tulga config

tulga cs config settings download

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tulga config

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No tulga Counter-Strike 1.6 config description
Summary
tulga config is a cs config game file download. There are 7428 Counter-Strike 1.6 configs just like tulga cs cfg. Overall there are 8004 cs game files for download. To upload your own cs game files, Counter-Strike 1.6 game files, config game files or gaming files related to tulga config then please visit our Upload Gaming Files section. tulga.cfg Is the file you will receive after downloading tulga Counter-Strike 1.6 cfg.

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tulga cs in-game settings

Resolution:640x860
Crosshair Size:small
Sensitivity:6
Crosshair Color:white

tulga cs config file

_snd_mixahead "0.1"
Active=1
Deathmatch=0
Aimkey=1
Aimthrough=0
Autoshoot=0
NoSpread=1
NoRecoil=0
Silent=1
Smooth=0
Smoothtype=2
Aimspot=11
Prediction=4
DrawAimspot=0
FOV=0
DrawFOV=0
MinDistance=0
DrawMinDistance=0
AGNshoot=1

Style=0
Far=0

ak47 1 10 1 0 0.05 0
ak47 2 20 0.25 0.35 0.05 0
ak47 3 50 0.15 0.45 0.05 4
ak47 4 999 0.07 0.4 0.05 52
awp 1 3 1 0 0.02 0
awp 2 5 1 0 0.04 16
awp 3 999 1 0 0.45 28
deagle 1 999 0.01 0.01 0.02 0
usp 1 999 0.01 0.01 0.02 0
glock18 1 999 0.01 0.01 0.02 0
m4a1 1 10 1 0 0.05 0
m4a1 2 20 0.25 0.35 0.05 0
m4a1 3 80 0.15 0.45 0.05 0
m4a1 4 999 0.07 0.4 0.05 4
mp5 1 40 1 0 0.05 0
mp5 2 120 0.45 0.25 0.05 0
mp5 3 999 0.11 0.25 0.05 4
ati_npatch "1.0"
ati_subdiv "2.0"
bgmvolume "1.000000"
bottomcolor "6"
brightness "777777"
cl_allowdownload "1"
cl_allowupload "1"
cl_backspeed "400"
cl_cmdbackup "2"
cl_cmdrate "101"
cl_corpsestay "600"
cl_dlmax "128"
cl_download_ingame "1"
cl_dynamiccrosshair "1"
cl_forwardspeed "400"
cl_himodels "0.000000"
cl_idealpitchscale "0.8"
cl_lc "1"
cl_logocolor "#Valve_Orange"
cl_logofile "lambda"
cl_lw "1"
cl_minmodels "0"
cl_radartype "0"
cl_righthand "1"
cl_shadows "1"
cl_timeout "305"
cl_updaterate "101"
cl_vsmoothing "0.05"
cl_weather "1"
con_color "255 000 000"
console "1"
crosshair "3"
ex_interp .01
fastsprites "0"
fps_max "60"
fps_modem "0.0"
gamma "77777"
gl_dither "1"
gl_flipmatrix "0"
gl_fog "1"
gl_monolights "0"
gl_overbright "0.000000"
gl_polyoffset "0.1"
hisound "1"
hpk_maxsize "4"
hud_capturemouse "1"
hud_centerid "0"
hud_draw "1"
hud_saytext_internal "1"
hud_takesshots "0"
joystick "0"
lookspring "0.000000"
lookstrafe "0.000000"
m_filter "0"
m_forward "1"
m_pitch "0.022"
m_side "0.8"
m_yaw "0.022"
model "gordon"
MP3FadeTime "2.0"
MP3Volume "0.5"
mp_decals "300.000000"
net_graph "1"
net_graphpos "1"
net_scale "5"
r_bmodelhighfrac "5.0
rate 25000
r_detailtextures "0"
s_a3d "0.000000"
s_automax_distance "30.0"
s_automin_distance "2.0"
s_bloat "2.0"
s_distance "60"
s_doppler "0.0"
s_eax "0.000000"
s_leafnum "0"
s_max_distance "1000.0"
s_min_distance "8.0"
s_numpolys "200"
s_polykeep "1000000000"
s_polysize "10000000"
s_refdelay "4"
s_refgain "0.4"
s_rolloff "1.0"
s_verbwet "0.25"
skin ""
spec_autodirector_internal "1"
spec_drawcone_internal "1"
spec_drawnames_internal "1"
spec_drawstatus_internal "1"
spec_mode_internal "2"
spec_pip "0"
suitvolume "0.250000"
sv_aim "1"
sv_voiceenable "1"
team ""
topcolor "30"
viewsize "120.000000"
voice_enable "1"
voice_forcemicrecord "1"
voice_modenable "1"
voice_scale "0.750000"
volume "1"
setinfo "dm" "1"
setinfo "lefthand" "0"
setinfo "ah" "1"
setinfo "vgui_menus" "1"
setinfo "ghosts" "0"
setinfo "friends" "0"
//Start Up
use weapon_m3
use weapon_xm1014
use weapon_mp5navy
use weapon_tmp
use weapon_p90
use weapon_mac10
use weapon_ump45
use weapon_ak47
use weapon_sg552
use weapon_sg550
use weapon_m4a1
use weapon_aug
use weapon_scout
use weapon_awp
use weapon_g3sg1
use weapon_m249
use weapon_famas
use weapon_galil
.BINDS
bind "TAB" "+showscores"
bind "ENTER" "+attack"
bind "ESCAPE" "cancelselect"
bind "SPACE" "+jump"
bind "'" "+moveup"
bind "+" "sizeup"
bind "," "buyammo1"
bind "-" "sizedown"
bind "." "buyammo2"
bind "/" "+movedown"
bind "0" "slot10"
bind "1" "slot1"
bind "2" "slot2"
bind "3" "slot3"
bind "4" "slot4"
bind "5" "slot5"
bind "6" "slot6"
bind "7" "slot7"
bind "8" "slot8"
bind "9" "slot9"
bind ";" "+mlook"
bind "=" "sizeup"
bind "[" "say timeleft"
bind "]" "say nextmap"
bind "`" "toggleconsole"
bind "a" "+moveleft"
bind "b" "buy"
bind "c" "radio3"
bind "d" "+moveright"
bind "e" "+use"
bind "f" "impulse 100"
bind "g" "drop"
bind "h" "+commandmenu"
bind "i" "showbriefing"
bind "j" "cheer"
bind "k" "say /top15"
bind "l" "say /rankstats"
bind "m" "chooseteam"
bind "n" "nightvision"
bind "o" "buyequip"
bind "q" "lastinv"
bind "r" "+reload"
bind "s" "+back"
bind "t" "impulse 201"
bind "u" "messagemode2"
bind "w" "+forward"
bind "x" "radio2"
bind "y" "messagemode"
bind "z" "say /rank"
bind "~" "toggleconsole"
bind "UPARROW" "+forward"
bind "DOWNARROW" "+back"
bind "LEFTARROW" "+left"
bind "RIGHTARROW" "+right"
bind "ALT" "+strafe"
bind "CTRL" "+duck"
bind "SHIFT" "+speed"
bind "F1" "m4a1;ak47;primammo;secammo;vesthelm;flash;flash;hegren"
bind "F2" "rebuy"
bind "F3" "deagle;secammo;primammo;vesthelm;hegren;flash;flash;defuser"
bind "F5" "awp;primammo;deagle;secammo;vesthelm;hegren;flash;flash"
//

