sonixxxxxxx cs2 settings, config & cfg 2020
Full Name | - |
Nickname | sonixxxxxxx |
Birthday | - |
Nationality | ![]() |
Game | ![]() |
Since | 2020-01-17 |
Last Update | 2020-01-17 |
sonixxxxxxx screenshot
sonixxxxxxx Gear
Mouse | - |
Mousepad | - |
Keyboard | - |
Headset | - |
Monitor | - |
Chair | - |
Controller | - |
Case | - |
sonixxxxxxx Gaming PC Setup
GPU | - |
CPU | - |
Memory | - |
Motherboard | - |
Power Supply | - |
Storage | - |
Fan | - |
Cooler | - |
sonixxxxxxx config
The Counter-Strike 2 config file of sonixxxxxxx has been downloaded 5 times. Download autoexec.cfg by clicking the download button below.
How to install sonixxxxxxx cs2 config
1. Download autoexec.cfg by clicking the download button above.
2. Extract and/or copy file(s) into your Counter-Strike 2 folder (Example: C:\Program Files (x86)\Steam\userdata\STEAMID\730\local\cfg).
3. Launch the game and type in "exec configname.cfg" in console to load the config or make sure to add "exec autoexec.cfg", "exec userconfig.cfg" or "exec sonixxxxxxx.cfg" to config.cfg file in your Counter-Strike 2 folder.
2. Extract and/or copy file(s) into your Counter-Strike 2 folder (Example: C:\Program Files (x86)\Steam\userdata\STEAMID\730\local\cfg).
3. Launch the game and type in "exec configname.cfg" in console to load the config or make sure to add "exec autoexec.cfg", "exec userconfig.cfg" or "exec sonixxxxxxx.cfg" to config.cfg file in your Counter-Strike 2 folder.
Social Media
Twitch | - |
- | |
YouTube | - |
- | |
- | |
TikTok | - |
Steam | - |
Discord | - |
sonixxxxxxx Settings
Monitor
Resolution | - |
Aspect Ratio | - |
Display Mode | - |
Brightness | - |
Color Mode | - |
Video Advanced
Global Shadow Quality | - |
Model / Texture Detail | - |
Texture Streaming | - |
Effect Detail | - |
Shader Detail | - |
Boost Player Contrast | - |
Multicore Rendering | - |
Multisampling Anti-Aliasing Mode | - |
FXAA Anti-Aliasing | - |
Texture Filtering Mode | - |
Wait for Vertical Sync | - |
Motion Blur | - |
Triple-Monitor Mode | - |
Use Uber Shaders | - |
Viewmodel
FOV | - |
Offset X | - |
Offset Y | - |
Offset Z | - |
Presetpos | - |
Shift Left Amt | - |
Shift Right Amt | - |
Recoil | - |
Righthand | - |
Viewmodel commands
Launch Options
Mouse
DPI | - |
Sensitivity | - |
eDPI | - |
Windows Sensitivity | - |
Zoom Sensitivity | - |
Raw Input | - |
Acceleration | - |
Crosshair
Draw Outline | - |
Alpha | - |
Color | - |
Blue | - |
Green | - |
Red | - |
Dot | - |
Gap | - |
Size | - |
Style | - |
Thickness | - |
Sniper | - |
Crosshair commands
cl_bob
Lower Amt | - |
Amt Lat | - |
Amt Vert | - |
Cycle | - |
cl_bob commands
HUD
Radar
FAQ
Summary
This page contains the in-game settings, config files (cfg) and hardware setup of sonixxxxxxx. The sonixxxxxxx cs2 settings page has been viewed for 942 since it was added on 2020-01-17. The last time the settings of sonixxxxxxx were on 2020-01-17. Visit the cs2 settings page to view more Counter-Strike 2 settings like sonixxxxxxx or visit upload section to add your own cs2 settings.
