Shift Left Amt | - |
| Shift Right Amt | - |
| Recoil | - |
| Righthand | - |
Viewmodel commands
Launch Options
Mouse
| DPI | - |
| Sensitivity | 1.1 |
| eDPI | - |
| Windows Sensitivity | - |
| Zoom Sensitivity | - |
| Raw Input | - |
| Acceleration | - |
Crosshair
| Draw Outline | - |
| Alpha | - |
| Color | - |
| Blue | - |
| Green | - |
| Red | - |
| Dot | - |
| Gap | - |
| Size | - |
| Style | - |
| Thickness | - |
| Sniper | - |
Crosshair commands
cl_bob
| Lower Amt | - |
| Amt Lat | - |
| Amt Vert | - |
| Cycle | - |
cl_bob commands
HUD
Radar
FAQ
Summary
This page contains the in-game settings, config files (cfg) and hardware setup of HODOR!!. The HODOR!! cs2 settings page has been viewed for 1.214 since it was added on 2019-07-01. The last time the settings of HODOR!! were on 2019-07-01. Visit the cs2 settings page to view more Counter-Strike 2 settings like HODOR!! or visit upload section to add your own cs2 settings.
Other Counter-Strike 2 settings
| # | Name | Country | Last Update | |
| 1 | 2025-04-09 | |||
| 2 | 2023-05-22 | |||
| 3 | 2024-02-29 | |||
| 4 | 2021-09-18 | |||
| 5 | 2024-05-10 |
Other Pakistan gaming settings
| # | Name | Country | Last Update | |
| 1 | 2023-07-05 | |||
| 2 | 2020-11-04 | |||
| 3 | 2022-08-20 | |||
| 4 | 2021-01-03 | |||
| 5 | 2020-03-07 | |||
| 6 | 2022-08-25 | |||
| 7 | 2020-09-27 | |||
| 8 | 2020-08-19 | |||
| 9 | 2020-03-18 | |||
| 10 | 2021-12-10 |
HODOR!! CFG file
##NET SETTINGS
snd_menumusic_volume "0" // (disables menu music)
snd_mix_async "1" // (allows for shorter lookahead buffer (snd_mixahead), improves performance)
snd_mixahead "0.025" // (low audio latency, makes CS audio feel more insync with screen)
cl_lagcompensation "1" // (activates client-side lag compensation)
cl_predict "1" // (activates client-side prediction, predicts physics, movement, firing etc)
cl_predictweapons "1" // (activates client-side weapon effects prediction)
cl_interp "0" // (interpolation, should always be set to "0")
cl_interp_ratio "1" // (interpolation ratio, "1" = low ping, "2" = higher ping)
cl_cmdrate "128" // (for -tickrate 128 launch option)
cl_updaterate "128" // (for -tickrate 128 launch option)
rate "786432" // (set for 1 bandwidth rate)
cl_autohelp "0" // (disables ingame tips, can improve FPS)
cl_downloadfilter "nosounds" // (stops servers from downloading annoying custom sounds)
cl_showhelp "0" // (disables ingame tips, similar to cl_autohelp)
cl_forcepreload "1" // (preloads map assets automatically when you enter a map instead of loading it into memory when the map demands it, improves FPS)
r_dynamic "0" // (disables dynamic lightning effects which can be a disadvantage, improves FPS slightly on lower spec PCs but I recommend using "1" instead)
m_rawinput "1" // (enables raw hardware input for mouse, disables all software filtering, acceleration, post-processing etc)
joystick "0" // (disables joystick support, mandatory for playing on faceit servers)
##viewmodel
cl_radar_always_centered "1"
cl_radar_scale "0.7"
cl_hud_radar_scale "1.15"
cl_radar_icon_scale_min "0.5"
cl_radar_rotate "1"
viewmodel_fov "68"
##crosshair
cl_crosshair_drawoutline "1"
cl_crosshair_dynamic_maxdist_splitratio "0.35"
cl_crosshair_dynamic_splitalpha_innermod "1"
cl_crosshair_dynamic_splitalpha_outermod "0.5"
cl_crosshair_dynamic_splitdist "7"
cl_crosshair_outlinethickness "1"
cl_crosshair_sniper_show_normal_inaccuracy "0"
cl_crosshair_sniper_width "1"
cl_crosshair_t "0"
cl_crosshairalpha "255"
cl_crosshaircolor "4"
cl_crosshaircolor_b "50"