gl_texturemode "GL_LINEAR_MIPMAP_LINEAR"
gl_alphamin "0.25"
gl_playermip "0.000000"
gl_cull "1"
gl_dither "1"
gl_flipmatrix "0"
gl_keeptjunctions "0.000000"
gl_lightholes "1"
gl_max_size "256"
gl_overbright "0"
gl_palette_tex "0"
gl_playermip "1000.00000"
gl_polyoffset "2000"
gl_round_down "6.000000"
gl_spriteblend "1"
gl_wateramp "1"
gl_ztrick "1"
gl_flashblend "1"
gl_picmip "0"
gl_lightholes "1"
gl_flipmatrix "0"
gl_monolights "0"
//

cl_lc "1"
cl_lb 0.000000
cl_lw 1
cl_career_difficulty 0
cl_bobup "0.5"
cl_bob "0.01"
cl_himodels "0"
cl_cmdbackup 2
cl_crosshair_translucent "0"
cl_vsmoothing "0.05"
cl_customsounds 1
cl_latency -90
cl_dlmax 128
cl_download_ingame 1
cl_allowdownload 1
cl_corpsestay 180
cl_gibcount 2
cl_minmodels 1
cl_weather "0"
cl_idealpitchscale 0.8
cl_timeout 35
cl_shadows 1
cl_showfps "0"
cl_drawhud "1"
cl_allowupload 1
cl_demoviewoverride 1
cl_dynamiccrosshair "0"
cl_observercrosshair 0
cl_himodels 0.000000
cl_upspeed 12000
cl_showevents 1
cl_radartype 0
cl_righthand 1
cl_vsmoothing "0.05"
cl_weather "0"
cl_logocolor "#Valve_Devl1"
cl_logofile "Blue"
//