Other Counter-Strike 2 settings
# | Name | Country | Last Update | |
1 | ![]() | ![]() | 2024-03-28 | |
2 | ![]() | ![]() | 2024-05-10 | |
3 | ![]() | ![]() | 2022-10-28 | |
4 | ![]() | ![]() | 2024-03-12 | |
5 | ![]() | ![]() | 2022-08-30 |
Other Austria gaming settings
# | Name | Country | Last Update | |
1 | ![]() | ![]() | 2020-01-17 | |
2 | ![]() | ![]() | 2024-05-05 | |
3 | ![]() | ![]() | 2020-01-19 | |
4 | ![]() | ![]() | 2023-06-05 | |
5 | ![]() | ![]() | 2024-02-20 | |
6 | ![]() | ![]() | 2020-03-24 | |
7 | ![]() | ![]() | 2021-06-20 | |
8 | ![]() | ![]() | 2022-08-21 | |
9 | ![]() | ![]() | 2024-02-20 | |
10 | ![]() | ![]() | 2024-05-02 |
sonixxxxxxx CFG file
// Rates
rate "786432"
cl_cmdrate "128"
cl_updaterate "128"
cl_interp "0"
cl_interp_ratio "1"
cl_lagcompensation "1"
cl_predict "1"
cl_predictweapons "1"
// Mouse
sensitivity "0.96"
zoom_sensitivity_ratio_mouse "2"
m_rawinput "1"
m_pitch "0.022"
m_mouseaccel1 "0"
m_mouseaccel2 "0"
m_customaccel "0"
// Video
mat_monitorgamma "1.6"
mat_monitorgamma_tv_enabled "1"
fps_max "0"
fps_max_menu "0"
// Sound
snd_menumusic_volume "0.0" // Hauptmenü
snd_roundstart_volume "0.0" // Rundenstart
snd_roundend_volume "0.0" // Rundenende
snd_mapobjective_volume "0.0" // Bombenlegen
snd_tensecondwarning_volume "0.05" // 10sec
snd_deathcamera_volume "0.0" // Tod
snd_mvp_volume "0.1" // MVP
snd_musicvolume_multiplier_inoverlay "0.0"
// HUD
hud_scaling "0.80" // CS:S sized HUD
hud_showtargetid "1"
cl_hud_background_alpha "0.200000"
cl_hud_bomb_under_radar "1"
cl_hud_color "3"
cl_hud_radar_scale "1.300000"
cl_showloadout "1"
cl_teammate_colors_show "1"
// Radar
cl_radar_always_centered "1"
cl_radar_icon_scale_min "0.5"
cl_radar_rotate "1"
cl_radar_scale "0.250000"
cl_radar_square_with_scoreboard "1"
// Viewmodels
viewmodel_presetpos "0" // 0=Custom1=Desktop2=Couch3=Classic
viewmodel_fov "70" // =60 =54 =68
viewmodel_offset_x "1.500000" // =1 =0 =2.5
viewmodel_offset_y "2" // =1 =0 =0
viewmodel_offset_z "-1.500000" // =-1.5 =0 =-1.5
// Bob
cl_bobcycle "0.98" // 0.98 is forced
cl_bob_lower_amt "5"
cl_bobamt_lat "0.1"
cl_bobamt_vert "0.1"
cl_viewmodel_shift_left_amt "0"
cl_viewmodel_shift_right_amt "0"
// Crosshair
cl_crosshair_drawoutline 1
cl_crosshair_dynamic_maxdist_splitratio 0.35
cl_crosshair_dynamic_splitalpha_innermod 1
cl_crosshair_dynamic_splitalpha_outermod 0.5
cl_crosshair_dynamic_splitdist 5
cl_crosshair_outlinethickness 0.5
cl_crosshairalpha 255
cl_crosshaircolor 1
cl_crosshaircolor_b 255
cl_crosshaircolor_g 60
cl_crosshaircolor_r 255
cl_crosshairdot 0
cl_crosshairgap -10
cl_crosshairscale 0
cl_crosshairsize 3.17
cl_crosshairstyle 4
cl_crosshairthickness 0.75
cl_crosshairusealpha 1
cl_crosshair_sniper_width 1
// Net
net_graph "0"
net_graphheight "0"
net_graphmsecs "400"
net_graphpos "2"
net_graphproportionalfont "0"
net_graphshowinterp "1"
net_graphshowlatency "1"
net_graphsolid "1"
net_graphtext "1"
net_maxroutable "1200"
net_scale "5"
// No Tutorial or Info Messages
gameinstructor_enable "0"
cl_autohelp "0"
cl_showhelp "0"
cl_disablefreezecam "1"
cl_disablehtmlmotd 0
cl_hud_playercount_showcount
cl_loadout_colorweaponnames "1"
// Other
cl_forcepreload "1"
