FANTASY cs settings, config & cfg 2025
Full Name | - |
Nickname | FANTASY |
Birthday | 1997-03-24 (age 27) |
Nationality | ![]() |
Game | ![]() |
Since | 2025-01-18 |
Last Update | 2025-01-18 |
Navigation
FANTASY Gear |
FANTASY Setup |
FANTASY Config |
FANTASY Settings |
FANTASY screenshot
FANTASY Gear
Mouse | - |
Mousepad | - |
Keyboard | - |
Headset | - |
Monitor | - |
Chair | - |
Controller | - |
Case | - |
FANTASY Gaming PC Setup
GPU | - |
CPU | - |
Memory | - |
Motherboard | - |
Power Supply | - |
Storage | - |
Fan | - |
Cooler | - |
FANTASY config
The Counter-Strike 1.6 config file of FANTASY has been downloaded 87 times. Download fantasy.cfg by clicking the download button below.
How to install FANTASY cs config
1. Download fantasy.cfg by clicking the download button above.
2. Extract and/or copy file(s) into your Counter-Strike 1.6 folder (Example: C:\Program Files (x86)\Steam\steamapps\[account]\counter-strike\cstrike\cfg).
3. Launch the game and type in "exec configname.cfg" in console to load the config or make sure to add "exec autoexec.cfg", "exec userconfig.cfg" or "exec FANTASY.cfg" to config.cfg file in your Counter-Strike 1.6 folder.
2. Extract and/or copy file(s) into your Counter-Strike 1.6 folder (Example: C:\Program Files (x86)\Steam\steamapps\[account]\counter-strike\cstrike\cfg).
3. Launch the game and type in "exec configname.cfg" in console to load the config or make sure to add "exec autoexec.cfg", "exec userconfig.cfg" or "exec FANTASY.cfg" to config.cfg file in your Counter-Strike 1.6 folder.
Social Media
Twitch | - |
- | |
YouTube | - |
- | |
- | |
TikTok | - |
Steam | - |
Discord | - |
FANTASY Settings
Monitor
Resolution: | - |
Aspect Ratio: | - |
Sensitivity
Sensitivity: | - |
Crosshair
Color: | - |
Size: | - |
FAQ
When is the birthday of FANTASY?
FANTASY was born on 1997-03-24.
How old is FANTASY?
FANTASY is currently 27 years old.
Summary
This page contains the in-game settings, config files (cfg) and hardware setup of FANTASY. The FANTASY cs settings page has been viewed for 311 since it was added on 2025-01-18. The last time the settings of FANTASY were on 2025-01-18. Visit the cs settings page to view more Counter-Strike 1.6 settings like FANTASY or visit upload section to add your own cs settings.
Other Counter-Strike 1.6 settings
# | Name | Country | Last Update | |
1 | ![]() | ![]() | 2024-06-20 | |
2 | ![]() | ![]() | 2020-01-28 | |
3 | ![]() | ![]() | 2022-02-06 | |
4 | ![]() | ![]() | 2020-05-13 | |
5 | ![]() | ![]() | 2022-03-03 |
Other Mongolia gaming settings
# | Name | Country | Last Update | |
1 | ![]() | ![]() | 2024-05-25 | |
2 | ![]() | ![]() | 2025-01-11 | |
3 | ![]() | ![]() | 2022-12-03 | |
4 | ![]() | ![]() | 2020-01-01 | |
5 | ![]() | ![]() | 2021-03-12 | |
6 | ![]() | ![]() | 2024-05-17 | |
7 | ![]() | ![]() | 2023-10-30 | |
8 | ![]() | ![]() | 2022-07-04 | |
9 | ![]() | ![]() | 2020-04-04 | |
10 | ![]() | ![]() | 2020-01-01 |
FANTASY CFG file
// This file is overwritten whenever you change your user settings in the game.
