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zapx cs settings, config & cfg 2013

Full Name -
Nickname zapx
Birthday -
Nationality IndiaIndia
Game Counter-Strike 1.6Counter-Strike 1.6
Since 2013-10-08
Last Update 2013-10-08

zapx Gear

Mouse -
Mousepad -
Keyboard -
Headset -
Monitor -
Chair -
Controller -
Case -

zapx Gaming PC Setup

GPU -
CPU -
Memory -
Motherboard -
Power Supply -
Storage -
Fan -
Cooler -

zapx config

The Counter-Strike 1.6 config file of zapx has been downloaded 65 times. Download zapx.cfg by clicking the download button below.
How to install zapx cs config
1. Download zapx.cfg by clicking the download button above.

2. Extract and/or copy file(s) into your Counter-Strike 1.6 folder (Example: C:\Program Files (x86)\Steam\steamapps\[account]\counter-strike\cstrike\cfg).

3. Launch the game and type in "exec configname.cfg" in console to load the config or make sure to add "exec autoexec.cfg", "exec userconfig.cfg" or "exec zapx.cfg" to config.cfg file in your Counter-Strike 1.6 folder.
Social Media
Twitch -
Twitter -
YouTube -
Instagram -
Facebook -
TikTok -
Steam -
Discord -

zapx Settings

Monitor
Resolution: 800x600
Aspect Ratio: 4:3
Sensitivity
Sensitivity: 3
Crosshair
Color: white
Size: small
FAQ
Summary
This page contains the in-game settings, config files (cfg) and hardware setup of zapx. The zapx cs settings page has been viewed for 1.345 since it was added on 2013-10-08. The last time the settings of zapx were on 2013-10-08. Visit the cs settings page to view more Counter-Strike 1.6 settings like zapx or visit upload section to add your own cs settings.
Other Counter-Strike 1.6 settings
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2csTurkeyTurkey2022-08-23
3csTurkeyTurkey2021-08-10
4csMongoliaMongolia2024-04-18
5csSerbiaSerbia2020-05-01
zapx CFG file
unbindall
bind "TAB" "+showscores"
bind "ENTER" "+attack"
bind "ESCAPE" "cancelselect"
bind "SPACE" "+jump"
bind "'" "+moveup"
bind "+" "sizeup"
bind "," "buyammo1"
bind "-" "sizedown"
bind "." "buyammo2"
bind "/" "+movedown"
bind "0" "slot10"
bind "1" "slot1"
bind "2" "slot2"
bind "3" "slot3"
bind "4" "slot4"
bind "5" "slot5"
bind "6" "slot6"
bind "7" "slot7"
bind "8" "slot8"
bind "9" "slot9"
bind ";" "+mlook"
bind "=" "sizeup"
bind "[" "invprev"
bind "]" "invnext"
bind "`" "toggleconsole"
bind "a" "+moveleft"
bind "b" "buy"
bind "c" "radio3"
bind "d" "+moveright"
bind "e" "+use"
bind "f" "impulse 100"
bind "g" "drop"
bind "h" "+commandmenu"
bind "i" "tutor_toggle"
bind "j" "cheer"
bind "k" "+voicerecord"
bind "l" "showbriefing"
bind "m" "chooseteam"
bind "n" "nightvision"
bind "o" "buyequip"
bind "q" "lastinv"
bind "r" "+reload"
bind "s" "+back"
bind "t" "impulse 201"
bind "u" "messagemode2"
bind "v" "+du.bT9"
bind "w" "+forward"
bind "x" "radio2"
bind "y" "messagemode"
bind "z" "radio1"
bind "~" "toggleconsole"
bind "UPARROW" "+forward"
bind "DOWNARROW" "+back"
bind "LEFTARROW" "+left"
bind "RIGHTARROW" "+right"
bind "ALT" "+strafe"
bind "CTRL" "+duck"
bind "SHIFT" "+speed"
bind "F1" "autobuy"
bind "F2" "rebuy"
bind "F3" "cl_crosshair_size small"
bind "F4" "cl_crosshair_size auto"
bind "F5" "snapshot"
bind "F6" "say L.O.l.z.z"
bind "F7" "say F##K U"