mm_dedicated_search_maxping "66"
option_duck_method "0"
option_speed_method "0"
cl_dm_buyrandomweapons "0"
cl_autowepswitch "0"
cl_use_opens_buy_menu "0"
cl_allowdownload "1"
cl_downloadfilter "0"
r_drawtracers_firstperson "1"
cl_scoreboard_mouse_enable_binding "+attack2"
ui_steam_overlay_notification_position "bottomright"
cl_hud_playercount_pos
// Bindings
unbindall
bind "0" "slot10"
bind "1" "buy m4a1"
bind "2" "slot2"
bind "3" "buy awp"
bind "4" "buy p90"
bind "5" "slot5"
bind "6" "slot6"
bind "7" "slot7"
bind "8" "slot8"
bind "9" "slot9"
bind "a" "+moveleft"
bind "f" "buymenu"
bind "d" "+moveright"
bind "e" "+use"
bind "g" "drop"
bind "i" "show_loadout_toggle"
bind "MOUSE5" "+voicerecord"
bind "l" "buy vesthelm; buy hegrenade; buy flashbang; buy smokegrenade; buy incgrenade; buy defuser"
bind "m" "teammenu"
bind "q" "lastinv"
bind r +reload
bind "s" "+back"
bind "u" "messagemode2"
bind "w" "+forward"
bind "x" "incrementvar cl_righthand 0 0"
bind "y" "messagemode"
bind "z" "radio1"
bind "KP_END" "buy deagle"
bind "KP_DOWNARROW" "buy p250"
bind "KP_PGDN" "buy glock"
bind "KP_LEFTARROW" "buy tec9"
bind "KP_PLUS" "buyammo2"
bind "KP_ENTER" "buyammo1"
bind "," "buyammo1"
bind "." "buyammo2"
bind "\" "toggleconsole"
bind "SPACE" "+jump"
bind "TAB" "+showscores"
bind "ESCAPE" "cancelselect"
bind "DEL" "mute"
bind "PAUSE" "pause"
bind "SHIFT" "+speed"
bind "CTRL" "+duck"
bind "F1" "buy m4a1; buy ak47; buy vesthelm"
bind "F2" "buy famas; buy galilar; buy vesthelm; buy vest"
bind "F3" "buy sg556; buy aug; buy vesthelm; buy vest"
bind "F4" "buy awp; buy vesthelm; buy vest"
bind "F5" "buy p90; buy vesthelm; buy vest"
bind "F6" "buy deagle"
bind "F7" "buy ssg08; buy vesthelm; buy vest"
bind "F8" "buy bizon"
bind "F9" "buy defuser"
bind "F10" "buy hegrenade"
bind "F11" "buy flashbang"
bind "MOUSE1" "+attack"
bind "MOUSE2" "+attack2"
bind "MWHEELUP" "invprev"
bind "MWHEELDOWN" "invnext"
bind "A_BUTTON" "+jump"
bind "B_BUTTON" "+reload"
bind "X_BUTTON" "+use"
bind "Y_BUTTON" "invnextnongrenade"
bind "L_SHOULDER" "invnextitem"
bind "R_SHOULDER" "+lookspin"
bind "BACK" "togglescores"
bind "START" "gameui_activate"
bind "STICK2" "+attack2"
bind "DOWN" "drop"
bind "S1_UP" "xmove"
bind "L_TRIGGER" "+duck"
bind "R_TRIGGER" "+attack"
bind "S2_UP" "xlook"
// SCRIPTS
// Waffe rechts oder links
bind "c" "left"
alias "left" "cl_righthand 0; bind c right"
alias "right" "cl_righthand 1; bind c left"
cl_teamid_overhead_always "1"
alias +DJUMP "+jump; +duck"
alias -DJUMP "-JUMP; -DUCK"
bind "space" "+DJUMP"
bind "-" "show"
alias show show1
alias show1 "+cl_show_team_equipment; alias show show2"
alias show2 "-cl_show_team_equipment; alias show show1"
alias "+jumpthrow" "+jump;-attack"
alias "-jumpthrow" "-jump"
bind "v" "+jumpthrow"
bind kp_multiply "say_team Need Weapon"
ignorerad 1
bind "m" "say_team Voice Disabled! Ich kann euch nicht hören!; voice_enable 0"
bind "n" "say_team Voice Enabled! Ich kann euch hören; voice_enable 1“
// DuckJump
unbind "space"
alias +DJUMP "+jump; +duck"
alias -DJUMP "-JUMP; -DUCK"
bind space "+DJUMP"
//Crosshairfarbe wechseln
alias "chf" "ch0"
alias "ch0" "cl_crosshaircolor "0"; alias chf ch1"
alias "ch1" "cl_crosshaircolor "1"; alias chf ch2"