// Add custom configurations to the file "userconfig.cfg".
unbindall
bind "TAB" "+showscores;"
bind "ENTER" "+attack"
bind "ESCAPE" "cancelselect"
bind "SPACE" "+jump"
bind "CAPSLOCK" "+duck"
bind "'" "+moveup"
bind "+" "sizeup"
bind "," "buyammo1"
bind "-" "sizedown"
bind "." "buyammo2"
bind "/" "+movedown"
bind "0" "slot10"
bind "1" "slot1"
bind "2" "slot2"
bind "3" "slot3"
bind "4" "slot4"
bind "5" "slot5"
bind "6" "slot6"
bind "7" "hud_saytext 1"
bind "8" "slot8"
bind "9" "say_team /me"
bind ";" "+mlook"
bind "=" "sizeup"
bind "[" "invprev"
bind "]" "invnext"
bind "`" "toggleconsole"
bind "a" "+moveleft"
bind "b" "buy"
bind "V" "radio3"
bind "d" "+moveright"
bind "e" "+use"
bind "f" "impulse 100"
bind "g" "drop"
bind "h" "+commandmenu"
bind "i" "showbriefing"
bind "j" "cheer"
bind "k" "+voicerecord"
bind "l" "showbriefing"
bind "m" "chooseteam"
bind "n" "nightvision"
bind "o" "messagemode amx_chat"
bind "q" "weapon_knife; wait; wait; wait; lastinv;"
bind "r" "+reload"
bind "s" "+back"
bind "t" "impulse 201"
bind "u" "messagemode2"
bind "w" "+forward"
bind "x" "radio2"
bind "y" "messagemode"
bind "z" "radio1"
bind "~" "toggleconsole"
bind "UPARROW" "+forward"
bind "DOWNARROW" "+back"
bind "LEFTARROW" "+left"
bind "RIGHTARROW" "+right"
bind "ALT" "+strafe"
bind "CTRL" "+duck"
bind "SHIFT" "+speed"
bind "F1" "autobuy"
bind "F2" "deagle;secammo;defuser;vesthelm;flash;;flash;hegren;sgren"
bind "F3" "defuser;m4a1;ak47;primammo;vesthelm;flash;flash;hegren;sgren"
bind "F5" "awp;defuser;flash;flash;hegren;sgren"
bind "F6" "save quick"
bind "F7" "load quick"
bind "F9" "KSGkey F9"
bind "F10" "KSGkey F10"
bind "F11" "KSGkey F11"
bind "F12" "KSGkey F12"
bind "INS" "+klook"
bind "DEL" "KSGkey DEL"
bind "PGDN" "+lookdown"
bind "PGUP" "+lookup"
bind "HOME" "KSGkey HOME"
bind "END" "centerview"
bind "MWHEELDOWN" "+duck"
bind "MWHEELUP" "+jump"
bind "MOUSE1" "+attack"
bind "MOUSE2" "+attack2"
bind "PAUSE" "pause"
_cl_autowepswitch "0"
_snd_mixahead "0.1"
ati_npatch "1.0"
bgmvolume "1.000000"
bottomcolor "6"
brightness "2.0"
cl_allowdownload "1"
cl_allowupload "1"
cl_backspeed "400"
cl_bob "0.01"
cl_cmdbackup "2"
cl_cmdrate "102"
cl_corpsestay "0"
cl_crosshair_color "255 255 255"
cl_crosshair_size "3"
cl_crosshair_translucent "0"
cl_dlmax "128"
cl_download_ingame "1"
cl_dynamiccrosshair "0"
cl_filterstuffcmd "0"
cl_forwardspeed "400"
cl_himodels "0"
cl_idealpitchscale "0.8"
cl_lc "1"
cl_logocolor "#Valve_Orange"
cl_logofile "lambda"
cl_lw "1"
cl_min_ct "2"
cl_min_t "1"
cl_minmodels "0"
cl_mousegrab "0"
cl_radartype "1"
cl_righthand "1"
cl_shadows "1"
cl_showfps "1"
cl_sidespeed "400"
