BEASTYOU css settings, config & cfg 2013
| Full Name | - |
| Nickname | BEASTYOU |
| Birthday | - |
| Nationality | |
| Game | |
| Since | 2013-10-27 |
| Last Update | 2013-10-27 |
BEASTYOU screenshot
BEASTYOU Gear
| Mouse | - |
| Mousepad | - |
| Keyboard | - |
| Headset | - |
| Earbuds | - |
| Monitor | - |
| Chair | - |
| Controller | - |
| Case | - |
BEASTYOU Gaming PC Setup
| GPU | - |
| CPU | - |
| Memory | - |
| Motherboard | - |
| Power Supply | - |
| Storage | - |
| Fan | - |
| Cooler | - |
BEASTYOU config
The Counter-Strike Source config file of BEASTYOU has been downloaded 69 times. Download autoexec.cfg by clicking the download button below.
How to install BEASTYOU css config
1. Download autoexec.cfg by clicking the download button above.
2. Extract and/or copy file(s) into your Counter-Strike Source folder (Example: C:\Program Files (x86)\Steam\steamapps\[account]\counter-strike source\cstrike\cfg).
3. Launch the game and type in "exec configname.cfg" in console to load the config or make sure to add "exec autoexec.cfg", "exec userconfig.cfg" or "exec BEASTYOU.cfg" to config.cfg file in your Counter-Strike Source folder.
2. Extract and/or copy file(s) into your Counter-Strike Source folder (Example: C:\Program Files (x86)\Steam\steamapps\[account]\counter-strike source\cstrike\cfg).
3. Launch the game and type in "exec configname.cfg" in console to load the config or make sure to add "exec autoexec.cfg", "exec userconfig.cfg" or "exec BEASTYOU.cfg" to config.cfg file in your Counter-Strike Source folder.
Social Media
| Twitch | - |
| - | |
| YouTube | - |
| - | |
| - | |
| TikTok | - |
| Steam | - |
| Discord | - |
BEASTYOU Settings
Monitor
| Resolution: | - |
| Aspect Ratio: | - |
Sensitivity
| Sensitivity: | - |
Crosshair
| Color: | - |
| Size: | - |
FAQ
Summary
This page contains the in-game settings, config files (cfg) and hardware setup of BEASTYOU. The BEASTYOU css settings page has been viewed for 1.503 since it was added on 2013-10-27. The last time the settings of BEASTYOU were on 2013-10-27. Visit the css settings page to view more Counter-Strike Source settings like BEASTYOU or visit upload section to add your own css settings.
Other Counter-Strike Source settings
| # | Name | Country | Last Update | |
| 1 | 2024-09-26 | |||
| 2 | 2023-06-20 | |||
| 3 | 2020-09-24 | |||
| 4 | 2021-04-20 | |||
| 5 | 2022-08-25 |
Other Serbia gaming settings
| # | Name | Country | Last Update | |
| 1 | 2022-11-16 | |||
| 2 | 2020-09-01 | |||
| 3 | 2024-05-10 | |||
| 4 | 2024-02-20 | |||
| 5 | 2020-12-21 | |||
| 6 | 2023-05-17 | |||
| 7 | 2023-01-03 | |||
| 8 | 2024-05-10 | |||
| 9 | 2024-02-20 | |||
| 10 | 2024-02-01 |
BEASTYOU CFG file
clear
echo " "
echo "________________________________ "
echo " "
echo "BEASTYOU.CFG"
echo " "
echo " "
echo " "
echo "BEASTYOU.CFG Loading 100%"
echo " "
echo "Config 10% Loaded.."
echo "Config 30% Loaded.."
echo "Config 50% Loaded.."
echo "Config 70% Loaded.."
echo "Config 90% Loaded.."
echo "Config 100% Loaded.."
echo "Minden Betoltve!"