alias "ch2" "cl_crosshaircolor "2"; alias chf ch3"
alias "ch3" "cl_crosshaircolor "3"; alias chf ch4"
alias "ch4" "cl_crosshaircolor "4"; alias chf ch0"
bind "z" "chf"
// -> Damage given after dead/round
developer "0"
con_filter_text "Damage Given"
con_filter_text_out "Player:"
con_filter_enable "2"
con_filter_text_out "particle"
con_filter_text_out "material"
con_filter_text_out "muzzle"
con_filter_text_out "Cannot update control point"
con_filter_text_out "doesn't have attachment"
con_filter_text_out "game:mapgroupname"
// Net Graph while pressing Tab
alias "+ng" "+showscores; net_graph 1"
alias "-ng" "-showscores; net_graph 0"
bind "TAB" "+ng"
echo "||"
echo "||||"
echo "||||||"
echo "||||||||"
echo "||||||||||"
echo "||||||||||||"
echo "||||||||||||||"
echo "||||||||||||||||"
echo "||||||||||||||||||"
echo "||||||||||||||||||||"
echo "||||||||||||||||||||||"
echo "||||||||||||||||||||||||"
echo "||||||||||||||||||||||||||"
echo "||||||||||||||||||||||||||||"
echo "||||||||||||||||||||||||||||||"
echo "||||||||||||||||||||||||||||||||"
echo "||||||||||||||||||||||||||||||||||"
echo "||||||||||||||||||||||||||||||||||||"
echo "||||||||||||||||||||||||||||||||||||||"
echo "||||||||||||||||||||||||||||||||||||||||"
echo " "
echo " "
echo " Sonix2003 CONFIG INJECTED
echo " "
echo " "
echo "||||||||||||||||||||||||||||||||||||||||"
echo "||||||||||||||||||||||||||||||||||||||"
echo "||||||||||||||||||||||||||||||||||||"
echo "||||||||||||||||||||||||||||||||||"
echo "||||||||||||||||||||||||||||||||"
echo "||||||||||||||||||||||||||||||"
echo "||||||||||||||||||||||||||||"
echo "||||||||||||||||||||||||||"
echo "||||||||||||||||||||||||"
echo "||||||||||||||||||||||"
echo "||||||||||||||||||||"
echo "||||||||||||||||||"
echo "||||||||||||||||"
echo "||||||||||||||"
echo "||||||||||||"
echo "||||||||||"
echo "||||||||"
echo "||||||"
echo "||||"
echo "||"
host_writeconfig
rate "786432"
cl_cmdrate "128"
cl_updaterate "128"
cl_interp "0"
cl_interp_ratio "1"
cl_lagcompensation "1"
cl_predict "1"
cl_predictweapons "1"
// Mouse
sensitivity "0.96"
zoom_sensitivity_ratio_mouse "2"
m_rawinput "1"
m_pitch "0.022"
m_mouseaccel1 "0"
m_mouseaccel2 "0"
m_customaccel "0"
// Video
mat_monitorgamma "1.6"
mat_monitorgamma_tv_enabled "1"
fps_max "0"
fps_max_menu "0"
// Sound
snd_menumusic_volume "0.0" // Hauptmenü
snd_roundstart_volume "0.0" // Rundenstart
snd_roundend_volume "0.0" // Rundenende
snd_mapobjective_volume "0.0" // Bombenlegen
snd_tensecondwarning_volume "0.05" // 10sec
snd_deathcamera_volume "0.0" // Tod
snd_mvp_volume "0.1" // MVP
snd_musicvolume_multiplier_inoverlay "0.0"
// HUD
hud_scaling "0.80" // CS:S sized HUD
hud_showtargetid "1"
cl_hud_background_alpha "0.200000"
cl_hud_bomb_under_radar "1"
cl_hud_color "3"
cl_hud_radar_scale "1.300000"
cl_showloadout "1"
cl_teammate_colors_show "1"
// Radar
cl_radar_always_centered "1"
cl_radar_icon_scale_min "0.5"
cl_radar_rotate "1"
cl_radar_scale "0.250000"
cl_radar_square_with_scoreboard "1"
// Viewmodels
viewmodel_presetpos "0" // 0=Custom1=Desktop2=Couch3=Classic
viewmodel_fov "70" // =60 =54 =68
viewmodel_offset_x "1.500000" // =1 =0 =2.5
viewmodel_offset_y "2" // =1 =0 =0