bind "F8" "say L i v e"
bind "F12" "sv_restartround 1"
bind "INS" "+klook"
bind "PGDN" "+lookdown"
bind "PGUP" "+lookup"
bind "END" "centerview"
bind "KP_HOME" "say_team Mid Rush"
bind "KP_LEFTARROW" "say_team B Rush"
bind "KP_5" "say_team B camp"
bind "KP_RIGHTARROW" "say_team B lower 2 mid"
bind "KP_END" "say_team A short"
bind "KP_DOWNARROW" "say_team A long rush"
bind "KP_PGDN" "say_team A long camp"
bind "KP_ENTER" "say_team Lower 2 mid 2 as"
bind "KP_INS" "say_team 2nd mid rush"
bind "KP_DEL" "say_team house rush"
bind "KP_MINUS" "say_team Hold/camp "
bind "KP_PLUS" "say_team nice1 "
bind "MWHEELDOWN" "+duck"
bind "MWHEELUP" "+jump"
bind "MOUSE1" "+attack"
bind "MOUSE2" "+attack2"
bind "MOUSE4" "balarina"
bind "MOUSE5" "handsw"
bind "PAUSE" "pause"
_cl_autowepswitch "0"
_snd_mixahead "0.1"
ati_npatch "1.0"
ati_subdiv "2.0"
bgmvolume "1.000000"
bottomcolor "6"
brightness "3"
cl_allowdownload "1"
cl_allowupload "1"
cl_forwardspeed "999"
cl_backspeed "999"
cl_sidedspeed "999"
cl_upspeeddspeed "999"
cl_cmdbackup "2"
cl_cmdrate "101"
cl_corpsestay "60.000000"
cl_crosshair_color "444 444 444"
cl_crosshair_size "small"
cl_crosshair_translucent "0"
cl_dlmax "128"
cl_download_ingame "1"
cl_dynamiccrosshair "0"
cl_himodels "0"
cl_idealpitchscale "0.8"
cl_lc "1"
cl_logocolor "#Valve_Blue"
cl_logofile "tiki"
cl_lw "1"
cl_minmodels "1"
cl_radartype "0"
cl_righthand "1"
cl_shadows "0"
cl_timeout "300"
cl_updaterate "101"
cl_vsmoothing "0.05"
cl_weather "0"
con_color "999 999 999"
console "1.000000"
crosshair "1.000000"
fastsprites "1"
fps_max "101"
fps_modem "0.0"
gamma "3"
gl_dither "1"
gl_flipmatrix "0"
gl_fog "0"
gl_monolights "0"
gl_overbright "1"
gl_polyoffset "4"
hisound "1"
hpk_maxsize "4"
hud_capturemouse "1"
hud_centerid "1"
hud_draw "1"
hud_fastswitch "1"
hud_saytext_internal "1"
hud_takesshots "0"
joystick "0"
lookspring "0.000000"
lookstrafe "0.000000"
m_filter "1"
m_forward "1"
m_pitch "0.022"
m_side "0.8"
m_yaw "0.022"
model "gordon"
MP3FadeTime "2.0"
MP3Volume "0"
mp_decals "60.000000"
name "[||GunsLinger ZAP>>"
net_graph "0"
net_graphpos "2"
net_scale "5"
r_bmodelhighfrac "5.0"
r_detailtextures "0"
s_a3d "0.0"
s_automax_distance "30.0"
s_automin_distance "2.0"
s_bloat "2.0"
s_distance "60"
s_doppler "0.0"
s_eax "0.0"
s_leafnum "0"
s_max_distance "1000.0"
s_min_distance "8.0"
s_numpolys "200"
s_polykeep "1000000000"
s_polysize "10000000"
s_refdelay "4"
s_refgain "0.4"
s_rolloff "1.0"
s_verbwet "0.25"
sensitivity "3"
skin ""
spec_autodirector_internal "1"
spec_drawcone_internal "1"
spec_drawnames_internal "1"
spec_drawstatus_internal "1"
spec_mode_internal "4"
spec_pip "0"
suitvolume "0.250000"
sv_aim "0"
sv_voiceenable "1"
team ""
topcolor "30"
viewsize "110"
voice_enable "1"
voice_forcemicrecord "1"
voice_modenable "1"
voice_scale "0.01"
volume "1"
setinfo "vgui_menus" "1"
setinfo "lang" "cn"
setinfo "_vgui_menus" "0"
setinfo "_ah" "0"
+graph
+mlook


alias +_t0bhopp "alias _special t0bhopp_;t0bhopp_"
alias -_t0bhopp "alias _special;-jump"
alias t0bhopp_ "+-;wait;special"
alias +- "t0bhopp+"
alias t0bhopp+ "+jump;alias +- t0bhopp-"
alias t0bhopp- "-jump;alias +- t0bhopp+"
bind space +_t0bhopp

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