echo " "
echo "Sok Sikert Kivan BEASTYOU"
echo " "
echo " "
//BEASTYOU.Cfg//
rate "25000"
cl_updaterate "100"
cl_cmdrate "100"
cl_crosshairscale "31000"
fps_max "60"
bind "p" "buy awp"
bind "o" "say BEASTYOU.Cfg Loading 100%
//BEASTYOU.Cfg//
cl_ejectbrass "0"
cl_smooth "1"
cl_smoothtime "0.01"
cl_lagcomp_errorcheck "1"
cl_interp "0.01"
cl_interpolate "1"
cl_predictweapons "1"
cl_pred_optimize "2"
cl_lagcompensation "1"
cl_forcepreload "1"
cl_drawmonitors "0"
cl_phys_props_enable "0"
cl_phys_props_max "0"
cl_ragdoll_physics_enable "1"
cl_ragdoll_collide "0"
cl_minmodels "0"
cl_min_ct "4"
cl_min_t "1"
cl_downloadfilter "none"
//BEASTYOU.Cfg//
mat_monitorgamma "1.6"
mat_reducefillrate "1"
mat_disable_bloom "1"
mat_compressedtextures "1"
mat_filterlightmaps "1"
mat_forcehardwaresync "0"
mat_wateroverlaysize "8"
mat_hdr_enabled "0"
mat_vsync "0"
mat_disable_ps_patch "1"
mat_parallaxmap "0"
mat_hdr_level "0"
mat_forceaniso "0"
mat_bloomscale "0"
mat_forcemanagedtextureintohardware "0"
mat_fastnobump "1"
mat_trilinear "0"
mat_antialias "0"
mat_specular "0"
mat_bumpmap "0"
mat_bufferprimitives "1"
mat_disable_lightwarp "1"
mat_framebuffercopyoverlaysize "0"
mat_envmapsize "0"
mat_envmaptgasize "0"
mat_disable_fancy_blending "1"
mat_autoexposure_max "0"
mat_autoexposure_min "0"
mat_picmip "0"
mat_clipz "1"
mat_shadowstate "0"
mp_decals "25"
//BEASTYOU.Cfg//
r_3dnow "1"
r_3dsky "0"
r_sse "1"
r_sse2 "1"
r_mmx "1"
r_maxnewsamples "0"
r_maxsampledist "0"
r_norefresh "0"
r_minnewsamples "0"
r_updaterefracttexture "0"
r_shadows "0"
r_maxdlights "0"
r_worldlights "0"
r_eyeshift_x "0"
r_eyemove "0"
r_eyegloss "0"
r_teeth "0"
r_decals "75"
r_waterforceexpensive "0"
r_worldlightmin "0"
r_waterforcereflectentities "0"
r_waterforceexpensive "0"
r_worldlights "0"
r_PhysPropStaticLighting "0"
r_cheapwaterend "1"
r_cheapwaterstart "1"
r_updaterefracttexture "0"
r_WaterDrawReflection "0"
r_WaterDrawRefraction "0"
r_drawflecks "0"
r_dopixelvisibility "0"
r_renderoverlayfragment "0"
r_drawflecks "0"
r_occlusion "0"
r_phong "0"
lod_TransitionDist "0"
r_decal_cullsize "0"
r_shadows "1"
r_eyes "0"
r_eyeglintlodpixels "0"
r_eyesize "0"
r_eyeshift_z "0"
r_shadowrendertotexture "1"
flex_smooth "0"
r_worldlightmin "0"
r_worldlights "0"
r_flex "0"
r_eyeshift_y "0"
r_worldlightmin "0"
r_TransitionSensitivity "0"
r_forcewaterleaf "0"
r_shadowmaxrendered "1"
r_rootlod "0"
r_lod "0"
r_drawbatchdecals "0"
r_waterdrawreflection "0"
r_waterforceexpensive "0"
r_ropetranslucent "0"
r_dynamic "0"
r_avglight "0"
r_lightaverage "0"
r_modellodscale "0.1"
r_maxmodeldecal "0"
r_drawmodeldecals "0"
//BEASTYOU.Cfg//
rope_averagelight "0"
rope_smooth "0"
rope_wind_dist "0.01"
rope_subdiv "0"
rope_smooth_minwidth "0"
rope_smooth_minalpha "0"
rope_smooth_maxalphawidth "0"
rope_smooth_maxalpha "0"
rope_smooth_enlarge "0"
rope_shake "0"
rope_collide "0"
//Medusa.cFg//
texture_budget_background_alpha "9999999"
texture_budget_panel_height "0"