viewmodel_offset_z "-1.500000" // =-1.5 =0 =-1.5
// Bob
cl_bobcycle "0.98" // 0.98 is forced
cl_bob_lower_amt "5"
cl_bobamt_lat "0.1"
cl_bobamt_vert "0.1"
cl_viewmodel_shift_left_amt "0"
cl_viewmodel_shift_right_amt "0"
// Crosshair
cl_crosshair_drawoutline 1
cl_crosshair_dynamic_maxdist_splitratio 0.35
cl_crosshair_dynamic_splitalpha_innermod 1
cl_crosshair_dynamic_splitalpha_outermod 0.5
cl_crosshair_dynamic_splitdist 5
cl_crosshair_outlinethickness 0.5
cl_crosshairalpha 255
cl_crosshaircolor 1
cl_crosshaircolor_b 255
cl_crosshaircolor_g 60
cl_crosshaircolor_r 255
cl_crosshairdot 0
cl_crosshairgap -10
cl_crosshairscale 0
cl_crosshairsize 3.17
cl_crosshairstyle 4
cl_crosshairthickness 0.75
cl_crosshairusealpha 1
cl_crosshair_sniper_width 1
// Net
net_graph "0"
net_graphheight "0"
net_graphmsecs "400"
net_graphpos "2"
net_graphproportionalfont "0"
net_graphshowinterp "1"
net_graphshowlatency "1"
net_graphsolid "1"
net_graphtext "1"
net_maxroutable "1200"
net_scale "5"
// No Tutorial or Info Messages
gameinstructor_enable "0"
cl_autohelp "0"
cl_showhelp "0"
cl_disablefreezecam "1"
cl_disablehtmlmotd 0
cl_hud_playercount_showcount
cl_loadout_colorweaponnames "1"
// Other
cl_forcepreload "1"
mm_dedicated_search_maxping "66"
option_duck_method "0"
option_speed_method "0"
cl_dm_buyrandomweapons "0"
cl_autowepswitch "0"
cl_use_opens_buy_menu "0"
cl_allowdownload "1"
cl_downloadfilter "0"
r_drawtracers_firstperson "1"
cl_scoreboard_mouse_enable_binding "+attack2"
ui_steam_overlay_notification_position "bottomright"
cl_hud_playercount_pos
// Bindings
unbindall
bind "0" "slot10"
bind "1" "buy m4a1"
bind "2" "slot2"
bind "3" "buy awp"
bind "4" "buy p90"
bind "5" "slot5"
bind "6" "slot6"
bind "7" "slot7"
bind "8" "slot8"
bind "9" "slot9"
bind "a" "+moveleft"
bind "f" "buymenu"
bind "d" "+moveright"
bind "e" "+use"
bind "g" "drop"
bind "i" "show_loadout_toggle"
bind "MOUSE5" "+voicerecord"
bind "l" "buy vesthelm; buy hegrenade; buy flashbang; buy smokegrenade; buy incgrenade; buy defuser"
bind "m" "teammenu"
bind "q" "lastinv"
bind r +reload
bind "s" "+back"
bind "u" "messagemode2"
bind "w" "+forward"
bind "x" "incrementvar cl_righthand 0 0"
bind "y" "messagemode"
bind "z" "radio1"
bind "KP_END" "buy deagle"
bind "KP_DOWNARROW" "buy p250"
bind "KP_PGDN" "buy glock"
bind "KP_LEFTARROW" "buy tec9"
bind "KP_PLUS" "buyammo2"
bind "KP_ENTER" "buyammo1"
bind "," "buyammo1"
bind "." "buyammo2"
bind "\" "toggleconsole"
bind "SPACE" "+jump"
bind "TAB" "+showscores"
bind "ESCAPE" "cancelselect"
bind "DEL" "mute"
bind "PAUSE" "pause"
bind "SHIFT" "+speed"
bind "CTRL" "+duck"
bind "F1" "buy m4a1; buy ak47; buy vesthelm"
bind "F2" "buy famas; buy galilar; buy vesthelm; buy vest"
bind "F3" "buy sg556; buy aug; buy vesthelm; buy vest"
bind "F4" "buy awp; buy vesthelm; buy vest"
bind "F5" "buy p90; buy vesthelm; buy vest"
bind "F6" "buy deagle"
bind "F7" "buy ssg08; buy vesthelm; buy vest"
bind "F8" "buy bizon"
bind "F9" "buy defuser"
bind "F10" "buy hegrenade"
bind "F11" "buy flashbang"
bind "MOUSE1" "+attack"
bind "MOUSE2" "+attack2"
bind "MWHEELUP" "invprev"
bind "MWHEELDOWN" "invnext"
bind "A_BUTTON" "+jump"
bind "B_BUTTON" "+reload"