cl_crosshaircolor_g "250"
cl_crosshaircolor_r "50"
cl_crosshairdot "0"
cl_crosshairgap "-1.5"
cl_crosshairgap_useweaponvalue "0"
cl_crosshairscale "4"
cl_crosshairsize "3.500000"
cl_crosshairstyle "1"
cl_crosshairthickness "1"
cl_crosshairusealpha "1"
cl_fixedcrosshairgap "-4.5"
##jumpthrow bind
alias "+jumpthrow" "+jump;-attack";
alias "-jumpthrow" "-jump";
bind "n" "+jumpthrow";
#Inspect and clearblood
bind f "+lookatweapon;r_cleardecals"
##AWP SCOPE SENS
zoom_sensitivity_ratio_mouse "0.818933027098955175"
##BOBBING SETTINGS
cl_bob_lower_amt 5; cl_bobamt_lat 0.1; cl_bobamt_vert 0.1; cl_bobcycle 0.98; cl_viewmodel_shift_left_amt 0.5; cl_viewmodel_shift_right_amt 0.25
host_writeconfig
snd_menumusic_volume "0" // (disables menu music)
snd_mix_async "1" // (allows for shorter lookahead buffer (snd_mixahead), improves performance)
snd_mixahead "0.025" // (low audio latency, makes CS audio feel more insync with screen)
cl_lagcompensation "1" // (activates client-side lag compensation)
cl_predict "1" // (activates client-side prediction, predicts physics, movement, firing etc)
cl_predictweapons "1" // (activates client-side weapon effects prediction)
cl_interp "0" // (interpolation, should always be set to "0")
cl_interp_ratio "1" // (interpolation ratio, "1" = low ping, "2" = higher ping)
cl_cmdrate "128" // (for -tickrate 128 launch option)
cl_updaterate "128" // (for -tickrate 128 launch option)
rate "786432" // (set for 1 bandwidth rate)
cl_autohelp "0" // (disables ingame tips, can improve FPS)
cl_downloadfilter "nosounds" // (stops servers from downloading annoying custom sounds)
cl_showhelp "0" // (disables ingame tips, similar to cl_autohelp)
cl_forcepreload "1" // (preloads map assets automatically when you enter a map instead of loading it into memory when the map demands it, improves FPS)
r_dynamic "0" // (disables dynamic lightning effects which can be a disadvantage, improves FPS slightly on lower spec PCs but I recommend using "1" instead)
m_rawinput "1" // (enables raw hardware input for mouse, disables all software filtering, acceleration, post-processing etc)
joystick "0" // (disables joystick support, mandatory for playing on faceit servers)
##viewmodel
cl_radar_always_centered "1"
cl_radar_scale "0.7"
cl_hud_radar_scale "1.15"
cl_radar_icon_scale_min "0.5"
cl_radar_rotate "1"
viewmodel_fov "68"
##crosshair
cl_crosshair_drawoutline "1"
cl_crosshair_dynamic_maxdist_splitratio "0.35"
cl_crosshair_dynamic_splitalpha_innermod "1"
cl_crosshair_dynamic_splitalpha_outermod "0.5"
cl_crosshair_dynamic_splitdist "7"
cl_crosshair_outlinethickness "1"
cl_crosshair_sniper_show_normal_inaccuracy "0"
cl_crosshair_sniper_width "1"
cl_crosshair_t "0"
cl_crosshairalpha "255"
cl_crosshaircolor "4"
cl_crosshaircolor_b "50"
cl_crosshaircolor_g "250"
cl_crosshaircolor_r "50"
cl_crosshairdot "0"
cl_crosshairgap "-1.5"
cl_crosshairgap_useweaponvalue "0"
cl_crosshairscale "4"
cl_crosshairsize "3.500000"
cl_crosshairstyle "1"
cl_crosshairthickness "1"
cl_crosshairusealpha "1"
cl_fixedcrosshairgap "-4.5"
##jumpthrow bind
alias "+jumpthrow" "+jump;-attack";
alias "-jumpthrow" "-jump";
bind "n" "+jumpthrow";
#Inspect and clearblood
bind f "+lookatweapon;r_cleardecals"
##AWP SCOPE SENS
zoom_sensitivity_ratio_mouse "0.818933027098955175"
##BOBBING SETTINGS
cl_bob_lower_amt 5; cl_bobamt_lat 0.1; cl_bobamt_vert 0.1; cl_bobcycle 0.98; cl_viewmodel_shift_left_amt 0.5; cl_viewmodel_shift_right_amt 0.25
host_writeconfig
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