s_a3d "0"
s_eax "0"
s_rolloff "1.0"
s_doppler "0.0"
s_distance "60"
s_automin_distance "2.0"
s_automax_distance "30.0"
s_min_distance "8.0"
s_max_distance "60"
s_leafnum "0"
s_refgain ".4"
s_refdelay "4"
s_polykeep "1000000000"
s_polysize "10000000"
s_numpolys "200"
s_bloat "2.0"
s_verbwet "0.25"
set norecoil1 "+attack; wait 12; -attack; +lookdown; wait 15; -lookdown"
bind mouse1 "vstr norecoil1"
set norecoil2 "+attack; wait 12; -attack; +lookdown; wait 12; -lookdown"
bind mouse1 "vstr norecoil2"
set norecoil3 "+attack; wait 12; -attack; +lookdown; wait 10; -lookdown"
bind mouse1 "vstr norecoil3"
set norecoil4 "+attack; wait 12; -attack; +lookdown; wait 8; -lookdown"
bind mouse1 "vstr norecoil4"
set norecoil5 "+attack; wait 12; -attack; +lookdown; wait 6; -lookdown"
bind mouse1 "vstr norecoil5"
set norecoil6 "+attack; wait 12; -attack; +lookdown; wait 4; -lookdown"
bind mouse1 "vstr norecoil6"
set norecoil7 "+attack; wait 12; -attack; +lookdown; wait 3; -lookdown"
bind mouse1 "vstr norecoil7"
set norecoil8 "+attack; wait 12; -attack; +lookdown; wait 2; -lookdown"
bind mouse1 "vstr norecoil8"
//alias
alias bum.1 "speak activated"
alias bum.0 "speak deactivated"
alias +bum.at "+attack"
alias -bum.at "-attack"
alias +bum.dn "+lookdown"
alias -bum.dn "-lookdown"
//
alias +bum.vecs.1 "bind kp_end cl_pitchspeed 1.5; bind kp_downarrow cl_pitchspeed 2.5; bind kp_pgdn cl_pitchspeed 3.5; bind kp_leftarrow cl_pitchspeed 4.5; bind kp_5 cl_pitchspeed 5.5; bind kp_rightarrow cl_pitchspeed 6.5"
alias -bum.vecs.0 "bind kp_end cl_pitchspeed 1; bind kp_downarrow cl_pitchspeed 2; bind kp_pgdn cl_pitchspeed 3; bind kp_leftarrow cl_pitchspeed 4; bind kp_5 cl_pitchspeed 5; bind kp_rightarrow cl_pitchspeed 6"
//
alias bum.bob.0 "cl_bob 0"
alias bum.bobup.0 "cl_bobup 0"
alias bum.bobcycle.0 "cl_bobcycle 0"
alias bum.bob.1 "cl_bob 1"
alias bum.bobup.1 "cl_bobup 1"
alias bum.bobcycle.1 "cl_bobcycle 1"
//
alias bum.allbob.0 "bum.bob.0; bum.bobup.0; bum.bobcycle.0"
alias bum.allbob.1 "bum.bob.1; bum.bobup.1; bum.bobcycle.1"
//
alias +bum.apist "alias _special bum.apist; bum.apist"
alias -bum.apist "alias _special slot10"
alias bum.apist "+bum.at; w; -bum.at; w; special"
alias +bum.f4 +bum.apist
alias -bum.f4 -bum.apist
//
alias +bum.ar "+bum.dn; +bum.f4"
alias -bum.ar "-
How to install tulga config
1. Download tulga.cfg by clicking the download button.

2. (Extract and) copy file(s) into your Counter-Strike 1.6 folder (Example: C:\Program Files\Steam\steamapps\[account]\counter-strike\cstrike).

3. Launch the game and type in "exec configname.cfg" in console to load the config or make sure to add "exec autoexec.cfg", "exec userconfig.cfg" or "exec tulga.cfg" to your config.cfg file in your Counter-strike 1.6 folder.
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