bind "X_BUTTON" "+use"
bind "Y_BUTTON" "invnextnongrenade"
bind "L_SHOULDER" "invnextitem"
bind "R_SHOULDER" "+lookspin"
bind "BACK" "togglescores"
bind "START" "gameui_activate"
bind "STICK2" "+attack2"
bind "DOWN" "drop"
bind "S1_UP" "xmove"
bind "L_TRIGGER" "+duck"
bind "R_TRIGGER" "+attack"
bind "S2_UP" "xlook"
// SCRIPTS
// Waffe rechts oder links
bind "c" "left"
alias "left" "cl_righthand 0; bind c right"
alias "right" "cl_righthand 1; bind c left"
cl_teamid_overhead_always "1"
alias +DJUMP "+jump; +duck"
alias -DJUMP "-JUMP; -DUCK"
bind "space" "+DJUMP"
bind "-" "show"
alias show show1
alias show1 "+cl_show_team_equipment; alias show show2"
alias show2 "-cl_show_team_equipment; alias show show1"
alias "+jumpthrow" "+jump;-attack"
alias "-jumpthrow" "-jump"
bind "v" "+jumpthrow"
bind kp_multiply "say_team Need Weapon"
ignorerad 1
bind "m" "say_team Voice Disabled! Ich kann euch nicht hören!; voice_enable 0"
bind "n" "say_team Voice Enabled! Ich kann euch hören; voice_enable 1“
// DuckJump
unbind "space"
alias +DJUMP "+jump; +duck"
alias -DJUMP "-JUMP; -DUCK"
bind space "+DJUMP"
//Crosshairfarbe wechseln
alias "chf" "ch0"
alias "ch0" "cl_crosshaircolor "0"; alias chf ch1"
alias "ch1" "cl_crosshaircolor "1"; alias chf ch2"
alias "ch2" "cl_crosshaircolor "2"; alias chf ch3"
alias "ch3" "cl_crosshaircolor "3"; alias chf ch4"
alias "ch4" "cl_crosshaircolor "4"; alias chf ch0"
bind "z" "chf"
// -> Damage given after dead/round
developer "0"
con_filter_text "Damage Given"
con_filter_text_out "Player:"
con_filter_enable "2"
con_filter_text_out "particle"
con_filter_text_out "material"
con_filter_text_out "muzzle"
con_filter_text_out "Cannot update control point"
con_filter_text_out "doesn't have attachment"
con_filter_text_out "game:mapgroupname"
// Net Graph while pressing Tab
alias "+ng" "+showscores; net_graph 1"
alias "-ng" "-showscores; net_graph 0"
bind "TAB" "+ng"
echo "||"
echo "||||"
echo "||||||"
echo "||||||||"
echo "||||||||||"
echo "||||||||||||"
echo "||||||||||||||"
echo "||||||||||||||||"
echo "||||||||||||||||||"
echo "||||||||||||||||||||"
echo "||||||||||||||||||||||"
echo "||||||||||||||||||||||||"
echo "||||||||||||||||||||||||||"
echo "||||||||||||||||||||||||||||"
echo "||||||||||||||||||||||||||||||"
echo "||||||||||||||||||||||||||||||||"
echo "||||||||||||||||||||||||||||||||||"
echo "||||||||||||||||||||||||||||||||||||"
echo "||||||||||||||||||||||||||||||||||||||"
echo "||||||||||||||||||||||||||||||||||||||||"
echo " "
echo " "
echo " Sonix2003 CONFIG INJECTED
echo " "
echo " "
echo "||||||||||||||||||||||||||||||||||||||||"
echo "||||||||||||||||||||||||||||||||||||||"
echo "||||||||||||||||||||||||||||||||||||"
echo "||||||||||||||||||||||||||||||||||"
echo "||||||||||||||||||||||||||||||||"
echo "||||||||||||||||||||||||||||||"
echo "||||||||||||||||||||||||||||"
echo "||||||||||||||||||||||||||"
echo "||||||||||||||||||||||||"
echo "||||||||||||||||||||||"
echo "||||||||||||||||||||"
echo "||||||||||||||||||"
echo "||||||||||||||||"
echo "||||||||||||||"
echo "||||||||||||"
echo "||||||||||"
echo "||||||||"
echo "||||||"
echo "||||"
echo "||"
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