cl_smoothtime "0.1"
cl_timeout "60"
cl_updaterate "102"
cl_vsmoothing "0.05"
cl_weather "1"
con_color "255 255 255"
con_mono "0"
console "1.000000"
crosshair "1.000000"
default_fov "90"
ex_interp "0.008"
fastsprites "0"
fps_max "303"
fps_override "0"
gamma "30"
gl_ansio "0"
gl_dither "1"
gl_flipmatrix "0"
gl_fog "1"
gl_keeptjunctions "1"
gl_lightholes "1"
gl_max_size "256"
gl_monolights "1"
gl_overbright "0"
gl_picmip "0"
gl_polyoffset "4"
gl_round_down "3"
gl_spriteblend "1"
gl_texturemode "GL_LINEAR_MIPMAP_LINEAR"
gl_vsync "0"
gl_wateramp "0"
graphheight "64.0"
hisound "1"
hpk_maxsize "0"
hud_capturemouse "1"
hud_centerid "1"
hud_deathnotice_time "6"
hud_draw "1"
hud_fastswitch "1"
hud_saytext_internal "1"
hud_takesshots "0"
joystick "0"
lookspring "0.000000"
lookstrafe "0.000000"
m_customaccel "0"
m_customaccel_exponent "1"
m_customaccel_max "0"
m_customaccel_scale "0.04"
m_filter "0"
m_forward "1"
m_mousethread_sleep "1"
m_pitch "0.022"
m_rawinput "1"
m_side "0.8"
m_yaw "0.022"
max_shells "120"
max_smokepuffs "120"
model "gordon"
MP3FadeTime "2.0"
MP3Volume "0"
mp_decals "300.000000"
name "zink!`"
net_graph "3"
net_graphpos "1"
net_scale "5"
r_detailtextures "0"
rate "100000"
room_off "0"
scoreboard_shortheaders "0"
scoreboard_showavatars "1"
scoreboard_showhealth "1"
scoreboard_showmoney "1"
sensitivity "1.33333"
skin ""
sp_decals "4096"
spec_autodirector_internal "1"
spec_drawcone_internal "1"
spec_drawnames_internal "1"
spec_drawstatus_internal "1"
spec_mode_internal "4"
spec_pip "0"
suitvolume "0.250000"
sv_aim "0"
sv_voiceenable "1"
team ""
topcolor "30"
viewsize "110"
violence_ablood "1"
violence_agibs "1"
violence_hblood "1"
violence_hgibs "1"
voice_enable "1"
voice_forcemicrecord "1"
voice_modenable "1"
voice_scale "0.750000"
volume "0.08"
zoom_sensitivity_ratio "1.2"
setinfo "_vgui_menus" "0"
setinfo "_ah" "1"
+mlook
alias at1 "+attack; wait; -attack; wait;"
alias at2 "+attack2; wait; -attack2; wait;"
alias lst "lastinv; wait; lastinv; wait;"
alias fastkill "at2; at2; at1; lst;"
bind mouse3 "fastkill"
alias "+bb" "+duck;wait;-duck;wait;+duck"
alias "-bb" "-duck"
bind "ctrl" "+bb"
echo "~~~~~~~~~"
echo "by Deadumb"
echo "ACTIVATED"
echo "~~~~~~~~~"
// GSAIM FOR DEAGLE
DEAG1 "avadd 0 20 10.1 0;"
DEAG2 "avadd 1 26.5 3 -1;"
DEAG3 "avadd 2 20 10.5 4;"
DEAG4 "avadd 3 20.25 9.5 -1.5;"
DEAG5 "avadd 4 30.25 3.75 -2;"
DEAG6 "avadd 5 10.75 10.75 0.5;"
gsaimDEAG "avclear; DEAG1; DEAG2; DEAG3; DEAG4; DEAG5; DEAG6; txt GSAIM FOR DEAGLE Loaded"
// GSAIM FOR M4A1
M4A11 "avadd 5 21 10.1 0;"
M4A12 "avadd 5 23 4 4.5;"
M4A13 "avadd 5 20 7 6;"
M4A14 "avadd 5 20.75 6.5 2.1;"