texture_budget_panel_width "0"
muzzleflash_light "0"
cl_wpn_sway_interp "0"
budget_show_history "0"
budget_history_range_ms "5"
budget_history_numsamplesvisible "0"
showhitlocation "1"
lod_enable "1"
hud_centerid "1"
dsp_water "14"
blink_duration "0"
hud_fastswitch "1"
closecaption "0"
snd_mixahead "0.1"
snd_async_fullyasync "0"
snd_digital_surround "1"
dsp_enhance_stereo "0"
dsp_slow_cpu "1"
dsp_spatial "40"
dsp_speaker "50"
dsp_volume "2"
hud_centerid "1"
snd_profile "0"
volume "1"
sv_voiceenable "0"
voice_scale "1"
voice_modenable "1"
voice_enable "1"
props_break_max_pieces "0"
func_break_max_pieces "0"
props_break_max_pieces_perframe "0"
fps_max "60"
net_graph "0"
con_enable "1"
weapon_showproficiency "1"
violence_ablood "1"
violence_agibs "1"
violence_hblood "1"
violence_hgibs "1"
alias green "cl_crosshaircolor 0;bind f1 red"
alias red "cl_crosshaircolor 1;bind f1 blue"
alias blue "cl_crosshaircolor 2;bind f1 yellow"
alias yellow "cl_crosshaircolor 3;bind f1 lightblue"
alias lightblue "cl_crosshaircolor 4;bind f1 green"
bind f1 green
color 0;bind f1 red"
alias red "cl_crosshaircolor 1;bind f1 blue"
alias blue "cl_crosshaircolor 2;bind f1 yellow"
alias yellow "cl_crosshaircolor 3;bind f1 lightblue"
alias lightblue "cl_crosshaircolor 4;bind f1 green"
bind f1 green
echo " "
echo "________________________________ "
echo " "
echo "BEASTYOU.CFG"
echo " "
echo " "
echo " "
echo "BEASTYOU.CFG Loading 100%"
echo " "
echo "Config 10% Loaded.."
echo "Config 30% Loaded.."
echo "Config 50% Loaded.."
echo "Config 70% Loaded.."
echo "Config 90% Loaded.."
echo "Config 100% Loaded.."
echo "Minden Betoltve!"
echo " "
echo "Sok Sikert Kivan BEASTYOU"
echo " "
echo " "
//BEASTYOU.Cfg//
rate "25000"
cl_updaterate "100"
cl_cmdrate "100"
cl_crosshairscale "31000"
fps_max "60"
bind "p" "buy awp"
bind "o" "say BEASTYOU.Cfg Loading 100%
//BEASTYOU.Cfg//
cl_ejectbrass "0"
cl_smooth "1"
cl_smoothtime "0.01"
cl_lagcomp_errorcheck "1"
cl_interp "0.01"
cl_interpolate "1"
cl_predictweapons "1"
cl_pred_optimize "2"
cl_lagcompensation "1"
cl_forcepreload "1"
cl_drawmonitors "0"
cl_phys_props_enable "0"
cl_phys_props_max "0"
cl_ragdoll_physics_enable "1"
cl_ragdoll_collide "0"
cl_minmodels "0"
cl_min_ct "4"
cl_min_t "1"
cl_downloadfilter "none"
//BEASTYOU.Cfg//
mat_monitorgamma "1.6"
mat_reducefillrate "1"
mat_disable_bloom "1"
mat_compressedtextures "1"
mat_filterlightmaps "1"
mat_forcehardwaresync "0"
mat_wateroverlaysize "8"
mat_hdr_enabled "0"
mat_vsync "0"
mat_disable_ps_patch "1"
mat_parallaxmap "0"
mat_hdr_level "0"
mat_forceaniso "0"
mat_bloomscale "0"
mat_forcemanagedtextureintohardware "0"
mat_fastnobump "1"
mat_trilinear "0"
mat_antialias "0"
mat_specular "0"
mat_bumpmap "0"
mat_bufferprimitives "1"
mat_disable_lightwarp "1"
mat_framebuffercopyoverlaysize "0"
mat_envmapsize "0"
mat_envmaptgasize "0"
mat_disable_fancy_blending "1"
mat_autoexposure_max "0"
mat_autoexposure_min "0"
mat_picmip "0"
mat_clipz "1"
mat_shadowstate "0"