M4A15 "avadd 5 27 4.25 3.5;"
M4A16 "avadd 5 11.5 8 2.5;"
gsaimM4A1 "avclear; M4A11; M4A12; M4A13; M4A14; M4A15; M4A16; txt GSAIM FOR M4A1 Loaded"
// GSAIM FOR AK47
AK471 "avadd 5 20 10.1 0;"
AK472 "avadd 5 25.25 1.5 3;"
AK473 "avadd 5 22.5 7.25 4.25;"
AK474 "avadd 5 22.5 3 2.25;"
AK475 "avadd 5 29 1.5 2.25;"
AK476 "avadd 5 14 4 3;"
gsaimAK47 "avclear; AK471; AK472; AK473; AK474; AK475; AK476; txt GSAIM FOR AK47 Loaded"
// GSAIM FOR USP
USP1 "avadd 0 21 10.1 0;"
USP2 "avadd 1 26.5 3 -1;"
USP3 "avadd 2 20 7 4;"
USP4 "avadd 3 20.25 9.5 -1.5;"
USP5 "avadd 4 30.25 3.75 -2;"
USP6 "avadd 5 10.75 10.75 0.5;"
gsaimUSP "avclear; USP1; USP2; USP3; USP4; USP5; USP6; txt GSAIM FOR USP Loaded"
// GSAIM FOR GLOCK
GLOCK1 "avadd 0 21 10.1 0;"
GLOCK2 "avadd 1 26.5 3 -1;"
GLOCK3 "avadd 2 20 7 4;"
GLOCK4 "avadd 3 20.25 9.5 -1.5;"
GLOCK5 "avadd 4 30.25 3.75 -2;"
GLOCK6 "avadd 5 10.75 10.75 0.5;"
gsaimGLOCK "avclear; GLOCK1; GLOCK2; GLOCK3; GLOCK4; GLOCK5; GLOCK6; txt GSAIM FOR GLOCK Loaded"
// GSAIM FOR MP5
MP51 "avadd 0 21 10.1 0;"
MP52 "avadd 1 24 2.25 4.5;"
MP53 "avadd 2 20 7.5 5.5;"
MP54 "avadd 3 21 7 1.5;"
MP55 "avadd 4 29 2.5 3;"
MP56 "avadd 5 13.5 7.5 2.5;"
gsaimMP5 "avclear; MP51; MP52; MP53; MP54; MP55; MP56; txt GSAIM FOR MP5navy Loaded"
echo "CFG f4ntasyplayer ACTIVADA"
// Add custom configurations to the file "userconfig.cfg".
unbindall
bind "TAB" "+showscores;"
bind "ENTER" "+attack"
bind "ESCAPE" "cancelselect"
bind "SPACE" "+jump"
bind "CAPSLOCK" "+duck"
bind "'" "+moveup"
bind "+" "sizeup"
bind "," "buyammo1"
bind "-" "sizedown"
bind "." "buyammo2"
bind "/" "+movedown"
bind "0" "slot10"
bind "1" "slot1"
bind "2" "slot2"
bind "3" "slot3"
bind "4" "slot4"
bind "5" "slot5"
bind "6" "slot6"
bind "7" "hud_saytext 1"
bind "8" "slot8"
bind "9" "say_team /me"
bind ";" "+mlook"
bind "=" "sizeup"
bind "[" "invprev"
bind "]" "invnext"
bind "`" "toggleconsole"
bind "a" "+moveleft"
bind "b" "buy"
bind "V" "radio3"
bind "d" "+moveright"
bind "e" "+use"
bind "f" "impulse 100"
bind "g" "drop"
bind "h" "+commandmenu"
bind "i" "showbriefing"
bind "j" "cheer"
bind "k" "+voicerecord"
bind "l" "showbriefing"
bind "m" "chooseteam"
bind "n" "nightvision"
bind "o" "messagemode amx_chat"
bind "q" "weapon_knife; wait; wait; wait; lastinv;"
bind "r" "+reload"
bind "s" "+back"
bind "t" "impulse 201"
bind "u" "messagemode2"
bind "w" "+forward"
bind "x" "radio2"
bind "y" "messagemode"
bind "z" "radio1"
bind "~" "toggleconsole"
bind "UPARROW" "+forward"
bind "DOWNARROW" "+back"
bind "LEFTARROW" "+left"
bind "RIGHTARROW" "+right"
bind "ALT" "+strafe"
bind "CTRL" "+duck"
bind "SHIFT" "+speed"
bind "F1" "autobuy"
bind "F2" "deagle;secammo;defuser;vesthelm;flash;;flash;hegren;sgren"
bind "F3" "defuser;m4a1;ak47;primammo;vesthelm;flash;flash;hegren;sgren"
bind "F5" "awp;defuser;flash;flash;hegren;sgren"
bind "F6" "save quick"
bind "F7" "load quick"
bind "F9" "KSGkey F9"
bind "F10" "KSGkey F10"
bind "F11" "KSGkey F11"
bind "F12" "KSGkey F12"
bind "INS" "+klook"
bind "DEL" "KSGkey DEL"
bind "PGDN" "+lookdown"
bind "PGUP" "+lookup"
bind "HOME" "KSGkey HOME"
bind "END" "centerview"
bind "MWHEELDOWN" "+duck"
bind "MWHEELUP" "+jump"
bind "MOUSE1" "+attack"
bind "MOUSE2" "+attack2"
bind "PAUSE" "pause"
_cl_autowepswitch "0"
_snd_mixahead "0.1"
ati_npatch "1.0"
bgmvolume "1.000000"
bottomcolor "6"
brightness "2.0"
cl_allowdownload "1"
cl_allowupload "1"
cl_backspeed "400"
cl_bob "0.01"
cl_cmdbackup "2"
cl_cmdrate "102"
cl_corpsestay "0"
cl_crosshair_color "255 255 255"
cl_crosshair_size "3"
cl_crosshair_translucent "0"
cl_dlmax "128"
cl_download_ingame "1"
cl_dynamiccrosshair "0"
cl_filterstuffcmd "0"
cl_forwardspeed "400"
cl_himodels "0"
cl_idealpitchscale "0.8"
cl_lc "1"
cl_logocolor "#Valve_Orange"
cl_logofile "lambda"
cl_lw "1"
cl_min_ct "2"
cl_min_t "1"
cl_minmodels "0"
cl_mousegrab "0"
cl_radartype "1"
cl_righthand "1"
cl_shadows "1"
cl_showfps "1"
cl_sidespeed "400"
cl_smoothtime "0.1"
cl_timeout "60"
cl_updaterate "102"
cl_vsmoothing "0.05"
cl_weather "1"
con_color "255 255 255"
con_mono "0"
console "1.000000"
crosshair "1.000000"
default_fov "90"
ex_interp "0.008"
fastsprites "0"
fps_max "303"
fps_override "0"
gamma "30"
gl_ansio "0"
gl_dither "1"
gl_flipmatrix "0"
gl_fog "1"
gl_keeptjunctions "1"
gl_lightholes "1"
gl_max_size "256"
gl_monolights "1"
gl_overbright "0"
gl_picmip "0"
gl_polyoffset "4"
gl_round_down "3"
gl_spriteblend "1"
gl_texturemode "GL_LINEAR_MIPMAP_LINEAR"
gl_vsync "0"
gl_wateramp "0"
graphheight "64.0"
hisound "1"
hpk_maxsize "0"
hud_capturemouse "1"
hud_centerid "1"
hud_deathnotice_time "6"
hud_draw "1"
hud_fastswitch "1"
hud_saytext_internal "1"
hud_takesshots "0"
joystick "0"
lookspring "0.000000"
lookstrafe "0.000000"
m_customaccel "0"
m_customaccel_exponent "1"
m_customaccel_max "0"
m_customaccel_scale "0.04"
m_filter "0"
m_forward "1"
m_mousethread_sleep "1"
m_pitch "0.022"
m_rawinput "1"
m_side "0.8"
m_yaw "0.022"
max_shells "120"
max_smokepuffs "120"
model "gordon"
MP3FadeTime "2.0"
MP3Volume "0"
mp_decals "300.000000"
name "zink!`"
net_graph "3"
net_graphpos "1"
net_scale "5"
r_detailtextures "0"
rate "100000"
room_off "0"
scoreboard_shortheaders "0"
scoreboard_showavatars "1"
scoreboard_showhealth "1"
scoreboard_showmoney "1"
sensitivity "1.33333"