mp_decals "25"
//BEASTYOU.Cfg//
r_3dnow "1"
r_3dsky "0"
r_sse "1"
r_sse2 "1"
r_mmx "1"
r_maxnewsamples "0"
r_maxsampledist "0"
r_norefresh "0"
r_minnewsamples "0"
r_updaterefracttexture "0"
r_shadows "0"
r_maxdlights "0"
r_worldlights "0"
r_eyeshift_x "0"
r_eyemove "0"
r_eyegloss "0"
r_teeth "0"
r_decals "75"
r_waterforceexpensive "0"
r_worldlightmin "0"
r_waterforcereflectentities "0"
r_waterforceexpensive "0"
r_worldlights "0"
r_PhysPropStaticLighting "0"
r_cheapwaterend "1"
r_cheapwaterstart "1"
r_updaterefracttexture "0"
r_WaterDrawReflection "0"
r_WaterDrawRefraction "0"
r_drawflecks "0"
r_dopixelvisibility "0"
r_renderoverlayfragment "0"
r_drawflecks "0"
r_occlusion "0"
r_phong "0"
lod_TransitionDist "0"
r_decal_cullsize "0"
r_shadows "1"
r_eyes "0"
r_eyeglintlodpixels "0"
r_eyesize "0"
r_eyeshift_z "0"
r_shadowrendertotexture "1"
flex_smooth "0"
r_worldlightmin "0"
r_worldlights "0"
r_flex "0"
r_eyeshift_y "0"
r_worldlightmin "0"
r_TransitionSensitivity "0"
r_forcewaterleaf "0"
r_shadowmaxrendered "1"
r_rootlod "0"
r_lod "0"
r_drawbatchdecals "0"
r_waterdrawreflection "0"
r_waterforceexpensive "0"
r_ropetranslucent "0"
r_dynamic "0"
r_avglight "0"
r_lightaverage "0"
r_modellodscale "0.1"
r_maxmodeldecal "0"
r_drawmodeldecals "0"
//BEASTYOU.Cfg//
rope_averagelight "0"
rope_smooth "0"
rope_wind_dist "0.01"
rope_subdiv "0"
rope_smooth_minwidth "0"
rope_smooth_minalpha "0"
rope_smooth_maxalphawidth "0"
rope_smooth_maxalpha "0"
rope_smooth_enlarge "0"
rope_shake "0"
rope_collide "0"
//Medusa.cFg//
texture_budget_background_alpha "9999999"
texture_budget_panel_height "0"
texture_budget_panel_width "0"
muzzleflash_light "0"
cl_wpn_sway_interp "0"
budget_show_history "0"
budget_history_range_ms "5"
budget_history_numsamplesvisible "0"
showhitlocation "1"
lod_enable "1"
hud_centerid "1"
dsp_water "14"
blink_duration "0"
hud_fastswitch "1"
closecaption "0"
snd_mixahead "0.1"
snd_async_fullyasync "0"
snd_digital_surround "1"
dsp_enhance_stereo "0"
dsp_slow_cpu "1"
dsp_spatial "40"
dsp_speaker "50"
dsp_volume "2"
hud_centerid "1"
snd_profile "0"
volume "1"
sv_voiceenable "0"
voice_scale "1"
voice_modenable "1"
voice_enable "1"
props_break_max_pieces "0"
func_break_max_pieces "0"
props_break_max_pieces_perframe "0"
fps_max "60"
net_graph "0"
con_enable "1"
weapon_showproficiency "1"
violence_ablood "1"
violence_agibs "1"
violence_hblood "1"
violence_hgibs "1"
alias green "cl_crosshaircolor 0;bind f1 red"
alias red "cl_crosshaircolor 1;bind f1 blue"
alias blue "cl_crosshaircolor 2;bind f1 yellow"
alias yellow "cl_crosshaircolor 3;bind f1 lightblue"
alias lightblue "cl_crosshaircolor 4;bind f1 green"
bind f1 green
color 0;bind f1 red"
alias red "cl_crosshaircolor 1;bind f1 blue"
alias blue "cl_crosshaircolor 2;bind f1 yellow"
alias yellow "cl_crosshaircolor 3;bind f1 lightblue"
alias lightblue "cl_crosshaircolor 4;bind f1 green"
bind f1 green
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