skin ""
sp_decals "4096"
spec_autodirector_internal "1"
spec_drawcone_internal "1"
spec_drawnames_internal "1"
spec_drawstatus_internal "1"
spec_mode_internal "4"
spec_pip "0"
suitvolume "0.250000"
sv_aim "0"
sv_voiceenable "1"
team ""
topcolor "30"
viewsize "110"
violence_ablood "1"
violence_agibs "1"
violence_hblood "1"
violence_hgibs "1"
voice_enable "1"
voice_forcemicrecord "1"
voice_modenable "1"
voice_scale "0.750000"
volume "0.08"
zoom_sensitivity_ratio "1.2"
setinfo "_vgui_menus" "0"
setinfo "_ah" "1"
+mlook
alias at1 "+attack; wait; -attack; wait;"
alias at2 "+attack2; wait; -attack2; wait;"
alias lst "lastinv; wait; lastinv; wait;"
alias fastkill "at2; at2; at1; lst;"
bind mouse3 "fastkill"
alias "+bb" "+duck;wait;-duck;wait;+duck"
alias "-bb" "-duck"
bind "ctrl" "+bb"
echo "~~~~~~~~~"
echo "by Deadumb"
echo "ACTIVATED"
echo "~~~~~~~~~"
// GSAIM FOR DEAGLE
DEAG1 "avadd 0 20 10.1 0;"
DEAG2 "avadd 1 26.5 3 -1;"
DEAG3 "avadd 2 20 10.5 4;"
DEAG4 "avadd 3 20.25 9.5 -1.5;"
DEAG5 "avadd 4 30.25 3.75 -2;"
DEAG6 "avadd 5 10.75 10.75 0.5;"
gsaimDEAG "avclear; DEAG1; DEAG2; DEAG3; DEAG4; DEAG5; DEAG6; txt GSAIM FOR DEAGLE Loaded"
// GSAIM FOR M4A1
M4A11 "avadd 5 21 10.1 0;"
M4A12 "avadd 5 23 4 4.5;"
M4A13 "avadd 5 20 7 6;"
M4A14 "avadd 5 20.75 6.5 2.1;"
M4A15 "avadd 5 27 4.25 3.5;"
M4A16 "avadd 5 11.5 8 2.5;"
gsaimM4A1 "avclear; M4A11; M4A12; M4A13; M4A14; M4A15; M4A16; txt GSAIM FOR M4A1 Loaded"
// GSAIM FOR AK47
AK471 "avadd 5 20 10.1 0;"
AK472 "avadd 5 25.25 1.5 3;"
AK473 "avadd 5 22.5 7.25 4.25;"
AK474 "avadd 5 22.5 3 2.25;"
AK475 "avadd 5 29 1.5 2.25;"
AK476 "avadd 5 14 4 3;"
gsaimAK47 "avclear; AK471; AK472; AK473; AK474; AK475; AK476; txt GSAIM FOR AK47 Loaded"
// GSAIM FOR USP
USP1 "avadd 0 21 10.1 0;"
USP2 "avadd 1 26.5 3 -1;"
USP3 "avadd 2 20 7 4;"
USP4 "avadd 3 20.25 9.5 -1.5;"
USP5 "avadd 4 30.25 3.75 -2;"
USP6 "avadd 5 10.75 10.75 0.5;"
gsaimUSP "avclear; USP1; USP2; USP3; USP4; USP5; USP6; txt GSAIM FOR USP Loaded"
// GSAIM FOR GLOCK
GLOCK1 "avadd 0 21 10.1 0;"
GLOCK2 "avadd 1 26.5 3 -1;"
GLOCK3 "avadd 2 20 7 4;"
GLOCK4 "avadd 3 20.25 9.5 -1.5;"
GLOCK5 "avadd 4 30.25 3.75 -2;"
GLOCK6 "avadd 5 10.75 10.75 0.5;"
gsaimGLOCK "avclear; GLOCK1; GLOCK2; GLOCK3; GLOCK4; GLOCK5; GLOCK6; txt GSAIM FOR GLOCK Loaded"
// GSAIM FOR MP5
MP51 "avadd 0 21 10.1 0;"
MP52 "avadd 1 24 2.25 4.5;"
MP53 "avadd 2 20 7.5 5.5;"
MP54 "avadd 3 21 7 1.5;"
MP55 "avadd 4 29 2.5 3;"
MP56 "avadd 5 13.5 7.5 2.5;"
gsaimMP5 "avclear; MP51; MP52; MP53; MP54; MP55; MP56; txt GSAIM FOR MP5navy Loaded"
echo "CFG f4ntasyplayer ACTIVADA"
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